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Nintendo Already Anticipating Holiday Wii Shortages

As we approach the holiday season, Nintendo has already said that they don't expect to keep up with demand for the Wii console. In an interview with the LA Times, Nintendo president Reggie Fils-Aime said they're ramping up production by 33% already, with further increases planned. They're hoping to avoid the scarcity of Wii's that occurred last year, which cost them a great deal of money in potential sales. "We're now producing 2.4 million units a month worldwide. Last year, we made 1.6 million a month. So we've made a 33% increase. One of our competitors projects they will sell 10 million consoles worldwide this year. For us, that's three months of production. We're producing an unprecedented level of hardware to try to meet demand."

246 comments

  1. In other news... by AKAImBatman · · Score: 3, Insightful

    ...water is wet, the sky is blue, and Macs and PCs use the same hardware. i.e. There is nothing surprising here. The demand for the Wii has been mercilessly out of whack with what is possible (or at least practical) to manufacture, since day one. I know a lot of people thought the shortage was over when Wiis temporarily became available during the summer. (Note that I said "available", not "abundant".) The problem is that console sales always cycle during the summer. The best sales are obviously around Christmas, both before and after. (After for all the folks who couldn't get one during the Christmas season.) Being at the opposite end of the year, summer is obviously going to be the low-point for sales. Consumers are spending their money on vacations and outdoor fun rather than game consoles.

    What I find far more interesting is the extreme vitriol expressed by those who commented on the ComputerAndVideoGames.com story. It seems the more successful the Wii becomes, the more the hardcore gamers hate it for its success.

    1. Re:In other news... by denmarkw00t · · Score: 1

      Goddammit - you beat me to the punch - 14 comments in. Touche. I mean, the term "shortage" is no stranger to the Wii crowd, and X-mas is no stranger to selling things people love to buy.

      !story by my count.

    2. Re:In other news... by Anonymous Coward · · Score: 0

      Actually I'm kind of surprised they expect high demand. I mean, I've heard recently about some kind of money problems world wide. Nothing major, just stuff that might put us in a major recession and possibly a depression as all the consumers lose their jobs. I figure that might mess with sales for stuff intended strictly as entertainment for a little bit, but what do I know?

    3. Re:In other news... by digitalunity · · Score: 1

      I used to live in WA state and was able to get a Wii after just a few weekends of calling retailers. However, I moved to MN state recently and you can't get a Wii here.

      I asked the electronics dude at target and he said they get a couple units a week and they all sell out the same day they arrive. I really don't understand why they can't ramp up production even more. At this point, scarcity isn't doing them any favors so there is no reason to limit supply. They should simply make as many units as possible and saturate the market to ensure licensing revenues are steady for some time to come.

      --
      You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
    4. Re:In other news... by Anonymous Coward · · Score: 0

      And in other news, Sony expects not to sell out of PS3s and have a large supply hanging around that no one wants.

      Which would be funnier if it weren't true: Sony really has lowered their expected earnings report for this quarter.

      Meanwhile, the Wii and Xbox 360 continue to sell out - including in Japan.

      I guess not even LittleBigPlanet can save the PS3 - which isn't too surprising, given that users are giving it a 6/10 on MetaCritic, despite what the critics say.

    5. Re:In other news... by AKAImBatman · · Score: 5, Interesting

      I don't think you understand how many Wiis Nintendo is producing. Let me draw a comparison for you.

      In the eight years that the PS2 has been available, it has sold about 140 million units. That's a lot by game console standards. In fact, it's a lot by the standards of pretty much any electronic device ever mass marketed. The PS2 is the most popular console in the history of video games.

      To reach that lofty level of 140 million in 8 years, it would have taken a manufacturing capacity of ~1.5 million units per month. Nintendo is producing 2.4 million units per month. If Nintendo maintains that rate, they will produce 115.2 million consoles in the next 4 years. That's in addition to the 30 million consoles already on the market. That right there is over 145 million consoles in 6 years.

      I will reiterate that the assumption is that production stays steady. However, Nintendo has already promised additional increases in production! Unless there is a massive and sudden drop-off in demand, Nintendo will not only be exceeding the record set by the PS2, they will shatter it to pieces.

      I hope that clarifies the situation.

    6. Re:In other news... by Toonol · · Score: 1

      If we ever get a picture of Bush playing a Wii, the amount of internet posts spewing hatred will take down servers all over the world.

      I imagine Nintendo is aware that this will all end... eventually... and don't want to be stuck with hundreds of millions of dollars worth of wasted manufacturing capability. Now, will it end after this Christmas, next Christmas, or will be be like the gameboy and dominate the market for ten years? Who knows.

    7. Re:In other news... by Toonol · · Score: 4, Insightful

      Perhaps the money problems mean that people will give up on plans to get a PS3 or 360 and a widescreen tv, and just opt for the Wii? Most people will still spend a few hundred dollars on their family this Christmas... but they might shy away from BIG luxury expenditures.

    8. Re:In other news... by Anonymous Coward · · Score: 2, Interesting

      "Unless there is a massive and sudden drop-off in demand, Nintendo will not only be exceeding the record set by the PS2, they will shatter it to pieces."

      So far, they've sold 30m units in two years; and have yet to be able to keep them in stock.

      And yet, the PS2 in eight years sold 140m. 140/4=35m units in the same window as the Wii. And the Wii is in its infancy and prime, when most attention will be focused on it.

      And yet still, the PS2 was not difficult to find in-stores after roughly one year.

      Not saying it won't exceed PS2 sales ... that's hard to say, and depends on what Nintendo does in the future. But I think you're being a bit over-optimistic. I doubt production will keep steady at 2.4m units/mo for the next six years. But we'll see ...

    9. Re:In other news... by MichaelSmith · · Score: 2, Funny

      Nintendo will not only be exceeding the record set by the PS2, they will shatter it to pieces.

      Several reasons have been proposed for this:

      1. The Wii is slightly cheaper...
    10. Re:In other news... by maliabu · · Score: 2, Funny

      The best sales are obviously around Christmas, both before and after. (After for all the folks who couldn't get one during the Christmas season.) Being at the opposite end of the year, summer is obviously going to be the low-point for sales. Consumers are spending their money on vacations and outdoor fun rather than game consoles.

      We celebrate summer Christmas you insensitive clod!

    11. Re:In other news... by MadKeithV · · Score: 4, Funny

      Just imagine how much it would sell if it reassuringly said "Don't Panic!" in large blocky lettering on the front!

    12. Re:In other news... by zerocool^ · · Score: 1, Troll

      I dunno, I think as more people get high def TV's, there's going to be less demand for the Wii.

      Case in point:
      A year ago, I *really* wanted a wii. Like, had to have. Couldn't find one.

      Now, I have a high def TV, and find myself much more interested in something that doesn't just push 480p.

      There's a lot good to say about the wii, but it's 2 years old now, and people are starting to see some issues with it, like:
      * the lack of high-def output 2 years ago was not really that big a deal, and I'm the first to say that graphics aren't everything, but in 2008, and edging into 2009, a console that can't even output 720p or use HDMI just looks lazy.
      * the fact that it's grossly underpowered for some games. Don't believe me? Play mario kart with 4 people, and watch the massive decrease in visual quality and frame rate. Look at Zelda for the wii, and realize that the exact same game came out simultaneously for the gamecube. Then you really start to get the idea that the Wii is just a Gamecube with a neat trick. Which makes it an 8 year old console, really.
      * the fact that there have been essentially no killer titles out in months for the thing. While xbox360 and PS3 continue to have blockbuster games come out, the last "must have" for the Wii was either Mario Kart or Smash Bros. Brawl, and those were over the summer. Before that, it was Metroid, what was way earlier. All in all there's a lot of "fun games" for the wii, but killer titles? Not many.

      I'm kinda Meh on the wii right now. A playstation3 looks awfully good, especially with blu-ray movie releases ramping up, and little big planet coming out soon...

      ~X

      --
      sig?
    13. Re:In other news... by ciderVisor · · Score: 2, Insightful

      I own a Wii. When I first saw one, I HAD to get it. Pure irrational lust. Haven't regretted it one iota. As a family, we're pretty much casual gamers and it's 'party games' which hold our attention longest. Youngest daughter has a slimline PS2 and will hack away for hours on serious games, but she's very much the exception. Even on the PS2, the most popular games with the family have been Eye-Toy, Singstar and Buzz variants - ie, kids' party games !

      Hardcore gamers are in the minority.

      Nintendo's masterstroke was to make a killer application which appeals to gamers and non-gamers alike (Wii Sports), to manufacture the only hardware that supports it, and to sell that hardware for a profit, not as a loss-leader. They did exactly the same thing with the original Gameboy and Tetris combo.

      --
      Squirrel!
    14. Re:In other news... by theaveng · · Score: 0, Troll

      Sony was able to meet the demand, and manufacture over 100 million PS2s during the previous generation. Likewise Nintendo was able to keep-up with demand for its Super Nintendo when it sold 50 million between 1991 and 1996.

      I don't understand why Nintendo can not do the same with its Wii console. Could it be that Nintendo is purposely not expanding manufacturing lines, in order to create a deliberate shortage on the market? Hmmmm. I'm not sure why they'd want to do that, except possibly to inflate the retail price $50 above actual cost of manufacture.

      (shrug)

      I'll do the same thing I did last-gen. I'll buy whichever is the most-popular console when it hits $199. And I'll buy the Nintendo Wii if it's either $100 flat or $150 with a free game. (Last time I got a Cube for just $100 + a free Zelda NES/N64 Collection. Sweet deal.)

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    15. Re:In other news... by Anonymous Coward · · Score: 0

      Or they up up burying them next to copies of ET..

    16. Re:In other news... by theaveng · · Score: 1

      >>>To reach that lofty level of 140 million in 8 years, it would have taken a manufacturing capacity of ~1.5 million units per month.

      Your statistical analysis doesn't hold-up, because the PS2 sold its first 100 million in just four years time. That's over 2 million per month. The Wii has sold "only" 30 million in two years; which would be 60 million in four years.... far short of what the PS2 did.

      Even if the Wii continues its current rates it won't reach 100 million until the middle of year 6... 2012... by which point its SD-quality graphics will start looking rather aged, so it's unlikely to keep-up with its present pace. I predict the Wii will outsell both the Super Nintendo and the Original Nintendo, but not surpass the 100 million mark.

      - posted with LYNX, a Commodore 64 web browser (using a 2 kbit/s modem)

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    17. Re:In other news... by bwalling · · Score: 3, Informative

      I've never really understood these arguments against the Wii. I don't really care about the resolution - the games are fun. I've played 4 player Mario Kart without any issues (other than the difficulty of finding quality opponents). I don't care if Zelda also came out for the Gamecube - it was still a very good game. You're clearly missing the point of the Wii - it's no longer about the joystick and all the buttons, and that's why people are buying it. They don't care if it has the same stuff as the Gamecube or if the resolution is 480p - they want the Wiimote.

      Regarding good games, you skipped over Super Mario Galaxy, but you have a decent point regarding the games - I want more non crappy games. Yes, I'm somewhat contradicting my first paragraph here, but there have been several good games for the console, enough to get me to buy it and enough to prove the point that the new controller is fun. Now, it just needs more of them.

    18. Re:In other news... by TAiNiUM · · Score: 1

      What is your source for that PS2 information? 100 million in the first four years is an amazing number. How many units was Sony producing at launch?

    19. Re:In other news... by Anonymous Coward · · Score: 0

      You're an idiot.

      Has the PS2 manufacturing rate stayed the same all 8 years to get you that 1.5m/mo average? I doubt it. What was it at its peak and how does that compare with the Wii if we presume the Wii's 2.4m/mo rate ends up being the Wii's peak?

      http://www.gamespot.com/news/2908349.html
      I don't know if this was its peak, but at one point (in 2002) the PS2 was being made at a rate of over 3m/mo according to the above link.

    20. Re:In other news... by hansamurai · · Score: 1

      We have credit cards just for these kind of situations!

    21. Re:In other news... by hansamurai · · Score: 1

      I bought a Wii at launch but sold it to my brother in law a month and a half later. I had beaten Zelda, played the crap out of Wii Sports, but nothing else was on the horizon. The only games I've remotely been interested in in the last two years were Metroid, Mario Kart, and Smash Bros., I've gotten to play them all for a bit since then and actually feel like I got my full (this coming from someone who put 2000 hours into SSBM).

      I'll probably get a 360 around Christmas, more games have come out for that in the last few months that I want to play than have come out for the Wii in the last two years. Kinda sad, I think I and Nintendo have parted ways.

    22. Re:In other news... by AvitarX · · Score: 3, Interesting

      That is odd.

      I know vgchartz isn't the most accurate site, but according to this, the Wii is about a year ahead of the PS2.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    23. Re:In other news... by JTsyo · · Score: 1

      I don't understand why Nintendo can not do the same with its Wii console. Could it be that Nintendo is purposely not expanding manufacturing lines, in order to create a deliberate shortage on the market? Hmmmm. I'm not sure why they'd want to do that, except possibly to inflate the retail price $50 above actual cost of manufacture.

      It's called a profit. I'm sure Nintendo has run all the numbers and have picked the strategy that's the most beneficial to them. We can sit here and talk about missed sales and such but we don't know all the numbers.

    24. Re:In other news... by Turken · · Score: 5, Informative

      (sigh)

      Here we go again... slashdotters that appear to have no clue with math and/or real-world economics. I'll try to make this brief...

      1) Using your numbers, the ps2 has been in production ~ 100 months now, for an avg. of 1 million/month. The SNES sold 50 million over over5 years, averaging ~ 1 million/per month. Wii production WAS 1.6 million/month last year, and is NOW at 2.4 million/month. Wii production started around 1 million/month and has only been increasing, thus Nintendo is already putting units out at an unprecedented rate compared to any system current or past.

      2) Factories and production capability don't just appear out of thin air. They take time and money to build. A built factory with no demand is a bad investment, and Nintendo rarely makes bad investments. Building more manufacturing lines just for the holiday rush is bad business. Good business is to stockpile over the summer.

      3) When people buy a product as fast as it is produced you can't build up a stockpile for holiday sales. Thus, more shortages when demand spikes. THERE IS NO DELIBERATE SHORTAGE. JUST STRONG SALES AND PREDICTABLE ECONOMICS.

      Sorry for the yelling, but its a bit annoying that every Wii story that pops up is filled with people claiming conspiracy. When the demand is high and production is down, then you might have a point.

    25. Re:In other news... by KDR_11k · · Score: 5, Insightful

      Expanding manufacturing lines costs money and depending on the unit price and the expected sales volume that may not be profitable. Since the Wii was "available" during the year that suggests the non-christmas demand is about equal to the manufacturing capacity being used, increasing capacity for christmas only and having superfluous capacities afterwards can be pretty unprofitable.

      I'll do the same thing I did last-gen. I'll buy whichever is the most-popular console when it hits $199. And I'll buy the Nintendo Wii if it's either $100 flat or $150 with a free game.

