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FPS Games That Need a Remake

kube00 writes "With the release and successful sales of Goldeneye 007 on the Wii, this opens the doors for other 90s FPS game remakes. Games like Jedi Knight, Red Rampage and Tribes could all use remakes and would look great with next-generation graphics. Nothing would be more satisfying than a remake of Jedi Knight that lets gamers slice Jar Jar to bits in multiplayer."

73 of 518 comments (clear)

  1. Duke Nukem by cosm · · Score: 5, Funny

    Oh wait.

    --
    'We are trying to prove ourselves wrong as quickly as possible, because only in that way can we find progress.' RPF
  2. That what? by Anonymous Coward · · Score: 2, Informative

    Nothing would be more satisfying than a remake of Jedi Knight that let's gamers slice Jar Jar to bits in multiplayer.

    You just wrote "Nothing would be more satisfying than a remake of Jedi Knight that let is gamers slice Jar Jar to bits in multiplayer."

    1. Re:That what? by Anonymous Coward · · Score: 2, Funny

      Jar Jar is the ultimate character to teabag opponents with. Nothing compares to the humiliation of a Gungan's junk engulfing the screen after you just got pwned.

    2. Re:That what? by larry+bagina · · Score: 3, Funny

      how about Star Wars: TSA screener? There's been too much terrorism and planetary destruction, so everyone needs to be screened before flying. Here's your chance to make sure princess Padme doesn't have anything hidden in her coochie. You can also arrest jar-jar for not wearing pants. How can you be sure he doesn't have a bomb strapped to his leg if you can't check his pants!!?!?!!?

      --
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      These aren't the 'roids you're looking for.

    3. Re:That what? by Firehed · · Score: 2, Funny

      "Hey Leia, I know you're already having a lousy day from the whole being Jabba's slave thing, but your metallic clothing is setting off the metal detector. Please step over here..."

      --
      How are sites slashdotted when nobody reads TFAs?
    4. Re:That what? by Lumpy · · Score: 5, Funny

      I played many a Quake III tourneys as Barney the dinosaur. It usually made it more fun for me as everyone would gang up to kill me and that made it far more interesting and a challenge.

      Plus nothing like getting Rocket jump ambushed as you come around the corner by a purple dinosaur.

      --
      Do not look at laser with remaining good eye.
  3. Summaries need copy-editing by Sowelu · · Score: 4, Insightful

    Seriously, this is terrible.

  4. Let's get this right. by WoRLoKKeD · · Score: 5, Insightful

    Firstly, take Tribes 2. Take as many of the original team as possible, and make them replay their game.
    Then, add to that. Improve the netcode and get 64x64 players running smoothly as a minimum. Play with some of the community-made enhancements and mods, perhaps integrate them.
    Thirdly, more maps. Larger maps, open and with a great many routes.
    Fourth, include a well-optimized in-game VoIP system.
    Finally, upgrade the graphics. This is the LEAST important part, but it'd be nice.

    Create this game for the PC and then port it to consoles if it will work well, and congratulations. You've just made the best FPS ever.

    --
    Immolation is the sincerest form of flattery.
    1. Re:Let's get this right. by bhcompy · · Score: 4, Insightful

      Tribes 1 was superior to Tribes 2. Otherwise, I like the cut of your jib.

    2. Re:Let's get this right. by Blakey+Rat · · Score: 2, Informative

      Tribes 1 with the Shifter V.1 mod was much better than Tribes 2. I always said Tribes 2 *should* have been the Shifter mod with new graphics, bam, game done.

      Tribes 2's real claim to fame is "most botched game sequel ever."

    3. Re:Let's get this right. by Blakey+Rat · · Score: 2, Informative

      A sane person who bought Tribes 2 would not also buy Tribes: Vengeance. Therefore, I've never played it.

