The Best Games of 2008
As the year comes to an end, most game sites are putting up lists highlighting their favorite games of 2008. Gamasutra is no exception, but they've nicely consolidated a variety of lists, and included some of their reasons and commentary to go with them. The topics range from the best overlooked games (Soul Bubbles and Pure) to the best new gameplay mechanics (first-person parkour in Mirror's Edge and Spore's procedural content generation) to the best overall games of the year (Fallout 3, World of Goo, and LittleBigPlanet). What were your top games of 2008?
I'm an avid gamer, and Fallout 3 was the best game hands down this year. Bionic Commando: Rearmed was pretty great too, for a Xbox Live title. But beyond those two, this was actually a great year for games: GTA IV, Mirror's Edge, Far Cry 2, Gears of War 2...man, I wish I didn't have to go to bed now! :/
Well, it's been an interesting year - quite a few very good titles (with a particularly large cluster of these released in the September - November range) and also a few which turned out to be fairly huge disappointments.
Anyway, my own top 10:
10) Super Smash Bros Brawl (Wii) - a rare example of a first party Nintendo game which has decent production values and doesn't suffer from a severe lack of content. The single-player campaign is slightly let down by a few over-long platforming sections, but the brawling components are more than fun enough make up for it.
9) Siren: Blood Curse (PS3) - the only game I've seen to date to really pull off the whole "episodic gaming" thing. Blood Curse is the best entry to date in what has always been a very solid survival horror series. It's an excellent refuge for those who have been put off by the action-oriented direction that the Resident Evil franchise has taken and the continued flogging of the dead horse that the once-epic Silent Hill franchise has become ever since its 4th installment.
8) The World Ends With You (Nintendo DS) - quirky and original take on the Japanese RPG formula. The distinctive style isn't to everybody's taste (or even particularly to mine), but it did produce one of the most unique titles of the last 12 months. A huge range of customisation options (including heavily tweakable difficulty settings) further boost its appeal.
7) Lost Odyssey (Xbox 360) - hugely traditional take on the Japanese RPG formula. Superb production values and a well thought out narrative pull it above the average. A big improvement on 2007's Blue Dragon and a real sign that Square-Enix should be taking the competition from Mistwalker very, very seriously. The game's also notable for its extensive use of narrative text storytelling to flesh out the back-story.
6) Resistance 2 (PS3) - A few dubious design decisions mean that this isn't quite as good as its predecessor (the limitation on the number of weapons you can carry feels particularly restrictive in a game that's so heavily based around trying out funky weapons). However, it's still a slick and fun game, whose controls feel far more robust than those of pretty much any other console fps.
5) Far Cry 2 (PC - also Xbox 360 and PS3) - Despite a "ripped from the headlines" story that really is the ultimate in bad taste, this is a deeply impressive shooter. It takes some of the good ideas we saw in last year's STALKER: Shadows of Chernobyl and marries them with the execution needed to really pull them off.
4) Metal Gear Solid 4 (PS3) - Yeah, this is the controversial one. With the cutscenes being, at a rough estimate, roughly twice the length of the playable sections of the game, this was never going to be everybody's cup of tea. However, a complete overhaul of the combat system took the series from being one where combat was, as Penny Arcade put it, a punishment inflicted on the player for getting the stealth sections wrong to a being one of the most fun games to play as a shooter of the entire year. The fact that you can play it as a stealth-em-up just adds icing to the cake. The game's graphics and production values blow away anything else released during this year.
3) Gears of War 2 (Xbox 360) - It doesn't do anything particularly original, but it improves on the original game in almost every respect. It presents a longer campaign with better balance than the original, more varied environments and some excellent tweaks to the weapons lineup. It also features some of the most fun multiplayer modes of any game I've seen this year, with a heavy emphasis on co-op and team-based gameplay.
2) Dead Space (Xbox 360, also PC and PS3) - Half way between Gears of War and a traditional survival-horror game, this was very close to being my favorite title of the entire year. As others have noted, it's anything but original, drawing heavy inspiration from three movies in particular: Aliens, Event Horizon and the Thing. However, it still establishes its own distinctive identity and mana
Duke Nukem Forever!
Oh wait, wrong list. Sorry.
I'm pretty excited to see World of Goo take #2, go indy developers! That said, I'm surprised Mount & Blade wasn't listed at all, and that Sins of a Solar Empire didn't score higher. Still, I'll agree with Fallout 3 ranking #1. While it was a disappointment to those who expected a full on RPG, the FPS element brought many more people in, and allowed for more people to get into the game, while VATS kept it closer to an RPG.
http://CryoLANparty.com/ A lan I'm staff on!
