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Emulation Arrives On the PS3

YokimaSun writes "Following the recent exploit that allows you to jailbreak your PS3, the homebrew community have now breached the console with the first homebrew game, which is the classic Pong. Also released is the first emulator for the system in the shape of a SNES Emulator great for those 16-bit games. Finally drk||Raziel, the coder of the Dreamcast Emulator NullDC, has posted screenshots of his Dreamcast emulator working on the PS3 (albeit at a very early stage). The PS3 is building up to be the Dream Console for emulation."

169 comments

  1. Well, is this a good thing? by ScrewMaster · · Score: 4, Funny

    I am absolutely certain that Sony's upper management is absolutely thrilled at yet another demonstration of their brainchild's incredible versatility.

    --
    The higher the technology, the sharper that two-edged sword.
    1. Re:Well, is this a good thing? by mikazo · · Score: 1

      I wonder what this guy would have to say about it http://playstationlifestyle.net/wp-content/uploads/2009/11/PS3-guy.JPG

      --
      I was only 28,931 registrations away from having a 6-digit UID
    2. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      if the system wasn't setup to make money from games but from the console, I'd agree with you.

    3. Re:Well, is this a good thing? by ScrewMaster · · Score: 1

      if the system wasn't setup to make money from games but from the console, I'd agree with you.

      I wasn't actually being serious.

      --
      The higher the technology, the sharper that two-edged sword.
    4. Re:Well, is this a good thing? by mikazo · · Score: 1

      I wasn't actually being serious.

      Should have used <sarcasm> tags for those that need them.

      --
      I was only 28,931 registrations away from having a 6-digit UID
    5. Re:Well, is this a good thing? by ScrewMaster · · Score: 1

      I wasn't actually being serious.

      Should have used <sarcasm> tags for those that need them.

      I suppose. I'm rarely accused of being too subtle, however,

      --
      The higher the technology, the sharper that two-edged sword.
    6. Re:Well, is this a good thing? by marcansoft · · Score: 5, Informative

      Nope, I'm sure Sony's upper management is thrilled to see that homebrew is being created using their leaked SDK. This guarantees that PS3 homebrew is and always will be illegal, and therefore can never be legitimate in the grand scheme of things. Sony will be free to legally threaten any homebrew communities.

      People, this is the wrong way to go. It will just end up like the Xbox1, whose homebrew scene was underground (except for linux-based stuff). Not a good plan. Instant satisfaction (using Sony's leaked tools instead of writing your own) only works in the short term. This can be fixed, but only if people care instead of going for the quick and dirty way.

      We already have a perfectly good port of Linux to the PS3, capable of replacing lv2 while gaining RSX/3D funcionality thanks to the new exploits. How about we concentrate on getting that to work instead of illegally using Sony's OS and tools?

      Plus, nobody really knows how Sony's software ecosystem works yet. For all we know, at one point, all users who have ever installed a homebrew pkg (even if they update later) will have their consoles permanently banned from PSN.

    7. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      You were being sarcastic, but actually they should be.

    8. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      I never would have guessed that from your username :-)

      Although if you work in the metal fastener business, I apologize for the joke.

    9. Re:Well, is this a good thing? by donscarletti · · Score: 2, Insightful

      The thing is that this _is_ a great demonstration of the PS3's versatility or more specifically a hacked PS3's versatility. Just a few months ago, we would have all shrugged this off as something that they could have done under Linux far more easily, but now, it is enough to really pique one's interest. Linux on PS3 was really a great idea, give the people a fair slice of the freeom they want without exposing the platform to piracy. I think it contributed to the PS3's unhacked status for so long, since in general it gave home brew people something to do that didn't involve cracking the DRM, now Linux is gone and the PS3 is hacked.

      Though to be honest, I am a little bit sad. Living for a year in China has brought me from the slashdot consensus about piracy to a more conservative position. With the absence of people spending huge amounts on a boxed game, developers must cover costs in other ways, think Farmville. Pay to Play has lead to the creation of some great games in the west and Japan with no other focus than delivering an experience worth the money. Without this system, commercial games really need to be designed around an alternative revenue stream that encourages players to spend as they play, which limits the directions a game can go in immersion and creativity. I still don't think piracy is stealing, but it is not harmless at all, it does reduce the amount of money available to be invested in good, fun games and that harms every single gamer out there.

      Bringing this all back to the PS3, I am saddened because there are a few very specialised PS3 game shops in China that sell official copies. XBox360 games however are near universally pirate versions. I am saddened because the reason for this is that the PS3 was until recently uncracked. I fear this will limit the availability of official games even more.

      To summarise: I have some sympathetic feelings, but damnit Sony, why did you have to get rid of Linux and give us all a good reason to crack our PS3s?

      --
      When Argumentum ad Hominem falls short, try Argumentum ad Matrem
    10. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      That's not a big surprise. Any multilayer service will ban you for using hacking tools, even if you didn't use them to gain any unfair advantage.

    11. Re:Well, is this a good thing? by ScrewMaster · · Score: 1

      I never would have guessed that from your username :-)

      Although if you work in the metal fastener business, I apologize for the joke.

      Ha ... I get that a lot, and yes I was, so don't worry about it.

      --
      The higher the technology, the sharper that two-edged sword.
    12. Re:Well, is this a good thing? by geekprime · · Score: 4, Insightful

      PSN is already a moot point.
      Sony mooted themselves when they decided to remove the other OS feature. I did not apply that nor I will never apply another update from them to my PS3. As you can imagine, that also means I won't be buying any more new games for it either.
      Good Job Sony!

      Bottom line, MY HARDWARE, I paid for it. Deal.
      When the day comes that I can use all the hardware without it, I will HAPPILY remove all traces of the sony OS from my machine. With the way things are going it won't be too much longer.

    13. Re:Well, is this a good thing? by Nursie · · Score: 1

      "This guarantees that PS3 homebrew is and always will be illegal,"

      It does no such thing!

      It guarantees that current homebrew is illegal, sure. But it in no way precludes the developing of a real free SDK in the future.

      "We already have a perfectly good port of Linux to the PS3, capable of replacing lv2 while gaining RSX/3D funcionality thanks to the new exploits"

      Errr, well, it's not capable of replacing anything at present, unless you've heard some stuff in the last couple of days that I missed, because AFAICT there has been no progress loading linux this way.

    14. Re:Well, is this a good thing? by Stiletto · · Score: 1

      I am absolutely certain that Sony's upper management is absolutely thrilled at yet another demonstration of their brainchild's incredible versatility.

      Sony's product-level managers, maybe, but Sony's UPPER management? I'd be willing to bet many of them don't even know what a PS3 is.

    15. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      No, we don't have a perfectly good port of Linux on the PS3. They took that capability out, remember? If someone wants to keep their system's firmware current, they can't run Linux. So... what else is there?

    16. Re:Well, is this a good thing? by Anonymous Coward · · Score: 1, Informative

      Wait what? The Xbox 1 homebrew scene was underground? I spent years reading up on turning the original Xbox into a movie storage/video game saving/emulator playing media system (eventually I did so myself).

      It was never underground, Microsoft just came crashing down on you like a cement truck if you tried to make money off it.

    17. Re:Well, is this a good thing? by interval1066 · · Score: 1

      Screwmaster: "I wasn't actually being serious."

      We could tell by your handle.

      --
      Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
    18. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      Yup, similarly to the DS homebrew scene. IIRC the libdns homebrew library had parts which were ripped of the original nintendo SDK... of course people just turned a blind eye on that

    19. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      I could tell by his spout

    20. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      People, this is the wrong way to go. It will just end up like the Xbox1, whose homebrew scene was underground (except for linux-based stuff). Not a good plan.

      I'm not sure why. It's true that being "underground" sucks, but other than that xbox homebrew was wildly successful, perhaps even the most successful console homebrew movement. It was so great people found ways to upgrade the xbox cpu in order to have it run more stuff rather than switch to another device.

    21. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      Pure FUD and lies. The homebrew developers are not using Sony's SDK. Please stop spreading this myth.

    22. Re:Well, is this a good thing? by marcansoft · · Score: 4, Informative

      They didn't take anything out, they just disabled it. lv1 is the same under GameOS and OtherOS, except with less limitations. Theoretically, you can use the psjailbreak exploit to make a Linux bootloader that replaces lv2, and enjoy the old OtherOS Linux with little to no modifications, plus the capability to use the RSX.

      We're working on it.

    23. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      I am absolutely certain that Sony's upper management is absolutely thrilled at yet another demonstration of their brainchild's incredible versatility.

      Sony's product-level managers, maybe, but Sony's UPPER management? I'd be willing to bet many of them don't even know what a PS3 is.

      Well, they've probably seen the ads.

    24. Re:Well, is this a good thing? by marcansoft · · Score: 2, Interesting

      It does no such thing!

      In practice and in my experience, it does. Examples: On the Xbox1, after the ripped SDK became the defacto homebrew platform, OpenXDK never took off. On the Wii, after libogc became the defacto homebrew platform (while its author hid the fact that most of it was decompiled from the Nintendo SDK, which came to light when it was too late), nobody cared to make a legal replacement.

      Once people become accustomed to using inherently illegal but convenient software, it is extremely hard to gather support to build a legal alternative. It's just too easy to keep things as they are instead of starting over from scratch.

    25. Re:Well, is this a good thing? by marcansoft · · Score: 1

      They can only ban you if you perform persistent modifications or connect while using invasive temporary modifications. Right now, hypothetically loading Linux from the PSJailbreak exploit will not make any permanent changes and should not affect your chances of being banned on PSN in the future (if you choose to update, or if you perform some other hack to avoid the update, assuming said hack is not detectable). Meanwhile, installing custom pkgs is basically guaranteed to make Sony notice you.

      Better be safe than sorry.

    26. Re:Well, is this a good thing? by ScrewMaster · · Score: 3, Informative

      You were being sarcastic, but actually they should be.

