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Microsoft Disconnects Modded Xbox Users

S-4'N3 writes "The BBC reports that Microsoft has disconnected approximately 600,000 Xbox users from Xbox Live because the devices they are using have been modified, either with software or with new chips, to play pirated games. 'Microsoft confirmed that it had banned a "small percentage" of the 20 million Xbox Live users worldwide. Microsoft said that modifying an Xbox 360 console 'violates' the service's 'terms of use' and would result in a player being disconnected.'"

136 of 738 comments (clear)

  1. 360 by sopssa · · Score: 5, Interesting

    Apparently some people have gone as far as calling death threats to a "Director of Policy and Enforcement for Xbox LIVE" and his wife (theres also irc logs where he came to say it on #360banned)

    There has been modded xbox360 bans before too, so it shouldn't come as a surprise to people when they do get banned. And at least it keeps the cheaters off games.

    1. Re:360 by MeatBag+PussRocket · · Score: 5, Funny

      does this make it an "Ex-Box"?

      thank you thank you... i'm here all week.

      --
      i wage a holy war against the apostrophe.
    2. Re:360 by coolgeek · · Score: 2, Interesting

      From that same thread, the director dude out there is quoted there as saying it's no problem to move your hard drive to an unbanned 360 box. It would appear this is a ploy by Microsoft to sell more 360's.

      [00:54] HDD from banned to unbanned is ok, but you might have to reformat to get full access to licenses
      [00:54] etc

      --

      cat /dev/null >sig
    3. Re:360 by h4rr4r · · Score: 4, Insightful

      Which is why so many now mod the controller not the console. It has become very popular to mod the controllers for turbo fire and the like. The reason this sort of thing works is because of the brain dead console development expectations, say it with me "trusting the client is never right".

      More games need to enforce maximum rates of fire and the like.

    4. Re:360 by v1 · · Score: 2, Insightful

      And at least it keeps the cheaters off games.

      Not really. All it does is keep the bad cheaters off the games. The good cheaters don't get caught by these sweeps.

      And that's just what xbox live needs, darwinism at work refining a better crowd of cheaters.

      The checks done by live are less sophisticated than say, punkbuster on the PCs. And all that accomplished was to raise the stakes and make the cheaters go into business selling the "undetectable" cheats and taunting those like Activision.

      --
      I work for the Department of Redundancy Department.
    5. Re:360 by RightSaidFred99 · · Score: 2, Insightful

      Your logic is...staggering. Apparently so as to avoid breeding a "better crowd of cheaters" MS should just lower the bar to such a low level that any old suck can cheat, thereby preventing people from getting really good at it.

      I think you should suggest this giant leap of understanding on behalf of mankind to prison administrators. If they keep making it harder and harder to escape from prison, it'll only breed, by "darwinism", a better grade of prison escapees.

      Kudos, sir. Kudos.

    6. Re:360 by sofar · · Score: 2, Insightful

      well that's one way of twisting the issue around, kudos to you too!

      Microsoft should ban cheaters, not people with modified clients. Banning modified clients will cause BOTH cheaters and people who do not even want to cheat to defeat the new measures against them. But you're conveniently forgetting about the second group.

      Wait, does that mean you're OK with non-cheaters becoming better modders ? My mind boggles...

    7. Re:360 by KalvinB · · Score: 2, Informative

      The HD is not banned as it's not modified. The mods to system are. Of course you can buy an unmodded system and play. They aren't banning "you" they're banning your modded system.

      MS is basically saying that if you want to mod your system then go ahead. But if you want to play on LIVE then you need an unmodded system to do it with. If you want to save some money you can transfer your HD to the unmodded system when you want to play with the rest of the world. With the price of the XBox dropping it is less cost prohibitive now to do that.

    8. Re:360 by MeatBag+PussRocket · · Score: 3, Funny

      "bereft of connectivity he plays alone, if he hadnt been nailed to the couch hed be playing outside with his friends! this Xbox has ceased to be! its gone offline to join the choir invisible! this is an ex-box!"

      --
      i wage a holy war against the apostrophe.
    9. Re:360 by secretcurse · · Score: 2, Insightful

      Or to scare people away from buying used 360s which don't add any revenue to MS. Is the $50 you save worth the risk of being banned from XBL?

      --
      I'm using all of my mod points to mod ancient memes down. Please join me.
    10. Re:360 by poetmatt · · Score: 3, Insightful

      You really think this kind of thing has an impact towards cheating? I suspect it has a bigger impact on MS's bottom line, as these are people who are paying a monthly fee to play online. Way to go MS, demonstrating part of the RIAA strategy: let's prevent our customers from being able to spend money on us! Way to go!

      What this probably kicked off was people who had modchips to play overseas games, and absolutely 0 of the "cheaters".

      Oh, and welcome to console DRM at it's finest. You bought into it, now when they kick you out you're pissed that everything they sold you was on a "license" basis and you technically own 0 of it. enjoy!

    11. Re:360 by stonefoz · · Score: 2, Interesting

      It's all about money. As long at the games are paid for and the console it's self is legit, MS doesn't care. I can grossly cheat on any game currently. The most sever punishment for cheating I've yet to have received was being booted from a game, only to return to the main screen.
      http://hicklabs.com/
      I've built my own chip and turned it up to grossly exaggerated rates without any real penalties.

      --
      I think I just cashed out all my cool points.
  2. And of course... by xtracto · · Score: 4, Informative

    By "disconnecting" it means banning from playing in the "live" online network (which you must pay to play anyway).

    It is still possible to play offline games with banned xboxs

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:And of course... by oddRaisin · · Score: 3, Informative

      Very carefully, though, they still keep your xbox live account active and charge you the subscription fee.

      For those who want to cancel, check out http://www.xbox.com/accounts, change your subscription by clicking the link after subscription renewal (the link says "ON"). Then continue to click through the 5 or 6 pages detailing all the reasons you should stay. Click "Next" through all of that, and you're set.

    2. Re:And of course... by pens · · Score: 4, Interesting

      Yes, but with this recent ban wave, Microsoft crippled some non-XBL capabilities. For example, you can't install games to your local hard drive anymore

    3. Re:And of course... by kurzweilfreak · · Score: 2, Insightful

      I would imagine MS would still win that. You're certainly still allowed to keep your account, but you aren't allowed to break the TOS by connecting your modded box to their network. You wouldn't have any problem connecting with an unmodded box that doesn't break the TOS. The service is still supplied; whether or not you can connect to it is really up to you.

      --

      kurzweil_freak

      5th Kyu Genbukan Ninpo/KJJR student

      Be the darkness that allows the light to shine.

    4. Re:And of course... by LordKronos · · Score: 2, Interesting

      I routinely use my live account on 2 different consoles. They can't just cancel an account because it was used on a modded system. If I went to my friends house and logged onto his 360, and then they cancelled my account because he modded his system without me knowing, I'd be pissed.

    5. Re:And of course... by MaerD · · Score: 2, Interesting

      I've got to call BS on this. I have a fully updated xbox and a live account and I can still install the games to my HD. You still have to have the disk in to start it (unless you downloaded over live), but after that, the disk doesn't even spin.

      Now if you mean modding it so you can load to and play from the HD.. well, that's what they're out to stop...

      --
      I put on my robe and wizard hat..
  3. I can't believe I'm saying this by killmenow · · Score: 5, Insightful

    Listen, I hate Microsoft. I think the people who run Microsoft are criminals. I cannot for the life of me believe I'm about to say this:

    You buy an XBox 360, you can do whatever you want with it. Mod it to your heart's content.

