Slashdot Mirror


Ubisoft Steals 'No-CD Crack' To Fix Rainbow 6: Vegas 2

Ariastis writes "UbiSoft has long been against No-CD patches. Referring to them on their forums would get you warned or banned. But now, they have just officially released a patch for Rainbow 6: Vegas 2, which, when opened in a hex editor, can easily be identified as coming from the RELOADED scene group, not from UbiSoft programmers. A picture of hex analysis is shown in the story. See? Piracy isn't that bad! It saves you from having to code fixes for your own games! (Watch the drama on the Ubi Forums before it gets scrubbed clean.)"

103 of 434 comments (clear)

  1. So... by Spad · · Score: 5, Funny

    Presumably the patch has been nuked for Stolen.Crack?

    1. Re:So... by kestasjk · · Score: 4, Funny

      Ubisoft stole a program released by a group who help others to steal theirs?

      The monsters!

      --
      // MD_Update(&m,buf,j);
    2. Re:So... by Goldberg's+Pants · · Score: 5, Insightful

      Two wrongs don't make a right, dude.

      What cracks me up (pun intended) is the fact that Ubisoft have been UTTER BASTARDS in the past. If you posted complaining about Starforce on their forums, their employees would accuse you of being a hacker, a pirate etc... People get banned for posting links to cracks. HAVE been banned for posting links to THIS VERY CRACK.

      This priceless, and utterly UTTERLY hilarious. A major software company relying on a cracking group to fix their stupid issues that their choice of DRM caused.

      The only way this could be ANY funnier is if it was Electronic Arts instead, and even that would be pushing it as Ubi's attitude toward their consumers in regards to DRM is a hundred times more offensive than I've ever seen EA be.

    3. Re:So... by ozmanjusri · · Score: 5, Informative
      Ubisoft stole a program released by a group who help others to steal theirs?

      CD cracks aren't just for stealing games.

      One of the first things I do when I buy a game is download the CD crack so I don't have to keep track of where the install disks are.

      I bought the game, it's mine. I can do whatever the fuck I like with it, including disabling annoying shit like DRM.

      --
      "I've got more toys than Teruhisa Kitahara."
    4. Re:So... by Anonymous Coward · · Score: 2, Informative

      Ubisoft stole a program released by a group who help others to steal theirs?

      CD cracks aren't just for stealing games.

      One of the first things I do when I buy a game is download the CD crack so I don't have to keep track of where the install disks are.

      I bought the game, it's mine. I can do whatever the fuck I like with it, including disabling annoying shit like DRM.

      Unfortunately, you only bought a license to use the game according to the terms of the EULA, not the game itself.

    5. Re:So... by joaommp · · Score: 5, Insightful

      Regardless of what support the company has given its costumers, remember that the crack was made to circumvent anti-piracy schemes.

      There wouldn't be any need for anti-piracy schemes if people were trustworthy and didn't steal software.

      People use pirated software -> companies lose money -> companies invest in trying to avoid illegitimate usage of their software -> copy-protection schemes are put in place -> problems with copy-protection schemes arise -> people who don't give a shit about the fact that the software was a result of an investment in both equipment, marketing and man hours still keep finding ways to pirate the software.

      So everyone uses cracks to go around copy protection schemes when they're not supposed to, and then when that company uses that crack to fix a problem, everyone is outraged. So it's OK if you steal from a company, but it's NOT OK if a company uses, to fix their own product and provide the support everyone cries for, something that was made specifically to target that company's product making it easier to pirate.

      You know, people have worked to develop the product. Money has been invested. It's a company, it's supposed to make a profit, not to create software out of pure charity.

      And no, two wrongs don't make it a right, you're right when you said it. And everyone should have thought that even if the company sucks at supporting its users (first wrong) that doesn't forgive anyone for pirating software (second wrong). I'm not saying that you shouldn't be able to fully use the product you bought. But does anyone here honestly believe that only the guys that bought the product are the ones using the crack? I don't think so.

      This sounds like hypocrisy to me.

      Just be glad that now that there is an "official" fix for your problems.

    6. Re:So... by dreamchaser · · Score: 3, Interesting

      That aspect of EULA's has never been tested in court. It's quite possible that it would be deemed null and void.

    7. Re:So... by GNUALMAFUERTE · · Score: 2, Interesting

      I Would love to see the group of crackers follow a Lawsuit against Ubisoft!!

      Now, THAT, would be Poetic Justice.

      --
      WTF am I doing replying to an AC at 5 A.M on a Friday night?
    8. Re:So... by ozmanjusri · · Score: 4, Insightful
      you only bought a license to use the game according to the terms of the EULA

      No, when I took the game off the shelf and gave the checkout chick the cash, the game became mine.

      In Australia a contract for sale is complete when both the contractor and the contractee agree to the same terms. Both parties must be fully aware of all relevant terms before acceptance. Additional terms cannot be imposed after acceptance.

      --
      "I've got more toys than Teruhisa Kitahara."
    9. Re:So... by c6gunner · · Score: 5, Insightful

      There wouldn't be any need for anti-piracy schemes if people were trustworthy and didn't steal software.

      Yeah, and people wouldn't need locks and car alarms if there were no car thieves. I'd still find it more than a little funny if every time you locked your keys in the car, you had to call up a car thief to open it for you. In fact, I'm pretty sure I'd be laughing my ass off, just like I am at Ubi.

      How's that for a car analogy? :)

    10. Re:So... by colmore · · Score: 2, Insightful

      Exposing themselves as a legal entity would *probably* backfire.

      I'm just guessing.

      --
      In Capitalist America, bank robs you!
    11. Re:So... by Mattsson · · Score: 4, Insightful

      A copy-protection must never stop a legitimate customer from using the product they've bought, though.
      If that sometimes happen and the company responsible doesn't come up with a fix, that legitimize the creation of 3'rd party fixes, or cracks.

      So even though the copy-prevention schemes arose from piracy, today, piracy is sometimes necessary due to copy-prevention schemes.

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    12. Re:So... by Mike89 · · Score: 3, Insightful

      I'd mod you up but I have no mod points.

      To the parent poster, the copy-protection shit to "prevent" piracy CLEARLY DOES NOT WORK. In fact, to me, it's a deterrent. I bought the Sims for my family and tried to burn a backup copy because I knew they'd scuff up the CD. Wouldn't burn due to protection on the CD.

      What'd I do? Took it back to the store and downloaded a copy. Fuck you, EA / Maxis. They're grateful they don't need the CD to play anymore and I'm grateful I don't need to worry about it getting wrecked like the previous one.

    13. Re:So... by thpr · · Score: 4, Informative

      That aspect of EULA's has never been tested in court. It's quite possible that it would be deemed null and void.

      Really? Because I seem to recall having this discussion with someone else on Thursday, and pointing to a number of court cases where it has been decided.

      You should also read the informative response to my post (since I was only directly answering a specific point and not attempting to cover the entire issue).

      In other words, it HAS been tested in court, but courts are disagreeing on how to interpret the issue.