      And similarly, the RIAA and the record labels should have been thrilled when Napster went online, and positively orgasmic when Justin Frankel released Gnutella. But they weren't, and for the same reason: they are all control freaks, and it doesn't matter if easing up a little might actually make more money. Control comes first.

      --
      The higher the technology, the sharper that two-edged sword.
    27. Re:Well, is this a good thing? by Khyber · · Score: 1

      "We already have a perfectly good port of Linux to the PS3, capable of replacing lv2 while gaining RSX/3D funcionality thanks to the new exploits."

      Nope, RSX is still locked. We need Ring1 or Ring0 access to get there, and half of the commands haven't even been figured out.

      There's only so much a direct trace signal replication can do when you don't understand the fine details of the underlying protection system.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    28. Re:Well, is this a good thing? by marcansoft · · Score: 1

      Of course they are. There is no open SDK available for the GameOS APIs, nor is there likely to be one for quite a while, if at all. And as far as I know there is no .pkg file packer yet either.

    29. Re:Well, is this a good thing? by marcansoft · · Score: 1

      Of course RSX is unlocked, otherwise games wouldn't be able to access it. I'm not proposing reenabling the old locked-down OtherOS support, but rather simply replacing lv2 with Linux. The underlying hypvervisor API is the same. There are few differences between OtherOS and GameOS other than what you're running as lv2 (Linux or GameOS) and what lv1 will let you do (RSX and flash and the like, or not).

    30. Re:Well, is this a good thing? by drinkypoo · · Score: 2, Interesting

      People, this is the wrong way to go. It will just end up like the Xbox1, whose homebrew scene was underground (except for linux-based stuff). Not a good plan.

      It worked out GREAT on Xbox. Nobody ever got in trouble for using the SDK and yet XPort and Team XBMC were able to release a significant volume of software and keep it updated. I do think Sony is more assholish than Microsoft Entertainment, though; they might actually stoop to suing their customers. They know there's plenty of Sony fanboys out there to take their place in line to buy a PSn.

      Plus, nobody really knows how Sony's software ecosystem works yet. For all we know, at one point, all users who have ever installed a homebrew pkg (even if they update later) will have their consoles permanently banned from PSN.

      Early adopters will suffer. Those of us who will only buy a PS3 when they are outdated rejoice. I won't care if the console is banned from PSN when the PS4 is out and PS3-game servers are getting turned off... and it will come to pass.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    31. Re:Well, is this a good thing? by Entropy98 · · Score: 1

      It was underground in the sense that most homebrew projects (like xbox media center) didnt distribute compiled code, just the source. You had to obtain the xbox development software yourself and compile the code or find a torrent if someone was nice enough to make one.

      Very inconvenient.

      --
        free codec pack for windows

    32. Re:Well, is this a good thing? by noidentity · · Score: 4, Interesting

      Yep; pirated software competes with free software. If for example Microsoft somehow eliminated all piracy of Windows and their flagship programs, free software would see a lot of new users. Similar applies here; the pirated SDK is good enough for many people, so there's little push for a legal one.

    33. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      Sony's upper management can all take turns eating my taint.

    34. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      The Xbox homebrew scene was pretty much not underground, as evidenced by XBMC. Coders coded, shared code, talked with each other, had websites, all without being threatened. The binaries were illegal to exchange, but everyone know the normal spots to get them, and eventually a few sites started hosting them pretty much in the open. As far as I'm aware, no one was threatened, other than those actually sending Xbox SDKs.

    35. Re:Well, is this a good thing? by gamricstone · · Score: 1

      I fail to see your logic, there is no independent group in charge of banning people from the PSN. If Sony decides to ban you, there is absolutely nothing you can do about it, regardless of the reason they ban you. Before you respond about your rights as a consumer, you have none in this instance, the PSN is a private network and they can change the EULA at any time.

      --
      The economic anarchy of capitalist society as it exists today is, in my opinion, the real source of the evil. - Einstein
    36. Re:Well, is this a good thing? by ScrewMaster · · Score: 1

      As far as I'm aware, no one was threatened, other than those actually sending Xbox SDKs.

      Developers, developers, developers, Developers!

      --
      The higher the technology, the sharper that two-edged sword.
    37. Re:Well, is this a good thing? by Joe+Tie. · · Score: 1

      That was my thought as well. I 'still' have my 1st gen xbox around because of the sheer volume of homebrew and emulators that made its way there. I've never bothered with keeping an outdated console around in that way.

      --
      Everything will be taken away from you.
    38. Re:Well, is this a good thing? by Schadrach · · Score: 1

      http://www.ps3-hacks.com/2010/09/08/open-source-ps3-tool-chain-released/

      So, what was that about PS3 homebrew always being illegal because it uses Sony's leaked SDK? Or are you saying that because some of it does, especially right now because there's not a *mature* tool chain yet, that any future homebrew created without using Sony's SDK will somehow also be using Sony's SDK even though it isn't?

    39. Re:Well, is this a good thing? by TrancePhreak · · Score: 2, Interesting

      I too wanted to keep my PS3 with OtherOS enabled... Sadly I turned it on one day to find it had updated itself. Serious hate ensued.

      --

      -]Phreak Out[-
    40. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      Are you in a 3rd tier city or something?

      In most of the first and second tier cities, at least 1 game store every two or three blocks, that carry games.
      If you live out in bumblefuck, then there's always Taobao..

    41. Re:Well, is this a good thing? by geminidomino · · Score: 1

      Early adopters will suffer. Those of us who will only buy a PS3 when they are outdated rejoice.

      In this case, I expect it to go in the other direction. By the time the device is obsolete, anyone who wasn't an early(or earlier, at least) adopter is stuck on the used market that doesn't come with all the holes for homebrew closed up and system crippled. They did the same thing to the PSP.

    42. Re:Well, is this a good thing? by Nursie · · Score: 1

      Interesting. I can't find any reference to that with a few searches, got a link for me?

      I'm not doubting, I'd genuinely like to read about it.

      In general I agree with the analysis though, it's why a lot of people use windows instead of linux (I mean outside of "it came with the computer). To them they're both 'free', right?

    43. Re:Well, is this a good thing? by bushing · · Score: 1

      I fail to see your logic, there is no independent group in charge of banning people from the PSN. If Sony decides to ban you, there is absolutely nothing you can do about it, regardless of the reason they ban you.

      Sure -- if Sony decides to ban you, you've already messed up. Sony can't "decide to ban you" if they can't tell you've done anything naughty, so it's better to avoid permanent changes to the console that can be detected by their software.

    44. Re:Well, is this a good thing? by bushing · · Score: 2, Interesting

      Yup, similarly to the DS homebrew scene. IIRC the libdns homebrew library had parts which were ripped of the original nintendo SDK... of course people just turned a blind eye on that

      It's a subject of some debate. The Xbox homebrew scene, as I understand it, used files directly copied from a leaked Xbox SDK. libnds uses some code that is more or less directly translated from disassembled DS SDK code (though you can get most of the same code from dumped games anyway); some feel that this is morally / legally equivalent to just copying the files.

    45. Re:Well, is this a good thing? by MacWiz · · Score: 1

      Yeah, Sony was so sure we were all saving our money up to buy the new $40 version of Pong.

    46. Re:Well, is this a good thing? by EdIII · · Score: 1

      Sony's UPPER management? I'd be willing to bet many of them don't even know what a PS3 is.

      Oh that's easy. They just explain that it is the black blu-ray player that all the kids can play their video games on like Pong.

    47. Re:Well, is this a good thing? by Wacky_Wookie · · Score: 1

      + 1 I wish I had MOD points for this!

    48. Re:Well, is this a good thing? by Keen+Anthony · · Score: 1

      I haven't turned on my PS3 since the firmware upgrade which killed PSN access and prevented me from playing Heavy Rain offline. I *think* the update that removes Other OS came after that one. So, what do you do then with a PS3 that hasn't been updated to play the newest games? Are you that heavily invested in using the Other OS feature? I never got around to really using PS3 as a Linux based media center like I had intended to, and it does irk me that Sony has tossed out this feature. I have a first run PS3. With the new Xbox coming, I'm also wondering about whether to get a second new generation PS3. This way, I am free to tinker with the original PS3 while preserving game playing ability.

    49. Re:Well, is this a good thing? by miataninja · · Score: 1

      Yep, another proof that it only does everything. Even things Sony never imagined =)

    50. Re:Well, is this a good thing? by SenseiLeNoir · · Score: 1

      You know what, I was annoyed when the OtherOS was removed too. But you know what, I am not too bothered.

      The OtherOs was not practically usefull with the limited memory. IT was cool, but i uninstalled it after. I now have a Western Digital NAS as my "always on" linux box, and, am goign to build a small machine as a TV connectable linux box with enough memory to actually be useful.

      Frankly I still am happy with the PS3, as despite the removal of OtherOS, other things have been added that are far more useful. ITs still relatively more open than most Units (standard USB controllers/keyboards/etc) and user upgradable HDs.

      I have just bought the Move, and am finding more fun out of the PS3 every day. I bought the device, and I am having fun with it. three years on. Sure, I may have lost a feature i rarely used, but to say it doesnt do what I bought it for is totally incorrect. On balence it is increasingly doing MORE than I originally bought it for.

      IF you want to remove all traces of sony from your PS3, good on you, and I wish you all the best. If you find the hardware is not what you bought it for, I wish you all the luck to make it so.

      However, you are a vocal but small minority in the grand scheme of things, and I may be no fanboi of Sony (I have issues with a lot of what they do/haev done) but I have no issues with the PS3 in terms of what it does, and its purpose, which was ultimatly a Games machine to play PS3 games, a Blu Ray player.. and a DNLA client.

      --
      Have a nice day!
    51. Re:Well, is this a good thing? by marcansoft · · Score: 1

      Toochain != SDK. I have a 180-line shellscript that builds a toolchain. That is fine for compiling bits of standalone code, but it's useless for writing homebrew until you have an SDK (i.e. a library).

