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Study Finds That Video Games Hinder Learning In Young Boys

dcollins writes "Researchers at Denison University in Ohio have shown that giving PlayStations to young boys leads to slower progress in reading and writing skills. Quoting: 'The study is the first controlled trial to look at the effects of playing video games on learning in young boys. That is to say, the findings aren't based on survey data of kids' game habits, but instead on a specific group of children that were randomly assigned to receive a PlayStation or not ... Those with PlayStations also spent less time engaged in educational activities after school and showed less advancement in their reading and writing skills over time than the control group, according to tests taken by the kids. While the game-system owners didn't show significant behavioral problems, their teachers did report delays in learning academic skills, including writing and spelling.'"

278 comments

  1. It's true by assemblerex · · Score: 5, Funny

    Thanks to Legend of Zelda my basic math sucked for years. I did however beat Ganon with the wooden sword.

    1. Re:It's true by pecosdave · · Score: 1

      I don't wanna know how you were working the joystick.

      --
      The preceding post was not a Slashvertisement.
    2. Re:It's true by LordKronos · · Score: 1

      Thanks to Legend of Zelda my basic math sucked for years.

      I'm guessing you thought 255+5=255

    3. Re:It's true by Anonymous Coward · · Score: 0

      This story needs the S.A.P.S. tag.
      See http://www.youtube.com/watch?v=bIyEqpYnEaU

    4. Re:It's true by Anonymous Coward · · Score: 0

      Everyone knows that 255 + 5 = 4

    5. Re:It's true by Anonymous Coward · · Score: 0

      If you're starting at 255 with an 8-bit integer, you're doing something wrong. 8-bit ints count up from 0, not from 1, so that should actually give a result of 3, not 4, but more likely the compiler should throw an error for the bad max value.

    6. Re:It's true by mafian911 · · Score: 1

      No I think he had it right. As long as we are working with unsigned bytes, 255 + 1 rolls over to 0, so 255 + 5 should be 4.

      A standard C compiler will not throw an error as long as the types you are using are the same.

    7. Re:It's true by skine · · Score: 1

      (255 mod 256) + (5 mod 256)
      = (255+5) mod 256
      = 260 mod 256
      = (265 + 4) mod 256
      = (256 mod 256) + (4 mod 256)
      = (0 mod 256) + (4 mod 256)
      = 4 mod 256.

    8. Re:It's true by shermo · · Score: 1

      I'm guessin you aced all those 'please show full working' tests in school.

      --
      Insanity: voting in the same two parties over and over again and expecting different results
    9. Re:It's true by skine · · Score: 1

      Technically, I left off (0+4) mod 256, so that 1 point off.

  2. Duh? by TOGSolid · · Score: 3, Informative

    Did they really need to do a study to prove something we already knew? At least they fully admitted that it was just a matter of parents making sure that their child's time spent with video games is limited. Of course, that won't stop parents from blaming video games anyway.

    1. Re:Duh? by ehrichweiss · · Score: 1

      The parent post is NOT a troll!!!! Someone mod him(her?) up!!

      --
      0x09F911029D74E35BD84156C5635688C0
    2. Re:Duh? by Anonymous Coward · · Score: 0

      You're welcome.

    3. Re:Duh? by geekoid · · Score: 1

      Except we don't really know that. You may think we do, but we don't.

      People think TV has an impact on obesity, in fact everyone 'knew it'. Then a study was done where kids had TV removed and..oh look no impact. Tirns out a kid who sits in front of a TV will also find something else to do that doesn't burn calories.

      I suspect when Newton announced his research one of your ancestor whined about how everyone 'knew' things fell down, and it's a waste to study it.

      Moron.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:Duh? by His+Shadow · · Score: 1

      Overly snarky, mayhap, but I agree with the sentiment. Plenty of "just is" knowledge is upended when someone bothers to actually study said knowledge.

      --

      Fiat Homos et Pereat Theos

    5. Re:Duh? by Anonymous Coward · · Score: 0

      Did they really need to do a study to prove something we already knew? At least they fully admitted that it was just a matter of parents making sure that their child's time spent with video games is limited. Of course, that won't stop parents from blaming video games anyway.

      Let me guess: you're not a parent.

      Am I right? Am I right?

    6. Re:Duh? by ajlisows · · Score: 1

      Absolutely. Most kids would rather do something they perceive as "fun" rather than do homework. Maybe that fun thing to them is video games, maybe it is playing sports, maybe they want to watch a lot of TV. The result will be the same.

      I should say almost the same. I have seen studies that indicate that kids involved in sports perform a little better in school than kids not involved in sports. The difference here is that time spent playing sports can be influenced by other factors....most notably the fact that you need other kids to play sports. Hopefully those kids have parents that reign them in. There is also the physical exhaustion factor. You can play video games for way more hours in a day simply because you aren't running around tiring yourself out. You can play video games by yourself or with people from all over the world. You don't need your local friends around.

    7. Re:Duh? by OrwellianLurker · · Score: 1

      Except we don't really know that. You may think we do, but we don't.

      People think TV has an impact on obesity, in fact everyone 'knew it'. Then a study was done where kids had TV removed and..oh look no impact. Tirns out a kid who sits in front of a TV will also find something else to do that doesn't burn calories.

      I suspect when Newton announced his research one of your ancestor whined about how everyone 'knew' things fell down, and it's a waste to study it.

      Moron.

      When I was younger and I was unable to access a television, gaming console, or computer, I read. That helped me on later in life, but only because of WHAT I read. Television isn't always a waste of time. Watch the History Channel, the Military Channel, PBS, etc. On the computer, do research. In the video games, train to be a professional assassin and perfect your carjacking ski-- erm, improve your hand-eye coordination. If parents gave a shit, they could easily use these "time wasters" to improve their childrens' lives.

      --
      'Political power grows out of the barrel of a gun.' - Mao Tse-tung
  3. Spending time in fantasies? by Anonymous Coward · · Score: 0

    Games reduce the intelligence of men, too. For example, Slashdot editors have not learned to be editors.

  4. Correlation != causation by BadAnalogyGuy · · Score: 0

    We shouldn't throw the baby out with the bathwater here. There could be a perfectly logical reason why kids who play video games are dumber than those who don't.

    As these gamers mature into adulthood, I think that any correlation between gaming and real-world performance will be enhanced due to the smarter kids eventually growing out of it.

    1. Re:Correlation != causation by gomiam · · Score: 4, Insightful
      And they are dumber because...?

      The study finds a correlation between videogame play time and lack of learning. Which is quite understandable: if I study less than I need, I will probably learn less. No need to be dumber.

    2. Re:Correlation != causation by glwtta · · Score: 4, Informative

      So, the damn summary specifically says that this is not a correlation study.

      I'm going to assume you chose to play the PS3 instead of reading it...

      --
      sic transit gloria mundi
    3. Re:Correlation != causation by Daniel+Dvorkin · · Score: 1

      Are you capable of reading the article summary? Not even the actual story. The summary. That's all it would take.

      --
      The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
    4. Re:Correlation != causation by jandersen · · Score: 4, Insightful

      I suspect a major part of the reason is simply that the more you play computer games, the less time, motivation and energy you have for learning things that are perceived as boring. Unfortunately this can lead to a vicious circle - when you have difficult learning something, you tend to push aways as "boring", which will make it even harder to learn.

    5. Re:Correlation != causation by quickgold192 · · Score: 1

      Who said "dumber"? The summary (i know what you're thinking, and no, i didn't) said that video games hinder learning. It's not a far stretch to suppose that less studying and more distractions will result in slower learning.

    6. Re:Correlation != causation by OrangeCatholic · · Score: 1

      That's interesting. Basically you're saying that video games allow kids to perceive school as stupid. I like that.

    7. Re:Correlation != causation by Anonymous Coward · · Score: 1, Funny

      School isn't stupid?

    8. Re:Correlation != causation by geekoid · · Score: 1

      but summaries are traditionally CRAP. how about a link to the study?

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    9. Re:Correlation != causation by eagee · · Score: 1

      Although that same vicious circle lead to me being a career programmer, even though I failed Algebra 2 - Because, really, seriously, it *was* boring.

    10. Re:Correlation != causation by gomiam · · Score: 1
    11. Re: Correlation != causation by dcollins · · Score: 1

      I'm the article poster and honestly, this was a bit of a test to see who would be enough of an idiot to post "correlation != causation" about a designed study. Congratulations, you win!

      A quote from Neil A. Weiss, Introductory Statistics, 7E, p. 22: "In an observational study, researchers simply observe characteristics and take measurements, as in a sample survey. In a designed experiment, researchers impose treatments and controls and then observe characteristics and take measurements. Observational studies can only reveal association, whereas designed experiments can help establish causation."

      --
      We know where leadership by an anti-intellectual "strongman" who scapegoats minorities and likes boisterous rallies goes
    12. Re:Correlation != causation by ZeRu · · Score: 0

      These studies are silly, but some games seem like they're made for mentally retarded people. For example, Elder Scrolls IV: Dumblivion, which is full of simple, slowly articulated sentences and lack of player choices within quests. For example, at one point I had to do a quest for a person who offended me earlier in the game by collecting some "evidence". I wanted to betray the quest giver by presenting the aforementioned evidence to opposing faction, but the game didn't allow me such an option. Instead I had to be a good puppet boy all along, following orders like a dog and never questioning anything. Why? Because Bethesda thinks you're a sheep and doesn't want you to think! (I can see this company working together with Apple)

      Old school RPGs, like Baldur's Gate 1&2 and Planescape:Torment were quite opposite though. Some of the dialogues there were really amazing and memorable.

      --
      If you post as an AC, don't expect me to spend a mod point on you.
    13. Re: Correlation != causation by Anonymous Coward · · Score: 0

      Using your example, I can prove that kids eating apples are less prone to learning reading and writing because, well, they are picking apples.

      This would apply to any activity, would you not agree?

      Further, the small sample size, regardless of the slight-of-hand modern statiscians would have you believe is 'science', completely invalidates the results.

    14. Re:Correlation != causation by DoctorFrog · · Score: 1

      There may be advantages as well. My son absolutely rocks at keeping maps in his head, for example, and I suspect that the video games he plays have something to do with that by providing practice at it. (Yes, it translates into moving around in the real world too!)

    15. Re: Correlation != causation by dcollins · · Score: 1

      "Further, the small sample size, regardless of the slight-of-hand modern statiscians would have you believe is 'science', completely invalidates the results."

      Hello, my name is Anonymous Coward, I'm bad at both math and spelling.

      --
      We know where leadership by an anti-intellectual "strongman" who scapegoats minorities and likes boisterous rallies goes
    16. Re:Correlation != causation by jandersen · · Score: 1

      Because, really, seriously, it *was* boring.

      I'm not sure what algebra 2 entails, not being American, but that may well have been the case. However, I think it is probably more a question of inadequate teaching; looking back to my own school days, I can remember several subjects that I found unbelievably boring: mathematics, history, geography, religion, ... Now I find most of them very engaging, and what made the difference for me is that it has become relevant. I even went on to study maths at university, and I can tell you first hand that algebra can be incredibly interesting.

      The fact that you have a successful career in programming indicates to me that you would probably enjoy the higher mathematics as much as I did.

  5. What games? by Anonymous Coward · · Score: 4, Insightful

    I'd be interested in seeing what games were used in the study. I played a lot as a kid, but mostly the RPG's and I'm pretty sure it helped my reading in the long run. My school had me pegged as reading at a college level by grade 5, and I'm pretty sure I didn't pick that up at school.

    They don't even have to be educational games if the mechanics are complex enough you end up teaching yourself new basic skills simply to master the game.

    1. Re:What games? by Anonymous Coward · · Score: 1, Insightful

      I figure kids who play games which involve more reading, problem solving and strategizing would fare better than kids who play brainless shooters or platformers, but moderation is key as well.

    2. Re:What games? by JackieBrown · · Score: 1

      Well, RPG's use to involve reading. Now the games talk to you.

    3. Re:What games? by tancque · · Score: 4, Funny

      I Agree. Most games I played were English, which improved my English grade considerably (I'm Dutch). My vocabulary was a bit unusual, though. Not many kids at 12 used words like grue, "lantern of everburn" or "twisty passages all alike"

      --
      Smoke me a kipper, I'll be back for breakfast!
    4. Re:What games? by Anonymous Coward · · Score: 0

      Same here. Some of the first games that really required me to learn some more vocabulary were Ultima 6 and 7. The ancient english they used in those games doesn't sound too strange when german is your native language, but my english teachers were probably a bit irritated.

    5. Re:What games? by Anonymous Coward · · Score: 0

      This.

      Video games made me learn English. After all, when I was still young, there were no German games.

      I would however agree that modern games hinder reading and writing skills. Most newly released games are translated from English to German. For some reason the localisation companies everybody uses suck hard. Personally, I'll never touch a German language game again; unless it's natively German.

      On the other hand, my parents sent me to pre-school English classes that were actually fun. Plus we only had basic public TV until I was 12 or so. Gave me a lot of time to read.

      Hey guess what? It's all about balance and the right games. I'd agree though that mindless non-story action games in your native language are as bad as everyday TV dribble.

    6. Re:What games? by FlyingBishop · · Score: 1

      Yeah, games taught me such words as "vorpal," "reticulating," "adze," "electrum,"

      actually I tried to get an 8 year old interested in one of my games and then I realized it basically required a high school reading/math proficiency to play properly. Of course, that's "high school" by the US government's standards, but still.

    7. Re:What games? by vegiVamp · · Score: 1

      Hah, sounds all too familiar to this southern neighbour :-)

      --
      What a depressingly stupid machine.
    8. Re:What games? by theaveng · · Score: 1

      AND kids who have parents that participate also fare better.

      Study after study has shown that parental interaction is the key to learning. Sit a kid in front of PBS all day, watching educational shows, and they will still not learn as much as when they learn directly from mom-and-dad (or when mom/dad are watching PBS too).

      Bottom Line: You can't just sit a kid in front of some object, neglect them, and expect results. They need direction and somebody to bounce questions off of. I'd like to see this same study performed for Games vs. TV. Or games vs. fiction books. I bet there's little or no difference.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    9. Re:What games? by Anonymous Coward · · Score: 0

      I'm about to turn 43 so its time for a crotchety old guy rant.

      I've noticed my son's Wii/PS2 games do not include a printed manual -- not even control mappings. Looking back at my early games (Wing Commander, Baldur's Gate) and the extra material made for some great reading offline. Too bad that falls by the wayside these days. And most of the problem, too. We need more and more clever puzzles that don't involve screen manipulation but instead basic reading/math skills.

      Back in my day, sonny, you had to think REAL hard (days at times, given the sporadic access you had to ANY computer) before you hit on picking up the gum, chewing it and putting it on the stick before you got the coin to get in.

    10. Re:What games? by spitzig · · Score: 1

      Eh, SOME RPGs help reading. The generation of RPGs I started on probably didn't so much. Dragon Warrior's "You killed the Blob and gained 2 gold" isn't exactly complex grammar.

    11. Re:What games? by hal2814 · · Score: 4, Funny

      "Brainless" shooters? I don't think so. I play those shooters all the time. I see brains EVERYWHERE! There are a few bits of brain here... some there... some flew down into the trenches... some splattered onto the other players... You obviously don't know what you're talking about.

    12. Re:What games? by interkin3tic · · Score: 1

      I played a lot as a kid, but mostly the RPG's and I'm pretty sure it helped my reading in the long run. My school had me pegged as reading at a college level by grade 5, and I'm pretty sure I didn't pick that up at school.

      I guess "YOU SPOONY BARD!" could be considered college level...

    13. Re:What games? by denton420 · · Score: 1

      Better yet, play a co op game and have the partner be a parent!

    14. Re:What games? by MoralHazard · · Score: 1

      The study didn't give the kids any specific games. It gave each kid a console. The specifics of which games got played, for how long, etc. wasn't a controlled part of the study.

      Of course, you'd know that, if you'd bothered to RTFA, but...

    15. Re:What games? by virgil_disgr4ce · · Score: 1

      That's awesome. I know a Dane who learned his English from the first Monkey Island game; his insult swordfighting is unmatchable.

    16. Re:What games? by rinoid · · Score: 1

      Not to mention, the study did a, well I don't know what you'd call it in those circles, but there was a starvation aspect to this study.

      The kids were pining for a video game console, they didn't get one, the parents caved, they played a lot and neglected their studies. Big science or coincidence? Hard to tell with this limited view IMO.

      I'd prefer to see a few follow ups in the long term to gauge the real potential for video games to inhibit learning.

      I'd also agree with some that perhaps it's not video games per se as the learning inhibitor, but mostly the fact that their finite amount of time was spent playing a video game rather than doing home work, reading, or other activities.

      We definitely limit the amount of screen time our children can have, per day, any device included in the time allotment. 1 hour max except on some rainy weekend days.

      -- editorial comment --

      So /. is now posting stories to synopsis sites/aggregators like Yahoo? rather than the original source? Seems like a big FAIL to me.

      Source story: http://www.livescience.com/culture/video-game-boys-learning-100316.html

    17. Re:What games? by Anonymous Coward · · Score: 0

      Ugh, yes.
      This is altogether too true.

      It's also another reason why I have to turn on subtitles for games that will let me (aside from the fact that my hearing isn't as good as I'd like it to be (I can be staring you in the face, but if I'm not reading your lips, I've probably missed it because of background chatter; It's a little better when I'm wearing a headset that just channels your voice into my ears directly for a phone call, but you have to talk like you don't have a mouthful of mush)).
      It results in me missing important information if I don't have the subtitles on, and missing an important context clue that results in a lost day or so looking for or doing the wrong thing.

      As is, I find that reading the text is insanely faster than me waiting to hear someone say the same thing in most games. As an example, I spent a lot of time tapping the 'skip dialog' button in Mass Effect (not that the voice acting didn't deserve it at times).

      The fun part is, I mostly grew up in the age of video games that could barely talk ( Aria di Mezzo Carattere (Oh my hero, so far away now. Will I ever see your smile?), anyone?)

    18. Re:What games? by djchristensen · · Score: 1

      I know my daughter was much more interested in learning to read so she could play Pokemon and other games on her DS. She was tired of asking us to read what the characters were saying. She's in second grade now and just finished the third Harry Potter book.

    19. Re:What games? by Lunzo · · Score: 1

      Herr Ramirez. Getten Sie zum Burger Town.

