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Baffled By the Obsession With Pretend-Business Games

theodp writes "Newsweek's Daniel Lyons confesses to being mystified by all the people tending to their virtual farms and virtual pets on Facebook. Even stranger, he says, is their willingness to spend real money to buy virtual products, like pretend guns and fertilizer, to gain advantage in these Web-based games. Pretend products are a serious business, estimated to grow to $1.6B next year, and have captured the attention of economists and academics who view the virtual economy as a lab for modeling behavior in the real world. Still, Lyons can't help but question whether the kind of people who spend hours online taking care of imaginary pets are representative of the rest of the population. 'The data might be "perfect" and "complete,"' says Lyons, 'but the world from which it's gathered is anything but that.'"

200 of 252 comments (clear)

  1. Business Games by sopssa · · Score: 5, Interesting

    I was more surprised by the title, and then summary disappointed me with Farmville and other crap. Where have the actual business games gone? We had titles like Capitalism II, all the different kinds of tycoon, simulators... Where are those now?

    1. Re:Business Games by Shrike82 · · Score: 1

      ...the different kinds of tycoon, simulators... Where are those now?

      On Steam, wrapped in DOSBox and still as good as ever. I suggest we all ignore this story and go buy Railroad Tycoon!

      --
      You can advertise in this sig from as little as £99.99 a month!
    2. Re:Business Games by MattGWU · · Score: 3, Interesting

      Went to Second Life, for the most part! Can be Land Tycoon, Mall Tycoon, BDSM Gear Tycoon, whatever you want! You'll need a store, products, a marketing plan, heck, servers! A lot of the concerns and requirements of a real business are present in the SL enterprise, if on a smaller scale. For a 'business sim', it's pretty complete, and the money is real!

      --
      "These people look deep within my soul and assign me a number based on the order in which I joined" --Homer re:
    3. Re:Business Games by Opportunist · · Score: 4, Insightful

      They went out of fashion together with adventures. The times of "brainy" games are gone. Since games got mainstream and the average IQ of the average gamer dropped below room temperature, what's left is twitch games. Hell, even RTS games are more twitch than planning these days.

      Yeah, mod me flamebait all you want, you know it's true.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re:Business Games by selven · · Score: 2, Insightful

      You missed the big one: World of Warcraft. Many people don't realize this, but it's quite possible to make hundreds of gold just by sitting around and buying and selling stuff.

    5. Re:Business Games by Anonymous Coward · · Score: 2, Informative

      Transport Tycoon was rewritten, and is now open source -> www.openttd.org, hast multiplayer with up to 255 clients, bots, custom graphics packs and a lot lot more.

    6. Re:Business Games by madpansy · · Score: 1

      Hell, even RTS games are more twitch than planning these days.

      All RTS games require some amount of speed and precision, giving an advantage to players who control their units skillfully and efficiently. If you expect otherwise, play turn based strategy games instead.

    7. Re:Business Games by hitmark · · Score: 1

      these games make heavy use of a mouse, game consoles do not have a mouse pr default.

      --
      comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
    8. Re:Business Games by supremebob · · Score: 1

      Capitalism? Wow, that brings back memories... I was hooked on the original, beta tested the Plus version, and even got my picture in the game as one of the characters!

    9. Re:Business Games by monkeymanatwork · · Score: 1

      There are still pockets of brainy goodness out there. EVE Online is a great hardcore business simulator. Incidentally, it also happens to have combat -- but that's not necessarily central to the game.

    10. Re:Business Games by Korin43 · · Score: 1

      That's what I did. Buy all of an expensive product off the auction house, put all of it back up at 10x the price. Made like 100 G a day (at level 20).

    11. Re:Business Games by Hurricane78 · · Score: 1

      You forget that the REASON the IQ could drop that low, is because it could!
      The games were made for dumber users, under the excuse of “not losing clients”. What they meant were the loud ones. Who also normally are the dumb ones.
      While they still lost the more intelligent clients. (Like me and you.)

      It’s a vicious cycle. But humanity is not to blame, since humans always are most efficient, by not using more resources than needed. Including intelligence.
      The companies are to blame, who in their endless greed bought into a misconception, and traded art and creativity for greed and business decisions, based on the loudest idiot in the complaints box.

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    12. Re:Business Games by X0563511 · · Score: 1

      I invite you to go play Hearts of Iron.

      I think it's less that the brainy games have gone down - it's just that there is so much more shit in the room, it makes them harder to find.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    13. Re:Business Games by witherstaff · · Score: 1

      The last Zelda on the Wii had all the hallmarks of adventure, find the clues and find some widget, which you'll need to use in the next area. A little more complex than King's quest but basically the same.

    14. Re:Business Games by ottothecow · · Score: 2, Insightful

      Nah, there is room for real time games that are more strategy focused. Some people don't like waiting for other people to go...they would rather it always be your turn (but development steps take time). There is some benefit to being faster (getting things started right as one development ends) but there can be overpowering strategic requirements so the click-handling only matters when people are about equal on strategy levels.

      --
      Bottles.
    15. Re:Business Games by Nytehauq · · Score: 1

      What makes you think that a person too lazy to play a thinking game is going to invest time and effort into playing one that requires constant attention to minute detail and precise timing?

    16. Re:Business Games by Cimexus · · Score: 1

      Yeah I like playing the market in MMOs more than I enjoy the other aspects of the game actually. Really interesting to watch those mini-economies at work.

      Works better in games without the concept of soul-bound/bind on pickup/bind on equip items (e.g. Lineage II, EvE Online ... almost everything can be bought, sold, reused forever). Sorta doesn't work as well in WoW and other games with soulbinding (e.g. Aion) because the "use once, can't trade" aspect of the gear distorts its value (you can't resell something once you use it, so it's value is otherwise less than it would be).

    17. Re:Business Games by Alexandra+Erenhart · · Score: 1

      Man I used to be obsessed with transport tycoon. And I've always had a great success in the SimCity series. I guess people like them because they're more in control than "real" business.

    18. Re:Business Games by the_womble · · Score: 1

      The existence of turn based strategy games disproves the GP's assertion that "brainy", even if you accept his assertion about RTS games (which is probably false - I have not played RTS games enough to judge).

      I have recently got completely addicted to Battle for Wesnoth. Its fun, but it can be very hard and complex.

    19. Re:Business Games by Wandering+Idiot · · Score: 1

      I think you are mis-attributing the surge in twitch-based games. It's about thrill. Excitement versus reward. Adrenaline versus forethought. Sex versus study. Action versus intrigue. Gone are sports, gone are board games, gone is our ingenuity, in are the days of fleeting and immediate thrills.

      Because of course no humans ever preferred immediate gratification to intellectual stimulation before the last 10 years. Here, have a microfiber cloth, your rose-tinted glasses are getting smudged from pressing them onto your face so hard.

      It seems to me the statistical change in PC game genres is attributable to: a) Better technology, which makes shooting and blowing things up more gratifying than before, and b) the demographic shift in away from computer science majors and hardcore geeks to the more general public. The console market is a bit different, having always been a bit more populist, but there's still been a similar shift recently with the popularity of the Wii/DS and various "casual" games.

      If you don't like the change, fine, but I don't think it's some harbinger of the downfall of society (which I believe everyone starts to see once the get over 40, for as long as civilization has existed).

      Genres like 2D RPGs and turn-based strategy games still exist, they're just often only made by smaller developers, since the larger ones are chasing the big bucks in the more popular genres. Hopfully the rise of digital distribution and the subsequent lessening of the premium on shelf space will lead to large developers creating smaller teams to work on more niche genres.

    20. Re:Business Games by KDR_11k · · Score: 1

      I think Zack & Wiki is a better example if you want to point at an adventure-like game on the Wii. Zelda's puzzles tend to be fairly brain dead and automatic these days (use the grapple on the grapple points, use the arrows on the arrow targets, etc, usually mindlessly throwing the tool at the matching object solves the puzzle without any need for forethought) when they aren't block pushing puzzles (but honestly, those are the worst ones).

      Or a very popular point and click game would be the Professor Layton series, those games require using your brain because the puzzles aren't just stupid mechanical ones. Sure, it's not a consistent adventure world, the puzzles rarely have anything to do with what you're doing plot-wise but that allows them to be all kinds of tricky riddles and whatnot.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    21. Re:Business Games by Wandering+Idiot · · Score: 1

      BTW, your career theory doesn't explain Doom, Hexen, and Quake 1.

      I said it was an overall statistical shift, not some absolute division. Hence, there were still shoot-and-blow-stuff-up games before, and there are still 2-D turn-based strategy games today. I would actually consider the games you mentioned part of the change (although their direct decendants have become somewhat niche again in favor of other shooter lineages like CoD, Half-Life, various FPS-RPG's, etc). I also forgot to mention I would consider PC gamers becoming younger, from adults to teens and below, part of the shift as well. Although it probably wasn't until around the success of Doom that the industry as a whole realized just how many adolescent boys then had access to relatively sophisticated PC's.

      You seem to have misread my post if you think I was railing against anything. I was attempting to explain a statistical difference, not attach a value judgement to it. I enjoy the modern output of the games industry just fine.

    22. Re:Business Games by landtgrein · · Score: 1

      I'd recommend you to check out OpenTTD in that case. It is an open source remake of Transport Tycoon Deluxe, and better than ever. Has all kinds of new stuff and functionality that improves it in most ways imagineable. http://www.openttd.org/

    23. Re:Business Games by Alexandra+Erenhart · · Score: 1

      WOW thank you!! Looks like an awesome game, and I'll try it right away.

    24. Re:Business Games by Fred_A · · Score: 1

      I was more surprised by the title, and then summary disappointed me with Farmville and other crap. Where have the actual business games gone? We had titles like Capitalism II, all the different kinds of tycoon, simulators... Where are those now?

      I thought you were going to mention Lemonade Stand, which all the others merely copied after all...

      However, as far as pretend games go, the "let's play doctor" game is the only one I really have fond memories of.

      --

      May contain traces of nut.
      Made from the freshest electrons.
  2. He was also on SCO's side for _years_ by eddy · · Score: 5, Informative

    Just saying, maybe we should take that into account.

    --
    Belief is the currency of delusion.
    1. Re:He was also on SCO's side for _years_ by zappepcs · · Score: 4, Insightful

      Not only that but ... ermmmm DUH!
      In a world of reality tv, real housewives, and shopping networks etc. why should anyone be _surprised_ that real vegetables will spend real money and real time trying to grow virtual vegetables?

