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What To Cover In a Short "DIY Tech" Course?

edumacator writes "Our school is working hard to provide our students with relevant opportunities of study. We have a short 'seminar' period that meets three days a week for thirty minutes. I've chosen to teach a seminar on 'Home Grown Technology' even though I'm an English teacher and only an amateur techie. If you had thirty minutes, three days a week, for nine weeks, what would you teach a group of high school students? I'm considering the Wii-mote smartboard and multitouch displays, but I'm afraid I'm overreaching."

59 of 256 comments (clear)

  1. Lego Mindstorms by Ethanol-fueled · · Score: 4, Insightful

    Lego Mindstorms would be a good, fun place to start.

    1. Re:Lego Mindstorms by bsDaemon · · Score: 3, Interesting

      Yeah, but if we're talking about a public high school's budget these days, you may as well being telling him to build a breeder reactor out of smoke detectors... Mindstorm is expensive and schools are el cheap-o about spending money. Hell, my mother who is a high school ap Spanish teacher just had to put up all the money for supplies to build a pinata to represent the school at an event sponsored by the Richmond Hispanic Chamber of Commerce, which the Principal later tried to take credit for, but has yet to reimburse my mother for the expense, at least since the last I heard of it.

    2. Re:Lego Mindstorms by PopeRatzo · · Score: 3, Interesting

      OP should expect to have to fund much of this himself.

      He could start by teaching his students how to find materials for building these projects from free sources, such as the trash.

      The most talented makers I know tend to pay very very little for their materials. I have heard the term "The Garbage Santa" as an answer to the question "Where did you get this stuff?" on several occasions.

      I have found everything from 23" LCD monitors to Prada coats in the alleys next to the trash cans just within a 4-block radius of my home. Americans, especially the well-off ones, have the richest garbage you could imagine. I learned this from my wife, early in our marriage. She grew up in a rather poor Eastern European country. When I met her, she was already a math PhD on her way to a tenure position, and made a decent living, but she still marveled at our wastefulness. At first, I was a bit embarrassed to take something that someone else had discarded, but I think it was the slick Prada coat (it didn't look like it had ever been worn) that I still wear, that I began to overcome my discomfort. I'm guessing some divorcee was purging her townhouse of her ex-husband's belongings or something, and I was the beneficiary. Seriously, this is one fine-looking coat.

      Also, for example, I am currently sitting in a Herman Miller Aeron Chair that someone had thrown away. Seriously. It had a small tear in the mesh that was easily repairable.

      --
      You are welcome on my lawn.
  2. Teach them something useful by langelgjm · · Score: 4, Interesting

    I'm considering the Wii-mote smartboard and multitouch displays, but I'm afraid I'm overreaching."

    Not necessarily overreaching (I guess it depends on their prior experience), but those projects, while they have a definite "cool" factor, aren't particularly useful.

    Personally I would stick to teaching them more useful stuff... maybe basic repair of electric appliances, or if you want something more advanced and that has both the cool factor and would be useful (at least to some people), maybe this DIY book scanner.

    --
    "Anyone who [rips a CD] is probably engaging in copyright infringement." - David O. Carson
    1. Re:Teach them something useful by tloh · · Score: 3, Informative

      How about starting off with the proper use of a multimeter? Just being able to find out the current/voltage/resistance conditions on various rigs have served me well in the past.

      --
      Stay sentient. Don't drink bad milk.
    2. Re:Teach them something useful by URL+Scruggs · · Score: 2, Insightful

      I strongly disagree. I think too many people are put off electronics by the utilitarianism, maths and feeling like they need to know something before they start. I would suggest circuit-bending, the skills can be picked up along the way and there isn't really knowledge threshold for starting. I think it's far better to teach people the principles of reverse engineering and give them an idea that they can just do things. Take away the scariness of opening the lids on stuff and it could lead to all sorts of creativity, ingenuity and so on - broader skills than repairing toasters.

    3. Re:Teach them something useful by Dexx · · Score: 3, Informative

      How to use a multimeter, how to solder, what electronics bits do and how they all fit together. Start with the basics.

