FPS Games That Need a Remake
kube00 writes "With the release and successful sales of Goldeneye 007 on the Wii, this opens the doors for other 90s FPS game remakes. Games like Jedi Knight, Red Rampage and Tribes could all use remakes and would look great with next-generation graphics. Nothing would be more satisfying than a remake of Jedi Knight that lets gamers slice Jar Jar to bits in multiplayer."
Oh wait.
'We are trying to prove ourselves wrong as quickly as possible, because only in that way can we find progress.' RPF
You just wrote "Nothing would be more satisfying than a remake of Jedi Knight that let is gamers slice Jar Jar to bits in multiplayer."
Seriously, this is terrible.
Firstly, take Tribes 2. Take as many of the original team as possible, and make them replay their game.
Then, add to that. Improve the netcode and get 64x64 players running smoothly as a minimum. Play with some of the community-made enhancements and mods, perhaps integrate them.
Thirdly, more maps. Larger maps, open and with a great many routes.
Fourth, include a well-optimized in-game VoIP system.
Finally, upgrade the graphics. This is the LEAST important part, but it'd be nice.
Create this game for the PC and then port it to consoles if it will work well, and congratulations. You've just made the best FPS ever.
Immolation is the sincerest form of flattery.
Tribes is kinda sorta being remade - it's not really a Tribe remake so much as the clumsy, bastard offspring of Tribes and Planetside with some antlions mixed in for kicks. The in-game footage I've seen has none of Tribes' grace, though apparently there are some Tribes devs on the team so it might not turn out to be completely bad.
They're calling it Firefall, and I am prepared to be disappoint.
Did the summary refer to Redneck Rampage as 'Red Rampage' or is there another game out there I missed?
Ohpleaseohplease
Not quite a remake, but a prequel is being made.
Hopefully it lives up to the original. The second one perhaps fell just short, but it did have high standards to meet.
...a Jedi Knight modern remake for the Wii is on my wishlist. ...with all the optional peripherals on.. wii motion plus, wii speak, Ubisoft cam (?).. etc.etc
Would that perhaps be some kind of Jedi Outcast?
I know 2002 was a long time ago for those who are only entering high school in 2010, but seriously, an eight year old game is not that old, and it's a classic for the ages.
You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
That's assuming they can get these remakes right. That being said, I'd love to see a good remake of Battlefield 1942 for PC. Seriously don't change anything. Just bring the graphics up to modern standards.
Well on it's way.
http://www.eduke32.com/
From what I've read, they've removed the best parts of the game and turned it in to a mediocre Modern Warfare clone (and given that Modern Warfare is, itself, pretty mediocre, that's saying something).
No bots(!!!), no weapon pickups (so you can't have a proximity mine match unless everyone picks the "class" that has them, for example) and horrible framerate issues when there are explosions in multiplayer.
That's what I've read. Can anyone who has it verify that this is accurate? If so, let's hope that's not the kind of "re-make" we're in store for with other older FPS games--re-makes that gut the original of what made it great.
As for my own FPS re-make wish list:
Deus Ex
System Shock 1 and 2
The Gunman Chronicles
Dark Forces
Thief (all of them, even 3 could use a re-make)
Done by someone who can actually direct, like Christopher Nolan.
Oh, FPS games, nevermind.
It seems like FPS are still alive and well, even if it isn't the same IP from the 90s. There are some genres from the 90s that completely died off.
What happened to the space flight simulators of the 90s? Lucasarts can't make a better X-Wing with modern technology nowadays? The last great space flight sim was Freelancer or HomeWorld and that was 10 years ago. That genre completely disappeared.
What about the great god games of the 90s? I still play populous the Beginning, partly because I like the game but mostly because there hasn't been any newer game that has the same kind of fun to it.
How disappointing.
The game was waaaay ahead of its time with a large variety of weapons, alternate ammo and power modes, gobs of explosives and grenades and landmines, upgrades for the player (jumpjet boots, powered skates, night/infrared vision, a camera for the back of your freaking head!), stat boosting drugs with side effects, objectives/tasks, cyberspace in that laughable 1990's 3d style... Oh, it's glorious. AND IT WAS RELEASED IN 1994!
I suppose I'll just have to keep hoping to interest in remaking the engine or remaking the game using the System Shock 2 engine rekindles.
At least Thief got a decent remake of sorts on Doom 3 engine. http://www.thedarkmod.com/
Shadow Warrior
Also doom needs a good remake and not the doom3 mess we got.
Is Tie Fighter. All time greatest space shooty, it just needs to be able to run on modern hardware without messing around with emulators.
I've never understood why Lucasarts doesn't remake it. It did real well, fans love it and have wanted a remake forever, and it would be pretty cheap. Reason it would be cheap is that a lot of the development is done already. They already have high quality models and textures for all the Star Wars ships, and those are by far the largest amount of graphics assets in the game. Since it is a remake all the mission design can stay as is. Mostly you need a new engine, and some voice actors. Put it all together and you have a remake fans want. Still wouldn't be bargain basement to produce, but you'd get a AAA game on the price of a much lesser title.