      We used to smirk at stamp collectors and train spotters. Now we have virtual farmers and others. The world has not changed, we simply have an easier way to collect data about people with odd hobbies, like stupid lawsuits, stupid patents, karaoke, leg warmer collecting, virtual farming, and many more.

      Or maybe they are just bored at work?

    2. Re:He was also on SCO's side for _years_ by SillySixPins · · Score: 1

      Exactly. Pretty much any modern alarmist fad can be paralleled with an example from the past.

  3. Not surprised by bmo · · Score: 5, Insightful

    Dan "Lyin'" Lyons is mystified by many things.

    He's still mystified why SCOX.PK hasn't buried IBM.

    --
    BMO

    1. Re:Not surprised by Tablizer · · Score: 5, Funny

      You got four mod points, I'm jealous. Where do I buy some?

    2. Re:Not surprised by Captain+Splendid · · Score: 4, Funny

      You got four mod points, I'm jealous. Where do I buy some?

      Don't give the overlords here any ideas, you fool!

      --
      Linux, you magnificent bastard, I read the fucking manual!
    3. Re:Not surprised by Hieronymus+Howard · · Score: 1

      Lyons saw through SCO a very long time ago now. He just took longer to do so than the rest of us and was suckered by Darl's lies (as were a lot of people who bought SCO's worthless stock at stupidly high prices).

    4. Re:Not surprised by Random+BedHead+Ed · · Score: 1

      I give the guy credit for his mea culpa, which is more than we got from some of the other "journalists" that covered SCO. They all thought it was the bee's knees when it presented no evidence at all and then expected IBM to pay it $1B ... no, $3B! ... no, $5B! ... all while giving lame non-excuses for why they couldn't reveal their evidence. Dan Lyons was a valid target of our criticism at the time, but admitting he was wrong changed my impression of him. I actually read his articles.

      Now, there are plenty of journalists we can still make fun of for their evidence-free SCO cheerleading. First in line: Maureen O'Gara. She not only hasn't admitted she was wrong like Lyons did, but was recently revealed to have got an e-mail from the SCO brass asking her to trash PJ of Groklaw. This came out in court documents and might get interesting. No need to keep harping on Lyons.

  4. Between the lines by EdIII · · Score: 4, Funny

    So reading between the lines Mr. Lyon's comment is basically, "Am I really surrounded by Assholes and Morons and am I also their King (intellectual superior)?"

    Dannny...... The average Slashdotter has that thought 45 times a day dealing with other people. Watch Idiocracy some time and then tell me with a straight face it is not a documentary of the future.

    1. Re:Between the lines by Opportunist · · Score: 1

      Future? I'm sorry, are you from the past?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:Between the lines by Lord_Breetai · · Score: 1

      Future? I'm sorry, are you from the past?

      Maybe he was part of a military experiment...

      --
      "You are only young once, but you can be immature forever." -www.animemusicvideos.org
    3. Re:Between the lines by tecnico.hitos · · Score: 1

      "King" is not the most adequate expression. The only ones who are actually getting to rule anything are the FarmMafia developers and managers.

      --
      The good, the evil and the vacuum tubes.
  5. Bell Curve Appeal by stewbacca · · Score: 2, Interesting

    These games appeal to the 50th percentile. More "serious" video games require more time investment and interest, which is out of the realm of possibility for most normal folks.

    The same reason is why we have so many bland US and Japanese brand sedans, and unexciting light fixtures, and bland music, and beige computers (less, these days though). By definition, there are more people in the 50th percentile, thus we will always have woefully average stuff.

    1. Re:Bell Curve Appeal by Hognoxious · · Score: 1

      By definition, there are more people in the 50th percentile

      Actually, every percentile contains 1% of the population.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    2. Re:Bell Curve Appeal by stewbacca · · Score: 1

      Until you apply the bell curve to it, right?

    3. Re:Bell Curve Appeal by thetoadwarrior · · Score: 4, Interesting

      That's false. Most people I know spend *way* more time on Farmville than I've spend on, for instance, Contra 4 or Dead Space.

      I spend more time on casual games, like Sim Tower, than "hardcore" games. Casual people just tell themselves they spend less time on games because to say you spend loads of time on a game apparently makes you a dork and a loser

    4. Re:Bell Curve Appeal by Carewolf · · Score: 1

      These games appeal to the 50th percentile. More "serious" video games require more time investment and interest, which is out of the realm of possibility for most normal folks.

      50th percentile? That is kind of an insulting term for "Women", because these games appeal to woman, who have different gaming habbits than men.

    5. Re:Bell Curve Appeal by Anonymous Coward · · Score: 2, Informative

      Actually, every percent contains 1% of the population. Since percentile is cummulative, every percentile contains 1% more of the population than the previous one. Thus, by definition, nobody is in the 100th percentile, everybody is in the 0th percentile, and the 50th percentile contains exactly half the population. Therefore there are exactly as many people in the 50th percentile as there are not in it.

      dom

    6. Re:Bell Curve Appeal by Ghubi · · Score: 1

      Technically you are correct, but that's not the point. Assuming a normal distribution 68% are within one standard deviation of the mean. 95% within two standard deviations. Theoretically targeting the 50th percentile provides access to the largest possible market. In practice, I think Facebook games are aimed at the lowest common denominator.

    7. Re:Bell Curve Appeal by Captain+Splendid · · Score: 1

      Thank god for that! That means my standing in the 99th percentile is safe!

      --
      Linux, you magnificent bastard, I read the fucking manual!
    8. Re:Bell Curve Appeal by macshit · · Score: 1

      The same reason is why we have so many bland US and Japanese brand sedans, and unexciting light fixtures, and bland music, and beige computers (less, these days though). By definition, there are more people in the 50th percentile, thus we will always have woefully average stuff.

      Part of it is also cultural though -- for instance, there's actually a far more interesting selection of Japanese cars for the Japanese market than there are Japanese cars for the U.S. market...

      --
      We live, as we dream -- alone....
    9. Re:Bell Curve Appeal by dangitman · · Score: 1

      bland US and Japanese brand sedans,

      There are so many of those because they are cheap and functional. It's not for lack of interest that people don't buy sexier cars, it's for lack of money (or lack of suitability of the car). And when many people do buy a more interesting car (see: PT Cruiser) it suddenly becomes uninteresting. Go to a wealthy neighborhood, and notice how boring the rows of BMWs and Audis become.

      and beige computers (less, these days though)

      I don't think anybody makes beige computers anymore. HPs and Dells are typically silver and black plastic. Gamer rigs are garish transparent neon-lit things. Macs are either white plastic or solid aluminum.

      It's really not about the color, it's the feel. The "50th percentile" computer is made of cheap plastic, that you can feel is cheap. It doesn't feel solid, it feels flimsy. The fit-and-finish is all wrong.

      Beige is irrelevant, because historically speaking, there have been some beautifully built, solid machines that were beige in color.

      --
      ... and then they built the supercollider.
    10. Re:Bell Curve Appeal by Hognoxious · · Score: 1

      If I line up 100 kids in height order, the 23rd percentile kid is 23 places from the short end, but he's still one kid - just like the 50th, the 99th and the hundredth.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    11. Re:Bell Curve Appeal by stewbacca · · Score: 1

      Exactly. Same goes for Ford. Ford Europe has some pretty nice cars that aren't available in the US.

    12. Re:Bell Curve Appeal by Lunzo · · Score: 1

      Civ is not a casual game. Conquering the Roman Empire is serious business.

  6. If only we could harness this in RL by Junior+J.+Junior+III · · Score: 4, Interesting

    I think this is an indicator that a lot of people would like to own/operate a business, and have an entrepreneurial spirit, but are too bogged by the realities of risk and especially legal burden to carry out their entrepreneurial instinct in real life. Imagine how many jobs we could create if people felt safe enough to be able to play these games in the real world.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
    1. Re:If only we could harness this in RL by Skidborg · · Score: 5, Insightful

      You forget that real businesses require real work, and are a whole lot harder to progress in than a game that is engineered to let you slowly creep up the ladder of success no matter how inept you are.

      --
      Supporter of the +1 Over Dramatic mod option. In memory of apk.
    2. Re:If only we could harness this in RL by mmelson · · Score: 1

      It's not the risk or the legal burden. It's that people are lazy. It only takes a few minutes of relatively mindless clicking each day to be successful on a Facebook game. If a real business only took a half an hour a day, everyone would have one.

    3. Re:If only we could harness this in RL by Bodhammer · · Score: 1, Interesting

      I don't play these games. As far as starting a business, I would love to own my own business. I'm more concerned about the governments (local, state, federal) and the IRS than I am about my competition and legal concerns. The progressives are hell-bent at destroying and redistributing wealth, they are dangerous, clueless, and evil.

      --
      "I say we take off, nuke the site from orbit. It's the only way to be sure."
    4. Re:If only we could harness this in RL by nedlohs · · Score: 1

      the government and IRS is exactly what "legal burden" is.

      But if the legal burders of the early 2000s were too much for you, you aren't ever starting that business.

    5. Re:If only we could harness this in RL by Machtyn · · Score: 4, Insightful

      Taking Farmville for example, you don't have bugs, worms, critters to kill your crop. You don't have excessive heat or frost to kill your crop. You have a definitive timeline when your 100% yield occurs. You have 100% sales on all your items with no waste. This isn't really a business simulator more than it is something to do to pass time and share with friends.

      The real cash comes in to play because some people are even more impatient and want the absolute best of everything, even if it doesn't really matter. Fortunately, my wife is of the opinion that she can wait for her FV coins to build up and not even worry about the FV dollars.

    6. Re:If only we could harness this in RL by EdIII · · Score: 1

      You forget that real businesses require real work, and are a whole lot harder to progress in than a game that is engineered to let you slowly creep up the ladder of success no matter how inept you are.

      I have not laughed that fucking hard in a long time. There is no ineptitude at the top? Nepotism? Favoritism?

      None of us have had a superior so stupid, ignorant, and helpless in their responsibilities that it is a miracle every day the department is still around? Yet they STILL get promoted and handed more control and resources?

      Nah....... The real world does require real work by those people at the top. They are there because they all earned it.

      BWAHAHHAHHAHAHAHHAHHAHAHAHAHHAHAHAHAHAHAH!!!

      P.S - There is a name for your world where only the deserving and capable climb to the top. Star Trek.

    7. Re:If only we could harness this in RL by Anonymous Coward · · Score: 1, Insightful

      I think you are the first one to try to attach your internal fear onto a large group of external people. Obviously, your fear is their fault.

      Yawn...

      Can someone wake me when these tea-party types take on some personal responsibility? Wait, nevermind, I dont want to sleep for the rest of my life...