      That's a contradiction, the Wii is the most popular console. The DS hasn't seen a price drop since release (maybe the old DS back when it was obsoleted by the DS lite), all signs point towards Nintendo using the same strategy for the Wii.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    26. Re:In other news... by poot_rootbeer · · Score: 1

      I think as more people get high def TV's, there's going to be less demand for the Wii.

      Possibly true, but the economic slowdown means that the rate of HDTV adoption is going to start falling off. 'Standard' definition TV signals have been around for seventy years, many people aren't going to mind keeping them a few years more.

    27. Re:In other news... by KDR_11k · · Score: 1

      Meanwhile, the Wii and Xbox 360 continue to sell out - including in Japan.

      I think you accidentally slipped an "and Xbox 360" in there, that thing's not selling out anywhere.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    28. Re:In other news... by dosius · · Score: 1

      It's not so much because it's successful, as it's not the kind of console the hardcore gamers want, and Nintendo is actively trying to keep it that way. They want a game system that caters to casual gamers and to the fringes of the market, not to hardcore gamers - so they probably don't see themselves as competition to Sony and M$, whose systems cater to the hardcore gamers almost exclusively.

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    29. Re:In other news... by Anonymous Coward · · Score: 1, Informative

      I'm not sure if you've noticed, but the 360 Arcade is already slightly cheaper than the Wii in North America, and has been that way in Europe for some time now. The price argument no longer holds water.

    30. Re:In other news... by KDR_11k · · Score: 1

      The 360 gives you a lot of games? I was considering buying one now that it's down to 200€ for the Pro but looking through the list of available games I couldn't find many that interest me, what's a good list of games for someone who already has a PC (where the games hit 10€ before they even reach 40 on the consoles...)?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    31. Re:In other news... by ArtDent · · Score: 1

      Just so you know, Wii has about 145% of the sales that PS2 did at this point in its lifetime. That's an extra 10 million units in two years, or about 400,000 a month.

      By the end of this year, the gap will be more like 15 million units.

    32. Re:In other news... by manekineko2 · · Score: 1

      360 is actually the cheapest of the 3 consoles now after the latest price cuts. 199 for the base model which plays all the games, and it can be had even cheaper after deals, I think around 170 from Dell. I've never seen a deal on a Wii I think.

    33. Re:In other news... by tixxit · · Score: 1

      Yeah, but you are talking about Nintendo after the Gamecube (LEAST successful previous gen console, by far) vs. Sony after the PlayStation (MOST successful prev - to the PS2 - console, by far). I imagine there would be some trepidation about building factories to handle 2.4M units/month. Sure, its selling that well now, but hindsight is always 20/20.

    34. Re:In other news... by tixxit · · Score: 1

      Really? You must know something Sony doesn't.

      Cliffs: 100m units in 5 year 9 months

    35. Re:In other news... by Anonymous Coward · · Score: 0

      Sorry, anyone too stupid to use then/than right doesn't have an opinion worth considering. Good ideas don't come from morons.

    36. Re:In other news... by scot4875 · · Score: 1

      Yeah, and the first couple of years of a console's life will always be the a) slowest and b) most expensive to manufacture. If you compare the first 2 years of sales of the Wii to the PS2, the Wii has sold roughly 150% more.

      The largest volume of PS2s were sold after redesigns and improvements in manufacturing brought them down to much cheaper prices and in greater quantities.

      The demand for the Wii has been absolutely unprecedented in the history of video game consoles.

      --
      Jesus was a liberal
    37. Re:In other news... by vux984 · · Score: 1

      Yeah, but you are talking about Nintendo after the Gamecube (LEAST successful previous gen console, by far)

      "by far"? Are you serious? Xbox sold 24 million. Gamecube sold 22 million. I'd hardly call that 'least successful by far'. I'd call that pretty much tied for 2nd place. Especially as the Cube made Nintendo decent money while the Xbox lost Microsoft money hand over fist.

      Saying the cube was least successful 'by far' is clearly overstating things 'by far'.

      I imagine there would be some trepidation about building factories to handle 2.4M units/month. Sure, its selling that well now, but hindsight is always 20/20.

      This would be true of all consoles ever made.

    38. Re:In other news... by initdeep · · Score: 1

      perhaps the money problem is overstated to get ratings for the particular media outlet reporting it?

      perhaps its not really affecting the day to day lives of most people.

    39. Re:In other news... by Fozzyuw · · Score: 1

      I really don't understand why they can't ramp up production even more.

      Well, this is the problem then, isn't it? What you need is to be educated in the manufacturing process which will also bring you down a few roads about business finances.

      Both of these are very complex topics, but suffice it to say... no company can just "ramp up production" at will. There's a lot more too it than that.

      But let me try to give you a few really high level thinking points to help you out. First, to produce something you need all the parts. To make a Wii, you need "x" number of Wii cases, motherboards, processors, sensor bars, etc. To get these, you have to ask the people that makes these. Those people have to find the raw materials to make those. If there isn't enough, lets say, metal, to make something then they can't produce enough of the part and the bottle neck isn't Nintendo's fault, it's their suppliers.

      Ok, so I just pointed out Nintendo has suppliers and each supplier has to give "x" number of parts to produce a Wii. One supplier falling short means Nintendo, as a whole, cannot produce more units. Lets look at another factor...

      Cost. Nintendo has choose to sell each Nintendo at $250 (YMMV depending on region). If Nintendo wants to ramp up production "instantly", there not going to meet that price point, not profitably anyways. Nintendo has supplies who are more than likely willing to give them more supply quickly, but it'll cost a lot more. Those costs become prohibitive for the company to make the planned profit they're shooting for. Nintendo won't make many fans if they decided to raise the price of the Wii to $350 for a couple months, just to pay for the massive production increase. Then drop it back down to $250. That will piss off all the $350 buyers... kind of like when people bought the first iPhone and 2 months later it dropped by $200 in price!

      Ok, so now we talked, in vastly general terms, supplier vs speed vs cost vs profit ratios. Next, lets talk about manufacturing costs.

      To manufacture a Wii, Nintendo needs a Wii producing Factory. They might own one or two of their own, but more often than note, they contract this work out to professional manufacturers. These manufacturers have been heavily inspected and approved by Nintendo and have singed pages of legal documents that are probably 1000's of pages thick, stating they have the right to produce the Wii but they're not allowed to do "x", "y", or "z" to give away their processes to others, or whatever Nintendo might want to stipulate.

      To ramp up production, Nintendo either has to increase the capacity of each approved factory or it has to find more factories. Given that there's a very long red-tape processes of approving factory, then you have to go back to the supply side of things and outfit said factory with the proper tooling and machinery to produce Wii's, do some test runs to make sure the produce coming out of the new factory meets the standards of the other factories, takes a very long time.

      Again, Nintendo *could* just start tossing more factories consignments to produce Wii's but it's going to cost them a lot of money if they want it done *fast*. It'll cost them even more if they want to protect their brand and image/quality. You wanton add new factories without proper vetting, you'll end up with your company secrets being sold to someone else who'll make knock offs. You're also signing a contract with a company saying "We'll let you make Wii's for 1 year and we'll pay you a boat load of money to do it!".

      Well, what happens when the market saturates and these less demand for the Wii than supply? Well, Nintendo cannot just stop production at all these new factories it just consigned with. They have a contract with them to produce Wii's for a certain amount of time. Breaking out of the contract would cost them the same amount as letting the contract run through, but without all the extra supply that it would have produced.

      Not a smart bus

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    40. Re:In other news... by vux984 · · Score: 1

      Your statistical analysis doesn't hold-up, because the PS2 sold its first 100 million in just four years time.

      If by "four years time" you mean "5 years 9 months".

      The Wii has sold "only" 30 million in two years; which would be 60 million in four years.... far short of what the PS2 did.

      These things happen on a curve. A linear approximation is pretty weak. And the Wii curve is still on an upswing. And Nintendo is still ramping production -up-.

      by which point its SD-quality graphics will start looking rather aged

      And by then DVDs will dead too? What with that awful 'SD-quality' image? I doubt it.
      Hell, world wide penetration of HD ready sets is at 11%. Its going to be a long time before SD is dead.

      I predict the Wii will...

      I think I can safely write off most of your predictions as being more what you 'wish to see' than what any sort of real analysis supports.

      Given you were off by how long it took sony to reach 100M by almost 2 years, you have fantasy level faith in HD penetration, and you make ridiculous linear approximations.

      Granted North America is well ahead of the WW 11% HD penetration rate, up around the 50% mark, but Western Europe is down around 10% as is most of asia. Even Japan isn't expected to crack 50% until 2012.

      Plus, with the recent economic turmoil, if anything, it wouldn't surprise me to see sales slow down and hd adoption take longer than previously estimated. SD is going to be with us for a while yet.

    41. Re:In other news... by TemporalBeing · · Score: 1

      ar 6... 2012... by which point its SD-quality graphics will start looking rather aged,

      That depends on your audience. WiiFit is also driving a lot of the demand, and guess what? SD-quality graphics and Digital/HD graphics would make no difference - Digital/HD would be silly for the games with WiiFit.

      Guess who the WiiFit is targeted? Not at the hard core gamers. Not at people who care about graphics.

      Guess who the Wii (as a whole) is being targeted at? not at the hard core gamers. Not at people who care about graphics.

      Guess what? SD quality graphics are just fine for having fun and playing 99.99999% of the games for the Wii.

      Yes - I have one. Yes, I have WiiFit. And yes, I've met people buying the Wii solely for the WiiFit - even ignoring buying a second controller because all they wanted was WiiFit.

      That's why Nintendo going to shatter Sony's PS2 record, or any other. And that's why it was so hard to predict that this would happen - b/c it was a gamble, and one that is winning Nintendo the entire market.

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    42. Re:In other news... by LWATCDR · · Score: 1

      Well I predict that the Wii will not out sell the PS2.
      The simple reason is that I think Nintendo will come out with a an improved Wii before that happens.
      It will probably move to HD graphics and provide more mass storage options.
      Nintendo didn't spend as much money to develop the Wii as Microsoft and Sony did so they can afford to replace it sooner.
      The new Wii will play all the current games but with better graphics and will offer new games. People will flock to buy it just like the DSLite.
      Just my guess so it could be totaly wrong.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    43. Re:In other news... by Anonymous Coward · · Score: 0

      I just don't beleive that Nintendo can't just ask their supplier to produce more Wiis, Wii Fits.....etc... They can make 10 million units a month if they really wanted to, but it isn't cost effective and they fear inventory like a child fears the boogie man.

    44. Re:In other news... by electrictroy · · Score: 1

      >>>Nintendo is already putting units out at an unprecedented rate compared to any system current or past.

      Bzzzz. The PS2 sold 100 million units in just four years time. If we take the Wii's sale numbers and extrapolate, it will only sell 60 million in its first four years.

      The PS2 is the console that sold at an unprecedented rate.

      --
      The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
    45. Re:In other news... by electrictroy · · Score: 0

      False. The PS2 had sold almost 50 million units during its first two years.

      The Wii has just hit the 30 million mark.

      --
      The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
    46. Re:In other news... by tixxit · · Score: 1

      Yeah, true. I was comparing it to the PS2, which sold 140m units (6.4x number of units sold) and was thinking "by far." I suppose the fact that the Xbox (sales) sucked equally as bad in comparison lessens the blow. But, more on topic to my point, when you are about to release a system in a market where the previous competition outsold you by 6 times the number of consoles, and your last console sold less in its lifetime than the other did in less than 2 years, then, yeah, you may not want to invest all your money into it.

      On your second point, clearly all companies don't want to drop all their cash into a system, but I think it was pretty clear the PS2 was going to be a huge success. Sony was the first to the market w/ their system (by almost a full year), was backwards compatible with the games people bought for 100m+ consoles, and had a huge fan following. With the Wii, Nintendo was essentially making a system for a market that did not yet exist (they were clearly not marketing towards the gamer segment that was looking for the next PS2). Blue-ocean strategies are always risky. You can't really say that Sony really had the same amount of risk w/ the PS2 that Nintendo did with the Wii.

    47. Re:In other news... by TeknoDragon · · Score: 1

      I predict a surplus of un-sold or returned PS3's when consumers find their PS2 games don't work on the new models.

    48. Re:In other news... by ArtDent · · Score: 1

      Where do you get that 50 million number?

      VG Chartz puts PS2 at 23,360,082 after 101 weeks. Now, I know people disagree about the accuracy of various numbers, but if you're saying that's low by a factor of 2.15, at least offer a source.

    49. Re:In other news... by NeMon'ess · · Score: 2, Interesting

      For the record, it looks like the PS2s best selling year was when it sold about 22 million units in 2003. In 2004 it sold about 20 million. Notice that the console came out in 2000 and 2003 was it's third year out. The Nintendo Wii looks like it'll sell 20-24 million a year beginning with its second year. I think it could sell 100 million over five years thanks to the prohibitively high cost of the PS3 and the 360 providing enough competition this generation in the EU and US against the PS3 to keep one from being a runaway success.

    50. Re:In other news... by Gr8Apes · · Score: 1

      And I'll buy the Nintendo Wii if it's either $100 flat or $150 with a free game.

      I guess you'll buy one when the next generation comes out, if you can find one. There's a reason the Wii's outselling all other consoles combined, despite its lower graphics capability, but it appears you may never find out unless you visit a friend with one.

      --
      The cesspool just got a check and balance.
    51. Re:In other news... by Gr8Apes · · Score: 1

      Heh, try Sega Genesis (32X CD!!!!)

      Now that was definitely not successful.

      --
      The cesspool just got a check and balance.
    52. Re:In other news... by Anonymous Coward · · Score: 0

      And if it is selling out in your area, I'd be happy to ship you one for a $50 fee....

    53. Re:In other news... by Gr8Apes · · Score: 1

      I'll second that. The Wii and the games for it have proven to be a ton of fun. Try Rayman Raving Rabbids (1, 2, and the soon to be released TV Party). The physical antics of the players as they try to control their on screen characters are hilarious, which is why hardcore gamers probably don't like the Wii, they're always playing solo and never get to watch the actions of others while they're playing, because they might miss that 1 bonus framerate they paid $500 to get.

      --
      The cesspool just got a check and balance.
    54. Re:In other news... by Jorophose · · Score: 1

      DS has seen a minor price drop, something like 20$.

      I'm really hoping the Wii will drop to 150$ at one point or another. Else, sorry, but I won't buy it.

      I bought a cube for 130$. I think 175$-200$ weak CAD is fair for a Wii in a couple of years, don't you? Of course it's going to be a bitch to find all the good games but I'm prepared.

    55. Re:In other news... by Jorophose · · Score: 1

      And yet I see plenty of PS3s, Xboxen, PSPs, whereever I go. A few on fire. =)

      I have yet to find a Wii other than at a friend's house. And a few display models. I remember hearing that every walmart store in NA gets a grand total of like THREE wiis (likely an average) per week. Or they did.

      Considering the DS is also selling at a blazing rate, it's a marvel they're able to keep up with production. Hats off Nintendo.

    56. Re:In other news... by enderjsv · · Score: 1

      And what is that reason? Better games? Not really. More powerful? Not really. Better online support? Definetly not. Interesting control scheme? Sure, I'll give it that.

