There are some answers from the blog posts around the net.
Take-Two had already offered them 30 million for the whole Duke IP; they had no other option and still refused this proposal, putting the company on life support. That probably means they won't open source it (since their precious IP is so important).
OTOH, they originally wanted 5 million to be able to finish the game this year and launch in 2010, so I'm guessing any publisher that hands them this approximate amount of money could ressurect the project and still be able to make it for 2010. Hopefully.:(
OTOH, if one is not into web or cross-platform applications, he/she could try Vala. It's a nice language for GNOME based environments, its syntax is very similar to Java's, has garbage-collection, doesn't need a virtual machine, and so on.
I'm going to make a bold prediction that, somewhere in this discussion, there will be a comparison involving Nazis or Hitler. Just give it enough time.
Real Emily lips have more specularities, and her skin is more detailed than the virtual counterpart.
The face positioning looks a bit strange as well.
BTW, this is very interesting. People complain they have pasted a virtual version of the same face, but that's missing the point that they could have pasted any imaginable face using the same recorded expressions. It's not perfect, but still quite impressive.
For single-player games, this device could possibly enable some sort of selective rendering technique, where the objects sitting at the focal point are rendered in much more detail than the periphery.
Maybe the embedded gyroscope will replace a 2nd analog stick in certain games.
There are some answers from the blog posts around the net. Take-Two had already offered them 30 million for the whole Duke IP; they had no other option and still refused this proposal, putting the company on life support. That probably means they won't open source it (since their precious IP is so important). OTOH, they originally wanted 5 million to be able to finish the game this year and launch in 2010, so I'm guessing any publisher that hands them this approximate amount of money could ressurect the project and still be able to make it for 2010. Hopefully. :(
OTOH, if one is not into web or cross-platform applications, he/she could try Vala. It's a nice language for GNOME based environments, its syntax is very similar to Java's, has garbage-collection, doesn't need a virtual machine, and so on.
except the stupid DRM system some moron shareholders decided was necessary.
I think that's more like it.
I also find their "lack of ambition"... disturbing.
So maybe the Wii version will be better this time, gameplay-wise.
For me, it's slow as molasses... specially when streaming from a webcam.
I'm going to make a bold prediction that, somewhere in this discussion, there will be a comparison involving Nazis or Hitler. Just give it enough time.
Correction: there is source code for Batari Basic, but not under a standard open source license AFAICT.
Not only that, but nowadays anyone can use free tools to write a semi-decent Atari game.
Batari Basic is a good example, although "free as in beer":
http://bataribasic.com/
McCain's website is written in ASP. Obama's is in PHP. I rest my case.
Real Emily lips have more specularities, and her skin is more detailed than the virtual counterpart. The face positioning looks a bit strange as well. BTW, this is very interesting. People complain they have pasted a virtual version of the same face, but that's missing the point that they could have pasted any imaginable face using the same recorded expressions. It's not perfect, but still quite impressive.
For single-player games, this device could possibly enable some sort of selective rendering technique, where the objects sitting at the focal point are rendered in much more detail than the periphery.
The Gone Jackals.
Only band "from games" that I really cared about.