    8. Re:If only we could harness this in RL by Crudely_Indecent · · Score: 4, Interesting

      My wife and daughters play these stupid games. Superpokepets and Farm[town|ville] consume hours of their day.

      My daughters, not so much, but my wife thinks that all computer oriented activities are game-play. She doesn't regard what I do as "work" because the only activities she participates in on a computer are games, therefore all computer activities are games. I'll admit that a few times a year I'll indulge in a game of Civilization, but I'm a bit more focused on my work because I actually enjoy it.

      Occasionally I'll remind her that only a few hours of my work on a computer pays our cell phone bill while a few hours of her playing games costs in electricity usage. The concept of computers being tools for business still escapes her, so I'm in the doghouse most of the time for "playing" on the computer.

      Thankfully, she's obeyed my mandate that no actual money be spent on these games.

      --


      "Lame" - Galaxar
    9. Re:If only we could harness this in RL by DogDude · · Score: 2, Informative

      As far as starting a business, I would love to own my own business. I'm more concerned about the governments (local, state, federal) and the IRS than I am about my competition and legal concerns.

      You're a liar. Turn off the Fox news. There's very little paperwork involved with starting your own business.

      --
      I don't respond to AC's.
    10. Re:If only we could harness this in RL by Skidborg · · Score: 2, Insightful

      GP's original point was trying to apply this to a small business startup attempt, not working your way through a gigantic corporation that is already massively successful.

      --
      Supporter of the +1 Over Dramatic mod option. In memory of apk.
    11. Re:If only we could harness this in RL by Skidborg · · Score: 1

      Depends on the type of business. Web design or computer related stuff is fairly light on it I'll admit, but anything requiring insurance or inventory tracking is enough to scare off anyone who isn't a dedicated lover of paper shovelling.

      --
      Supporter of the +1 Over Dramatic mod option. In memory of apk.
    12. Re:If only we could harness this in RL by uss_valiant · · Score: 1

      I think this is an indicator that a lot of people would like to own/operate a business, and have an entrepreneurial spirit, but are too bogged by the realities of risk and especially legal burden to carry out their entrepreneurial instinct in real life. Imagine how many jobs we could create if people felt safe enough to be able to play these games in the real world.

      People are working on just that. For some inspiration, watch this irresistible TED talk: Jane McGonigal: Gaming can make a better world (20min).

    13. Re:If only we could harness this in RL by redJag · · Score: 4, Insightful

      I hope your wife is a fucking knock-out hottie because I can't imagine even talking to someone that can't comprehend a difference between work on a computer and FarmVille. I don't expect my girlfriend to understand exactly what I do, but she grasps the basic concept of programming.

    14. Re:If only we could harness this in RL by Planesdragon · · Score: 1

      Imagine how many jobs we could create if people felt safe enough to be able to play these games in the real world.

      A real free market requires a real socalist safety net. If you need to lie and work at a job you hate just so that you and yours can eat and have clothes on your back, then you don't have the freedom to attempt anything entrepreneurial at all -- and your employer will hesitant to fire you for the same reason you hesitant to quit, because you literally need that job to survive.

      Eliminate the risk of death due to failure, and you will have a lot more folk attempt something new. (And while you're at it, toss the minimum wage laws. No reason to put an artificual floor on wages if you have a seperate mechanism to make sure everyone has food and shelter.)

    15. Re:If only we could harness this in RL by ncgnu08 · · Score: 1, Insightful

      I would love to own my own business... The progressives are hell-bent at destroying and redistributing wealth, they are dangerous, clueless, and evil.

      Yes, because the top 10% controlling 90% of the wealth leaves you so much room to advance in business. I guess the "progressives" are taking away all of the "facts" and "education" from you as well. There is a reason behind why the largest companies refer to the average American as "peasants" and "serfs" in their business plans. Face it, we live in a plutocracy, and "we the people" have a very, very small piece of the pie. If you fear the progressives there is no need for you to buy into a business; you have already been sold a bill of goods....

      Also, don't leave out those of us that spend a few minutes on Farmville and such to see what our family does on the web, and to see what kind of programs/malware my laptop is getting exposed to everyday.

      --
      Member of American Sarcasm Society - Motto: "Like we need your help!"
    16. Re:If only we could harness this in RL by Corporate+Troll · · Score: 4, Interesting

      Obviously you never have to deal with complete computer illiterate people. My wife has a very hard time understanding what I do and that what I do in the day isn't the same as what I do on my computer in the evening. To her it ALL looks the same. Sure, I can tell her what I do, but essentially it becomes a phrase she tells people when they ask her what I do. It has no significance at all to her (and to most people, in fact).

      Same with my mom (but it became better over the years). I distinctly remember, back in my teenage years (that's a very long time ago), that I showed her a sorting algorithm I invented (years later, I got to know it as "Bubble Sort" and that in fact it is horrible, but how would a young teen know?). Her reaction was in the lines of "You spent so many hours on the computer for /this/?". Utterly devastating for me, but I don't blame her. This simply isn't part of her world.

      Even today, I see so many people of my generation, actively avoiding computers. My younger sisters generation is better and she had the big advantage of having computers around her for all the time she remembers, mainly because of me and my dad (who is a proto-geek). She's just 5 years younger, but it makes a difference.

      So, yes, I can totally see people equating "playing computers" with "using computers". If that's the only problem the guy has with his wife, he's lucky. Believe me, I have many more problems with my wife... *sigh*

    17. Re:If only we could harness this in RL by ultranova · · Score: 1

      Eliminate the risk of death due to failure, and you will have a lot more folk attempt something new.

      True, but 1 out of 1000 people will become a couch potato, which will prompt lawmakers to focus the entire system towards trying to flush them out. This, in turn, will tear the safety net full of holes which everyone else will have to waste their time fighting against.

      More importantly, the libertarians and other right-wing assholes will scream bloody murder at anything that seems to benefit the people rather than corporations, especially if it benefits the poor most.

      (And while you're at it, toss the minimum wage laws. No reason to put an artificual floor on wages if you have a seperate mechanism to make sure everyone has food and shelter.)

      If everyone has guaranteed food and shelter, no one's willing to work for McDonalds or Wal-Mart for 1 penny per hour (and quite a few people for any pay), resulting in effective minimum wage laws.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    18. Re:If only we could harness this in RL by Crudely_Indecent · · Score: 1

      You hit the nail on the head. That is the only problem I have with my wife....not so big.

      Well, that and she thinks that 4x4 means she can drive over anything at any speed.....but that's entirely different.

      I had a much bigger problem with my ex-wife. She really liked having sex.....with other guys.

      --


      "Lame" - Galaxar
    19. Re:If only we could harness this in RL by Crudely_Indecent · · Score: 1

      When I'm writing code, I might as well be typing random characters because that's all she can see. Without the background to understand it, it's all jibberish to her.

      She understands that I'm right because the lights are on and food is on the table, but continues to give me crap until the quarterly check arrives. I spent about 3 days writing some code a few years ago and now continue to get paid to support it. It's a great gig if you can get it.

      She really likes those checks and I remind her that once in a while I write code that keeps on paying.

      --


      "Lame" - Galaxar
    20. Re:If only we could harness this in RL by Crudely_Indecent · · Score: 1

      Eh...knock-out hotties are overrated. Other qualities are much more important. She's a good mother and keeps her head in a crisis.

      --


      "Lame" - Galaxar
    21. Re:If only we could harness this in RL by Dysproxia · · Score: 1

      Depends on the type of business. Web design or computer related stuff is fairly light on it I'll admit, but anything requiring insurance or inventory tracking is enough to scare off anyone who isn't a dedicated lover of paper shovelling.

      That's why business owners hire other people to handle that stuff. They usually want money for their trouble but you can focus on making more of it.

    22. Re:If only we could harness this in RL by Corporate+Troll · · Score: 1

      I saw somewhere else that your wife keeps her head cool in crisis situations. *That* is the singlemost important quality in a wife (or husband, I'm not going to be gender-specific). Mine doesn't actually have sex with other guys (AFAIK, of course...), but mine is suicidal... Last 6 months she was (hey, still is!) in the hospital recovering from an attempt. Heck, from some point of view, I'd even trade with your ex ;-)

    23. Re:If only we could harness this in RL by Reziac · · Score: 1

      While that's true some places, it's not the case in California, New York, Florida, and just about any metro area in the U.S. Complying with all the regulations, permits, and fees is a major adventure. Hiring even one part-time employee in these areas is another adventure (if you do it wholly legally). Yeah, you can start a part-time business in your garage and hope no one catches you at it, but unless it involves eBay you're not going to make a living at it.

      Check this out -- similar bullshit (same dance, different tune) applies to most types of business that are open to the public anywhere in California.

      http://www.dnalounge.com/backstage/permits-index.html

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    24. Re:If only we could harness this in RL by Bodhammer · · Score: 2, Interesting

      I'm a liar for expressing my personal concerns? Wow... The progressive groupthink virus has struck here.

      You convinced me with your cogent argument. I turned off FN and now I believe all government activity is benevolent and good. Thanks!

      Proof please of the very little paperwork statement? You have no idea about what I might do or how I might do it. Before you shoot off your mouth about things you know nothing about and state it as fact you might want to do a little research. Do you know what is required to sell food? Give legal or financial advice? Handle chemicals involved in manufacturing? Produce hazardous waste? Provide any service that touch people from a hair salon to a hospital? Oh, and if I want to do it in multiple states, it doubles or triples.

      If I started a business your type would be the kind demanding that I give you the job because it was your right and then you would complain about the lack of free, dolphin-safe, green, holistic massages in the ADA compliant chanting room.

      If I wanted to start a business and have an employee, it would cost me on average $27.42 per hour.
      The legally required compensation items average 8.2 percent of total compensation. Most companies have a lower profit margin than that pre-tax.

      http://www.bls.gov/news.release/ecec.nr0.htm

      Let's assume my goal is to make $100,000/year. At a 5% profit margin I would need $2,000,000/yr of revenue. How much of my personal capital should I put up? How much should I borrow? What new regulations will come next year? Should I have US employees (at $27.42/hour * 2080 hours a year is $57,033) or buy from China and India and let them deal with the toxic waste from the manufacturing site while my IP is stolen? I plan to do something a little more complex than a porn site in mom's basement... Your business acumen and advice is welcome!

      I also think it is interesting that the most vicious attacks here in this response thread were posted by ACs... It is always ad hominem attacks that generalize and mis-characterize. Civil discourse and rational discussion is dying, the end of true freedom is not far behind that and it is sad.

      --
      "I say we take off, nuke the site from orbit. It's the only way to be sure."
    25. Re:If only we could harness this in RL by DogDude · · Score: 1

      Proof please of the very little paperwork statement?