      I really don't mind the success of the Wii. I think it's a good thing that the industry grows to reach more potential gamers. But I hate when people make cryptic remarks about the Wii being somehow better than it's competition. It not. The PS3 and the Xbox 360 are very good systems that are a step forward for the industry. The wii's success, much like the Jonas Brothers, has very little to do with it's quality and far more to do with its target audience. The Wii targeted the casual gamers, and it worked. That doesn't mean it has something special that the other consoles are lacking. It simply went after the right people at the right time.

    57. Re:In other news... by enderjsv · · Score: 1

      "Hardcore gamers are a minority" a kind of a misleading statement. While there are more casual gamers in number, hardcore gamers (or "core" gamers) spend significantly more on games and gaming equipment then their casual counterparts, so they hold a bit more weight. In truth, the number of consoles sold is only half the battle. The consoles have to sell software as well. So far, the Wii has been doing very well in that regard. But if they alienate the "core" gamers, something that's already been partially happening, the attach rate will drop significantly. Ignoring core gamers is a bad mistake, one that I'm sure Nintendo will rectify sooner rather than later.

    58. Re:In other news... by winwar · · Score: 1

      "That doesn't mean it has something special that the other consoles are lacking. It simply went after the right people at the right time."

      Which means it does have something special that the other consoles lack. An appeal to casual gamers.

    59. Re:In other news... by KDR_11k · · Score: 1

      One concept of the Blue Ocean Strategy Nintendo is following is that a pricedrop is what you consider when the value of your product no longer matches the price and that instead of dropping the price you should increase the value (in this case that probably means building up a stronger software library). Usually there's also competitor pricedrops to worry about but the BOS's goal is to create a product that has no competition. To many Wii buyers the PS3 and 360 were simply never a consideration, games like Wii Sports are played by many people who don't like traditional games at all and to them there is no gaming system other than the Wii.

      So the Wii won't really see many pricedrops until it gets EOLed. Besides, why do you require the Wii to hit a lower price than another cnsole would have to if it were as popular? Not enough value yet?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    60. Re:In other news... by diskis · · Score: 1

      As long as the Wii sells, they will not release the next version. Like with Intel, they have dual core Atoms ready to sell, but as the single cores are selling without any serious competition, it would be stupid to obsolete their own product in advance.

    61. Re:In other news... by Gr8Apes · · Score: 1

      And what is that reason? Better games? Not really. More powerful? Not really. Better online support? Definetly not. Interesting control scheme? Sure, I'll give it that.

      Yes, to all of the above, for the apparent majority of people that are interested in buying consoles, with the exception of the statement "more powerful".

      Apparently the Wii is powerful enough for what it needs to do. Yes, the other two can render 4 times the detail and at higher frame-rates. Neither is important for the casual gamer. They aren't going to "study" the 1st person shooter of the moment to be able to take advantage of either of those facets.

      Better games: this is entirely subjective. I'd state they're a lot more fun, but that's still merely my (and millions more) opinion.

      Online support is adequate.

      The controllers and their abilities and effects on game play are what separates the Wii from the others, and PCs too. The XBox 360 and PS3 are basically PCs, and pretty much now just average PCs, if they're even that good. (Which is why they suck, btw)

      --
      The cesspool just got a check and balance.
    62. Re:In other news... by enderjsv · · Score: 1

      "The controllers and their abilities and effects on game play are what separates the Wii from the others, and PCs too. The XBox 360 and PS3 are basically PCs, and pretty much now just average PCs, if they're even that good. (Which is why they suck, btw" How, exactly? I mean, I'm fully aware that the wiimote has a lot of potential and is, for lack of a better description, pretty cool in concept, but where is it really being utilized on the Wii that clearly demonstrates its influence on gaming and gaming design. For most of the games I see, it's merely a 1-to-1 mapping between the wiimote and the controller. Want evidence? Well, consider that Zelda: TP was released simultaneously on both the gamecube and the Wii. If the wiimote really was set apart from its controller counterpart, such a thing would seem unlikely. Also consider that many of the most popular games (Smash Bros, Mario Kart) are best played with a standard controller that allows tighter control. And perhaps the most damning evidence of all, most of the other popular games (Mario Galaxy, Metroid, Guitar Hero) are sequels that owe a LOT of their design elements to their predecessors. How much they take advantage of the wiimote is questionable when it seems, at least to me, that the games could be played just fine on a controller. Substituting a wiggle of the wiimote for a push of a button doesn't equal innovation to me. When the wiimote first came out, we were promised a lot. Remember how excited the Star Wars fans were about the potential of a true lightsaber game? Remember all the promises of how well FPS games were going to work? Or swinging Links sword around? Or shooting hoops? We were all excited about it (myself included), but it didn't take long to realize that the full motion swing of the tennis racket was simply an exaggeration of an action that could be performed with the flick of a wrist. It didn't take long to realize the 1-to-1 motion required for a true light saber game simply wasn't possible with the wiimote. And a year later, in a market flooded by Nintendo sequels and casual games, I've slowly come to the realization that the awesome potential of the wiimote appears to have been greatly exaggerated.

    63. Re:In other news... by enderjsv · · Score: 1

      OOPS! Forgot to change the format. Here it is again in an easier to read format.

      "The controllers and their abilities and effects on game play are what separates the Wii from the others, and PCs too. The XBox 360 and PS3 are basically PCs, and pretty much now just average PCs, if they're even that good. (Which is why they suck, btw"

      How, exactly? I mean, I'm fully aware that the wiimote has a lot of potential and is, for lack of a better description, pretty cool in concept, but where is it really being utilized on the Wii that clearly demonstrates its influence on gaming and gaming design. For most of the games I see, it's merely a 1-to-1 mapping between the wiimote and the controller. Want evidence? Well, consider that Zelda: TP was released simultaneously on both the gamecube and the Wii. If the wiimote really was set apart from its controller counterpart, such a thing would seem unlikely. Also consider that many of the most popular games (Smash Bros, Mario Kart) are best played with a standard controller that allows tighter control. And perhaps the most damning evidence of all, most of the other popular games (Mario Galaxy, Metroid, Guitar Hero) are sequels that owe a LOT of their design elements to their predecessors. How much they take advantage of the wiimote is questionable when it seems, at least to me, that the games could be played just fine on a controller. Substituting a wiggle of the wiimote for a push of a button doesn't equal innovation to me.

      When the wiimote first came out, we were promised a lot. Remember how excited the Star Wars fans were about the potential of a true lightsaber game? Remember all the promises of how well FPS games were going to work? Or swinging Links sword around? Or shooting hoops? We were all excited about it (myself included), but it didn't take long to realize that the full motion swing of the tennis racket was simply an exaggeration of an action that could be performed with the flick of a wrist. It didn't take long to realize the 1-to-1 motion required for a true light saber game simply wasn't possible with the wiimote. And a year later, in a market flooded by Nintendo sequels and casual games, I've slowly come to the realization that the awesome potential of the wiimote appears to have been greatly exaggerated.

    64. Re:In other news... by Chosen+Reject · · Score: 2, Informative

      Where do people get their numbers from? The PS2 reached 100 million after 5 years 9 months [PDF Warning] and that is straight from the horses mouth. That averages out to 1.4 million units per month, and as per the article, that is 200,000 units less per month than the Wii is selling.

      If the Wii continued at its previous rate (1.6 million units/month) it'd reach 100 million 5 months faster than the PS2.

      If we assume Nintendo shipped 1.6M/month up to now, and will continue at 2.4M/month from here on out, then the Wii will hit 100M within 4 years 1 month of its launch (1.6M * 23 months + 2.4M * 26), a whopping 21 months faster than the PS2.

      Also, to be clear, I am comparing Apples and Apples here. The link above was for shipments, not units sold, and the story is about shipments, not units sold. However, if the Wii continues at it's unprecedented rate, they will certainly sell 100 million units a lot faster than the PS2.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    65. Re:In other news... by Jorophose · · Score: 1

      No, it's just a question of I don't have 300$ to spend on a console. Great library or not.

      On the other hand, I bought a gamecube for 150$ back in '04 and have like 10 games for it (another couple were borrowed). Trying to convince myself to buy a 270$ Wii is not easy, when I think about the fact that I could buy that 400$ computer I wanted. (I'm not a paying enthusiast) Bring it down to 200$ though and I might bite, especially with a weaker CAD and so many good games/promotions. But then again I'll buy it just past half its life time, when I can sweep up a ton of games for cheap. (sadly this means I might lose out on some of the better ones, but online stores are my friends...)

      Maybe you have 270$ for a console + 40$-50$/games (which is the stupid part, prices really need to fall to make a high-priced Wii worth it; otherwise it's pretty much price fixing) but when I look at that and then see my perfectly working cube and a house in need of repairs, well...

    66. Re:In other news... by LWATCDR · · Score: 1

      It is also stupid to loose momentum. The Atom doesn't have any real competition and Intel is terrified that they might cannibalize their low end Celeron sales with Atoms. Same reason that Apple didn't announce a netbook.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    67. Re:In other news... by Anonymous Coward · · Score: 0

      The PS2 sold 100 million units in just four years time.

      Where do you people keep getting this false number?

      Sony themselves state that it took the PS2 5 years and 9 months to get to 100 million. Learn it, live it, love it. Check the other posts above for the link.

      Wii is the undisputed sales king. Not that it matters to me; the GameCube and Dreamcast were my favorite consoles last generation.

  2. So has Nintendo won the console war? by chebucto · · Score: 3, Funny

    Is it official yet, or do the other contenders still have a shot at avoiding humiliation?

    --
    The English word fart is one of the oldest words in the English vocabulary.
    1. Re:So has Nintendo won the console war? by aliquis · · Score: 1

      Yes, no.

      Everything went as expected, but atm Xbox360 in it's simplest form sells at a much lower price than the Wii so at the current prices I don't really know if the winner would had been so obvious.

      Even though I wished Nintendo all well and they have new controllers one can't deny the 360 has benefits over Wii as well.

      The PS3? Even better but cost twice as much as the cheapest 360 which is a factor. Also as long as it don't have a lot of games only for PS3 obviously less people will be interested.

    2. Re:So has Nintendo won the console war? by Lulfas · · Score: 5, Insightful

      The 360 in its simplest form is missing quite a bit of capability. Notably, Live Arcade and such is mostly useless without a hard drive. PS3 is the most robust system, but costs so much and has so few games it is hard to sell. Wii is kind of perfect, even with the large quantity of shovelware crap 3rd parties are putting out.

    3. Re:So has Nintendo won the console war? by RogueyWon · · Score: 1

      Yes and no.

      They have a similar units-sold lead to that which Sony established last cycle with the PS2. However, while Sony's lead in console sales was matched by a roughly equivalent lead in game sales (which is where the real profit is in this industry), Nintendo is actually significantly behind its competitors in this field this time around. So the huge installed base isn't actually equating into a "win" per se. A wii that is bought by a non-gamer, used for a month and then sits forgotten in a cupboard (which is, like it or not, not an uncommon occurance) is a one-off shot of cash for Nintendo, but that's not how you win the console-wars, as it doesn't really do much to attract developers to your system and does less to secure you a long-term profit stream. It's already clear that the predictions that most developers would focus on making their AAA titles for the Wii was false. A quick look at the (impressive) list of big releases this holiday season shows that simultaneous 360/PS3 releases (sometimes with a PC version thrown in) is the most common model. In fact, looking at the September through December releases, I can't see a single game that most gamers (as in, the people who are likely to buy games beyond what comes with their initial bundle) are likely to get out of bed for.

      Basically, with the PS3 making some steps in catching up with the 360's initial lead, unless Nintendo can sort out its long-standing (3 console generations now) problem of not actually having enough games worth playing on its non-handheld systems, the most likely outcome of this round of the console wars is a rough 3-way tie. Unless it can convince the non-gamers who picked up the console when it was the "hot, trendy new thing" to go out and start buying some games, Nintendo may find the second half of this cycle to be very lean years. By contrast, MS and Sony will continue to benefit from the slow but steady turnover of the home-TVs market into HDTV.

      Of course, this isn't to deny that Nintendo has done better than during the last cycle, when a late spurt by the 360 pushed it into 3rd place globally. It does, however, demonstrate that despite a hugely successful launch for their new hardware and controller (where the mainstream media seemed to fall over itself to generate Nintendo's hype for it), the same structural weaknesses that hindered the N64 and Gamecube still remain.

    4. Re:So has Nintendo won the console war? by RogueyWon · · Score: 1

      Bah, this is what I get for making posts first thing in the morning.

      Last sentence of the first paragraph should read:

      "In fact, looking at the September through December releases, I can't see a single game coming out on the Wii that most gamers (as in, the people who are likely to buy games beyond what comes with their initial bundle) are likely to get out of bed for."

      And the first sentence of the last paragraph should read:

      "Of course, this isn't to deny that Nintendo has done better than during the last cycle, when a late spurt by the Xbox pushed it into 3rd place globally."

    5. Re:So has Nintendo won the console war? by Anonymous Coward · · Score: 0

      Except the 360 premium bundle is cheaper than the Wii in large parts of the world, so it's not really that perfect anymore.

    6. Re:So has Nintendo won the console war? by KDR_11k · · Score: 1
      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:So has Nintendo won the console war? by KDR_11k · · Score: 1

      The 360 Pro is 200€ now, the Wii is still 250.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:So has Nintendo won the console war? by manekineko2 · · Score: 1

      I disagree with the meme that the 360 Arcade is mostly useless or missing a lot of capability. It comes with a 512MB memory card, plenty for saves, which means it plays all the retail games just fine, which is all a majority of owners want it for.

    9. Re:So has Nintendo won the console war? by scot4875 · · Score: 1

      How about we just define "winner" as whoever made the most money?

      Nintendo is the big winner and Microsoft is a huge loser when you look at it that way, which is really the only relevant way to look at it, regardless of sales numbers. Sony did ok with the PS1/2 and is taking it in the teeth with the PS3.

      (I own both a 360 and a Wii, for the record)

      --Jeremy

      --
      Jesus was a liberal
    10. Re:So has Nintendo won the console war? by Lulfas · · Score: 1

      That's a European only thing. In the US (the largest video game market), the Pro is still $50 more than the Wii. Microsoft is trying to steal some market share by cutting all their profit out of Europe.

    11. Re:So has Nintendo won the console war? by RogueyWon · · Score: 1

      The console battle is a long game, though, so this isn't the best estimation. Besides which, it's almost impossible to know who's made the most money after games-revenues are taken into account - they're pretty coy about this. If anything, the momentum is with Microsoft at the moment. When the Xbox launched, the idea that they'd ever be level-pegging with Sony on market penetration was pretty laughable. Besides, we're only half-way through this round (if that), and the most interesting (and profitable) half is still to come. And this is where games sales will be key.

    12. Re:So has Nintendo won the console war? by aliquis · · Score: 1

      I doubt it really matters that much considering how the first ones didn't had a HDD either did they? So they can't really rely on it to much for games at least I guess?