    20. Re:What games? by Pentium100 · · Score: 1

      I also turn on the subtitles in games, my reason being that while I usually can understand what is being said (unless the speaker is almost deliberately trying to sound bad, for example, by having a weird accent, also English is my second language so I might have more trouble understanding than others), but I might miss some part of the dialogue, for example, by concentrating on some detail on the screen or whatever. In that case, I usually can still read the subtitles to find out what I missed.

      I don't use subtitles for English movies, because if I miss some part I can rewind a few seconds of the movie to listen to it again.

  6. What about the parents? by ItsColdOverHere · · Score: 2, Insightful

    I wonder if the researchers thought to look for correlations between parents who were willing to let their children get away with not doing their homework before doing leisure activities, computer game related or not?

    1. Re:What about the parents? by Daniel+Dvorkin · · Score: 4, Informative

      Underneath the article headline, you will find something called a "summary." In this fascinating and useful bit of information, you will find the following:

      "That is to say, the findings aren't based on survey data of kids' game habits, but instead on a specific group of children that were randomly assigned to receive a PlayStation or not."

      Unless you have some specific critique of the study methodology -- specifically, some indication of bias in the assignment of children to treatment vs. control groups -- what's your point?

      --
      The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
    2. Re:What about the parents? by DavidShor · · Score: 5, Informative
      Yes, they did. From what I understand, they had two random samples of children: One group that was given a Playstation, and another that didn't. The first group showed lower academic achievement then the second group, by a large enough margin such that it was very likely not chance.

      The experiment design side-steps the correlation=/causation issue and directly measures causality. To answer your question specifically, there surely were parents of your that in both samples...

    3. Re:What about the parents? by rj78 · · Score: 1

      What would still be interesting to see, is what the instructions were, when they were giving out the Playstations:

      1. Here's a Playstation, we're doing a study on your kid. In the name of research, please keep your interference with how your kid uses it to a minimum, so we can study them more naturally.
      2. Here's a Playstation, please make sure that you oversee the use of it as you would normally do with all technologies.
      3. Here's a Playstation, please let your kid play with it 2 hours per day.

    4. Re:What about the parents? by quickgold192 · · Score: 2, Informative

      Well, you actually *would* have to RTFA for that bit of information, so I guess we can forgive you.

      "The parents were told this was a study looking at child development, and they would get a video game system for participating...Half of the children were randomly chosen to receive the PlayStation right away, and half got it at the end of the four-month study period."

      So, they thought the PS2 was a prize for participating, and they could do whatever they wanted with it.

    5. Re:What about the parents? by hedwards · · Score: 1
      Does it though? Whenever I've gotten a new console, I've played it a hell of a lot more than I did 6 months later.

      From the article:

      Those with PlayStations also spent less time engaged in educational activities after school and showed less advancement in their reading and writing skills over time than the control group, according to tests taken by the kids. While the game-system owners didn't show significant behavioral problems, their teachers did report delays in learning academic skills, including writing and spelling.

      And in other news water is wet, blue sky is blue and somewhere a politician is taking a bribe. There's nothing video game specific about this. What they seem to have done is demonstrate that spending less time studying causes issues with academics. That's a shocker.

    6. Re:What about the parents? by rj78 · · Score: 1

      I didn't read it that way at first, but your interpretation makes more sense. Thanks.

    7. Re:What about the parents? by Moryath · · Score: 1

      Yeah but if you say it like that you don't get a ton of money from the Joe Lieberman types and a bunch of press whores clamoring to give you free airtime...

    8. Re:What about the parents? by aicrules · · Score: 1

      If they switched the playstations to the other group and the first playstation group caught up to/passed the second one, that would be a step towards causation potentially. However, this could easily apply to ANY activity that takes away time from studying. Perhaps it would eventually show that kids with access to video games are more likely to play video games instead of doing homework. If it was causation, then what it would be saying is the act of playing video games dilutes the childrens' minds' ability to learn. Assuming that both video game players and non video game players both study and do the same amount of homework, then the statement would be that video games somehow directly make kids stupid. The reality is more likely that kids with video games are just more likely to spend less time studying because they're playing video games.

    9. Re:What about the parents? by Anonymous Coward · · Score: 0

      God *damn* you're an idiot.

    10. Re:What about the parents? by DavidShor · · Score: 3, Informative
      "If they switched the playstations to the other group and the first playstation group caught up to/passed the second one, that would be a step towards causation potentially."

      .

      Not really, that would just needlessly complicate things. You take two identical groups, one gets a playstation and the other doesn't, and the group with the playstation performs worse, then if the effect size and sample size are large enough, you can claim that the playstation is the *cause* of the effect. That demonstrates causality.

      What you're talking about, seeing if the group would catch up, is more of a test about Hysteresis(permanence) of the effect. That'd be interesting, but it has nothing to do with causality.

      Also, to nit-pick, the most efficient sample design would probably be to sub-divide the samples into two further samples: [No Playstation ever], [No Playstation at first, Playstation later], [Playstation, then Playstation taken away], and [Playstation forever]. Switching the Playstations back and forth just creates interaction complications.

      " However, this could easily apply to ANY activity that takes away time from studying."

      Not really. If a student let's studying get in the way of sleeping, academic performance would probably suffer. There are all sorts of things like that: Exercise improves cognitive ability, learning an instrument boosts confidence, etc. There are people on the thread claiming that playing video-games helped their reading skills.

      Whether these effects outweigh the effect of not studying is non-trivial. Hence the study...

      "If it was causation, then what it would be saying is the act of playing video games dilutes the childrens' minds' ability to learn."

      Not really, no. That would be an underlying mechanism of causation. Flicking a light-switch "causes" the light to turn on, regardless of the underlying wiring of the house. The study seems to demonstrate "Putting a playstation in a house that didn't have one before causes decreased learning ability relative to not putting in a playstation"

      I know that's a bit nit-picky, but I think the world would be a better place if people had a better knowledge of statistics...

    11. Re:What about the parents? by Anonymous Coward · · Score: 0

      The experiment design side-steps the correlation=/causation issue and directly measures causality. To answer your question specifically, there surely were parents of your that in both samples...

      It's not measuring causality, it's measuring correlation. That's what all statistics do. If you want to asses causality, you need to be studying logic, or physics.

    12. Re:What about the parents? by ItsColdOverHere · · Score: 1

      Wow judging by the amount of intolerance and pedantic annoyance in this and you previous replies I'm guessing you must be really smart and the fact that you must interact with us mere mortals must just eat you up.[/vent]

      I for one thing would have liked to see whether the results observed in the group that received the games console were seen also in the control group after they received their consoles. That would certainly seem to have been completely feasible. Also it would be interesting to see if the test scores improved over time because as we all know when you have an awesome new toy you want to play with it all the time but interest wanes as time passes.

      Something tells me that a few decades ago the introduction of a baseball kit or a new bicycle would have produced much the same effect.

      ps: Mister Dvorkin, please don't eviscerate me again with your clever, clever wit.

    13. Re:What about the parents? by geekoid · · Score: 1

      And as we all know, summaries are 110% accurate~

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    14. Re:What about the parents? by Adrian+Lopez · · Score: 1

      The experiment design side-steps the correlation=/causation issue and directly measures causality.

      The design of this experiment certainly avoids the "correlation does not equal causation" problem that plagues so many of these studies, but even so I'm not sure it's fair to say that Playstations are the cause of these kids' poor academic performance. I think you could legitimately say that video games were the trigger in this experiment, but surely there are other factors involved that make it possible for the video game console to affect kids in such a manner, as would almost any other time-consuming leisure activity.

      Despite this experiment, it seems to me video games don't cause poor academic performance in the same sense that, say, tar causes cancer.

      --
      "In prison you just have to shut your eyes and take it. Here you have to shut your eyes and give it."
    15. Re:What about the parents? by happyemoticon · · Score: 1

      There are still alternative explanations. For example, you can't measure a system without affecting it. It could be that the parents in the Playstation group thought that letting their kids play with them as much as they wanted was part of the study, and thus did not curtail their activities.

      Maybe it was a selection bias: since "Weis' new study involved 64 boys aged 6 to 9 who didn't currently own a video game system," it could be that the drop in performance had something to do with an initial overindulgence in video games, whereas their lifestyle before had been more spartan. Or, since kids who are 6-9 and don't have a video game system of some sort are more likely to be working poor, the parents in this category were simply overworked and didn't have the energy to tell them to get away from the Playstation.

      I realize that I'm playing Devil's Advocate here to some extent, but I do think there's reason to doubt the strength of the correlation. There's a reason that scientists are always extremely cautious about assigning causation.

    16. Re:What about the parents? by DavidShor · · Score: 1

      That's nonsense, you need to study more statistics.

    17. Re:What about the parents? by Anonymous Coward · · Score: 0

      So.... Xbox is ok?

    18. Re:What about the parents? by Trieuvan · · Score: 1

      64 sample size is too small . At 95% confident and (1/error^2)=64 then error=1/8=12.5% . Dont we need something with 1-3% ?

    19. Re:What about the parents? by rinoid · · Score: 1

      ... and the OP should actually link to the article, not another summation of the article!

      Here: http://www.livescience.com/culture/video-game-boys-learning-100316.html

    20. Re:What about the parents? by DavidShor · · Score: 1
      It depends on the effect size. The actual margin of error of the effect isn't important by itself. Suppose you took a poll with 64 people and found Candidate A had 10% support, with Candidate D taking 90%. You can still call the winner, even with such a big margin of error.

      I can't actually find the paper anywhere, but the effect had to be pretty large in order for it to show up as statistically significant.

    21. Re:What about the parents? by ObsessiveMathsFreak · · Score: 1

      Yes, they did. From what I understand, they had two random samples of children: One group that was given a Playstation, and another that didn't.

      Sit down my son.

      What do we mean when we say random? We mean there is an equal chance any given child would receive a Playstation or not. Any given child. The best way to ensure this is to use a good quality random number generator. Leaving aside this--very interesting--topic, I'm going to assume the team had access to such a generator. Now, supposing the team had this generator, it might stand to reason that the two children would indeed have an equal chance of getting a playstation. That is, if you thought about this for less than twenty seconds.

      Lets take two children. Little Johnny who has a rather sheltered and strict upbringing with an emphasis on self betterment and education. And little Jimmy, who lives with two working parents who barely have the time to kiss him goodnight in the evening, let alone worry about his upbringing. Now, our ever exacting scientists have an equal chance of offering either little Johnny or little Jimmy a playstation. But, do you really think that little Johnny and Jimmy have an equal chance of receiving a playstation? I think not.

      Of course, you might counter that the whole study was done scientifically by professional, blah, blah, etc, etc. But let me tell you something. Most psychologists have about as much scientific rigour as a fifth century alchemist, as much political motivation and funding as a republican congressional candidate, and about as much understanding of statistics as a primary school student. I'm sure their r=0.3 shows a statistically significant correlation in their eyes, but you and I know a little better.

      Just because you've put on a lab coat, run a random number generator, and crunched some statistical calculation, that does not make you a scientists or indeed make your work good science.

      --
      May the Maths Be with you!
    22. Re:What about the parents? by lusiphur69 · · Score: 0, Flamebait

      Statistics is a sham of a 'science' that can prove anything.

      Large scale, long-term stuides often have valuable proofs - but these tiny, pop-science studies are more to do about the political agenda of the lead authors or their financial backers. I can essentially prove anything I want with these methodologies.

      And you know it.

    23. Re:What about the parents? by curril · · Score: 1

      The study seems to demonstrate "Putting a playstation in a house that didn't have one before causes decreased learning ability relative to not putting in a playstation"

      Still room to quibble with that conclusion. The study artificially changed the environment of a house by putting a Playstation in it. The residents of the house would be well aware that they were part of a study, and would attach some importance to the use of the Playstation. They might even allow homework and other academic pursuits to slide in an effort to "do well" in the study of Playstation usage.

      This "Observer Awareness" affect is a real problem in studying human behavior. Television rating companies have to deal with the fact that people change their viewing habits when they know they are being studied. Anthropologists have to deal with people acting differently when they know that they are being observed.

      Additionally, people treat objects that they get as a gift differently than they treat something they purchase. Perhaps most parents who purchase a Playstation do so well aware of what gaming is and how to incorporate it into their children's lives without affecting their studies, whereas parents who receive a Playstation out of the blue may not know the pitfalls.

      So, while this study is not without merit, I would hesitate to say that it establishes anything more than the obvious--that playing video games can distract from academic work. A more thorough study would look into the actual amount of time spent playing video games and the types of games played. It might also look into the affects of video gaming on non-traditional academic skills like hand-eye coordination and general problem solving ability.

  7. What games did they play? by El_Muerte_TDS · · Score: 5, Insightful

    Because I doubt playing text heavy RPG or adventure games has a negative influence on reading.
    Saying video games are bad for reading is like saying eating food makes you fat.

    1. Re:What games did they play? by Anonymous Coward · · Score: 0

      Modern games are not text heavy anymore. You're thinking of the 80ies or 90ies...

    2. Re:What games did they play? by Calinous · · Score: 1

      Aight, I put on my robe and wizard hat

    3. Re:What games did they play? by james.mcarthur · · Score: 2, Insightful

      My nephew learnt to read from an early age by playing video games - we all got sick of sitting there with him reading out the same screens over and over and over again that in the end we told him he had to learn to read in order to play his games.

    4. Re:What games did they play? by suisui · · Score: 2, Interesting

      Same for me. My native tongue isn't English, but I had to start learning it at the age of six because no one translated manuals/dialogue fast enough. It's strange what a small bit of motivation can achieve.

    5. Re:What games did they play? by glwtta · · Score: 1

      Because I doubt playing text heavy RPG or adventure games has a negative influence on reading.

      You just really confused everyone under the age of 25.

      --
      sic transit gloria mundi
    6. Re:What games did they play? by naplam33 · · Score: 0

      Indeed. There's been a huge regression in that aspect, now all you got are first-person shooters and "casual" style games, which are really really dumb, even a monkey could play satisfactorily. Where are the game designers of the 80s and 90s? I wonder what the current game designers do... it takes the mind of a 3-year old to design a current game (and dozens of 3D artists... bah). Playing games now is purely a waste of time.

    7. Re:What games did they play? by Opportunist · · Score: 1

      In other words, playing FPS games keeps you behind in reading skills, playing RPGs lead to weird social behaviour. You can't win. Stop playing.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    8. Re:What games did they play? by Opportunist · · Score: 1

      Same here. My English sucked. Badly. I was close to failing every year.

      Then text adventures became popular. 'nuff said.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    9. Re:What games did they play? by Anonymous Coward · · Score: 0

      They should all ditch the video games and read Horatio Alger.

    10. Re:What games did they play? by Anonymous Coward · · Score: 0

      I learned english (my mother language has 0% connection) playing video games... not too much, but a good start.
      But indeed, these lessons were not with tetris ou sonic. Most were with text heavy games.

    11. Re:What games did they play? by xaxa · · Score: 1

      How old was he? I spent very, very little time in front of a TV or computer, instead my parents interacted with me. Often this included reading books.

      I first use the computer when I was 2 (1988), starting with a painting programme. When I was about 5 my dad taught me to use AutoSketch (the 2D-only version of AutoCAD). That was also when he bought the first games -- but they were all from an educational catalogue. There were non-educational games from age 7-ish, but I wasn't generally allowed to spend more than an hour on the computer.

    12. Re:What games did they play? by elucido · · Score: 1

      Same here. My English sucked. Badly. I was close to failing every year.

      Then text adventures became popular. 'nuff said.

      'nuff isn't a word. Your English still sucks.

    13. Re:What games did they play? by Anonymous Coward · · Score: 0

      Because I doubt playing text heavy RPG or adventure games has a negative influence on reading.
      Saying video games are bad for reading is like saying eating food makes you fat.

      Well, except for the little problem of Johnnie playing the game instead of reading....

      And you got modded +5 for that. Wow, talk about the triumph of wishful thinking from a bunch of video-game-playing geeks...

    14. Re:What games did they play? by Philip_the_physicist · · Score: 1

      Just be glad they're not playing Dwarf Fortress. That would give you some really messed up kids.

    15. Re:What games did they play? by Anonymous Coward · · Score: 0

      My first English teacher was Larry Laffer.

      > look
      You see a [word].
      > take [word]

    16. Re:What games did they play? by kyrio · · Score: 0

      It seems that yours is worse than his because that's popular use of the language.

    17. Re:What games did they play? by Anonymous Coward · · Score: 0

      He used an apostrophe you pedantic fuck.

      Mod this insightful.

    18. Re:What games did they play? by Belial6 · · Score: 2, Insightful

      Actually, it shows that he is so good at it that he can use local slang properly instead of having to stick classroom English. In fact, the apostrophe at the beginning shows that the writer did know what they were writing.

    19. Re:What games did they play? by Belial6 · · Score: 1

      Yes, my son learned to read just before turning 3 due to video games. I still remember him coming in to the room and reading "Bomb Jack" on the screen of the TV. It was the first time I knew that he wasn't just seeing them as a graphic that meant a word, because I had just gotten the game system that day, it was the first time that game had been loaded, and Bomb Jack was old enough that there was no way he saw commercials on TV or heard people talking about it in stores.

      The interesting challenge that comes from a child learning to read that young though is that they learn lots of words by reading them first, and often don't hear the words for years later. This leads to them pronouncing words the way they are spelled. We consistently have to listen for words that he might have read, but never heard pronounced properly so that we can correct the pronunciation before it gets ingrained. We had a heck of a time getting him to pronounce 'bronze' with a short o instead of a long one.

    20. Re:What games did they play? by Anonymous Coward · · Score: 0

      I learned to spell "castle" way before most other kids, thanks to Super Mario Bros.

      But I also learned valuable life lessons like how to jump a charging goomba, and how to dodge flying fish.

    21. Re:What games did they play? by gknoy · · Score: 1

      Yes, but even playing a relatively action-heavy game like Final Fantasy (any version, at least through 7) involves large amounts of reading. (Newer ones likely have more voiced parts -- I have not played them.) Just to understand what needs doing in FF7, or 6, 2, or even 1, involves reading lots of little boxes of text.

    22. Re:What games did they play? by Anonymous Coward · · Score: 0

      I'd surmise that your mother language was French, yes?

    23. Re:What games did they play? by Anonymous Coward · · Score: 0

      Tell me about it. My nephew always comes in second place at school since he started playing that game. He wants to beat as many people as possible, but not win.