      I've run a business for years. I have employees. I pay taxes. I deal with all of it. It's not bad. To claim that governments are more of a concern than competition is indicative of somebody who has never attempted to operate their own business and is talking out of their proverbial ass.

      --
      I don't respond to AC's.
    26. Re:If only we could harness this in RL by Bodhammer · · Score: 1

      As a high tech, pet store owner I'm sure you can appreciate the great philosopher Rodney Dangerfield -

      "While walking down the road of life, always look out for Number One, and be careful not to step in Number Two"
      I truly wish you the best of luck, you are going to need it.

      --
      "I say we take off, nuke the site from orbit. It's the only way to be sure."
  7. Really. by Skidborg · · Score: 5, Funny

    After Eve proved that people were willing to play spreadsheets with graphics, it was obvious that the next step was to remove most of the graphics.

    --
    Supporter of the +1 Over Dramatic mod option. In memory of apk.
    1. Re:Really. by game+kid · · Score: 1

      Fortunately, people who still use Facebook can't even spell "spreadsheet", so we're safe for now.

      If they achieve sentience and Microsoft Excel literacy, though, then pile the sandbags, man the machine guns, and prepare to hunt the zombies. Otherwise, they will spam their Twilight-themed sheets through email and we will be doomed.

      --but seriously, now that I think of it, a Twilight-themed Excel file would nauseate me to no end.

      --
      You can hold down the "B" button for continuous firing.
    2. Re:Really. by Dahamma · · Score: 2, Insightful

      Actually, I think this trend was clear way back in Ultima Online days.

      Wander by a "mountainside" and there would be dozens of players just standing there "mining" ore, which they would haul back and smelt to iron, which they would use it to make some crappy item, which they would sell to a shopkeeper for some and then wander off to the mines for another day of hard work...

    3. Re:Really. by dangitman · · Score: 2, Funny

      --but seriously, now that I think of it, a Twilight-themed Excel file would nauseate me to no end.

      And that is why you don't mess with Stephenie Meyer.

      --
      ... and then they built the supercollider.
  8. MMORPGS. by Anonymous Coward · · Score: 5, Interesting

    Last night I got drunk.

    In my stupor, I decided to play a Korean MMORPG that consumed about 4 years of my life. I went through a cached version of the fansite forums. 300 posts by myself. Did I really type like that?

    At any rate, I fired up the client and connected to a private server. Instantly, I felt my right wrist seizing up a bit... as if it was anticipating the pain from the click-fest (I broke several LMBs playing this game). I remembered how much this game sucked. The game is just a glorified treadmill. Getting to maxlevel (110) doesn't net you any special reward. It was really pointless.

    What does this have to do with the current topic? The Social. The social aspect is the only reason I played for so long. It could have been a korean mmo game, it could have been a farm simulation, it could have been an online poker site, it could have been a tower defense game. It didn't matter. It was always about the social. Thats the only reason I played that stupid game for so long.

    And that's why a lot of people on the social networking sites play those socially networked games. Not because they are economic simulators, but because everyone else plays them and it's a way to pass the time. Nothing too deep from my pov.

    1. Re:MMORPGS. by Yaa+101 · · Score: 1

      You are not that far off, most players only play to be able to talk about it the next day at work or school, it used to be television that fulfilled that role, increasingly it's online stuff.

      So yes, it's about social.

    2. Re:MMORPGS. by Tromad · · Score: 5, Insightful

      Yes but these "social" games don't really have any social aspect apart from spamming your friends for new items. My mom convinced me to try a popular facebook game, and the only social aspect was me having to spam everyone else that I either have extra crap or I want their extra crap. In general there is no interaction apart from "give me", and even that is based on preset buttons rather than conversation. I probably have more social interaction with a 1 minute conversation with the clerk at the convenience store than I would in hours of playing these shitty social media games. In your case it is different, as you were on an MMO, but these social casual games are much more limited in interaction.

    3. Re:MMORPGS. by anomic_event · · Score: 1

      Great point. Interacting with others is a huge aspect of the free to play city builder / trading game http://sabah.playnileonline.com/#bot I have spent $50 on in the past 12 months. And money well spent imo.

    4. Re:MMORPGS. by Hurricane78 · · Score: 1

      Uuum, I don’t want to kill your argument, but... How about going OUT?? ;)
      You know: Where you can get real actual sex, get drunk, have fun, etc.
      Certainly more social than any of those anonymous games.

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    5. Re:MMORPGS. by brkello · · Score: 1

      I disagree. These games are built in to a framework for social communication. Yeah, Farmville doesn't have built in chat, but it doesn't need to because you can be chatting on facebook while you are clicking away on your farm. It is different than a typical MMORPG because it doesn't really have a community (unless you go hardcore in these games and invite strangers). But it still can be a social experience.

      --
      Support a great indie game: http://www.abaddon360.com
  9. Baffling by Ghubi · · Score: 1

    Wikipedia does not have an encyclopedia article for Accumulation.

  10. achievement porn by merreborn · · Score: 5, Interesting

    The people who play these games are, as a blogger recently put it, addicted to fake achievement. They want to fill the bar over and over again, level up, and unlock the next item.

    It's really not that baffling. People like winning. The actual value of the "win" is often unimportant.

    1. Re:achievement porn by jroysdon · · Score: 1

      Too true. I wonder what the ratio is of addicted flash-game players like this is to un/under-employed folks?

    2. Re:achievement porn by Sethumme · · Score: 1

      Welcome to the Tamagotchi Generation. We pay for virtual entertainment, not real entertainment.

    3. Re:achievement porn by GuldKalle · · Score: 2, Informative
      --
      What?
    4. Re:achievement porn by maxume · · Score: 1
      --
      Nerd rage is the funniest rage.
    5. Re:achievement porn by The_Duck271 · · Score: 1

      What's the difference between "virtual" entertainment and "real" entertainment?

    6. Re:achievement porn by mister_playboy · · Score: 2, Insightful

      Care to enlighten us as to the difference between real and virtual entertainment? It sounds like a distinction solely for the sake of looking down on entertainment forms you don't share in personally.

      --
      Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
    7. Re:achievement porn by CODiNE · · Score: 1

      Yeah I used to spend days playing whatever new game I was into, until I realized that I was spending hours just to flip a few bits in a memory card somewhere. It wasn't even an important memory card, just the one in my cartridge. Pointless.

      --
      Cwm, fjord-bank glyphs vext quiz
    8. Re:achievement porn by hitmark · · Score: 1

      i wonder if it can be linked to the statement about shopping i once encountered, that linked it to the hunter/gather reflexes. That is, returning home with the bags from a shopping round triggers much the same activity in the brain as finding a rich fruit supply or taking down some big beast.

      --
      comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
    9. Re:achievement porn by Tromad · · Score: 1

      Great link, but I rather came to another conclusion than the presenter. I got the feeling I was watching the most realistic dystopia I've ever seen. The day my soda can starts playing video ads I'm pulling a Battlestar Galactica and just move to the hills.

  11. Content filtering :0 by Miser · · Score: 1

    This is exactly why the first thing I do when setting up security at a client site the first two domains I block are facebook and myspace. SonicWALL Content Filtering Service FTW!

    It's fun to watch the logs and see how many people continue to try to go there despite the fact that it is blocked.

    Cheers,

    Fred

    1. Re:Content filtering :0 by Darkness404 · · Score: 4, Insightful

      ...Yeah, and wait for people to find obscure proxies that log information to get around these blocks and you have worse security problems....

      Fact is, Facebook, Myspace, etc. are not security risks. On the other hand, obscurefacebookproxy.ru probably is, if an employee or student can get their work done while using Facebook, Myspace, etc. more power to them. If they can't they get fired/flunk out. It is that simple. Try to block the sites that people want and end up with more security flaws as they go to less reputable sites.

      (PS. Sonic Wall is overpriced and sucks)

      --
      Taxation is legalized theft, no more, no less.
    2. Re:Content filtering :0 by future+assassin · · Score: 1

      >if an employee or student can get their work done while using Facebook, Myspace, etc. more power to them Sorry but you were hired to do work for a company and for socializing. Wanna socialize do it on your brakes or your own non paid time. If you can't put away your personal things for the time you are being paid at work then you need better discipline/work ethic or be more creative with your work time.

      --
      by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
    3. Re:Content filtering :0 by NatasRevol · · Score: 1

      I always hack the hosts file of 'problem' employees to point to the main company website.

      But just like you, they never seem to stop trying to get there.

      --
      There are two types of people in the world: Those who crave closure
    4. Re:Content filtering :0 by Mongoose+Disciple · · Score: 2, Insightful

      This attitude is probably why you're either not a boss or not a smart boss.

      I've worked with a lot of people who fucked around playing web games or chatting part of their day. Some of those people were relatively useless and should have been replaced; others were the most productive members of their teams by a wide margin. A good boss can tell the difference between these people.

      If Person A gets 10 units of work done in a week and doesn't Facebook, and Person B gets 100 units of work done in a week and plays Farmtown or whatever, you'd be a fool to choose Employee A over B, but that's exactly what you're endorsing whether you realize it or not.

  12. Not hard to figure out really... by CFBMoo1 · · Score: 2, Insightful

    Not everyone has a good life or one they enjoy. Some people are bored and/or want something better. Virtual places and items offer an escape we may never have otherwise. When life's Skinner box doesn't give us enough pellets or pellets we like, we look elsewhere for pellets we can enjoy. Some people think outside the box and make a profit off our needs and the rest of us forever stay in the box.

    --
    ~~ Behold the flying cow with a rail gun! ~~
    1. Re:Not hard to figure out really... by Keen+Anthony · · Score: 1

      Exactly. I don't play Guitar Hero or Rock Band because I am a guitar hero in real life and I've done the rock band thing. I do play mystery games whenever I can because I don't get to go solving murders on my own. I fantasize about owning a restaurant, but I haven't the time or money to commit to opening my own diner. I have had virtual pets. I would love to have a real pet, but my lifestyle doesn't support it. I have a virtual house with nice furniture that rivals my own, and that's because I find it cathartic creating a virtual ideal home - one that I can't seem to obtain in real life because of work, family, and other obligations. I have spent money on these web games, but doing so has always been a careful calculation. I see these as games. Spending $40 on SmallWorlds in order to get higher privileges and the ability to access more in-game items is no different from me spending $60 on a 6-hour long PS3 game. It's a fun distraction that interests me. Lest we forget that World of Warcraft, Magic: The Gathering, and the slew of MMORPGs out there are very much the same.