    14. Re:So... by morari · · Score: 4, Insightful

      I use no CD cracks on all of my legally bought games. Having to put discs in and take them out is kind of cumbersome when I have them all safely stored in a metal CD binder. If I wanted to switch through game discs all day I'd play my console instead.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    15. Re:So... by xtracto · · Score: 3, Insightful

      . I'd still find it more than a little funny if every time you locked your keys in the car, you had to call up a car thief to open it for you. How's that for a car analogy? :)</i>

      Quite close, but it is even worse. In this case it is not YOU would have called the car thief. In this case you would have gone to "Ford" or wherever you bought your car, and the people at the "Ford authorized service" had to call the thief to open your car...

      har har... I can just say that what Ubisoft did is amazing

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    16. Re:So... by Skye16 · · Score: 4, Insightful

      No, I bought the game. If you had me sign a contract before I paid money for the game, then I signed the EULA. I can't sell you a hamster and, as soon as you get it home and put it in its cage, demand that you do *anything* else.

      Copyright law states that you can't copy the disc or distribute it, but it does not tell you that you can't modify it. I realize the 9th circuit just bought into that, but I wouldn't be surprised of an appeal. And even if there is no appeal, I'd happily argue the case again in court.

      You can't make me agree to a contract after the fact, and forcing me to spend money on gas (and that's no trivial matter anymore), and waste my time (which also costs me money) because I disagree with the contract you've given me after the sale occurred. The onus is on you to have me agree before the purchase is completed; once you do that, you're absolutely correct.

      Maybe that's what game vendors need to do; provide an industry standard kiosk with the EULA present before the purchase transaction can be completed; that way if I find the terms too cumbersome, I just don't purchase it and don't waste the money or gas on the event.

    17. Re:So... by Jah-Wren+Ryel · · Score: 5, Funny

      In Australia...

      What do you expect from a nation founded by thieves and other criminals?
      Hell, you guys made region-locked DVD players against the law, clearly your entire justice system is in league with teh pirates.

      --
      When information is power, privacy is freedom.
    18. Re:So... by Megane · · Score: 4, Funny

      You misspelled "9th circus". Notice the first result? Even Google knows it.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    19. Re:So... by SanityInAnarchy · · Score: 2, Informative

      remember that the crack was made to circumvent anti-piracy schemes.

      And there always is a crack. Any even remotely popular game -- even quite a few indie games -- have their copy protection cracked wide open within weeks of release, if not days.

      There wouldn't be any need for anti-piracy schemes if people were trustworthy and didn't steal software.

      That isn't going to happen, so we have to deal with the reality that people will steal software.

      Now the question becomes, what is the point of an anti-piracy scheme if it doesn't work? (See above.)

      So everyone uses cracks to go around copy protection schemes when they're not supposed to, and then when that company uses that crack to fix a problem, everyone is outraged.

      You're assuming that this is the same "everyone". You know there's more than one person on the Internet, right? More than one group?

      Ubisoft is apparently notorious for cracking down (so to speak) on the mere mention of the possibility of using a crack, even when it's not in the context of piracy. Even when it's in the context of, say, playing the game you legally bought.

      There are many legitimate reasons for wanting a crack.

      Now, I don't know that anyone is actually outraged that Ubi is "stealing" the crack, or providing a better experience for their users. I think it's mostly the hypocrisy that they have censored the very mention of this exact crack, only to turn around and release it for their users.

      something that was made specifically to target that company's product making it easier to pirate.

      There's another fallacy -- do you actually know that it was created with this purpose in mind?

      To my knowledge, most No-CD cracks are made -- that's right -- to allow you to play the game without a CD.

      This allows piracy, yes. It also allows shocking things like playing the game on a machine without a working optical drive. Or taking multiple games on your laptop without having to bring all the game discs. Or play the game even if the original disc is scratched. Or, for some games (not sure about Ubisoft), to reinstall your OS, or buy a new computer, and still be able to play your game.

      --
      Don't thank God, thank a doctor!
    20. Re:So... by TheLink · · Score: 5, Insightful

      Some people might trust RELOADED more than they trust Ubisoft or at least whoever Ubisoft outsources their DRM to.

      I'd personally trust many of these "scene" hackers more than I'd trust Sony to not to try to pwn my machine.

      That's not to say I'd trust them that much ;).

      --
    21. Re:So... by quantumplacet · · Score: 3, Insightful

      I'd still find it more than a little funny if every time you locked your keys in the car, you had to call up a car thief to open it for you.

      Well, the more accurate analogy would be if locksmiths used tools developed by car thieves to unlock your car when you locked the keys inside. And guess what? They do.

    22. Re:So... by mxs · · Score: 5, Insightful

      There wouldn't be any need for anti-piracy schemes if people were trustworthy and didn't steal software.

      You crack me up. No, really, you do.

      Do you know who gets hit by those anti-piracy "measures" ? Not the pirates, that much I can promise you. It's the regular customers who have to deal with this, I'm sorry to say, shit. Pirates get a pre-cracked bug-fixed ISO downloads that just work. They also get game updates working sooner than those sorry fools who bought the game at an online download store (the legitimate kind, that is).

      This anti-piracy bullshit does absolutely nothing to prevent, you know, piracy. It is not necessary.

      People use pirated software -> companies lose money

      BS argument #1. Let me bring a BS argument of my own ! People share software -> other people like it and buy that software, having had the opportunity to test it -> company makes more money than it is allegedly "losing". This argument is just about as full of holes as yours is.

      -> companies invest in trying to avoid illegitimate usage of their software

      By being good corporate citizens, offering excellent support for their legitimate customers, offering a better experience than "pirates" ever could and focusing on their legitimate customers instead of wasting countless development and testing hours on stuff that provably does not work and only annoys regular customers ?

      -> copy-protection schemes are put in place

      And usually cracked a few days BEFORE the game hits store shelves. Excellent.

      -> problems with copy-protection schemes arise

      PREDICTABLE problems. KNOWN problems. You don't think the QA department knows about these problems ? CARES ?

      -> people who don't give a shit about the fact that the software was a result of an investment in both equipment, marketing and man hours still keep finding ways to pirate the software.

      Why do you care about these people ? They are not gonna buy your software anyway. They might if they get a better experience for a reasonable price, they might not. In the meantime you are losing gazillions of customers to DRM issues, fixes for direct2drive issues that only exist because nobody bothered to check that the protection doesn't blow up on those releases, etc. -- good going.

      People are gonna copy your stuff. You cannot make them not do it. This is a known fact, a fact that has been known for over 20 years. There is no copy protection scheme that has not been utterly broken.

      So everyone uses cracks to go around copy protection schemes when they're not supposed to,

      And scratching their heads asking "why did I pay for this shit, again ?" And making a mental note not to buy it the next time. Or, if they really want to play it and really don't want to deal with this ... shit ... Pirate it straight away. At least you know the scene guys have quality control -- when their releases don't work, they get nuked.
      That is a very sad state of affairs. Pragmatically, you are better off using a pirated version.

      and then when that company uses that crack to fix a problem, everyone is outraged.

      Not so much that they are using the crack, moreso that they are banning people who previously talked about that same crack, should not actually be NEEDING that crack if they had ANY developers left (you see, disabling this "copy protection" is as easy as, you know, not applying the copy protection installer to the executable you get out of the compiler), etc.