      No need to speak of the disaster that happened at the school fieldtrip to the zoo. Oh, those poor elephants.

    24. Re:What games did they play? by Anonymous Coward · · Score: 0

      But . . . eating food *does* make you fat.

      What are you proposing as an alternative cause of being fat?

    25. Re:What games did they play? by Anonymous Coward · · Score: 0

      Except he's on the internet, therefore there is no local slang (pedants would say that acronyms like WTF, LOL etc are "local slang" for the internet, but I'll save that discussion for later).
       
      When communicating with people that share a common language but different dialects, the worst thing to do is use local slang, as it dilutes the common thread of shared language and adds unnecessary complexity to interactions.

  8. this study is completely biased by crazybit · · Score: 4, Insightful

    If they want to see the REAL consequences, they should get a group of 1000 straight A students and see how many of them had video games for the last four years. I am sure the results will be the other day. I am sure many people HERE have been great students and did have a NES or some other console during their school years.

    As the article says, these consoles where given to kids that where anxious to have them (they did't have it before but played them at their friends houses). Get a man that haven't had sex in 6 years and give him a girlfriend and analize what happens. Anyone has considered that those consequences might have happened because (1) those kids didn't have a console BEFORE (the novelty factor) and (2) those kids wanted to get the most out of the console because of subconscious fear that it might be taken away from them later.

    --
    - Human knowledge belongs to the world
    1. Re:this study is completely biased by linzeal · · Score: 5, Funny

      " Get a man that haven't had sex in 6 years and give him a girlfriend and analize what happens "

      Kinky, I'm pretty sure you can find many volunteers in the Slashdot population who would like to participate in this study of yours.

    2. Re:this study is completely biased by blind+biker · · Score: 0, Offtopic

      Get a man that haven't had sex in 6 years and give him a girlfriend and analize what happens.

      The word you were looking for is analyze (US spelling of analyse). Analize has a very different meaning, but all the more on-topic, I'd say.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    3. Re:this study is completely biased by HopefulIntern · · Score: 1

      Analyze this!

    4. Re:this study is completely biased by WCMI92 · · Score: 1

      I started with the Atari 2600, but did most of my childhood gaming on the Commodore VIC-20 and 64. Didn't hurt my learning any, and probably helped it, given my love for text adventures like Zork, et all.

      --
      Corporatism != Free Market
    5. Re:this study is completely biased by Drethon · · Score: 1

      Yep, I've been a gamer since my dad bought a Commodore 128. Now I'm working through my Master's in Computer Science after completing a Computer Engineering Bachelor's. I wonder how much higher my Masters's 4.0 GPA would be if I wasn't a gamer...

    6. Re:this study is completely biased by Anonymous Coward · · Score: 0

      That's a really, really poor sampling strategy if you goal is to see how the average child is effected by computer games. Think about what you are saying: does giving a playstation to people who are smart reduce their performance. This isn't what we should be focusing on.

      If the study is correct, and on average children's education is harmed through gaming, this is a problem. Not for straight A students (like myself, who never did any work anyway), but for the students that have to spend lots of time studying to pass, and those who were going to struggle to pass anyway.

      Regardless, they have found the same correlates with tv. They may even find hours of sport played has a decrease in educational performance, as anything done to excess will harm the average student's educational endeavors if it's not study :)

    7. Re:this study is completely biased by Anonymous Coward · · Score: 0

      That's a really, really poor sampling strategy if your goal is to see how the average child is affected by computer games. Think about what you are saying: does giving a playstation to a person who is smart reduce their (ed note: should be 'his or her', but I'll let this one slide) performance. This isn't what we should be focusing on.

      And on and on...Not a very good example that you've set considering your argument is that gaming doesn't affect learning...

    8. Re:this study is completely biased by Anonymous Coward · · Score: 0

      You take your group of 1,000 straight A students who own video games and do two things...First, look at how their parents limit the usage of the video games. Second, test their reading/writing skills and then take away video games from half of them for a school year and test the whole group again.

      That would show you what happens as a result of playing video games to the students at the top of the heap academically.

      Also, all you people going on about text-based RPG games need to open your eyes. Kids generally do not play text-based RPG games today. Your experience and comments are irrelevant at best, misleading at worst.

    9. Re:this study is completely biased by ztransform · · Score: 1

      Someone was handing out lollypops today. You scored max Insightful with incredibly bad spelling.

      ...these consoles where given to kids that where anxious to have them...

      "Where" and "were" are two different words altogether.

      give him a girlfriend and analize what happens

      Your browser spell-check would have screamed the obvious: analyse (in English) or analyze (for USA Englizh).

      I am sure the results will be the other day

      Did you mean, "the other way"?

      If you're trying to argue that video games do not influence learning ability or long term concentration you might like to proof read before hitting "submit".

    10. Re:this study is completely biased by dtfusion · · Score: 1

      Clearly not getting a masters in statistics though. Selection bias anyone?

    11. Re:this study is completely biased by theaveng · · Score: 1

      Gaming was different on those ancient Atari and Commodore computers. You had to read through a 200-page manual to first learn how to hook up everything, and then type in the commands to start the game.

      Okay I exaggerate a little, but the fact is that the primitiveness of those computers is what led me to investigate how they worked, and on the path towards a technology degree. Otherwise I'd probably have ended-up a business major like my Macintosh-owning friend. (The Original Mac hid everything behind a GUI and discouraged exploration. No CLI.)

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
  9. This just in ! by Rollgunner · · Score: 5, Insightful

    - I shall now replace Video Games with Not Being Locked in a Library.

    The study is the first controlled trial to look at the effects of not being locked in a library on learning in young boys.
    That is to say, the findings aren't based on survey data of kids' library avoidance habits,
    but instead on a specific group of children that were randomly assigned to be locked in a library or not ...
    Children not confined to a library showed less advancement in their reading and writing skills over time than the control group.

    - Clearly, All children should be locked in libraries immediately !

    1. Re:This just in ! by Calinous · · Score: 2

      Funny, but also insightful

    2. Re:This just in ! by DavidShor · · Score: 1

      Sarcasm aside, if you can show the effectiveness of "locking kids in a library", I'd be for it. From a liberty perspective, locking kids in libraries and restricting their access to video games is hardly tyrannical compared to the whole "Forcing them to sit still for 8 hours a day, to the point where they must ask permission to use the bathroom" thing. So adding a little bit here and there to improve outcomes doesn't bother me.

    3. Re:This just in ! by Anonymous Coward · · Score: 0

      You can do that if you want to, but given that few children get locked in libraries and millions play video games, your "findings" are magnitudes less useful.

    4. Re:This just in ! by Your.Master · · Score: 1

      Umm, I guess it depends on the timescales involved, but generally it is more tyrannical than "Forcing them to sit still for 8 hours a day, to the point where they must ask permission to use the bathroom". Unless the library has a bathroom in it. Which I suppose it might, if you mean a separate building rather than an attached section of a school or something. Is it common to send young kids to non-school libraries for schoolwork?

      Also, do American schools actually last even close to 8 hours? At ages 6-9, my elementary school in Ontario went from 9:00-3:30 (actually slightly earlier than 3:30 or later than 9:00, but the exact times changed year to year), with an hour for lunch -- 20 minutes to eat inside and 40 minutes of middle recess -- and two 15 minute short recesses, one at 10:30 and one at 2:15. That's 6 hours 30 minutes at school, of which 5 non-consecutive hours were actually sitting and learning (except for gym almost every day, which is 40 minutes more out of it).

    5. Re:This just in ! by Opportunist · · Score: 1

      My bathroom IS the library, you insensitive clod!

      Seriously. Where else do you need a lot of books?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    6. Re:This just in ! by hey! · · Score: 1

      I don't know if this counts as being "locked in the library", but my kids are 14 and 11 years old, and I still read to them every night. I started reading to them while they were in the womb -- not as an experiment, but because my wife and I read to each other. By the time they were in kindergarten, most of their favorite books were things like Terry Pratchett's Discworld novels or P.G. Wodehouse's Jeeves stories. When my daughter's fourth grade class was assigned the task of picking a favorite poem to read, she already had a choice: Coleridge's *Rime of the Ancient Mariner* (although they didn't let her read the whole thing).

      <litotes_alert>So, not surprisingly, my kids do OK in reading and language arts.</litotes_alert>

      Now here's the point: my 11 year old son is a video game fanatic. He's the gaming consultant of his set. We often get calls on the weekend asking for a play date because one of his friends is stuck on some new game. I don't know how that happened, since neither of his parents are into gaming.

      We aren't parents who put a great deal of credence in parenting theories and fads. For example, we don't push sex roles one way or the other. We would have happily let him play with the pink plastic toy kitchen Grandma bought his sister. He wasn't that interested, and we didn't fret about that, either. We're not fussed over whether he'll grow up manly enough, or *too* manly. We don't care, so long as he grows up happy. But from the time he could sit up in a stroller, he was crazy about trucks. Every time we passed a truck, he had to touch it. It was that way with video games.

      One of the few parenting ideologies we had was anti-video game. We weren't going to have one in the house. But from the time that he knew video games existed, it was just like with the trucks. He was nuts about games. Most of his art work was about video games. When he was old enough to write, everything he wrote involved games. He asked us for books on gaming strategies and cheats and he studied them until he knew games he'd never even seen in minute detail.

      So we said to ourselves, "What the hell. He's spending all this time obsessing about games, he might as well get to play them." We bought him a console and a portable. It's slightly terrifying the way he systematically takes apart each new game. It's a bit of a time waster, but it usually doesn't take him very long and then he has time for other things.

      And guess what? He's doing fine in school. And he likes reading almost as much and demands to be read to every night.

      It boils down to our one philosophy of parenting, which is that we can't insulate our kids from bad influences completely. What's more important is to expose kids to *good* influences. Armed with the knowledge and abilities gained from good influences, many influences that might be bad become useful experiences as well. Video games sharpen my son's problem solving skills, because he has *other* things in his life like reading and sports that complement them. If he didn't have those things, I might be worried about the impact of gaming on his development, but as large as they loom in his life, they're only part of it, along with friends, family and reading.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    7. Re:This just in ! by mooingyak · · Score: 1

      Also, do American schools actually last even close to 8 hours? At ages 6-9, my elementary school in Ontario went from 9:00-3:30 (actually slightly earlier than 3:30 or later than 9:00, but the exact times changed year to year), with an hour for lunch -- 20 minutes to eat inside and 40 minutes of middle recess -- and two 15 minute short recesses, one at 10:30 and one at 2:15.

      At my daughters' elementary school (in NY), it's currently 8:30 - 2:45 with a slightly less than an hour long lunch break in the middle somewhere. So around 5 and 1/2 non consecutive, and that's without accounting for any of the other activities (gym,art,library, etc) of which there is at least one every day.

      --
      William of Ockham had no beard. The most likely explanation is that it was chewed off by squirrels every morning.
    8. Re:This just in ! by catbertscousin · · Score: 1

      Please continue reading to your kids as long as you can. You will likely never know how much of an impact it will have on their lives to have had parents who loved them and cared enough to put the time into a family activity like reading. My dad was a workaholic and the only family activity he ever did with us was read. Giving your kids a love of literature is one of the best gifts you can give them - that, and your time.

      --
      No good deed goes unpunished. - Avon, Blake's 7
    9. Re:This just in ! by sesshomaru · · Score: 1

      You know, I just wonder where you get these jobs where you get to experiment on children, because I have some ideas. (Ok, mostly ideas I cribbed from Bioshock, but still...)

      Seriously, though, there is this big bias toward book based literacy. Moving picture literacy (movies, tv) is extremely important, considering those two mediums are much more influential nowadays than books. (This is not to discount the importance of books, but the balance is ridiculously in favor of books. Anything that is not reading is derided as worthless unless it is math. No other art form gets put on a pedestal the way the novel and short story do. I'm not saying I want books knocked off their pedastal, I'm saying the other arts should be there too.)

      I'll admit that giving a kid a Playstation (do they mean PS3? I always wonder about biases in a study where they don't seem to know what they are talking about) is much inferior to giving the child a gaming PC. Even a console does still teach them a lot about user interfaces and computer literacy.

      That said, I've also given my child a lot of books over the years. It seems that A Series of Unfortunate Events was fairly popular.

      Incidentally, the latest edition of the DSi is planned to have eBook reader software. A Kindle will still be better, obviously, but I wonder is a game console that can be used as a book would blow these researchers minds.

      --
      "MIT betrayed all of its basic principles."
  10. Can I mod this entire story down? by jack2000 · · Score: 1

    What is this Fox news? Come on people!

  11. So... by Anachragnome · · Score: 1

    So, why don't they give them books and pencils instead?

    Some people.

  12. And in other news!! by ZDRuX · · Score: 1

    ... kids who spend less time reading and writing by doing [insert activity here] has less developed learning skills, stay tuned for more!

    --
    The magical number is: 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
  13. Moderation is the key. by Max+Romantschuk · · Score: 5, Insightful

    I let my kids (3.5 and 6) play on our Wii. But it's supervised, and only a few hours a week. Usually I'm taking part too. (New Super Mario Bros is more fun when you can go into the bubble and daddy can clear the hard part of the level. ;)

    I'd argue in our family gaming is a net positive activity. The kids learn motor skills, cooperation, and given that I emphasize social games, get used to do gaming together as a group.

    Any fool can tell that dumping a Playstation on a kid and not moderating the activity will likely be harmful. Any activity is bad for you if you do too much of it...

    It it really so hard people?

    --
    .: Max Romantschuk :: http://max.romantschuk.fi/
    1. Re:Moderation is the key. by Anonymous Coward · · Score: 0

      No worries, according to the study it was Playstations that made kids dumb!

    2. Re:Moderation is the key. by Attila+Dimedici · · Score: 1

      Whether the use of the Playstation was moderated or not was left up to the parents. What I think this study shows is that a Playstation is more distracting from studying than other leisure activity options and therefore requires greater parental moderation than other behaviors. Although, now that I have written that, it may, also, be that parents are more likely to moderate other behaviors that are as (or more) likely to prove a distraction from study (TV watching comes to mind).
      This study is one that is probably not overall terribly useful, but may improve parenting by those parents who care about their kids but have never thought about how much time video games chew up.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    3. Re:Moderation is the key. by Anonymous Coward · · Score: 0

      Everything in moderation! (including slashdot posts!)

      When I was a kid, I used to play RPGs from time to time, but when I did, I more or less didn't play in moderation. I would sit down with FF3 for the SNES and play 16 hours straight in multiple sessions. Looking back, that seems like a waste of time, but I *think* it's actually helped me in the long run in my career.

      Research is not a game of micro-bursts of work. You cannot do genuine research in 1 hour blocks of effort. It needs to be a solid onslaught of constant effort to see an idea come to fruition. The brilliant idea may come easily, but it amounts to 1% of the work required to see the fruits of that idea.

      Mind you, if I was playing RPGs like that every day it would have hampered my studies, but the ability to focus your attention on a singular task and conquer it without hesitation is perhaps a decent skill to develop.

    4. Re:Moderation is the key. by geekoid · · Score: 1

      "Any fool can tell that dumping a Playstation on a kid and not moderating the activity will likely be harmful.

      based on what? You believe that's what happens, but you don't know that.

      Based on my experience the opposite is true. I was unsupervised, watched all the TV I wanted, was left alone to do my homework, grades weren't checked and I played video games when ever I wanted. I did very well in school.

      I did well enough to know that anecdotes and assumptions are not knowledge or proof.

      Granted, I was going to school in thr 70'
      s and early 80s. Rest assure I spent many thousands of hours playing pong and atari games. I don't even want to guess home many thousands of dollars I spent, a quarter at a time.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    5. Re:Moderation is the key. by Anonymous Coward · · Score: 0

      I totally agree. My kids are 5 and 7. My son (the 5 year old) is more into the Wii than his older sister. Until recently, they both self-moderated. About 30 to 45 minutes sharing the Wii a few times a week was fine, and I would play with them most of the time. Lately though, he's become addicted to Lego Star Wars. Initially, I was actually kind of pleased to see a bit of myself in him. But I quickly realized that I need to put some constraints on this because he'd rather play Wii than go outside, or read a book. The results of the study here are rather obvious. There is no substitute for good parenting.

  14. What about reading and writing English? by HertzaHaeon · · Score: 1

    Games (along with books, comics and films) taught me most of the English I know today. I would expect this effect to be significant in general, especially for kids today. But of course, for kids who already speak English, the effect is likely different.

    Anyway, I'm sure you could find this effect for any two activities for kids. Games slow down studies, studies slow down athletic achievement, athletic achievement slows down something else. And as someone already pointed out, sex could potentially slow everything else down.

    1. Re:What about reading and writing English? by Anonymous Coward · · Score: 0

      Same here.

      I learned more English from games, and the communities that surrounds them (forums, chats), than I did in school. Well not grammar or rules of course. But to be capable of formulating myself somewhat clearly. It has helped me tremendously.

      But it did, and still do, take a lot of my time. However, it seems that if I do not play, I just waste time doing something else. Wash the dishes, surf, vacuum the floor, prepares a complex dish of food, or read fiction. I simply cannot just use all the free time to do school related work. It is a chore that often makes other chores fun in comparison.

      Despite this, I am pursuing my Masters in computer science. And I'm not alone. As good as no one, uses all their time doing school stuff. They'll do different activities in and between homework and reading sessions, be it gaming, television, literature or playing with their kids. I think that even if all of these non-school activities be removed or banned, we'd still find something to do that is not school related. We need to take mental breaks, else we'll just die with stress. (Something I feel like doing once in a while, when I got several assignments and projects hanging over my head at the same time and little to no room for other activities)

  15. Duh by Anonymous Coward · · Score: 0

    They breed 'em dumb in Ohio.

    Wonder what sort of metrics the study would generate if it was done in Japan, or India, or anywhere OTHER then Ohio.

  16. Well I'd need to see the study by Sycraft-fu · · Score: 5, Interesting

    However, initially I'm going to call "bullshit". This is partially because my experience with psychology studies (I did psychology in university) leads me to believe that very few research psychologists have a good handle on technology. Every video game related study I saw had rather deep flaws that showed a lack of understanding of videogames.

    In this case, based on the article, I see two potential major flaws:

    1) The study was fairly short term. That doesn't tell you anything. All kinds of changes can happen in the short term with a child, and are not meaningful in the long run. You need to evaluate development over a period of years, not over four months. If you look in to the literature on child development you find that many things that taken in a small context that look worrying don't matter in the long run. A child will start talking or reading 6-12 months later than peers, and yet have normal language skills at graduation, for example.