      Frankly, I am mystified that Dan Lyons is mystified. The value proposition in web-based virtual life games is dirt-simple: these games entertain. Looks like Lyons is getting distracted by the HTTP protocol, or maybe he has experience with the old BBS door games we used to play, and that experience is telling him that web games ought not be money makers.

  13. That's interesting, coming from Dan "Lyin" Lyons by the+saltydog · · Score: 3, Insightful

    This is the same rent-a-rant tool* that shouted at the top of his lungs on what a great case The SCO Group had against IBM - and who consequently jumped off of the pro-SCO shill bandwagon so fast, he almost broke both ankles, when it became apparent that the whole thing was an extortion scam... it's interesting to me since The SCO Group doesn't really have real products anymore, and the bankruptcy trustee currently in charge has stated that the only thing he finds of value in the company is the litigation they're involved in.

    Dan can't understand something that makes money, that Microsoft didn't invent - world points, laughs. Dan is worse than a has-been... he's a never-was.

    *Not to be confused with another worthless tech "analyst", Rob "Rent-A-Rant" Enderle, who has never met a Microsoft check he didn't like.

  14. Just like MMORPGs by Max+Romantschuk · · Score: 5, Insightful

    So how, exactly, is this any different from spending money on WOW? Not everyone likes the same kind of games.

    Just because the average Joe doesn't like Farmwille, WOW, curling or knitting that doesn't mean it's not worth the investment in time and/or money to someone else.

    To each his own.

    --
    .: Max Romantschuk :: http://max.romantschuk.fi/
  15. There's an xkcd for that by bryan_is_a_kfo · · Score: 1
    1. Re:There's an xkcd for that by Anonymous Coward · · Score: 3, Insightful

      I find that xkcd ironic, because the conclusion is the very intro to Idiocracy: The bickering, hesitant couple never reproduces. They're deliberately portrayed as unlikable, stuck-up people. The movie isn't just the narration. The story doesn't take sides. And no, Idiocracy is not a documentary of the future, it is a satire of the present, with 20 percent more electrolytes.

    2. Re:There's an xkcd for that by True+Vox · · Score: 1

      So... am I to understand that it's got what plants crave?!?

      --
      "Gratuitous complexity is akin to chaos" - True Vox
  16. It mystifies me by HangingChad · · Score: 2, Insightful

    Even stranger, he says, is their willingness to spend real money to buy virtual products

    If people put a fraction of the time they spend on fake farms into a real business, they'd be rich. So much effort goes into collecting fake gold and going on quests to kill monsters that are nothing but a collection of 1's and 0's. It just seems like such a waste. If we could harness a small amount of that effort and put it toward something productive, it would be astonishing what could be accomplished.

    --
    That's our life, the big wheel of shit. - The Fat Man, Blue Tango Salvage
    1. Re:It mystifies me by Darkness404 · · Score: 1

      Yeah, because we all know that it is that easy....

      Look, even people who A) are qualified B) want to work C) will be good at the job. Still can't get hired. Until we get rid of the 2 parties plaguing the US congress and get a halfway decent president, it isn't going to be much better.

      As for starting a business? Forget about it. Even -established- businesses have a hard time getting credit, let alone someone starting a business.

      Plus, it is a lot easier to get out of bed, stumble over to the desktop and click buttons for an hour than have to shower, put on nice clothes, do your hair, etc and go to work.

      --
      Taxation is legalized theft, no more, no less.
    2. Re:It mystifies me by Datamonstar · · Score: 5, Insightful

      Starting a business is a great thing to do! However, unlike how the conservative, pro-consumerism people who propose starting a business as the simple solution to your each and every economic woe will tell you, it is a very difficult thing to do and you will likely spend a large amount of time and energy making it profitable in the first place. If you don't have money in the first place, then forget it. If you can't live for a while without your normal steady income, then forget it. Basically, unless you're really lucky and are able to get funding to start, or you come up with some brilliant money-making idea that requires $0 start-up you're in for a long ride till your first real profit.

      In real life people have jobs because they either cannot or do not want to start their own business, so simply saying "if you would have invested x amount of time doing y then you'd" whatever is just making a big assumption without really considering what you're saying. Go ask a successful business manager how much more he could accomplish if he spent less time on the golf course (assuming he golfs). I'm sure he would not take it well.

      --
      The eternal struggle of good vs. evil begins within one's self.
    3. Re:It mystifies me by Hieronymus+Howard · · Score: 1

      Or you start small, as a hobby in your spare time, and only quit your full time job once you know that you can make a success of your business.

    4. Re:It mystifies me by DesScorp · · Score: 1

      "If people put a fraction of the time they spend on fake farms into a real business, they'd be rich. So much effort goes into collecting fake gold and going on quests to kill monsters that are nothing but a collection of 1's and 0's. It just seems like such a waste"

      This is pretty much how I look at gambling and lotteries. I've never understood people that enjoy losing money in Vegas or at their state lottery. You've got a better chance of being hit by lightning several times than you do winning your state lottery.

      If you took that 10 or 15 bucks a pop that you're sinking into your lottery, and instead put it every time into an interest-bearing savings account, pretty soon, you're going to have a pretty good chunk of money saved up. But we encourage this stuff because "people will do it anyway", and most of the time the justification is "but the schools need it", which is just another variant of "for the children". Gambling is, more or less, a tax on stupid.

      --
      Life is hard, and the world is cruel
    5. Re:It mystifies me by Ghubi · · Score: 1

      Low entry barriers = low profit margins. http://en.wikipedia.org/wiki/Barriers_to_entry

    6. Re:It mystifies me by Rary · · Score: 2, Insightful

      If people put a fraction of the time they spend on fake farms into a real business, they'd be rich.

      There's a limited number of real-world businesses that can be successful. There's an unlimited number of virtual businesses that can be successful.

      Also, starting an unsuccessful real-world business can mess up your life. Starting an unsuccessful virtual business wastes nothing but a few hours of your time.

      --

      "You cannot simultaneously prevent and prepare for war." -- Albert Einstein

    7. Re:It mystifies me by ErikZ · · Score: 1

      What are you talking about? People spend time almost every day putting time into real businesses.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    8. Re:It mystifies me by sourcerror · · Score: 1

      Clients don't like ad-hoc availability.

    9. Re:It mystifies me by drsmithy · · Score: 1

      So much effort goes into collecting fake gold and going on quests to kill monsters that are nothing but a collection of 1's and 0's.

      You're talking about day traders, right ?

    10. Re:It mystifies me by Reziac · · Score: 2, Informative

      "However, unlike how the conservative, pro-consumerism people who propose starting a business as the simple solution to your each and every economic woe will tell you, it is a very difficult thing to do and you will likely spend a large amount of time and energy making it profitable in the first place."

      Funny thing, it's the liberal micromanage-everyone's-life types who made it this difficult to succeed at building a business. After all, the best road to a classless society is to make sure no one can do better than their neighbours!! See http://www.dnalounge.com/backstage/permits-index.html for a bazillion examples all in one handy place.

      Senator McGovern (if I recall rightly who it was) discovered this after he retired from the Senate, and learned that the very laws HE had pushed for made it impossible for him to follow his dream of owning a nice hotel. He then said flat out that if he'd known how hard he was making it for small business, he would never have supported such laws in the first place.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    11. Re:It mystifies me by ShakaUVM · · Score: 1

      >>some brilliant money-making idea that requires $0 start-up you're in for a long ride till your first real profit.

      Lol, my family's small business was a brilliant money-making idea that had close to no start-up fees (business license I guess, but that's cheap, and a server). So everything was profit. BUT - you have to consider the value of your time. If I spend all year making $1,000 when I could be making $100,000 as a W2 earner, then the business isn't worth it. And when you're a small business, getting business is the hardest obstacle to overcome. Red tape is annoying, but just getting the word out there that your business exists is really the hardest part.

      I made a promise to my mom and dad that I'd give them two years of my life to try to make the company happen (tech company without me their tech guy = no chance for success). Fortunately we did pretty well, but it was pretty risky, even if there was no real chance of losing money.

  17. What about the rest of the TUBES that take real $? by sckirklan · · Score: 1

    People have also been paying for mmo's and such for years just the same as it's a means of entertainment or perhaps avoidance of idle hands. You know what they say about idle hands...

  18. sounds like a good way to do money laundering by Joe+The+Dragon · · Score: 1

    sounds like a good way to do money laundering just put it in to a game.

    How fast will this just drop if the us had on line betting and poker that was not bared by us law?

    1. Re:sounds like a good way to do money laundering by Darkness404 · · Score: 1

      I doubt it will drop fast. Why? Because a lot of people don't like gambling. When you buy -virtual item- you know you are getting -virtual item- that can do -insert description here-. When you gamble, you -might- get more money, chances are you will have 3 minutes of entertainment then the money goes away from you.

      --
      Taxation is legalized theft, no more, no less.
  19. Id he also mystified by nedlohs · · Score: 1

    that people spend $50 to buy a video game for their xbox?

    Or spend $400 for a ticket to watch a UFC fight.

    Or go to Vegas and spend money to play roulette.

    He might (and I do) find the idea boring as all hell, but other people find it fun (maybe the activity itself, maybe the "beating" other people to something part, maybe the socialization that comes from a common activity, etc).

  20. Stupidity by DaMattster · · Score: 3, Interesting

    This is a shame that people have become so stupid as to purchase virtual pets and virtual things to get ahead in a role playing game. I have to say it, people need to get out more often. The fact that this has become a 1.6bn business is really, really sad. What ever happened to buying old cars and restoring them or going on bike rides or outdoor activites?

    1. Re:Stupidity by pydev · · Score: 3, Insightful

      What ever happened to buying old cars and restoring them

      And that's different... how? People don't restore some arbitrary car, they restore a 1966 Mustang or a 1960 Corvette. Why? Those cars are objectively not very good for transportation. They restore those because of their virtual attributes: branding, styling, nostalgia.

      or going on bike rides or outdoor activites?

      If you do those things by yourself, you're weird. What gives meaning to those activities is that they're social activities. And you can engage in the same kind of social activities in many other contexts. And to many urbanites, the idea of socializing during outdoor activities has always been preposterous anyway; why would you want to put up with bug bites and broken bones?

    2. Re:Stupidity by dangitman · · Score: 1

      What ever happened to buying old cars and restoring them or going on bike rides or outdoor activites?

      It's a shame that people have become so stupid as to purchase old cars or bicycles, just to add meaning to their lives.

      --
      ... and then they built the supercollider.
    3. Re:Stupidity by potat0man · · Score: 1

      What ever happened to buying old cars and restoring them or going on bike rides or outdoor activites?