      --
      Feel the fear and do it anyway.
    4. Re:Teach them something useful by bigstrat2003 · · Score: 2

      No, he'll probably turn a lot of people off if he does that. I'm a tech-inclined guy myself, and that sounds boring as hell, so I can only imagine what someone without a predisposition toward the subject matter will think.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    5. Re:Teach them something useful by PopeRatzo · · Score: 2, Interesting

      How to use a multimeter, how to solder

      It shocks me how many of my friends who consider themselves to be technically adept cannot fix a simple short.

      --
      You are welcome on my lawn.
    6. Re:Teach them something useful by purpledinoz · · Score: 3, Interesting

      And maybe a primer on what those measures mean. Maybe I'm a dummy, but it took me the first 2 years of university to really understand what voltage, current, resistance (capacitance and inductance) really means.

  3. Agriculture by Anonymous Coward · · Score: 2, Insightful

    Crop agriculture, farm equipment repair, and irrigation systems.

    Kroger is NOT the future.

    1. Re:Agriculture by Hognoxious · · Score: 3, Funny

      The way things are going, I'd throw in the construction and usage of spears, slings and bows.

      That way you can steal other people's crops. Er, I mean, stop them stealing yours.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  4. Pyrolysis of biomass. by Anonymous Coward · · Score: 5, Interesting

    Pyrolysis of wood or other biomass such as garbage into carbon monoxide and hydrogen gas for use as a fuel for vehicles or cooking.

  5. Go with basics by Hungus · · Score: 3, Insightful

    Go with basics: EM interference/signal crossover and Electrostatic Discharge. Each one can be taught in a 30 minutes session and would provide such a foundation to further lectures.

    --
    Bad Panda! No Bamboo for you! In matters of importance ACs will not be responded to. Want to say something critical,OK
    1. Re:Go with basics by basementman · · Score: 3, Informative

      Because nothing says a good time like Electrostatic Discharge.

  6. Designing and building by wronski · · Score: 3, Insightful

    I'm sure there will be many interesting suggestions, but to me it would be preferable to focus on building simpler devices which the students design themselves, rather than something fancier that forces them to simply follow a blueprint (because they won't have the time/expertise to design it from scratch). Of course, there will be a continuum between 'built from scratch' and 'paint by numbers'-type projects, with different levels of student involvement in its design, and you'll have to find your balance.

  7. Engineering! Fun and applicable! by sh()gun · · Score: 4, Insightful

    I've always thought that teaching something that combined science, engineering, and Vo-Tek would be highly practical in high school.

    How about Small Engines? You can buy a small lawnmower engine (and a manual) and teach them principles of mechanics and combustion while also levening parts of "how things work" as well as basic repair techniques. Eventually you put the thing back together and start it up. You can even show how to mess with it to trick it out or solve common problems.

    Not only would this get kids interested in science and engineering, but it would be practical.

    --
    -The more you learn, the more things you realize you don't know-
    1. Re:Engineering! Fun and applicable! by apoc.famine · · Score: 5, Insightful

      That's a damn good idea. Another one would be to teach nothing at all. Seriously.
       
      There is sooooo much DYI tech that's been done floating around. Just expose them to it. HD video from the edge of space on a weather balloon. Multi-stage water-rockets which can go up 1km. Homebrew wifi antennas which can cover miles. Diesel-electric engines crammed into sedans. Ruben's tubes. Railguns.
       
      Rather than teach, expose them. Show them what's been done. Challenge them to go beyond that. The point of DIY tech is it's...."do it YOURSELF!" It's not "have my teacher show me how to do it".
       
      Seed their dreams, and let them figure the rest out.

      --
      Velociraptor = Distiraptor / Timeraptor
    2. Re:Engineering! Fun and applicable! by blackraven14250 · · Score: 2, Informative

      Only on lawnmowers made in Japan.

    3. Re:Engineering! Fun and applicable! by NotBornYesterday · · Score: 4, Funny

      Sure. The V8 on my weed whacker is only 5.7 liters. It's tiny.

      --
      I prefer rogues to imbeciles because they sometimes take a rest.
    4. Re:Engineering! Fun and applicable! by Selanit · · Score: 2, Insightful

      There is sooooo much DYI tech ..