I'm happy to see new properties as well, don't get me wrong. I don't think we should have nothing but game remakes, but sometimes a game comes along that is just great. It is extremely fun and worth playing. Those sort of things are good to remake every so often, to bring them to new technology and new gamers.
Tie Fighter is by far the most in need of that in my opinion, in particular since space shooties are so rare these days.
XMP FTW! I played that hell out of that. Unreal II. Meh. But XMP? OMG OMG OMG!
I always thought that Alien Trilogy was an underrated game. It would be nice to get an updated version of that.
I'd be happy with remakes of a lot of old games with simply better controls.
I have very, very fond memories of Wolfenstein 3D, Doom and Duke Nukem, but when I tried to replay them recently, I realized how horrible the controls were. Straging by itself makes a huge difference in a game.
Graphics are nice, but hardly reason enough to remake a game.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
Give Homeworld the modern graphics it deserves.
You can export Sketchup models to Valve's Hammer editor and then play them in Half Life, Portal, Team Fortress 2, Left 4 Dead etc. Aparently.
Brain surgery - it's not rocket science!
I presume the poster meant the excellent redneck rampage? And yes, that should get a remake! And fast!
was added to Unreal Tournament. :)
http://resurrection.bungie.org/images.html
Aleph One does exist to make sure the game can run on todays Mac, Windows and Linux (and other OS) - but a pro remake beyond MS xbox limits would be nice
Domestic spying is now "Benign Information Gathering"
One aspect of low tech level of a game is that the player fills out some of the details with their imagination, and in a way, viewed the game in a customized way that suits their tastes.
When a remake comes along, things will change. Presume that the original creative staff is involved and does the remake even without changing their minds about any existing details. They will still flesh out the material according to their original vision, bringing out details that may not work well with how your imagination filled in the blanks. It could be cosmetic, where conversion from 2D sprite or low-detail, untextured model to high-detail textured 3D model didn't present what you'd expect. It could be voice-actor work reading the original script completely not matching what you thought the character would sound like. It could even be entirely different dialog, as the developers didn't have time to write more content or didn't have the room, or it was written in a foreign language and different translations would be used.
There are exceptions of course. X-Wing/TIE-Fighter represent a sufficiently detailed universe that it would take a lot of screwing around to create a remake that would disagree with players' previous experience. Some games had detailed cut scenes laying out pretty well how things should look, and these could probably do an ok job with a remake.
XML is like violence. If it doesn't solve the problem, use more.
I'd play an updated original Dark Forces game again. Updated graphics and gameplay, but original levels and plot. I can't think of any other old FPS games that I would like to see redone.
I never played the original Tie Fighter and X-Wing games, but I would love to try an updated version of them. Unlike FPS, this type of game seems ideal for consoles. I also wish they had done more with the old Privateer games.
As a OO7 Fanboy, the issue I have with the new GoldenEye game is that they captured Daniel Craig as Bond. They should have captured Brosnan, like they did with Connery for the "From Russia with Love" game of a few years back. I *suppose* I wouldn't have a problem with it, were it not for the fact that they re-booted the series with Craig, so in effect the GoldenEye mission never happened - Craig's Bond isn't the same Bond that Brosnan/Dalton et al's Bond was.
You could make it work with a controller AND a motion detector (Kinect, Move, etc) so that you can use the controller for weapons/maps, and body movements for ship control.
Browsing at +1 - no ACs, I ignore their posts. So refreshing!
I wanna see a new FPS game set in the C&C universe. :)
Since none seems forthcoming from Electronic Arts, I will have to make do with Red Alert: A Path Beyond, Reborn and Red Alert 2: Apocolypse Rising plus all the unofficial 3rd party engine enhancements (enhancements that I happen to be lead programmer of) that underly these 3 mods
The Renegade engine has held up surprisingly well given its age.
What's up with EA holding IPs and don't do much with them? I want a new Privateer, Magic Carpet, Space Hulk, and Crusader. I thought Crusader was suppose to be a trilogy, they only made 2 games.
if "remake" means "slow it and dumb it down so that people can play it with console controllers" then please don't do it
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Stay tuned for some shock and awe coming right up after this messages!
From the videos I saw, it's the most brown game since Quake.
Circumcision is child abuse.
I'd love to see remakes of Jedi Knight and (especially) Quake. A remake of Quake with all the same levels, monsters and gameplay, but with just the rendering quality updated, would be my perfect game. Also I really liked Kingpin, although I'm not so sure it needs remade. Can't really explain why, I just have a feeling that it works best as a fond memory.
Seriously. First Person RPG, but a decent remake would be epic. That world was HUGE. Not Minecraft huge, but it'd take you many hours to walk from one side of the country to the other. That's not even including the convoluted procedural dungeons.