      Of course a fully legal SDK could be created. It's just, in my experience, exceedingly unlikely if people start using Sony's SDK all over the place. See my comment above: it's very hard to get people to contribute to and switch over to an open, legal project, when they can just keep using the illegal but convenient SDK that they've been using until now. Sometimes someone decides to manually decompile the SDK, producing a "homebrew" library that is still a derivative work and, thus, still illegal (this happened on the GameCube and got "adopted" for the Wii; we only discovered that half of libogc was copied from Nintendo's SDK when it was too late and everybody was locked in).

      Thing is, as I said, there's a perfectly good PS3 OS (Linux) with multiple truly open and fully legal SDKs, and which will just with higher-than-GameOS-app privileges when using the USB exploits (I'm working on a Linux bootloader of this kind). Therefore, people should concentrate on that instead of just playing Sony Authorized Developer and using the silly illegal SDK.

    52. Re:Well, is this a good thing? by tlhIngan · · Score: 1

      Sony can't ban you from PSN.

      Because PSN requires 3.42 firmware at least, and the jailbreak works on 3.41 only. (Jailbreaks for earlier editions of firmware are coming down).

      So Sony can't really ban you if they can't even allow your PS3 to log into PSN in the first place (Sony needs you to log in so it can do a hardware inventory of what's installed).

      The good news is the games i want for PS3 came out before the OtherOS patch, so I lost practically nothing. It still works as a blu-ray player, too. So it seems the only thing Sony did to me was tell me "Don't spend money on PS3", which I'll happily oblige. After all, all the PS3 exclusives I want I've got, and the non-PS3 exclusives, well, hey, I have my Xbox360.

      No, I'm not interested in the "Kinect Lite" that Sony calls Move that's really just a flipped-around wiimote (c'mon, the Wii's been out just a couple of months less than the PS3, and it doesn't require "calibration"). I will, however, get a Kinect because it looks to be some cool technology in there (3D cameras, Kinect can pan/tilt automatically to adjust itself to you).

      At least with the jailbreak I can get more use out of my PS3. 3D gaming and blu-ray? Not really interested (I don't have a 3D TV, and because of technical limitations, it's 720p only...).

      I have all three systems, and the PS3's got the most time as a blu-ray player. Hell, I even bought a game for PS3 just to try out playing a game on the PS3.

    53. Re:Well, is this a good thing? by BiggestPOS · · Score: 1

      Don't say things like that, you just scared me half to death. Don't worry folks, he must not have disabled the Automatic Updates. Nothing to see here, move along.

      --
      What, me worry?
    54. Re:Well, is this a good thing? by Anonymous Coward · · Score: 0

      You're interfering with their business model though. They sold a system, not hardware. They expect to make money licensing games that other people but of course not you will pirate. They expect you to support the game companies that develop for their console. That's why they can ban you if you connect to their service with a modded console. Whether or not you feel you need the software to make use of the hardware has nothing to do with it.

    55. Re:Well, is this a good thing? by geekprime · · Score: 1

      Fortunately their poor choice of business model is not my problem.
      As much as they (and others) may wish, there is no such thing as felony interference to a business model.

      My hardware, I paid for it.
      If they were to have leased it to me for 1/10th the price, I might care about keeping their model going. But as I paid full price AND already have title to the hardware, fuck em'.

    56. Re:Well, is this a good thing? by donaldm · · Score: 1

      At least with the jailbreak I can get more use out of my PS3. 3D gaming and blu-ray? Not really interested (I don't have a 3D TV, and because of technical limitations, it's 720p only...).

      You are wrong on this the 3.5 firmware allows you to watch 3D in 1080p. As for 3D games you can also watch them in 1080p if the game is written to support 1080p. If you look at the specifications of 1.3a/b/c hdmi and compare to hdmi 1.4 the only difference is ethernet and audio return for 1.4.

      The PS3 has 1.3a hdmi which means it supports 3D 1080p to "compatible" 1080p 3D TV's. Don't believe me then look at this or just do a Google search but make sure you limit yourself to last month. As far as sound goes you can still use the optical connector to your amplifier (if it support this) rather than use the poorer quality TV speakers.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
  2. Sweet. Maybe we can get PS2 emulation next... by Mashhaster · · Score: 1

    Sony, in their infinite wisdom, didn't create PS3's that can read PS2 game discs.

    Wouldn't it be funny if, in order to play your favorite PS2 games on your PS3, you have to first rip your PS2 disks?

  3. Re:Sweet. Maybe we can get PS2 emulation next... by ScrewMaster · · Score: 1

    Wouldn't it be funny if, in order to play your favorite PS2 games on your PS3, you have to first rip your PS2 disks?

    I'd call it "poetic justice."

    --
    The higher the technology, the sharper that two-edged sword.
  4. Can't wait for Wii emulation by Superken7 · · Score: 1

    Can't wait to see Wii emulation.

    With the PS3 power + Bluetooth support you could end up replacing the wii completely while still maintaining compatibility with wiimotes and accessories.... and with HD support!!

    I'd sell my wii to get a PS3 if that was the case, but I know it will take ages until a wii emu is in such a usable state.

    1. Re:Can't wait for Wii emulation by ScrewMaster · · Score: 1

      I'd sell my wii to get a PS3 if that was the case, but I know it will take ages until a wii emu is in such a usable state

      A "wiimu"?

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:Can't wait for Wii emulation by DemonicMember · · Score: 1

      We have wii on the ps3 as of friday... it's called Playstation Move. It would also appear to be alot more accurate. I've enjoyed it so far. But I woder if it's just novelty

    3. Re:Can't wait for Wii emulation by Superken7 · · Score: 1

      I don't know if you mean a "wiimu" wii emulator or "wiimu" the already existing software, which isn't a wii emu but just a Wii System Menu replacement.

    4. Re:Can't wait for Wii emulation by Anonymous Coward · · Score: 0

      ...and you figure you can count on SONY to allow you to keep it, once you've paid for it?

    5. Re:Can't wait for Wii emulation by ScrewMaster · · Score: 1

      I don't know if you mean a "wiimu" wii emulator or "wiimu" the already existing software, which isn't a wii emu but just a Wii System Menu replacement.

      Don't worry about it, I have absolutely no idea what I'm talking about, just stuck two words together because it sounded funny.

      --
      The higher the technology, the sharper that two-edged sword.
    6. Re:Can't wait for Wii emulation by anss123 · · Score: 1

      Wii emulation

      You can do Wii emulation on a high end PC. I gave Mega Man 9 a whirl just for shits and giggles, but other games supposedly work too.

      Problem is, of course, that the playstation isn't a high end PC. A direct port of that emulator will run dog slow, a lot like SNES emulation on the GBA I suspect. MS got Xbox games working on the 360, but likely only thanks to a crack team of coders.

    7. Re:Can't wait for Wii emulation by Fallingcow · · Score: 1

      I'll be happy when someone releases a one-click make-Wiimotes-work-on-your-PC installer.

      It works now, but it's a pain in the ass and requires all kinds of voodoo magic to make it work. I have to use BlueSoleil to get it going, because my native Win7 BT stack will connect and work fine but will suddenly drop the connection after 30 seconds or so. Sometimes opening a Wii emulator (that I don't even use for anything else) and having it read the Wiimote makes it work better. The lights seem to do something different every damn time I connect it, and doing anything to the lights in GlovePIE (yet another support app required to make the damn thing work) other than turning them off does work, but causes it to stop reading any input from the device.

      Then, if you want two of them for, say, rail shooters, you've got to install ANOTHER application to pretend to be a joystick so GlovePIE can "move" it and "push buttons" on it when it reads input from the Wiimote.

      Three apps, one of which costs about $30, to maybe get it working on your PC, which is way more open than the PS3, even post-hack. Somehow I don't think you need to be worrying about seamless PS3 connectivity to the Wiimote any time soon.

    8. Re:Can't wait for Wii emulation by Khyber · · Score: 1

      "Can't wait to see Wii emulation."

      Dolphin works just fine for the most part.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    9. Re:Can't wait for Wii emulation by HeronBlademaster · · Score: 1

      You can do Wii emulation on a high end PC.

      I think you and I have different definitions of "high end". My Core i7 920 (complemented by 12GB of RAM and a 1GB GTX 285) can't handle emulating Metroid Prime at a playable framerate, not even with the processor overclocked to 4GHz. What do you mean by "high end"?

      (I realize Metroid Prime is a Gamecube game, not a Wii game, but the two systems are pretty similar so I think my point stands nonetheless.)

    10. Re:Can't wait for Wii emulation by anss123 · · Score: 1
      High end compared to a Playstation. You don't need 12Gigs and 4GHz for Wii emulation, but even "2GHz" is a little too much for the PS3's PPC CPU. Not sure how helpful SPEs are for emulation but they can probably be put to good use for software rendering. It's the PPE that's the weak link.

      (I realize Metroid Prime is a Gamecube game, not a Wii game, but the two systems are pretty similar so I think my point stands nonetheless.)

      I'm impressed it runs at all. It's amazing what a few hobbyists can put together*, though I still strongly doubt we'll see good Wii emulation on the PS3. It may be technically feasible, but it will be a large effort, you can't simply port existing code like the ever port-popular SNES9X.

      * I'm not entirely happy that Dolphin can run commercial Wii games. They should have kept that feature locked away or something until the Wii was off the marked. (Not that it really matters as pirates likely have the real thing anyway.)

    11. Re:Can't wait for Wii emulation by HeronBlademaster · · Score: 1

      You don't need 12Gigs and 4GHz for Wii emulation

      Depends on what you're trying to emulate ;) For Metroid Prime, 4GHz apparently isn't enough... that or Dolphin isn't nearly efficient as it could be.

      At any rate, it is certainly impressive what they've managed to do.

    12. Re:Can't wait for Wii emulation by anss123 · · Score: 1

      Ahh, sorry. Not entierly sure what I was arguing up there.

      I've never played Metriod or any emulated Wii game except a little Mega Man 9. Mega Man ran just fine by the way, not as fun as on the Game Boy versions though, and nowhere near as taxing to emulate as Metroid.