      Hmm, DYI. That stands for "Do Yourself In" ... ?

  8. Linux installation by masmullin · · Score: 3, Insightful

    rather useful skill... develops a desire to learn more about computers.

    1. Re:Linux installation by spiffmastercow · · Score: 2, Funny

      The class will be over in 9 months, but they'll still be compiling..

  9. microcontroller projects by longtailedhermit · · Score: 2, Informative

    i would spend at least a couple of weeks having them build and program some microcontroller projects.
    here's a place to start: http://hacknmod.com/hack/top-40-arduino-projects-of-the-web/

    Arduino is a physical computing platform based on a simple open hardware design for a single-board microcontroller, with embedded I/O support and a standard programming language. The Arduino programming language is based on Wiring and is essentially C/C++ (several simple transformations are performed before passing to avr-gcc). The goal of the Arduino project is to make tools available that are accessible, low-cost, low capital investment, flexible and easy-to-use for artists and hobbyists. Particularly those who might not otherwise have access to more sophisticated controllers that require more complicated tools.

  10. Teach 'em something useful by Capt.DrumkenBum · · Score: 4, Interesting

    Like clicking on a link in an unsolicited email is a BAD idea.
    I took a course in 10th grade, it was some simple electricity course, Electrical safety, series and parallel circuits. resistors and capacitors. The final project was to build a simple electric motor. Including winding the armature and coil by hand.

    I found this course much more useful in real life than just about anything else I have ever learned.

    --
    If I were God, wouldn't I protect my churches from acts of me?
    1. Re:Teach 'em something useful by BJ_Covert_Action · · Score: 5, Interesting

      I was going to put a vote in for some kind of electronics project as well. I am finding that more and more of my friends (college age +) who have great DIY spirits (car and motorcycle tinkering, learning computers in depth, even sewing) look at electronics as some sort of black box of magic that they can't/shouldn't tamper with. My own roomate was looking for a pair of LED blinkers to install on his motorcycle, when I recommended he make some himself using bought/scavenged materials he got nervous at first. When I started drawing some circuit diagrams for him and told him I would help he got excited.

      My point is, electricity, in and of itself, is nothing to be feared/worshiped if properly understood. Teaching kids to hack away at some electronics could greatly improve their understanding of some of the most common items we use everyday.

      As for a suggestion, I would tell you to have each of them go home and get their parents/grandparents to donate an old walkman to them for a project. Then have them disassemble it and use the components to make some kind of mobile toy (hence using something with a motor) that they can take home and show off. Of course, this requires soldering, but it still could be great fun for them. I personally have built two Symets (little bouncy pseudo robot things) from old Discman's and had a great time doing it.

      That's my two cents.

    2. Re:Teach 'em something useful by yurtinus · · Score: 2, Insightful

      It's a do it yourself tech course in high school... It's not supposed to be useful, it's supposed to be fascinating and hopefully get a few students more interested in pursuing further. Leave the computer basics to a computer class (or hopefully their parents...). However, the basic electricity course you described looks like it would be dead on. I can't think how often I'd need to hand wind an electric motor ;)

      You need to figure that you're teaching a high school class. You might have one or two students that are capable and motivated enough to get into complicated hacking and the rest that just want to get through the class. *Your* challenge is to come up with something that the majority of the class can accomplish while still allowing those handful of students to push further. I'd also argue that DIY Tech should have a stronger electronics background - most highschoolers wouldn't know how to use a multimeter... Digging into programming microcontrollers will be a stretch for a lot of your students at that grade (though admittedly I don't know what programming interfaces the devices mentioned use... If it's straightforward enough, go for it).

      --
      +1 Disagree
  11. I did something similar with 8th graders by EMB+Numbers · · Score: 5, Interesting

    I did something similar with 8th graders. Use short physical projects to keep them engaged. Have each student build a tower out of a single sheet of copier paper and tape. The tallest free standing tower wins. Build boats out of measured amounts of aluminum foil. The boat that holds the most marbles before sinking wins. Build water rockets out if 1L plastic bottles. Build bridges out of tooth picks, paper, and glue. The bridge that holds the most weight before failing wins.