      Yeah! Or pushing a hoop down the street with a stick!?

    4. Re:Stupidity by Reziac · · Score: 1

      or playing computer games of any sort??

      Why would I want to put up with eyestrain and carpal-tunnel syndrome??

      There's always some such objection from people who just don't see a particular attraction... very often because they've never tried it, or are simply poor at it -- but nonetheless have contempt for it.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    5. Re:Stupidity by camazotz · · Score: 1

      Its also a fallacy to assume that if someone plays or contributes to one of these social games that they therefore are not also engaging in other activites such as biking, exercise, or "real world" hobbies of equivalent nature. I have a friend who regularly spams me with her virtual farm nonsense, but I also know she is a real estate agent who regularly attends dancing lessons and belongs to a crochet club. She's a nice gal, but sometime in the wee hours on her dial-up connection she loves to jump on facebook and spam the living hell out of people with her virtual farm goods and fishbowl stuff. I can't fault her; I don't think her obsession is any stranger than my lust for Bioware games.....just different.

    6. Re:Stupidity by brkello · · Score: 1

      And you are saying you spend all your money on non-frivolous things? All of it? I have no doubt you spend your money in some way that many people would find just as stupid. If people derive pleasure from it, who are you to tell them what to do?

      --
      Support a great indie game: http://www.abaddon360.com
  21. Are we STILL listening to Dan "Lyin" Lyons? by tomhudson · · Score: 1

    Really, he's no better than "Pretenderlee" Enderlee or MoGTroll Maureen O'Gara. His opinion and $5 will buy you a $2 coffee (you take a minus $3 hit for being an obvious n00b even to the cashier).

  22. Re:What about the rest of the TUBES that take real by Escape+From+NY · · Score: 1

    You know what they say about idle hands...

    Idle hands get in the way of the devil's work?

  23. We all have our different vices and addictions, by Tablizer · · Score: 1

    the internet merely magnifies them.

    1. Re:We all have our different vices and addictions, by myowntrueself · · Score: 1

      I think someone once wrote:

      "The internet is like a microscope into the human psyche."

      --
      In the free world the media isn't government run; the government is media run.
    2. Re:We all have our different vices and addictions, by myowntrueself · · Score: 1

      I doubt that I made the original observation...

      --
      In the free world the media isn't government run; the government is media run.
    3. Re:We all have our different vices and addictions, by Reziac · · Score: 1

      "The internet is like a microscope into the human psyche."

      [unplugs computer and runs away screaming]

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  24. Where Did This Guy Grow Up? by ChiRaven · · Score: 1

    Don't know where (or IF) he went to business school, but somewhere along the line in almost every program I've heard of there was a "pretend-business" game of some sort that students had to play for the term. The key to ours was to notice that your company could borrow long-term funds very cheaply, and loan them out at a somewhat higher rate of interest, and that this represented the best profit opportunity in the game, as interest rates were fixed. Most others I've seen have been a little more robust.

  25. Pachinko by mindbrane · · Score: 1

    really i dunno but after running it thru my wetware a few times a few "thinks" came up... my first time in Tokyo i was introduced to Pachinko and immediately began to wonder how such a people could have accomplished anything let alone what the Japanese have done, but after a few minutes playing i was strangely hooked and played for about 3 hours, but only played the one time. it reminded me of the kind of fun, mindless calibrating kids can do for hours, getting closer and closer to something meaningless in itself but profitable in tweaking a mind set. maybe it's something like that. the other thing that popped up was reading accounts of indentured servants holding mock feasts made up of the scraps their masters had left over. the servants invented titles and names for themselves and seriously attempted to reproduce the manners of their "betters". it may be the people who do this stuff are wage slaves shedding their pent up aggression and frustration. while i'm just throwing stuff out there there's the point, click, download and install crowd who can't do much on the internet and just do basic stuff that fills the time. or they all could just be like me now doing anything rather than the brain breaking hard work i'm taking a break from, like you reading this :)

    --
    ideopath @ play
    1. Re:Pachinko by Reziac · · Score: 1

      "the kind of fun, mindless calibrating kids can do for hours"

      That's an interesting insight. Maybe the popularity of such things today among adults is symptomatic of a society that increasingly, has never quite grown up. :(

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  26. Do you know what average means? by Colin+Smith · · Score: 1

    there are more people in the 50th percentile, thus we will always have woefully average stuff.

    No, you'll always have average stuff because when you have a population of *anything*, the middle of that population is always by definition, average. It has nothing to do with how many of them there are.

     

    --
    Deleted
    1. Re:Do you know what average means? by stewbacca · · Score: 1

      Sheesh, everyone is criticizing my 50% comment as if they've never heard of normal distribution. Distribution is not even from the 1 to 100th percentile (as one reply states), and contrary to your post, it has EVERYTHING to do with how many there are. By definition, on a normal distribution, there are the most people at the 50th percentile and 68% of everyone in a normal distribution will fall within 1 standard deviation of the mean. Sure, it doesn't matter if there are 500 or 5,000,000 (if that's what you mean by "nothing to do with how many there are"). I'm just helping the guy who wrote the story understand that average folks play average games because there are, by definition, more of them (68% or so, on a standard bell curve).

    2. Re:Do you know what average means? by stewbacca · · Score: 1

      I was rethinking your post and maybe this helps clarify.

      The middle of anything is, by definition, average. I was connecting the mathematical term "average" with the subjective word "average" as in, "this product is neither good nor bad..it's average."

      The propensity of average people to be attracted to average stuff is not a mathematical phenomena, rather a social one, is all I'm saying. Toyota builds boring Camry's in boring colors because that appeals to the middle of the bell curve, which has more potential customers. And the same goes for things like Farmville...hope that makes better sense.

    3. Re:Do you know what average means? by Colin+Smith · · Score: 1

      So perhaps what you meant was "mediocre". An adjective denoting the relative quality of something.

      On that, I happen to disagree. You think paint colour defines the mediocrity of a vehicle? That sounds more like mediocrity of thought. Japanese cars; Honda, Toyota have quality records that put all the European and American manufacturers to shame. How could a Toyota Prius (or Honda Insight) be called mediocre or middle of the bell curve? The premier military vehicle in the world? Not the Hummvee, but the Toyota Hilux 4x4 pickup. Damned near indestructible and no warlord's army could function without them. The premier 4x4 in Saudi? Toyota Landcruiser because nothing else survives the desert. Camrys could well simply be the "best" vehicles in their class, and if that happens to be the case, the "50th percentile" would likely be buying the best their money could afford.

      Disclaimer. I neither own any Toyota products, nor stock/shares in any Toyota business.

      --
      Deleted
    4. Re:Do you know what average means? by Colin+Smith · · Score: 1

      1 2 3 4 5

      The mean is 3 the median is 3. The average is 3. There are no more threes than any other number. The three has no better nor worse quality than any other number because it happens to be the average. Average does not define quality.

      The average has nothing to do with bell curves, normal distributions or other kinds of distribution. These distributions do have average values, but only because as I said, any population or set of numbers has by definition, a set of average values.

      The other thing is. "The bell curve". Which bell curve? The distribution of which quality of the population are you talking? IQ? Driving skill? Income? Computer literacy? Hours per week on the Internet?

      --
      Deleted
    5. Re:Do you know what average means? by stewbacca · · Score: 1

      I'm thinking the distribution of what kind of games people like to play, to keep it on topic.

    6. Re:Do you know what average means? by ultranova · · Score: 1

      The middle of anything is, by definition, average.

      No, the middle is by definition mean. Average is the sum of all data points divided by their number. Please stop confusing the two.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    7. Re:Do you know what average means? by stewbacca · · Score: 1

      I was going to correct him as well, but figured he was far too confrontational. Thanks.

    8. Re:Do you know what average means? by jp10558 · · Score: 1

      Not to be an idiot, but doesn't the mean = the common term average? See wikipedia?
      http://en.wikipedia.org/wiki/Arithmetic_mean

      Did you mean the median, or some other thing I can't figure out from the post(s)?

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    9. Re:Do you know what average means? by stewbacca · · Score: 1

      No. The mean is the average with some sort of distribution applied.

  27. Stupid is as stupid does by future+assassin · · Score: 3, Insightful

    I don't think its surprising to find out that someone stupid enough to spend half of their day on Facebook giving out personal info for enjoyment would be stupid enough to spend money on their Facebook habbit.

    --
    by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
  28. The reason by PietjeJantje · · Score: 1

    > 'The data might be "perfect" and "complete,"' says Lyons, 'but the world from which it's gathered is anything but that.'"

    Exactly, he gave the reason himself. Escapism. Not one I care for at all now, but when I was longer I played a lot of MUD. Does he hate such books and movies too?

    1. Re:The reason by obarel · · Score: 1

      When you were longer?

      Hmmm... ;-)

  29. You'd better scan the internet for proxies by Colin+Smith · · Score: 1

    he first two domains I block are facebook and myspace.

    Blocking by domain is so like... 1999, it's very fail.

     

    --
    Deleted
    1. Re:You'd better scan the internet for proxies by NatasRevol · · Score: 1

      You assume WAAAAY too much about most people who go to Facebook or Myspace.

      Heck, most of them are too stupid to quit the browser when their boss/co-worker/IT person walks in.

      --
      There are two types of people in the world: Those who crave closure
  30. Well by stonecypher · · Score: 3, Insightful

    It's a Skinner Box. It doesn't just apply to humans; it applies to most animals. It's the same effect that makes rats press levers for food, and that underlies Pavlov's Dog and standard drug dealer techniques.

    http://en.wikipedia.org/wiki/Skinner_Box

    Farmville short-circuits the reward relationship in a number of psychologically sophisticated ways. It's essentially a hoarding generator with addiction back-off.

    --
    StoneCypher is Full of BS
    1. Re:Well by TheNarrator · · Score: 2, Funny

      So you're saying this is essentially a mechanism that allows people to avoid the pain of cognitive dissonance? People can't be rich or succeed at anything so they pretend to on-line in order to avoid admitting to themselves that they've lived a wasted pathetic life?

  31. Less than 300 IQ? by Velodra · · Score: 5, Funny

    the average IQ of the average gamer dropped below room temperature

    The average IQ of the average gamer has always been less than room temperature (assuming a room temperature of about 293 K).

    1. Re:Less than 300 IQ? by jo42 · · Score: 3, Insightful

      No, he means 21 C.

  32. Thanks by Ghubi · · Score: 1

    Links like that are the reason I read Slashdot.