  5. Nothing special yet... by SuperDre · · Score: 0

    This is all nothing special yet, as everything up till now when it comes to homebrew games/emulators was already possible with OtherOS..

    Best thing would be for Sony to just open up the PS3 development with something like microsoft's XNA-studio.. So just release the latest SDK and let people do what they want with it.

    biggest problem though is piracy of games, if that was somehow not possible then they propably already have done it.

    but then again, how many real homebrew have we already seen on other devices after the first wave when homebrew was made possible on those devices.. Not much...

    1. Re:Nothing special yet... by Nursie · · Score: 1

      Ummm ... wiibrew.org?

      There are hundreds of pieces of Wii homebrew. And not all emulators either!

  6. Does anyone else find it interesting... by Anonymous Coward · · Score: 0

    ...that Microsoft's Xbox 360 *still* has not been exploited? PS3 has had a number of exploits over the years, but Xbox 360 is still locked down tight. Too bad desktop Windows still has remote code execution vulnerabilities discovered every month...

    1. Re:Does anyone else find it interesting... by ScrewMaster · · Score: 1, Insightful

      ...that Microsoft's Xbox 360 *still* has not been exploited? PS3 has had a number of exploits over the years, but Xbox 360 is still locked down tight. Too bad desktop Windows still has remote code execution vulnerabilities discovered every month...

      Probably an economic issue. Microsoft (and Sony, for that matter) doesn't make money from console hardware sales ... they need game sales to make a profit. So there's a clear incentive to make the Xbox hard to crack. Perhaps Microsoft is just better at that than Sony.

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:Does anyone else find it interesting... by NFN_NLN · · Score: 2, Informative

      ...that Microsoft's Xbox 360 *still* has not been exploited? PS3 has had a number of exploits over the years, but Xbox 360 is still locked down tight. Too bad desktop Windows still has remote code execution vulnerabilities discovered every month...

      They had hypervisor privileges years ago, it's just that it was a pain to implement. http://www.securityfocus.com/archive/1/461489

    3. Re:Does anyone else find it interesting... by NFN_NLN · · Score: 4, Informative

      ...that Microsoft's Xbox 360 *still* has not been exploited? PS3 has had a number of exploits over the years, but Xbox 360 is still locked down tight. Too bad desktop Windows still has remote code execution vulnerabilities discovered every month...

      Probably an economic issue. Microsoft (and Sony, for that matter) doesn't make money from console hardware sales ... they need game sales to make a profit. So there's a clear incentive to make the Xbox hard to crack. Perhaps Microsoft is just better at that than Sony.

      Have either of you actually played a video game before? Where do you get your intel from?

      The 360 was the first to have a hypervisor exploit: http://www.xbox-scene.com/xbox1data/sep/EEZkykVkkFmojzapEq.php
      The 360 was the first to allow playing burnt games: http://digg.com/news/technology/Modded_Xbox_360_Plays_Burned_Games
      The 360 was the first to have homebrew: http://beta.ivancover.com/wiki/index.php/Xbox_360_King_Kong_Shader_Exploit

    4. Re:Does anyone else find it interesting... by Anonymous Coward · · Score: 0

      What are you on about, the XBox360 has been way more exploited (where it matters to MS; to run pirated games) than the PS3.

    5. Re:Does anyone else find it interesting... by ScrewMaster · · Score: 1

      Where do you get your intel from?

      Slashdot, of course. So why should we believe you?

      --
      The higher the technology, the sharper that two-edged sword.
    6. Re:Does anyone else find it interesting... by nedlohs · · Score: 1

      Because he provided citation links. You can of course not believe them...

    7. Re:Does anyone else find it interesting... by Superken7 · · Score: 1

      True, but those exploits don't matter if the system is secure enough to protect itself from those exploits.
      As a result, exploits only work in older models and you can't update the console. i.e. it hasn't been fully compromised in that sense.

      The PS3 is also supposed to be secure against those kinds of exploits but unlike with the 360 its probably a matter of time until we see "custom firmwares" or a way of upgrading to the latest system version while keeping your homebrew capabilities intact. (which is what you can do with other systems like the wii)

      So you see, the xbox 360 had hypervisor exploits *years* ago but noone has really managed to let you upgrade while keeping your console exploited. Which results in a still secured system.
      (Plus, you can't go to the store and run homebrew on it)

    8. Re:Does anyone else find it interesting... by IrquiM · · Score: 1

      Sony makes money on the consoles as well now... strange that the exploits suddenly appear just as they start making money on the hardware... Now people like me are buying another one, just to have one exploited, and one unexploited - just in case!

      --
      This is blinging
    9. Re:Does anyone else find it interesting... by marcansoft · · Score: 1

      That's because the Xbox 360 is more secure than the PS3. The 360 was attacked first because the PS3 had OtherOS, but now we're finding out that the PS3's native OS is a lot less secure than previously thought.

      In particular, the 360's hypervisor model is a lot better, and they have hardware memory signing and encryption for the hypervisor and executable code. The only reason the PSJailbreak works is because the PS3 doesn't implement W^X at all inside lv2 (!), and it has nothing resembling memory encryption or signing. Its only really redeeming security feature is the secure SPE, but that does nothing to prevent you from owning the rest of the system and using it as a crypto oracle.

    10. Re:Does anyone else find it interesting... by taxevader · · Score: 1

      Nope. Total control over the machine is what matters most to MS and Sony. Piracy may even have helped sales, every year everyone that gets banned buys a new console.. but Microsoft makes billions of dollars with very little production costs with Live. If everyone's machine was JTAG'd, M$ would really be pissed.

      Notice how the JTAG exploit was patched before it was released, by blowing efuses. Meanwhile every single version of the 360's optical drives has been hacked to play backups.. even the slim / s / 250. If Microsoft wanted to stop that, they could have paid $3 more for the DVD mobo's to have non-writable firmware... stopping the piracy instantly.

      Control over the core system is what matters. Once that is lost, hackers can do anything they want, and that is what scares MS and Sony the most.

      --
      -Copyright law #69:Whenever Mickey Mouse is about to enter the public domain,copyrights get extended by 25 years.
    11. Re:Does anyone else find it interesting... by Aladrin · · Score: 1

      So, all those people who have hacked their 360's to play backups and even put DLC on the drive... Don't actually exist?

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    12. Re:Does anyone else find it interesting... by Sylak · · Score: 1

      That would be true anywhere else, but remember that nobody will RTFA ;P

    13. Re:Does anyone else find it interesting... by hedwards · · Score: 1

      Sorry, but no. The reason why they put the protection in place is to prevent piracy and the playing of unauthorized games. They really and truly don't care about total control beyond that.

    14. Re:Does anyone else find it interesting... by ScrewMaster · · Score: 1

      So, all those people who have hacked their 360's to play backups and even put DLC on the drive... Don't actually exist?

      Of course not, Citizen. They're entirely imaginary.

      --
      The higher the technology, the sharper that two-edged sword.
    15. Re:Does anyone else find it interesting... by Kartu · · Score: 1

      Where do you get your facts from? Afaik JBed PS3-s run in "debug mode".
      All PS3 comm is encryped/signed, including the drive.

  7. Re:Sweet. Maybe we can get PS2 emulation next... by Anonymous Coward · · Score: 0

    What the hell are you talking about? PS3's can play ps2 games out of the box. PS3 slims cannot. If you want backwards compatibility, just get a full size ps3.

  8. Re:Sweet. Maybe we can get PS2 emulation next... by Krau+Ming · · Score: 2, Informative

    "Sony, in their infinite wisdom, didn't create PS3's that can read PS2 game discs." Well they did for a short time, until they realized that people actually liked being able to play their old games and new ones on the same system. Then they stopped making them capable with PS2 games.

  9. Re:Sweet. Maybe we can get PS2 emulation next... by Nemyst · · Score: 3, Informative

    Only an extremely small subset of PS3s actually can play PS2 games out of the box. Even fewer don't entirely depend on poor software emulation to do it.

  10. Dare I say it? by martinux · · Score: 3, Interesting

    I would think that the ability to run linux *again* might be of more interest here on /.
    Having to crack a console to get functionality back sounds like a joke but I suspect few are laughing.

    To get back to the topic at hand, given John Carmac's view of the PS3 architecture, it's likely that porting emulators for the more modern consoles (i.e., those that require 3D accelleration) may be a lot more trouble than it was for, say, the original Xbox.

    John: I never liked the Cell architecture. You can get high peak numbers out of it, but software development time matters a lot, and not having caches and virtual memory makes development take a lot longer, especially for the majority of applications that don't fit neatly into the DMA pipeline model.

    From http://www.tomshardware.com/news/ps3-playstation-3-linux-john-carmack,10035.html

    1. Re:Dare I say it? by ScrewMaster · · Score: 1

      I would think that the ability to run linux *again* might be of more interest here on /.

      Ah yes, but ideally it should be configurable as a Beowulf Cluster, and be able to fit in a car.

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:Dare I say it? by westlake · · Score: 1

      I would think that the ability to run linux *again* might be of more interest here on /.

      Linux on the PS3 has become more symbol than reality - at a time when Linux seems increasingly marginalized: iOS tops Linux

      Whatever Android and Chrome might become, their future lies with Google and not the geek.

    3. Re:Dare I say it? by GrumblyStuff · · Score: 1

      On the contrary, a lot of us are laughing.

  11. Re:Sweet. Maybe we can get PS2 emulation next... by ScrewMaster · · Score: 1

    "Sony, in their infinite wisdom, didn't create PS3's that can read PS2 game discs." Well they did for a short time, until they realized that people actually liked being able to play their old games and new ones on the same system. Then they stopped making them capable with PS2 games.

    One reason I don't like Sony (one of many.) Unfortunately, Nintendo and Microsoft are also on my shit list, which makes it hard to make a decision.

    --
    The higher the technology, the sharper that two-edged sword.
  12. Re:Sweet. Maybe we can get PS2 emulation next... by Anonymous Coward · · Score: 0

    Actually, they found out that only a tiny fraction actually used the backwards compatibility and that a large majority wanted a cheaper system, so they cut costs in an area that made sense.