      So it's OK if you steal from a company,

      Who said that ?

      but it's NOT OK if a company uses, to fix their own product and provide the support everyone cries for,

      Credit where credit is due, huh ?

    23. Re:So... by houstonbofh · · Score: 4, Interesting

      Furthermore, the commercial software companies are in competition with the pirates, and price is not the only factor. (For many not even the main factor) If it is easier to use the pirate version, or the pirate version is more stable, or the pirate version does not turn off parts of your system, it becomes more attractive, regardless of price.

      Look at the music industry... Pay a lot of a drm'd music file that won't play in your car's mp3 player, or get a high quality mp3 for free? And what would you choose if both were free? What if the DRMd junk was free, and the mp3 was not? Amazing how the better product usually wins regardless of price.

    24. Re:So... by houstonbofh · · Score: 5, Insightful

      When the price is zero the demand is infinite.

      The price is never zero. My time has value. Figuring out that the tools I use for work are what is causing the game to ungracefully exit is a cost. Cleaning up the parts of the system that the game modified is a cost.

      On the other side, finding a crack that works is a cost. Cleaning up the spyware from the websites that host cracks is a cost. Troubleshooting the buggy game with a boggy crack and no support because you have a no-cd crack is a big cost.

    25. Re:So... by _Sprocket_ · · Score: 2, Funny

      What do you expect from a nation founded by thieves and other criminals?

      To be fair, that only happened because England's other penal colony had a revolution.

      I suppose the Australian government should be more grateful of the US and follow their lead a bit more when it comes to content industry initiatives?

    26. Re:So... by Torvaun · · Score: 3, Insightful

      When the price is zero the demand is infinite.

      Maybe, but the price is never zero. Even if there's no monetary cost, there will be some cost or effort involved. For example, I have free fertilizer for the taking. The cost is that you don't want to drive out here for the sole purpose of picking dog crap off my lawn. There is not infinite demand for my "free fertilizer".

      Want a better example? There's a bunch of music out there on the interwebs that I could go download for free, but I don't, because you'd have to pay me to listen to that tripe. There's also a bunch of software I don't pirate because I neither need nor want it (and also because I'm ethically against that sort of thing, but lets not cloud the issue).

      Want an example that'll really hit home for the /. crowd? If demand is infinite when price is zero, why doesn't everyone run Linux?

      --
      I see your informative link, and raise you a pithy comment.
    27. Re:So... by Enlightenment · · Score: 2, Insightful
      Because Windows is free. Here's some evidence.

      Briefly: People mostly get it with a new computer, so they don't actually shell out anything for it and they don't know about the (often hidden) option to omit installation of Windows for cash. Or they pirate it instead of getting Linux, because that's what they are used to.

    28. Re:So... by shark72 · · Score: 2, Informative

      "When the price is zero the demand is infinite."

      That's a commonly expressed opinion, but it's incorrect. Just about any product out there has finite demand. If Ubisoft were to give away all their software starting tomorrow, I still wouldn't want any of it. If Apple were to lower prices on the iTunes store to $0.90 or $0.80 or even $0.50, I wouldn't buy any more of it. If Chevrolet or Ferarri cut their retail prices in half, I wouldn't buy one.

      Piracy enthusiasts like to use this statement in an effort to point out that commercial software vendors don't understand pricing theory. "If PhotoShop costs five million bucks to produce, they should just sell it for $1 a copy and sell a five million copies, and they'll break even! If they sell another five million copies, that's five million dollars of profit, or 50% margin! It's so simple that I'm shocked that the pirates have figured it out and software vendors haven't! Durr on those stupid stupid software vendors!".

      Although piracy enthusiasts are often heartfelt in their defense of this theory, it's got a lot of problems. First and formost is, as pointed out, demand is not infinite. There might not be ten million potential customers out there.

      That's why supply/demand curves exist and why they're so useful for picking the right price for a product. What you've described (demand goes to infinity as price goes to zero) is called unit elasticity and is seldom found in real life. Demand curves are just that -- curvy -- and it might surprise you that a buck isn't automatically the best price to sell any given product.

      --
      Sitting in my day care, the art is decopainted.
    29. Re:So... by NotInfinitumLabs · · Score: 2, Informative

      They were able to rip the ISOs off of the GameCube discs and then were able to play them by using an exploit in Phantasy star online with the broadband adapter. The discs took longer to load, sure, but you could still play pirated games.

    30. Re:So... by mxs · · Score: 2, Funny

      There is no copy protection scheme that has not been utterly broken.

      Yes there is - make a product so shitty nobody wants to pirate it, let alone buy it. I hear EA is using this scheme these days.

      Doesn't work. People are pirating reality show games. 'nuff said.

    31. Re:So... by FishWithAHammer · · Score: 5, Insightful

      Oh, so all piracy is of stuff by big media corporations? Really? How about small game developers whose games are regularly pirated? I guess they suck too, 'cause they aren't giving it to you for free.

      Piracy isn't a "mass advertising campaign." A few pirating gamers might say something about a game to a friend or two. But the idea that that's more beneficial than getting paid for their fucking work is astonishingly retarded. (Especially given that said pirating gamer would probably just say to his friend "here, I'll burn you a copy.")

      Rationalize it all you want: you're still fucking people over.

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    32. Re:So... by mxs · · Score: 4, Insightful

      There is no copy protection scheme that has not been utterly broken.

      I don't think this is true.

      I do :)

      Some high-priced software (e.g. CAD toolkits) ship with a USB dongle containing a CPU and part of the executable in encrypted form. In the course of the program's normal execution, some data is sent to the dongle, processed, and sent back. The dongle is designed to self-destruct when cracked open. This scheme is highly resistant to cracks, provided the part of the executable is well-chosen to not be recreatable, and typical attackers cannot obtain a large supply of dongles.

      It is resistant and resilient, yes. I would not call it impossible, having seen what has been cracked in the past and what a decent financial incentive will do for the motivation to crack.

      I have seen some of these systems first-hand over the years, always getting more and more intricate. Without fail, they have also gotten more and more burdensome on the regular users of the software. Want that "old" (2 years) dongle supported ? Forget it. Want that parallel port dongle working on your shiny new laptop ? Forget it. Want to exchange a broken one for a new one a month after the "service contract" that was tacked onto the "purchase price" expires ? Tough noogies.
      Architects and engineers put up with it in large part because there are few or no alternatives that do not do the exact same thing.

      Yet, you usually find a cracked version of AutoCAD in certain circles, anyway. In the above scenario, it really just takes ONE cracked dongle to get at the executable code. As for crackers not obtaining a ready supply thereof ... Why would that be ? These companies usually outsource to companies dedicated to making those dongles. Those companies, in turn, want to sell their dongles to other companies to secure their products. Naturally, those companies would like some samples, and possibly some development samples. If the stakes are high enough (a $20k software component that you can sell on the black market for $1k-$2k a piece if you crack it properly), why not set up a front company, get some of those samples, and work on those. You don't need to work on a "real" dongle until you have perfected your method, and you can get more than one "real" dongle by getting another one from the originating software company for the legitimately-purchased license (I assume these crackers will have access to a company with a service contract like that). They won't just say "no" when you say you lost your dongle on a trainride.