    4. Re:Let's get this right. by TOGSolid · · Score: 3, Insightful

      It's called Firefall sir. Look it up. :D

    5. Re:Let's get this right. by Anonymous Coward · · Score: 2, Insightful

      A little off-topic, but for those of you who are unaware, Tribes 2 is free and community-run now. http://www.tribesnext.com/

      Also (and please feel free to correct me or add your own opinions), Tribes 2 was mostly disdained in comparison to the original for its speed and physics; this was changed in the Classic mod (http://www.tribes2wiki.com/wiki/Classic/), which changed the feel of the game to mirror the original. I always thought it did a pretty good job, but I enjoyed both Tribes immensely anyways.

      At least no one mentioned Vengeance, lol.

    6. Re:Let's get this right. by Cornelius+the+Great · · Score: 2, Interesting

      Descent was a victim of its own success. I think for a small time after Descent I & II, the market for 6DOF shooters got crowded. I remember playing Forsaken (which was a pretty colorful Descent clone with awesome graphics for its time), and at least 2 or 3 other game demos that came on my PC Gamer CDs that had similar gameplay. Then Descent III came out, which, despite being a pretty decent game, flopped. Descent IV was then canceled, and its engine ended up being used in Red Faction. The Freespace spinoffs (space sims seem to have similarly disappeared lately) were pretty successful in their own right, but they're not what I'd consider as groundbreaking. Unfortunately, Interplay eventually went broke, and that was the end of Descent.

      Like the Fallout series, I was hoping someone would be willing to buy the IP from Interplay and release a new title. I would definitely love to see a new Descent with current-gen graphics, but other than that, it's hard to improve upon the original.

      --
      Sigs are for losers
  5. Tribes is kinda sorta being remade by IICV · · Score: 2, Interesting

    Tribes is kinda sorta being remade - it's not really a Tribe remake so much as the clumsy, bastard offspring of Tribes and Planetside with some antlions mixed in for kicks. The in-game footage I've seen has none of Tribes' grace, though apparently there are some Tribes devs on the team so it might not turn out to be completely bad.

    They're calling it Firefall, and I am prepared to be disappoint.

  6. Rise of the triad by assemblerex · · Score: 4, Insightful

    Ohpleaseohplease

    1. Re:Rise of the triad by El_Oscuro · · Score: 4, Informative

      If you run Linux, You can get the original shareware including the game files at my website. I also have a nice Debian package for dark-war but haven't figured out how to get a reseller agreement with 3drealms. Note my nick name.

      --
      "Be grateful for what you have. You may never know when you may lose it."
  7. Re:One game by srjh · · Score: 2, Interesting

    Not quite a remake, but a prequel is being made.

    Hopefully it lives up to the original. The second one perhaps fell just short, but it did have high standards to meet.

  8. That's assuming... by hipp5 · · Score: 2, Interesting

    That's assuming they can get these remakes right. That being said, I'd love to see a good remake of Battlefield 1942 for PC. Seriously don't change anything. Just bring the graphics up to modern standards.

    1. Re:That's assuming... by Skater · · Score: 2, Interesting

      Test Drive 2: The Duel comes to mind. Update the physics and graphics, but keep the gameplay as fun as it was then. Pretend Test Drive 3: The Passion doesn't exist.

  9. Goldeneye remake -- any good? by Fallingcow · · Score: 2, Interesting

    From what I've read, they've removed the best parts of the game and turned it in to a mediocre Modern Warfare clone (and given that Modern Warfare is, itself, pretty mediocre, that's saying something).

    No bots(!!!), no weapon pickups (so you can't have a proximity mine match unless everyone picks the "class" that has them, for example) and horrible framerate issues when there are explosions in multiplayer.

    That's what I've read. Can anyone who has it verify that this is accurate? If so, let's hope that's not the kind of "re-make" we're in store for with other older FPS games--re-makes that gut the original of what made it great.

    As for my own FPS re-make wish list:

    Deus Ex
    System Shock 1 and 2
    The Gunman Chronicles
    Dark Forces
    Thief (all of them, even 3 could use a re-make)

    1. Re:Goldeneye remake -- any good? by IKnwThePiecesFt · · Score: 2, Informative

      FYI two of the issues that you've listed are part of the original. Goldeneye 64 didn't have bots either (They were added in Perfect Dark) as well it had horrible framerate issues when there were explosions in multiplayer.