  13. But does it run Linux? by garlicbready · · Score: 1

    I know this will sound cliché
    but does it run Linux?
    (I'd genuinely like to know)

    there's also been some rumors that it's been cracked / adapted for 3.42
    but I'm not sure if it's fake based on the youtube clips I've seen so far

    1. Re:But does it run Linux? by Nursie · · Score: 1

      AFAICT, yes, the 3.42 cracks on youtube are a fake. It would be a great thing if they were real, for me, as it would mean a crack may be possible in the upcoming 3.5 which adds 3d bluray support. At the moment my ps3 is unhacked but still on 3.41 pending a decision to be made about what I do with it.

      And yes, linux is an interesting thing, there are many obstacles though.

      1. this is a lvl2 (gameos) crack, which could be fixed in a variety of ways by Sony. Until lvl 0 (hypervisor) compromises are made then the homebrew folks aren't going to be able to rest easy. That or someone needs to find out how to (like the PSP) reverse engineer and customise sony firmware versions.

      2. the only current SDK is a leaked and therefore illegal one. Linux types prefer to have a fully free software stack and so building bootloaders and the like might have to wait until there's been some basic platform SDK stuff done.

      But theoretically, yes, it sounds like we could get linux back, and with access to all the hardware that the games have.

    2. Re:But does it run Linux? by neumayr · · Score: 1

      That'd be interesting. OTOH, Sony would just fix it again, requiring users to update for them to log into Playstation Network. Or is there some way to continue using Playstation Network with a jailbroken PS3?

      --
      Truth arises more readily from error than from confusion. -Francis Bacon
    3. Re:But does it run Linux? by Killjoy_NL · · Score: 1

      I think it works if you connect through a proxy

      --
      This is the sig that says NI (again)
    4. Re:But does it run Linux? by Anonymous Coward · · Score: 0

      Sony recently put the kaibosh to that as well.

  14. XBMC? by arndawg · · Score: 2, Funny

    I CAN HAS XBMC FOR THE PS3?

    1. Re:XBMC? by NFN_NLN · · Score: 2, Interesting

      I CAN HAS XBMC FOR THE PS3?

      Your delivery was child like but the question is valid.
      What I want most for PS3 is XBMC. I have a PS3, O!Play and an original XBOX.
      XBox - w/ XBMC best return on investment ever. Getting long in the tooth as it won't play 1080p.
      O!Play - GUI is pathetic and controls are terrible. Although it plays 1080p no problem and I haven't had a format problem yet.
      PS3 - GUI is OK, BT remote is great and it supports most formats... but doesn't support CIFs. UPnP is the biggest waste of time IMO and the reason I hate PS3 as a media center.

      Now that the PS3 is cracked wide open I'd like to hear technical reasons why XBMC can/cannot run on PS3. The PS3 is net 0 cost to me at this point and I won't want to upgrade the O!Play to a Zotac MAG... how long should I expect to hold out?

    2. Re:XBMC? by Superken7 · · Score: 1

      That's a very good question indeed.

      Personally, I *hate* the fact that neither the xbox or the PS3 can play MKVs. I don't know why I would want a HD-compatible media center without support for HD video formats.

      (Yes, I know, for streaming the video from the PC media center to the console, but IMHO that's cheating since the console isn't decoding the video and you need to put two machines "to work" just to playback some vid -- I'd really like to play things "natively")

  15. Re:Sweet. Maybe we can get PS2 emulation next... by donscarletti · · Score: 2, Insightful

    The first generation played PS2 disks perfectly, the second quite well and subsequent generations not at all. Though honestly, since there are now some very good PS3 titles at cheap prices, it becomes less and less relevant, this is Sony's thinking also I believe.

    I have a backwards compatible PS3 and I think I last put a PS2 disk in there maybe two years ago, the scope of the current generation just allows for so much more in a game and my sense of nostalgia is not strong enough to persuade me to turn back. This may be a great place for the homebrew community to shine since frankly I think Sony's engineering efforts would be better spent elsewhere.

    --
    When Argumentum ad Hominem falls short, try Argumentum ad Matrem
  16. Re:Sweet. Maybe we can get PS2 emulation next... by manux · · Score: 3, Informative

    Sony, in their infinite wisdom, didn't create PS3's that can read PS2 game discs.

    My PS3 reads and plays PS2 games quite well, actually: 60 GB PS3

    The original 20 GB units would play PS2 games also.

  17. Could be tricky by Sycraft-fu · · Score: 3, Informative

    The PS2 is a bitch to emulate because its processor and video processor are so strange. It doesn't even work all that great on high end modern PCs. Emulation incurs heavy overhead anyhow, but the more different the platforms, the harder it is. That's why PC on PC virtualization is so fast. You literally "virtualize" as in run most things natively, so you achieve high speeds.

    Now maybe the Cell happens to be well designed for emulation the EE and VUs, but I kinda doubt it. If it were easy to do, I'd have thought Sony would do it to increase compatibility and keep people happy. Also the Cell's power seems to be in parallel processing and that is something that emulation doesn't do much of. I don't know that it couldn't, but it doesn't. Emulators are largely single thread, with maybe a second thread for some video rendering. PCSX2, the PS2 emulator, does use two threads well but that is it. Generally speaking, emulation coding seems to lag behind regular coding. Emulator authors seem to be good at emulation but not so good at current coding practices.

    So my guess is probably not. It is just too powerful, and too odd, of a system to emulate on the PS3. You need a heavier hitting processor to do it, something like an i7.

    1. Re:Could be tricky by CastrTroy · · Score: 2, Interesting

      Maybe instead of writing a machine emulator, it would make much more sense to use the techniques used in UltraHLE. It was amazing being able to run N64 games at full speed on my PII-266, at better resolution than the N64 used. It was quite interesting in that I think it was the only console that was emulated well while it was still being sold.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:Could be tricky by Khyber · · Score: 1

      "The PS2 is a bitch to emulate because its processor and video processor are so strange"

      Not really. Emotion was pretty easy to figure out.

      "It doesn't even work all that great on high end modern PCs"

      That's because PCSX2 only runs on 2 cores maximum and is a CPU-heavy piece of software as you state later on. That will change as support for more threads and more cores is put in.

      "Emulator authors seem to be good at emulation but not so good at current coding practices."

      For speed, most of those coding practices rely upon ASM. That in itself is enough of a bitch to work with, with branch prediction and such.

      "It is just too powerful, and too odd, of a system to emulate on the PS3."

      No way. Just in raw possible performance, the PS3 has roughly 2TFLOPS whereas the PS2 has 6GFLOPS. The PS3 is MORE THAN CAPABLE, it's just the programmer that is the bottleneck.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    3. Re:Could be tricky by Anonymous Coward · · Score: 0

      They already do. It's not a silver bullet, though; the PS2 hardware is much more unusual --and more complicated -- than the N64's was. So you say "let's use dynamic recompilation", and now you have two problems.

    4. Re:Could be tricky by Spatial · · Score: 4, Informative

      Not really. Emotion was pretty easy to figure out.

      You missed the point. Figuring it out isn't the problem, it's how different the hardware is from the native platform. The more different, the more complex it is to emulate and the slower it will be.

      For example, the PS2 doesn't conform to the IEEE-754 standard for floating point like a PC does. Which means every single FP operation must be dealt with to handle these differences or compatability will be broken. Guess what type of operation is most common in a videogame? Suddenly a trivial op is now a major performance problem.

      That's just the tip of the iceberg as far as emulation goes. It's never as simple as you think.

    5. Re:Could be tricky by Anonymous Coward · · Score: 0

      First gen PS3s actually included the EE chip from the PS2 -- which is why emulation was 99% (second gen, I think, was ~50%).

    6. Re:Could be tricky by Sycraft-fu · · Score: 1

      Ummm, in case you haven't noticed, emulation incurs overhead. So quoting Gflops doesn't matter. Also, you are quoting marketing numbers, which means you have little understanding of how things are actually processed in the system. GPUs these days throw down a lot of calculation power, doesn't mean you can use all of it for any task.

      However, if it is "just the programmer," then I'd invite you to step up. Personally, I'd love to see better new system emulators. I'm not a programmer myself, I just enjoy playing classic games. So if it is "just the programmer," then please step up to the plate and make a great PS2 emulator. Much of the work has already been done as you can find all the reverse engineered specs and so on online, and you can look at other emulators to see what they do.

      Just don't be surprised if it isn't as simple as you think it is.

    7. Re:Could be tricky by Anonymous Coward · · Score: 0

      Are you a fucking moron? Emulation doesn't use much paralellization? Sound, Video, AI, Input, etc. are all run separately.

    8. Re:Could be tricky by SenseiLeNoir · · Score: 1

      You hit the nail on the target. IT was not just the power (the CELL could have theopretically emulated the power, and with serious coding, maybe the graphics engine too) However, the main issue was it was a weird system, and an emulator needed to emulate its quirks accuratly (incluiding its interrupts, and any quirks there too).

      Secondly, if Sony emulated it, they woudl haev had to ensure as perfect aas possible emulation with no slowdows or artifacts. Alomost good enough is not good enough for a feature such as this, so probably it was easier to simply not bother.

      --
      Have a nice day!
  18. Re:Sweet. Maybe we can get PS2 emulation next... by CronoCloud · · Score: 1

    CECHA, CECHB, CECHC and CECHE models all have PS2 emulation, and even in the CECHE the emulation is partly hardware based. They were still selling CECHE's in summer of 2008. my CECHE has played every PS2 game I've put in it, and the number of games that have had problems on it is small.

  19. Great! But... by Anonymous Coward · · Score: 2, Interesting

    Already blocked by a new firmware update.
    So we're still stuck with the choice of running either PS3 games or homebrew, but not both.

  20. Why would it be the dream console for emulation? by Sycraft-fu · · Score: 3, Insightful

    There are already emulators for the 360, and have been for some time. The 360 also has the advantage of being a more computer-like architecture and thus taking less effort to make an efficient emu port.