      Not that I'm saying it's necessarily reasonable for consumer videogames to use such an elaborate scheme

      It'll come. Right now Blizzard is marketing electronic devices designed to improve the security of their World of Warcraft logins by augmenting the regular username/password tuple with one-time-passwords generated by an electronic device. People are eating it up because they want to protect their accounts. I don't think it'll stay confined to securing online accounts ... 3-4 years down the road, you'll see some high-priced games sporting activation smartcards (or something equivalent). I think. It's madness.

      It is crackable. The more user-friendly something is, the easier it is to crack.

    33. Re:So... by n+dot+l · · Score: 2, Insightful

      For smaller developers DRM is often mandated by the publisher. And the publisher doesn't give a damn about the developer or their game so long as it sparkles well enough to attract consumers. In the PC gaming world that standard is ridiculously low.

      If you refuse to DRM, they refuse to publish your game and you make no money. And no, self-publishing is not a viable option for a lot of companies. Almost all major video games sell mostly on hype. If you can't afford a major advertising campaign and don't happen to already have a pack of rabid fans refreshing your home page for the latest scrap of news, then there's no way you can recoup the development costs of a AAA title just selling stuff off your web site. And that's not even taking into account the problem of getting said money in the first place without whoring yourself out to a publisher.

      Having said that, I have no fucking clue what Ubi's excuse is, as they're certainly big enough that they aren't at some evil publisher's mercy. Maybe they've grown large enough that they're like EA, with enough bureaucracy between the studios and the publishing execs that they may as well be separate companies.

    34. Re:So... by HeronBlademaster · · Score: 2, Interesting

      I actually can't play games with the CD in the drive - my laptop slows to a molasses-like crawl whenever data is being read from the CD drive. This is true whether it's a music CD, a DVD, or a video game's CD. If I don't make a disc image and use something like Daemon Tools, then my games are literally unplayable.

      Some might say it's my fault for buying a computer with this issue (as if I knew before I bought it), and others might say it's Dell's fault, or whatever - but while I find piracy morally wrong (and extremely hypocritical for a non-OSS programmer), I find nothing wrong with using images of discs I personally own, especially if it improves performance and reliability. Keeping them in the case (as morari points out) protects them from scratches and whatnot, too.

    35. Re:So... by bigstrat2003 · · Score: 2, Informative

      In the US, iTunes Plus songs cost $1.99, regular songs cost $.99. Dunno what they cost in the UK.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    36. Re:So... by quetzalblue · · Score: 2, Insightful

      > I actually can't play games with the CD in the drive - my laptop slows to a molasses-like crawl whenever data is being read from the CD drive. \n Check the cdrom's device options. If there's a DMA option available, then setting it would definitely improve performance. I've had a similar issue with this linux setup-config/laptop. \n Cheers !

    37. Re:So... by Kalriath · · Score: 2, Informative

      "Please note that Amazon MP3 is currently only available to US customers."

      Here's why Amazon isn't an option for a lot of people.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
  2. How could they? by Jeremy+Visser · · Score: 3, Insightful

    Stealing the intellectual property of these crackers that they so rightfully deserve -- how could Ubisoft do such a thing?

    On a serious note, is Ubisoft actually legally allowed to distribute these cracked executables, because they are of their own product?

    Mind, I don't get why, because they would have the original source code anyway.

    1. Re:How could they? by malkavian · · Score: 5, Insightful

      Just semantics, I know, but UBISoft didn't steal anything. They haven't deprived the originators of any use of their CD crack.
      I found the article both amusing, intriguing, and irritating in that they're playing the games of the *IAA on the "theft" side.
      What they have done is infringe copyright, which is just not playing fair. And for one of the "big boys" in the industry, who definitely do make money from releases, and continued patching (patches are, or should be, costed into the maintenance cycle of any computer product).

      Legally, I'd say UBI are in the wring distributing the patch, as it is comprised of code they have not written. However, the cracker group would have to go and press charges to have this settled. And I'm not so sure they would be so happy to drop their facade of anonymity for this (all the companies that would love to know who they are, for the sake of taking a shot at copyright protection circumvention charges etc.).

      As things stand, I don't think UBI will get the full legal hot water, however, they've just taken a massive PR hit, and the whole "holier than thou" stance taken by the games industry on copy protection has also been tainted.

      As to why a patch has been released that's copied.. The no-cd cracks are widely distributed, so when they're 'mature', you have a very heavily tested patch, that may just fix an issue you need fixed. You can either spend ages getting the dev to identify the bug, work out how to fix it without breaking other things in the product, get a testing department to exhaustively test it to make sure it doesn't break, pass it through QA to make sure it's not affected any other things adversely, and have it passed backwards and forwards if things don't seem quite right.. Or you can grab some existing highly tested in volume code that does the job nicely.

      Efficiency says that the second is the best option. However, to do that, they'd need the ok from the crack group, which the organisation probably wouldn't want to attribute on a release document. The joys of politics getting in the way of progress.
      Given that they're not willing to attribute or deal with the 'pirates', then alas, their only option should have been to go their own way.

      Methinks someone was a tad lazy and thought "it's all closed, who'll know?" without thinking it through.. After all, how does anyone work out how things have altered without going through patches with the proverbial microscope? You can pretty much guarantee that someone would find out the similarities...

      Of course, there's also the option that one of the UBI devs is also in the crack group and simply reused the code s/he wrote in the first place, which would be even more interesting (and from an 'unofficial' aspect, probably more useful for UBI, as they can comply with uninformed investors clamoring for DRM, and at the same time slake the appetites of the masses who don't want the damned DVD in the drive as it's a pain in the arse! Best of both worlds).

    2. Re:How could they? by Anonymous Coward · · Score: 2, Insightful

      It's more the hypocrisy that concerns everyone. It's like how no-one would care if a seedy pervert was having an illicit affair with a prostitute, but it would be big news if a preacher/pastor/minister/religious-leader was - because of the moral hypocrisy. Sheesh, it's not like the pirates are actually losing money over this.

  3. The patch been pulled, over a week ago! by Planky · · Score: 5, Informative

    Someone was either being very lazy or thought it was funny. I'm glad they didn't censor the forums to hell and back ala Apple...

    Last post from the now locked thread:

    The file was removed from the site over a week ago now and the matter is being thoroughly investigated by senior tech support managers here at Ubisoft. Needless to say we do not support or condone copy protection circumvention methods like this and this particular incident is in direct conflict with Ubisoft's policies.

    1. Re:The patch been pulled, over a week ago! by ThePhilips · · Score: 5, Interesting

      Since I work in 3rd tier support now, let me translate that into human language:

      The working fix was removed as soon as management of department responsible for actually releasing fixes complained very loud. The matter is being thoroughly investigated, but as of now no easy scapegoat can be found, since "fix" actually worked. Also, manager of sales asked me to retype here the stuff from our business booklet: "we do no support or condone copy protection circumvention methods." Nice. Gamers have to thank some poor chap from support department who put the fix up so that gamers can play the game they have paid money for, but please remember, since you already paid to Ubi, we can care less whether you can play the game or not. Ha-ha.