    2. Re:Goldeneye remake -- any good? by shish · · Score: 2, Informative

      Deus Ex

      It's not a remake, but the nameless mod is basically deus ex with the bugs fixed, compatible with the high-def graphics pack, some cool gameplay elements added, and a new plot (which seems silly when described, but having actually played the game, I'd say it's easily on a par with the original - maybe even better, as TNM has multiple plot branches all the way through compared to the original's single branch at the very end)

      --
      I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
  10. Starwars I, II, III by MintOreo · · Score: 4, Funny

    Done by someone who can actually direct, like Christopher Nolan.

    Oh, FPS games, nevermind.

  11. Why remake just FPS titles? by joeflies · · Score: 5, Insightful

    It seems like FPS are still alive and well, even if it isn't the same IP from the 90s. There are some genres from the 90s that completely died off.

    What happened to the space flight simulators of the 90s? Lucasarts can't make a better X-Wing with modern technology nowadays? The last great space flight sim was Freelancer or HomeWorld and that was 10 years ago. That genre completely disappeared.

    What about the great god games of the 90s? I still play populous the Beginning, partly because I like the game but mostly because there hasn't been any newer game that has the same kind of fun to it.

    1. Re:Why remake just FPS titles? by Totenglocke · · Score: 2, Interesting

      Exactly - I'd LOVE to see some games (such as the Baldur's Gate series) remade using modern graphics engines like in Dragon Age but with everything else kept the same. Another game I'd love to see remade with modern graphics is TIE Fighter.

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    2. Re:Why remake just FPS titles? by WCLPeter · · Score: 2, Interesting

      Oh, how I miss Wing Commander...

      100% agreed. They could repackage the exact same story, missions, everything (throw in some voice overs with Malcom McDowell, Mark Hamill, and John Rhys-Davies to maintain consistency with Wings 3, 4, and 5, which would also be released with remastered footage on a Blu-Ray disc so I could play the whole thing without swapping discs) and I'd pre-order right now and be there opening day to pay full retail for all 5 of them. Also, if possible, I'd love to see a Mac port, I hate dual booting though I totally would for Wing Commander.

      Even better though would be if they decided to finish off the Nephilim triolgy introduced in Prophecy, I still want to know what the frack happens to Blair after being captured.

    3. Re:Why remake just FPS titles? by drinkypoo · · Score: 2, Interesting

      You have it exactly. Put new models and textures into Tie Fighter and I'd buy it all over again.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Why remake just FPS titles? by spencerogden · · Score: 2, Interesting

      How about Combat Flight Sims? Seems like pretty slim pickings lately. Mostly more Arcade style than proper Sims like Falcon. And what about Formula 1, is GP4 still the best that can be done?

  12. No System Shock? by GrumblyStuff · · Score: 3, Insightful

    How disappointing.

    The game was waaaay ahead of its time with a large variety of weapons, alternate ammo and power modes, gobs of explosives and grenades and landmines, upgrades for the player (jumpjet boots, powered skates, night/infrared vision, a camera for the back of your freaking head!), stat boosting drugs with side effects, objectives/tasks, cyberspace in that laughable 1990's 3d style... Oh, it's glorious. AND IT WAS RELEASED IN 1994!

    I suppose I'll just have to keep hoping to interest in remaking the engine or remaking the game using the System Shock 2 engine rekindles.

    At least Thief got a decent remake of sorts on Doom 3 engine. http://www.thedarkmod.com/

    1. Re:No System Shock? by nine-times · · Score: 2, Insightful

      Similarly, Thief: The Dark Project. Great level design, fun weapons, and to this day it might be the best stealth game ever. Extra-awesome if you try to ghost through all the levels. Unfortunately Thief 3 was not very good.