    However really, if emulation is your thing, a cheap media PC/netbook is the way to go. For anything that is, say, Playstation 1 or older, you need very little hardware to emulate it. Current PCs are plenty fast enough, even at the low end. Also, there are tons of emulators that are out and available and well developed. So to me, that seems to be the "dream system." If you have a media PC, just load up the emulators on it.

    I don't see anything about the PS3 that makes it particularly suited to emulation as opposed to the 360.

  21. Re:Sweet. Maybe we can get PS2 emulation next... by westlake · · Score: 1

    Sony, in their infinite wisdom, didn't create PS3's that can read PS2 game discs.

    Sony decided that full or partial hardware support for PS2 games was inflating the cost and complexity of the PS3.

    The PS2 "Slim" - which also ditched the "OtherOS" and full PS2 compatibility - is still in production and still available from American outlets like Amazon.com for around $100.

  22. Re:Why would it be the dream console for emulation by IrquiM · · Score: 1

    Wait until PS3 emulates 360! ;o)

    --
    This is blinging
  23. When a PS2 emulator is released... LOL@SONY! by taxevader · · Score: 2, Informative

    A 100% software emulator to run PS2 software on the PS3 is entirely possible. The Xbox 1 is a much more powerful system than the PS2, and the Xbox 360 (which is inferior to the PS3) can emulate it perfectly, all in software. So it's only a matter of time before a PS2 emulator appears on the PS3.

    The funny thing about this is Sony has recently patented a hardware PS2 addon for the PS3.. if/when the homebrew scene releases a PS2 emulator, Sony is going to look very stupid....and greedy to almost every PS3 owner in the world!

    http://www.computerandvideogames.com/article.php?id=264597

    --
    -Copyright law #69:Whenever Mickey Mouse is about to enter the public domain,copyrights get extended by 25 years.
    1. Re:When a PS2 emulator is released... LOL@SONY! by Narishma · · Score: 1

      The Xbox emulation on the 360 is hardly perfect. It requires a different emulator profile per game and even then it only supports a few of the popular games. In addition, the Xbox and the 360 are very much alike in terms of architecture than the PS2 and PS3. The more different they are the more resources you need to emulate correctly.

      --
      Mada mada dane.
    2. Re:When a PS2 emulator is released... LOL@SONY! by taxevader · · Score: 1

      A few of the popular games? It supports practically every single popular game ever made for the Xbox! I don't think anyone outside Japan (where the Xbox sold dismally) can list more than 5 popular Xbox titles that don't run on the 360. I looked through that list and couldn't find any at all that I played that aren't currently supported.

      As for whether or not the machines are powerful enough, don't forget the PS3 is much more powerful than the 360 (though it lacks memory, but which still more than enough to emulate the PS2). If the 360 can emulate the most complex Xbox games, there's no reason the PS3 can't emulate the rather basic PS2, especially since emulators on the PC can already emulate the PS2 quite well. But as for the Xbox, all the emulators can run a grand total of TWO GAMES! Which does give us a good idea of what's possible and what isn't.

      --
      -Copyright law #69:Whenever Mickey Mouse is about to enter the public domain,copyrights get extended by 25 years.
    3. Re:When a PS2 emulator is released... LOL@SONY! by am+2k · · Score: 2, Informative

      Hardware performance is not a linear scale. The PS2 had a lot of domain-specific specialized processors that would all have to be emulated on an SPU. Specialized processors are always faster at a task they were designed for than comparable generic processors. This is not a trivial task, and even the Windows-based emulators have some severe performance issues (at least when I tried one of them a year ago).

      Additionally, since the games were coded for a fixed platform, they are very likely to rely on specific timings (like DVD loading performance), which are very hard to emulate, even when you have enough performance to do so.

    4. Re:When a PS2 emulator is released... LOL@SONY! by Narishma · · Score: 1

      If it only emulates the popular games I'd hardly call that perfect emulation, which is what I was responding to.

      The PS2 is anything but a basic machine. It has one of the weirdest architectures ever produced, weirder still that the PS3's. Also, the PS3 is not that more powerful than the 360. It's more powerful in certain aspects but less in others. For example it's very good at parallel problems but that won't help it much in this case because emulation is hard to parallelize. PCSX2 on PC uses only 2 threads and most other emulators only one.

      --
      Mada mada dane.
    5. Re:When a PS2 emulator is released... LOL@SONY! by MobileTatsu-NJG · · Score: 1

      Additionally, since the games were coded for a fixed platform, they are very likely to rely on specific timings (like DVD loading performance), which are very hard to emulate, even when you have enough performance to do so.

      As time goes by this is less and less likely to happen on any console. The PS2, for example, was tempting people with a hard-drive upgrade. It also wasn't unimaginable that they'd release a new PS2 with a nicer drive. It's difficult to imagine that with these in mind game developers made assumptions about just how fast the DVD was going to send data. Heck, it's difficult to picture most PS2 games running anything but smoother if you were to double the speed of the hardware components. Once you get into 3D land, you do everything by the time and not by how many frames it's chewing on.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    6. Re:When a PS2 emulator is released... LOL@SONY! by Khyber · · Score: 2, Informative

      "In addition, the Xbox and the 360 are very much alike in terms of architecture"

      Original XBox: Intel P-3 Celeron @ 733MHz
      360: 3.2 GHz PowerPC core and 3 SPE units.

      Not even the same hardware arch, man.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    7. Re:When a PS2 emulator is released... LOL@SONY! by Narishma · · Score: 1

      I don't know why you got modded informative because that's incorrect. The 360 doesn't have SPEs, just 3 hyper-threaded cores like you find on PC processors. The major difference is PPC vs x86.

      Now compare that to the difference between the PS2 and PS3. The PS2 is a complex little beast with half a dozen specialized processors with weird connections between them. Add to that the weirdness of the PS3's architecture and you'll see it takes a lot more to emulate the PS2 on the PS3 than the Xbox on the Xbox 360, which was my point.

      --
      Mada mada dane.
    8. Re:When a PS2 emulator is released... LOL@SONY! by Anonymous Coward · · Score: 0

      Hardware performance is not a linear scale. The PS2 had a lot of domain-specific specialized processors that would all have to be emulated on an SPU. Specialized processors are always faster at a task they were designed for than comparable generic processors. This is not a trivial task, and even the Windows-based emulators have some severe performance issues (at least when I tried one of them a year ago).

      Additionally, since the games were coded for a fixed platform, they are very likely to rely on specific timings (like DVD loading performance), which are very hard to emulate, even when you have enough performance to do so.

      Agreed. With 6.4Gb/s bus, parallel vector operations, it was a data crunching machine, probably a pain in the ass to program and I suspect very difficult to emulate at full speed properly. I think this is why Gran Tourismo 3/4 and similar games looked so good, even though the CPU was a slug compared to the Xbox1 it could shift a lot of data very rapidly without main CPU control but you'd have to know the internals to get the benefit out.

    9. Re:When a PS2 emulator is released... LOL@SONY! by Anonymous Coward · · Score: 0

      They must be identical. The number of 3s is the same!

    10. Re:When a PS2 emulator is released... LOL@SONY! by Anonymous Coward · · Score: 0

      CPU wise it is probably more than up to the job. However memory subsystem wise? Probably not (think 48GB per sec just for 1 cpu). The RDRAM that was in the PS2 was decently fast.

      You probably could get 100% CPU perfect emulation. Getting it to 100% speed. Not so much. There are at LEAST 6 CPUs in a PS2 (including a full hardware copy of the original PS1 which ran the IO subsystem). Plus the monster speed they were getting out of the RDRAM. The PCSX2 emu even uses many tricks just to get decent speed.

      http://en.wikipedia.org/wiki/PlayStation_2#Technical_specifications

      http://en.wikipedia.org/wiki/PCSX2#Misconceptions_regarding_speed

      http://pcsx2.net/blog.php

      On top of all of that no one knows exactly everything that the thing does. As the people who know how the thing really works have cool jobs making other cpus and/or other cool things...

      So it probably will be done. But it will take awhile. But dont hold your breath. The PS3 is a beast of a box compared to the PS2. However, it is not a 'standard' arch so on top of the weird arch the PS2 has the PS3 has its own weird one.

      Also if they could tinker together a HW solution that costs say 50 bucks to build and sell for 100 they probably will. Plus it will be 99% perfect day one with little engineering overhead. The issue they will quickly run into is bandwidth. How to get info from this add on to the PS3. The ps3 has usb 2.0 outs and thats about it, i suppose they could do some sort of ethernet chain.
      We shall see though...

    11. Re:When a PS2 emulator is released... LOL@SONY! by grikdog · · Score: 1

      Yes. Sony, software-only emulation for PS2 on PS3, please. I've beaten Final Fantasy 12 half a dozen times, and still haven't managed to explore all the cleared game residua. So, yes, I traded my PS2 in too soon. As a possible workaround, maybe somewhere in Final Fantasy 14 one could discover a recursive portal into Pharos? That would let us play both games in the cloud.

      --
      ``Tension, apprehension & dissension have begun!'' - Duffy Wyg&, in Alfred Bester's _The Demolished Man_
  24. Re:Sweet. Maybe we can get PS2 emulation next... by misanthrope101 · · Score: 1

    the scope of the current generation just allows for so much more in a game and my sense of nostalgia is not strong enough to persuade me to turn back

    Meh. I can't play the modern games, because the 3D moving thing gives me a headache. But I love retro games like Robotron, Joust, Centipede, etc. No, I wouldn't buy a console just for those, but I bought my daughter a PS3 and I'd like to be able to play all those arcade classics they've released over the years for the PS1 and PS2. My daughter has Assassin's Creed II, which looks awesome, but it's not my cup of tea. I get a headache even watching for more than 10 minutes, and anyhoo I don't really like the storyline games. So the lack of old games essentially means that I'm stuck with Tekken and... that's about it. I'm not claiming that retrogrouches represent a significant market, but we do exist.