    Each of the projects can be completed in 2-3 half hour sessions with almost no material cost. These projects teach basic physics and engineering in a fun and competitive way. You can even repeat the same projects later in the term so that the second rounds of towers are designed with knowledge gained in the first round, etc.

  12. Digital Electronics. by camperdave · · Score: 4, Insightful

    First I'd teach some basics: Ohm's law, serial/parallel circuits, etc. Then using a transistor as a switch to turn LEDs and/or relays on and off. Then build up some AND and OR gates, followed by some address decoding and control logic. Throw in some parallel port I/O stuff in as well.

    --
    When our name is on the back of your car, we're behind you all the way!
    1. Re:Digital Electronics. by geekboybt · · Score: 3, Interesting

      This. Then move up to stuff like a 555 timer and a counter, which are incredibly cheap (on the order of a few bucks at most per set). Finally, if the budget allows, move up to an Arduino.

    2. Re:Digital Electronics. by digsbo · · Score: 2, Interesting

      I would put a couple of these together. How about get them to control a simple electrical device (lamp, motor, laser) from a PC? At a very simple level, this would include basic electronics, the transistor switch project, some programming, and wiring up a parallel port adapter. This is a nice introduction to robotics and physical computing.

    3. Re:Digital Electronics. by WarlockSquire · · Score: 2, Informative

      I teach an introduction to robotics internship to some high-schoolers every summer. 6 hours a day, 4 days a week for 5 weeks.
      We go through:
      - basic physics e&m (what a charge is, how it flows)
      - circuits (series and parallel restistors etc.)
      - DLD (digital logic design) what is a prototyping board, hooking up transistors, LEDs, 555 timers, logic gates
      - some analog circuits (what an h-bridge is so their boards can actually power a motor, how transistors work so they can use IR phototransistors etc.)
      - computer architecture (so they can program a PIC)

      Once they get to the DLD, it's hard to stop them.
      By the end of the summer they've built a robot that can autonomously follow a line on the floor.
      Sounds simple, but there is no lego kit here. They build everything from scratch.

  13. Re:The Basics by Hungus · · Score: 2, Informative

    Right have a bunch of common people play with CRTs... Thats always a good way to start (a lawsuit). How about not letting them play with things that can easily kill them to start with. And it is not just the high voltage side that can reach out and grab out, the low voltage side of CRTs can potentially do more damage than the high side.

    --
    Bad Panda! No Bamboo for you! In matters of importance ACs will not be responded to. Want to say something critical,OK
  14. One 30minute project. by cellurl · · Score: 2, Interesting

    Ask them to prove where Celcius and Farenheit meet. After they struggle, give them the equation as a hint. F= 9/5C+32

  15. Re:A long-lasting technology by j35ter · · Score: 4, Interesting

    Boooring!
    show the kids how to build a PotatoGun (tm).
    That should keep them interrested

    --
    Delta-Mike November Bravo Tango
  16. How Not to Be Seen by Greyfox · · Score: 3, Funny

    Oh wait.. It's been done.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  17. Camera Self Timer. by 0100010001010011 · · Score: 3, Funny

    Seriously, how many photos of hot young girls in the mirror or even worse that look like they're trying to point the camera at themselves.

    Do the world a favor, show them that most cameras have a self timer. Heck my Canon has an awesome feature where it'll crank off up to 10 photos after a custom timer delay. Plenty of time to 'get into position'.

  18. Basics first by Smidge204 · · Score: 2, Informative

    You got 27 half-hour sessions. At least three of these should be spent on basics if the students haven't already had them, such as soldering & desoldering, basic principles of electrical/electronics (including reading diagrams) and using a multimeter... one that measures capacitance, frequency and temperature if you can afford it.

    And basic safety, of course.

    From there it's really a matter of what, exactly, you want your students to take away from your class.

    The multitouch display is neat but the bulk of it is programming; do your students have any programming experience? Do you have time to teach them?