    But the Live network belongs to Microsoft. They have a right to disconnect you if they want.

    Now excuse me while I find someone to fulfill my user name.

    1. Re:I can't believe I'm saying this by pens · · Score: 4, Informative

      I don't believe most of the modding community is bothered by the ban from XBL. But this recent ban wave also cripples some offline capabilities as well. For example, if you've been banned you can't install games to your local hard drive anymore.

    2. Re:I can't believe I'm saying this by jtownatpunk.net · · Score: 2, Interesting

      Yeah, Microsoft has such an awesome track record when it comes to detecting fraud and tampering. I had to manually remove the Office Genuine Advantage system from 4 workstations because it flagged them as non-genuine. The other 50 or so passed inspection just fine. I could find no common thread among those machines that would explain it. They're all the same model computer prepped and rolled out to the floor in the same manner as the other 50 in the batch. I've also had WGA flag systems as non-genuine after upgrading from 2k to XP. Those I was able to isolate to the upgrade process because only upgraded machines got flagged and every upgraded machine got flagged. A clean install cleared it right up.

      So, in conclusion, I predict that a significant number of totally innocent people are going to be screwed by this

    3. Re:I can't believe I'm saying this by DdJ · · Score: 2, Insightful

      When just, so be it. What happens when it is unjust? Is it still simply their right?

      Yeup, it is! And if they get out of hand with it, they're idiots.

      They do not have a monopoly in this space, and aren't likely to soon, so market forces can work here. Their stance on this stuff makes some people chose PS3, or makes some people who'd otherwise enthusiastically get an XB360 remain content with the lesser processing power on a Wii or PS2, or makes some people stick to PC gaming instead of console gaming. And this is all fine. Microsoft gets to experiment to find the right balance point, and gets to make horrible mistakes in doing so, and gets to be marginalized if they're too stupid about it (cf. "Zune", "Windows Mobile"). As long as they're not in a position of sufficient monopoly power, as they are in some other markets, it's fine.

    4. Re:I can't believe I'm saying this by AndrewNeo · · Score: 3, Insightful

      Congratulations, you just compared two completely divisions of Microsoft. Also, this is nowhere near the first console ban Microsoft has done (they did a good job hitting the users right after the first DVD drive mods came out) and hardly any false positives if any have come up. Being a closed system (unlike PCs) they can tell when something is different about the hardware.

  4. Good by kevinNCSU · · Score: 4, Funny

    This should mean I'll never lose to some 12 year old in Halo or CoD again, cause I'm sure they were all modding. Yep, that's definitely it.

  5. "a small percentage" by weirdcrashingnoises · · Score: 5, Informative

    600,000 of 20,000,000

    there are some who would call this "three percent"

    --
    sigs... don't talk to me about sigs....
    1. Re:"a small percentage" by Disgruntled+Goats · · Score: 4, Informative

      3% is a pretty small percentage.

    2. Re:"a small percentage" by Macthorpe · · Score: 2, Informative

      You know you can say "motherfucker" here, right? Stupid motherfucker.

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
  6. No Cheating by Hardhead_7 · · Score: 5, Insightful

    The great thing about online console play (the only thing, really, that it has over PCs) is their closed nature. It's much, much harder to cheat on a console than on a PC game. Don't get me wrong. I fully support their right to mod their own hardware. But I don't want to play them online.

    1. Re:No Cheating by Slashdot+Suxxors · · Score: 2, Informative

      The modding they're talking about in TFA is direct backups of games. There are no hacks in the actual gameplay.

    2. Re:No Cheating by kevinNCSU · · Score: 5, Funny

      That phrase doesn't make grammatical sense in reply to any single sentence in that post. What doesn't what do?

    3. Re:No Cheating by kevinNCSU · · Score: 4, Funny

      The great thing about online console play (the only thing, really, that it has over PCs) is their closed nature.

      The correct anti-response would be: no it isn't.

      It's much, much harder to cheat on a console than on a PC game.

      The correct anti-response would be: no it isn't.

      Don't get me wrong.

      The correct anti-response would be: ...No I will?

      I fully support their right to mod their own hardware.

      The correct anti-response would be: ....No you don't?

      But I don't want to play them online.

      The correct anti-response would be: I do

    4. Re:No Cheating by jgtg32a · · Score: 3, Informative
    5. Re:No Cheating by hersh08 · · Score: 2, Insightful

      Private WOW servers. Modifying the realmlist file within your WOW folder to point to another IP address. Google it..there are a bunch out there.

    6. Re:No Cheating by Evil+Shabazz · · Score: 4, Funny

      learn to read, faggot.

      Looks like someone had their XBox360 disconnected from LIVE. /smirk

      --
      Down with the career politician! SUPPORT TERM LIMITS
    7. Re:No Cheating by FiloEleven · · Score: 5, Funny

      come back to \ .

      You have given yourself away, Microsoft Fanboi!

    8. Re:No Cheating by mea37 · · Score: 3, Insightful

      So now you expect MS to identify and categorize any mod you might happen to have made, to tell whether you specifically are cheating?

      OTOH, MS is defining the boundaries of a service they're providing; so even if cheating could never be an issue and their only purpose were to not extend the service to people who circumvent their DRM, I'd still figure them to be within their rights.

    9. Re:No Cheating by kevinNCSU · · Score: 4, Funny

      If you read the thread I was asking what the "it" is and what it "doesn't do" so that I could communicate with him. He then told me I was an illiterate faggot so if I wanted to reply to his line of discourse I could either talk about my sexuality and relevant exploits or I could discuss why I couldn't understand what he wrote. Which would you have preferred? Well too bad, that was rhetorical!

      If you have any idea exactly which point he was arguing with I'd be happy to have non grammatical-focused discourse on the subject

    10. Re:No Cheating by Hal_Porter · · Score: 2, Interesting

      If you watch this video, his behaviour is not so surprising

      http://www.youtube.com/watch?v=TEWIw-a0GJw

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    11. Re:No Cheating by Toonol · · Score: 2, Funny

      You've already got more laughs out of me than anything in 'idle' ever did. Keep on posting; I browse at -1, so I'll see them.

    12. Re:No Cheating by Toonol · · Score: 3, Insightful

      So you think people are soldering chips on their mainboard JUST to play pirated games? If you believe that then I have a bridge in Second Life that I want to sell to you.

      I think that is by FAR the biggest reason they are. You really think otherwise? Homebrew software, emulation, media center... that stuff is being done, but software piracy is the main use.

      Don't get me wrong; I think it should be completely legal to modify your hardware.

    13. Re:No Cheating by commodore64_love · · Score: 2, Informative

      P.S.

      When Dish Network mailed me a broken DTV box, and refused to accept a return, I purchased a second box from them (which worked), and claimed non-receipt..... thereby making myself whole on the money Dish stole from me n the first box.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    14. Re:No Cheating by RichardJenkins · · Score: 2, Funny

      Apologies for putting words in the fellows mouth, but he probably means to say that it is not harder to cheat on consoles by virtue of closed hardware, and so lauding the decision to ban modded boxes (with the implication being that modding the console renders this cheating difficulty moot) is folly.

      Certainly there is ambiguity, but given the context it, assuming that interpretation is a safe enough bet.

    15. Re:No Cheating by lbft · · Score: 4, Interesting

      When an Xbox 360 console is banned, there are offline features that are disabled too - the most significant are playing games from the hard disk, and using the console as a Windows Media Center Extender. Once banned, the console will corrupt the saves on memory cards and hard disks that it comes into contact with so that they can't be used on a non-banned console without re-downloading them from Live.