      But yes, I'd rather get the PS3 for total value as well, but I doubt most people look at all the extra benefits and even less parents which want to buy their kids a console. So, half price does matter a lot, even if there may be as or even more price-worthy ones.

    13. Re:So has Nintendo won the console war? by aliquis · · Score: 1

      Sweden:
      1980 sek - 360 Arcade
      2295 sek - 360 Premium HDMI 60GB
      2380 sek - Wii
      2895 sek - 360 Elite 120GB
      3699 sek - PS3 40 GB

    14. Re:So has Nintendo won the console war? by aliquis · · Score: 1

      Hum, that didn't showed the cheapest prices, on cdon.se:
      1799 sek - 360 Arcade
      2499 sek - Wii

    15. Re:So has Nintendo won the console war? by ArtDent · · Score: 1

      Your analysis would probably be quite devastating to Nintendo were it not for the actual fact that, even excluding the Wii Sports pack-in, Wii software sales are running about neck-in-neck with 360 (147.3 million vs. 154.5 million, according to VG Chartz), in spite of the 1-year lead enjoyed by the 360. And they're already about double that of PS3 (77.5 million).

      It's true that Nintendo's software sales do lag their hardware sales compared to the 360 (but not compared to the PS3). Wii's hardware sales passed those of the 360 almost a year ago, while the software totals are just now lining up. But the trends are clear enough, and we can see that Wii will continue to dominate hardware sales (and with a healthy profit on every sale, at that!) and will win in software as well.

      You don't need a ridiculous number of games to dominate sales. You just need enough really good ones to motivate a huge installed base to buy them. That's what Nintendo is doing. You can see it as Mario Kart Wii and Wii Fit sit comfortably in the top 10 week in and week out, six and 10 months after release respectively. The top 10 Wii games (again, excluding Wii Sports pack-ins) have sold 70.8 million to the 360's 45.2 million and the PS3's paltry 28.6 million. The idea that the typical Wii owner doesn't buy games is simply incorrect.

      I'm a person who enjoys playing video games, but I have a demanding job, a partner, friends, social commitments, and other activities to fill my time. I bought a Wii and I have bought a handful of games, and I enjoy them. I will never buy as many games in a year as a hardcore gamer. But the secret is that there are way more people like me out there...Nintendo has got us this generation, and that's why they'll win.

    16. Re:So has Nintendo won the console war? by aliquis · · Score: 1

      I doubt USA is the largest video game market? For Microsoft maybe.

      And who cares if those prices are only in Europe and not in USA, I live in Europe, for me it matters.

    17. Re:So has Nintendo won the console war? by Golddess · · Score: 1

      I'm afraid I'm unfamiliar with that currency symbol, but given that you mention the Wii as being 250, and in USD it is also 250, I'm going to guess that whatever currency that is, it is equivalent in value to the USD.

      Now with that in mind, I'm going to also guess that the 360 Pro, a designation I am again unfamiliar with, is referring to the same unit that GP was referring to, the 360 in it's simplest form, as that is the model that is 200 in the US.

      But we've already addressed the fact that one model of the 360 is cheaper than the Wii, so... what exactly was your point again? Or were you just re-iterating what was already said?

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    18. Re:So has Nintendo won the console war? by KDR_11k · · Score: 1

      It's the Euro which is currently at 1.25 US dollar (quite the drop there, used to be like 1.50) but game prices are usually aligned as if it's 1$ or even 0.80$.

      The Pro is actually the mid-priced version, the cheapest is the Arcade at 150€ that comes with only a 256MB memory card or so, the Pro has the 60GB harddrive and is considered the "real" 360 by most. The Arcade is a pretty bad deal since you get very limited space for saving data and downloaded games so it's often called the "three-shitty" and names like that, it's seen as more of an excuse by Microsoft to claim their console is cheaper than it really is since the Arcade just misses so much stuff the Pro includes that it's a ripoff to buy the Arcade if there's any chance you'll ever want e.g. the harddrive (90€ AFAIK and that's just for the obsolete 20GB one). That's why people dismiss the Arcade being cheaper than the Wii as a marketing gimmick since the 360's real price should be taken from the Pro version. However, now the Pro version is cheaper than the Wii (at least in Europe) so the 360 is really the cheapest current gen console.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    19. Re:So has Nintendo won the console war? by Gr8Apes · · Score: 1

      Only because they havent' played Mario Kart in WFC... oh wait, that's Wii only....

      --
      The cesspool just got a check and balance.
    20. Re:So has Nintendo won the console war? by Golddess · · Score: 1

      Oh wow, I always figured prices between regions would be equivalent in their differences. That is, each 360 version would be an equivalent amount above/below the Wii in one region as they are in another. I don't know what the mid-priced version is over here, but I know that only the "three-shitty" is priced below the Wii presently. Thank you for clearing that up for me.

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
  3. Who doesn't have a wii at this point? by philspear · · Score: 2, Interesting

    What, are they EATING wiis? They've been selling out for over a year now, by my calculations that's 3 wiis per everyone.

    1. Re:Who doesn't have a wii at this point? by NoobixCube · · Score: 2, Funny

      Three Wiis? With twelve, I could set up a Beowulf Cluster and run Linux to calculate Pi to the 50 billionth decimal place!

      --
      Admit it. You post strawman arguments as AC so you get modded Insightful for refuting them, rather than Troll
    2. Re:Who doesn't have a wii at this point? by Coraon · · Score: 4, Funny

      No, people arn't eating them, but I hear that their CPU when ground up makes a powerful aphrodisiac.

      --
      -Ours is the wisdom of Solomon, the magic of Merlyn, the fall of Icaris.
    3. Re:Who doesn't have a wii at this point? by Anonymous Coward · · Score: 1, Funny

      Four Words: Red Ring of Death

      At least "children's toys" are built for resilience.

    4. Re:Who doesn't have a wii at this point? by aliquis · · Score: 1, Insightful

      No news that Nintendo consoles live long and that the service is excellent. That many people have replaced their PS2 multiple times due to messed up laser, and the same for many people with their ring of death 360s as you mention.

      Though I guess if one want to be evil one could say that's only because Nintendo update their (portable) consoles so you just "have" to buy the new version before the old one bites the dust so they get more sales that way instead :D

    5. Re:Who doesn't have a wii at this point? by Atriqus · · Score: 1

      When did the definition of mature people become "15-year-old beating a virtual hi-def hooker while giggling"?

      --
      Hey, look! It's Bono's brother.
    6. Re:Who doesn't have a wii at this point? by Anonymous Coward · · Score: 0

      Well it's a step up on the maturity scale from "30-year-old bachelor playing games designed for 10-year-olds".

    7. Re:Who doesn't have a wii at this point? by AKAImBatman · · Score: 1

      Immaturity is when you seek out the things you were forbidden from as a child.

      Maturity is when you're not afraid of what other people think. Especially when you base your choice of entertainment on such unpopular concepts as "fun", "uplifting", "social", and "family friendly".

    8. Re:Who doesn't have a wii at this point? by Atriqus · · Score: 1

      I'm going to have to disagree with you because I find those two situations to be on an equal plane of disappointment.

      --
      Hey, look! It's Bono's brother.
    9. Re:Who doesn't have a wii at this point? by philspear · · Score: 1

      Children's toys get broken easily. There's probably a higher casualty rate for Wii's than for the systems made for mature people.

      Hey, that's a bit far even for trolling. In fact, let's give a hand to nintendo for consistently making the most bullet proof consoles. Millions of years from now, after the nuclear apocalypse, alien scientists will come to earth and find nothing but slightly radioactive, still completely functional game boy advances.

    10. Re:Who doesn't have a wii at this point? by Killjoy_NL · · Score: 4, Informative

      Wiiagra? :D

      --
      This is the sig that says NI (again)
    11. Re:Who doesn't have a wii at this point? by RobDollar · · Score: 0

      Last Christmas, when everyone wanted a Wii and Nintendo was publicising the fact they couldn't have one, everyone I knew who wanted one got one.
      That's with no exception, absolutely everyone had no problem aquiring one from a normal retail outlet.
      Even the BBC reports were saying how hard it is to get one, just fuelling the need. I'm convinced it's 100% marketing, there's no actual basis to claim a shortage.

    12. Re:Who doesn't have a wii at this point? by Anonymous Coward · · Score: 0

      In the last 10 months, I have seen a whole 2 Wii units on store shelves. I bought one of those - that was in June. I haven't seen any since (and I always look). They are not impossible to get, especially if you "want" one, but they aren't just sitting on store shelves collecting dust. At least not in any area where anyone I know lives. Maybe your area is different.

    13. Re:Who doesn't have a wii at this point? by nacturation · · Score: 1

      Three Wiis? With twelve, I could set up a Beowulf Cluster and run Linux to calculate Pi to the 50 billionth decimal place!

      The 50 billionth decimal place of pi is 2. (Source: http://www.geocities.com/hjsmithh/Pi/Record51.html)

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    14. Re:Who doesn't have a wii at this point? by Anonymous Coward · · Score: 0

      I don't have a Wii at this point, would like one, but I scored a PS3 60 gig...the good one, for only US $200.00 2nd hand slightly used from a friend, so I'm not complaining. Besides the Wii takes too much space to play, my living room isn't very big.

    15. Re:Who doesn't have a wii at this point? by tepples · · Score: 1

      With twelve, I could set up a Beowulf Cluster and run Linux to calculate Pi to the 50 billionth decimal place!

      What you could do with twelve Wii consoles you could probably do with one Cell Broadband Engine in PS3 Linux, and you wouldn't even have to run anything like Twilight Hack.

    16. Re:Who doesn't have a wii at this point? by KDR_11k · · Score: 1

      Regional differences. Some areas have plenty, some can't keep up with demand.

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    17. Re:Who doesn't have a wii at this point? by svank · · Score: 1

      Wiiagra? :D

      Score:4, Informative? D:

  4. They're actually making 50% more by Anonymous Coward · · Score: 4, Informative

    1.5*1,600,000 = 2,400,000

    1. Re:They're actually making 50% more by egburr · · Score: 1

      Whoever said that can't do math. If 10 million units is just 3 month's production, that is about 3.33 million a month, far in excess of their ramped up 2.4 million a month.

      --

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    2. Re:They're actually making 50% more by Anonymous Coward · · Score: 0

      And 2.4m/month * 3 months != 10m...

    3. Re:They're actually making 50% more by Walpurgiss · · Score: 1

      Yeah, math related brain fart I'd think. Can see how they got it though, since 8 + 8 = 16, and 8 + 8 + 8 = 24. 8/24 being 33%.

      So I guess, the difference between the new number and old number is 33% of the new number is what they are saying, which is a pretty stupid and non-intuitive way to compare numbers. Most people, as above, would see 16 + 50% * 16 = 24 as a 50% increase.

    4. Re:They're actually making 50% more by Anonymous Coward · · Score: 0

      Whoever said that can't do math. If 10 million units is just 3 month's production, that is about 3.33 million a month, far in excess of their ramped up 2.4 million a month.

      There are 12 months in a year you nitwit

  5. Clone Machine by pembo13 · · Score: 1

    2.4 million units a month worldwide

    Short of building a cloning machine, what more can Nintendo really do? 2.4 computers a months seems like no small amount to me, especially considering that Nintendo often has good quality.

    --
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    1. Re:Clone Machine by NJRoadfan · · Score: 1

      The first Wii my parents bought was a dud. Powered up to a blank screen or garbage video. Even with Nintendo's high level of QC, a few bad eggs slip into the channel. We rolled the dice and returned the unit (since there were none to exchange with), my aunt and uncle 4 states over found one at a store a week later and shipped it up to us. The other problem is finding the popular games. I lucked out finding Mario Kart Wii. Good luck finding Wii Fit though.

    2. Re:Clone Machine by aliquis · · Score: 1

      Ompa-Lompa-Dibidi-Doo

    3. Re:Clone Machine by 91degrees · · Score: 1

      Short of building a cloning machine, what more can Nintendo really do?

      Building a cloning machine for Wiis isn't that difficult. They're called factories.

  6. The maths don't stack up. by Anonymous Coward · · Score: 1, Informative

    "We're now producing 2.4 million units a month worldwide. Last year, we made 1.6 million a month. So we've made a 33% increase. One of our competitors projects they will sell 10 million consoles worldwide this year. For us, that's three months of production.

    Let's see. Three months of production, at 2.4 million units a month, is ... carry the one ... 7.2 million units.

    Now if they'd said four months of production, I could accept it - they'd be slightly out, but it'd be within a reasonable margin.

    1. Re:The maths don't stack up. by sexconker · · Score: 1

      In an interview with the LA Times, Nintendo president Reggie Fils-Aime said they're ramping up production by 33% already, with further increases planned

      Reggie Fils-Aime said they're ramping up production by 33% already, with further increases planned

      they're ramping up production by 33% already, with further increases planned

      33% already, with further increases planned

      further increases planned

  7. I am a wii owner so spare me condemnation.. but.. by sleeponthemic · · Score: 5, Interesting

    To me, there is a serious problem with the Wii.

    I've not checked many review sites so if I'm bringing up a biased, poor review site by all means, reject what I'm saying:

    2 years in and according to Gamespot only 8 games have made a score over 8.5 - 12 if you count 8.5

    This is woeful. You go to the Wii section in any store and the shelves are stocked with what I deem "exploitware". That is, poorly designed games attempting to sucker the Wii mass market into buying games based on advertised novel mechanics (that rarely work).

    A year ago, you could forgive this type of situation on the industry having not caught up with the prolific popularity of the console. Now, I find myself losing faith in the Wii. With all the Mario lineup accounted for and Smash Bros done, a "not completely awesome" Metroid. What do we have to look forward to?

    Url may or may not work for you (localised) http://au.gamespot.com/reviews.html?type=reviews&platform=1031&mode=all&sort=score&dlx_type=all&sortdir=asc&official=all

    --
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  8. Re:Must be ramping down production by Atriqus · · Score: 5, Funny

    Tell me about it, I mean just look at their sales for the last two years... oh wait.

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  9. At the risk of getting beaten up.... by Conspiracy_Of_Doves · · Score: 1

    I walked into a store a few weeks ago and bought one.

    Ok, yeah. I was shocked as hell that they actually had them in stock.

  10. what?! by skam240 · · Score: 2, Insightful

    Seriously? People are still into this fad system?

    Don't get me wrong, there were few people who were stronger supporters of the Wii when it was first coming out with it's new motion control setup. Unfortunately, it seems like all that developers have been able to do with it is create a bunch of crappy mini games where the only point seems to be to flail ones limbs around. The only thing the system does well is shooters (given that every other system has given up on the light gun) while they have been unable to come up with anything compelling in terms of sequels for their major franchises. Shoot, they even managed to release sequels to major franchises (I am thinking of Paper Mario and Mario Kart specifically here but I am sure there are others) that were significantly worse than their Gamecube counter parts.

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    1. Re:what?! by aliquis · · Score: 1

      Super Paper Mario was supposed to come for Gamecube, evil Nintendo releasing it for Wii only. I want my super paper mario damnit! ;/

    2. Re:what?! by Atriqus · · Score: 2, Insightful

      from wiktionary:
      fad: n, A phenomenon that becomes popular for a very short time.