  33. Are we doing the same thing right now? by virginiajim · · Score: 1

    Are folks playing Farmville doing what we are right here, reading and posting these remarks? Has anyone benefited from this discussion other than the social interaction?

  34. Isn't it just as baffling that people buy Newsweek by jrbuilta · · Score: 1

    Mr. Lyons might want to consider that buying and reading Newsweek is also an exercise in mental masturbation.

  35. Actually, I disagree by Moraelin · · Score: 5, Insightful

    Actually, I would disagree.

    1. The notions that adventure games disappeared because people are dumb, was false all the time. The adventure games market was actually a growing market when it got dumped by the publishers. There never was as much as a dip in sales, it went up each year... then nearly went extinct.

    I'm serious. Read some interviews with the Sierra people. Their last adventure game actually sold a lot more units than any of their previous adventure games.

    What nearly killed adventures was... 3D. In the 90's, when the tools were in their infancy, the complex scripting and animation that adventure games needed, cost a lot more to do in 3D than 2D. An adventure game suddenly became 10 times more expensive to make. And it sold more units than last year's 2D adventure game... but not 10 times more.

    2. Why the FPS nearly killed them is the opposite: early FPS were mindless affairs and dirt-cheap to make. You just needed to license a 3D engine, make some random maps and a couple of models, and you were all set.

    Probably most FPS actually sold less units than some adventure games from the same age. But, think of it this way: if it sold half as many units, but cost 4 times less to make, you'd actually make more profit with a FPS. (Or just you'd make a profit at all with a FPS.)

    People getting dumber simply wasn't the issue. Bang per buck, FPS in the 90's was simply the better investment of a publisher's money. (Somewhat like why nowadays every publisher wants a slice of the MMO market.)

    3. The adventure genre has been actually making a comeback in force. Which kinda disputes the claim that people got dumber.

    4. I dunno, economic games don't seem to me quite that dead either. There have been a lot of "tycoon" wannabe games released in the last decade, hotel simulators, restaurant simulators, mall simulators, etc. Including the occasional major title like The Guild 2.

    So on the whole, while I won't mod you "flamebait" (and just blew my mod points for this thread by answering instead), I have to wonder if you're seriously into the genres you mourn. I find it hard that someone would be apparently so hard at decrying their loss... but somehow miss all the titles that have been released lately. Are you really a fan of those genres, or, no offense, just wanted to whine about other people's IQ?

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Actually, I disagree by ultranova · · Score: 3, Interesting

      1. The notions that adventure games disappeared because people are dumb, was false all the time. The adventure games market was actually a growing market when it got dumped by the publishers. There never was as much as a dip in sales, it went up each year... then nearly went extinct.

      Adventure games went extinct because they are, to put it bluntly, a horrible game format. At each and every point of the game you're trying to guess how the adventure maker wants this puzzle to be solved. You (usually) can't use common sense, you (usually) can't use real-world problem-solving, you (never) can't use creativity; you simply have to guess what to do in order for the game to process.

      Some of these new-fangled physics simulators might allow adventure games to become big again, but I suspect it'll take real strong AI that can model the results of unpredictable player actions in order to really happen. Then again, that shouldn't be more than a few years away...

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    2. Re:Actually, I disagree by Anonymous Coward · · Score: 1, Insightful

      People getting dumber is the issue - FPS is the capital of low IQ gamers, this is why every game developer eventually makes an FPS (mass market).

      Games like Descent 1 + 2 would never get a green light today because "Guy with a gun" is the most popular game-type.

    3. Re:Actually, I disagree by goose-incarnated · · Score: 1

      1. The notions that adventure games disappeared because people are dumb, was false all the time. The adventure games market was actually a growing market when it got dumped by the publishers. There never was as much as a dip in sales, it went up each year... then nearly went extinct.

      Adventure games went extinct because they are, to put it bluntly, a horrible game format. At each and every point of the game you're trying to guess how the adventure maker wants this puzzle to be solved. You (usually) can't use common sense, you (usually) can't use real-world problem-solving, you (never) can't use creativity; you simply have to guess what to do in order for the game to process.

      Ever played nethack?

      --
      I'm a minority race. Save your vitriol for white people.
    4. Re:Actually, I disagree by ultranova · · Score: 2, Insightful

      Ever played nethack?

      Yes, and I learned C while making a variant of it. Nethack is not an adventure game. It is a roguelike game. It has absolutely nothing to do with Monkey Island, Sam & Max Hit the Road, or any other adventure game. So what's your point?

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    5. Re:Actually, I disagree by DemonBeaver · · Score: 1

      If the companies hadn't pushed 3D back then, the market for VGA's wouldn't have become bigger, and we would never have the technology we have today.
      If you think that today's 3D AAA games are dumbed down, have a look at Dragon Age, Stalker or Dawn of War 2.

      --
      This message was brought to you by Sarcasm and Troll Feeders United (STFU)
    6. Re:Actually, I disagree by Wandering+Idiot · · Score: 1

      Games like Descent 1 + 2 would never get a green light today because "Guy with a gun" is the most popular game-type.

      ... You do realize those are "Guy in a spaceship with a gun" games, right?

    7. Re:Actually, I disagree by Waccoon · · Score: 1

      Adventure games went extinct because they are, to put it bluntly, a horrible game format. At each and every point of the game you're trying to guess how the adventure maker wants this puzzle to be solved.

      So, if 90% of FPS games suck and the other 10% still manage to drive a viable market, why do 90% of adventure games suck and thus the market is dead?

      I wouldn't go so far as to say FPSes are "dirt cheap" to make, but the parent certainly has it right. It's easier to polish a FPS to make it look worth purchasing, even if it does still take money and time to do so. I've never played Myst and I don't know how good a game it really is, but I have heard quite a lot about the awesome graphics helping to drive sales.

      Lately, though, pixel games and old-school shoot-em-ups are coming back into style, and I couldn't be happier.

    8. Re:Actually, I disagree by KDR_11k · · Score: 1

      Yeah but with significantly more complex movement and maps. Modern singleplayer FPS maps are a linear path from load zone A to load zone B, Descent heavily utilized its 3D space to make maps you needed a (relatively hard to read) map to navigate.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Actually, I disagree by westlake · · Score: 1
      Adventure games went extinct because they are, to put it bluntly, a horrible game format. At each and every point of the game you're trying to guess how the adventure maker wants this puzzle to be solved. You (usually) can't use common sense, you (usually) can't use real-world problem-solving, you (never) can't use creativity; you simply have to guess what to do in order for the game to process.

      You are always playing against the designer.

      In the simulation game, you need X and Y and Z before you can advance up the tech tree.

      That A, B and C could take you as far and maybe faster doesn't matter - they aren't available to the player or the game's AI can't see or follow the alternative path.

  36. Anno 1404? by Moraelin · · Score: 1

    Umm, I dunno, did business games actually go anywhere? The expansion pack for Anno 1404 just got released, and that's mainly a late medieval trading and economic game, with some city building thrown in.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Anno 1404? by apricotmuffins · · Score: 1

      The expansion has the DRM, but the base game had it patched over a few months ago. (try not to buy it from steam though, there have been issues with there not being a patch)

      Its a great, beautifully crafted game, if you feel like trying it. Alternatively, theres anno 1701, or even anno 1503. 1503 is a great older game, less dumbed down than the later versions (sadly, 1404 is somewhat dumbed down, not enough to annoy me, but enough for me to notice) you could probably pick it up cheaply. If you like production chains, this should tick aaaallll your boxes.

      Alternative titles for US people: anno 1404 is Dawn of Discovery, and the others are all A.D instead of anno.

  37. not even twitch games by pydev · · Score: 1

    Twitch games require skill and fast reaction times. But many games don't even do that anymore. FPS now reincarnate you with weapons and health near where you died just so that you can continue, and they'll overlay an arrow or give you verbal instructions on where to go so that you don't get lost and don't have to figure things out for yourself. Forget about having to have any kind of plan or strategy to get past the baddies. Forget about having to figure out a level.

    1. Re:not even twitch games by pydev · · Score: 1

      I don't understand statements like yours. Someone like you goes out, plays the latest Halo or Battlefield incarnation, and decides, Oh! So this is what FPSes are like. All shit!

      I've been playing FPSs since the earliest days.

      You know, ones that place emphasis on superior maneouvering, strategical engagements, and tactical placements of assets: where one bullet is enough to end a life or maim a limb, [...] individually superior opponents.

      Boring. Not what I want.

      What games are like that? (long list)

      All of those are realistic military shooters and several of them are multiplayer. Sorry, doesn't interest me.

    2. Re:not even twitch games by KDR_11k · · Score: 1

      That's singleplayer, in multiplayer the new trend is to make you spawn with the weapons you choose but forcing you to unlock them through a lengthy leveling process first.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:not even twitch games by KDR_11k · · Score: 1

      It's not really clear what you want out of a game but something completely different from those listed games would be Metroid Prime.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  38. not all that different from physical goods by pydev · · Score: 1

    Even if you buy physical goods, most of the money goes into branding and identity. Nike sneakers, organic produce, green energy, BMW luxury sedan, diamond rings--none of that is necessary or rational, but it's the "virtual" attributes that make people pay extra for it. It's how you show off to your friends, or some other attribute unconnected to the physical good that makes you happy.

  39. The ultimate game by tebee · · Score: 1

    I think this carries those Facebook games to their logical conclusion - http://progresswars.com/

    --
    N.B. this user is far too lazy to write a witty and intelligent sig.
  40. Read this book by ResidntGeek · · Score: 1

    Steven Johnson: Everything Bad is Good for You

    It explains this phenomenon perfectly.

    --
    ResidntGeek
  41. And how is this different from by Chicken_Kickers · · Score: 4, Insightful

    An how is this different from "traditional sports"? Strip all the fluff and trappings of sports such as football (soccer to you Yanks) for example, it is just 22 grown men running around kicking an inanimate spherical rubber object. These men get paid millions of dollars per season for what they do and looking at it baldly, it is just plain ridiculous. It is more ridiculous that people identify themselves with the teams and pay real hard-earned money to watch the sports. What's more, unlike say Farmville or WoW, the real-world sports fans don't even get anything tangible from the sports, other than vicariously sharing the ups and downs of "their" teams. Yet it is deemed by society as "normal". Why not for virtual social games such as Farmville?

    1. Re:And how is this different from by ukyoCE · · Score: 2, Insightful

      Arguably, sports confer real-world physical advantages, and this is why they were invented.

      But you could equally argue that modern video games confer real-world mental advantages.

      Meanwhile both can cause injury in their given area by overdoing it - physical injuries, or screwing up your priorities, respectively.