    16. Re:No Cheating by ultranova · · Score: 2, Insightful

      de-construct

      Deconstruct.

      @ssholes

      Assholes.

      If you don't have the guts to write a naughty word correctly, don't use it at all. Swear or swear not, there is no try.

      I Can't Believe It's Not Butter commercial

      "I Can't Believe It's Not Butter" -commercial.

      if your thoughts aren't important enough to proofread, why on Earth would they be important enough for anyone else to ponder the content?

      Because the point of "proper" grammar and pronounciation is to make text easy to read and understand. If it can be read with a single glance, and the meaning is unambigious, it is well enough written.

      Why on Earth should other people spend the time and effort to ensure that their textual output meets your standards? If you are obsessive-compulsive enough to ignore anything that contains grammatical errors - which includes your own post, see above - remain ignorant, and preferably silent, rather than posting offtopic melodramatic garbage about "butchering the language".

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    17. Re:No Cheating by AA+Wulf · · Score: 4, Insightful

      It IS completely legal to modify your hardware. However it is ALSO completely legal for hardware manufacturers and service providers to limit their warranties and services when you do.

      --
      http://bohemian-geek.blogspot.com
    18. Re:No Cheating by lena_10326 · · Score: 2, Informative

      There is no homebrew scene for the 360 because the mods only let you play burned copies of *signed* software. They don't allow you to run *unsigned* software.

      Right...

      http://en.wikipedia.org/wiki/Free60
      http://www.youtube.com/watch?v=biCZJNFV8nI
      http://en.wikipedia.org/wiki/Microsoft_XNA
      http://en.wikipedia.org/wiki/Homebrew_(video_games)#Xbox_360

      The community is not as large as other consoles, but it's not zero.

      --
      Camping on quad since 1996.
  7. Funny First Hand Account by eldavojohn · · Score: 5, Interesting
    I liked the first hand account one gamer offered the BBC. His justification for modding is that the games are too expensive.

    I took it into a shop [the Xbox], there was a guy back there and I asked him and he did it for me [chipped it]. He charged £75 to get it chipped but at the end of the day I said to myself I'll pay £75 to get it chipped, after two games I've paid the money back.

    I've probably saved about £600 and I've copied roughly 30 or 40 games. A lot of them I've downloaded or I've taken off friends that have downloaded themselves.

    So at what point do you put two and two together and realize that getting kicked off playing online is not such a bad thing if you've saved £600? Is there really any wonder why XBox Live wants to deny you service? How exactly do you maintain outrage at being banned?

    His sob story was going pretty good until he got up to those last paragraphs of admission and even saying he'd never do it again (implying he is wrong).

    --
    My work here is dung.
    1. Re:Funny First Hand Account by CannonballHead · · Score: 4, Insightful

      That entire first-hand-account is ... annoying.

      I was pulling my hair out thinking, 'No, why me?'

      That's a question easily answered.

      It's like telling someone their dog's just died.

      He likes his xbox too much.

      I still think they should lower the prices. There are 16-year-old kids out there, they don't earn money so they go screaming to their parents saying, 'Can you buy me this game?'

      Their parents should say "No. You buy it yourself. Go earn some money." And why should they lower the prices if people are buying them as it is? I guess normal supply-and-demand isn't good enough for people that don't want to pay for their entertainment. It should be cheaper for the sake of being cheaper...

      Fair enough, one game once in a while but the amount of games coming out, good games, everyone wants to play them all.

      I would love to have a 100 acre ranch near where I work, too. Unfortunately, they're too expensive.

      My favorite quote.

      I play with my mates all the time. It's just a good laugh, we all sit there chatting, playing games. Now I don't know what to do.

      How about sit there and chat with your mates? Or is playing video games the only thing you and your mates know how to do, and you can't actually have fun without it. *sigh*

    2. Re:Funny First Hand Account by Blakey+Rat · · Score: 2

      I'm with you, but the Slashdot zeitgeist is usually "piracy is a-ok!" The justifications vary from the mainstream, I rarely see Slashdotters use the "I couldn't afford it" excuse, they usually use the more philosophical "information wants to be free/it's useless to even try to restrict it" excuse instead.

      In addition, whenever a company tries to defeat pirates in some way, there's always the smug, "those clueless newbs will never stop us!" bullcrap, even though that misses the entire point of copy protection.

    3. Re:Funny First Hand Account by IndustrialComplex · · Score: 4, Insightful

      Hum. Out of curiosity, does the slashdot crowd think copying 30-40 games and "saving £600" is good? Wouldn't that actually be considered ... basically stealing? Maybe he couldn't afford £600 of games. I don't feel sorry for him. Not being able to afford something/something being too expensive doesn't mean you should get it illegally (and it's ok, as long as you couldn't afford it).

      I don't think it is good. I think it is terrible. It is exactly people like him who are the ones which are giving the corporations the impression that such things are the norm and therefore they feel they need to do something to stop it.

      People like that piss me off because it makes my complaints (non-interoperable hardware, laws damaging freedom/privacy, few legal digital options) seem less valid because there always seems to be 'that guy' standing next to you making faces and fart noises while you attempt to engage in rationale discourse.

      --
      Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
    4. Re:Funny First Hand Account by IndustrialComplex · · Score: 4, Insightful

      I've long argued, especially when it comes to games and entertainment related media, there's absolutely NO justification in copyright infringement EVER

      When you start dealing with works that are over 100 years old (which we will soon) my outrage scale falls off VERY quickly.

      --
      Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
    5. Re:Funny First Hand Account by sammy+baby · · Score: 2, Insightful

      I'm with you, but the Slashdot zeitgeist is usually "piracy is a-ok!"

      I'm going to have to disagree with you there. I see a lot of people complaining about DRM and draconian copyright enforcement, which I sympathize with. But it's pretty rare that you'll see someone out-and-out defending piracy here.

      Unless it's, you know, cool pirates. Yarr.

      Or I dunno, maybe my filter is turned up too high. Maybe I'm just too high. Whatevs.

    6. Re:Funny First Hand Account by HeronBlademaster · · Score: 3, Insightful

      They may not have lost something, but he still isn't entitled to obtain the works of other's for free just because he wants it.

      Exactly.

      An artist puts on an exhibit and charges an entrance fee (so he can buy food/housing and then create new art). If I sneak in, the artist hasn't lost anything, but that doesn't mean I'm entitled to see it for free just because I want it.

      A movie theater plays some new movie. They're going to play it whether I sneak in the back door or not; unless the theater is full, they're not losing money since I only take up one seat. But that doesn't mean I'm entitled to see it for free just because I want it.

      (And so on and so forth, as applied to DVDs and streaming video, games and other software, music, pirated satellite/cable tv, hacked cable modems, etc.)

    7. Re:Funny First Hand Account by stewbacca · · Score: 2, Interesting

      If he couldn't afford to buy them in the first place, that means he wouldn't have bought them in the first place, which means the game company is not out of any money, because the guy couldn't afford to buy the game in the first place. Seems pretty simple to me?

    8. Re:Funny First Hand Account by BikeHelmet · · Score: 2, Insightful

      I totally agree. Some people feel they're entitled to everything for free. It's not just games, though - software like Photoshop, Premier or Maya get pirated a lot.

      What's really sad is, most successful people never paid for their copies until they actually needed them for a legit business. College students will pirate that stuff to learn the software and be able to put it on a resume, ultimately making money off it - but according to most of them, it's totally moral only paying for software once the first(or tenth) paycheck comes in.