      Average Span between nintendo consoles: ~5 years

      So I ask you this: when a system is still scarce for half of its shelf-life, can we please stop calling it a fad?

      --
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    3. Re:what?! by AKAImBatman · · Score: 4, Insightful

      Unfortunately, it seems like all that developers have been able to do with it is create a bunch of crappy mini games where the only point seems to be to flail ones limbs around.

      Unfortunately, it seems like all that developers have been able to do with the PS3 is create a bunch of crappy first person shooters where the only point seems to be to fire guns in random directions and hope you hit something.

      I don't know how up to date you've been keeping with the Wii, but the age of mini-games is over. Save for Rayman Raving Rabbids 3, I can't think of a single title in recent memory that's based on mini-games. If any exist, it is probably a shovelware title that you should avoid. Spend your money on Boom Blox, Wario Shake It, Zack and Wiki, or one of the many excellent WiiWare titles instead.

    4. Re:what?! by nlawalker · · Score: 4, Insightful

      To a lot of people complaining, those games you list *are* mini-games. As in, not beefy games - the blockbuster ones that really drive things. In this context, the definition of mini-game has changed, and has glommed together with portions of "casual game," "low budget game, "shallow game" and "simple game."

    5. Re:what?! by powerspike · · Score: 4, Insightful

      i think the system is great, and it fills something that wasn't around at all, me and my friends will play wii for 10minutes (what ever game * people) while we wait for a taxi, or someone to get back with pizza and a movie etc. One of the best features of the system is that you can pick it up, play it for 5-10 minutes, AND have fun. it's hard to do that with almost anything else on the market. Your welcome to call it a fad system, but be aware, to alot of people that own one, the power is in been able to play it for 5-10minutes and put it down. Hardcore gamers might see it as a fad, but not every one is addicted to gaming

    6. Re:what?! by jonaskoelker · · Score: 1

      While they have been unable to come up with anything compelling in terms of sequels for their major franchises.

      Everytime I look, I see good things being said about LoZ Twilight Princess and SM Galaxy.

      That's also my own experience: Z:TP sucked me in like a vacuum, playing it every spare moment, loving it all the way. The puzzles are just hard enough to push me without leaving me stomped for too long [nice graphics, well-composed music, same old story but with a nice twist; slightly less fun second time you play it, though].

      The graphics, sound, level and boss design for SM Galaxy: awesome [I love(!!) the daredevil run of the stony guy in the circular arena]. I've got some bad things to say about controls and camera, but I may be the exception rather than the rule.

      I bought and loved both, and I haven't played any of the previous games that much. Not compelling? It is subjective, but a lot of people hold a view different from yours.

      --Jonas K

    7. Re:what?! by melatonin · · Score: 2, Insightful

      The Wii has changed the definition of what makes a good game. Nintendo proved that there was a huge market waiting for games that are relatively easy to produce, fun to play, and very profitable (and unfortunately, a lot of business players have forgotten how to make and sell those).

      Metal Gear Solid 4 and Metroid Prime 3 are great. Those kinds of games aren't going anywhere. But myself, and a lot of other people, are glad that games based on fun gameplay concepts have a home again.

      I love Heavenly Sword, but it was written off largely because people consider it short. If the developer's hadn't wasted so much money (and consequently lost it) on making it a cutting edge blend of technology and art, there couldn't have been a hell of a lot more fun gameplay in it.

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    8. Re:what?! by melatonin · · Score: 1

      d'oh. could have been a lot more fun gameplay.

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    9. Re:what?! by Anonymous Coward · · Score: 0

      Pray and tell, what is the limit of gameplay hours would you consider a game "non-minigames"? To me, the games listed above are *NOT* mini games.

    10. Re:what?! by Anonymous Coward · · Score: 0

      To a lot of people complaining, those games you list *are* mini-games.

      Yeah, but those are probably the same kind of people that complain when a movie cost less than 50 million bucks for special effects alone, and who look for big budgets, big names etc. rather than good stories, compelling acting, and so on.

      It's certainly their right to prefer that, but that doesn't mean we should listen to them. Not that big-budget, big-name movies can't be good - far from it! -, but it's not a guarantee, and neither are smaller, "independent" movies necessarily bad or boring.

      The same goes for games. There's great shooters out there, for instance - but someone who automatically treats everything that doesn't match a very narrow stereotype of what games "should be like" with contempt is really only cutting into their own flesh.

    11. Re:what?! by Anonymous Coward · · Score: 0

      And you hit the nail on the head. It isn't hardcore gamers that created the initial buzz, it was the Joe Sixpack that doesn't have time to spend hundreds of hours trying to get to the next level or beat the game on superincrediblyhard setting. But even for me, a former avid gamer, I find that there are a few games that can force me to revert to that mentality and I suspect over the next few years the number of really good games will increase and more traditional gamers will make the switch. Plus it is nice to have a game console that your family, friends and children can play without having to be a gaming junkie.

    12. Re:what?! by nlawalker · · Score: 1

      (and unfortunately, a lot of business players have forgotten how to make and sell those).

      I was going to say that this isn't true at all, but I thought about it for a minute and realized that it is true, unless you're Nintendo. I feel like the third parties rely solely on cover appeal, but there's a reason. Games that aren't big-budget don't get big-budget advertising either - it's one of those business things where they shoot themselves in the foot trying to get the dollar figures to line up appropriately, even though it makes zero sense. In their eyes, it's too risky to create a larger budget for advertising when the game is low budget. They don't see games like we do, they see dollar-in, dollar-out.

    13. Re:what?! by Anonymous Coward · · Score: 0

      Mario Kart on the wii is actually a really fun game... much better than the game cube one.

    14. Re:what?! by Sockatume · · Score: 1

      I'd argue that the blockbuster games more often drive companies out of business than drive progress in the games industry. Certainly the publishers producing hundred-million-dollar FPSes and GTA clones which launch in the holiday season, compete with all the other hundred-million-dollar FPSes and GTA clones, and sell six copies so the publisher has to close the development studio aren't going to be doing the industry any good. While there's a long way to go, Nintendo has shown that small games from small studios are a viable alternative to the publisher-strangling blockbuster model. They've also reminded publishers as large as EA that there's a large non-gamer audience out there to court, an audience for which "press A for yes" is not a learned instinct. Just creating interfaces that audience can handle has led to great strides in game design.

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    15. Re:what?! by Clandestine_Blaze · · Score: 1

      Unfortunately, it seems like all that developers have been able to do with the PS3 is create a bunch of crappy first person shooters where the only point seems to be to fire guns in random directions and hope you hit something.

      I don't understand why you drag the PS3 into the discussion when the parent poster was only talking about the Wii. Also, the Wii has as many first-person shooters as the PS3, so again, I fail to see your point.

      I have a Wii and a PS3. Guess which one I play more? Yup, you guessed correctly. The PC. :-)

    16. Re:what?! by Anonymous Coward · · Score: 0

      It's a comparison of non-sensical stereotypes.

      Wii != minigames
      PS3 != FPSes

    17. Re:what?! by skam240 · · Score: 1

      I have a number of friends who own the system and while it was massively popular for a while no one touches their systems any more (meanwhile their PC's and 360's get plenty of use). I've heard of this happening for quite a few people outside my social circle as well.

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    18. Re:what?! by Clandestine_Blaze · · Score: 1

      Ah, that makes more sense. I should have seen it that way. My mistake!

    19. Re:what?! by TeknoDragon · · Score: 1

      Time Crisis 4 makes me wish for death... or for Castle Wolfenstein.

    20. Re:what?! by Anonymous Coward · · Score: 0

      You have a problem with the quality of the PS3's lineup? Let's check out Gamerankings.com

      Number of Wii games with at least 20 reviews that scored at least 80.0%: 20

      Number of PS3 games with at least 20 reviews that scored at least 80.0%: 58

      Considering there are more released Wii games than PS3 games and Wii games are held to lower review standards, that's pretty awful.

      Why don't you admit the truth instead of suggesting people buy "overpriced games" (in your words) for the Wii?

    21. Re:what?! by cephah · · Score: 1

      I bought a Wii when it got out. I haven't played on it in over half a year. It just collects dust next to my TV. Everyone I know that bought a Wii around the same time never touch theirs either so I'm betting you're about right.

    22. Re:what?! by Jorophose · · Score: 1

      Don't forget DeBlob!

      I love that game; a friend of mine works at Microplay (I think that's the name, the quebecer video company...) and played a demo copy with me. The whole running around panting things makes it very interesting; like Sunshine except in the reserve roles.

    23. Re:what?! by dukieduke · · Score: 1

      You use that word (mini-game), but I don't think you know what it means.(oblig.quote) Tell me about your great download service of full-games. I mean really, please prove in some way that RBW's Sock Puppet is not working mini-games. Short of "low-budget", which it clearly isn't, Molecule have already announced the sequel. Open up your wallets guys. Oops, I forgot that "shallow game" and "simple game" are subjective comments. As distasteful as it may seem to you, these games make more money and keep getting produced because more people play them than the latest "hardcore" shooter.

    24. Re:what?! by enderjsv · · Score: 1

      "The Wii has changed the definition of what makes a good game."

      Okay, but I think that's exactly why many core gamers are scared of it. You say it so passively with little regard, but when kid friendly games with cutesy characters, or mini-game driven games become the face of the industry, it makes core gamers like myself very defensive.

      And it's not even that we mind those games. Heck, I played the crap out Geometry Wars. I enjoy casual games sometimes and I don't even mind if a game is kiddie in nature. Psychonauts was one of my favorite games on the Xbox. But the problem isn't that these games exist, it's that, to the outside world, these games have become the face of the gaming community.

      I liken it to the film industry. We all have our guilty pleasure movies. Heck, I still watch "My Cousin Vinny" about twice a year, even though I know it's cheesy. There's nothing wrong with that. But when people think of the films industry, they don't think of "My Cousin Vinny", "Saw V" or anything like that. Even though movies like that routinely bring it large amounts of money, the films that are remembered for decades are the "Schindler's Lists" or the "Saving Private Ryans". These are the films that become the face of the industry. Guilty pleasure movies are just that; guilty pleasures.

      The video game industry has spent decades with the "kiddie" face. Even when amazing games like Half Life or FFVII were coming out, the perception amongst the non-gamers was that games were for kids, and could never hope to reach the level of sophistication that other genres had achieved. It felt like things were starting to change with the PS2. It found its way into most homes the same way the Wii did, by appealing to the casual gamers. But it also brought with it a plentiful amount of games likely to change the perception many people had of the gaming community. And I really felt that it was working.

      But the Wii seems content to let things slip back into the way they used to be. Core gamers don't want kiddie games or casual games to be the face of the industry anymore, but with the overwhelming success of the Wii, it seems inevitable that that will happen. That it why a lot of core gamers have a fair amount of animosity towards the wii. Maybe their just being paranoid. Maybe I'M just being paranoid. But if you enjoyed gaming as much as I did, you'd probably be paranoid too.

    25. Re:what?! by skam240 · · Score: 1

      "The Wii has changed the definition of what makes a good game."

      No, they just came out with something new, accessible to the masses, and flashy that looks really great. Unfortunately, most developers seem to have only been able to create games with almost zero depth (aside from shooters as stated above) that take real advantage of these features. In the end, these features have proven to be a great gimmick but have not improved gameplay in any substantial way aside from making light gun style shooters more prolific. Most people, in my experience (and this is for gamers and non gamers alike), get bored with the system pretty quick because there really aren't very many good titles. Here's someone else commenting on their experience supporting my claims: http://slashdot.org/comments.pl?sid=1009873&cid=25548855 .

      "Nintendo proved that there was a huge market waiting for games that are relatively easy to produce, fun to play, and very profitable (and unfortunately, a lot of business players have forgotten how to make and sell those)."

      Actually, they did no such thing. Their consoles sales are quite high but their games sales are actually fairly low for such a "popular" system. They are selling consoles to people who don't play games often enough to warrant buying several games. I.E. people who don't play games often enough to realize that the titles they bought the system for don't have any depth.

      Metal Gear Solid 4 and Metroid Prime 3 are great. Those kinds of games aren't going anywhere. But myself, and a lot of other people, are glad that games based on fun gameplay concepts have a home again.

      As for your comment on "fun gameplay concepts" having a home again, you're ridiculous. As if no one finds Metal Gear Solid 4 or Metroid 3 fun. Shoot, I don't even play either of those games because I don't enjoy them but I won't sit here and say that those who do enjoy them dislike "fun" or enjoy "unfun" games. Furthermore, all you have to do is ad up the sales numbers for these "unfun" games and compare them to most of those " fun" games to find that Nintendo makes allot more money off of the core gamers who enjoy those types of games then they do with most casual gamers.

      As for Heavenly Sword, I have no comments because I have not played the game.

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    26. Re:what?! by skam240 · · Score: 1

      I supposes I can see how one could put Mario Kart into the mini game category (although I would disagree), but Paper Mario? You've never played Paper Mario if you consider it a mini game based game. It's no more one then the modern Final Fantasy games.

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    27. Re:what?! by skam240 · · Score: 1

      Argh. Your post embodies my dislike of the system. It's not fun over lengthy periods of time. I suppose if all you ever do is play it 10 minutes at a stretch it's the perfect system for you but for those of us looking for a system with some depth, it offers very little.

      As for those of us looking for depth being "addicted to gaming", I think you're ridiculous. You might as well group us with people who enjoy reading for over 10 minutes. If you enjoy a quick, shallow experience with gaming, that's great and all but please refrain from insulting those who want a more fulfilling experience by referring to them as addicts.

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    28. Re:what?! by skam240 · · Score: 1

      I agree with you that these are really fun games with lots of depth. My only problem is that there aren't more of these. What sells the system is the mini-game game and that's because the casual gamer doesn't play their system often enough to realize that these games have no depth.

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    29. Re:what?! by skam240 · · Score: 1

      Better? The only thing positive the game offers is online play. Meanwhile, they ruined local battle mode by forcing people to play against AI rather then their friends and they removed the extra character from the car, limiting local multiplayer and the number of items one can carry. The game is otherwise identical to the original.

      I will admit that it is only marginally worse then the Gamecube version but one should hope for allot more from a sequel. Unfortunately, the system is so underpowered that it can't do anything that the Gamecube version didn't.

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    30. Re:what?! by melatonin · · Score: 1

      Wow, you really hate the Wii.

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    31. Re:what?! by skam240 · · Score: 1

      Hahaha. I came home from a poker game a fair bit tipsy and wrote that. A bit over the top but at least I was mostly coherent.

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  11. Re:Must be ramping down production by bonch · · Score: 1

    Why do you say that? They're still in demand and hard to find.

  12. Re:Holiday Wii shortages by Anonymous Coward · · Score: 2, Funny

    Hah, like a Linux user would know how without a man page.