    2. Re:No System Shock? by TitusC3v5 · · Score: 2, Insightful

      Glad to see someone mention these two gems. System Shock 1/2 and the Thief Series were among the best games released during their time. The day Looking Glass Studios closed their doors was the day that a significant portion of my faith in the PC gaming industry died. It seemed sick and cruel that such an innovative company could wither and die due to lack of profit while Blizzard ranked in cash hand over foot with a mediocre sequel to a mind-numbingly boring game (Diablo II).

      --
      And the masses cried out, "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0!"
    3. Re:No System Shock? by Jesus_666 · · Score: 2, Insightful

      Shock 2 is more important. Why? Because Shock 1 runs adequately in DOSBox while it's almost impossible to play through Shock 2 nowadays unless you have a vintage 1998 computer running Windows 98 around. The Dark Engine was nifty but it's incredibly bad with regards to upward compatibility.

      Yes, I know of OpenDarkEngine but OPDE doesn't look like it'll get to a playable state in appreciable time.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
  13. Shadow Warrior and other build games by Joe+The+Dragon · · Score: 3, Insightful

    Shadow Warrior

    Also doom needs a good remake and not the doom3 mess we got.

  14. The game which really needs a remake by Sycraft-fu · · Score: 4, Insightful

    Is Tie Fighter. All time greatest space shooty, it just needs to be able to run on modern hardware without messing around with emulators.

    I've never understood why Lucasarts doesn't remake it. It did real well, fans love it and have wanted a remake forever, and it would be pretty cheap. Reason it would be cheap is that a lot of the development is done already. They already have high quality models and textures for all the Star Wars ships, and those are by far the largest amount of graphics assets in the game. Since it is a remake all the mission design can stay as is. Mostly you need a new engine, and some voice actors. Put it all together and you have a remake fans want. Still wouldn't be bargain basement to produce, but you'd get a AAA game on the price of a much lesser title.

    I'm happy to see new properties as well, don't get me wrong. I don't think we should have nothing but game remakes, but sometimes a game comes along that is just great. It is extremely fun and worth playing. Those sort of things are good to remake every so often, to bring them to new technology and new gamers.

    Tie Fighter is by far the most in need of that in my opinion, in particular since space shooties are so rare these days.

  15. Controls by Aladrin · · Score: 2, Insightful

    I'd be happy with remakes of a lot of old games with simply better controls.

    I have very, very fond memories of Wolfenstein 3D, Doom and Duke Nukem, but when I tried to replay them recently, I realized how horrible the controls were. Straging by itself makes a huge difference in a game.

    Graphics are nice, but hardly reason enough to remake a game.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  16. Why FPSes? by 0xdeadbeef · · Score: 5, Interesting

    Give Homeworld the modern graphics it deserves.

  17. Re:Remake of Jedi Knight? by Nermal6693 · · Score: 2, Informative

    Jedi Outcast was a sequel, not a remake.

  18. Bungie's Marathon by AHuxley · · Score: 3, Interesting

    was added to Unreal Tournament.
    http://resurrection.bungie.org/images.html
    Aleph One does exist to make sure the game can run on todays Mac, Windows and Linux (and other OS) - but a pro remake beyond MS xbox limits would be nice :)

    --
    Domestic spying is now "Benign Information Gathering"
  19. Very few by Junta · · Score: 5, Insightful

    One aspect of low tech level of a game is that the player fills out some of the details with their imagination, and in a way, viewed the game in a customized way that suits their tastes.

    When a remake comes along, things will change. Presume that the original creative staff is involved and does the remake even without changing their minds about any existing details. They will still flesh out the material according to their original vision, bringing out details that may not work well with how your imagination filled in the blanks. It could be cosmetic, where conversion from 2D sprite or low-detail, untextured model to high-detail textured 3D model didn't present what you'd expect. It could be voice-actor work reading the original script completely not matching what you thought the character would sound like. It could even be entirely different dialog, as the developers didn't have time to write more content or didn't have the room, or it was written in a foreign language and different translations would be used.

    There are exceptions of course. X-Wing/TIE-Fighter represent a sufficiently detailed universe that it would take a lot of screwing around to create a remake that would disagree with players' previous experience. Some games had detailed cut scenes laying out pretty well how things should look, and these could probably do an ok job with a remake.