    2) It only dealt with kids who got a new toy, not with ones who had it. Even in adults, when we get something new we are more enamored with it and want to spend more time using it. That dies down after a little while. There is no reason to believe that videogames are any different. As such if you believe they are, you need to test that. There needs to be controls with kids that have had videogame systems for long periods of time.

    As such I don't think the results of the study are valid. I think there are confounding factors that could falsify their theory. They need to run additional tests with those controlled before I'm willing to accept it, and I imagine such additional tests would falsify the theory.

    What needs to be looked at is the difference between kinds with and without videogames over a long period of time. Ideally from like elementary school up to graduation. At this point, the ship may have already sailed on that as videogames are a very popular form of entertainment in our society.

    Ultimately I don't think it is the case that videogames are causally related to school performance at all. Goofing off is, but then people goof off in all sorts of ways. I admit I am biased in that when I grew up videogames were not all that popular. They were more limited to the nerdy types, like me. However my observation was that the videogamers tended to be the higher performers. The kids who goofed off by playing videogames when allowed to seemed to do better in school than the kids who goofed off by watching TV or playing sports when allowed to.

    I don't think the videogames caused that, but it does make me doubt that videogames are special in any way at hindering academic performance as opposed to other kinds of entertainment.

    1. Re:Well I'd need to see the study by glwtta · · Score: 3, Insightful

      As such I don't think the results of the study are valid. I think there are confounding factors that could falsify their theory.

      Their theory is that kids who get a game console will spend more time playing it than those who don't. Your arguments are against the interpretation of the results, not their validity.

      Ultimately I don't think it is the case that videogames are causally related to school performance at all. Goofing off is, but then people goof off in all sorts of ways.

      The way I read it, the study asks a simple question: does merely giving someone a game console cause them to goof off more? The answer seems an obvious "yes" in the short term, and as you mentioned, this particular study doesn't help with the long term implications.

      There's nothing really shocking or prejudicial here. If you took a community where television isn't common and gave a random sampling of kids a TV, they would likely spend more time watching TV - I don't really see why this seems so outlandish to a lot of people.

      I do agree that doing the study over 4 months isn't very meaningful, though.

      They were more limited to the nerdy types, like me. However my observation was that the videogamers tended to be the higher performers. The kids who goofed off by playing videogames when allowed to seemed to do better in school than the kids who goofed off by watching TV or playing sports when allowed to.

      Well, yeah, nerds were the ones playing video games and nerds do well in school - that is a classic confounding factor.

      The question here isn't whether video games are somehow a "bad" way of goofing off, it's whether owning a console leads to more goofing off. And, come one, are we really going to argue that it doesn't?

      --
      sic transit gloria mundi
    2. Re:Well I'd need to see the study by Trepidity · · Score: 1

      It also looks at very narrow measures of school performance: reading, writing, and spelling. Unless it's a very dialogue-heavy videogame, those are admittedly among the areas not likely to be improved by videogame playing. Notably, the study excludes any investigation of math/science/tech skills or interest, which might plausibly be actually increased.

    3. Re:Well I'd need to see the study by TheVelvetFlamebait · · Score: 2, Informative

      You have to remember that this study isn't suggesting that young children who play games grow up to be uninformed adults. All it's suggesting is the obvious: that playing video games can hinder learning. And it can, just like any other goofing off.

      If they wanted to show the long-term effects of childhood gaming, they would design a completely different study. And, I guess, in a way, this kind of study paves the way for the more general study, since it establishes that gaming has some effect on learning.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    4. Re:Well I'd need to see the study by Eivind · · Score: 1

      Sure. But the argument is still a good one. Kids who get a shiny new fun toy which doesn't directly contribute a lot to academic learning, will generally spend some time with the toy, and might as a result of that learn less than they otherwise would.

      The study is spesifically about playstations. But might it be that the same thing would have happened with most -other- forms of shiny-new-fun-toy too ? i.e. that the results are really independent of "gaming" as such ? Would kids who got a new funky bike spend less time doing homework ? I don't know, but seems a reasonable enough hypothesis.

    5. Re:Well I'd need to see the study by Ed+Peepers · · Score: 1

      Old farts perhaps (and some young clueless ones), but there is a rich history of collaboration between computer science and psychology. We're not all Luddites. As a grad student in psychology (not associated with this study) who does conduct research with adult video game players, I can certainly comment on basic methodology. I would need to see the actual journal article to make bold pronouncements regarding the specifics, but assuming they are not completely incompetent researchers ...

      1) It doesn't matter that the study was "only" 4 months. Individually you're right, +/- 4 months on a developmental marker is not a big deal at all. But this was not a change occurring across one or two children, this was across the treatment group. A systematic societal delay, even if it's just 4 months, is worth talking about. Do we need further data? Of course, I'd love to see the follow-up at a time greater than 4 months to see if these kids remain behind the curve. But neither you nor I has collected that data, so the 4 mo data will have to do for now to generate hypotheses regarding longer term effects.

      2) You make a valid point regarding a single video game, but I don't believe it is as applicable to a gaming system. As long as there continue to exist good titles that I have not played, my 360 use will not decline any huge amount. I get tired of individual games, not the system itself. I do agree that it would have been nice to compare these random control trials kids to long-term exposure kids, but any results would have had major sampling confounds so it makes sense the researchers did not include them (assuming they didn't -- who knows what was left out of the press article).

      As you point out, it would be difficult if not impossible to compare kids with and kids without video games (in a study with random assignment) through high school. But we could look at kids like the ones in this group to see if the gap remains years in the future. In other words, do these kids recover when their peers start playing games, are they permanently behind 4 mos, and what can they do to compensate and/or catch up (i.e., parental monitoring?).

      You mention goofing off as a confound. Again, these kids were randomly assigned to PS or no PS. If goofing off caused the decline in learning (and was solely to blame), it would have done so among the no PS kids and there would have been no effect for owning or not owning a PS. That wasn't the case, so the PS caused a decline in learning. Now, it is possible that other activities hurt learning even more (i.e., TV) but that would only mask the effect of owning a PS and make it look smaller than it is.

      The biggest thing that worries me is an expectancy or pygmalion effect given that parents presumably knew (or at least guessed) the purpose of the study and teachers may have known about the study (they probably did, since teacher feedback was collected). Most importantly, did teachers know which kids were in each condition? Teacher-student pygmalion effects are fairly well documented. That could totally kill the results. We need the journal article to know whether the teachers were blind to the treatment.

      You conclude that the results are invalid without having read the journal article, so having not read it either, I'll say it sounds reasonable to me. Earth-shattering news? Not so much. Important to actually empirically test it (not just another correlation survey study)? Definitely. For every common sense belief we confirm with decent science (so everyone can say "well duh, I knew that!") we disconfirm another.

    6. Re:Well I'd need to see the study by dreampod · · Score: 1

      Very true, though reading in particular CAN be very well advanced by even moderate quantities of text within video games. When my daughter was 7, she desperately wanted to play World of Warcraft and soon discovered that doing quests was very difficult when you couldn't read the quest text (not that by chat spam you would know this). It provided her with the motivation to focus on her reading skills, because up to that point she had been frustrated by how childish and pointless all of her reading excercises and books were. Having the ability to read clearly linked with the ability to do something she wanted (play the game) was a major turning point in her reading which had been substantially behind.

    7. Re:Well I'd need to see the study by glwtta · · Score: 2, Insightful

      But might it be that the same thing would have happened with most -other- forms of shiny-new-fun-toy too ? i.e. that the results are really independent of "gaming" as such ?

      Sure, you'd likely see similar behavior with other toys, but why does that make it "independent" of gaming? It seems valid to ask whether a specific toy will lead to a noticeable drop in school performance, no?

      And, off the top of my head, I can't really come up with anything that's as big a time-sink as video games. Well TV, obviously, but that's well enough entrenched that it's not a consideration for most parents.

      I know we are trying to pretend that this is just demonizing video games in some prejudiced, marginalizing way, but that's a bit of a knee-jerk reaction at this point.

      The simple, real-life question is "Is buying a console likely to sufficiently increase the amount of time my kids goof off that it will be reflected in their school performance?". This study is obviously very far from proving such a thing, but really, would it be all that shocking if the answer is "yes"?

      --
      sic transit gloria mundi
    8. Re:Well I'd need to see the study by Schraegstrichpunkt · · Score: 1

      1) The study was fairly short term. That doesn't tell you anything. All kinds of changes can happen in the short term with a child, and are not meaningful in the long run. You need to evaluate development over a period of years, not over four months. If you look in to the literature on child development you find that many things that taken in a small context that look worrying don't matter in the long run. A child will start talking or reading 6-12 months later than peers, and yet have normal language skills at graduation, for example.

      2) It only dealt with kids who got a new toy, not with ones who had it. Even in adults, when we get something new we are more enamored with it and want to spend more time using it. That dies down after a little while. There is no reason to believe that videogames are any different. As such if you believe they are, you need to test that. There needs to be controls with kids that have had videogame systems for long periods of time.

      TFA basically says that. Whoever posted this to Slashdot, of course, didn't.

    9. Re:Well I'd need to see the study by Anonymous Coward · · Score: 0

      Dude, you did psychology instead of something useful in college... You know this: the subject can't study the study. If the subject could do so objectively, then we wouldn't need to study it. This has little to do with technology, it's much more simple than that, do people get better at things by practicing those things?

      Let's slice it another way, what great companies are run by gamers? Or who in the upper echelons of Wall Street or politics are gamers? Or maybe, how many people that had foreclosures were also gamers? Who among societies "winners" are gamers? Maybe do more double wide trailer have playstations or xboxes or have college diplomas?

      Make all the "logic," "strategy," or "eye-hand-coordination" conjectures you want, more time spent in the world of fantasy and less time spent in actual reality almost always results in some sorts of reality deficiencies. Now if writing comic books or something like that is your career path or maybe acting, then years of gaming might help you some how learn to better escape reality. If communication or any science or math based career is your plan, then spending 10% of your life gaming probably is going to stunt you a bit. Do games really make you think that much or that hard? Not most of them. Do you get better at thinking by actually thinking and experiencing new things?

      Hell, I did CS in college at a fairly competitive place, in the first 2 years everyone I know that failed out also did a fair bit of gaming, the ones the did well? Well I pretty much knew them to be bookworms. None of that is to say entertainment is bad, but 4-5 hours of it 5 days a week instead of doing something else when someone is young will probably have some negative consequences.

    10. Re:Well I'd need to see the study by geekoid · · Score: 1

      It'ss not BS.

      It tests a very specific situation with controlled variables, and this was the results.
      You bring up some good points that should ALSO be studied. Nothing you state derides the validity of this study.

      " Goofing off is,.."
      Depends. When I would build explosives, and surf it was called goofing off. Both of those hobbies taught me a lot.

      There are several indicators, now, that do point to video games having a detrimental effect on children.
      How much? is it long term? how much video games do you need to be involved with?
      Those questions need to bework on.

      FOr reference:
      I am a first generation gamer. I have played pretty much every console released in the US, and currently own a Wii and a PS3.
      I am not some anti game person. What I wan't is knowledge gained through good studies. Even if the results aren't as I would wish.

      I would also wonder if the more realistic games have a longer impact then older games. Clearly you can use them to help train people to kill, otherwise the military wouldn't continue to use them. It's a matter of how much use has what kind of impact.

      "e. However my observation was that the videogamers tended to be the higher performers."
      Your observations are crap. As are mine. This is why studies need to be performed using specific methodologies.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    11. Re:Well I'd need to see the study by dcollins · · Score: 1

      "As such I don't think the results of the study are valid. I think there are confounding factors that could falsify their theory. They need to run additional tests with those controlled before I'm willing to accept it, and I imagine such additional tests would falsify the theory... What needs to be looked at is the difference between kinds with and without videogames over a long period of time. Ideally from like elementary school up to graduation."

      Ah, it's the old "la la la fingers in my ears I can't hear anything until you have a 12-year study completed" defense.

      Yeah, I'm sure to use your offhand critique from undergraduate psychology class over a peer-reviewed article in Psychological Science magazine, when you admit to not actually reading the study.

      --
      We know where leadership by an anti-intellectual "strongman" who scapegoats minorities and likes boisterous rallies goes
    12. Re:Well I'd need to see the study by Woldry · · Score: 1

      Yes. The title here on /. is misleading. It says it "hinders learning", but does not address the question of whether there is any other kind of learning taking place, perhaps even at an accelerated rate.

      --
      How can a post be modded "overrated" or "underrated" when it hasn't been rated yet?
  17. A que the kneejerk denials by SmallFurryCreature · · Score: 2

    This study doesn't really show anything new.

    It is well known that any student who spends less time studying will learn less then a student who spends more time.

    Kids who spend a lot of time with sports, or have an artitic career tend to do less in academic pursuits. Of course there are exceptions but it ain't generally a surprise to find most jocks and girl/boy-bands to be dumb as shit.

    There are other pursuits as well. Remember this one, the less sex you have in high school the more intelligent you are. (My IQ? 20... yes really. I swear... oh okay. 200)

    Well no shit sherlock. There are 24 hours in a day, no matter how you try, you can only do so much in a single day and if you spend 30 seconds having sex, that is 30 seconds less study time.

    So basically, kids who study less, learn slower. Shocking! Deny this study and you just look silly and are basically saying that a guy who spends all his time on the track should expect to be an A student.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:A que the kneejerk denials by Renderer+of+Evil · · Score: 1

      If the amount of sex in high school determined one's IQ level then I would have solved the remaining six Millennium Prize Problems.

    2. Re:A que the kneejerk denials by Your.Master · · Score: 1

      Except is it really the case that kids, without a playstation, could still find nothing they'd rather do than study?

      Maybe. But that would be news. Because I think even without a playstation homework is boring and playing with foam swords or whatever is fun. Maybe even kids with kid-like energy get tired of everything else so are only up for homework or playsation? I don't know.

    3. Re:A que the kneejerk denials by dreampod · · Score: 1

      Not really true at all.

      Certainly children who spend large amounts of time of their extracurricular activities may do slightly more poorly on academics than children who spend a lot of time studying but the correlation is not very strong. Unless you are looking at systems like some Japenese where the majority of time out of school is spent on school related learning, even the most heavy studying student is only spending a couple hours a day doing so. Natural talent, interest, and motivation play as significant a role in learning as quantity of time spent studying. In many ways being extremely intelligent allows someone more leeway in how they spend their time as the studying is not necessary for their success.

      My high school was quite interesting because about 60% of our male rugby team and 80% of our female were students in advanced placement courses and other university level academic classes (making up about 5% of the total school population). While many of us might have been able to score marginally higher by spending more time studying, we were all still comfortably getting university acceptances and scholarships without doing so.

    4. Re:A que the kneejerk denials by Opportunist · · Score: 1

      Unfortunately it's not bidirectionally linked.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    5. Re:A que the kneejerk denials by Imaria · · Score: 1

      I'm trying to mod you up with my mind.

    6. Re:A que the kneejerk denials by Anonymous Coward · · Score: 0

      I would like to point out that this study was done at Dennison University in Granville, Ohio. I don't know where the kids they choose were from but I'm guessing Newark or Health, OH because Granville is upper middle class while Newark is very middle class and Heath is more on the lower class side. I can say, having grown up in Newark, that there really isn't much to do in that area. Unless things have changed drastically, you have a mall w/ a movie theater, walmart, a bowling ally or two and that is about it. If you can't play a sport and your family is poor there really isn't much to do in that area especially in the winter. (This is also one of the reason why the teen pregnancy rate is pretty high in Newark and Health. Well that and the piss poor sex education that only deals with abstinence.)

    7. Re:A que the kneejerk denials by Anonymous Coward · · Score: 0

      I would have to disagree with you. I played sports from 7th grade to 12th grade. A and B student the entire way. I spent plenty of time having sex and socializing while in high school with no major impact to my grades (although I will admit that in hindsight, these were probably the most dangerous activities ). I also happily played video games (although not often) throughout my school years. The question that's not being asked is what types of games were played. Throughout my video game playing history, I never experienced an RPG game until I rented FFVII for Playstation. Most of the games I focused on were either sports (Techmo bowl through Madden), linear adventure (Mario, Sonic, Contra), and fighting (Mortal Kombat, Street Fighter). My first RPG was short lived (it was a rental) but opened a door to a vast experience and a now preferred gaming genre.

      Could my grades have been straight A's if I focused on my school work instead of sports, sex, friends, and video games? Probably. Would that limit my ability to socialize with the general populous? Probably. Could pure pencil pushing have turned me into a very intelligent nerd who couldn't catch a football, shoot a basket, or pick up a girl if my life depended on it? Probably. But if I had to do it over again I wouldn't change a thing.

      Straight A's will get you the job. Being able to go +1 over Par so your boss will win but still feel you gave him a challenge (or how to compliment your boss appropriately if your boss is a woman) will get you the promotion.

    8. Re:A que the kneejerk denials by BigSes · · Score: 1

      Of course there are exceptions but it ain't generally a surprise to find most jocks and girl/boy-bands to be dumb as shit.

      (My IQ? 20... yes really. I swear... oh okay. 200)

      Well no shit sherlock. There are 24 hours in a day, no matter how you try, you can only do so much in a single day and if you spend 30 seconds having sex, that is 30 seconds less study time.

      Wow, claiming an IQ of 200 and using the word ain't in the same post. I really enjoy the "30 seconds to have sex" part as well. That is just sad.

    9. Re:A que the kneejerk denials by Anonymous Coward · · Score: 0

      "30 seconds to have sex"

      his slashdot name SHOULD be:

      QuickDraw McGraw

    10. Re:A que the kneejerk denials by Nyder · · Score: 1

      There are 24 hours in a day, no matter how you try, you can only do so much in a single day and if you spend 30 seconds having sex, that is 30 seconds less study time.

      ya, but the chick ain't going to have sex with you again if you just last 30 secs.

      --
      Be seeing you...
  18. Ooooooo by BigMeanBear · · Score: 1

    Sick burn.

    --
    += E
  19. Re:Can I mod this entire story down? by Anonymous Coward · · Score: 0

    haha haha haha hahah aha haha haha haha haha hahah aha haha

    A FOX News' joke about a story not from FOX News!!!

    haha haha haha hahah aha haha haha haha haha hahah aha haha

    You should make one of these jokes in all the stories that you think are stupid. They are just gold!

