Or he has all his other email addresses forward to his gmail account. It's what I do - that way I don't get bothered by the false positives that e.g. my university account delivers, gmail does it for me.
MS Worker: "Sir, I hear you've decided to reintroduce DRM. Is this true?"
MS Head of Mobile: "Yep, I'm bringin' it back! Hurr!" *clicks on remote, turning on Justin Timberlake - Sexy Back*
Justin Timberlake: I'm bringin' seeexy bac-- **DRM AUTHORIZATION FAILURE, PLEASE CONTACT VENDOR FOR SUPPORT OR REPURCHASE ONLINE. THANK YOU FOR USING MSN MUSIC**
MS Head of Mobile: "Ah damn it all."
MS Worker: "So I'm guessing we're dropping the idea after all?"
MS Head of Mobile: "Nonsense! Call a press conference, I'll just use my cunning wit and charm to sell this idea to the masses. They'll love it!"
MS Worker: "*sigh* Yes, Sir."
Apple is great at marketing and Linux seems to be having trouble in that department, especially since the various distros are kind of alone in marketing their specific distro. I'd personally love to see Canonical trying to market Ubuntu more than they're currently doing, but I think they're doing at least a good job of spreading it to netbooks.
Not really the same thing. What you are talking about is loading an area before you get to it. Games have been doing that since the original Playstation, or ealier. But to play the games you mention, you still need to download them in thier entirety first, and then install them.
Last time I played Guild Wars I downloaded a 50 kb executable and streamed content as I entered new areas. Makes me wonder if you've even tried the game.
No problem. I haven't heard of kalador.com, so I recommend taking a look around this site, many of their members have experience with releasing mobile games and they'll gladly offer their advice and opinions on different distribution channels.
I bought a Wii when it got out. I haven't played on it in over half a year. It just collects dust next to my TV. Everyone I know that bought a Wii around the same time never touch theirs either so I'm betting you're about right.
Exactly. A friend of mine showed me Spore today and I thought it looked pretty neat. Went online and found it was from EA and immediately changed my mind. EA has such a bad reputation, and the last couple of EA games I've tried have been heavily encumbered by DRM that I've lost all faith in that company. I guess it's become too big and lost it's interest in the customers, but who can blame them? After all they're just a bunch of damn pirates and thieves, right? Right?
Let's halt progress for the sake of the few, then? If people are either 1. too poor to upgrade their system 2. too stubborn to switch, then neither of them should be much of a concern to Mozilla. If they're too poor, they could run a minimal Linux flavor but really, halting progress for the sake of a few rarely yields good results.
Reverse engineering (RE) is the process of discovering the technological principles of a device, object or system through analysis of its structure, function and operation. It often involves taking something (e.g. a mechanical device, electronic component, or software program) apart and analyzing its workings in detail, usually to try to make a new device or program that does the same thing without copying anything from the original.
At first I thought it was a problem with the distance, because that can in fact cause a similar type of behaviour. But when sitting at the same distance from the Wii (2 meters), I have no problems with any other game that uses the IR sensor except for Boom Blox, so I'm assuming that they made a mistake in their sensor code somewhere. A way to fix the problem is to point the wii mote away from the sensor bar for a short moment and then slowly aiming it at the sensor bar again. It's a problem that's easily reproduced so I'm almost certain it's a Boom Blox specific problem.
Excellent controls, eh? The game had horrible problems when using the IR sensor, half the time when doing the 'remove a block' game types, it isn't able to determine where you're pointing, so the cursor will flicker erratically across the screen. That's my experience with the game, anyway.
Other than that though, the game was quite innovative and entertaining, and I think it's an excellent game for kids as they'll learn to analyze situations and see physics in action.
If the green city gets all its resources from another city, yes. They will just have polluted by building a 'green' city that relies on a non-green way of living to support it.
I do find it a good experiment though, so I guess that if nothing else, they'll learn lots that could possibly aid them in fighting pollution in their major cities.
At it's current state it requires two people constantly following it, protecting it when/if it should fall to the ground by accident.
You have to wonder about the safety precautions when they claim it'll reach 500 feet in 6 months. I wouldn't want to try it, that's for sure.
I used to think it was a silly position as well, but after reading a post on slashdot recommending this book I've gotta admit that I've changed stance on the subject. He compares video games with the military's conditioning. Say what you want, the guy knew a lot on the subject.
PS: It's only the last chapter of the book that's about video games / movies and their effects but the rest is an interesting read.
Or he has all his other email addresses forward to his gmail account. It's what I do - that way I don't get bothered by the false positives that e.g. my university account delivers, gmail does it for me.
MS Worker: "Sir, I hear you've decided to reintroduce DRM. Is this true?"