    --
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  20. Easy one: Descent by LynnwoodRooster · · Score: 4, Interesting

    You could make it work with a controller AND a motion detector (Kinect, Move, etc) so that you can use the controller for weapons/maps, and body movements for ship control.

    --
    Browsing at +1 - no ACs, I ignore their posts. So refreshing!
  21. please don't by Punto · · Score: 5, Insightful

    if "remake" means "slow it and dumb it down so that people can play it with console controllers" then please don't do it

    --

    --
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    1. Re:please don't by imakemusic · · Score: 4, Insightful

      No, please, we need more FPS with 30 MPH soldiers on cocaine that absorb bullets like paintballs and can hit a mellon with a revolver at two football field lengths.

      Yes, please!

      Based on your logic, UT would be an "intelligent" game while MAG or L4D are "dumbed down" because the gameplay doesn't revolve entirely around how fast you can aim?

      No, both of those are good action games. L4D has some slower moments, but then I guess you amateurs need a moment to collect yourselves :p

      I'm sorry, what is the reason that all FPS should move at unrealistically high speed & accuracy or make use of a bazillion keys?

      Because it's more fun than watching a movie and occasionally pressing X.

      Do you know what it's like to fire a rifle at a moving target?

      Nope. Don't care. I've played games that try and simulate that and I don't like them. I prefer the simple responsiveness of an old school shooter (e.g. Quake) than the sluggish wobbly mess of Modern Warfare. Give me a fixed cross hair and no view bob and I'll be happy.

      Go play paintball for Christ's sake.

      You go play paintball if you love it so much. I want to play computer games.

      What's intelligent about two people with mice in a knife fight?

      I now have an image of two men holding (live) mice trying to get them to bite the other guy. But seriously, maybe a late night DoD session when everyone decides to put the guns away and have a knife v spade battle isn't intelligent but it is fun!

      Is all the frustrating high speed turning supposed to simulate sophisticated ninja like parry skills?

      Frustration, you say? Maybe you're just not very good.

      --
      Brain surgery - it's not rocket science!
  22. Daggerfall by Samah · · Score: 2, Insightful

    Seriously. First Person RPG, but a decent remake would be epic. That world was HUGE. Not Minecraft huge, but it'd take you many hours to walk from one side of the country to the other. That's not even including the convoluted procedural dungeons.

    --
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  23. Re:Why Craig? by gringer · · Score: 3, Funny

    As a OO7 Fanboy

    [Cue mild logical inconsistency jitters]
    Clearly not enough of a fanboy to realise that the two circular thingies in front of the 7 were '0's, rather than 'O's.

    --
    Ask me about repetitive DNA
  24. Best graphics update by Posting=!Working · · Score: 4, Funny

    They need to release an updated graphics package for Adventure. I can't wait to play this game as a high definition square block.

    --
    This sentence no verb.
  25. Re:Eduke32, HRP etc. by Hatta · · Score: 3, Insightful

    A source port with added features is exactly what you want from a "remake". If you're going to change anything substantial, make it a whole new game.

    --
    Give me Classic Slashdot or give me death!
  26. I want Oni back. by WaroDaBeast · · Score: 2, Interesting

    Yeah, I know; not an FPS. Still, Oni needs a remake. With less dull colors though, please, 'cause everytime I played that game, it felt like an episode of Derrick vs color TV.

    --
    "The body may heal, but the mind is not always so resilient." -- Deus Ex: Human Revolution
    1. Re:I want Oni back. by jack2000 · · Score: 2, Interesting

      Oh yes, Oni a million times yes. I loved that game. Reinstalled it recently and got through it in a single sitting.
      I'm a big fps and fighter games fan and there definitely need to be more stuff like Oni.

  27. Hexen by d6 · · Score: 5, Interesting

    Hexen was a lot of fun. I'd love to see it updated

  28. Descent and Ultima Underworld by grapeape · · Score: 2, Insightful

    Both are nearly forgotten but both were fundamental in establishing the genre.