  20. Really?? by Anonymous Coward · · Score: 0

    Games are more fun/interesting than learning?? Stop......

  21. I owe my love of tech, my career and more to games by Goffee71 · · Score: 1

    Ok, we had to program them when I was a kid. But through fussball, handheld space invaders and other late 70s/early 80s devices and systems, I learned to love the gadget world that I now depend on for a living. So, /eloquence mode off/ go screw yourself Mr Ohio! Oh, and my boy can read and write fine (for a five year old) despite the odd burst of Lego Star Wars or Mario Kart!

    --
    If he's the Walrus then can I be a penguin please?
  22. Back in my day.. by onlysolution · · Score: 1

    ...games were more picturebook than cinema. One of my strong motivators for learning to read earlier than my peers was wanting to play text-heavy NES games like Dragon Warrior, Xexyz or Faxanadu.

    Perhaps in this age of of movie-like games we should start our kids off playing text adventures...

  23. Certainly true; as always, parenting required by penguinchris · · Score: 2, Insightful

    It's already been pointed out that this is a rather obvious result (not that I personally think that means the study wasn't worthwhile). Given the option, of course boys are going to choose video games over basically any other activity.

    Personally, I think computer games harmed my intellectual development as a kid. Here's my anecdote.

    I grew up around computers - my dad was into them and basically gave me free reign over whatever systems we ended up with in the house. He didn't ever teach me very much, leaving me to learn it all on my own. Of course I was most interested in games (Commander Keen era) but I spent a lot of time exploring what else was possible. I learned a whole lot about computers at a very early age that way.

    A few years later, computer games for me really took off - especially because of Star Wars games like X-Wing, Dark Forces, and the rest... I had pretty much all of them, couldn't get enough. At that point, my primary intention when I fired up the computer was to get into the X-Wing cockpit as quickly as possible; I was no longer really interested in anything else.

    This kind of went back and forth over the years... there would be periods when I'd briefly get really into something besides games (3D modeling, photoshop, basic programming, all kinds of stuff) - but that only lasted until the next great game came out, and I'd forget all that stuff. The only thing that really stuck from those interstitial phases was photo editing, which I consider myself an expert in now :)

    Now, this still put me way ahead of the pack - I knew more about computers than anyone else at school. The reason is that I was actually using computers in all my spare time (even if I was just gaming) rather than playing Nintendo. I never had a console or handheld like every other kid seemed to have. In the mean time I played all the big computer games, and a lot of small ones, up until 2001 or 2002 when I lost interest. When I stopped playing computer games, I went straight back into learning all I could about computers and various software, and though I was still way ahead of most people I knew, I was actually way behind in general. I'd lost several years of computer knowledge to games, and I never really caught up as much as I think I could have.

    Also during that time when I was constantly gaming, I missed out on other stuff. I didn't watch a lot of good films (now a major passion of mine), I didn't read a lot of good books (I have quite the collection of Star Wars books, though...), the only music I knew was The Beatles (not that I regret that), and so on. Thus, though I was still an unpopular nerd in high school, once I stopped playing computer games I found all this time that I could suddenly use for more interesting cultural and intellectual pursuits, and I'm really grateful that I didn't waste all of high school playing games.

    I still do like games, but I take them in moderation and I wait a while after they come out to decide if I really want to spend time on it. I play through one or two games a year at most (most recent ones I spent a lot of time on were Civ IV and Fallout 3; I do also play most of the Call of Duty games as a guilty pleasure...) The rest of my time is spent doing things that are more intellectually stimulating or otherwise useful.

    So what's my point... well, given the chance - and given that they aren't going to put much thought into how this will affect them in the future - boys are going to choose video games. If parents want their kids to know more than how to play first person shooters when they grow up, they should probably do some parenting. I'm very grateful that my parents let me do whatever I wanted growing up (more or less), but I don't think most kids can handle that responsibly. Most of my actual learning took place outside of school, and if I spent all my time playing video games like a lot of kids do now, I would be a completely different person today.

    1. Re:Certainly true; as always, parenting required by Inda · · Score: 1

      My Spectrum 48k came with 6 games, only my parents didn't let me have all of them in one go, stating the edjucation thing.

      They were willing to buy me programming books though. I got them to buy me gaming books, filled with lines and lines of code.

      These days, I play far to many games. I'll be forty soon and I cannot read or write for shit.

      --
      This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
    2. Re:Certainly true; as always, parenting required by tarlss · · Score: 1

      Meh. I played video games all through out my college years and up to this day. I have a successful job with a salary and a girlfriend. So. Yeah. Mythical unicorn or something, I guess.

    3. Re:Certainly true; as always, parenting required by ErikZ · · Score: 1

      Given the option, of course boys are going to choose video games over basically any other activity.

      No. Video games are so popular because there's a reward inherent in them.

      Because of the increasingly sterilized and restrictive lives they lead, this is their only outlet.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
  24. Parenting, Autism, and Lego Star Wars by tjstork · · Score: 5, Interesting

    You know I'm not exactly down with the gratuitous of a lot of the stuff in society today - either sexual or violent, but, to just go and say video games are bad is entirely wrong.

    My pre-school son is autistic, and one of the most helpful things that I ever did with him was to get him to play Lego Star Wars. First, we worked on the basic controller stuff, up, down, left, and right, and jump, and from that he was able to make the verbal connection between the play and he learned to not only do the controller, but could also communicate directions. Building on that, I worked on teaching him how to describe different things in the game, like colors, sounds, and from there, characters. Cut scenes proved to be really useful in getting him to be able to relate stories as to what was taking place. He's learning to share, and to ask for help, and to ask to do things, and get this, he's even learning how to give directions himself. He can ask to go back to Mos Eisely spaceport when he doesn't like a board. He's starting to understand money and getting better with saving and counting as we spent a weekend saving up to buy the Emperor. He's solving puzzles and he can describe situations where he gets stuck, and he can respond now to verbal cues in response. I can say "you have to jump on that platform and build this thing to climb up", and he will. He's learning bonding, as we sit next each other on a big beanbag the whole time we're playing. We're even getting into some of the moral lessons in the tale. Darth Vader was first a good guy, then became a bad guy, then became a good guy, so he's kinda getting the idea that there is redemption through action, and he's understanding some of the themes of helping your friends. And, honestly, its been a great spring board for me to engage him in his activities and at his level. I can sit down with him and do toy soldiers in the sandbox for four hours and really enjoy it.

    Are there downsides? Sure... he lightsabers the dog too much and he gets carried away when he has to fight the bad guys in socially inappropriate situations. But, if you take the thing as a whole, I'd say my son is infinitely better off with Lego Star Wars and Lego Indiana Jones and the XBOX 360 than he ever would have been with just traditional instruction. Video games let you learn by doing, bond by sharing, and he's doing just that, and that's helped him grow as a person. If you are willing to blow hundreds of hours playing video games with your children, it will be one of the best things that you've ever done.

    I highly recommend it.

    --
    This is my sig.
    1. Re:Parenting, Autism, and Lego Star Wars by Anonymous Coward · · Score: 2, Insightful

      That's actually quite impressive, but I hope you're not shortchanging your own achievements with this. You are doing precisely what a good parent should be: spending time with your child and helping him figure out the world and how to deal with it. Lego Star Wars is just the tool you've found most helpful to do it. You could've taken the lazy route and just used it as a babysitter, like many do, but instead you get involved and use the tool to your advantage. I, for one, salute you.

    2. Re:Parenting, Autism, and Lego Star Wars by Tyler+Durden · · Score: 1

      Are there downsides? Sure... he lightsabers the dog too much...

      I shudder to think what that euphemism could mean...

      --
      Happy people make bad consumers.
    3. Re:Parenting, Autism, and Lego Star Wars by jonnyboy3us · · Score: 2, Interesting

      I agree that games can help many improve their skills in many areas. My son was diagnosed with Asperger's Syndrome when he was three years old. His main difficulty had to do with Coarse Motor Skills and Physical Fitness. Knowing this, we decided to get a Wii and Wii Fit. He's played that game more times than I can remember. He especially loves the 'Marble Madness' game and the Soccer Dodge game. This game has done wonders for his physical activity level and he is more coordinated now more than ever. He was able to get out of the Special Needs program when he was 6 1/2 years old which was amazing. Now, he's seven and reads at a 3rd grader's level. He's mastered everything in his class with straight A's. Sure, he plays Super Mario Wii. However, the applications that game makes him go through are insane. Yet he still progresses well academically. A great motivator for him is the classic "I'll take away the game for 'x' days if you don't get your homework done." My belief is if games are monitored and chosen for the appropriate age, then there's no need to worry about them. They teach skills that cannot be traditionally taught. This is a well known fact. We'll see how things evolve. However, I can't wait until I'm playing Star Wars in my holodeck here in 10 years. :)

  25. My experience suggests the opposite. by GrpA · · Score: 4, Interesting

    I'm going to add to this, even though my details are purely anecdotal.

    My youngest son has learning difficulties and we've put in a lot of work to get him to the stage that he can learn at a normal school. it's an autism spectrum issue.

    He plays a LOT of games, probably about 6 hours a day on average. No PS3 or X360, but PC games. Mostly BF2 Sandbox and games where he interacts with real people.

    As a result, he has to do a LOT of typing and spelling while playing. It seems to have quite a positive effect, with teachers reporting an improvement in his english. His spelling is perfect and he's putting sentences together a lot more effectively than he previously did.

    Communicating through forums and games on the Internet seems to have had a profound effect on him. he's motivated to learn while he's creating stories and worlds and co-ordinating other players.

    The solution is simple. Mindless games lead to mindless results. Challenging games lead to academic improvement. Online games with other players lead to social improvements and communicating through messenger has left him learning more after-school than he's able to during class-time.

    Even first person shooters can be educational, but it tends to me more on the PC multiplayer games where strategy and communications are key elements of the game.

    GrpA

    --
    Enjoy science fiction? "Turing Evolved" - AI, Mecha, Androids and rail-gun battles. What more could you want?
    1. Re:My experience suggests the opposite. by Abcd1234 · · Score: 1

      My youngest son has learning difficulties and we've put in a lot of work to get him to the stage that he can learn at a normal school. it's an autism spectrum issue.

      Uhuh. So, let me get this straight: Your little anecdotal experience with your mildly autistic child somehow refutes this study.

      Right. Sure.

    2. Re:My experience suggests the opposite. by GrpA · · Score: 1

      No, it ADDS information to the situation because:

        a) Provided sufficient information to evaluate the post.
        b) Clearly identified it as anecdotal and set the expectation for information contained within the post.
        c) Included summary information that assists in seeing the point.

      Unfortunately, there seems to be a huge bunch of people coming out of US universities now who immediately think "Anecdotal"="Not Reliable"

      That's not the case...

      Anecdotal information can provide a good example of where research possibly should be conducted. If a conclusion seems logical enough or responses occur in sufficient quantities, then it's perfectly valid as a source when used as an indication of possible flaws and shortcomings of conducted scientific research.

      Anecdotal comments don't replace scientific research and never will, but your response shows a lack of understanding the validity of a post and highlight your own ignorance... That's not something to be proud of.

      If you look hard enough, you'll find that nearly all scientific research starts out as "anecdotal observations" at some point... Usually leading to scientific investigation later.

      Likewise, there's plenty of evidence of science ignoring blatantly obvious facts simply because it was all anecdotal - eg, http://www.sky-fire.tv/index.cgi/spritesbluejetselves.html

      You may want to read the last paragraph of that link as well... It seems rather pertinent to your post.

      GrpA

      --
      Enjoy science fiction? "Turing Evolved" - AI, Mecha, Androids and rail-gun battles. What more could you want?
  26. Despite these little items. . . by Fantastic+Lad · · Score: 3, Insightful

    It's obvious that we're growing MUCH dumber people than we were fifty years ago. -Well, obvious to those who take the time to explore the issue, and by explore, I mean, compare stories.

    If you are in your thirties, then talk to people who are twenty years older than you. Get them to tell you their stories about being a youth, then compare those stories to your own. Unless you stayed away from TV and electronic media in a big way, you'll be ashamed and distraught by how big a wuss you sound like by comparison to all the real-life Indiana Joneses out there. Sharp, educated, brave and bruised; people who experienced real adventures and lived to tell the story. And I'm just talking about basic rural living. There was a lot more heart to go around.

    Then compare your own stories with the latest crop of plugged-in kids. Even you will sound like a superhero by contrast.

    Like it or not, in broad strokes which cannot be easily summed up in statistical analysis of video game studies, THIS is the direction human evolution is going.

    Interacting with the physical world and the people living in it teaches kids how to interact with the physical world and the people living in it. Nothing else does it better. -Whereas interacting with media teaches escapism.

    I mean, sure, there are certainly pros and cons; the internet for instance can be used to waste time or it can be used to read and absorb real knowledge. The user's intent matters. But the fundamental truth is that when drugs are freely available, drugs usually win. Knowledge obtained through work, by contrast, is not addictive. Walking uphill is harder than rolling down a slope.

    Amazingly, you can still raise brilliant, powerful kids. The human machine is fundamentally the same as it was before the advent of TV. Simply follow this protocol. . .

    Don't have a TV in your house. Don't play video games. Don't be a computer addict. Eat non-toxic foods, read a lot and get outdoors to play a lot. Do all that as a parent and aside from loving your own life, your kids will follow suit. Oh, and hugs and love. Everybody needs love and hugs!

    But it's not going to be an easy world to inherit. If there were any Huns, they'd be at the gate right now.

    -FL

    1. Re:Despite these little items. . . by Jedi+Alec · · Score: 2, Interesting

      Unless you stayed away from TV and electronic media in a big way, you'll be ashamed and distraught by how big a wuss you sound like by comparison to all the real-life Indiana Joneses out there. Sharp, educated, brave and bruised; people who experienced real adventures and lived to tell the story. And I'm just talking about basic rural living. There was a lot more heart to go around.

      I am in my thirties. Back when I was 10 I loved spending time playing games. I also loved to go sailing, hike around the woods and otherwise have fun outdoors. The scouting group I used to sail with had a very simple policy for onboard discipline, if you failed to react in a prompt fashion you'd end up getting kicked by someone wearing army boots.

      Why do you believe it has to be either/or? Just because there's a playstation in the house does not mean you can't go and get your teeth kicked in in a game of rugby.

      I mean, sure, there are certainly pros and cons; the internet for instance can be used to waste time or it can be used to read and absorb real knowledge. The user's intent matters. But the fundamental truth is that when drugs are freely available, drugs usually win.

      So what you're really saying is that you don't have the discipline to turn the tv off when it's there and hence your kids have to go without it as well? How about an alternative? Get in control of your own life before spawning offspring? Crazy idea, I know...but I think it's a lot better than the alternative. (Hint: look up what happens when kids that have been forcible deprived of "drugs" as you call them while their peers do have access move out of their parent's houses...)

      --

      People replying to my sig annoy me. That's why I change it all the time.
    2. Re:Despite these little items. . . by pandrijeczko · · Score: 3, Interesting

      It's really within the past five years or so, with the rise of social networking, that a lot more kids have appeared on the Internet. Although I think kids should be policed better by their parents, I don't think it's a great issue them having access to such a great communications tool, within moderation.

      However, what really shocks me is the level of their language and grammar skills. You look through comments on Facebook, YouTube etc. and aside from the large amount of swearing and abusing they seem to do, the quality of what most of them write is appalling! No capitalisation at the beginnings of sentences, no apostrophes, very little and poor use of punctuation...

      I really used to think that this was just some part of their "street speak" and just a fashion thing, but it is everywhere now and I can only put it down to a huge decrease in the quality of education since I was at school between the late 60s and 1980.

      It's also really disturbing that in the UK at the moment, 1 in 6 sixteen year old school-leavers don't have jobs and if the quality of the grammar I've seen is anything to go by, I can see why unfortunately.

      --
      Gentoo Linux - another day, another USE flag.
    3. Re:Despite these little items. . . by Anonymous Coward · · Score: 0

      1 in 6 sixteen year old school-leavers don't have jobs and if the quality

      Read that again. At 16 they should be at six form or technical college. What you are saying is those with the most basic education aren't finding jobs. What jobs would these be? There are no factory jobs like their was thirty years ago, there are no apprentice programmes to pick up them as tradies, so where are they to go?

    4. Re:Despite these little items. . . by Fantastic+Lad · · Score: 2, Insightful

      Why do you believe it has to be either/or? Just because there's a playstation in the house does not mean you can't go and get your teeth kicked in in a game of rugby.

      You're in your thirties. Of course you had an active childhood! The alternative was somewhere between Pong, coin-op Space-Invaders and the fledgling Atari which you probably had to go over to a friend's house to play. There was no internet, no cell phones, and TV had a fraction of the influence it has today. And I bet both your grandfathers survived actual wars to your cub scouts. Essentially, you just made my point.

      So what you're really saying is that you don't have the discipline to turn the tv off when it's there and hence your kids have to go without it as well? How about an alternative? Get in control of your own life before spawning offspring? Crazy idea, I know...but I think it's a lot better than the alternative. (Hint: look up what happens when kids that have been forcible deprived of "drugs" as you call them while their peers do have access move out of their parent's houses...)

      I have enough discipline to not own a TV at all, I don't have kids and you doth protest too much. See? Assumptions work both ways. Except mine are probably right.

      -FL

    5. Re:Despite these little items. . . by misexistentialist · · Score: 2, Insightful

      Even if you limit kids' contact with technology, they still will grow up in smaller families, in consolidated school districts devoted to testing and college placement, and be subject to stricter laws that limit their ability to drive or get in fights.

    6. Re:Despite these little items. . . by Anonymous Coward · · Score: 0

      Why do you believe it has to be either/or? Just because there's a playstation in the house does not mean you can't go and get your teeth kicked in in a game of rugby.

      TIME is either/or, you dumb paatronizing fuck. You can't be in two places, doing two things, at once.

    7. Re:Despite these little items. . . by drinkypoo · · Score: 1

      I grew up with video games, I had a Coleco Telstar from fairly young, then I got a NES after the first big price drop, and the rest is history. I did well in subjects I was interested in, and not in the others, like most other kids. I don't think video games ever affected my grades much one way or the other.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:Despite these little items. . . by Anonymous Coward · · Score: 0

      I'll bet my life savings that you're over 40. Want those kids to get off your lawn, grandpa?