  25. Re:Sweet. Maybe we can get PS2 emulation next... by hedwards · · Score: 1

    Which is why the quietly removed support and didn't bother to actually advertise it on their boxes?

  26. Re:Sweet. Maybe we can get PS2 emulation next... by Plekto · · Score: 1

    What's interesting about the first generation models as well is that they actually have a full PS2 inside them. When the wireless DualShock controllers came out originally, I got one from Japan 6 months early and the rumble feature worked with every PS2 game. The first gen also works with USB to PS2 adaptors(Guitar Hero and so on). The original two machines also as a result can play PS1 games. The latter software emulation PS2 models work 50% for PS1 and 75% for PS2.

    It's a shame that they don't support it any more, because PS2 titles are plentiful and cheap. And often better than the PS3 in game-play.

    But back to the topic. I can understand emulation, but the question is WHY. Why turn a $300+ top-end gaming console into a $20 garage-sale relic from 15 years ago?

  27. Re:Sweet. Maybe we can get PS2 emulation next... by biryokumaru · · Score: 2, Informative

    I don't know what all this Ceche crap is, but my full size PS3 can't even read a PS2 disc, which is a load of crap.

    If I'd known that before I bought it, I wouldn't have shelled out $300. PS3's are getting to be more and more of a rip off as time goes on. It's ridiculous and indefensible.

    --
    When you're afraid to download music illegally in your own home, then the terrorists have won!
  28. Give Us Back Linux by Doc+Ruby · · Score: 1

    It sure looks like Sony's ripping the Linux option out of the PS3 is what finally coaxed crackers to jailbreak the resulting PS3. For years while hackers had Linux to play around with, even though it was crippled (low RAM, GPU lockout, so all processing including display on the PPC/512MB), there were no jailbreaks. Then no Linux, and a few months later a jailbreak. It really makes Sony's original "give 'em Linux" strategy look like it worked better to protect the console than any DRM or other lockout has for any other platform.

    So maybe Sony can "return to Eden". Sony could reinstate Linux as an option on PS3. Probably they'd have to up the ante, unlocking either the VRAM or the entire GPU, to attract developers back to legitimate "PS3 hacking". Which could drain down the developer pool away from more cracking that actually does compete with Sony games. The current hack would be out of the bag, and it would have some momentum for a while, but Sony could throw a bone that would slow that momentum possibly to stagnation.

    Meanwhile, does this HW hack let even new PS3s without the "OtherOS" option boot Linux anyway, as if it were a game, off the DVD/Blu-Ray? Does that let a bootable Linux get access to the VRAM and/or GPU? Because if it does, then even people who just want to hack Linux will be lending momentum to the same hack that enables pirating games.

    --

    --
    make install -not war

    1. Re:Give Us Back Linux by ScrewMaster · · Score: 1

      It sure looks like Sony's ripping the Linux option out of the PS3 is what finally coaxed crackers to jailbreak the resulting PS3.

      Pesonally, I'm finding it hard to believe that the number of people that want to run Linux on their game consoles would have any significant impact on game sales. This just sounds more like some typically paranoid control-freak upper management decision.

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:Give Us Back Linux by Doc+Ruby · · Score: 2, Interesting

      I disagree with Sony that the negative effects would outweigh the positive effects. However, if any developer could write a game that could play on PS3, using Linux with full access to PPC, SPUs and RSX (all the PS3 HW), they could indeed write games that any PS3 owner could get and play. Those games would directly compete with Sony-licensed games, but without paying Sony a license, and without paying for a Sony development environment. So Sony would not get any revenue from those games, which is where all their profit comes from (the console is sold at a loss). And it would make it harder for Sony to negotiate with even big developers, like EA and movie studios like Lucas (though maybe just those a little smaller than that), to get license money for "the real thing", when they could threaten to do it the free way instead. So I see why Sony wants to lock every game into licensing.

      However, that explosion in games would sell a lot more consoles. Not just to developers and hackers, but to people playing all those other games. It would drive down game prices, especially with free games competing. But cheaper games would sell many more copies. Overall I expect that the bigger share of the platform market and the overwhelming number of games ("something for everyone, no matter how lame") would mean more licensed games sold, even if a much smaller slice of a much, much bigger pie. But Sony is a company that loves "premiums", so I don't think Sony's execs see it that way. Especially since Sony is a record label and movie studio, which means it's a big part of the RIAA and MPAA crusades against openness, so its corporate culture has talked itself into the value of DRM and exclusion despite repeated lessons to the contrary.

      I don't have statistical studies of anything to demonstrate that opening the platform would grow Sony's profits rather than shrink them. Sony doesn't have actual data to the contrary, either. So it's my gut feeling against Sony's, and Sony's of course wins. But it does seem to be losing lots of important battles, and overall the war. Maybe eventually some kind of desperation will get Sony to change course. Like if a really definitive crack showed openness is easier, while closedness is much harder and doesn't save that much anymore. Maybe this crack, or the next one following up on it, are the ones.

      --

      --
      make install -not war

    3. Re:Give Us Back Linux by miggyb · · Score: 1

      Well, why not sell a PS3 Lite with all the nonstandard stuff disabled that's cheaper and a PS3 Developer that is more expensive but not locked down?

      --
      This signature serves no purpose other than to help you see which posts were made by me.
    4. Re:Give Us Back Linux by Doc+Ruby · · Score: 1

      Well, I'm not Sony, but how much could they charge for a "PS3 Developer Version", compared to probably something like the rumored $12+ for every licensed game required by all the locked down PS3s? Their entire business model depends on relatively cheap PS3s, subsidized by probably $100, and an average of 9+ licensed games bought per console to break even. You're talking about reversing that, with a console that can play pirated games including the "piracy fee" in the cost. By the time you convince Sony execs that "only a hundred of the 500 pirated games would have been bought if it were all piracy-protected", your PS3 costs $1900. Sony does sell developer HW with capabilities like that, but it's no way to compete with XBox or Wii.

      And I'm fairly reasonable, without a Sony paycheck. The Sony execs are going to be even more vehemently against changing what has so far been a successful bizmodel. Even if changing it would be even more successful. Corporate execs hate risk, especially ones who are at the top of the global content cartel.

      --

      --
      make install -not war

  29. Re:Sweet. Maybe we can get PS2 emulation next... by CronoCloud · · Score: 1, Insightful

    You did know that the different models of PS3's have different capabilites/hardware and are identified by their model numbers? A la CECHA, CECHEB, and so forth?

    For example, mine is a CECHE01 MGS4 model, which means: North American Deluxe model PS3 (with the chrome trim), built in card reader, 4 USB ports, backwards compatible with PS2 games using a combination hardware and software solution, SACD support, built in wifi, bundled with Dual Shock 3 and Metal Gear Solid 4, released on June 12 of 2008.

    http://en.wikipedia.org/wiki/PlayStation_3#Model_comparison

    If I'd known that before I bought it, I wouldn't have shelled out $300.

    Says right on the back of the box whether it was or wasn't, can't miss it. Also it's been in all the gaming press that SCEfoo stopped making backwards compatible PS3's when the Slim PS3 became the standard model.

  30. Re:Sweet. Maybe we can get PS2 emulation next... by ScrewMaster · · Score: 1

    It's a shame that they don't support it any more, because PS2 titles are plentiful and cheap. And often better than the PS3 in game-play.

    It's a shame, perhaps, but good for business. People have "x" minutes per unit time to spend playing games, and they'd rather you be playing a current release so you can get tired of it and buy the next big thing.

    --
    The higher the technology, the sharper that two-edged sword.
  31. Re:Great! But... by hxnwix · · Score: 1

    Already blocked by a new firmware update.
    So we're still stuck with the choice of running either PS3 games or homebrew, but not both.

    Likewise, PSP games require the latest firmware available at release time, and of course using the playstation network on a PSP always does. This poses no problem to those who run homebrew apps and the latest games on the same PSP as the newest firmware is invariably fixed by the community.

    As the community's PS3 knowledge develops, we may see unfucked versions of the latest firmware so that games could be played online without any workarounds such as loaders.

  32. Re:Sweet. Maybe we can get PS2 emulation next... by Anonymous Coward · · Score: 0

    This is some arcane shit that you're expecting customers to research. It's not unreasonable to think that all PS3's, regardless of model, should be able to run PS2 discs out of the box, even if it's a limited subset. Especially when before its release this was touted as a major feature, and both of its competitors have this capability with their previous models.

    I know all about the hardware and which models run PS2 games, etc. but I'm not stupid enough to believe that this is something your average consumer knows, or even should have to know. It should Just Work.

  33. Pong by Torodung · · Score: 1

    It occurs to me that "Pong" is the "Hello World" of homebrew.

    Awesome work folks. The Wii Brew scene is waiting for you to catch up, and the bar is set pretty high. I fully expect the PS 3 to meet that, and exceed it.

    --
    Toro

    1. Re:Pong by Anonymous Coward · · Score: 0

      I'm writing a game called "Hello Pong", but I can only get it to work at 4k rez.

  34. Wii anyone? by jambarama · · Score: 1

    The PS3 is building up to be the Dream Console for emulation.

    I softmodded my wii, it took about 10 minutes. It lets me run emulators for N64, SNES, NES, Genesis, NeoGeo, PS1, NDS, DOS, GBA, ScummVM, and more. I haven't seen any dreamcast emulators, but if it can run PSX games, dreamcast shouldn't be outside the realm of possibility. So other than running PS2 games instead of gamecube ones, I don't see why you would consider the PS3 a "dream console" for emulation when the wii can already do what the PS3 hopes to accomplish.

    1. Re:Wii anyone? by lmnfrs · · Score: 2, Informative

      FYI, the PSX and the DC aren't all that close. The Saturn was of the same generation as the PSX and was more complex/powerful, and the DC was the next generation. It may not be outside the realm, but it'll likely take a while.

      The summary only said "dream console" because it sounds neat. I think a Wii is worth having for its unique qualities, but an Xbox does everything you mentioned and is much cheaper. I'm sure a few other systems have that many emulation abilities as well.