      I admit I'm a pirate scumbag, but I don't pirate software or games. I do try games, which classifies me as a pirate scumbag, but I don't have a single piece of unlicensed software on any of my computers. Try it(regardless of whether it's shareware), make a decision, then buy it or turf it.

      Most pirates are just in denial - They're getting training with software that should cost them thousands, putting them ahead of non-pirates. I don't know how you can get rid of that incorrect feeling of entitlement. I know it bleeds through to everything they consider purchasing.

      I myself have tried to keep my sense of entitlement in check. For example, I paid $37 for FRAPS, and thought it was a good deal. I paid $10 for Mass Effect (DRM laden, eeeeww!), and that was the most I was willing to pay. I paid $20 for Torchlight, and $30 for King's Bounty, and both were good deals. I'm not entitled to stuff for free, even if I demand the right to try software that lacks a refund policy.

  8. Or in my case by phorm · · Score: 2, Interesting

    Bought a 3rd-party X-box over 6 months ago. I got a second when it RROD'ed, and noticed that the other couldn't play some games that my original could. I'm guessing that the original has a non-original DVD drive, and that those games are well-silkscreened copies, as they never did come with a case the way the Halo game had when I got the system...

    So I wonder if when I turn that sucker on now (it's been solder-reballed which fixed the RROD) whether it will be permabanned from XBL. Mind you the only time I really log on to XBL is when playing video files etc, because it appears for some rather idiotic reason it tied the Codec downloads to your account rather than an overall system update. I suppose I'll just have to run it unplugged from the network.

    Overall I wouldn't have a problem with not using the machine on XBL (I don't really do so anyways), but the fact that updates/codecs/etc are tied in there makes it a pain in the ass.

  9. Hilarious posts from those affected by aftk2 · · Score: 3, Interesting

    There are some very funny, outraged posts regarding this in the official xbox live forums. Microsoft has also banned players for a number of other offenses, including obscenity and racism, and these posts are great. My favorite: http://forums.xbox.com/29600400/ShowPost.aspx#29600400

    --
    concrete5: a cms made for marketing, but strong enough for geeks.
  10. Hitler is going to be pissed by diablovision · · Score: 5, Funny

    Hitler is going to be pissed!

    PISSED!

    --
    120 characters isn't enough to explain it.
  11. So they kicked off all the pirates now? by kindbud · · Score: 2, Funny

    This three percent is one helluava mighty pirating engine ain't it? According to Microsoft, it's this three percent that's been the cause of the falling profits all this time. Now that they have been eliminated from being able to purchase stuff from Live... er.... I mean, uh.... now that they've been ejected.... No....

    Can we just jump to the "Profit" step now, quick-like?

    --
    Edith Keeler Must Die
  12. Re:Another loser from the entitlement generation by CannonballHead · · Score: 3, Insightful

    what you are saying was that he didn't pay enough?

    "enough" is not determined by the buyer. You don't go into a store and argue with the cashier - at least not in most western economies - that the price is too much. You either buy it or you don't.

    If Microsoft decides their price is too high and people actually can't afford it and that's why their sales are going down, maybe they'll lower the prices. As it is, people can afford it, Microsoft is making money, and there is little incentive for game publishers to lower their prices.

    It's like asking an IT guy to lower his price because, while I and many others can afford his service, I think it's too expensive. You know how you solve that one? You don't hire him to do the work in the first place. I guess with entertainment it's different... because we are entitled to cheap entertainment - "cheap" being defined not by what we can afford or supply/demand but by what we feel like paying - at the expense of these evil corporations...

  13. Re:Another loser from the entitlement generation by Disgruntled+Goats · · Score: 5, Informative

    Mmm, how was it he didn't pay?

    You mean other than the part where he says he didn't buy the games and just copied them because he felt he was owed them?

    guess he paid for the Xbox, he paid money to the guy for 'chipping' his box, and he paid for the Xbox-live service.. what you are saying was that he didn't pay enough?

    If one wants to play a game, one has to buy it. If one can not afford to pay for the game doesn't mean you are allowed to copy it. One is not entitled to the work of another for free just because someone wants it.

  14. Why by frovingslosh · · Score: 4, Insightful

    Why would they want to sell more 360s? Don't they still lose money on each one? My understanding was that they did, but made it up on the games and such. Buying an extra 360 isn't going to cause a user to buy more copies of the game, so why would they be trying to encourage more 360 sales that cut into their bottom line?

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:Why by Abalamahalamatandra · · Score: 4, Insightful

      Small price to pay for MS to get a user back on an unmodded 360 that won't be able to play torrented games, resulting in more game sales, plus more recurring Live credit purchases.

      Look people, it's not that tough - if you're going to mod your box, then don't put it online where anybody that wants to can inspect it. You can't have it both ways.

    2. Re:Why by internettoughguy · · Score: 2, Insightful

      Exactly, this is what happens when you buy a black box, you have absolutely no rights and its manufacturer do whatever it wishes to it as soon as you connect to the net.

    3. Re:Why by Eskarel · · Score: 2, Informative

      No, this is what happens when you sign up for a service and agree to the terms of that service.

      It wouldn't matter if the Xbox was completely open source, you're agreeing to Microsoft's ToS to connect to Xbox Live. Those ToS include the fact that they'll only provide that service to non modified consoles. They're perfectly within their rights to do that, and since all that is basically server side, they could continue to do so even if you were connecting to it with a Linux box built from parts you built yourself.

  15. Re:Creative and engaged users, not cheaters by Blakey+Rat · · Score: 5, Insightful

    Did Microsoft really think this through? The people who mod Xboxes are their best customers. They are the enthusiasts who care enough to learn more about the console.

    99.9% of them are people who want to play free games, or cheat on games. People who cheat on games ruin the experience for everybody else. Most modded Xboxes were modded by some guy at a games store, anyway, and that guy charged for it, it's not like these guys went through the effort of modding it themselves... they just paid some goon so they could steal games.

    The remaining 0.1%, yes, actually just wants to write software for it. Slashdot pretends this group is the larger percentage, but Slashdot is wrong about a good many things.

  16. Re:Creative and engaged users, not cheaters by sarahbau · · Score: 5, Insightful

    You really think so? The "backups" that most people use in their modded XBoxes are backups from some guy on a torrent site who himself probably only rented the game. How are these people their best customers? They probably play more games and have higher gamer scores, and might even pay for XBox Live Gold, but MS still isn't making as much from them as someone who buys only a few games a year.

  17. Re:Another loser from the entitlement generation by IndustrialComplex · · Score: 2, Informative

    You don't go into a store and argue with the cashier - at least not in most western economies - that the price is too much. You either buy it or you don't.

    I do it all the time. I just don't expect to leave with it unless the cashier and I agree on the price and I pay it.

    --
    Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
  18. Re:Creative and engaged users, not cheaters by e4g4 · · Score: 3, Insightful

    Cheaters are not their concern (at least, it certainly doesn't seem to be). Microsoft's best customers are not so much the people that buy their consoles - it's the people that buy games for their consoles. The argument here is that people are modding their xboxes to sidestep Microsoft's DRM protection in order to play "backup" games. The people doing this are not particularly interested in creatively modding their xbox so much as being able to (via someone else's creative work) download torrented disc images, burn them to dvd, and play them on their xboxes.

    The only problem with this approach is that some (undoubtedly small) percentage of users who are in fact doing creative things by modding their xbox could also fall victim to being a false positive from whatever method Microsoft is using to identify the modders.