    9. Re:Despite these little items. . . by pandrijeczko · · Score: 1

      Yes, but my point is that those that come out of education at 16 either don't want to continue on to higher education or don't have the skills to continue on - I fully agree that those who come out of education should have jobs or apprenticeships to go into.

      But whatever age you are, the job market is very competitive at the moment and if you demonstrate to a potential employer that you don't have good written grammar skills, then you are immediately at a disadvantage.

      I don't believe it's *just* computer games that are to blame for the lower education performance of these kids, it's also about parental guidance and, what I think is the biggest reason, the dropping of education standards despite constant government reports showing more kids taking GCSEs, etc.

      --
      Gentoo Linux - another day, another USE flag.
    10. Re:Despite these little items. . . by ElectricTurtle · · Score: 1

      But the fundamental truth is that when drugs are freely available, drugs usually win.

      Cocaine used to be found in dozens of products in any given general store in the United States, including Coca-Cola. There was a time when there were no prohibited substances, and in fact the first prohibitions on things like cocaine were race-based (because whitey thought that black people were not 'controlled' enough to handle the substances as they were, look it up). There is a portion of society that will abuse substances. That portion doesn't really fluctuate all that much regardless of law (the 18th Amendment proved that).

      Don't have a TV in your house. Don't play video games. Don't be a computer addict.

      Without a TV I would be a more ignorant person, period. I absorbed metric tons of information from the Discovery Channel, History Channel, C-Span (yes, I actually watched C-Span regularly when I was an adolescent), news channels, etc. I read a lot of books too, but information is information there is no inherent conflict or exclusion, the vector is not important. My playing games and my computer 'addiction' gave me the skillset that paved the way for my current, fairly comfortable career. Without those I would be not only more ignorant again for not having, you know, a sizable chunk of all human knowledge available to me instantly, but also I would be more culturally one dimensional. It was through my computer that I discovered and was able to nurture diverse cultural interests.

      I say from experience what you are advocating is a flatter, more one dimensional and ignorant existence. Just because some TV shows and games are mindless, you throw the baby out with the bathwater assuming that there is no redeeming value in those which are not. If I told you I didn't read books because some books are stupid, you'd rightly call me a fool. It's up to you to be discerning about the use of a medium, but to discount a medium entirely is just shutting the door on a sizable portion of human knowledge and culture, not to mention the important thing that proceeds from those: understanding.

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    11. Re:Despite these little items. . . by BigSes · · Score: 0, Troll

      I have enough discipline to not own a TV at all, I don't have kids and you doth protest too much. See? Assumptions work both ways. Except mine are probably right.

      -FL

      You just proved that you don't know what you're talking about. The experience of raising your own kids is much different than sitting in your luddite tower and casting down your inexperienced ideas and plans. Try not having a tv in your house, and see if your child isn't treated as a freak and pariah at school. Oh wait, you'll probably home school him/her so he/she can be even more of a social outcast.

    12. Re:Despite these little items. . . by ElectricTurtle · · Score: 1

      This is true. Groups of kids do look at the rare kid with no TV as the odd one out because they are frequently clueless about the current cultural touchstones (such as they are) for their peer group.

      Oh, and I was homeschooled, and your stereotypes about the socialization of homeschoolers are bullshit. While some homeschooling is done in an entirely isolated way, many others homeschool in co-operative groups, or encourage their kids to join extracurricular organizations.

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    13. Re:Despite these little items. . . by liquiddark · · Score: 1

      Don't have a TV in your house. Don't play video games.

      The only outcome this is leading to is a child who has very little notion of what's going on in the world and very little facility with modern means of communication. Didn't your parents ever watch the news or classic movies? If you think that the opposite of modern leisure and entertainment is a life of outdoorsy adventure, then your sampling of people of the last two generations must be incredibly limited.

    14. Re:Despite these little items. . . by Abcd1234 · · Score: 1

      However, what really shocks me is the level of their language and grammar skills.

      Evidentally you've never read the average high school English essay. Guess what? Most people, no matter the generation, have rather poor writing skills. Doubly so on an informal forum where spelling and grammar aren't considered important.

      Seriously, get over it. Today's youths are probably *more* literate than any previous generation, specifically because they spend so much time on the internet.

    15. Re:Despite these little items. . . by BigSes · · Score: 1

      Oh, and I was homeschooled, and your stereotypes about the socialization of homeschoolers are bullshit. While some homeschooling is done in an entirely isolated way, many others homeschool in co-operative groups, or encourage their kids to join extracurricular organizations.

      Many more pull their kids from normal school because they are bullied, can't succeed, or are physically/mentally/socially unable to adapt. I would bet that the norm is much closer to isolation than co-operative groups. Your mileage may vary, of course.

    16. Re:Despite these little items. . . by ElectricTurtle · · Score: 2, Informative

      While there is an unavoidable selection bias (I was involved in both homeshool groups and extracurricular clubs, and how do you meet people that are inherently isolated?) and anecdotes are not authoritative, I would say that as a homeschooled person who has known many other homeschooled people, I am more qualified to estimate the scope of the 'norm' than you are.

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    17. Re:Despite these little items. . . by BigSes · · Score: 1

      What the norm might be for you doesn't apply everywhere. I could see the co-op type homeschool programs existing in more affluent areas of larger cities, or suburbs of major metropolitan areas, but certainly not widespread enough to be a usual occurance. Seconly, I wasn't referring to 'norm' as to what the program consists of, I was referring to 'norm' as to why parent's opt to remove their children from standard school. I suppose I also left out parent's who think that their child is too good for standard schooling.

    18. Re:Despite these little items. . . by ElectricTurtle · · Score: 1
      What bothers me here is that I know you're not working from any kind of objective data. You're just speculating and presenting those speculations as fact. I'm speculating as well, but at least I admit the limits of my knowledge, and further at least I have more first hand experience.

      I could see the co-op type homeschool programs existing in more affluent areas of larger cities, or suburbs of major metropolitan areas, but certainly not widespread enough to be a usual occurance.

      Besides being stated with unsupported air of authority, this ignores the simple difference of population density intrinsic in this matter. More people live in denser areas (of course) and vice versa, so something that is common in the former and rare in the latter means that quantitatively the former condition will be more common.

      I suppose I also left out parent's who think that their child is too good for standard schooling.

      That reason is far more prevalent than you know (or are likely to admit, given the bias I'm observing). It was one of the most common I encountered, and was the primary motivation of my parents for my own homeschooling. It is the motivation I have myself for eventually homeschooling my daughter.

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    19. Re:Despite these little items. . . by pandrijeczko · · Score: 1

      If that's the case then they probably need lessons in presentation & giving a good impression from their parents & teachers - because like most other people, if somebody sends me a message or some form of text that totally avoids proper punctuation & capitalisation, missing apostrophes & bad spelling, then that's immediately going to lessen what that person is saying to me due to the sloppiness of the presentation.

      Not to mention the fact that these kids will need to apply for jobs some day and I doubt they'll get very far if they use the same sloppiness in their CVs/resumes.

      --
      Gentoo Linux - another day, another USE flag.
    20. Re:Despite these little items. . . by Abcd1234 · · Score: 1

      If that's the case then they probably need lessons in presentation & giving a good impression from their parents & teachers

      What part of "informal forum" don't you understand? Unless you have proof that these kids are habitually breaking grammar and spelling rules in *formal* communications, you complaints are baseless.

      Not to mention the fact that these kids will need to apply for jobs some day and I doubt they'll get very far if they use the same sloppiness in their CVs/resumes.

      And you assume they'll do this because...? Oh, right, because you're already biased to assume the current generation are a crop of idiots.

      And, and as an aside, is it *really* so hard to type out the word "and"? Ignoring the fact that your entire first paragraph is a convoluted run-on sentence...

    21. Re:Despite these little items. . . by BigSes · · Score: 1

      What bothers me here is that I know you're not working from any kind of objective data. You're just speculating and presenting those speculations as fact. I'm speculating as well, but at least I admit the limits of my knowledge, and further at least I have more first hand experience.

      What bothers ME here is that you think that your own personal experience applies to the majority of homeschooled people (i.e. the ones that you are familiar with, since you know such a great deal of them), and that you present that information with a hint of superiority over the standard educational process. Not to mention, you did not have the "standard" schooling experience, so how can you possible compare the two?

      That reason is far more prevalent than you know (or are likely to admit, given the bias I'm observing). It was one of the most common I encountered, and was the primary motivation of my parents for my own homeschooling. It is the motivation I have myself for eventually homeschooling my daughter.

      Wow! Didn't see that coming, based on how upset you got with the "bias" that I am presenting. I simply stated my attitude and opinion about it. I would agree that a better education is more than likely possible with homeschooling, depending on the parents, but it certainly lacks in the scope of social interaction (even with groupings and activities). Experiencing the social heirarchy among fellow students and the personalities of various teachers with hundreds of other students is worth something, and homeschooling can't possibly offer that. I suppose you can always sit down and watch Fast Times at Ridgemont High, Ferris Bueller's Day Off, or Breakfast Club, and proceed to tell your daughter "Look, I saved you from that". Sorry to tell you, but there IS a social stigma of sorts that goes along with homeschooling. You are going to be unable to single handedly change that. You've expressed your opinion as a homeschooled person, and I've expressed mine as a public and private school attendee. I didn't have the greatest time attending them either, so don't assume I'm one of those banner waving, pep rally attending, PTA loving people who lived for my school district. It's all subjective information. Believe what you like and act accordingly.

    22. Re:Despite these little items. . . by ElectricTurtle · · Score: 1

      ...you present that information with a hint of superiority over the standard educational process.

      Homeschooling is superior.

      Not to mention, you did not have the "standard" schooling experience, so how can you possible compare the two?

      It's fun to make assumptions isn't it? I was in two public gradeschools, first in a standard program and next in a gifted program.

      ...but it certainly lacks in the scope of social interaction[.]

      Yes, it does, but you assume the premise that the level of social interaction in public school is the 'right' level, and all other levels are wrong. I suggest that the level of social interaction is the 'wrong' level, and is unduly distracting from the educational effort.

      Experiencing the social heirarchy among fellow students and the personalities of various teachers with hundreds of other students is worth something, and homeschooling can't possibly offer that.

      Heh. I experienced the social hierarchy alright. I ran the social hierarchy. I was the kindergarten godfather because I had a natural, intuitive understanding of leadership and social dynamics. However, being a jerk-ass little kid, I used that to manipulate large groups of other little kids into doing my bidding, including beating up other kids for me so I didn't have to dirty my hands. My mom spent a lot of time in the principal's office thanks to my interaction with the 'social hierarchy'. Eventually she put me in a succession of two private schools (yes, I've experienced private school too, fancy that) before homeschooling me starting in 4th grade. I didn't develop a mature ethical aversion to manipulating people until round about 12-14. (Not that I haven't fallen back on it now and then to get laid, but who wouldn't?)

      Sorry to tell you, but there IS a social stigma of sorts that goes along with homeschooling.

      In certain circles there is a social stigma to intelligence itself. (NEEEEERD!) Does that mean intelligence should be avoided/demonized? While this is a strawman, the analogy is still sound. I don't care about stigmas if the source is ignorance, bigotry, or whatever other negative aspect of the human condition.

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    23. Re:Despite these little items. . . by Anonymous Coward · · Score: 0

      I direct you back to one of your earlier statements: "Evidentally you've never read the average high school English essay." (It's spelled "evidently" though).

      Talk to high school teachers and college professors. Some of the kids *are* writing as poorly in school as they are on the internet. And, really, this is a problem with adults too - official corporate internal email is no shining haven of perfection either, and I've seen some pretty dumb mistakes even in official college email. In real life, the difference between formal and informal is usually just word choice, with the style and structure generally staying about the same. People don't change *that* much when moving much between the two, just like when speaking we don't completely change our accents unless we've had extensive voice training.

      IMO, "It's informal!" is just a variant of the timeless string of excuses given for not actually knowing how to do it right. There's also "but this way is faster", and "it's not a fucking englsh essay fuck off". Right, as if we use two different sets of muscle memory, one for when we're typing up something we intend to actually be legible and another for facebook, even when both are at the same computer with the same keyboard and we're going back and forth between our web browser and word processor. Yeah, informal standards are relaxed, but seriously, no one flips back and forth between decent writing style and horrible txt-speak.

    24. Re:Despite these little items. . . by Abcd1234 · · Score: 1

      Talk to high school teachers and college professors. Some of the kids *are* writing as poorly in school as they are on the internet.

      I wrote that, and you completely missed my point. So let me explain it to you: The point is that some kids (and adults) have *always* had poor writing skills, and that the internet has done nothing to make the situation worse, and has, in fact, *improved* literacy among todays youth.

      IMO, "It's informal!" is just a variant of the timeless string of excuses given for not actually knowing how to do it right.

      Oh please, that's bullshit. When I'm speaking to a friend over the phone, I speak in a colloquial style. The same is true of writing, and always has been.

      Yeah, informal standards are relaxed, but seriously, no one flips back and forth between decent writing style and horrible txt-speak.

      They don't? I suppose you have studies that demonstrate this? You aren't just, you know, making arbitrary shit up to support your point, are you?

      Seriously, get over yourself. Todays kids are fine.

    25. Re:Despite these little items. . . by BigSes · · Score: 1

      My mom spent a lot of time in the principal's office thanks to my interaction with the 'social hierarchy'. Eventually she put me in a succession of two private schools (yes, I've experienced private school too, fancy that) before homeschooling me starting in 4th grade. I didn't develop a mature ethical aversion to manipulating people until round about 12-14..

      How is this not exactly what I said in the posts above? You were socially unable to adapt (my quote being physically/socially/mentally), exactly one of the reasons I stated as to why parents remove their children from standard schooling. You were a problem child and your mother had to make constant trips to the principal's office, etc. You were unable to adapt, and breaking rules is not be better than the system. You just proved to my earlier point, its just what I said slathered with your undue sense of accomplishment and pride. You were a problem, and had to be home schooled so that you could be looked after.

      And this?

      Heh. I experienced the social hierarchy alright. I ran the social hierarchy. I was the kindergarten godfather because I had a natural, intuitive understanding of leadership and social dynamics. However, being a jerk-ass little kid, I used that to manipulate large groups of other little kids into doing my bidding, including beating up other kids for me so I didn't have to dirty my hands

      You have got to be kidding me...a grown man referencing his days in kindergarten as if he were king. How sad. I won't even dignify addressing it any more than that.

      In certain circles there is a social stigma to intelligence itself. (NEEEEERD!) Does that mean intelligence should be avoided/demonized?

      I agreed, the intelligence stigma does indeed exist. Unfortunately, its the world we live in, and in many instances its a defense mechanism for someone's personal sense of mental inferiority (like some athletes picking on the NEEEERDS, to borrow your example). Asking if intelligence should be avoided or demonized is asking to open a whole different can of worms. Hearing that always makes me think of religion (Galileo, Roman Inquisition, etc).

    26. Re:Despite these little items. . . by ElectricTurtle · · Score: 1

      I notice you skipped the substance (levels of social interaction) to focus on me. Very well. You know that there are many "problem children" in the public school system, do you not? Except for these children their parents lack the money or time or in some cases even the interest to send them to a private school or school them at home. What all this demonstrates is that homeschooling is, at a minimum, a superior approach for some people.

      Your opinion of me is predictably negative. I didn't 'adapt'. I see it as entirely positive. If I had been a weaker, less capable, less talented, less imaginative, and less intelligent, I probably would have adapted fine. I also probably would end up making median income in some crappy make-work job. I would probably end up more shallow, less literate, and in every regard less valuable as a person.

      I have a feeling you don't have kids. You don't seem to be able to put anything into context. Am I proud that my mother was forced repeatedly to listen in shame to the blather of some public servant? Of course not. Am I proud of my early abilities, even if immaturity lead me to misuse them? You're damn right I am, because while I matured out of my misuse of my abilities, the abilities themselves don't evaporate. If my daughter does something which is damaging/inconvenient/annoying whether maliciously, absent-mindedly or whatever, but that act demonstrates some kind of developing ability, yes, I will chastise her, but I will also be proud to see that she is developing an ability. She's a toddler for chrissake. With children pride can coexist with anger or disappointment.

      There are different standards for different stages of life, and have been since time immemorial. If you haven't read it, I must recommend Cicero's In Defense of Marcus Caelius (though this translation is not as good as my hardcopy). It contains an excellently rendered defense of youth with all its flaws.

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    27. Re:Despite these little items. . . by pandrijeczko · · Score: 1

      What part of "informal forum" don't you understand? Unless you have proof that these kids are habitually breaking grammar and spelling rules in *formal* communications, you complaints are baseless.

      If it's an "informal forum" then I would argue that people will type messages and communicate in the manner they are comfortable with. However, I find it highly unlikely that whilst people may speak differently to friends, family & their peers than they would in a formal situation, I don't think anyone has that level of ability to use completely different grammatical rules for each situation. Don't psychologists and their ilk employ techniques where they can tell, by grammatical structure, handwriting recognition, etc., if a single person has written two different pieces of text?

      And you assume they'll do this because...? Oh, right, because you're already biased to assume the current generation are a crop of idiots.

      You do realise that actually jumping to unfounded conclusions just indicates to me you're now struggling to argue rationally? I did not state "the current crop generation are a crop of idiots", those are words you are trying to put into my mouth. I have nephews, nieces and relatives' children around me, most of whom are very communicative and use good English, but they all come from families where the parents have given a high priority to education and more than likely schooling and encouraging them outside school hours.

      Unfortunately, you used the term "idiot" and that indicates to me how little you understand the situation; an "idiot" implies someone who is mentally subnormal whereas the kids I'm talking about have the capability to communicate better, they just haven't been taught how to do it and encouraged enough.

      And, and as an aside, is it *really* so hard to type out the word "and"? Ignoring the fact that your entire first paragraph is a convoluted run-on sentence...

      So now you're struggling, resorting to semantics and personal attack - that means you're running out of intelligent things to say meaning my victory in this argument is assured. Sorry, I don't waste my time trying to have intelligent dialogue with trolls.

      Thanks for your time and have a nice day.

      --
      Gentoo Linux - another day, another USE flag.
    28. Re:Despite these little items. . . by Fantastic+Lad · · Score: 1

      I'll bet my life savings that you're over 40. Want those kids to get off your lawn, grandpa?