  13. Re:Holiday Wii shortages by Ethanol-fueled · · Score: 1

    "man page" sounds much cooler than "help". Seems that while the "man" is already in bed with the woman, the other users are over by the Windows trying to scrawl in their Notepad

  14. Re:I am a wii owner so spare me condemnation.. but by AKAImBatman · · Score: 4, Insightful

    I've not checked many review sites so if I'm bringing up a biased, poor review site by all means, reject what I'm saying

    One comment I'd like to make is that Gamespot is useless. They have no journalistic integrity, and their reviews are awful to boot. Check IGN or MetaCritic instead.

    You go to the Wii section in any store and the shelves are stocked with what I deem "exploitware".

    I do not disagree with this statement. However, I would caution you to think carefully about the PS2 before you derive too much from it. How much PS2 software was AAA stuff? How much of it was excellent stuff that didn't get the attention it deserved? How much of it was pure, unbridled crap? (Even worse, do you know how much of the last category has been ported to the Wii to "cash in"?)

    The biggest issue with the Wii is that some of the best games fall into the category of "don't get enough attention". Gamers pay attention to Monkey Ball Wii when Mercury Meltdown Revolution is the superior title. Zach and Wiki bring back the point and click adventure genre, but no one can be bothered to buy it. Geometry Wars Galaxies is several dozen shmups in one, but hardcore gamers ignore it. Pinball Hall of Fame: Williams Collection is the most amazing pinball simulation EVER, but it goes directly to the bargain bin. Boom Blox... well... Boom Blox is just overpriced IMHO.

    And then there's WiiWare. Awesome, great, terrific, incredible games like Defend Your Castle, Toki Tori, Strong Bad, World of Goo, Wild West Guns (if you like light-gun games), Mega Man 9, Bomberman Blast, and LostWinds, yet most of the Wii owners I see don't even bother to hook up their Wii's Wifi.

    I don't know if this is a failure to market on Nintendo's part or what. Obviously Nintendo's stuff sells well enough, so one has to wonder what gives. In part, I have seen publishers take a defeatist attitude toward the Wii. (e.g. The only reason why anyone heard of Zach and Wiki was because IGN tried to jump-start a grass roots movement. Capcom spent diddly squat on advertising and promotion.) Which, unsurprisingly, becomes a self-fulfilling prophecy. Still, you'd think that publishers would want to nail their support for this machine while the iron is hot.

    I honestly don't think they "get" it. Until they do, a Wii owner has to be a discerning owner. Because that's the only way you're going to find the good games. And there are PLENTY. From Excite Truck to Wario Shake It, the games are there. They're just not getting much attention.

  15. Re:I am a wii owner so spare me condemnation.. but by aliquis · · Score: 1

    Sadly enough most people are probably not to bothered with that since they end up buying all the same games anyway. (Mario galaxy, Zelda, maybe smash bros as you mention, metroid, mario kart, whatever more.)

    Over here in Sweden the only games advertised for the DS is still Nintendogs and New super mario bros (and earlier mario kart). Sure there is a lot of games for the DS, sure there are better titles than those, sure there are newer titles than those, sure there are more interesting and fresh titles than those... Doesn't matter, it seems, because everyone seem to buy what they recognise / their friends have anyway.

    But if I was new to the DS I would be wondering if that was all it had and if there never came any new games and such. I can't understand why they show the same old crap. Where is castlevania, megaman, kirby, advanced wars, final fantasy, the new probotector and so on?

  16. Re:I am a wii owner so spare me condemnation.. but by PhrostyMcByte · · Score: 4, Informative

    Now, I find myself losing faith in the Wii. With all the Mario lineup accounted for and Smash Bros done, a "not completely awesome" Metroid. What do we have to look forward to?

    One thing I am looking forward to is the MotionPlus wiimote attachment. You know those lightsaber games we where promised? All the great game ideas that turned out lackluster because the wiimote's motion detection isn't that great? This will make all that possible. The MotionPlus gives 6 degrees of freedom, registering motion and rotation.

  17. Re:I am a wii owner so spare me condemnation.. but by moosesocks · · Score: 3, Insightful

    Remember how long it took the PS2 to build up a solid library of titles?

    Sure, there were dozens of titles at launch, but it took ages for it to build up its now-formidable library, while Microsoft rested on its laurels with Halo.

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
  18. I must be missing something here by Anonymous Coward · · Score: 0

    Why don't they just raise the price? If there's this huge demand for the thing, just raise the price until supply = demand?

    1. Re:I must be missing something here by Anonymous Coward · · Score: 0

      because in what we call the "real world", people get pissed off when they're forced to pay $500 for something which costs $150 to make.

    2. Re:I must be missing something here by Estanislao+Mart�nez · · Score: 1

      Why don't they just raise the price? If there's this huge demand for the thing, just raise the price until supply = demand?

      You're assuming that a scarce good that's in high demand can always be sold for a high price. The truth is that is only the case to the extent that potential buyers are unwilling or unable to purchase substitute goods, or even just forego buying the good in question. (See the concept of price elasticity of demand.)

      For a game console like the Wii, there are many substitute products (competitor game consoles, games for consoles that you already own, boardgames, toys, etc.); a potential buyer might choose to spend their money differently if the price of the Wii went up.

      Also, you have to remember that game consoles are usually sold as teaser products, often even at a loss, with the intention of making the profit in the games.

  19. Re:I am a wii owner so spare me condemnation.. but by nlawalker · · Score: 1

    The motion detection is the much smaller problem. One-to-one motion simply isn't possible because there's nothing to stop you from swinging when your sword hits your opponent's.

  20. Zoom by Anonymous Coward · · Score: 0

    Chanisms on /. That's a paddling.

  21. Re:I am a wii owner so spare me condemnation.. but by NothingMore · · Score: 3, Interesting

    And how do we know that the "motion plus" add on wont also be a POS? Since that same argument that except using the wiimote was used before the release of the wii "well it cant be done with a controller but it would be with the wiimote" when in reality the motion controls remain for the most part a novelty. very few games ACTUALLY take advantage of the wiimotes motion sensing capabilities currently and i dont think an add one is going to change that.

  22. Re:I am a wii owner so spare me condemnation.. but by ragethehotey · · Score: 1

    And then there's WiiWare. Awesome, great, terrific, incredible games like Defend Your Castle, Toki Tori, Strong Bad, World of Goo, Wild West Guns (if you like light-gun games), Mega Man 9, Bomberman Blast, and LostWinds, yet most of the Wii owners I see don't even bother to hook up their Wii's Wifi.

    I don't know if this is a failure to market on Nintendo's part or what. Obviously Nintendo's stuff sells well enough, so one has to wonder what gives.

    What is so hard to understand that the whole reason these downloadable small-market games are able to be profitable is because they DONT spend an amount greater than the budget for the game itself to advertise, which would be exactly the case if they advertised them in any major media outlet.

  23. Nearly One Per Second by Anonymous Coward · · Score: 0

    2.4 million a month is about 54.8 per minute. Nearly every second there is a complete new WII console produced. Like, we're talking over 9000 here.

  24. Re:I am a wii owner so spare me condemnation.. but by AKAImBatman · · Score: 1

    In the case of WiiWare, I was thinking about promoting the online capabilities of the console rather than the individual titles themselves. At least then users might hook up their consoles and Nintendo could realize better royalties across ALL WiiWare titles. Beyond that, I think that sites like WiiWare World already do an excellent job promoting the titles themselves.

  25. Re:I am a wii owner so spare me condemnation.. but by nlawalker · · Score: 1

    The Wii's problem is that it isn't getting any "epic" games on a regular schedule, which are what are getting all the hype and praise right now.

    Gears of War 2
    LBP
    Rock Band and GHWT
    Fallout 3
    Dead Space

    These are the games that get magazine covers, breathless previews, dedicated forums, etc. They have big budgets, huge graphics, and online features out the wazoo. They pop up every couple of months on the 360 and PS3, and there are a ton right now because the holiday season is approaching. How many Wii games get this treatment? To my eyes, the answer is 0.

    I like to think I've got a pretty good perspective on this. I have a Wii that's been sitting unplugged now for months, and a 360 that I haven't played in a month or so. I like games, but lately I've been too busy or lazy to play them. I still keep up with game news though, so I do graze those magazine covers, Metacritic reviews, and I see the forums that spring up dedicated to a single game.

    So if all that is the case, why does the Wii do so well? That "hype and praise" I mentioned in the first paragraph doesn't mean *shit* to a lot of people buying Wii games. Someone that sees Wii Music or Wii Fit on TV once, thinks "oh a new disk for my game box!", has the cash and picks it up for the *experience*, even if that experience only gets revived from the closet floor once every two months when friends are over (they didn't really think about that when they got it - these aren't the cash-starved teenagers and college kids that seem to dictate the market and the web climate for the "serious" games).

    The Wii is a toy. I don't mean that in a bad or degrading way, but it's the best way to compare it to the other consoles. It's a toy with different marketing and audience goals than the consoles. It's a toy that's sold like gangbusters and really shows no signs of slowing. We've hit the Internet age and computers still intimidate the hell out of a huge amount of people - the friendly white box plugs straight into your TV, and you don't need to buy anything else, read instructions, or figure out what the 15 buttons and analog sticks do to start waving the magic wand around and having fun.

    If you're a "hardcore" gamer, the "Wii problem" is simple. Unlike the 360 and the PS3, you need to look at the Wii games that are available and what's on the horizon - look past the magazine covers, read some reviews. See a few things that are interesting and willing to spend the money? Get one. Otherwise don't. People need to get it through their heads - Nintendo doesn't care about you. They care about selling systems and games, and they are doing a pretty damn good job despite the "teeming masses" of people online complaining to them - those masses in actuality are a minority, and not even a vocal one at that, because most people can't hear them.

  26. Re:Must be ramping down production by Anonymous Coward · · Score: 0

    Hey fuck you.. every time I get enough money to buy a wii it's fucking sold out you assholes!!! Who's wii do I have to suck to get a Wii??

  27. Re:I am a wii owner so spare me condemnation.. but by macshit · · Score: 1

    Obviously Nintendo's stuff sells well enough, so one has to wonder what gives. In part, I have seen publishers take a defeatist attitude toward the Wii.

    I think part of the problem is that many game makers bought big-time into the idea that the ps3 would inherit the ps2's title. When the wii ended up eating the ps3's lunch, it was kind of hard for many of them to adjust.

    Even where they do end up releasing games for the wii, the games often seem rushed and to lack the full attention of the company. I get the impression that some companies view their wii games almost as a kind of stopgap until the ps3 "catches up" and they can get back to their original plan...

    --
    We live, as we dream -- alone....
  28. Re:Holiday Wii shortages by Anonymous Coward · · Score: 0

    >man lesbian
    No manual entry for lesbian :( guess I'm shit out of luck... if only I was girl

  29. Re:Holiday Wii shortages by Anonymous Coward · · Score: 0

    Hey, forget the man pages. If I'm going to fuck multiple hermaphrodites and lesbians simultaneously with my big Linux-user dick, I'm gonna need an engineer to work out the logistics and placements!

    This ain't no simple tab a->slot b thing we're talking about, man!

  30. Re:I am a wii owner so spare me condemnation.. but by jalet · · Score: 1

    > a "not completely awesome" Metroid

    Are you joking ?

    --
    Votez ecolo : Chiez dans l'urne !
  31. Re:I am a wii owner so spare me condemnation.. but by FornaxChemica · · Score: 1

    The press average on Meta Critic for the two games you mentioned isn't exactly outstanding:

    • Excite Truck: 72%
    • Wario Land Shake It: 78%

    If these are hopes for the Wii players, the hopes are thin.

    2 years in and according to Gamespot only 8 games have made a score over 8.5 - 12 if you count 8.5

    About the same on Meta Critic according to their All-Time High Scores:

    • games > 85% : 10
    • games >= 85% : 13

    And for the record:

    • games >= 90% : 7

    The trend is quite similar on GameStats too (which is to IGN what Meta Critic and Game Ranking are to GameSpot -- no one is independent).

    I very much agree with the original poster, there is a serious problem with the Wii, but it's not just with the hardware, it's with Nintendo and it started before the Wii. However, when you could -- rightfully or not -- put the blame for the sometimes mediocre software quality on a variety of reasons graviting around the below-average GameCube sales (unsupportive 3rd party, hasty development time, tiresome reliance on tried and true franchises), you can't do the same with the Wii. The Wii is a hugely successful console with a bunch of uninteresting games and the regular quality titles from Nintendo, Capcom, maybe a few others.

    Even if those two usely live up to modern gaming standards, a majority of their games for the Wii lack surprise and excitement. What are exactly those top games on Meta Critic / Game Stats ? It's quite simple, really:

    • Mario
    • Zelda
    • Nintendo characters galore (SSBB)
    • PS2 port (Okami)
    • Metroid
    • GameCube port (RE4)
    • Mega Man, Paper Mario, Mario Kart, Mario everything...

    GameCube ports, which is becoming a well-loved trend among publishers, has to be one of the most obnoxious, shameful idea to ever hit game consoles; for Gumpei's sake, the console is compatible with GC games! The so-called original games are all these pretty lousy Wii Something titles that appeal an awful lot to the heretical casual gamer. Between that and the remakes, the ports and the franchises ad nauseum, what's left?

  32. Re:I am a wii owner so spare me condemnation.. but by psst · · Score: 1

    Add Wii Pro Evolution Soccer to this list. Best soccer game ever.

  33. Re:Holiday Wii shortages by jonaskoelker · · Score: 1

    Small Vito Corleone face appears on the screen, with a speech balloon:

    I'm de man around these parts. It looks like you're trying to reconfigure the Barzinis. I'mna make you an offer you can't refuse:

    • Provide weapons
    • Give information on wereabouts
    • Lend horses
    • Check for spelling errors

    If you neednything, just come tode man.

  34. On again, off again by Vandil+X · · Score: 1

    I own a Wii, and pretty much it just sits there unused unless a good game comes out that I'm interested in. For me that was Super Mario Galaxy and Mario Kart.

    Most of the rest of the titles I see in stores are gimmick/exploitware games that aren't even worth $10, let alone $49.

    Much of the WiiWare games seem like mediocre crap that look like ports of flash games -- I've only picked up Mega Man 9 from the crop for its retro appeal (though I think they went a little too heavy on the difficulty.. the older games were not this difficult).

    The Virtual Console started off strong with big name releases and now it seems like we get weak releases more often than good ones.

    In fact, i'll likely not even power on my Wii again unless Mega Man 3 comes out on the VC.

    --
    Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
    1. Re:On again, off again by sleeponthemic · · Score: 1

      I hear that. I went through a period of hiring out as many games as I could but got sick of being disappointed so the Wii now takes care of stopping dust from landing on a Wii-shaped area of my television unit. SMG was great, though.

      --
      I record my sleeptalking
    2. Re:On again, off again by KDR_11k · · Score: 1

      WiiWare has plenty of good titles but it doesn't get much coverage. Tetris Party, Orbient, Toki Tori, Bomberman and World of Goo got good reviews as well (I'd ignore Lost Winds, it's too short and the difficulty ramps up so slowly that the puzzles still don't require thinking by the end of the game). Wiiware World has a lot of Wiiware reviews, should help you getting the good ones. There's a lot of new WW games announced so it looks like there will be many releases in the future.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:On again, off again by trdrstv · · Score: 1

      I own a Wii, and pretty much it just sits there unused unless a good game comes out that I'm interested in.