    --
    The secret to creativity is knowing how to hide your sources. - Albert Einstein
  19. Re:'Cause modding hardware you own should be illeg by Disgruntled+Goats · · Score: 2, Insightful

    'Cause modding hardware you own should be illegal!

    No, but violating the terms of use you agreed to buy using their service means they are perfectly justified in banning you from that service when you break the rules.

  20. Re:Creative and engaged users, not cheaters by sopssa · · Score: 2, Insightful

    The people who mod Xboxes are their best customers. They are the enthusiasts who care enough to learn more about the console.

    I really cannot see how they are Microsoft's best customers. How does it improve Microsoft's or game publishers revenue when exactly these people almost never buy games. Considering theres no homebrew scene in Xbox360, the sole reason people get their consoles modded is to play copies.

    I doubt that this effort will even result in an increase in revenues that will be enough to pay for the enforcement. There must be better ways to improve profitability.

    It is not only that for Microsoft. They also have to care for their game developers, who are obviously going to bitch if theres rampant piracy going on and MS isn't doing anything for it. When there's the constant fear that your console could get banned from online play at any time, people begin to think if its just wiser to get the games they like and not bother with it. Unlike PC's, consoles are just supposed to work, and complicating things takes that aspect off. Yeah it wont stop piracy completely, but it will lower it.

  21. With every loss there is opportunity... by denton420 · · Score: 5, Insightful

    First of all let me say that the market for used xbox consoles just got extremely dangerous!

    Microsoft needs to set up a system where you can check the status of an xbox console remotely so people can still sell consoles with confidence... 600K Xboxes are about to go up on ebay for a deal that is just too good to pass up.

    Secondly if you assume that you do not mind playing games offline that you have pirated, you can still beat the system. Is that not what this is all about?

    Step 1: Buy an xbox that has been live banned for very cheap off ebay. It has already been modded, so you dont have to pay for that.

    Step 2: Download 50-60 dollar games for free and play them to your hearts content, offline.

    After a few games you have already made your money back from the initial purchase of the console.

    What if you want to play on xbox live? You have a live console that you do not hack and just enjoy online games there.

    You still have to buy games that you want to play online, but there are a lot fewer online games that are worth playing than there are short and sweet single player games that you can just download for free.

    1. Re:With every loss there is opportunity... by nedlohs · · Score: 3, Insightful

      Why would microsoft want to assist people selling/buying used consoles???

      They'd prefer people bought new ones, obviously.

    2. Re:With every loss there is opportunity... by wbo · · Score: 2, Interesting

      Aren't Xbox 360 consoles sold at a loss and subsidized by game sales? If so then one would think that Microsoft would prefer people to buy a used console rather than a new one if given the choice.

    3. Re:With every loss there is opportunity... by stewbacca · · Score: 2, Interesting

      With all the money these guys have saved on pirated games, they can just go out and buy a new Xbox.

  22. Re:Creative and engaged users, not cheaters by sopssa · · Score: 2, Informative

    The only problem with this approach is that some (undoubtedly small) percentage of users who are in fact doing creative things by modding their xbox could also fall victim to being a false positive from whatever method Microsoft is using to identify the modders.

    Many users seemed to get banned this time after they played their pirated copy of Modern Warfare 2 before it was released, so it shouldn't be a problem for those who aren't modding to play pirated copies. MS isn't of course disclosing their methods to identify modded consoles, but this seemed to happen to many.

  23. In the TOS? It's in the freakin quick-start guide! by Nakarti · · Score: 3, Interesting

    There are three reasons to mod your Xbox:
    1. Turn it into a cheap PC

    2. Play homebrew software (basically #1)

    3. Steal games.

    All of these rely on the same method: replace or disable protections on the OS or base firmware. It's in the quick start guide(the thing that tells you what is and isn't included) that if you mod your xbox, you will not be able to play Live! and may not be able to play the games you own.
    So why the hell is anyone surprised about the ban?
    And why the hell is anyone even angry about the ban? They expected it!

  24. Start a New Business Whiners by abroadst · · Score: 3, Interesting

    This is really simple. You don't like the product, don't buy it. Microsoft hasn't misrepresented a thing here. It's kind of the same thing as the hackintosh, actually. Is Apple evil too? If so you have a real simple remedy -- don't buy it. These companies are within their rights entirely. If someone wants to sell a different kind of game console and a different kind of game network where games are cheaper and mods are allowed, then fine. Maybe there's a business there. Maybe this is your big chance. Go start that business and stop whining.

  25. Re:Creative and engaged users, not cheaters by sopssa · · Score: 2, Insightful

    All of that is useless because you agreed to their terms of service when signing up for Live, which also contain terms about just exactly this. You wouldn't get far in court.

  26. Re:Child labor laws by Jaysyn · · Score: 3, Insightful

    I don't know how it is where you are living, but a 16 yr old American has quite a few legal employment options.

    --
    There is a war going on for your mind.
  27. Sources? I call BS by Krazy+Kanuck · · Score: 2, Funny

    "My best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with the girl who saw Microsoft ban 600,000 consoles last night. I guess it's pretty serious."

    Will tomorrow bring us a story how MS's holiday goal is 1,000,000? Internet journalism at it's finest.

    http://team-xecuter.com/forums/showthread.php?t=51518

  28. Re:Child labor laws by CannonballHead · · Score: 5, Insightful

    Mow lawns? Yard work? Do stuff for your parents? I know it's a strikingly new idea to most teens, but your parents don't HAVE to give an "allowance," and I would dare say that some of them may even be willing to pay their children to do jobs that they otherwise have to pay someone else to do... like clean the house if they do maid stuff, or mow/garden/etc if they hire landscapers, etc...

  29. Re:Creative and engaged users, not cheaters by Dogtanian · · Score: 4, Insightful

    Did Microsoft really think this through? The people who mod Xboxes are their best customers. They are the enthusiasts who care enough to learn more about the console.

    Got news for you. The console manufacturers- not just MS- are in this for the money, and enthusiasm for the console doesn't really do that. Matter of fact, they probably don't want people finding out too much about the console anyway, because that opens the way to homebrew and/or piracy, regardless of the intention of the original hackers. (Even if it wasn't used for piracy, MS and its gaming rivals would rather you could only use your console via their official channels, which likely make them more money).

    Nothing new here; 25 to 30 years ago, Atari tried to suppress information about their VCS console and 400/800 computers to stop other people making their own games and reducing Atari's slice of the pie. (They did, however, and their efforts beat the heck out of Atari's third-rate offerings).

    In short, MS et al don't care about enthusiasm. Their "best customers" are the ones who spend lots of money on games through official channels.

    (BTW, though I disagreed with the above comment, I didn't consider it "flamebait".)

    --
    "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  30. And how likely is that, exactly? by mbessey · · Score: 2, Insightful

    Wouldn't "Dude! this Xbox has a mod-chip so you can play copied games!" be the main selling point of such a console?

  31. Re:Anglo-American law is strange by Sockatume · · Score: 2, Informative

    Actually, you use the Xbox Live service at Microsoft's invitation, on the terms of a seperate contract you establish with them when you pay the subscription (the Xbox Live terms of service). It has nothing to do with the contract of sale of the console itself. If they wanted to, they could have a term banning you from going on Live if the console's horizontal instead of vertical. It's a breach of that contract, so they're entitled to follow through on the penalty outlined in that contract, provided there is no local law which supercedes that contract term.