      You lose. But unless you're part of something like 5% of the Western population, chances are you're either living with your parents or you are in debt up to your ears, so it hardly matters.

      Unless you are over 40, the concept of "Life Savings" is a bit of myth.

      -FL

    29. Re:Despite these little items. . . by Jedi+Alec · · Score: 1

      You're in your thirties. Of course you had an active childhood! The alternative was somewhere between Pong, coin-op Space-Invaders and the fledgling Atari which you probably had to go over to a friend's house to play. There was no internet, no cell phones, and TV had a fraction of the influence it has today. And I bet both your grandfathers survived actual wars to your cub scouts. Essentially, you just made my point.

      +3 insightful for a bunch of assumptions that are...completely wrong. Well done. As for the grandfather assumptions, one grandfather was dead and the other one never left the house when I was that age.

      For the record, when I was 10 we had a 286 in the house and cable tv. Most of my friends had either an XT (yay for exchanging games on 360kB floppies) or a commodore 64 or such. The amount of time I was actually allowed to spend playing games or watching tv was limited by what my parents felt was appropriate, however. Watching the news and educational programs was encouraged(having an idea of what is going on in your country and worldwide is kinda a requirement for being able to function in society), mindless entertainment less so.

      I have enough discipline to not own a TV at all, I don't have kids and you doth protest too much. See? Assumptions work both ways. Except mine are probably right.

      Sorry, but you couldn't be farther off the mark. Good job on completely removing what is apparently a terrible temptation from your life though. So how's the watercooler talk at work going?

      --

      People replying to my sig annoy me. That's why I change it all the time.
    30. Re:Despite these little items. . . by Fantastic+Lad · · Score: 1

      +3 insightful for a bunch of assumptions that are...completely wrong. Well done. As for the grandfather assumptions, one grandfather was dead and the other one never left the house when I was that age.

      Gimme a break. Of course I'm wrong! Even if I was right, I'm still wrong, because the other guy can always make stuff up. The point is that assumptions just don't work. That's why I don't use them. I made a deliberately over-the-top arrogant exception in your case to establish what I thought would be an obvious point. You had the option of nodding and saying, "Yeah, I see what you're saying", or you could have pounded on your chest like a damned primate. Either way, the point should be entirely obvious now. "Don't make dumb assumptions." Get it?

      On a related side note, I ought to point out that your grandfathers being dead or invalid when you were 10 has nothing to do with what they were doing when THEY were 10 years old. If you can't understand that, then I think you may have failed to grasp the entire thrust of my original comment. Maybe a quick re-read is in order before throwing any more wild punches. . ?

      Good job on completely removing what is apparently a terrible temptation from your life though. So how's the watercooler talk at work going?

      Actually, my avoidance of TV media is just one aspect of an entire life style wherein numerous choices of a similar nature have led me into circles filled with worldly, bright and almost super-human people who have infinitely more fascinating things to discuss than, "Who Shot J.R." No water coolers or messed up office environments around here.

      But please don't get me wrong; I love stories as well as anybody and I keep track of my favorites. Video rental places and computer DVD drives are great that way. I'm a sci-fi geek, same as anybody around here, but my life doesn't revolve around programming schedules and I've not had to endure an advert in more than a decade. And best of all, I am largely unexposed to propaganda, which I'm afraid, is the other word for "News and Educational Programming". (Nothing a person learns from TV News and History Channels etc. is going to fall outside the parameters of what corporations and the super-wealthy are willing to let you know and think. That much should be obvious to anybody. What should also be obvious is that they will also lie to viewers in order to affect population control measures. But television will never explain how that works to its viewers.)

      -That and I haven't been exposed to that gawdawful 60 Htz flicker which casts the viewer into a trance state and thus facilitates the absorption of whatever message happens to be issuing from the screen and speakers. Interestingly, even Plasma Screen TV's flicker below 500 Htz, which creates the same effect. Will power and discipline are irrelevant when it comes to ocular hypnosis. But TV won't tell you much about that either.

      Everybody I know who owns a TV clearly exists somewhere on the "sickly flake" scale and comes pre-installed with state-sanctioned belief systems of exactly zero value. Maybe you're the exception, but it certainly doesn't sound like it.

      -FL

    31. Re:Despite these little items. . . by pandrijeczko · · Score: 1

      Sorry, I stand by what he said and what I said - if you're demonically possessed or schizophrenic then maybe you have the capability of writing in two completely different styles - otherwise no.

      You're also steering the argument - of course people speak on the phone differently to their peers than they would at, say, a job interview; but that is, as you say, partially about colloquial styles but is more about having a *GOOD* command of the language so that you have the flexibility in your vocabulary to be able to do it in the first place!

      And please *STOP* with treating this as an attack on the kids because it's *NOT*. It's about standards dropping in the education system and the adults around the kids not taking the time to mentor and help the kids properly...

      I don't know what part of the world you're in but I'm in the UK and earlier this week Ed Balls, Our Secretary Of State For Children, Schools & Families was being interviewed on the radio when an examiner from one of the GCSE Examination Boards phoned in and asked Mr. Balls what a "compound verb" is and he didn't know the answer - and we have people like this in control of our education system????

      --
      Gentoo Linux - another day, another USE flag.
    32. Re:Despite these little items. . . by Abcd1234 · · Score: 1

      the GCSE Examination Boards phoned in and asked Mr. Balls what a "compound verb" is and he didn't know the answer - and we have people like this in control of our education system????

      Uhuh. Dude, *I* couldn't tell you what a compound verb is, and as a general rule, I think my writing is at least decent. Just because you don't know the names of components of English grammar, doesn't mean you can't compose meaningful, well-written sentences. Furthermore, are you suddenly expecting the secretary of state for education to be an expert in all education topics? What if he didn't know what a partial derivative was? Or an ionic bond? Or the Newtonian equation for velocity? Would you suddenly decry educational standards in mathematics, chemistry, and physics, too?

      My point is simply this: Every single generation in the history of humanity has been convinced that the next generation is somehow worse than theirs. Spelling is worse, grammar is worse, music is worse, youth crime is up, respect for elders is down, blah, blah, blah. But it's all bullshit. Studies have shown that kids today are *more* literate than their forebearers. Youth crime is down in many countries (Canada and the US in particular, I don't know about other nations). The list goes on.

      So quit worrying. Seriously. The kids will be fine.

  27. Games aren't all bad... by Anonymous Coward · · Score: 0

    Maybe video games have just become too easy. When I started playing video games at age 9 I had to be able to read and write to even start them up on my inherited Apple II and I had to learn English to understand what was going on...

  28. PC? by SharpFang · · Score: 1

    I wonder how would the results compare if they used a decently equipped PC instead of a PS3...

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  29. I helped a kid learn to read with video games. by pecosdave · · Score: 2, Interesting

    It was a little over ten years ago, I turned off the voice option (he didn't know there was one) and got him interested in Gabriel Knight Sins of the Fathers. He got incredibly interested because of how dark it was (hook, line, sinker). He would sit on my computer for hours reading the conversations between the characters, and I would help him with the hard words. His grades went up significantly at school after getting interested in that game.

    He's in the Army now, take that as you like, but he went from a special slow learners class to a gifted and talented program.

    --
    The preceding post was not a Slashvertisement.
    1. Re:I helped a kid learn to read with video games. by CAIMLAS · · Score: 1

      Congratulations on your son's success. I'm sure you're quite proud.

      As everyone is saying, it pretty much depends on which games are being played. There are mindless games, and there are ones which impart life skills.

      For instance, my son got better at chess (he's 6) after spending copious amounts of time playing Red Alert 3 (and finally figuring out how to use individual units). Sure, he doesn't like playing chess as much as he used to (he's on a huge RA3 kick now, of course) but he's better at it due to mental stimulation in the strategic/look-at-everything parts of the brain.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    2. Re:I helped a kid learn to read with video games. by Mindcontrolled · · Score: 1

      The main point here is probably not that the kid learned because of a game - the kid learned, because you took time for him and helped him advance. Anyway, the problem with studies like this is that "gaming" is not a homogenous occupation. I spent much of my youth playing Infocom adventures and rather elaborate strategy games like Harpoon. This is in no way comparable to spending my time with shooters and racing games. The latter might have improved my hand-to-eye coordination and reaction times, while doing nothing for my reasoning skills, while the former probably helped me improving language and logic.

      --
      Ubi solitudinem faciunt, pacem appellant.
    3. Re:I helped a kid learn to read with video games. by pecosdave · · Score: 1

      Actually, not my kid, he sort of adopted me, long story.

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      The preceding post was not a Slashvertisement.
    4. Re:I helped a kid learn to read with video games. by kuzb · · Score: 1

      As a kid I used to play Infocom adventures for hours every day. Later on I went through the King's Quest, Space Quest, Police Quest, etc games. I feel it greatly expanded my vocabulary, problem solving skills, and memory retention. I think this study fails to look at what games can provide, and is purposefully looking for a negative angle. Trying to correlate an effect with a cause of their choosing.

      Many of the people I work with (software developers) had an early love for video games as well, and they all turned out just fine.

      --
      BeauHD. Worst editor since kdawson.
    5. Re:I helped a kid learn to read with video games. by Anonymous Coward · · Score: 0

      Army != gifted/talented. Army == dumb/poor. Argument is flawed.

  30. WTF? Games ARE learning. The best one too! by Hurricane78 · · Score: 1

    Why do they thing nature invented games? It’s training for reality. Or in other words: Learning?

    The only question is: What do you learn?
    And that is a decision, parents have to make.

    But hey, it’s so easy for incompetent parents and governments, to just blame games.
    Maybe those people should have played a bit more with puppets, dogs, and other children when they were young...

    But hey... to them, school is still considered good education. When all it is, is drill, to create obeying little drones. Just like Bismarck wanted it when he invented it as some form of military training, but for children.
    (And you wondered why the grading system is so fucked up, and why you hated some things in school, that you later found out you loved. [Math, writing, team sports, etc.])

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
    1. Re:WTF? Games ARE learning. The best one too! by Hurricane78 · · Score: 1

      Yes yes, thank you Murphy’s law, for creating a typo right in the first sentence, when talking about education. ;)
      And thank you too for me noticing it right between pressing “submit”, and the new page loading, so I can have a little moment of panic...

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    2. Re:WTF? Games ARE learning. The best one too! by crocodill · · Score: 1

      Your typo ruined my day :(

  31. What about the kids? by Anonymous Coward · · Score: 0

    I'd venture to say they didn't specify what type of video games in their questioning of these kids.

    Anyone who wants to bash the gaming industry as unproductive can just interview kids who play a certain subset of mindless action games far more than they should, with a pitiful sample size, and claim it's the games that make them dumb instead of the hours of time poorly spent and lack of parental guidance.

    Marilyn Manson's music makes you kill people right? If you played grand theft auto you're going to steal cars and slap hookers, right?

    There are plenty of more educational games and programs that can actually increase people's learning and comprehension rather than write over it with combo chains and the locations of the best weapons. Educational software, math building, reading building, typing tutors, instructional drawing programs, flight simulators, many puzzle games, math quiz games like Sudoku...these all HELP the user to develop cognitive or applied real-world skills.

    It's far too generalized to say stupid kids are that way "Because of video games". That's like saying our country is in the shithole "because of the government".

  32. Xcom by Teknikal69 · · Score: 1

    I was always completely useless at geography until I started playing Xcom now I can pretty much point to anywhere major on the globe so I disagree. Mind you I suppose they don't make games quite like that now.

  33. advancement for non-native English by Anonymous Coward · · Score: 0

    Here in the Netherlands English ain't a native language, still most people understand/speak it.
    While school start with English lessons at younger ages then 10 years ago, I think TV and games also have a big influence on the speed young Dutch people learn English.
    Last week a cousin from just 7 years old come to my birthday. I was amazed that he could read and pronounce almost all in games texts.

    All games he played on his Nintendo DS where in English, so I guess cause of all the English around him he gained interested in the language now has an advantage of people that don't play English games.
    So for non-native English speakers the games are a good thing. (I can't say if it influenced his other educational activities)

  34. You really should read the article... by samael · · Score: 1

    Because the researchers raise your second point themselves:
    "More research is also needed to determine if these findings apply over the long-term, Weis said.
    "It could be that the novelty of video games wears off after four or six or eight months, and they basically don't play as much as they did when they first got the system," he said."

  35. Stupid by pubjames · · Score: 1

    This kind of study really annoys me. From the article:

    >The researchers think the learning problems result from the drop in after-school actives with educational value.

    In other words, it isn't actually video games that are the problem, but the kids doing less "after-school actives with educational value" - i.e. this is an issue for the parents.

    I let my six year old son play his Playstation for some hours at the weekend, on the condition that every night he reads to me. Learning to read is hard work, using the Playstation to motivate him actually works really well. My son is learning to read much quicker than many of his classmates, thanks to the Playstation...

    1. Re:Stupid by drinkypoo · · Score: 1

      Also, what about educational games? To be fair, where are the educational games? We have educational television, let's have some more educational games, please. I don't think they have to be restricted to young children, either. I have an idea for a game about permaculture. My lady has an idea for a game about cancer. Both seem to me (a lifetime gamer) to have potential.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  36. I blame parenting for this trend. by Phoenix · · Score: 1

    I would like to see a study done where my children are tossed into the mix.

    First of all, all three have a very strong desire to read which I instilled into them thanks to bedtime stories, reading times, and the allowing of the children to stay up late if they weren't tired...provided that they were reading.

    This didn't impact sleep as the most determined of them only made it 45 minutes as a record before sleep clubbed them like baby harp seals.

    They also enjoy interactive past times such as Role Playing games. Granted the current kick at the moment is Car Wars (I still have my compendium and Uncle Albert's Catalog from Hell), but there is nothing more satisfying than seeing a bunch of children applying the math they learned figuring out how much armor they can mount on the car and how fast they can get it to go. But, even then they have to read the manuals, they laugh at the jokes and they're getting interested in GURPS ( I'm so proud) and that involves a lot of reading.

    Sure they play video games, but unlike many parents, I do not let the PS3 or the Wii become the electronic babysitter. They get some time per child per day and on weekends when the weather is nasty as all heck they'll get more time on the video games...but I monitor and make sure that they do not become so sucked into the world of electrons that they do not enjoy the world beyond it.

    So, I blame the parenting. The simple fact that so many parents allow their children to be raised by electrons is the real cause as to why the test scores are showing a difference between those with and those without. They need to run a third grouping of those with and with parental guidance.

    --
    -- Wiccan Army, 13th Airborne Division "We will not fly silently into the night"
  37. Study arrived at a poor conclusion... by ibsteve2u · · Score: 1

    Now if they had said excessive game playing negatively impacted room cleaning and bathing...

    --
    Orwell: "In a Time of Universal Deceit, telling the Truth is a Revolutionary Act"
  38. just boys? by Velex · · Score: 1

    I wonder why they didn't study girls?

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  39. Harmful for children by addisonshone · · Score: 0, Flamebait

    Video games wastes their precious time and adversely affects their mind and eyes as well. These should be banned. http://www.articlesbase.com/health-articles/top-grade-acai-extreme-review-how-effective-it-is-2000622.html

  40. It's specious reasoning... by KarrdeSW · · Score: 1

    That is to say, the findings aren't based on survey data of kids' game habits, but instead on a specific group of children that were randomly assigned to receive a PlayStation or not

    There are a couple things wrong here, for some reason I don't necessarily believe that the control group is without video games, it just possibly has a slightly lower occurrence of them. The only thing the experimental group has noticeably more of is Playstations. Conclusion: Sony causes learning disabilities.

    Through other correlative studies, we know that video games do not hinder other types of development (such as determining whether a kid is obese or not), but we do know that when you put a TV in a kid's room, their rate of childhood obesity skyrockets.

    Wait... what's that? You need a television to use a Playstation!?

  41. Depends on the type of game by sciencewatcher · · Score: 1

    Games that give instant rewards for simple motion actions like first person shooters will train the brain to seek out actions IRL that require a small amount of brain activity to provide the 'rewards'. Games that challenge the child to combine information from multiple viewpoints and create a greater reward in the end (parent involvement could do that trick) will train the brain to be useful in a sciencelab.

  42. It's better than D&D by Anonymous Coward · · Score: 0

    At least they aren't selling their souls to the lord of darkness and butchering innocent people in the depths of their underground lairs in order to obtain the dark powers that will enable them to conquer the world!

  43. classic historical myopia by circletimessquare · · Score: 1

    "we're getting more violent, we're dumber, etc."

    truth is, violence has gone way down, and literacy has gone way up, on a number of time spans

    food has gotten safer (food spoilage kills way more than whatever trace chemicals scare you this month), new and different media has increased social skills

    watch tv and play video games: both can be used for your personal growth and enjoyment, and this makes us far smarter, happy, and wealthier than past, more brutal, dumber generations

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:classic historical myopia by Toze · · Score: 1

      Not necessarily myopia. I agree, people don't get how much better off we are now, but if you reduce the scope to the "Western" world in the last 100 years, and pay attention to the evident character rather than quality of life, there is a disturbing trend away from social and individual responsibility and toward more and more extended childhoods. There are, of course, many brave and good people, many of whom are serving in our militaries, but greed and selfishness are becoming social norms, and that is a disturbing trend when you widen the scope and notice when that usually happens. It's hard to escape the conclusion that, as great as life is right now, we're on the downslope of a great empire, technologically advanced but no longer in possession of the character necessary to maintain leadership for the next couple of centuries.

      If we're lucky, and I think there's reason we might be, we'll see something more like the American Revolution than the Fall of Rome.

      --
      No OS on the planet can protect itself from a user with the admin password. - Yvan256
    2. Re:classic historical myopia by Fantastic+Lad · · Score: 1

      "we're getting more violent, we're dumber, etc."

      Hello. I'm over here. I didn't say anything about violence. I don't want to interrupt your shadow boxing match, but if I were to make any comments about violence, I'd offer two notes which are in fact related to my point about electronic media. . .

      1. I don't know what metrics you are quoting or how you quantify 'violence' given the word implies a great deal, but from my personal observations, I would agree that basic thuggery among the general population seems to have decreased. Electronic anesthesia and more time plugged in versus being outdoors would logically have that effect. Even back in the days of Jack Parr, it was observed that crime would go down during the Tonight Show.