I'm probably being overly fixated on one of the many games featured on the list, but I must be one of the only people out there who thinks Fallout 3 was one of the most overrated games of the year, perhaps third only to GTA5 and Spore.
When I first played the game I regretted my purchase and lamented the fact that I couldn't return the game, having gotten the PC version. But I decided to spend more time with the game and found that my impression hadn't changed.
Getting past the excessively monotone color scheme, I will admit the game looks impressive. But otherwise I found it to be extremely tedious and the story a bit contrived. The characters followed the same uninspired templates I find in bad Sci-Fi channel movies.
While I can accept the gritty theme of the game, I dislike overly realistic characters that end up looking ugly and more like actors than actual inhabitants of the world being depicted. Always lame is when children look like miniature adults, mainly because of overly mottled facial textures. Encountering old people in the game made me laugh a few times because of how insanely wrinkled they were, like they were made of cracked leather or clay.
I don't care for having to repair my equipment, are constantly being encumbered by random crap I find, having to sit there and sort through inventory trying to determine what I need and don't need. The side quests are so disruptive to flow and feel so disconnected that I eventually lost track and forgot what the main quest was all about. Basically, it's reminiscent of Bethesda's other RPGs, Morrowind included. Although I think that, in terms of gameplay, was the superior game.
One high point was combat which was somewhat entertaining. The targetting feature, while helpful, I found disruptive and felt like little more than an excuse to showcase the violence.
Maybe the game gets better, but I don't have the patience to find out.
Interestingly enough, I played Knights of the Old Republic 2 for the first time less than a week after abandoning Fallout 3 and found that to be, far and a way, a much better game. It wasn't perfect and I'm not normally one for Star Wars games but it was very engaging the whole way through and a lot of fun to play. The customization was satisfying without being tedious. About the only thing that crossed my mind a few times was what KOTOR2 would look like with current generation graphics on the level of Fallout 3 but with more style.
As a fan of strategy games and RPGs, I was sad that this title was overlooked by so many. Whatever the reason, it is always painful to see an innovative title do poorly -- especially when it is one as enjoyable as this.
From the unique rendering style (which is not well conveyed in screenshots, sort of like okami) to the inventive gameplay which skillfully blends real time turn-based actions together, the soaring Sakimoto score, and unique storybook presentation, there's not much to dislike about Valkyria.
If you have a PS3, I highly recommend you give it a look.
When isolating the games that really separated themselves positively from the rest of the pack this year it boils down to three games for me.
- Metal Gear Solid 4 (PS3 exclusive)
- Fallout 3 (PC version only)
- Dead Space (PS3,360,PC)
Metal Gear Solid 4 is the most polarizing AAA series in the last decade in gaming. Some people hate the cut scenes and stealth focus while millions of others embrace it. But the production values of the series, specifically the 4th iteration, are truly phenomenal, and are the best in gaming that have ever been seen. The entire package is aesthetically flawless. But what most people forget is that Metal Gear Solid 4 shipped with the amazing Metal Gear Online 2.0 bundled into it. And MGO2 is truly a remarkable multi-player experience and a standout amongst the already crowded shooter genre. By itself the single or multi-player components could warrant Game-of-the-Year consideration, they are that outstanding. But combined together the latest MGS game is an all-time classic. A single-player experience that will never die. A refreshing, engaging, and rewarding online experience as well. While the fact that is one console exclusive might stop many Nintendo and Microsoft fanboys or diehards from giving it GotY consideration they aren't going stop the flood of awards this game is going to get. One of the best reasons to own a PS3, practically the only reason I own a PS3. SNAAAAAAKE!
Fallout 3. First things first, the PS3 version is automatically disqualified from getting GotY praise as it has so many bugs, glitches, lacked trophy support at launch, and will not receive downloadable content, while the 360 and PC versions were less glitch prone (significantly) and will have DLC. But, the PC version, has the superior audio, visuals, and of course, the collective geniuses and minds of the ever-excellent MOD community (some of the MODs are brilliant already). So if any version of this post-apocalyptic science-fiction RPG-shooter hybrid it's the PC version. Fallout has excellent ambience and immersion, excellent environments and scale, remarkable side quests, and unique RPG elements. The flaws though are large, the main character story is cliche and terrible, compared to the epic and powerful story of Metal Gear Solid 4 it pales dramatically. The ending of the game was also weak, very weak, compared to the ending of MGS4 that some professional reviewers said left them in tears....there is no comparison to the MGS4 storyline. But Fallout 3's open ended quest structure was outstanding, every quest could be completed in any order, and each quest had several ways of successful completion. With the PC community the game is GotY, but as it shipped, with it's terrible story, HORRIBLE endings (Bethesda said the game had 200 possible endings, it has 4...only 196 off Bethesda), and glitches (especially on the PS3) on all platforms, the game shouldn't sweep the awards.