  29. No love for Wing Commander? by Anonymous Coward · · Score: 4, Interesting

    Wing Commander 1 & 2 basically revolutionized PC graphics expectations, story, game engine, etc. Give it some love.

  30. Re:Remake of Jedi Knight? by lennier · · Score: 2, Interesting

    Strictly speaking yes. But it was a sequel that was heavily influenced by both Dark Forces and Jedi Knight in both level design and story, importing elements from both to the point of nearly 'remaking' them both. That's why it started you out without a lightsaber so you could do DF-style Imperial base runs and mine crawls, and then gave you a lightsaber later. Story-wise, it had the Valley of the Jedi mythos and a renegade Jedi mixed with a Dark Trooper-style Imperial mass production project. It really did capture the spirit of both games. Even the textures were beautifully evocative of both earlier games.

    If Lucasfilm were to remake both Dark Forces and Jedi Knight, it would probably be a 'reimagining' rather than a literal polygon-for-polygon remake, and I don't know how they'd do that better than what Raven already did.

    There are of course fan attempts at reimaginings/remakes of Dark Forces and Jedi Knight on the Jedi Academy engine, but at least the Dark Forces one is very different from the original and really doesn't capture the fun of it for me.

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  31. Strife by Tyler+Eaves · · Score: 2, Interesting

    How about Strife? A very early (and largely successful) FPS-RPG. Was based on I think like the Doom2 or Hexen engine.

    --
    TODO: Something witty here...
  32. Wait, I have a better idea. by Anonymous Coward · · Score: 2, Insightful

    Make new games that are awesome instead of rehashing old stuff.

  33. Zork I, II, III... by sanman2 · · Score: 3, Funny

    I think Zork would look great with the latest generation of graphics. Would be a tremendous improvement.

  34. Custer's Revenge! by preflex · · Score: 2, Funny

    It's time for someone to do this game the service the original developers never did. It'd be great to get to play this with modern graphics and a more detailed storyline.

  35. If we want a first-person remake. by Khyber · · Score: 3, Insightful

    DESCENT.

    I think that would be the shit.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  36. Re:Why Craig? by WiiVault · · Score: 2, Interesting

    Word is that it was a licensing issue. Same with 006.

  37. Try it on Wii by WiiVault · · Score: 2, Informative

    Dragon's Lair Trilogy just came out on Wii a couple months back. I haven't played it, but heard good things about the port.

  38. Not only FPS games. by Gaygirlie · · Score: 2, Insightful

    I really miss Little Big Adventure. It wasn't about killing everything as fast as possible, it was about a journey through a great story, great atmosphere, and logic. With updated graphics but everything else kept intact exactly as it was, including the gameplay, it could still stand to gather quite a few players. LBA2 wasn't as good, but it too was still worth playing and could do with updated graphics, but it'd probably also benefit from slightly improving the gameplay.

    Anyone else who misses LBA? Or is there some other game you enjoyed back then and which wasn't about killing everything in sight?

    1. Re:Not only FPS games. by AllyGreen · · Score: 2, Interesting

      Amazing that you mention lba, I've been playing it again over the last couple of nights and been totally engrossed in it!

  39. Re:MW2 by smurfsurf · · Score: 2, Insightful

    MechWarrior 2? Yeah, that was a good one.

  40. Re:Eduke32, HRP etc. by Pikoro · · Score: 4, Insightful

    I wanna play xwing vs tie fighter again... Imaging something like the eve graphics engine driving the visuals. Keep the original gameplay and physics and add new missions...

    --
    "Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
  41. Re:Eduke32, HRP etc. by geminidomino · · Score: 3, Interesting

    This. Oh god, 1000x this...

  42. Carmageddon by wildstoo · · Score: 2

    Not the same, but you just made me think of another game (not FPS) that's dying for a remake.

    Carmageddon. Actually, Carmageddon 2 was better, so remake that. Don't change the gameplay, don't even change the ridiculous physics/gravity. Just update the graphics, create some nice, open levels and increase the view distance by like 100x.