    Homebrew robotics can be pretty straightforward and inexpensive. A few stepper motor drivers (Allegro used to give free samples of their 5804 controller...), some stepper motors of course (Easily salvaged from dead scanners/printers), a spare PC power supply, an old PC with a parallel port and adequate amounts of wire can make a pretty versatile robot platform.

    If you want something more digital, microcontroller projects might be a bit of an initial investment but are also pretty cheap in the long run. Build robotic platforms, embedded data loggers, "smart" appliances, etc.

    $20 worth of properly rated relays and isolation components will turn a PC into a crude home automation system. Add in photo sensors, temperature sensors (thermistor + ADC chip), motion sensors, etc for a more complete system.

    Keep is simple, keep it cheap, keep it interesting.
    =Smidge=

  19. DIY Tech? by odin84gk · · Score: 5, Insightful

    This sounds a little broad. Are you looking at it from a hacker scene? Electronics and Mechanical building? Electrical, mechanical, and chemical technology?

    Most of the projects posted on blog.makezine.com would be a good starting point. While the wii is cool, it only touches on a small number of technologies. I would recommend having a final project in mind, and developing the skills required to finish that final project. For example,

    1.) Basic electronics (How to solder). Use a kit from ladyada or sparkfun.com. If you get a small enough kit, a beginner can solder a kit in less than 10 minutes. (http://www.sparkfun.com/commerce/product_info.php?products_id=9206 might be fun). Addon: How to use a voltmeter
    2.) Basic programming (Create a simple program on the PC).
    3.) Basic woodworking: How to use a drill, saw, and other tools Safely.
    4.) Basic Plastic/Metal working: Create a professionally looking project enclosure. (Look at the proper glues, cutting methods, tricks for a decent enclosure)
    5.) Basic Chemistry: Creating a mold, possibly making gears for # 6
    6.) Basic Mechanical: Creating a gearbox
    7.) Basic Plumbing/hydrolics/pneumatics: How to get water/air from point A to point B
    8.) ...

    The best programs will have an end project in mind, such as a small car or an elaborate prank. Each step will be directly related to the final product, giving the students a purpose and motivation to do well.

  20. Re:A long-lasting technology by Anonymous Coward · · Score: 2, Informative

    How about building a reprap? Constructing a machine that can build most of its own parts is a rather useful task. Doing so will cover electronics, mechanics and material science all in one go.

  21. Improvisation? by dov_0 · · Score: 3, Interesting

    Instead of bomb making, take a lesson from bomb makers all over the world. Improvisation. Each week teach the students some basic principles, say, how electric motors or toasters or pulleys or whatever work. Then give them a range of materials out of which they can make their own device. As you go, choose items with which you can teach basic but important principles in physics and electronics. Later on in the course, do repairs on household appliances etc (pref low voltage or get an electrician on hand to take care of your public liability). Each lesson tell a short story about a cool but simple invention.

    Man I would love to teach that course.

    --
    sudo mount --milk --sugar /cup/tea /mouth /etc/init.d/relax start
    1. Re:Improvisation? by fractoid · · Score: 2, Insightful

      Agreed! Kind of like Junkyard Wars for kids. Get them to actually make something that does something.

      I'd suggest going to a car scrapyard rather than pulling apart household appliances, though. The thought of a classroom full of kids doing 240V wiring (cmon, Real Men don't use 110V :P ) is kinda scary. Cars are full of fun things that run off 12v... and they even include the battery to run them!

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
  22. MAKE by anglophobe_0 · · Score: 3, Insightful

    I would think a lot of the stuff from MAKE! Magazine would be useful.

  23. Small tesla coil by Alarindris · · Score: 3, Interesting

    I'm making one right now with a buddy. Parts will cost you about $75 after you find your neon sign transformer.

    Start out with the transformer. Right there is a lesson in power/watts/amps etc right off the bat.

    HV caps are expensive, so make some leyden jars.

    Hook up your coils and caps and you've got some sparks.

    Then you can move on to inductance and resonance and tune the thing.

    Add a rotary spark gap, terry filter, power conditioner etc as they learn more.

    Get a couple neon bulbs, build a corona motor, etc.

    I've got some experience in electronics, but in the past few days my knowledge is really starting to solidify.