Dead Space. Oh Dead Space...probably the most surprising game of this year for the casual and hardcore alike. It crept up on us slowly like a necromorph hiding in the vents...and JUMPED OUT to scream the community abuzz. Good story? Check. Brilliant use of sound? Check. Good graphics? Check. Shout-outs and homage to The Thing, Event Horizon, and Aliens? Big fucking giant Ishimura mining ship sized check. The sound and graphics were well above par for this generation of games. The story was quite good for a survival-horror game. Unitology, interesting, I liked the back story, can't wait for the sequel (or prequel if you believe some rumors). But the game is mostly run-and-gun with little emphasis on original or unique gaming. And the puzzles? My hamsters could probably solve them. While Dead Space 1 is only a GotY contender, if Dead Space 2 is any major improvement on the first game, expect it to be one the greatest gaming franchises of all time.
Metal Gear Solid 4 for #1
Fallout 3 for #2
Dead Space for #3
Huh? It's probably debatable whether it should take the #1 spot but I think most people would agree it deserves a place in the top 10. I'm glad to see Valkyria Chronicles make the list though. Definitely the best PS3 game this year that nobody played.
I expect it will fill the gap between Hellgate:London and Diablo 3 since I'm ~60 hours in and I'm not even through the second level with my first charact (well I did complete about half of level 1 with a throwaway to learn the controls). If you're into hack'n'slash RPG's I don't think you're going to find on better than this until Diablo 3 is released.
There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
That yeah, game of the year again is Photoshop.
EchoChrome is a PS3 game based on the worlds of M.C. Escher's drawings.
Turn the world view until paths appear to line up, and they do!
This has got to be the most innovative gameplay mechanism of the year, if not the decade!
The only game I bought this year was the expansion WOTLK for WoW, and I like it alot, you can really see that warhammer put alot of pressure on them to do better, and they have (before you never got the feeling that they're listening, but that's changed.. a bit), but I always feel sad about the lack of character customization, wish you could one-time enchant the gear you'd like to wear with the stats you like instead of having to wear gear which doesn't fit your idea of your character (I think mages have for a long time complained about the robe limitation for instance http://www.youtube.com/watch?v=vqO7zEWu0W0&feature=PlayList&p=A818244F3E90415E&index=4 ).
Really, does anything beat rooting around in your own navel to discover what is in there? Depending on who you are, the game is beautifully rendered in 3D with such life-like tones as to be mind boggling. The game is at once simple to understand yet very difficult to master (since you can only dig so far without causing permanent injury, extreme blood loss, or untying the knot that holds in all the air that keeps you inflated). You also get a real prize: something with fuzz and hair on it and a slight odor that you can't quite describe yet continue to sniff at it with a slight sense of personal embarrassment at what you are doing.
This is a game worth mentioning!
Sim Cardboard City.
Jobsearch II.
Hunt the CFO.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
Skip single player - go to Multi-player and hide the kids. Mindless, endless fun!
Mirror's Edge: A lot of people had a lot of problems with Mirror's Edge. Personally I found the game fantastic. True you ended up dying a fair bit, but usually you didn't have to redo a ton of the level to get back to where you were. I also loved the art direction the dev team took, even if the bloom made it hard to see ;). I loved making quick decisions in the thick of things and I felt that the game just had a very nice flow to it. The only real gripe I have with it is I don't see much replay value and it was kind of short. So overall I thought it was good.
I totally agree. I loved Mirror's Edge. Maybe it's because I read so many horror stories about the boring combat in reviews, and set the combat to easy as a result, but I thought everything about this game was just about perfect, except the lack of open exploration, which was a shame.
Everyone was screaming about how the game was at its best when there was no enemies and you were free to approach obstacles as slowly as you liked, but I thought that running from the enemies really added quite a bit to the mix.
Another thing everyone complained about was the combat, but at least on easy mode, I thought combat was fairly fun. It's one of the few first person games where melee combat doesn't feel horribly awkward, and everything really worked for me.
Lastly, I didn't have a problem with the "Esurance" style cartoon cinematics. The game is stylish, and the stylized cut-scenes worked just fine for me.
I just have to say thanks for mentioning 'parkour'! I looked it up on Wikipedia and learned about it. I played Mirror's Edge and thought that the whole idea of the runners and their movement techniques was really cool, and now I learn there is an actual word for the movement techniques! That's great.
Now I'm off to learn parkour IRL.
Dr Superlove 300ml. I use my powers for awesome
So... what's the name of the Oblivion mod you mentioned? It sounds interesting... and the out of the box game, as you mentioned, could use some more items if interest.