      2. War violence is another story. I think everybody would agree there has been a dramatic increase in the amount and viscosity of violent media we have been exposed to over the last few decades. There's a big difference between Pac-Man and Grand Theft Auto, and I don't doubt for a second that people thirty years ago would have been up in arms were half the media we accept as normal today were dumped on the world back then. Desensitization isn't just a word; it's a measurable phenomenon, and I think it plays a role in how the public today responds to the kind of war violence taking place around the world, from Iraq to Guantanamo to Palestine. The new media provides us with unparalleled access to the facts of these events, but we seem to be sleepwalking through, (and more often around) those facts.

      And sure, historically, people have always been accepting of enormous violence and cruelty. I'm not arguing that. What I am saying is that the media appears to be the mechanism through which our collective apathy has been turned up this time around. Personally, I choose to not be anesthetized, so knowing the vector from which that anesthesia happens to be coming from this century helps me avoid joining the ranks of the sleepwalkers.

      food has gotten safer (food spoilage kills way more than whatever trace chemicals scare you this month),

      You're using a very specific definition of 'safe' here which I think ignores a much larger issue. Deaths due to immediate food poisoning may indeed have gone down, but so what? The nature of our food supply has changed astronomically in the last fifty years, including the introduction of chemicals, drugs, genetics and vastly altered modes of production. . . The officially understood result of all this enormous change remains unresolved but 'Safe' is hardly a word which could be used to describe the situation. But again, this is a matter of definitions.

      Your argument here is a bit foggy, so I'm not completely sure what point you are trying to make, (that things are just as bad as they always were? That things are better? That we're ignoring history?) Whatever the case, in regard to this particular point, the nature of our food supply is rapidly changing in ways which are completely new as compared to anything history has to offer. That's a bald fact. I don't really see how that supports any claim of 'historical myopia'.

      watch tv and play video games: both can be used for your personal growth and enjoyment, and this makes us far smarter, happy, and wealthier than past, more brutal, dumber generations

      Sure, they can have that effect. It's about the user's intent and level of discipline, which I think I already pointed out. But in general, that's not what is happening. My point is that media saturation appears to be having a rather a narcotic-like effect which can be easily observed. But to make that observation, one must step outdoors and talk with people of different ages in order to compare personal experiences in real life, (rather than quote scenes from fictional movies you've watched).

      In dream, the lamb is able to seduce itself into believing that really, it is a lion. But that doesn't change what happens in the slaughterhouse.

      -FL

  44. Text Adventure Games by wjousts · · Score: 1

    Personally, I think playing text adventure games when I was a kid greatly improved my reading and writing skills. I'm old.

  45. I learned to read by playing Dragon Warrior by spiffmastercow · · Score: 1

    How dost thee explain that?

    1. Re:I learned to read by playing Dragon Warrior by ElectricTurtle · · Score: 1

      How dost thou explain that?

      Fixed that for thee.

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    2. Re:I learned to read by playing Dragon Warrior by catbertscousin · · Score: 1

      Verily, I must don my helm of +2 int first.

      --
      No good deed goes unpunished. - Avon, Blake's 7
  46. lack of competition in schools by Anonymous Coward · · Score: 0

    IMO this problem is being caused by a lack of competition in schools. Boys want to compete, video games allow them to easily compete in games of skill and get the results of their competition very quickly. On the other hand much of the past 20 years has been spent removing competition and the concept of success and failure from schools. This study just shows the result of that.

  47. Re:I owe my love of tech, my career and more to ga by drinkypoo · · Score: 1

    But through fussball,

    That's the one where you take your ball and go home, right?

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  48. Anecdotal Evidence Against This by Nidi62 · · Score: 1

    I grew up playing video games. I've had an Atari, NES, Genesis, several Game Boys, a Game Gear, PS1, PS2, Xbox, 360, and played computer games. Also played sports from around 2nd grade all the way through college. I am now in a Political Science graduate program at a research university that emphasises methods. That means a strong reliance on math, language, and critical thinking. It has nothing to do with the time that kids have. For about half my life, I was playing in at least 2 sports a year. That takes up a lot of time. It's all about the motivation and desire to actually learn something.

    --
    The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
  49. Full text by Anonymous Coward · · Score: 1, Informative

    Full text avaliable at http://pss.sagepub.com/content/early/2010/02/17/0956797610362670.full

  50. The "test" group was Poor? by Culture20 · · Score: 1

    As the article says, these consoles where given to kids that where anxious to have them (they did't have it before but played them at their friends houses). [...] Anyone has considered that those consequences might have happened because (1) those kids didn't have a console BEFORE (the novelty factor) and (2) those kids wanted to get the most out of the console because of subconscious fear that it might be taken away from them later.

    I'm more curious about why these kids didn't have game systems (no, I didn't read he article). In my experience, even lower middle-class families have game systems (sometimes in higher variety than upper middle-class; NHL 2010 for XBOX is a lot less expensive than playing real hockey). Only _really_ poor families are the ones doing completely without, and don't kids from poor families do worse in school on average anyway?

  51. So what by Anonymous Coward · · Score: 0

    Math skills don't make money.

    Being intelligent might land you a middle class job if you are lucky.

    But if a middle class job is all you want, basic social skills are all you need (to be a manager).

    If you want a real job...the kind that pays $1000 a day...you need connections (again, not intelligence).

    So play your games....but play them with your friends.

  52. Nintendo cured my lazy eye. by McDozer · · Score: 1

    When I was like 2 years old the eye doctor told my mom to buy me an NES to help exercise my eye ( I had a lazy eye ). Well, the NES fixed my lazy eye and I believe helped me build problem solving skills and helped my education. I spent ALOT of time playing NES as a child and believe it contributed to my reading, writing and mathematic skills. I had a few educational games ( The sesame street one ) but mostly played other games like Mario and stuff like that. I could see where blowing your entire afternoon playing playstation could have an adverse effect on learning....I guess it really depends on what kind of games you are playing. It seems to me though that heavy text based games or strategy games that make you think would be beneficial.

  53. who is the boss? by beernutmark · · Score: 1

    Or to summarize the study a different way...

    Kids who received Playstations who had parents that let them play on the console every day did worse in testing.

    I have two boys (7 and 9) and have a house full of gaming systems (including a MAME system for education in classic gaming). Our simple rule is no video games (or tv) on school nights. They do try to max out their play time on weekends but we end up with tons of time for homework, board games and other family activities the other 5 days of the week. The one tv exception is Nova and they beg to watch it all the time!

  54. Depends on the nature of the game played by Anonymous Coward · · Score: 0

    I learned myself reading and writing English on a much higher level than my classmates by playing Baldurs Gate when I went to school.

  55. And learning rational spelling writing and grammar by gestalt_n_pepper · · Score: 1

    would help the kids enormously. Hell, it would help us *all* enormously. I'm not holding my breath on that one though. I mean, "im not holding mi breth on that wun tho."

    --
    Please do not read this sig. Thank you.
  56. Anachronism by xednieht · · Score: 1

    The current education model is pre-industrial, perhaps the games teach a different set of skills in a manner that engages more of the students senses. Perhaps if learning could be re-engineered to be as engaging as gaming things would change.

    My kid's lvl 80 DK pwns honor students

    --

    Hope is the currency of fools
  57. more historical myopia by circletimessquare · · Score: 1

    i'm reminded of the film "no country for old men"

    the movie is a set piece of horrible violence and tragic cause and effect, including a psychopath, around nothing more than a drug deal gone bad

    the movie starts with the sheriff whining about how everything is going to hell

    Ed Tom Bell: I was sheriff of this county when I was twenty-five years old. Hard to believe. My grandfather was a lawman; father too. Me and him was sheriffs at the same time; him up in Plano and me out here. I think he's pretty proud of that. I know I was. Some of the old time sheriffs never even wore a gun. A lotta folks find that hard to believe. Jim Scarborough'd never carry one; that's the younger Jim. Gaston Boykins wouldn't wear one up in Camanche County. I always liked to hear about the oldtimers. Never missed a chance to do so. You can't help but compare yourself against the oldtimers. Can't help but wonder how theyd've operated these times. There was this boy I sent to the 'lectric chair at Huntsville Hill here a while back. My arrest and my testimony. He killt a fourteen-year-old girl. Papers said it was a crime of passion but he told me there wasn't any passion to it. Told me that he'd been planning to kill somebody for about as long as he could remember. Said that if they turned him out he'd do it again. Said he knew he was going to hell. "Be there in about fifteen minutes". I don't know what to make of that. I sure don't. The crime you see now, it's hard to even take its measure. It's not that I'm afraid of it. I always knew you had to be willing to die to even do this job. But, I don't want to push my chips forward and go out and meet something I don't understand. A man would have to put his soul at hazard. He'd have to say, "O.K., I'll be part of this world."

    he whines about the world inexorably changing for the worse a few other times in a few other ways, how every day there's some new act brutality like never before that all points to things going horribly bad in the world, commiserating with another sheriff after one set piece of violence about how everything is changing for the worse, clucking about some awful news in the newspaper, etc. he whines about this all movie

    finally, at the end of the movie, after constantly whining about things are changing for the worse, he finally meets his match:

    Ellis
    I sent Uncle Mac's badge and his old
    thumbbuster to the Rangers. For their
    museum there. Your daddy ever tell
    you how Uncle Mac came to his reward?

    Sheriff Bell shrugs. ...Shot down on his own porch there
    in Hudspeth County. There was seven or
    eight of 'em come to the house. Wantin
    this and wantin that. Mac went in and
    got his shotgun but they was way ahead
    of him. Shot him down in his own doorway.
    Aunt Ella run out and tried to stop the
    bleedin. Him tryin to get hold of the
    shotgun again. They just set there on
    their horses watchin him die. Finally
    one of 'em says somethin in Injun and
    they all turned and left out. Well Mac
    knew the score even if Aunt Ella didn't.

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:more historical myopia by Toze · · Score: 1

      While, again, I generally agree with that statement, I would raise two objections. First, while things have always been as bad/good as they are now, excepting technology, argument from fiction isn't particularly convincing. But, that said, I agree with what you've quoted from it pretty substantially. In fact, when theology undergraduates complain about the sexual license of our culture, I point them at Sodom and ancient carved stone sexual aides. Nothing changes.

      The other objection I have is that there have historically been very terrible times. The fall of Rome is a good example; things did go downhill, things did collapse, and when Romans and their client states looked around and said "this is terrible and things haven't been bad in a long time," they were right. Similarly, there were critics who, in hindsight, saw exactly what was going on. I'm not claiming to be someone like that, mind. Or, take a look at Medieval Europe between 1250 and 1400; not a collapse, but a significant and noticable decline.

      Yes, historically, things don't change much, and every generation thinks they're the best/worst/most depraved/most holy/etc., and they're almost always wrong. I do not argue that we are the worst generation. I do not argue that as technological advancements improve moral quality decreases. In fact, there are several cultures- South Korea for example- that have both increasing technology and maintaining or improving social fiber. I do think that, specifically, America, and its client states Canada and England, are showing particular signs of the slow collapse to which empires are historically prone. I say this as a Canadian, by the way, and without rancor; America isn't an adventuring nation seeking to conquer, it's just large and powerful, and on the world stage it does stuff as a democracy that bears a lot of similarity to what an empire would do. And, frankly, it's doing some of the same things a senescing empire does. Public education decreases, the masses vote themselves grain/welfare, foreign relations shift from "not one penny in tribute" to "dialogue with the barbarians."

      Yes, insisting that we don't match the ancestors is wrong and stupid. That doesn't mean we're justified in insisting that since on average things don't change there can't be any variation.

      --
      No OS on the planet can protect itself from a user with the admin password. - Yvan256
    2. Re:more historical myopia by ElectricTurtle · · Score: 1

      More important and germane to this I think is the changing nature of 'decline' and 'collapse'. Everybody tries to squeeze more blood out of the Roman stone, but anymore it's just an anachronism. The implosion of European nations as colonial powers and empires did not (in almost all cases) have long term debilitating aftermaths. Great Britain, Spain, Portugal, the Netherlands, Germany, etc. did not become overrun by barbarians and sacked just because they didn't feel that Africa was worth the effort anymore. Even if/when the US is eclipsed by China and the EU, that doesn't mean sacking and mayhem any moreso. The 'decline' and 'collapse' of the US will probably be little different from that of the Dutch or the Portugese in that domestically it will be barely felt at all. The effects, just like with European colonialism, will be worst abroad, where the flow of 'aid' will finally trickle to a stop. (I can dream can't I?)

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    3. Re:more historical myopia by Toze · · Score: 1

      Hm, good point. Like I said a few posts up, there's good reasons to expect something more like an American Revolution than a Fall of Rome, and you do offer a happy trend that rather encourages me to expect it.

      'course, that said, it is a little depressing living in a declining empire... buuuut we have laser beams and jet planes, so I can't find myself moved to tears over how bad things are. ;D

      --
      No OS on the planet can protect itself from a user with the admin password. - Yvan256
  58. this study doesn't cover everything. by Anonymous Coward · · Score: 0

    what it doesn't answer is whether alternative types of learning occurred in place of slightly lower language scores...like spatial reasoning skills perhaps. males are already predisposed to the latter. while language is important, it's not the only holy grail in education despite what certain socio-political groups want us to believe.

  59. Bollocks by smd75 · · Score: 1

    I had video games as a kid, and was always reading at a much higher level than most of my peers.

    Video Games had nothing to do with my poor grades, it was the fact that I didn't like to do the work.

    --
    Im a troll because I disagree with you.
  60. WorkStation ? by Anonymous Coward · · Score: 0

    Well, I would buy one of those WorkStation for my kids with titles like "Duke Learnem" or "Final History VII"
    Kids loves Consoles&Games, and can spent so much time on it, by themselves. Some gameplays might be adjusted to fit some learning objectives, im quite sure those lessons would be assimilated faster than the same one on a more traditional media...

  61. Bad Content, Good Medium by Anonymous Coward · · Score: 0

    Games (computer, system and otherwise) can actually aid education. My parents never bought a game system so I spent a lot of time reading and playing music, but when I got that natural urge to play some sort of interactive game they'd pop in Number Munchers, Reader Rabbit or another similar educational program. I would even do my chores and homework so that they'd let me play. Perhaps a bit tricky but I was having fun so what's the difference?

    Personally I see computers and the Internet as *potentially* the world's most profoundly effective, and socially equalizing, educational tool. OpenCourseware is a good start and I look forward to seeing it mature. Eventually I'd like to help design, and distribute for free, interactive games based on this content. Universal access to high quality education has never been more feasible.

  62. Smart kids learn more than dumb ones by GKevlin · · Score: 1

    I think that the perception that students who study less learn less is slightly flawed. While it should hold true for students at the same level of intelligence. In a school setting there is a wide array of students. An intelligent student who studies less than an unintelligent student will still probably learn more, depending on the difference in their intelligence. TFA lists 64 test subjects. That seems like a small sample size to assume that the individual IQ's of the subjects has no effect on the study. I'm using the definition of intelligence as the capacity for learning, reasoning, understanding, and similar forms of mental activity; aptitude in grasping truths, relationships, facts, meanings, etc (from dictionary.com). I understand that every child is a special snowflake, but some are smart and some are not.

  63. the usa doesn't exist by circletimessquare · · Score: 1

    because of nike sweatshops in indonesia

    if china surpasses the usa on some measure: trade, military might, miles of high speed rail, good for china. but its not a zero sum game: life in the usa will still be good. the usa can detach from the world if it wanted to because its might, its projection of power, is an aftereffect of its domestic strength. in other words, the domestic strength of the usa is not dependent upon that foreign force projection (except in the realm of petroleum, which is why we need to go all nuclear/coal/solar and electric cars asap... but the usa was on a trajectory of world dominance even before petroleum became important in this world)

    in fact, there's plenty of places in the world that whine about the usa, like pakistan, that are mightily dependent on usa aid and usa power to continue to exist the way they do. no more aid to pakistan: hello fundie nutjobs taking over the country (and its nukes, and therefore war with india). no american bases in japan: japan deals with china and north korea by itself. what the hell we're still doing in germany though, i have no idea, russia is toothless. american foreign military bases and economic aid really serve the countries those foreign bases/ economic aid are in more than they serve the usa, in terms of security and stability. i have no problem giving those up. and besides lip service given to the whining local radicals, neither do the people in power in those countries either: they know the real score

    as for rome, rome actively depended upon the parasitical feeding off of and tribute from subjugated states. but the usa is an empire unto itself: we have everything we need domestically. in fact, if we stop importing from china, we'll simply revive a lot of moribund manufacturing sectors in the usa that will only help job growth. and that might still happen if china gets unstable. but right now, china is just too damn cheap

    the usa rose to dominate millenia and centuries old cultures and nations in under 200 years. why? because of our constitution, the values of our society. in other words, the situation with rome is: might makes right. but the situation in the usa is: right makes might

    "right" in the sense that how the usa organizes its people and the values people believes in here. it actually works better than in other countries with competing values that are OBJECTIVELY inferior. for example, saudi arabia does not value woman's rights. which you may say is morally equivalent to the usa's valuing of women's rights. but in terms of the power of its societies to manufacture happiness and stability and economic prosperity, allowing half the population become wage earners simply means your society is objectively more powerful, more "right".

    and this why the whole world is gradually becoming democracies since the usa came about: the rest of the world slowly absorbs the wisdom of the american governmental and social model and abandons their archaic governmental structures like monarchy, theocracy, despotism, etc

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  64. Must get boring, people going "whoosh" at you by SmallFurryCreature · · Score: 1

    don't you get tired of the constant whoosh sound people make at you?

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  65. Re:Can I mod this entire story down? by Anonymous Coward · · Score: 0

    No, it's Fux Yews.

  66. Finland literacy and American cartoon subtitles by Anonymous Coward · · Score: 0

    I vaguely remember a sound bite report that Finnish kids had very, very high literacy results before starting primary school. Didn't the intelligentsia establishment feel smug about themselves. Then someone pointed out that kids had to learn to read Finnish to understand the subtitles of their favourite cartoons, from America. I wish I could find a link but I heard it listening to the ABC radio (equivalent if NPR or the BBC).

  67. back in my day... by Nyder · · Score: 1

    Back before they had things like graphics, my video games were text adventures.

    So, basicly, this isn't a video game fault, is the graphic card manufactures fault.

    --
    Be seeing you...
  68. predator training by minstrelmike · · Score: 1

    How much schooling do you need to remote-pilot those Predators in Afghanistan from a bunker in Las Vegas? Gamerz rule.