    --
    No kidding!!! What do you say at this point?
  32. Re:Disconnected? by AndrewNeo · · Score: 2, Interesting

    That would be a terrific way to punish console modders - force output to 350x240.

  33. Re:Creative and engaged users, not cheaters by badboy_tw2002 · · Score: 4, Informative

    There's a large, officially supported homebrew scene on XBL. They even have a channel to publish your games and get paid for them. There's a lot of officially published info on the system, including getting into the graphics hardware and creating networked games. There's not a whole lot you can't do with their system other than not writing managed code (which may/may not be a big deal depending on what you're doing). I'd say the main intent here is to get rid of pirates.

  34. Re:Creative and engaged users, not cheaters by Obfuscant · · Score: 2, Insightful
    You wouldn't get far in court.

    It's clear this guy isn't interested in going to court, if he's admitting that his recourse would be to commit fraud against a retailer who sells MS products just to get back at MS.

    I don't know why he thinks cheating a dealer out of $X of retail product is going to hurt MS in any way at all ... either the dealer is going to eat the loss or his insurance will cover it and his rates will go up. Or maybe he thinks the dealer he buys stuff from is responsible for MS Live's decisions and should eat the cost on their behalf...

  35. Re:Creative and engaged users, not cheaters by Anonymous Coward · · Score: 5, Insightful

    1. With XNA there is 0 argument for writing software for your 360. MS has given you all the tools to write/send software to the 360

    2. If you have a modded box, MS really doesn't care, what they care about is if you play online and have potential advantages over other players

    If you mod, just don't play it online - they can play offline and do whatever they want, just don't play on Live

  36. Re:Creative and engaged users, not cheaters by DdJ · · Score: 4, Informative

    The remaining 0.1%, yes, actually just wants to write software for it.

    Actually, there's no reason to mod your xbox to write software for it.

    There's a hobbyist dev kit! It's a free download, even. You can write code for the XBox on it for free, and some schools are doing this. Now, if you want to install that code onto your own XBox... you need to pay an annual membership fee for the service that lets you do this, and then you can load the code onto your own unmodded xbox, and you can connect to it with a debugger and stuff. No hacks or mods necessary (in fact they interfere).

    (And that fee also covers what you need to submit the stuff you write to the process that lets other people download it, and lets you get paid for that. I have bought a game or two that were written this way. There's some innovative stuff in there.)

  37. Re:Creative and engaged users, not cheaters by Erikderzweite · · Score: 2, Interesting

    And this information is based on what study? As we know, people who download music from torrents are actually buying more music than those who don't. Why should it be different with X-Box players?

    The fact that modders can play some games for free, doesn't mean they pirate ALL the games they have. I'd speculate that people who tinker a lot with their X-Boxes are more likely to get an X-Box game as a present, for example, which generates revenue for Microsoft.

  38. Re:Does anyone else want an open source console? by Ash-Fox · · Score: 4, Insightful

    I'm so sick of DRM, proprietary hardware, and other BS like this from Microsoft & Sony.

    Then don't buy it.

    --
    Change is certain; progress is not obligatory.
  39. Why pay full price? by TimeElf1 · · Score: 2, Informative

    I wonder why people go through the whole hassle of pirating games, one you might get the ban hammer and two it might ruin your XBOX. Just so you can save a few bucks? Why not just wait for six months or so then hit up eBay or your local used game store. Sure you might not be able to play the latest and greatest game with all your friends online but you also won't get your XBOX banned or ruined.

    --
    Cannot find REALITY.SYS. Universe halted.
  40. Re:Creative and engaged users, not cheaters by Blakey+Rat · · Score: 2

    I made up obviously fake percentages as a rhetorical advice. I hope you can use that on the 6th grade reading comprehension test you're trying to pass.

  41. Re:Fun with numbers by LandDolphin · · Score: 2, Insightful

    I'll bet money he plays just a few games. Now do your math. It's close to a wash at 75 pounds.

    Except that 75 Pounds didnt go towards legally purchasign a game. It went to the person who mod'ed the X-Box. So it's not a wash for MS.

    --
    Spelling and Grammar errors have been added to this post for your enjoyment
  42. Quit trolling. Pay attention...you can profit here by TrisexualPuppy · · Score: 5, Interesting

    So, now if you want to go to eBay and pick up a used console, you are at HIGH RISK. (This goes for the entire used XBOX market.) MS really should set up some kind of verification system where you can call in a serial number and check an XBOX or "preowned" system where you can get a guaranteed, stamped approval. I'd bet that pretty soon, we are going to see a flooded market of XBOXes that won't be able to connect. Imagine what Craigslist is about to look like.

    Now what about if you aren't using LIVE? Nothing's going to stop you from running pirated games now, and it's probably going to be really cheap to get these "dead" consoles now. Life's good! If you buy a $50 or $100 used console and download a few games, you have already saved yourself the cost of a console. BAM!

    There aren't that many good online LIVE games IMO, so it makes a lot of sense to have the cheap "dead" console to play the majority of the enjoyable ones. And if you really want to play LIVE, just mooch off your friend :) DOUBLE BAM!

  43. Re:Creative and engaged users, not cheaters by jeffasselin · · Score: 3, Informative

    It doesn't count because there's absolutely no need to mod or hack your console to develop using the Microsoft tools.

    --
    If he explores all forms and substances Straight homeward to their symbol-essences; He shall not die.
  44. Re:Creative and engaged users, not cheaters by sopssa · · Score: 4, Insightful

    Yeah XNA is great for 360. But as it's directly supported by MS, people don't need to mod or hack their 360 to develop homebrew software for it. Which just strengths my point that only reason people mod their 360 is to play pirated copies.

  45. Re:Creative and engaged users, not cheaters by TaggartAleslayer · · Score: 3, Insightful

    I have several friends with modded consoles and hand held systems. The only chatter they generally spread is encouragement to mod your own system so you too can download ripped games.

    There was nothing "random" or "arbitrary" about banning a select group of members from online services due to the detection (in one fashion or another) of non-standard hardware.

    The argument that it stifles innovation or profit is rather flat when taken at face value. For some systems it might make sense, but there are outlets already in place for people that want to develop for the XBox 360. There is a thriving independent developer community out there. Streaming media? There are plenty of ways to get that rolling as well, legitimately.

    You just can't rip games is all.

    Maybe I've just missed it. Can anyone point to a real life example of something worth modding your system for that doesn't involve torrented games, tv shows, music, movies, etc.

    And before someone sidesteps the discussion, no, putting in a larger hard drive doesn't count in the context of this discussion.

  46. Re:Creative and engaged users, not cheaters by DynamiteNeon · · Score: 2, Interesting

    Well, to be fair, if we can infer anything from the recent music studies, the same people that are hardcore enough to mod their xbox and steal some games are still buying other games. In music's case, it's been shown a few times those people downloading music frequently are still legally buying more music than the average consumer.

    recent reference: http://www.techdirt.com/articles/20090828/0444096038.shtml

    Having said that, we can't really know for sure right now since nobody has studied games specifically, as far as I'm aware. It's probably not that far off.

    I'm a little torn on this though, since I have a modded original xbox for xbmc, but my 360 is unmodded. I like the idea of getting rid of cheaters, but there still are some valid reasons to mess with your box in some cases.

  47. Re:Creative and engaged users, not cheaters by qortra · · Score: 2, Insightful

    It's astounding that comments like this manage to get modded up so high when they contain unverified data. Like everybody else here, I implore you to give us the source of those numbers.