      Couldn't that be said of any system?

  35. Re:I am a wii owner so spare me condemnation.. but by Anonymous Coward · · Score: 0

    We've been having a blast with the Lego series and I've been addicted to World of Goo (wiiware).

  36. It's Christmas by EdibleEchidna · · Score: 2, Informative

    Stop pussyfooting around with the phrase "holiday season". If you mean Christmas, say Christmas!

    1. Re:It's Christmas by Daetrin · · Score: 3, Interesting

      I don't mean christmas, i mean Atheist Kids Get Presents Day, but i don't want to offend all the overly sensitive christians, so i say "holidays" instead.

      --
      This Space Intentionally Left Blank
    2. Re:It's Christmas by poot_rootbeer · · Score: 1

      Stop pussyfooting around with the phrase "holiday season". If you mean Christmas, say Christmas!

      Your persecution complex is showing.

      Kwanzaa is a made-up thing, and Hanukkah is a more minor Jewish holiday than most gentiles recognize, but gifts are purchased and given by people in celebration of both of those holidays, and then some.

      'Christmas season' is the misnomer, not 'holiday season'.

    3. Re:It's Christmas by Coraon · · Score: 1

      Sorry for me its Yule, get out of your judo-christian enclave and see the world, everyone has a holiday in that season a thus it should be a holiday season.

      --
      -Ours is the wisdom of Solomon, the magic of Merlyn, the fall of Icaris.
    4. Re:It's Christmas by sirmonkey · · Score: 1

      don't forget thanksgiving!!!! mmmmm PETA *drools* (people eating tasty animals)

      --
      bored? try this http://jadmadi.net/blog/2005/01/27/linux-wine-how-to-running-windows-viruses-with-wine/
  37. this basically describes by nimbius · · Score: 2, Insightful

    the reason i never bought a wii. i couldnt find them in my area for 7 months, and if i could they were at the low low price of $600. by the time i could, every store had jacked up the price and required pre-registration again.

    i dont want to be treated like cattle for something like this. in my opinion nintendo's first venture at this bordered on blackmarket extortion.

    --
    Good people go to bed earlier.
    1. Re:this basically describes by MrAngryForNoReason · · Score: 1

      in my opinion nintendo's first venture at this bordered on blackmarket extortion.

      You are describing the questionable sales tactics of stores in your area. This has nothing to do with Nintendo. They set a recommended retail price for the console. If a store decides to charge 5 times that price then that is up to them.

      I still find it hard to believe all the stories of people trying for months to buy a wii. If you can't find one in a shop near you why not just buy online? A lot of online stores have had them in stock consistently throughout the year at the RRP.

      Certainly in the UK you can walk into somewhere like HMV or Virgin and buy one no problem, for the £179.00 RRP and get a free new release game with it.

    2. Re:this basically describes by rkanodia · · Score: 1

      You realize that Nintendo didn't see a dime of those price increases, right?

  38. Re:I am a wii owner so spare me condemnation.. but by WillAdams · · Score: 1

    Given the tracking problems which Dragon Quest Swords: The Masked Queen and the Tower of Mirrors have, improving the accuracy of tracking would be a welcome improvement --- which isn't to say that I haven't enjoyed DQS a lot, but it would be more enjoyable if it wouldn't occasionally inexplicably register a thrust and break the hit chain, or if it would more accurately track diagonal slashes.

    I'm sure that the developers invested a great deal of effort to get it to the point where it is --- making that easier for them (and the gamer) will help the game experience a lot.

    William

    --
    Sphinx of black quartz, judge my vow.
  39. Re:I am a wii owner so spare me condemnation.. but by tibman · · Score: 1

    mmm, not being trying to be nit-picky but without the motion sensing you only have like.. 4 buttons? Pretty sure every game uses motion sensing.

    --
    http://soylentnews.org/~tibman
  40. To compete with used by tepples · · Score: 1

    GameCube ports, which is becoming a well-loved trend among publishers, has to be one of the most obnoxious, shameful idea to ever hit game consoles; for Gumpei's sake, the console is compatible with GC games!

    The old GameCube games are out of print. If publishers are going to spend money on putting games back into print in order to compete with used, they might as well add accelerometer support while they're at it.

    1. Re:To compete with used by MobileTatsu-NJG · · Score: 1

      The old GameCube games are out of print. If publishers are going to spend money on putting games back into print in order to compete with used, they might as well add accelerometer support while they're at it.

      There's a significant difference between duping the game image and going in with programmers and supporting new hardware.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  41. Will we ever see a price decrease? by damn_registrars · · Score: 1

    So this is the third year of the Wii being available, but it is still at the same (retail) price as when it was originally released. Granted, sales are still outpacing supplies so we can assume that demand has at least remained roughly static over these three years.

    However, we all know that hardware prices tend to fall over time. Unless I am mistaken, the Wii of this year is identical to the Wii of 2006 in terms of hardware. So why hasn't the console price fallen? Will we see it fall before Nintendo releases their next system (whenever that will be)?

    An earlier post said that console life cycles average about 5 years. If we are therefore over half-way into this cycle, wouldn't we expect to have seen a price drop by now?

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:Will we ever see a price decrease? by Anonymous Coward · · Score: 0

      You answered your own question. They don't lower the price because sales are outpacing supplies. They would be giving money away by lowering the price at this point.

    2. Re:Will we ever see a price decrease? by secretcurse · · Score: 1

      Have you ever even heard of the concept of supply and demand? Why the hell would Nintendo lower the price when a Wii won't sit on the shelf for more than a few days in any retail store? This whole discussion is about the fact that Nintendo won't be able to make enough of the systems for Christmas this year, so they're all going to sell out.

      --
      I'm using all of my mod points to mod ancient memes down. Please join me.
    3. Re:Will we ever see a price decrease? by MobileTatsu-NJG · · Score: 1

      So this is the third year of the Wii being available, but it is still at the same (retail) price as when it was originally released. Granted, sales are still outpacing supplies so we can assume that demand has at least remained roughly static over these three years.

      However, we all know that hardware prices tend to fall over time. Unless I am mistaken, the Wii of this year is identical to the Wii of 2006 in terms of hardware. So why hasn't the console price fallen? Will we see it fall before Nintendo releases their next system (whenever that will be)?

      An earlier post said that console life cycles average about 5 years. If we are therefore over half-way into this cycle, wouldn't we expect to have seen a price drop by now?

      I bolded the part where you answered your own question.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    4. Re:Will we ever see a price decrease? by Anonymous Coward · · Score: 0

      Have you ever even heard of the concept of supply and demand?

      No, because damn_registrars is a pinko commie who thinks it's unfair if Nintendo makes a *gasp* profit on hardware.

    5. Re:Will we ever see a price decrease? by ChrisH619 · · Score: 1

      Unlikely, I reckon that Nintendo are punting the Wii on the same price scale as the Gamecube.

      "What will our over-time average price be?"

      Gets the consoles in houses & spreads the 'word'

      None of this, "Buy your console now & we will lower the price in 1 year, (once we've covered our R&D costs of course)"

      They make money & everyone gets an affordable Console. Okay IMHO it's not a powerful beast & aimed at the solo gamer, but hell it's fun with a few people round, even non-gamers. And that's what it's main aim was, and the succeed well at it.

  42. Re:I am a wii owner so spare me condemnation.. but by sleeponthemic · · Score: 1

    You're absolutely right. Those times when I've checked out the shelves?

    I'm invariably standing next to a family who are buying games on cover alone.

    They are the ones in the majority. Not the discerning distinguished gentleman such as myself.

    --
    I record my sleeptalking
  43. Re:I am a wii owner so spare me condemnation.. but by sleeponthemic · · Score: 1

    Sorry that I don't have enough time to fully reply to your post but I would just like to point out how disappointed I was with the Wii's virtual console. Years and years ago I was able to emulate donkey kong country with some very effective graphic smoothing, yet when I play it on virtual console, there is absolutely no care taken to produce anything like that.

    I respect the romance of unaltered games but I don't buy that people who want unfiltered snes graphics on their large televisions.

    --
    I record my sleeptalking
  44. Re:I am a wii owner so spare me condemnation.. but by sleeponthemic · · Score: 1

    Now, I find myself losing faith in the Wii. With all the Mario lineup accounted for and Smash Bros done, a "not completely awesome" Metroid. What do we have to look forward to?

    One thing I am looking forward to is the MotionPlus wiimote attachment. You know those lightsaber games we where promised? All the great game ideas that turned out lackluster because the wiimote's motion detection isn't that great? This will make all that possible. The MotionPlus gives 6 degrees of freedom, registering motion and rotation.

    Quite honestly that sounds like another avenue for ultra exploitware. As novel as the Wii's mechanics are, it is exactly the novelty that is driving the wave of poor games to actually "do okay".

    --
    I record my sleeptalking
  45. Re:I am a wii owner so spare me condemnation.. but by sleeponthemic · · Score: 1

    > a "not completely awesome" Metroid

    Are you joking ?

    I'm not, but in that particular case I'm only going off a review as it is one of the games I have not played. If I'm wrong, no stress.

    --
    I record my sleeptalking
  46. Re:I am a wii owner so spare me condemnation.. but by jalet · · Score: 1

    I think it's really excellent. It especially makes great use of the power of the wiimote and nunchuck, which is (was ?) rare. I had stopped playing for twenty years until I found this game, then I couldn't stop until I had finished it...

    --
    Votez ecolo : Chiez dans l'urne !
  47. Re:I am a wii owner so spare me condemnation.. but by sleeponthemic · · Score: 1

    To be perfectly honest - I don't. I've never watched a console from inception quite like I have the Wii (and I could be considered particularly ignorant in that realm, too).

    That being said, I think the fact that the majority of people who are buying Wii's are not atypical discerning gamers has contributed to very difference response from gaming houses. Most of the good games are going to the xbox/ps3 with Wii an afterthought.

    The strange thing is, I'm hardly a gamer but I read a review or two before I buy. If I am underwhelmed by the Wii I can't imagine what the truly committed to gaming think.

    --
    I record my sleeptalking
  48. Re:I am a wii owner so spare me condemnation.. but by sleeponthemic · · Score: 1

    I think it's really excellent. It especially makes great use of the power of the wiimote and nunchuck, which is (was ?) rare. I had stopped playing for twenty years until I found this game, then I couldn't stop until I had finished it...

    Oh.. ahah.

    You see the reviews I read and the comment of "not completely awesome" largely refer to the fact that the gamecube versions were the case. With people being a little disappointed with the lack of evolution of the game onto the next generation.

    --
    I record my sleeptalking
  49. Re:I am a wii owner so spare me condemnation.. but by Anonymous Coward · · Score: 0

    I seem to remember a number of good games by a year after the PS2 came out, many of which were out even by the time the XBox came out.

  50. Wii Fit by Quila · · Score: 1

    Graphics don't really matter for it. You have grandmas using it in nursing homes and I caught my four year-old doing yoga on it. It's just awesome.

    I know it's not really a "game," more exercise guide plus a bunch of mini-games, but it goes to an odd selling point of the Wii. The other consoles break out of the console mold by being DVD players and media streamers, Wii does it with strange non-traditional games and activities that are oddly catching on. Still, I'll be getting GTA 5 for the PS3, not the Wii.

  51. Re:I am a wii owner so spare me condemnation.. but by poot_rootbeer · · Score: 1

    not being trying to be nit-picky but without the motion sensing you only have like.. 4 buttons? Pretty sure every game uses motion sensing.

    Ignoring motion-sensing, the core Wii remote has seven buttons (one of which is reserved for the Home menu by interface guidelines) and a 4-way D-pad.

    Attaching the Nunchuk adds a digital thumbstick and two more buttons. That's just one button short of the dense and unweildy N64 controller.

    Not that 'number of buttons' has any correlation with playability, anyway.

  52. Re:I am a wii owner so spare me condemnation.. but by KDR_11k · · Score: 1

    Warioland Shake got some bad reviews for being "only 4-5 hours long" which is blatant bullshit according to other reviewers, that's what it takes to go straight to the credits (which most reviewers do due to their limited schedule) but there's about 3x as much content that's optional like secret worlds that are larger than the regular ones even. Even worse, I've seen reviewers downrate a game for being 2d because "we love it but the average gamer demands 3d", an infamous case being Game Informer on Paper Mario.

    One suspected reason for shitty third party games is that the third parties think "we can't beat Nintendo on their own console" or "Wii is for casual gamers and casual gamers are just like hardcore gamers except with no ability to cope with difficulty or discern quality games" and just send their worst teams to work on it for what's thought to be easy money. The whole thing predictably fails, the execs tell the shareholders "See? We can't beat Nintendo!" and continue working on their horribly expensive AAA games that then sell less than Nintendo's cheaply made games that were simply designed with a proper understanding of the customer.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  53. Re:I am a wii owner so spare me condemnation.. but by Chrisje · · Score: 1

    Well, beauty is in the eye of the beholder.

    I own Super Smash Bros Brawl, and I got really disappointed with the game in spite of all the very enthusiastic reviews. It's just... well... childish. I guess it would be better if I had gamer buddies aplenty and half a pound of Mary Jane at home all the time. Then I own No More Heroes. Which looks butt-fucking ugly and held my attention for a while, but was widely advertised as THE hardcore game to own. While a fun game, I really have issues with how bad it looks.

    Now I also own The Godfather: Blackhand Edition which got horrible reviews. It was an ugly PS2 port, it had pop-in and whatnot, and it was just not valued above a score of 6.8-7.8 in reviews because of these factors. The Godfather however, is the game I played most on the Wii, because it simply kicks ass. Nothing like walking into a gang of mobsters, beating the shit out of them with a baseball bat, executing a couple of them with funky moves, and finally shoving the last one into an oven.

    Having said that, I finished Super Mario Galaxy and thought it was one of the finest games I've played to date, and I'm not even a fan of the Mario franchise at all. I'm a WWII shooter person, for crying out loud. Finally we have Excite Trucks. It got slaughtered as a totally mediocre game on Gamespot, but got an 8.0 rating on IGN. Having said that, IGN still claimed the head-to-head multi-player mode was tacked on and unconvincing. Funnily enough I've played that game until my fingers bled, and I've had it at the office where I played head-to-head with the IT folks in the labs building until their fingers bled too. It's simply a great game, and I think even IGN's review doesn't give it the credit it deserves.

    The moral of this story is this: Reviews say only so much about the way I will actually enjoy a game or not.

    At the end of the day, I really want to play Grand Theft Auto IV, but I'll do that on my PC when it comes out. In the mean time I'll still have Day of Defeat, Max Payne 2 and GTA: San Andreas on that platform.

    In the mean time my Wii has offered me a very, very good bang for my buck (Literally, if you consider Resident Evil 4) so far, and I continue to enjoy the console. Even the news-reader in the Wii menu which allows you to read stories by spinning the globe and clicking on stacks of stories per region is great.