Lurchicus - For Sig, see other side.
Sins of a Solar Empire (PC): excellent game design in this epic RTS with a great interface, beautiful scalable graphics engine, ongoing expansion-sized patch improvements and developer support, and smart hands-off units.
Shiren the Wanderer (DS): the definitive Japanese roguelike, a tight and inventive game design, structured world with randomized levels and persistent-between-games item storage and quest progress, short but sweet and highly replayable.
Baroque (Wii/PS2): a modern port of this obscure realtime action roguelike, mysterious goals and story unfolding over multiple trips to the tower, great atmosphere, and a truly enormous item list that will surprise you long after you think you've seen everything.
Savage 2 (PC): now free to play, this team FPS/RTS hybrid has much less downtime than its predecessor, much more accessible combat, very helpful in-game player aids, and nicely balanced sides.
Mount & Blade (PC): indie medieval combat on horseback meets open-world adventure sim (Sid Meier's Pirates! style), and it's half price on Steam until this Friday.
Anyone who's played through the whole series, start to finish, cannot deny that MGS4 deserves to be crowned this year's best game (I won't go in to why, as others have already done so in some detail). It won't win though, as most gamers will have never even played it because few even own a PS3, and that's tragic.
Stuck fairly early in Dead Space so *meh* for that one until I can figure it out.
I like Fallout 3 so far. Much farther along that one. I really like the different radio stations though :)
[John]
Shit better not happen!
Strong Bad's Cool Game for Attractive People.
No More Heroes
My game of the year is Mother 3 for the GBA. The game was released in 2006 but an unofficial English translation was released in October of this year. I loved the game, great story and classic gameplay.
For my complete list of game of the year winners, check out my site. I unfortunately didn't get to play a lot of games this year... having a baby and buying a house can really dig into your free time. Also having an old PC and no next gen systems doesn't help... Though I did finally get an Xbox 360 (and the first thing I'm doing is replaying Mass Effect... :)
http://firsthour.net/goty/2008-game-of-the-year-awards
Reviewing just the first hour of video games.
I looked through several comprehensive lists of mods to find all of the ones that sounded like things I wanted and which would play nice together, and dumped them all in at once, so I'm not entirely certain which one added the regional quests, but I think it was the super-famous and certainly must-have Oscuro's Oblivion Overhaul (OOO). It may have been an improved landscapes mod that I use, though.
Oscuro's Oblivion Overhaul
A meta-list of Oblivion mod lists
Unique Landscapes -- Scroll down to Section 2 for download links for completed landscape areas. I use all of them, and it's made it much more fun to run around new areas rather than just fast-traveling everywhere.
Is there a reason for the DRM tag beyond "Spore" was one of the games listed? The list in no way was talking about DRM. Okay, several of the games listed had issues with DRM, that's true. They've been covered. Extensively. And complained about even more. Many times. We know it's important to you. We know you boycotted spore because it had DRM, good for you, I noted that in my log of things slashdotters effectively boycotted, right there on page 3271. But let's keep discussions of DRM to discussions of DRM. Let's stop bringing up DRM and how unfair it is every time someone talks about games.
NetHack.
Advice: on VPS providers
MGS4 was the epic story. It was also too self-referential.
GTA4 was the grand sandbox. But it could've used a solid anchoring experience in the middle somewhere.
Fable 2 was the accessible lovable. But it could've used a pinch more depth.
Fallout 3 was the total mood and setting. But it wasn't quite as satisfying as its predecessors.
World of Goo was the great cheap date. So was Braid. Braid was the cheap arthouse-and-museum date, Goo was the beer-and-pizza date.
And if you were a hardcore Japanese RPG fan, there was Persona 4. And if you were the outgoing, social tagalong, then you had Left 4 Dead. And if you're one of the rare Wii holdouts, you had Super Smash Bros Brawl.
Y'know, some years, Game of the Year awards are tough. But this year, it's going to be nothing but arguments. There was no single flawless game (enthusiasm for the consistently high-rated GTA4 seemed to fall off precipitously at a certain point), but there was an "excellent" game in every category. This was the year of, choose your own damned best game of the year.
Now, please excuse me. I'm going to go play some more Rock Band 2.
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
http://www.bay12games.com/dwarves/
Do read the wiki http://dwarf.lendemaindeveille.com/index.php/Main_Page before pestering the people in the forums there if you check it out.
As far as commercial games go, my pick in 2008 was embarrassingly Fallout 3. Though the game had it's flaws, certainly, it was still fun and generally enjoyable.
Biggest disappointment was Spore, though playing it again with lessened expectations generated some fun bits.