    Plus giant sparks are fun, everyone will dig it.

  24. Project Management by mistermocha · · Score: 2, Interesting

    I would encourage you to teach the students about project management. Put them into groups of three, tell them to come up with a concept of a project, and develop a plan to bring it to fruition. Have them search for resources among peers. Encourage them to form relationships with other groups so that projects can support each other. Teach them about managing resources - time, money, talent, etc.

    Let them figure out the specific details of their projects and approach subject matter from a higher level - skills in leadership, teamwork, resource planning, and organization. This will encourage them to make their own decisions about what they want to do, which leaves detailed subject matter open to the students' interests and strengths. You could also take it a step further and see if you can get the hours in place towards PMP certification. This way, the education *directly* applies to a potential career after high school is over.

  25. Open Source Hardware by JuzzFunky · · Score: 2, Informative

    You can get some pretty cool projects going quickly and easily with an Arduino. Combine that with Processing and you can do almost anything...

    --
    Unexpect the expected!
  26. Me too by bussdriver · · Score: 2, Insightful

    Electronics. people don't know jack about electricity. could start as simple as static electricity and giving shocks to people. you could make a van-dagraph from junk.. old soap bottles with paper clips make nice capacitors. then work towards a simple circuit from scratch--- a motor might be a nice idea but a generator / motor would be better-- ties into the 'green' movement; they could power an LED from their hand-made generator and a simple prop placed on it.

    Could mess with solar, but the cells cost and are ez to break.

    I've seen plenty of "educational" kits out there for doing solar and mini wind generators-- both are jokes but get the point across. The kids are expensive and a WASTE of money because it takes the learning out of it-- those things are no better than assembling a model of something. Actually, assembling a model of something-- as dumb as it is-- does teach motor skills, patience, attention to detail, and spacial relations. My brother is a shop teacher and kids these days have a hard time doing a half decent job assembling simple plastic models -- in high school!

  27. Re:A long-lasting technology by elfprince13 · · Score: 2, Funny

    spark gap transmitter.

  28. Self-Made Software by dunng808 · · Score: 2, Informative

    "DIY" and software do not appear together often enough.

    I would teach them how to create their own personal "apps" using Squeak. Use Nebraska to collaborate and share in class. Look for a few techies to help.

    To get stared, try Sugar on a Stick and look at Etoys, a specialized subset of Squeak. (You use Squeak to create Etoys.)

    http://www.squeak.org/

    http://squeakland.org/

    http://www.sugarlabs.org/

    Nebraska: http://wiki.squeak.org/squeak/1356

    Wider range of info: http://squeak.zwiki.org/SqueakNotes

    A recent class at University of Illinois: https://agora.cs.illinois.edu/display/cs598rej/Spring+2009;jsessionid=3BA508D972A809064DC117DBDF7C36C8

    --

    Gary Dunn
    Open Slate Project

  29. Re:A long-lasting technology by PopeRatzo · · Score: 2, Funny

    Maybe just soldering, to start with, yeah?

    --
    You are welcome on my lawn.
  30. Re:A long-lasting technology by clockwise_music · · Score: 5, Informative
    • Show them how an engine works by getting them to coil wire around a magnet and hook it up to an LED.
    • Then move onto car engines and show how it's the same idea. Then explain how to turbo charge an engine.
    • Computer stuff that you need to know but are never taught: How to safely open up your box, take it apart and put it back together
    • The difference between memory and hard disk space and what paging is. Get a computer and take it down to 128 meg of memory and see what happens. Use perfmon.
    • Basic electronics, multimeter usage, soldering iron - all very handy. Take a stuffed electronic guitar in (just cut a wire or whatever) and show them how to fix it.
    • How to not put personal stuff onto the internet and explain what happens if you do. Then try it with a "John Smith" registered on facebook, myspace etc. Then google the person next week.
    • How the internet works - do a quick HTML website and explain it all
    • Explain how there's more to the world than just the USA and yes, you can actually go to those countries. (sorry, low blow)
    • Show how to back up your data and explain why! Different possibilities such as a local HD, external HD, external computer, using an internet backup provider.
    • Sewing. Seriously. Sew a zipper onto a jacket. Fix the holes in your socks. Make some trakkies (don't know what you yanks call them).
    • Bike maintenance and fixing. How to adjust everything, what tools you need. How to make it more efficient. Get people to bring in their bikes.
  31. The first step should be by type40 · · Score: 2, Interesting