      My theory would be that Ubi support manager had authorized that one of his subordinates would put fix on their site. Because they had a flood of complaints and they had to respond to customers. Luckily, support departments are least responsible for anything. Since it takes that long, the dispute between support, development and D2D folks really heated up. From my experience, I'd say, some manager had intentionally authorized that - just to have a chance to say something (probably about game quality) aloud.

      --
      All hope abandon ye who enter here.
  4. This is awesome. by ElAurian · · Score: 5, Funny

    It's entirely in the spirit of online freedom that all who use cracks live by. It's also a quiet nod to the expertise of those who wrote the crack.

    I think we should all take this as a good sign of further co-operation in times to come.

    1. Re:This is awesome. by William+Robinson · · Score: 2, Informative
      That. Or UbiSoft found the cracked version runs better, smoother and faster.

      I heard story from friend whose another friend bought Pro/E, and could not install from the official CDs. Finally, running out of time, he installed cracked Pro/E right in front of their representative which worked like a charm.

      Of course he has not asked for refund as he wants to keep the license to show, just in case.

  5. Is anyone really that surprised? by neokushan · · Score: 4, Insightful

    Perhaps I'm a bit silly thinking this, but I have a lot of respect for the majority of the cracking scene.
    Time and time again they've always proved just how talented and resourceful they can be.
    I say props to them! At the very least, Ubi should sack whatever middle-manager that decided to release this as an "official" patch or lazy programmer that decided to submit this rather than build a proper executable and give THEM a job instead. I've had more "official" patches from both Ubi and EA (And a few others) break stuff than dodgy, pirate hacks.

    --
    +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    1. Re:Is anyone really that surprised? by masterzora · · Score: 5, Insightful

      How is this not constructive? Game devs insist on checking for a CD in my drive which leads a a good number of problems that, as a paying customer, I honestly shouldn't have to deal with. These people provide a legitimate service by allowing to play the game without having worry about these issues, a right I should have when I buy the game.

      --
      Remember, open source is free as in speech, not free as in bear.
    2. Re:Is anyone really that surprised? by Anonymous Coward · · Score: 3, Insightful

      That is probably the most ignorant response I have ever read on Slashdot. Did you accidentally reply to the wrong post?

      Somehow I doubt you would be so quick to condemn players who ignored a requirement in the EULA that they play a game in only their underwear. Then again, after that staggering display of ineptitude, perhaps you would.

      "If you don't like the developer's arbitrary clothing requirements, don't buy the game! It's their right to tell you how to dress while consuming their media."

      Actually, if you are not that monumentally stupid, the only alternative is that you are trolling. It would seem the mods are giving you the benefit of the doubt. If I were you, I'd shut up and take it.

    3. Re:Is anyone really that surprised? by ThePhilips · · Score: 3, Interesting

      I frankly stopped buying PC games. Or to put it better I have improved my game buying routine:

      1. Go to review sites and pick game which has good user comments. Official reviews are written by some score-whores and rarely reflect actual gaming experience.

      2. Go to torrent site of your choosing and download the game. If game downloads fast: +1

      3. Try to install and play game. If it plays without crack: +5 (== the game is popular)
      If crack is needed - continue.

      4. Find a working crack. If crack is found easily: +5
      If no crack is found or cracks are not working: throw away the game. If it wasn't worth time to crack, doubtfully it would be worth my time to play it.

      5. Actually play the game. If game is good: +10

      6. If games plays good (with easy to find crack), buy it.

      Now it all boils down to simple fact: was game compromised with DRM or devels instead choose to make game better and not waste their time on crippling users' experience.

      --
      All hope abandon ye who enter here.
    4. Re:Is anyone really that surprised? by PeterBrett · · Score: 2, Interesting

      I frankly stopped buying PC games.

      I stopped buying PC games in shops.

      Nowadays, I fire up Steam, browse to the game I want, click "Buy", enter my details, confirm the order, go away, come back a couple of hours later, and play it.

      This is a heck of a lot easier, especially as I can look up reviews while browsing.

      Oh wait! I'm defending Steam. That must make me (-1, IDon'tAgreeWithYou), I suppose!

    5. Re:Is anyone really that surprised? by houstonbofh · · Score: 2, Insightful

      I was going to post "Steam is the devil!" but with some many devils around these days they don't look too bad anymore.

    6. Re:Is anyone really that surprised? by masterzora · · Score: 2, Insightful

      The legality of the issue is totally peripheral to whether it is constructive or not. To use a way-blown-out-of-proportion analogy, the civil rights movement involved a lot of people breaking laws in a constructive manner. (Before I get a heap of people thinking I'm trying to equate the two, I'm not. I am merely showing that illegality and constructiveness are not mutually exclusive).

      Considering that actually using a CD instead of a no CD crack leads to all sorts of fun issues like wearing both the CD and my drive, forcing me not to play a game I own if I ever lose the CD (oh the number of CDs I've lost and found months later...), and lower performance than using a no-CD crack, I believe developers of no-CD cracks are very constructive.

      --
      Remember, open source is free as in speech, not free as in bear.
  6. License by Timosch · · Score: 5, Funny

    Under which license is the crack redistributed? Does it allow including it in a closed-source project?

  7. Re:Nope, by Spad · · Score: 4, Insightful

    No, but if you then show off said artwork claiming it to be your own then it does make you a bit of a dick.

  8. Re:Unethical? Yes. Illegal? Hmmm... by LordLucless · · Score: 4, Informative

    There is copyright. All copyrightable works are automatically protected by copyright, no matter if you display a copyright symbol or not. Registering your copyright can make it easier to prove your ownership, but is not compulsory for protection.

    --
    Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
  9. Stealing? by masterzora · · Score: 5, Insightful

    I can already see the torrent of people coming in to call all slashdot users hypocrites for calling this stealing but defending "piracy" as not stealing and all that, so I figure I might as well clear this up as soon as possible:

    Thing the first: Slashdot is not one person, it is many people, so it's not inconsistent for vocal members of the community to call this stealing but piracy not stealing.

    Thing the second: "steals" is still a bad word here. "Steals credit" would be better, if anything, but I still think the wording is bad anyway.

    Thing the third: most pirates at least hold to the moral ground of giving credit where credit is due, which is clearly not the case here.

    Hopefully this will head off those silly comments. Eh, who am I kidding, it's Slashdot. I'll probably wake up to 50 of them. Oh well, I tried.

    --
    Remember, open source is free as in speech, not free as in bear.
    1. Re:Stealing? by Opportunist · · Score: 4, Interesting

      I think that in the books of many /. readers, stealing credit is actually worse than stealing a product. Many people here have an academic background, so they are very familiar with the problems of credit stealing, few, OTOH, are in sales, so the problem of stealing a product isn't so much of a topic.

      I have to admit, I'm in the same boat. Personally, I'd give it a shrug and a "turnaround is fair" comment when UBI simply said that they didn't want to reinvent the wheel so they just took an existing crack and used it for their own purposes. Not saying anything and claiming it as their own development is what irks me.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:Stealing? by RonnyJ · · Score: 4, Interesting

      The label of 'stealing' is in the story headline itself. If Slashdot ran a story on music/software piracy with a headline labelling those people in the same way, I am sure there would be far more critical posts.