  35. Re:Why would it be the dream console for emulation by Anonymous Coward · · Score: 0

    I'm curious, what emulators? The only ones I know of require an XNA subscription, which is $100/year.

  36. They already do by Sycraft-fu · · Score: 5, Informative

    Go look at PCSX2. All the video processing is done by your GPU, and thus you do get things like better resolution than the PS2 and so on. They make extensive use of HEL tricks, dynamic recompilation and so on. However for all that it is still slow. Also please remember the more tricks, the more problems. UltraHLE was neat but ran all of about 8 games.

    There was also a big advantage emulating the processor: It was a very simple design. At its heart, it was just a MIPS R4300i. A well documented processor, with a simple instruction set. Also, few games made use of its 64-bit capabilities so pretending it wasn't was not a big deal for emulators.

    The Emotion Engine? Much stranger. MIPS based, but all sorts of additional instructions, many not well documented by Sony. Heavily uses 64-bit (integer and floating point) and has 128-bit FP capability too. In particular the real problem happens with the VU0 and VU1 units, which are 128-bit vector units. The sort of stuff they do would normally be on the GPU in a computer, but it is on the CPU in the PS2.

    At any rate, it is a difficult system to emulate, at least for the people trying to do so. If you think you could do a better job, it would be wonderful if you took a swing at it. I do get the feeling from what I've seen that many of the emulation programs aren't the best and brightest at programming overall, they just like emulation.

    However as it stands, the very best PS2 emulator out there requires a heavy hitting system to make possible. You need a good CPU, good video card, and even then it can be slow and buggy.

    1. Re:They already do by Anonymous Coward · · Score: 1, Interesting

      One other reason PS2 emulation is not 'top notch' yet is simple. Because the people who can write these sorts of things (ie the good emu guys) do not even want to touch it. They get TONS of junk email of 'emulate xyz game pluuueze'. Day in and day out. People randomly harassing them on boards because some random game is not pixel perfect yet. So the sort of people who could write a ps2 emu dont not work on it at all. There are tons of other kinds of emus without the grief.

      One day we will see a full software stack PS2. But not for say 10 years. Not because the hardware isnt up to it. But because it just simply too recent of a machine.

      When MAME guys gets around to making system246 style hardware work decently. Then we will see better PS2 emulators. They have deliberately stayed away from it for this very reason.
      http://www.system16.com/hardware.php?id=543
      http://www.system16.com/hardware.php?id=831
      http://www.system16.com/hardware.php?id=586
      http://www.system16.com/hardware.php?id=802

  37. Re:Sweet. Maybe we can get PS2 emulation next... by speculatrix · · Score: 1

    did you mean the ps2 slim dropped full ps1 compat?

  38. This console has always made me laugh. by Montezumaa · · Score: 0, Redundant

    Usually, people purchase consoles with the specific intent to purchase the games. People(usually) did not purchase an NES or SNES for anything other than to play specific games(hello Mario and Link). Sony, thinking they were "Masters of the Universe" thought they would create a far superior console(and many people will argue they did, and just as many will argue they did not). While Sony might have created a great console, it is their own fault that the game revenue is not higher. Hell, at least 20 of my friends purchased a PS3 Slim because of the fact that is had(at the time, at least) the best Blu-ray player at the price point and it could play games.

    First off, the games are expensive for the content provided. You see, games have take a slide backwards. We can argue about inflation and how it has affected the price of games(yes, I know that, in current dollar terms, older games and systems are more expensive), but it is all about perception. You also have to look at how many games can be beaten in very little time and the only thing that game developers could think of was to implement the Trophy/Achievement Points system. Hell, even MMOs, like World of Warcraft(which I still play, albeit casually since early WotLK expansion), though Blizzard did do their Achievement Point system right(in that some achievements give actual, in-game rewards). I am sorry, but rehashing the same game(even when the game is good) does not equate to value for the money.

    I know there are constraints and limitations, and that it takes constant progress to overcome some(though not all) of these constraints and limitations. The PSP is a prime example of the current issues with limited expansion. Sony continues to re-release the same old, tired portable that is many years behind the times. My damned iPhone 3G S has more computing power, both in a general and in real-world application sense. I know that the "PSP2" is supposedly out there(MK Devs), but it is far past time for us to have this blessed device. I mean, where in the holy land of fuck is our dual analog controllers?

    Secondly, Sony(Microsoft, Nintendo, etc) continues to(try to) hold too tight a grip on the consoles themselves. Yeah, yeah, argue about "pirates" all you want, but I do not give a shit. I paid for the console, therefore I own it. Sony cannot come into my home, one day, and take the machine back when, and if, they(Sony) decided my "license" had expired(well, they could try, but they would be shot). As such, it is my right to decide how to use this console. If I decide to "hack" it or "jailbreak" it, or whatever you want to call it, that is my right. I believe that backing up my games is a great concept.

    The games are expensive and if, in a year or two(or more) the game breaks or fails, I cannot get a warranty replacement. Sony(or the game developer(s)) will tell me that I will just have to purchase another copy. Why? I still hold ownership for my one copy, so why can Sony and/or the developers deny me access to the software I still hold legal right to? Microsoft has helped this issue a little bit with the ability for Xbox 360 owners to copy games to the console's hard drive. You still need the disc(which is dumb, but whatever), but at least it is a start.

    In the end, I do not care about what someone else will do. I am a trustworthy person that will always do the right thing. As game companies start to squeeze their grip tighter around their product, the more that people will turn to either not paying for the games(either avoiding the product or theft) or they will turn to hacking the games the paid for(which is their right, in my opinion). EA is a perfect example of the horror we(gamers) face. Assassin's Creed 2 for PC is up there with having to pay $15(hello Mass Effect 2, and others) for certain portions of second-hand games.

    All of this is starting to push me away from gaming in general.

  39. Re:Why would it be the dream console for emulation by Anonymous Coward · · Score: 0

    It'll never happen. The two machines have similar processing power and vastly different architecture. The former's not a problem if the architecture is at least near to identical (as the GP pointed out) since you can virtualize parts instead of emulating them.
        When you've got a very different architecture that rules out virtualization, you need about eight times the processing power of any specific hardware platform to emulate it.

  40. Re:Sweet. Maybe we can get PS2 emulation next... by Anonymous Coward · · Score: 0

    All PS3's, even slims, can still play PSone games, so if that's enough for you, it's there.

  41. Re:Sweet. Maybe we can get PS2 emulation next... by malkavian · · Score: 1

    It's not turning the $300 console into a $20 relic. It's turning the $300 console into the $300 console plus the $20 relic (net gain of $20 of value, plus the value of the legacy games, and the enjoyment of being able to play good old gameplay games if you so choose as well as all the new flashy games).

  42. Re:Sweet. Maybe we can get PS2 emulation next... by vegiVamp · · Score: 2, Insightful

    Should have done your homework before you went out and bought it, or at least asked about it.

    The original, japanese run had the full set of PS2 hardware built-in, and didn't so much emulate as switch systems. Then came a nice series for US and EU, that has software emulation. That emulation is not perfect, but pretty good; and we still play ps2 games from time to time.

    Only about the time the slims were starting to get mentioned, iirc, did the PS2 emulation also vanish. Do your homework and have a look on ebay for the right model, then sell your newer one. I seem to recall Wikipedia having a quite exhaustive list of all the models.

    --
    What a depressingly stupid machine.
  43. Re:Sweet. Maybe we can get PS2 emulation next... by SenseiLeNoir · · Score: 1

    I dont know about what it was in America, but here in the UK, it WAS advertisied very strongly, on the box, and in the description and when I went to purchase it, the attendant made it VERY clear that it cannot play PS2 discs.

    Personally, I prefered that, as it cut the power usage of the product down by removing those chips, that meant little for me.

    --
    Have a nice day!
  44. Re:Sweet. Maybe we can get PS2 emulation next... by SenseiLeNoir · · Score: 1

    "The latter software emulation PS2 models work 50% for PS1"

    Citation Needed with regards to the 50% PS one support, as what you have said seems to differ to real world experiences. You may be correct with regard to the PS2 figures.

    PS1 emulation is still available in ALL PS3s, and has always been software emulation done on the CELL, and not via hardware.

    PS1 emulation was always very good, and improving, and if you are having problems, maybe you should file a report with Sony?

    --
    Have a nice day!
  45. Re:Why would it be the dream console for emulation by ViViDboarder · · Score: 1

    I agree with you that for emulation a computer is by far the best method available. It's not a big deal having it on a particular console. I don't see wanting to use my PS3 OR Xbox 360 for emulation anyway... The only consoles I really care to emulate are classic consoles. My Wii does that just fine. Both with Virtual Console and from the Homebrew channel. On top of that, My EVO 4G even emulates everything up to PSX and supports bluetooth controllers as well. Why bother with Xbox 360 emulation when my phone does better?

    But... as to why the 360 is better suited...

    Reason 1:
    Installing homebrew or an emulator on a 360 requires soldering a mod chip to the board. If I remember correctly, it wasn't nearly as simple of a mod chip as the WiiKey was on the Wii either.

    Reason 2:
    Xbox 360 uses a propritrey controller. PS3 uses Bluetooth.

  46. Re:Sweet. Maybe we can get PS2 emulation next... by Plekto · · Score: 1

    Except you lose the ability to play online games due to Sony's changes to the OS in recent patches. Is that a net gain?

  47. Re:Sweet. Maybe we can get PS2 emulation next... by Anonymous Coward · · Score: 0

    I own one of these original PS3 systems. I bought it after they stopped making them as a used system. Paid as much for my used system as a new one but I can play both PS2 & PS3 games on the same console.

  48. Re:Sweet. Maybe we can get PS2 emulation next... by Krau+Ming · · Score: 1

    would it not have been possible to manufacture both types of systems? then those who are completely new to PS could buy a cheaper PS3, while those vested in PS2 games could pay the extra $__ to have only one PS in their living room.