    How to take things apart. That's the best thing my father ever taught me. Everything comes apart and is made of smaller pieces. He had a shelf of random carp at the back of his work shop, any time I was bored or started to get under foot he would pull something off and tell me to take it apart. Water pumps, electric motors, alarm clocks, radios, chain saws, whatever he had lying around. But the key to is was after I took it apart he would sit down with me and explain what each part did. By the age of five I had a very good handle of how things like internal combustion, electricity, and gear reductions worked.
    My advice, go to a thrift store and buy a bunch of old VCRs, radios, toaster ovens, and make the students take them apart and tell you how they work. I'd avoid any thing that has high power components like TVs and microwaves for the safety of your first time DIYers. Then save the parts and use them through out the class as teaching aids. Try to teach the idea of scavenging for parts by using those parts over and over again for future projects.

    --
    "You can see I know very little about pimp policy." George McGovern.
  32. re: pinata by davebarnes · · Score: 5, Funny

    I am sure you meant to write: piñata.

    --
    Dave Barnes 9 breweries within walking distance of my house
  33. Re:A long-lasting technology by digitalunity · · Score: 2, Informative

    Some of that will be difficult to teach in just 30 minute sessions. Stick to the basics.

    • Manufacturing basics, including:
      • Qaulity control basics
      • Work in process tracking
      • Sexual harassment awareness(seriously)
      • Request for quotation processing
    • Basic electronics theory, including:
      • Electricity fundamentals, definitions of voltage, current, resistance, power
      • Ohms law
      • Series circuit calculations
      • Parallel circuit calculations
      • Soldering
      • Using breadboards to make simple circuits
    • Computer basics:
      • Definitions of components
      • Binary logic basics
      • Truth tables for binary operations like AND, OR, NOR, XOR, NAND
      • Binary math

    That should give you a good amount of material to cover.

    --
    You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
  34. Re:A long-lasting technology by QuixoticWonderer · · Score: 2, Insightful

    Clockwise has some GREAT ideas. The wiimote whiteboard is neat. I've done it myself. However, you should probably consider the scope and aim of what you are doing as well as what your students need. They likely will not really ever need to use the wiimote whiteboard whereas some of clockwise's ideas (such as storage v. memory, personal stuff online, backup up data, basic HTML) may be very useful to them some day.

  35. how bad are kids now? by falconwolf · · Score: 2, Insightful

    My brother is a shop teacher and kids these days have a hard time doing a half decent job assembling simple plastic models -- in high school!

    This may be true, kids today may have trouble doing something we did growing up, but they have skills that didn't exist then. When I first got into computers microprocessors and microcomputers were only for hobbiest and were homebrews. The kids today that are the age I was then can post their own websites, even if only on Facebook or Myspace. I used to be able to work on car engines and repair as well as rebuild them, but now I wouldn't try to work on the engine in my car without first taking a class on repairing engines.

    Falcon

  36. grammar correction by story645 · · Score: 2

    Ack, grammar failure due to changing parts of sentences and not proofreading the changes.

    I though the multimeter's was

    should read

    I thought that the multimeter was

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    open source modern art: laser taggi
  37. Re:A long-lasting technology by story645 · · Score: 2, Informative

    Sexual harassment awareness(seriously)

    Seconding this. Teach the boys that letting the girls use the tools is a good thing. If you do hardware/mechanical projects, please pay attention to the class and call the boys on their sexism. It may have gotten better since I was in high school (graduated 5 years ago), but I remember lots of boys doing the mechanical stuff for the girls, sometimes due to misguided chivalry but often plain old sexism.

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    open source modern art: laser taggi
  38. Re:A long-lasting technology by clockwise_music · · Score: 2, Funny

    Cheers man, thanks! Wow, a nice comment on the internet, Quixotic, you're a rarity.