    The following is hardly evidence, but merely an anecdote that may be typical of some Xbox users: I have an original xbox. I don't do much online play, but I do own a significant number of games (more than 10), and have played most of them through. After I noticed my Xbox starting to become irrelevant, I picked up a [legitimate] copy of Mech Warrior and soft modded it purely to install Xbox Media Center (now XBMC). Currently, XBMC is the only application that I use with the Xbox. I have never played a pirated Xbox game (on my system or otherwise), and I have never cheated on an Xbox game (on my system or otherwise). I certainly did not mod my Xbox in order to do either of those activities, and I do not plan to ever do those activities in the future. If I did play online and were banned, it would be unjust, unwarranted, and fiscally irresponsible from Microsoft's standpoint in that they would lose out on my monthly revenue. In fact, the main reason that I have refused to use Xbox Live is because of Microsoft's inane policies with regard to modding.

  48. Re:Creative and engaged users, not cheaters by muffen · · Score: 4, Interesting

    so it shouldn't be a problem for those who aren't modding to play pirated copies.

    Correct me if I'm wrong here, but the XBOX 360 mod is basically flashing the DVD drive so that it can load games from backup DVD's.
    The mod does not however remove the protection such an extent that homebrews can be loaded.

    So, assuming this is still correct (haven't had a a 360 for over a year), what can you possibly do on a modded xbox 360 if you aren't copying games?

  49. Re:Creative and engaged users, not cheaters by RiotingPacifist · · Score: 2, Informative

    People who cheat on games ruin the experience for everybody else.

    There is currently one chip out which allows you to rollback your xbox kernel to a vulnerable kernel (4532 or 4548), AFAIK xbox live will not play run on these kernels. If that is correct (and i have no reason to believe it's not) then none of these people were cheating. All the other chips are pirate only chips (go on CD-drive to allow pirated games but cannot modify disc images).

    So this is to do with "99%" piracy "0%" cheating "1%" running linux,etc

    --
    IranAir Flight 655 never forget!
  50. Re:Creative and engaged users, not cheaters by sarahbau · · Score: 2, Insightful

    That's a bit different though. People went from downloading illegally to downloading legally because downloading is more convenient than going to the music store and buying a CD, then ripping it to your computer, and the legal download sites allow previews of the songs before you buy. I think modding hardware, downloading DVD ISOs, and then burning the DVDs is less convenient than buying the game, and in some cases, full games can just be downloaded on PSN or XBox Live these days.

    There is also no way to rent most music, so it's basically either buy or don't buy. Most games have demos you can download, and if not, most games can be rented for a few dollars a night.

    I think the person who downloads an MP3 out of convenience, and someone who goes out of their way to get something for free are two entirely different people. The latter can't really make an argument for convenience or one for "try before you buy."

  51. Re:Creative and engaged users, not cheaters by shentino · · Score: 3, Insightful

    And that right there is why MS is evil.

    You shouldn't have to pay them to put code on your own box.

    Now, mind you, I *would* be ok with them only allowing signed games to get onto XBL. They could very easily do that without outright refusing to run the games at all though.

    Unfortunately, telling a pirated game apart from a homebrew game is not easy, and it's clearly in in MS's business interest to treat them both the same.

  52. Re:Creative and engaged users, not cheaters by RiotingPacifist · · Score: 2, Insightful

    All of that is useless because you agreed to their terms of service when signing up for Live, which also contain terms about just exactly this. You might get far in court.

    While a TOS is more valid than an EULA he may be able to win in court depending on the circumstances.

    --
    IranAir Flight 655 never forget!
  53. Re:Creative and engaged users, not cheaters by Blakey+Rat · · Score: 2, Insightful

    Dude, it's a fucking typo and Slashdot has no Edit option. Of course it's supposed to be "device", congratulations, you win. My typo is no excuse for the morons on this board who have no reading comprehension skills, but feel compelled to "correct" me anyway.

    So my measured and intelligence response to you is, "go fuck a goat." Thank you.

  54. Re:Creative and engaged users, not cheaters by Blakey+Rat · · Score: 2, Funny

    Oh look another typo! Crucify me now!!!

  55. Re:Creative and engaged users, not cheaters by drinkypoo · · Score: 2, Interesting

    I don't think it's a big deal to have a separate, modded box for development. And after this development, modded Xbox 360s should become cheaper. This is about the Xbox 360, right? The headline says Xbox, but I know what's up :p You do not have to pay Microsoft to put the content on your own box, you have to mod it. How you accomplish that is up to you. What Microsoft (rightly) restricts you from doing with their online service afterwards is up to them. Now, if it interferes with any offline activity, that is some total bullcrap... It's your box, and you ostensibly have a legal right to do as you like with it (as otherwise permitted by law.)

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  56. Comment removed by account_deleted · · Score: 2, Informative

    Comment removed based on user account deletion

  57. Re:Creative and engaged users, not cheaters by badboy_tw2002 · · Score: 2, Insightful

    Its not even cheaters since there's no modding titles - no one has cracked the signed code on the discs, so its purely to stop "backups". I'll give people the benefit of the doubt, and it would be slightly more convenient to not load the disc in the machine even when its already on the harddrive through the "load to disc" feature. But if anyone seriously thinks these folks aren't ripping games, you gotta be kidding yourself.

  58. And, as usual, collateral damage. by Guspaz · · Score: 3, Interesting

    Is it no surprise that among those 600,000 users banned (nearly 4% of their users!) that there was some collateral damage?

    One user, who reported having spent over $5200 on the xbox and XBLA, wrote to Consumerist that Microsoft banned his fiancé's unmodded console, and then treated them like criminals when they tried to get Microsoft to fix the problem:

    http://consumerist.com/5402056/xbox-gamer-says-he-was-banned-online-for-no-reason

    Linked from there is a story from another user whose xbox suffered a fan-induced RROD. Not wanting to wait nearly a Month for Microsoft to fix it, he took it to the shop to have the fan replaced, apparently tripping some sort of modification flag. Microsoft's response to him? Literally (and I quote) "But this is what you get for tampering the console." (sic).

    What a disaster.

  59. Re:Uhhh by AnotherUsername · · Score: 2, Informative

    Maybe I don't understand the nature nor purpose of these mods, but isn't what you do on your hardware your own business if you are not stealing from Microsoft?

    Actually, Microsoft is saying pretty much that. However, if you do mod your hardware, you cannot play on Microsoft's server. You can still use your Xbox in offline mode. It is your XBox. However, you cannot get onto Microsoft's servers, of which you do not own nor have an inherent right to. Basically, if you want to mod your own XBox as well as play online, you had better buy two systems, and only mod one.

    --
    I don't like Linux. This doesn't make me a troll.
  60. Re:Creative and engaged users, not cheaters by Random+Destruction · · Score: 2, Interesting

    Another example: Rockbox.

    It now runs on several mp3 players, and adds additional codecs, crossfeeding, better EQs, better battery life in some players, etc, etc.

    --
    :x
  61. Typo by 2names · · Score: 4, Funny

    You keep using that word. I do not think it means what you think it means.

    --
    "I'm just here to regulate funkiness."
  62. Re:Hey Steve Ballmer by Ash-Fox · · Score: 2, Insightful

    You're allowed to mod your hardware. You're just not allowed to use modded hardware on their service, it says so in the contract you agreed to while using their service.

    If you don't like it, don't buy it.

    Have a nice day.

    --
    Change is certain; progress is not obligatory.
  63. Re:Creative and engaged users, not cheaters by IrquiM · · Score: 2, Insightful

    Those music studies only prove that 10% of those that download music, spend more than all the people that don't download.