    2. Re:And how is this different from by Lunzo · · Score: 2, Insightful

      The person you replied to wasn't talking about playing sports. I doubt the GP would have a problem with playing sport. Participating in sport requires you to develop good qualities e.g. the discipline required to get fit and improve your skills, actual teamwork and communication skills.

      The GP was talking about spectator sports. And I think he was right. Fans of a team - the hardcore ones who go to every game and watch re-runs on DVD - are living vicariously through their team. It doesn't require any investment other than their time and dollars and provides them with a false sense of achievement if their team does win.

    3. Re:And how is this different from by brkello · · Score: 1

      Sports is different because the high paid players are the best athletes in the world. Many of us play football/soccer and can appreciate how incredible these people are at it. It takes intelligence, team work, and huge amounts of mental and physical preparation. Watching something played at such a high level is enjoyable. People naturally want to cheer on their own country or town. Others gain attachment by just becoming familiar with a great team and becoming a fan.

      Farmville on the other hand isn't even really a good game. It takes no intelligence and no skill and is a mindless time waster. Yes, people who just watch other people playing a sport are just being entertained and can be equally mindless. For me, I learn from watching them play. It helps me be a better player because I can see where they move or pass or learn a new move to try on someone else.

      I get what you are saying. It bugs me too that if I play a game for 3 hours that seems odd to the majority of the population that will sit and watch TV for 3 hours. Watching your favorite team win some cup is enjoyable and memorable...even if it doesn't mean anything. I played Farmville, you really get nothing out of it and when you finally quit, most people probably wonder why they wasted that much time.

      That being said, I believe people should do whatever they want if they are enjoying it. I think most people that play these games do it more out of habit or addiction than are actually getting real enjoyment out of it (I just say that since it is how I feel after quitting those "games")

      --
      Support a great indie game: http://www.abaddon360.com
  42. Simple: They feed a false sense of accomplishment. by maillemaker · · Score: 1

    I believe that these goal-oriented video games feed a false sense of accomplishment. My wife is into the Farmville. I was into Call of Duty, busy unlocking "perks". WoW people work on "levels".

    All of these games have a similar draw - they feed a sense of accomplishment, very similar to as if you had actually done something meaningful. It triggers the same sense of reward in the brain.

    It's addictive.

    --
    A work that expires before its copyright never enters the public domain and thus enjoys eternal copyright protection.
  43. Re:Wait, what? by Crudely_Indecent · · Score: 1

    She does until there's a purchase of an imaginary object.

    She controls it, but I make it.

    --


    "Lame" - Galaxar
  44. Imaginary products are not new... by Angst+Badger · · Score: 3, Insightful

    The idea that imaginary or virtual products are new is really only true in the US Patent Office sense, that is, they are new... on a computer. The truth is that we've been buying virtual products all along. When someone buys an article of clothing from a manufacturer whose products are fashionable, yes, they are buying something real -- shoes, a shirt, a jacket, whatever -- but they are also buying the associated fashionability, which is purely imaginary. People buy all kinds of things for reasons that make the physical object itself a secondary concern. The only thing that has changed is that computers and the Internet have made it possible to dispense with the inessential -- the object -- and directly purchase the intangible benefit.

    Looked at another way, buying game-related virtual products is not really any different from a lot of entertainment purchases. When you buy tickets to a concert, what tangible thing are you purchasing? Absolutely nothing. You're paying for an experience. The difference between a musician and a stored value in a game server is, from the point of view of the customer, quite irrelevant: in both cases, the customer is paying to be entertained.

    If anything is new here, it's just the introduction of a new medium for entertainment and -- as Apple's recent success amply demonstrates -- brand-based social status contests. That may very well be interesting in its own right, but it doesn't represent anything novel as far as market economics are concerned.

    --
    Proud member of the Weirdo-American community.
  45. BUT it's a different issue by Moraelin · · Score: 1

    Anno 1404? That's the one with the 3-install limit DRM, yes? No thanks.

    But that's a different issue. "It exists but has has a too oppressive DRM" is a completely different issue than the "they don't make them any more at all" slant of the message I was answering too. The market exist and the games exist. The DRM... well, that's a good issue, don't get me wrong. I could even join in the lament. But it's a differnet issue from asking "where did the games go." They didn't really go anywhere.

    PS: Dunno about the one on the expansion pack, I'm sure the original game worked for me more than thrice. But I digress.

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    A polar bear is a cartesian bear after a coordinate transform.
  46. But that's not the point by Moraelin · · Score: 5, Interesting

    But that's not the point. People were buying them anyway, and buying more boxes each year. There was no point at which the buyers rejected them.

    There was a point where the _publishers_ rejected them, because bang per buck another genre offered comparable sales for a lot less buck. But that's not nearly the same issue.

    Basically blaming their supposed loss of popularity on anything (low IQ, bad format, gameplay, etc) before establishing if such a loss of popularity actually existed (and, again, check out Sierra's own statements: it didn't exist) is simply what's called "tooth fairy science." You know, the kind where you build a whole theory about the tooth fairy, and which teeth are in higher demand, and whatnot, before you have any support or evidence for the existence of a tooth fairy at all.

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    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:But that's not the point by VGPowerlord · · Score: 1

      There was a point where the _publishers_ rejected them

      Most notably, Vivendi (which owned Sierra) and LucasArts rejected them. I'm not sure what Vivendi's motivation was (perhaps their growing console game market), but in the early 2000s, LucasArts had a new CEO that seemed bent on milking Star Wars for all it was worth. At the same time, the second Sam and Max game (subtitled Freelance Police) was canceled, despite being somewhere around 80% complete.

      That didn't stop other companies from making adventure games, though. Particularly European companies; their games would would then be brought across the pond by companies like The Adventure Company or Dreamcatcher Interactive (these two eventually merged into a single company). More recently, former LucasArts employees have been spinning out to form other companies that are making adventure games. TellTale Games and Autumn Moon Entertainment to name two.

      It was only a year or two ago where LucasArts got (another) new CEO that is interested in reviving their adventure game business. Hence the remakes of Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge, plus the licensing of the Monkey Island name to TellTale Games for Tales of Monkey Island, which takes place as if it were Monkey Island 6. No, that isn't a typo. It's set directly after the non-existent Monkey Island 5.

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      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  47. Facebook is deadly boring by ignavus · · Score: 1

    I find spending more than a couple of minutes on Facebook mind-numbingly boring.

    As for the games and stuff, anyone who spams my account with their game results gets hidden from sight ever after.

    Facebook is a huge yawn. It is vaguely OK as a bulletin board for catching up with a few close friends and relatives, but that's it. I don't want to be contacted by people that I haven't been interested enough to contact for the last thirty years. I am not interested in games, or endless mindless thoughts about the piece of cake you just ate, etc etc.

    UUUUGGGHHH!

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    I am anarch of all I survey.
  48. Motivations? by AngelFrog · · Score: 1

    More than "business games" i think the issue is about casual gaming. One has to admit those facebook games are not exactly challenging. That would make you think that the average gamer's IQ took a nose dive. Makes sense. You also have to consider people (in this case facebook users) motivations to play those games. It all depends on your point of view and who populates your social univers of course. From my point of view, a lot of them are average joes with lives, jobs, families. They get home after a hard day's work and they want to relax. Lets play a game for an hour. They dont want to have to compete with(and ultimately be humiliated by) a 14 year old that does nothing but play that fps or work on his build order for the perfect zerg rush. They want the equivalent of hobby gardening or jigsaw puzzles. A simple, relaxing, almost zen like experience. They are not stupid by any stretch. They just want to chill. Of course you also got the OCDs, the ones who get addicted easy and super competitive s who will try to beat everyone at anything just because (yes some of those play farmville too. Why is beyond me but they do :).

    1. Re:Motivations? by blackest_k · · Score: 1

      The Farmville and Mafia wars type games are largely time killers that keep the users on on the site. Facebook would be a ghost town without them, people wouldnt return frequently without them.

      The grinding is tedious in the extreme farmville is slightly redeemed by the extra crap which is thrown in your general direction, which gets you designing layouts. Guys tend to maximise return while the women make pretty farms.

      mafia wars is a battle for energy you never have quite enough. you could speed things up by not making every task keep taking so long but then the point is to keep people on site.

      There is a competitive and repetitive element to the games and progress is rewarded when you manage your resources and to be honest when your working a crap job or not working at all perhaps running your farm is the only job satisfaction you have

      perhaps thats the real purpose of several hours a day working at facebook games to be a work substitute

  49. Language Tweak by jduhls · · Score: 1

    Change the word "pretending" to the word "practicing". Talk about technology as an evolutionary advantage, right? We can practice in an environment without tangible consequences and then attempt to apply those principles in the real world. The only issue is that some or most never get back to the "real world" part. The positive twist is: at least we have their data for large scale modeling. In a "singularitarian" sense, assume that all the violent games are practice for war. If we gather enough data, modeling human warfare will be much easier (and with fewer casualties/causalities) than ACTUALLY engaging in real combat. Voila! World Peace! Isn't that what all this emphasis on technology is: making life better for ourselves...all of us?

    *ducks*

  50. Anywhere but in the Box by Sloppy · · Score: 1

    "Virtual entertainment." What a weird choice of words. Can I be virtually entertained by a simulated song?

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    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  51. Not baffling by drumcat · · Score: 1

    This isn't baffling at all. People enjoy the games because they happen within some very controlled environments, on their time, at no risk to them, and with few variables to consider. The more complex you make the games, the less they are games. The reason people pick them up is that the themes are simple and already understandable. Farm? Plant, grow, pick. Got it. When it gets more complex, like what day do I plant given the current weather patterns, or you must be doing this at a specified time, it's work. Now, please pay me some money, because you wasted all the fucking research dollars.

  52. Re:fucking hipster by stewbacca · · Score: 1

    Nope sorry, you are wrong. There's a reason they only make 3,000 of my car every year. The infrequent sighting of my car alone makes it more interesting--the completely over-the-top performance notwithstanding--because you don't see it very often (duh?).

    My light fixtures are not the generic $.15 white plastic ones that nearly every house in America has. Gee, I guess that makes me a hipster because I wanted to get rid of uninteresting plastic from my otherwise expensive house. I guess people who buy curtains, rugs, plants and crown molding must be super hipsters?

    My computers are, well, computers. They don't HAVE to be boring, but some are and some aren't. Besides, it doesn't cost any MORE money to make something interesting. My e-machines is black and boring. My white iMac is not beige and has interesting features. My MacBooks are MacBooks, which are far more interesting than the average black Dell Latitude. I guess you are right, though, in that my MacBooks are no more interesting than my neighbor's MacBooks.