    No gaming system will ever be everything to everyone, but calling games that don't get ranked 8.5 or above by some critic "Exploitware" per default is just plain silly.

  54. Re:I am a wii owner so spare me condemnation.. but by KDR_11k · · Score: 1

    I actually disable the smoothing on the emulators on my PC, it looks nice at first but after a while you realize it distorts the look of the game.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  55. Re:I am a wii owner so spare me condemnation.. but by KDR_11k · · Score: 1

    That can be handled by the game mechanics as long as the hardware doesn't interfere.

    Sandlot is working on a Wii sword combat game and they did some pretty good 1:1 sword controls in Chou Soujuu Mecha MG for the DS.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  56. Re:I am a wii owner so spare me condemnation.. but by tbannist · · Score: 1

    The Wii problem is much, much simpler:

    It's not a console for gamers, and thus games for gamers don't come out on it.

    Even the low budget PS2 RPG market won't port their games to the Wii, presumably because they don't think they'll sell well to the "non-gamer" people who bought the Wii. The worst thing is, they're probably right.

    --
    Fanatically anti-fanatical
  57. Re:I am a wii owner so spare me condemnation.. but by Anonymous Coward · · Score: 0

    To me, there is a serious problem with the Wii.

    Then you're wrong.

    To understand just how wrong you are, understand that the Wii is selling better than perhaps any other console in history. If you were to decide how to make and market and sell Wii, you admit you would be doing it differently, and therefore would be doing it wrong. Before you continue to inject your personal opinions into it, remember that they're wrong.

    There is a very vocal gaming community- they have websites and television shows, and they purport to represent the large amount of money spent on video games and on video game systems.

    The Wii demonstrated that this was wrong; that they don't infact represent that large amount of money at all. The people buying the Wii and playing it are far more like me than they are like you- they are casual gamers who aren't interested in an Xbox or a PS3.

    I simply don't play enough games to justify such a huge investment, but I *do* enjoy games- I enjoy Megaman 9, Mercury Meltdown, Cooking Mama and Excitetruck currently. I like games, but I don't want to drop a thousand dollars on something I'll play once or twice a week; My laptop is a 400$ thinkpad- I cannot possibly justify spending more on a game system than I would on my laptop.

    Yes, it's obvious, I don't buy as many games as a serious gamer, but it turns out there are *far more of me* who simply wouldn't have bought *any* new console or *any* new games if the Wii didn't come out. I'm just not that interested.

    It's a good thing Nintendo discovered there *were* people like me, and I'm pleased to discover that there are enough like me to be profitable for Nintendo because it means that I can continue to play videogames- something I've enjoyed doing since I was much younger.

  58. Odd... by brkello · · Score: 1

    It is amazing that the Wii is still this popular. All the people I know who have one, it is just sitting there collecting dust. The people I know are fairly cheap, so they got theirs used off of sites like craigslist. Obviously, my anecdotal evidence doesn't jive with reality though if they are still selling this fast. At one point I thought they were selling so fast because people who just buy a bunch of them and sell them for a profit. And that may be true to a certain extent, but it can't be the reason that it is still selling too well today. The only real drawback I see for it right now is that while it is winning the war in sales, it has just as bad third party games as the Gamecube had...maybe worse. I keep thinking I will see the sales drop off, but they keep coming. I'll enjoy tracking this since it seems to be defying logic.

    --
    Support a great indie game: http://www.abaddon360.com
  59. Re:Holiday Wii shortages by MobileTatsu-NJG · · Score: 1

    Linux users have the big dicks, voluminous brains, razor wits, and they get to fuck all of the female instances of all of the above.

    So they claim unverifiably on the internet.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  60. Re:I am a wii owner so spare me condemnation.. but by trdrstv · · Score: 1

    One thing I am looking forward to is the MotionPlus wiimote attachment.

    So far I've been loving every iteration of Tiger Woods on the Wii (despite some glaring faults). If all I get for Tiger 10 is a repackaged Tiger 09 with good Wiimotion Plus and WiiSpeak support, I'd gladdly buy it.

  61. $Wii > $PS*3* by zooblethorpe · · Score: 1

    The Wii is slightly cheaper...

    You're currently modded "Funny", so maybe I'm just being dense, but methinks you're confused about what's being compared here. Sure, the Wii is cheaper than the PS3 -- priced now at Toys R Us online at $367.95 vs. $399.99 (ignoring for now that the Wii is bundled with an extra controller and a game, whereas the PS3 just comes with a single controller and no game) -- but the GP poster's comment compares the Wii with the PS2 -- which is $367.95 vs. $129.99 -- making the Wii over twice as spendy as the PS2. So the Wii beating out the PS2's total sales record will be all the more impressive. :)

    Cheers,

    --
    "What in the name of Fats Waller is that?"
    "A four-foot prune."
  62. Re:Must be ramping down production by Anonymous Coward · · Score: 0

    Mine.

  63. Re:I am a wii owner so spare me condemnation.. but by scot4875 · · Score: 2, Interesting

    I can't speak for all of us, but the Wii was the only system I was excited for in this generation.

    360 and PS3: more of the same. I've played all those games to death. There was a chance for something new with the Wii, and while it hasn't been completely realized yet, there are still possibilities.

    Generic FPS Sequel 4 (now with XBox Live micropayments and in-game ads!) is neither new, nor exciting.

    --Jeremy

    --
    Jesus was a liberal
  64. Re:I am a wii owner so spare me condemnation.. but by trdrstv · · Score: 1

    These are the games that get magazine covers, breathless previews, dedicated forums, etc. They have big budgets, huge graphics, and online features out the wazoo. They pop up every couple of months on the 360 and PS3, and there are a ton right now because the holiday season is approaching. How many Wii games get this treatment? To my eyes, the answer is 0.

    How many of them get mentioned in the Wall Street Journal? New York Times? Hell, Wii Fit was on Oprah... The Wii get's plenty of press, but it (like they system itself) is different.

  65. Let's use Metacritic by teko_teko · · Score: 2, Informative

    Ok, let's use Metacritic...

    Wii
    First available: November 19, 2006
    Scores 80 and above: 36 games
    Scores 85 and above: 13 games
    Source: http://www.metacritic.com/games/wii/scores/

    Xbox 360
    First available: November 22, 2005
    Scores 80 and above: 122 games
    Scores 85 and above: 47 games
    Source: http://www.metacritic.com/games/xbox360/scores/

    PS3
    First available: November 11, 2006
    Scores 80 and above: 79 games
    Scores 85 and above: 34 games
    Source: http://www.metacritic.com/games/ps3/scores/

    PS2
    First available: October-November, 2000
    Scores 80 and above: 319 games
    Scores 85 and above: 149 games
    Source: http://www.metacritic.com/games/ps2/scores/

    Nintendo DS
    First available: November, 2004
    Scores 80 and above: 64 games
    Scores 85 and above: 25 games
    Source: http://www.metacritic.com/games/ds/scores/

    "Good" Game per Month (GGPM) Ratio
    Since most consoles were released in November, lets round up their ages by year. And assuming the score of 80 qualifies as a "good" game:
    - Wii: 36/24 = 1.5 GGPM
    - 360: 122/36 = 3.39 GGPM
    - PS3: 79/24 = 3.29 GGPM
    - PS2: 319/96 = 3.32 GGPM (*)
    - NDS: 64/48 = 1.33 GGPM

    *) The PS2 probably doesn't have many new games anymore in the past few years.

    It seems the NDS and Wii are filled with a lot more family and kids-friendly games, and these games tend to not favor the critics, and possibly most hardcore gamers.

    1. Re:Let's use Metacritic by sleeponthemic · · Score: 1

      Someone mod this post up, it is exactly what I'm talking about.

      --
      I record my sleeptalking
  66. Still searching by rimugu · · Score: 1

    I bought the family Wii the only time I have actually found one.
    My nephews want one and I hope I get to see one before Christmas.

    On the other hand. My kinds hit the Wii remote and the IR cover is smashed and now it is nearly impossible to use. Does anyone knows where to find disassemble plans for the remote and where to buy the IR cover?

    Thank you

  67. Re:I am a wii owner so spare me condemnation.. but by jandrese · · Score: 1

    I have to echo the statement about the Williams Pinball game. My wife picked it up and I thought it was going to be another halfassed pinball simulator like pretty much every pinball game on every console ever. Instead, it's addicting and fun, and the physics model actually works surprisingly well. They even have good boards on it (except for Jive Time, that table is evil).

    --

    I read the internet for the articles.
  68. HDTV adoption by AlpineR · · Score: 1

    HDTV prices continue to fall, analog transmissions are turning off, and most new programming is being filmed in 16:9. Who would buy a standard definition TV anymore? Soon, HDTV won't be considered a luxury but just the new way of doing things. Much like CDs replaced cassette tapes and DVD replaced VCRs. So even if the purchase of luxury enormous home theaters drops off, the adoption rate of HDTV will approach at least the rate of replacement of old sets.

  69. Re:$Wii $PS*3* by Anonymous Coward · · Score: 0

    ------>HHGTTG
    Whooosh.

  70. Re:$Wii $PS*3* by zooblethorpe · · Score: 1

    Ah. Naturally. That explains why I heard Stephen Fry's voice in my head as I read that...(*facepalm*)

    Cheers,

    --
    "What in the name of Fats Waller is that?"
    "A four-foot prune."
  71. Re:$Wii $PS*3* by LrdDimwit · · Score: 1

    You're being dense. Poster was talking about current price of the Wii, versus the then-current price of the PS2 at the same point in its lifetime. Not the "as of 10/28/08" price.

  72. Re:I am a wii owner so spare me condemnation.. but by enderjsv · · Score: 1

    Well Scot, glad you didn't speak for all of us. Exactly what games are you playing on the Wii that are so amazingly original? Aside from the control scheme, I can't think of many games on the wii that haven't been done in one form or another. Certainly the most popular games (Super Mario Galaxy, Mario Kart, Smash Bros., Guitar Hero, Metroid) seem to owe a great deal to their previous counterparts. I'm not sure it's fair to say that the 360 and the PS3 are clone factories when in fact many original titles and ideas have come out or are coming out for them. Besides, progress is very rarely a huge step forward. It usually takes baby steps. And the games that you consider to be generic sequels may have actually taken steps in new directions that most people wouldn't recognize if all they gave was a cursory glance at them.

    Look, I don't mind the Wii's success. What I do mind is that people have this misconception that the Wii is making huge strides forward for the gaming industry, while the PS3 and the XBOX 360 are content to churn out the same products they've been releasing for years. I find that to be a little insulting. Aside from the Wii mote, I can't name a single thing the Wii has done that the other consoles haven't. And in several areas, the Wii is severely lacking in areas where the other two systems have made huge strides, like online capability and processing potential.

    Yes, the Wii is successful, but give it only the credit it's due. It's successful because it targeted an audience that was being largely ignored by the two other console companies. It targeted the casual gamers, and it was largely successful. Nintendo should be proud to have made such a move. But pretending that the Wii is actually succeeding because it is somehow more special or original than the other two consoles is just plain false. The Wii is an exercise in successful marketing, not a beacon of gaming's true potential.

  73. Wii is an overclocked GameCube with Bluetooth by tepples · · Score: 1

    There's a significant difference between duping the game image and going in with programmers and supporting new hardware.

    It's not as if they were trying to do something like Capcom's port of Resident Evil 4 (for GameCube) to PS2 or Nintendo's port of Doubutsu no Mori (for N64) to GameCube for a western release as Animal Crossing. Wii is just an overclocked GameCube with more RAM, a Bluetooth receiver, and an internal flash memory chip. As I understand it, porting a GameCube game to Wii involves starting from the existing code base, making sure progressive scan and 16:9 work, rewriting the input code to tack on some waggling and/or pointing with a Wii Remote, and moving the saved game from the GameCube memory card to the Wii flash file system.

    1. Re:Wii is an overclocked GameCube with Bluetooth by MobileTatsu-NJG · · Score: 1

      I get what you're saying, but that's all still significantly more work than just sending them on an image to make dupes of. It's the difference between days/weeks/months of programming and "here's a zip file with the image, a PSD of the game cover, and a check".

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Wii is an overclocked GameCube with Bluetooth by tepples · · Score: 1

      It's the difference between days/weeks/months of programming and "here's a zip file with the image, a PSD of the game cover, and a check".

      True, but 1. Nintendo no longer presses GameCube discs, and 2. the addition of Wii controls would result in enough sales to justify a couple weeks of programming. It's significant but IMHO not much of a gamble.

    3. Re:Wii is an overclocked GameCube with Bluetooth by MobileTatsu-NJG · · Score: 1

      1. Nintendo no longer presses GameCube discs,

      I get you now. I wasn't aware of that.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  74. Intentional shortages by EmagGeek · · Score: 1

    They do this all the time to create a buzz and a huge black market for Wii's.. It's like the IPOs of the 90's.. you could make a killing, but you had to have a way to get in.

    We'll hear the same stories that we hear every year - the employees of the retailer will buy them all and put them on ebay for 3 or 4 times the MSRP. The song is getting a little old.

  75. Just a little pipe dream but by Joker1980 · · Score: 1

    If i were Nintendo and Microsoft i would be very tempted to do a backroom deal. Make a price cut for the Wii, and unofficially play up the Wii60 feeling that was floating around before launch. If you could buy both for the price of one high end console you really would have the best of both worlds (casual and hardcore). While the games will never be compatible you could easily make the messaging and Mii stuff crossover from WiiConnect to Xbox live (ala Msn and yahoo messengers). Not to mention it would absolutely kill Sony in this generation.

    --
    Well, Bart, your uncle Arthur used to have a saying: "Shoot 'em all and let God sort 'em out."
  76. Re:I am a wii owner so spare me condemnation.. but by Anonymous Coward · · Score: 0

    few games? every game we own takes advantage of it.

    The point of motion plus is to make things like sword battles better, if it doesn't do that, then they failed.

  77. on the Wiimote... by Gr8Apes · · Score: 1

    Guitar Hero has no controller advantages as it relies on an add in controller.

    Mario Kart is quite a bit of fun with the wheel. It seems to work just fine on control once you get the hang of it, like any other control. I haven't even tried any of the other controls.

    Games like Rayman's Ravin Rabbids (1, 2, and soon to be released TV Party) are more along the lines of what I'm talking about. They're interesting and far different from the fare offered on other platforms. They're also all "group" games, because at least half the fun is watching other people play. If that isn't your bag, then the Wii probably isn't for you.

    And I'd also say that you're off in your claims of 1:1 motion requirements. It may not be a requirement, but that's more a game programming issue than anything else. Rabbids 2 definitely has different effects based on motion, with wrist flicks resulting in much smaller motion than large sweeps in some of the games. Others do not differentiate between the two. Wii Sports also has various games that appear to have motion sensitivities, although perhaps not to an exact 1:1 relationship.

    Wii Ski with the Fit is another interesting game with a whole different approach.

    From your games list, I'd say your interests may not be best served by the Wii. Or maybe they might, if you look beyond those games. (And no, I don't remember anything about Star Wars fans in relationship to the Wii. Actually, are there any left?)

    --
    The cesspool just got a check and balance.