    --
    This is blinging
  64. Re:Creative and engaged users, not cheaters by IamTheRealMike · · Score: 4, Interesting

    So, assuming this is still correct (haven't had a a 360 for over a year), what can you possibly do on a modded xbox 360 if you aren't copying games?

    This is still correct and the answer is there is nothing you can do with a modded xbox except play pirated games. End of story.

    Some people are confusing the two because this wasn't the case with the original gen 1 xbox, others are confusing them because they don't know the full story and I guess a few are deliberately blurring the issue because they want to believe in the nobility of modding consoles or something. However MS make a pretty sophisticated (.NET based) dev kit available for free so you can write your own software, and will even help you sell them to a huge worldwide audience. You don't have hypervisor level access but then you don't need it to write your own software.

  65. Re:Creative and engaged users, not cheaters by im_thatoneguy · · Score: 4, Insightful

    You don't HAVE TO PAY to put code on your own box. You just have to pay if you want that code to interact with Microsoft's servers.

    If you don't want to play on XBox live you can do whatever the hell you want to your Xbox. Just don't try and connect to Microsoft's servers. It's very simple. It's not really nefarious.

  66. Re:News? by Ash-Fox · · Score: 2, Insightful

    Microsoft corrupts user-data and breaks hard-drive compatibility on modded Xbox 360s without prior notice.

    Non-sense. ToS clearly states clearly they don't allow unauthorized modifications. You're not allowed to mod your xbox, period.

    --
    Change is certain; progress is not obligatory.
  67. Here's a novel idea... by sherman42 · · Score: 2, Insightful

    When I was a teen (not too long ago, I'm only 22 as of writing this), I couldn't afford every game I wanted. You know what I did? Went down to Blockbuster and paid a couple bucks to hire it. Sometimes I was lucky, and one of my friends owned a game I wanted, and would let me borrow it. A few times, we would even plan so we each got different games, so we could trade them when done. Now, I have a younger brother (13yo) who burns every PS2 and XBox game he can. I'd bet the farm the majority of these haven't seen more than a couple of hours of playtime. They have absolutely no value to him. I asked him how many games he's beaten, start to finish, and the closest he could think of was 'unlocked all the characters in arcade mode on Tekken'.

    --
    --sherman42
  68. Re:Quit trolling. Pay attention...you can profit h by Cylix · · Score: 2, Insightful

    With the abundance of the red ring of death syndrome it's rather sketchy to buy a used xbox 360 already.

    --
    "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
  69. Re:Creative and engaged users, not cheaters by BitZtream · · Score: 2, Insightful

    As someone who modded their xbox (not my 360 which remains unmodded). No one with a modded xbox buys game, they download them. The notation that its for backup is silly. There are 2 people out of every 10,000 that use it for backup. I'm not against it being done, I'm all for people being able to back up their games since its a pain in the ass to get replacement disks in most cases,

    Its just silly to pretend that the majority of modders buy games, they don't. I know plenty of people who specifically did not want their XBox modded because they would just download games for free.

    --
    Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
  70. EVE Online bans by skyriser2 · · Score: 2, Interesting

    Reminds me of the recent bans on the EVE Online MMO, "Unholy Rage":

    "While the number of accounts banned in the opening phase of the operation constituted around 2% of the total active registered accounts, the CPU per user usage was cut by a good 30%. That is a whole lot of CPU for the rest of you to play with, people."

    http://www.eveonline.com/devblog.asp?a=blog&bid=687

  71. Re:Creative and engaged users, not cheaters by MeatBag+PussRocket · · Score: 2, Informative

    In the US we hold that the presumption of innocence is a right enjoyed in criminal matters. this is not a criminal matter its a contract dispute, as such it is a civil matter and the presumption of innocence is not a right you have.

    --
    i wage a holy war against the apostrophe.
  72. Re:Quit trolling. Pay attention...you can profit h by ultranova · · Score: 3, Funny

    With the abundance of the red ring of death syndrome it's rather sketchy to buy a used xbox 360 already.

    With the Ring of Death, destruction of game disks, overheating consoles and probably other results of the famous Microsoft quality, and now deliberate sabotage, I really don't thing it's a good idea to buy Xbox, period. Why do people keep on dealing with Microsoft at all, despite it leading to pain, trouble and financial loss every single time? I can only imagine the reason as some bizarre combination of stupidity and masochism.

    --

    Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  73. Re:Creative and engaged users, not cheaters by Eivind · · Score: 2, Interesting

    Not true. You can also play backups of games you legitimately own. This allows you to avoid buying the game anew when the disc is scratched. If you've got kids, you get this point.

  74. Revenue Boost by HugeLandMonster · · Score: 3, Insightful

    When a company wants to increase its revenue they will initiate a ban. The pay method of the individual is never banned. The company will no longer have to provided the service that the end user payed up front for. It is then predictable that a high percentage of users that were banned will immediately repurchase it.

    600,000 Gold accounts are worth how much?

    Arbitray:

    600,000 x $27.50 USD (3 months) = $16,500,000.00

    AVG user is on day 10 of 90 day prepaid Gold Service

    Ban-Hammer is dropped

    M$ just made 14,850,000 pure profit by not having to honor remaining service

    Follow week after the Ban-Hammer 50% of users repurchase Gold accounts $8,250,000.00 of new cash surge

    If M$ or any company for that matter wanted to curtail cheaters and modders, they would ban your Credit Card (pay method).

  75. Re:Quit trolling. Pay attention...you can profit h by John+Betonschaar · · Score: 4, Informative

    Now what about if you aren't using LIVE? Nothing's going to stop you from running pirated games now, and it's probably going to be really cheap to get these "dead" consoles now. Life's good! If you buy a $50 or $100 used console and download a few games, you have already saved yourself the cost of a console. BAM!

    Except that the last ban wave will cripple some offline features as well, such as HDD installs (a *big* loss since the DVD drive sounds like a jet engine when spinning), being able to move savegames to other consoles (no more playing you're savegames at a friends place), and I think even some of the media center functions. Also, you won't be getting any game patches anymore, which is also a major downside since so many console games are released full of bugs these days.

  76. Re:Creative and engaged users, not cheaters by ubersoldat2k7 · · Score: 2, Funny

    Then that's why I haven't get my ass kicked from Live. I knew it had something to do with MW2. My Xbox is modded (it's legal over here) but I only have been playing original games. What kind of idiot it takes to play a pirated game the day/week before release? It's like wetting yourself with blood in the middle of a forest when a bunch of wolves are looking for you

  77. Re:Creative and engaged users, not cheaters by Bert64 · · Score: 3, Insightful

    The worst part of this tho..
    Games used to allow local lan play, most don't anymore... It basically killed the idea of a LAN party. You have to connect to live, just to play a game with someone sat next to you.

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  78. blah blah by l0l0_ph0r3v3r · · Score: 2, Insightful

    blah blah

  79. Long hail Microsoft by l0l0_ph0r3v3r · · Score: 2, Insightful

    Sieg Heil!

  80. dfgdfs by l0l0_ph0r3v3r · · Score: 2, Informative

    fdhdhdfhdfshdfh

  81. lmk;pk by l0l0_ph0r3v3r · · Score: 2, Interesting

    dfsgdsfgd frsgrsagws

  82. palapala by l0l0_ph0r3v3r · · Score: 2, Insightful

    XOXOXOXOXOXOxoxoxoxoxoxoxoxoxox