  10. Re:Pot vs. Kettle by neokushan · · Score: 5, Insightful

    It's not that they stole it, it's more that they couldn't be bothered to make an official one.
    I mean, when you think about it - what if that crack WAS dodgy? What if it had a time bomb in it that wiped out your hard drive after a certain date? I don't think for a second that Ubi disassembled the cracked .exe and checked it for irregularities or they'd have noticed the cracking group's moniker and removed it. That, plus it would have been easier to recompile a new one from the source they have.
    Of course, I trust the group but I know full well that if it DID have something dodgy in it, I'd be fully responsible for it and have to accept that it was my fault.
    But in this case, Ubi could have been under some serious shit if such a thing had happened.
    There's really no excuse, it's sheer laziness on their part.

    --
    +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
  11. Re:Pot vs. Kettle by Ma8thew · · Score: 3, Insightful

    This is a No-CD crack, which has a legitimate use. If you lose your CD for instance. The hacking group in question hasn't stolen anything of Ubisoft's.

  12. NO-CD cracks are what saves the gaming world by blind+biker · · Score: 5, Interesting

    Seriously. If there were no NO-CD cracks, I suspect companies like Ubisoft would make lots LESS money than they do now. I usually buy the game, download the NO-CD crack, and play. I'll never forget how the CD in my previous ThinkPad almost died from overwork before I saved it (and myself from going insane) with the NO-CD for HOMM IV.

    It has come to the point that I do NOT buy a game until a NO-CD crack exists for it.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
  13. French? by y4h0oo · · Score: 4, Insightful

    ...Why is that, Ubisoft?

    (1) You're posting an illegal crack that violates YOUR OWN RULES on piracy
    (2) You stole someone else's crack. Couldn't bother making your own? Sheesh. Now THAT'S French for you!



    This french surrender business and now this "whatever is retarded is french" is so obtuse!
    It's like saying all americans are morons and deserve Bush.

    --
    I'll change my sig when I have the time...
    1. Re:French? by masterzora · · Score: 4, Informative

      Well, Ubisoft is French, so it's not exactly a case of someone saying "whatever is retarded is French" so much as "it's French and therefore retarded". You may still disagree with *that* statement, but it's still a vastly different one than what you said.

      --
      Remember, open source is free as in speech, not free as in bear.
    2. Re:French? by McGiraf · · Score: 4, Funny

      All ze Americans are morons and deserve Bush.

    3. Re:French? by MagdJTK · · Score: 4, Insightful

      Very true. Now I hate the French as much as the next Briton, but I feel the American accusation of cowardice during the Second World War is resting on pretty thin ice.

      "Surrendering? That's inexcusable! What you want to do is refuse to help for several years even though your supposed friends are getting killed in the millions. Then, if attacked, join the war and pretend that it couldn't have been won without you and that you're so selfless for coming to their aid. Ensure that you become a superpower in the process and enjoy sixty years of fucking over the rest of the world!"

    4. Re:French? by abstract+daddy · · Score: 3, Insightful

      Hell yeah man, the imperialist pigs of America totally fucked over Japan, Germany and the rest of Europe. How dare they.

    5. Re:French? by giorgiofr · · Score: 5, Insightful

      What you want to do is refuse to help for several years even though your supposed friends are getting killed in the millions

      Damned if they don't

      Ensure that you become a superpower in the process and enjoy sixty years of fucking over the rest of the world!

      Damned if they do

      --
      Global warming is a cube.
    6. Re:French? by Detritus · · Score: 4, Informative

      One of the reasons that many Americans were reluctant to get involved in World War II was their experience with World War I. After World War I, British propaganda was publicly exposed as a pack of lies, a cynical effort to mold public opinion at home and abroad, and to get America to enter the war. This destroyed the credibility of European news sources with many Americans, who felt that they had been duped by Allied propaganda.

      --
      Mea navis aericumbens anguillis abundat
    7. Re:French? by milkasing · · Score: 2, Insightful

      What you want to do is refuse to help for several years even though your supposed friends are getting killed in the millions If you feel that way, then probably, when America entered WW1 and WW2, it should have done on the side of the Germans, after all "German Americans form the largest self-reported ancestry group in the United States, accounting for 17% of the U.S. population".
      There was nothing hypocritical about the US entering the war late, esp in WW1.
      .. join the war and pretend that it couldn't have been won without you .. And the reason for this immense confidence of victory without americans is ... the british sucess in Gallipoli?, or the russian success at Tannenberg? or in the defense of impregnable burma in WW2?.
      The tide of the war turned only after US intervention, in both wars. Face it, wihout Amercan assistance (in supplies, if not in men), the allies would have lost. As far as moral superiority goes, given that Stailn was in charge of Russia (in WW2) the european allies were commiting genocide themselves (in their colonies), America at the time stood for something truly good, at least compared to the rest of the other participants. America became a superpower because it was able to put its house in order, unify, and gave its citizens a stable peaceful, large platform to grow from. USAs 60 years of being a superpower were earned by good policies and far sighted leadership. (Of course today, USA has leaders like Bush and Europe and China are forging ahead, so USAs days as a superpower might be coming to an end)

  14. Re:Pot vs. Kettle by cliffski · · Score: 2, Insightful

    Of course, I trust the group

    why? Do you know who they are? where they are from? know the personally? You know who are current members of the groups, and what their motives are?

    Personally I do not trust anonymous groups of coders on the internet who cannot be tracked down to run exes on my machine. If ubisoft format my hard drive, I have legal recourse against a known company. The same if my company trashes your machine. Your defence against some random group of kids on the internet is basically fuck all.

    I'm surprised how much risk people expose their PC's to in order to avoid having a CD, or (more often) to get free games.

    --
    DRM-free indie games for the PC and Mac: Positech Games
  15. Re:Unethical? Yes. Illegal? Hmmm... by LordLucless · · Score: 4, Informative

    OK. But don't people accidentally post images/whatnot on public forums occasionally, only to find out they have no rights to it.

    Yes. They've unintentionally violated copyright.

    When an author uploads a torrent, is that file considered to have entered the public domain?

    No, not anymore than if an author gives a free copy of a book away, that book enters the public domain. Authors (assuming they haven't sold their rights away) are allowed to distribute their own work as much as they want, and in whatever form they want. When someone else does it, they're in violation of copyright (unless they are licensed or copyright has been explicitly waived).

    --
    Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
  16. Re:Nope, by TheRaven64 · · Score: 5, Interesting

    I think you might be wrong, in that the patch is just that - a patch. If you write a book, and I publish sonething telling people to skip chapters 3,5, and 9, and replace them with something I wrote in order to make the story flow better, then that's not illegal. Someone needs to have copies of both the book and the patch to have the modified version.

    --
    I am TheRaven on Soylent News
  17. Higher-ups by Exanon · · Score: 2, Interesting

    This is the very definition of Irony. I wonder what the press release is going to say about this.

    But TBH I have a feeling this was a decision from the higher ups in the organization, there has to have been a programmer that was aware of this but wasn't listened to.

