Blizzcon Begins, Diablo 3 Wizard Class Unveiled
The trailer illustrating the new class showed actual gameplay demonstrating the Wizard's spells and abilities, some of which hearken back to the Sorceress in Diablo 2. Attacks such as Meteor and Chain Lightning seem to be returning, and several new spells were seen, including one invoking a spherical shield that seems to alter the flow of time within it, allowing the Wizard to dodge projectiles and approaching enemies with ease. Another spell sends tornadoes storming through the room. Here's Blizzard description of the class from their press release: "The wizard is a wielder of the elements and a master manipulator of time, who combats the hordes of the Burning Hells by launching environment-shattering lightning bolts, channeling explosive arcane energies, and creating pockets of space outside of the normal flow of time."
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It doesn't get any better than this!
The wizard is a wielder of the elements and a master manipulator of time, who combats the hordes of the Burning Hells by launching environment-shattering lightning bolts, channeling explosive arcane energies, and creating pockets of space outside of the normal flow of time.
Sounds a little like... I don't know... a sorceress? Except for that cute "pockets of space outside the normal flow of time". That sounds like Star Trek.
I guess you can't really get away from the spell-flinger archtype in a fantasy RPG. I wonder why they're so keen on changing the classes?
Irony: Agile development has too much intertia to be abandoned now.
What I found coolest about Blizzcon so far was something very simple: a container of nickelodeon-style slime with a Hydralisk inside.
Your very own zerg unit, complete with matching creep. I thought it was an excellent example of how Blizzard is very good at taking simple ideas and making them work very well.
If you can read this, I forgot to post anonymously.
Blizzcon, no link provided.
Because if you don't have the bookmark, you must be a noob. Right?
Any word on when we'll get answers to some of the questions asked in THIS thread?
People attending Blizzcon got a StarCraft II Beta Key. Lucky bastards. Anyway, a lot of Blizzcon news will reported on MMO-Champion so check there.
The trailer illustrating the new class showed actual gameplay demonstrating some of the Wizard's abilities -- including the casting of spells
The hell? Can't Blizzard keep any of their lore consistent? Next thing you know, they'll have a "Fighter" class that uses melee weapons or some crazy shit like that.
That makes me wonder: Is there any place that actually teaches wizardry. In todays world, I'm sure there some one out there teaching it, but is there an actual reputable university teaching wizardry or something near wizardry (besides teaching EE, Physics or CS - if you call that wizardry).
If you are serious, you are pathetic.
I'm guessing that the extent of your actions to help the world economy when it's at its worst is trolling on slashdot
Worlds largest game developer (arguably) throws a convention where they are profiling their biggest titles (starcraft/warcraft/diablo). Yes, this gets attention.
Quick math:
10,000,000 world of warcraft subscriptions equals:
10,000,000 copies of wow @ $40 a pop = $400,000,000
10,000,000 active subscriptions @ $15 a pop = $1,800,000,000 per year.
We're over 2 billion dollars for 1 game for 1 year (it's been out for 4 years now AND has 1 expansion out with another releasing).
This isn't some rinkidink little company, they ARE the mmo scene AND the RTS scene (arguably).
It makes news, sorry.
P.S. Did you not get to go to Blizzcon? If that was just a rant, there is still time to fly down for tomorrows show.
Places that teach magic:
http://www.chiropracticschools.com/
http://www.ncnm.edu/
http://www.homeopathyschool.com/
woowoo! all aboard the woo woo train.
The Kruger Dunning explains most post on
He's AC for obvious reasons.. But food for thought. People paying money for something they want isn't a new concept. Some people spend wayyy more than that a month on booze and/or cigarettes.
Why bash someone for paying a nominal amount of money for entertainment?
they pay by the logged in minute for example.. and much less money
how is your korean?
http://www.worldofwarcraft.co.kr/billing/
every day http://en.wikipedia.org/wiki/Special:Random
"Starcraft 2 was not yet ready for beta"
http://www.youtube.com/watch?v=Tim5nU3DwIE
The Kruger Dunning explains most post on
Except how many of those are actual individuals and not just people running multis, and have they been verified or are they just blizzard's marketting at work?
A bullet may have your name on it but splash damage is addressed "To whom it may concern."
I think he's serious. Someone crazy enough to believe the garbage in his signature (and live in Pittsburgh, apparently), could easily be crazy enough to pay more than retail to beta test a game.
As our way of thanking you for your positive contributions to Slashdot, you are eligible to disable Slashdot 2.0.
But your math is WAYYY off. Most of their players are in Asia. Most of the players in Asia are playing in internet cafes where one disk is used to install the game on numerous machines. Most of the players in Asia are playing with game cards and therefore aren't monthly subscriptions. I also think that Blizzard counts accounts that have been played within the last 90 days. A person who never bought a copy of the game and is playing for 10 hours every 90 days isn't exactly the cash cow that your numbers would suggestion. Now I'm not saying that WoW isn't popular or that Blizzard isn't raking in the dough. What I am saying is that your math needs a reality check.