MS Head of Mobile: "Yep, I'm bringin' it back! Hurr!" *clicks on remote, turning on Justin Timberlake - Sexy Back*
Justin Timberlake: I'm bringin' seeexy bac-- **DRM AUTHORIZATION FAILURE, PLEASE CONTACT VENDOR FOR SUPPORT OR REPURCHASE ONLINE. THANK YOU FOR USING MSN MUSIC**
MS Head of Mobile: "Ah damn it all."
MS Worker: "So I'm guessing we're dropping the idea after all?"
MS Head of Mobile: "Nonsense! Call a press conference, I'll just use my cunning wit and charm to sell this idea to the masses. They'll love it!"
MS Worker: "*sigh* Yes, Sir."
Jeg er dansker, din ubehÃvlede tumpe!
So it's guilty until proven innocent, then?
Apple is great at marketing and Linux seems to be having trouble in that department, especially since the various distros are kind of alone in marketing their specific distro. I'd personally love to see Canonical trying to market Ubuntu more than they're currently doing, but I think they're doing at least a good job of spreading it to netbooks.
Otherwise I can recommend this one.
Not really the same thing. What you are talking about is loading an area before you get to it. Games have been doing that since the original Playstation, or ealier. But to play the games you mention, you still need to download them in thier entirety first, and then install them.
Last time I played Guild Wars I downloaded a 50 kb executable and streamed content as I entered new areas. Makes me wonder if you've even tried the game.
No problem.
I haven't heard of kalador.com, so I recommend taking a look around this site, many of their members have experience with releasing mobile games and they'll gladly offer their advice and opinions on different distribution channels.
gamejump.com I was recently in the same position as you and when I asked around, that was the site I was recommended.
Oops sorry about that. Voted redundant instead of insightful :o
I bought a Wii when it got out. I haven't played on it in over half a year. It just collects dust next to my TV. Everyone I know that bought a Wii around the same time never touch theirs either so I'm betting you're about right.
Do you complain to your locksmith when you throw away the key to your house, somehow claiming it's his fault you can't get back into your house?
Yes, surely that can't be easily spoofed. :)
How is this trolling? He's right.
Exactly. A friend of mine showed me Spore today and I thought it looked pretty neat. Went online and found it was from EA and immediately changed my mind. EA has such a bad reputation, and the last couple of EA games I've tried have been heavily encumbered by DRM that I've lost all faith in that company. I guess it's become too big and lost it's interest in the customers, but who can blame them? After all they're just a bunch of damn pirates and thieves, right? Right?
... Until they recruit children to spy on their parents? Honestly, this is the road they're going down here.
Let's halt progress for the sake of the few, then? If people are either 1. too poor to upgrade their system 2. too stubborn to switch, then neither of them should be much of a concern to Mozilla. If they're too poor, they could run a minimal Linux flavor but really, halting progress for the sake of a few rarely yields good results.
Reverse engineering (RE) is the process of discovering the technological principles of a device, object or system through analysis of its structure, function and operation. It often involves taking something (e.g. a mechanical device, electronic component, or software program) apart and analyzing its workings in detail, usually to try to make a new device or program that does the same thing without copying anything from the original.
http://en.wikipedia.org/wiki/Reverse_engineering
At first I thought it was a problem with the distance, because that can in fact cause a similar type of behaviour. But when sitting at the same distance from the Wii (2 meters), I have no problems with any other game that uses the IR sensor except for Boom Blox, so I'm assuming that they made a mistake in their sensor code somewhere. A way to fix the problem is to point the wii mote away from the sensor bar for a short moment and then slowly aiming it at the sensor bar again. It's a problem that's easily reproduced so I'm almost certain it's a Boom Blox specific problem.
Excellent controls, eh? The game had horrible problems when using the IR sensor, half the time when doing the 'remove a block' game types, it isn't able to determine where you're pointing, so the cursor will flicker erratically across the screen. That's my experience with the game, anyway.
Other than that though, the game was quite innovative and entertaining, and I think it's an excellent game for kids as they'll learn to analyze situations and see physics in action.
Not to forget Knights of the Old Republic 1 & 2, both excellent games.
If the green city gets all its resources from another city, yes. They will just have polluted by building a 'green' city that relies on a non-green way of living to support it.
I do find it a good experiment though, so I guess that if nothing else, they'll learn lots that could possibly aid them in fighting pollution in their major cities.
At it's current state it requires two people constantly following it, protecting it when/if it should fall to the ground by accident. You have to wonder about the safety precautions when they claim it'll reach 500 feet in 6 months. I wouldn't want to try it, that's for sure.
Interesting read. Thanks for posting it. :)
I used to think it was a silly position as well, but after reading a post on slashdot recommending this book I've gotta admit that I've changed stance on the subject. He compares video games with the military's conditioning. Say what you want, the guy knew a lot on the subject. PS: It's only the last chapter of the book that's about video games / movies and their effects but the rest is an interesting read.