  18. Re:Maybe NoCD patches are the latest in the indust by grim4593 · · Score: 2, Informative

    Or you could just rip the cd to a .iso image, mount it in a virtual drive and install/play it from there.

  19. Furthermore by Mateo_LeFou · · Score: 5, Insightful

    It's not stealing if the original programmers were not deprived of anything. Whether the good guys ("pirates") do it or the bad guys (the "content industry") do it, unauthorized copying is not stealing and never has been.

    --
    My turnips listen for the soft cry of your love
    1. Re:Furthermore by Anonymous Coward · · Score: 2, Insightful

      Not entirely true.

      When RELOADED does it they wrote new code and credited Ubisoft for the original game.

      When Ubisoft did it, they claimed the code as their own, stealing credit.

      It's also just using their argument against them. If they want to say it is stealing, than its stealing when they do it. I'm sure most people in the scene would rather Ubisoft have to admit it is not stealing.

  20. DRM for games by MLCT · · Score: 4, Interesting

    It is a real shame that Game DRM hasn't gotten the same bad publicity and force for change movement against it that music has.

    mp3's have, despite the music companies best efforts, proven to be what buyers want - not "you can only listen to this track on 2 machines" DRM files. That has been enforced by media coverage and scrutiny - pointing out and badgering the music labels that people don't want DRM junk.

    This unfortunately hasn't happened with PC games - I guess they are less "mainstream" as far as media coverage is concerned.

    I used to buy a lot of games, and enjoy playing them - but the situation has deteriorated very badly in the last 4-5 years. Games not only have the usual "key & cd/dvd in the drive" requirements, but I have encountered a number, which I paid hard money for, that refuse to install if I have CloneCD installed - others that refuse to install if I have Daemon Tools installed - both programs that I legitimately use (and not for games, just to avoid having to take tens of cd's around with me).

    I bought HL2 - but haven't been able to play it for a couple years as I am behind a tight firewall and so can't register it. Consequently I haven't bought Ep2 or 3.

    The games companies have to wisen up - I used to by 3-6 games per year - I now haven't bought a single one in the last 2 years - I can't be bothered with games I paid hard cash for treating me like I am a criminal. I am not interested (nor should ever need to) apply the various circumvention cracks to get around the DRM just so I can play a game I have bought.

    The farce from Ubi-Soft only reinforces the situation - the same crackers who they decry as "destroying the games industry" are the ones they rip-off when they can't be bothered to write a patch (for a bug caused by all their neurotic DRM crap). Ubi-soft better hope there were no trojans in the crack - or they could find themselves on the end of a hefty lawsuit.

  21. Re:Nope, by Opportunist · · Score: 2, Insightful

    It's actually not that easy.

    Writing a program that has the capabilities of altering another program can be legal under certain circumstances. Our copyright says specifically that you may reverse engineer software and change parts of it to "establish interoperability". It's also a right you cannot waive, i.e. an EULA telling you you must not is void. You may of course still not distribute the altered version, but distributing a program that automatically alters a piece of software is something different.

    Now, I doubt anyone ever tried to defend this in court, but technically, "cracking" is not illegal here. Other countries may have similar rules, so it depends entirely on where that RELOADED group resides, i.e. what place of jurisdiction is applicable.

    Simply copying a program and claiming it as your own is illegal, though. So, depending on jurisdiction, they could actually win.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  22. Re:Maybe NoCD patches are the latest in the indust by ildon · · Score: 3, Insightful

    They created the no-CD patches to coincide with their "Blizzard Account" system which allows you to buy their games online and then download them. I'm assuming they wanted a consistent platform for all their users, and it doesn't exactly make sense to have someone purchase and download a game and then have to wait for the CD to arrive in the mail just to start it up.

    Additionally, if you already own the game, you can enter your CD key on the site to gain the ability to download them directly from Blizzard.

  23. Re:Unethical? Yes. Illegal? Hmmm... by Opportunist · · Score: 4, Interesting

    Hold it right there!

    UBIsoft not only distributed someone else's work without their permission. They didn't just go and do what the usual release group does, taking someone else's work and publish it. At least crackers usually have the decency to keep the producer's name on the product. I can't remember any cracker group claiming they actually made some game.

    Looking at it this way, what UBIsoft did was even worse. They didn't only violate copyright and distribute someone else's work without compensating the original author (granted, it would first of all be hard to find him and second, it is distributed for free anyway, so there is no immediate loss for the author), but they didn't even give him credit! This is the problem here, not that they distribute someone else's work. As stated above, this work would have been distributed freely and without any benefit for the creator anyway. They refused him the acknowledgement!

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  24. Re:Maybe NoCD patches are the latest in the indust by hairyfeet · · Score: 2, Interesting

    Except if you RTFA(I know,but I got bored) you'll see that they are selling the game Direct2Drive which means you DON'T GET a disc. And now that they have removed the crack it means anyone who buys the game Direct2Drive is getting a non-functional product. I smell lawsuit! Maybe NYCLawyer could weigh in on selling a product that you can't actually use without breaking the DMCA. Would it be fraud or just theft? And as always this is my 02c,YMMV

    --
    ACs don't waste your time replying, your posts are never seen by me.
  25. Who pirates the pirates? by Carbon016 · · Score: 4, Funny

    Shame on you, Ubisoft! This kind of rampant IP theft is what is killing the PC game pirating industry!

  26. Re:Unethical? Yes. Illegal? Hmmm... by hairyfeet · · Score: 2, Interesting

    I think everyone is missing the point. Ubisoft,by selling the game Direct2Drive,is selling a product that you CANNOT use thanks to their DRM. Now that the crack had been removed from the Ubisoft forum the ONLY way you can USE the product you paid for is by breaking the law,in this case DMCA. So what I want to know is why isn't someone demanding that they quit selling the game by Direct2Drive? Why isn't anyone looking at busting them for fraud,since they are selling you a product that they KNOW that you can't actually use? That would seem to be IMHO the more important questions here. But as always this is my 02c,YMMV

    --
    ACs don't waste your time replying, your posts are never seen by me.
  27. Re:Pot vs. Kettle by Thiez · · Score: 5, Insightful

    Reloaded has existed for quite a while and as far as I know they've never put malware in their cracks. While it's obvious there is always a risk involved when you run an executable (no matter where it came from), I'd say you are reasonably save using their cracks. Probably more safe than running DRM'ed software, since that software tries to hook itself into all kinds of important parts of you operating system.

  28. Another Scenario by Henry+V+.009 · · Score: 2, Interesting

    I wonder if the programmer responsible for the crack and the patch is the same individual? He probably just submitted what he'd already written as his own work. That's a much more likely scenario than the idea that Ubisoft downloads a NoCD crack off the web and releases it as a patch. This Slashdot story won't be good for him, if so.

  29. DMCA takedown by ghostis · · Score: 3, Funny

    They should send UBIsoft's ISP a DMCA takedown ;)

    --


    Computer Science is all about trying to find the right wrench to bang in the right screw. -T.Cumbo?
  30. Actually... by hailukah · · Score: 5, Interesting

    ...had to call up a car thief to open it for you.

    That happened to my uncle.