  43. Interstate '76 by Aggrajag · · Score: 2, Insightful

    Ok, this is not exactly a FPS but I've never managed to play it with other than software rendering.

    I'll vote for NOLF 1 & 2 as well.

  44. Magic Carpet by glittermage · · Score: 2, Interesting

    Update graphics, physics, gameplay, add 16 person LAN & Internet play, add more spells, monsters, increase map size, add map editor, add zero G roll support with custom spells, and mod support. I still have my four DOS discs for LAN play.

  45. Re:Eduke32, HRP etc. by Tuan121 · · Score: 3, Insightful

    You just mentioned the beauty of how the game evolved.

    Then they made a sequel where by the end of it, you never fucking picked up another weapon again.

    It was great, you started out with only weapons, which you had to learn to use all of them pretty well. Then you acquired the light saber, but you couldn't rely on using it all the time, you definitely had to still mix in some weapons. You also had force powers which increased in ability over time, so you could mix in weapons, force power, and light sabre when you weren't too powerful yet. And then you got to the point near then end that you are a Jedi Knight (or didn't you read the title of the game?) and you could get by without having to use weapons (although I have to say, weapons were still useful, it's not as if there was no reason at all to use them and it was "easy" with just a lightsaber, unless you played on easy mode I presume).

    So the problem lies where....? Jedi Knight was an excellent game that mixed in weapons, force powers, and the light sabre in which your use of weapons/powers changed throughout the game as your character evolved. Yeah, sounds like crap.

  46. Re:Eduke32, HRP etc. by Monkeedude1212 · · Score: 3, Interesting

    Well the thing about XvT is there's plenty missions with Xwing vs Tie and Balance of Power to keep you busy - AND there's a map editor which allows you to create your own missions (albeit this was not packaged in the game, it was a seperate download).

    Essentially the ONLY thing they need to update is the Graphics Engine and the Network code - and that game would be an instant hit. If they wanted to, have an expansion pack with the new episodes crafts and missions.

    I have sent a letter and email to this effect to Lucasarts before - but got no response. They don't seem to want to revisit their old titles - or when they do it's actually worse than before because they altered the main mechanics. For example, they mention Jedi Knight. I enjoyed that Series from the original Dark Forces all the way through the Jedi Academy. Though the story in JA was a bit weak compared to its predecessors it's gameplay was basically a more balanced and exciting version of Jedi Outcast. However that whole series has been put aside since Force Unleashed was in development. Rebellion was replaced by Empire at War. It kind of sickens me - as both of these games had great potential if they had just kept the existing mechanics and added onto it.

  47. Re:Eduke32, HRP etc. by BobMcD · · Score: 3, Interesting

    ...and you'lll never see it. Why? Because the 'rights' to depict Star Wars space combat are now exclusive to the MMO's under the franchise. Thank Sony for that...

  48. Re:Eduke32, HRP etc. by BobMcD · · Score: 2, Interesting

    I said this up above as well, but you're not facing a lack of interest so much as a divestment of the rights. Per Lucasfilm, if you want to play a space combat multiplayer, you need to buy the MMO. It's been this way since SWG's expansion pack.

  49. Re:Eduke32, HRP etc. by Monkeedude1212 · · Score: 2, Interesting

    Which is a tragedy - because I have tried that and its no where near as good as the old space combat lucasarts titles, even the single player ones like Rogue Squadron.

    Given that Lucasfilm and Lucasarts are all pretty much under the same roof - it wouldn't be hard to change that fact if they wanted to launch a new game. The reason they didn't was that they wanted people to subscribe to SWG.

    Problem is - SWG has started to bomb. Almost everyone I know who plays it is of the opinion that it was way better before "it changed". Now its apparently trivial to get almost everything, so you can experience a wider variety of the game but it takes almost no effort.

    I thought this was why they commissioned Bioware for a new MMO - SWG is dying, slowly but surely. I think they want to kill that beast and start over fresh, but don't want to offend the people still playing it.

    I imagine once this new game is out - if the SWG numbers drop significantly enough we'll see something happen with that regard.