I imagine they have in-house beta people specifically trying to break the game. The public beta tests have traditionally been more for balance purposes. The 'room full of monkeys' effect of public betas do find some glitches but, imho, balance is the important thing for them.
Si hoc legere scis nimium eruditionis hebes
Agreed, and I used rough numbers all around. Fact of the matter is that WoW is a billion+ dollar making game which was put out by a company that puts out #1 ranked titles year after year.
http://seekingalpha.com/article/94051-ride-out-the-recession-with-activision-blizzard
"For the full year ended March 2008, Activision had revenue of $2.8 billion, operating margins of 16.55% and operating income of $479.61 million. For the calendar year 2007, Blizzard's revenue was $1.2 billion, up 58% year-over-year. Operating margins at Blizzard were estimated at 40% in the Vivendi press release announcing the spin-off. The combined company reported revenue of over $1 billion in the June quarter and according to this BusinessWeek article, Activision Blizzard is projected to have annual revenues of nearly $4.5 billion."
Check the link.
A: Any shut-in, fat virgin would be lucky to grind some pants.
Oh ya, he's serious. You should have seen his post the other day where he was asking how to get his "Friend of Blizzard" status back so that he can test the game.
You posted that comment as AC despite having an account(and posting from it now). That to me indicates that you knew it was likely to draw the ire of people, and/or would be noticed for being completely off topic. Maybe you were posting from some public place and just didn't feel like logging in. Maybe. Seems unlikely though.
So yeah, I'm thinking you did know you were trolling.
Of course, by responding to you I'm posting even further off topic, but at least I contributed some other more pertinent stuff up above :P
Speaking of which... it's all , including game trailors.
"The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
Listen, buddy. If you're concerned about something like the world economy at a time like this, you need to pull your head out of the sand. In case you haven't noticed, we are gradually heading towards heat death of the universe, and unless we come up with a solution you won't even be able to worry about the economy anymore.
If there's one thing Blizzard does wrong, it's gotta be Quality Control. Yeah, right.
I think I smell someone's arena rating as being in the neighborhood of 1200.
While the economic crisis is big news, it's not like we haven't had economic blowouts in the past. This isn't the Great Depression. You're buying into the hype of the media--the hype that says everything happening at this moment is a critical disaster from which you will never recover. A year later, that same media has forgotten it all and is reporting on the latest exploits of Britney Spears. So calm down a little.
Yes, we're fully aware of what's going on. And we're fully aware that we're not going to magically pull the solution to the woes of the world out of thin air.
Now, that leaves us two options. Sit in a corner and worry ourselves into gibbering wrecks, or, we can concentrate on something small that's just plain fun. You know, the kind of thing that'll give you a bit of rest and respite from the doom and gloom, so that when we get back out and have to deal with it again, we're that little bit more refreshed and ready to do something if we can.
And anyway, what sport isn't some "fancied up child's game"? Face it, we have to play to get a good social interaction, else we'll be so boring that people around would wish the world would come to an end, just to put a stop to the incessant misery.
Now, you've just told us off for having this nice little distraction for a few minutes, when we obviously have far more serious things to do... So, please, enlighten me.. Exactly what should I be doing at this very moment in time (just gone midnight here in the UK) that will cure America's political issues, and fix the global economy?
Nice troll though, I'll give you that.. Almost as fun to bite on as a cheese sandwich.
Lost Vikings, duh.
I guess you haven't heard the latest on Lost Vikings 3. People in Korea are already killing themselves over it to get a leg up on the competition.
They seem to work fine with WINE. (You just need to bring the cheese) :-)
I'd say Relic is quickly eclipsing Blizzard in the RTS space with Company of Heroes and 40k DoW 2, both of which were much more fun for me than SC or WC3.
The world you experience is only a close approximation of reality.
It was so worthless that you clicked Read More, clicked Reply, and typed an entire message to LET US KNOW how worthless it is! You go!
that worked like that. It wasn't fun at all, because the game wasn't about being a skilled racer, it was about playing the meta-game. If you drove as hard as you could, the game would make the computer racers so fast they were unbeatable. The only way to win, was to to time it so that you crossed the finish line WHILE the computer was ramping up its difficulty, if you went full throttle too soon, then the computer would reach unbeatable difficulty, retake the lead, and that was it. If you waited too long, you couldn't catch up.
Oblivion also had dynamic dificulty, that could easily be abused.
------ Work is so much easier when you don't
A friend of mine told me he had a WotLK Beta key, but did not play WoW enough to use it. Asked me if I knew anyone who would want it. We ended up selling it for Euro 150 on ebay & splitting the profit. Go figure.
Kadenshi has already given you a well reasoned reply, completely free of ad-homienems and other totally awesome methods of debate that the wikipedia generation tends to frown on.
For myself, I am going to call you a cunt.
You are a cunt.
3laws: No freebies, no backsies, GTFO.
That the game will arrive in installments... 1 for each class!
This just in! A game that came out in 2006 plays better than a game that came out in 1998. News at 11.