    A cop showed up seeing him trying to break into his own car, hollered at some kids sitting in the grass by an overpass, and told them they wouldn't get in trouble if they unlocked the door. It was open in about 30 seconds.

    --
    "What if I got hit by lightning while walking with an umbrella? Ban umbrellas! Fight the menace of lightning!" Doctorow
    1. Re:Actually... by Anonymous Coward · · Score: 3, Funny

      were they black?

    2. Re:Actually... by QuantumRiff · · Score: 4, Funny

      Couple of years ago, we had a party at our house, and some girls locked themselves out of their car. Roommate got a long piece of metal, and was in the process of opening the door of the car, which was parked on the side of the street, when the cops drove by. They stopped and asked if everything was okay, (they looked fresh out of the academy) and my roommate told them, "Its okay, I've been doing this since you were in grade school!"

      --

      What are we going to do tonight Brain?
  31. Re:Pot vs. Kettle by Kjella · · Score: 4, Informative

    Reloaded has existed for quite a while and as far as I know they've never put malware in their cracks.

    No cracker groups of any consequence has ever put malware in anything as far as I know, it's 99% others using a virus-adding tool and distributing their own trojaned version of their cracks. Still, it's not easy to tell one from the other.

    --
    Live today, because you never know what tomorrow brings
  32. But! by Snaller · · Score: 4, Funny

    "Two wrongs don't make a right, dude."

    Two wrights made an airplane!

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  33. MOD Parent Up by houstonbofh · · Score: 3, Funny

    I'd personally trust many of these "scene" hackers more than I'd trust Sony to not to try to pwn my machine.

    I would trust a random stripper more than Sony.

  34. Re:Stop using the word pirate, FN by WhatAmIDoingHere · · Score: 2, Informative

    Except with software, you get told to fuck right off.

    You get NO support from local stores, you get told to contact the developer or publisher, even for refunds.

    --
    Not a Twitter sockpuppet... but I wish I was.
  35. Re:Where do I find these? by despisethesun · · Score: 5, Funny

    Ubisoft, apparently.

    --
    This poo is cold.
  36. Re:Where do I find these? by morari · · Score: 2, Interesting

    I don't usually have any trouble with viruses when downloading from www.megagames.com or www.gamecopyworld.com. Still, I always scan the files first, and I'd suggest that anyone else do the same. Torrents are probably a pretty good place to look nowadays as well. Find the pirated game, but only download the crack. ;)

    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
  37. Re:Pot vs. Kettle by Hatta · · Score: 2, Funny

    They should really sign their packages.

    --
    Give me Classic Slashdot or give me death!
  38. Pretty sure by greymond · · Score: 2, Insightful

    that someone in the coding department is going to be fired. If you're going to steal/use someone elses code - COVER YOUR TRACKS FOOL!

  39. While all this might be true and annoying by unassimilatible · · Score: 2, Insightful

    As has been said many times here over the years, if you don't like a product, don't buy it. Video games aren't medical care or food, so you sure don't need to buy them (hint: consider buying your family a book, or better yet, getting them outside to exercise). And EA didn't mislead, you knew they had DRM on it. So you are hostile at someone not misleading you trying to protect their product?

    I've used no-CD cracks simply because I could. But cursing a company for trying to stop piracy? Waste of energy and misguided hostility. Vote with your pocketbook.

    --
    Slashdot "libertarians": Small government for me, big government for those I disagree with. -1, I disagree with you
    1. Re:While all this might be true and annoying by Goldberg's+Pants · · Score: 2, Insightful

      The main reason I haven't ordered "Spore" yet is because I'm waiting to see what copy protection methods EA use. If there is ANY chance of the game not working for me, I'm not buying it.

  40. The Zimmermann Telegram by westlake · · Score: 3, Informative
    After World War I, British propaganda was publicly exposed as a pack of lies
    .

    The German occupation of Belgium set the pattern for what was to come. The Rape of Belgium: The Untold Story of World War 1

    The Zimmermann Telegram was authentic:

    January 16, 1917

    On the first of February, we intend to begin unrestricted submarine warfare. In spite of this, it is our intention to endeavor to keep the United States of America neutral.

    In the event of this not succeeding, we propose an alliance on the following basis with Mexico: That we shall make war together and make peace together. We shall give generous financial support, and an understanding on our part that Mexico is to reconquer the lost territory in New Mexico, Texas, and Arizona. The details of settlement are left to you.

    You are instructed to inform the President [of Mexico] of the above in the greatest confidence as soon as it is certain that there will be an outbreak of war with the United States and suggest that the President, on his own initiative, invite Japan to immediate adherence with this plan; at the same time, offer to mediate between Japan and ourselves.

    Please call to the attention of the President that the ruthless employment of our submarines now offers the prospect of compelling England to make peace in a few months.

    There is much of interest here - not least the talk of an alliance with Japan.

    The historical background:

    April 22, 1915

    The German Embassy publishes this warning which will appear below a New York Times marine add posting Lusitania's schedule:

    NOTICE!

    > TRAVELLERS intending to embark on the Atlantic voyage are reminded that a state of war exists between Germany and her allies and Great Britain and her allies; that the zone of war includes the waters adjacent to the British Isles; that, in accordance with formal notice given by the Imperial German Government, vessels flying the flag of Great Britain, or any of her allies, are liable to destruction in those waters and that travellers sailing in the war zone on the ships of Great Britain or her allies do so at their own risk.

    IMPERIAL GERMAN EMBASSY

    May 7, 1915 Luistania torpedoed without warning. 1200 die.
    August 1915 A Bavarian metal worker stamps out 500 or so back-dated commemorative medallions of the sinking -- which British propagandists will replicate in the hundreds of thousands for sale through British wartime charities.
    August 27, 1915 The Kaiser restricts attacks on large passenger vessels.
    September 18, 1915 Unrestricted submarine warfare ends

  41. Re:Where do I find these? by Suddenly_Dead · · Score: 4, Informative

    The key is not to download cracks if you can help it. Instead, download mini images (on gamecopyworld.com as "fixed images"). These are disc images for the games, with copy protection intact, that are only a few megabytes large as they only have the crucial bits. Then, use a program like Daemon-Tools to mount the image, and you're set. This works for online games like Battlefield 2 as well, where cracks usually fail.

    And as an aside, I actually had to do this to run Battlefield 2, as the copy protection apparently doesn't agree with my DVD drive (even though other EA games work). I emailed EA support and never received a response.

  42. DRM Hell strikes again! by JimBowen · · Score: 3, Insightful

    So basically ubisoft had broken their game with the CD protection DRM, something that nearly all games companies include, but I haven't the faintest idea why this is still a sane thing to do..

    So now they have to use an "illegal" (or so they keep telling us) third-party crack to break their own DRM.
    Or more likely, someone else's DRM that they purchased for a large sum of money, only to introduce bugs into their game and annoy their customers.

    Sounds like great value for money to me! :)

    1. Re:DRM Hell strikes again! by aliquis · · Score: 2, Insightful

      Why would it introduce bugs?

      And of course they can disable the DRM. I would assume some of their developers was like "oh well I'll link the crack for those who need it" and well ..