Homonyms are fun!
You're driving your car, but they're riding their bikes there.
needs an editor: stat.
I've been replaying it lately - it runs reasonably well in DOSBox. A remake could be dreadful, but it could also be great.
and Postal 2 would be great with updated graphics and expanded multiplayer.
Wait.. "Wii" <--> "next-generation graphics" ?!
They need to release an updated graphics package for Adventure. I can't wait to play this game as a high definition square block.
This sentence no verb.
Command and Conquer Renegade! Really liked Renegade. If anyone could get the rights and do a remake with the quality of Borderlands, and multiplayer they would rule! But it won't happen. Sigh.
"get off my 'LAN'"
Magic Carpet is one of my all time favourite games and, to my knowledge, no game since it's release back in 1994 has similar gameplay.
The game is very much an FPS at its core, and, like a good FPS, there is a lot of strategy in it. You fly around on a carpet trying to build your castle while you fight off enemy wizards, which are either controlled by AI or other players. Killing monsters drops balls of mana which you cast a possession spell on so that balloons from your castle will go out and pickup the mana. Enemy wizards can re-possess the mana for their own balloons, so it's a constant fight over trying to get the mana to your castle. When you have enough mana you can increase the size of your castle, and you usually have to get a certain amount of total mana to win. As a wizard you have possibly the coolest arsenal of spells I've ever seen in any game, and these are detailed fairly well in the Wikipedia entry (http://en.wikipedia.org/wiki/Magic_Carpet_%28video_game%29#Spells).
Nothing gives me a better feeling of power then having just gained a volcano spell and rushing over to my enemies castles to cast a big f’ing volcano on it, followed by some storm lightning and meteors. As the enemy castle is destroyed, bit by bit, it releases mana which you try to possess for your own castle. Of course, just like fresh blood attracts sharks, there will be other wizards there fighting for the released mana. The game is very fun to play even today.
Many years ago I pleaded with them to open source it, but was denied. I see they’ve recently ported it to the Playstation network 16 years after the game came out, which I thought was surprising.
There are some gameplay videos on YouTube such as this one: http://www.youtube.com/watch?v=VnHRiHCxtOE
Magic Carpet 1 is awesome and MC2 sucks. MC2 was easy and boring--it just didn't have the same wizard-vs-wizard battles and cool levels as the first one. So if you give it a shot just make sure you play the first one.
MW2 - with dedicated servers and some kind of anti cheat system. Maybe a kick vote system too.
dnuof eruc rof aixelsid
Yeah, I know; not an FPS. Still, Oni needs a remake. With less dull colors though, please, 'cause everytime I played that game, it felt like an episode of Derrick vs color TV.
"The body may heal, but the mind is not always so resilient." -- Deus Ex: Human Revolution
Tribes / Tribes 2 are the greatest FPS's ever made (reasonable people can disagree about the relative ranking of those two). Their popularity was hindered by lack of advertisement and a steep learning curve. If a major studio did a remake right (made by people who love it) and advertised it well, then maybe it could really take off.
For any of you who haven't tried it or haven't played for a while and want to get back in, there's still a breath of life. Go to TribesNext, download their client and patch and you can play Tribes 2.
It really is like no other game. If you have never seen it I suggest the videos below that show off its epicness. I don't know how anyone can see these and not want to play it forever.
Tribes 1: Legacy Part 1, Part 2, Part 3
Once you've played it no other FPS will match up unless it is made in Tribes' image. "For once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return. "
Don't Bogart the fish sticks
Hexen was a lot of fun. I'd love to see it updated
Both are nearly forgotten but both were fundamental in establishing the genre.
Global Agenda creators Hi-Rez have acquired the rights to make an MMO using the Tribes IP. Given that their previous offering was already tribes-like, they were clearly fans, so maybe they'll do something nice with it.
Gamasutra article on the issue from the end of October
Wing Commander 1 & 2 basically revolutionized PC graphics expectations, story, game engine, etc. Give it some love.
"perhaps fell just short"...wow, ain't that the understatement of the year.
The 2nd Deus Ex was such a complete and utter failure in every way possible even its own developer was on record saying it sucked. The real tragedy however, was that while the designers know it was trash...they don't know why (no matter how obvious it was to everyone else). The largest reason it failed is because they tried to recreate what was great about Deus Ex 1...except, they didn't actually understand the slightest bit about what made 1 so great, instead emphasized the side-features and simply threw out the core of Deus Ex wholesale.
And of course, they forced 2 to be a console game first and a horrid hack job for the PC second.
Sadly 3 (a prequel as you note) looks like it may just be doubling down on the epic failure of Deus Ex 2, still not really understanding what made Deus Ex 1 one of the all-time best games.
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I'd love to see many old games redone with new graphics, but not a "remake". Almost without fail when anyone "remakes" a game they botch the actual game badly...
My
No, it isn't as old as some of the others, but in all seriousness:
Jedi Academy with Forcemod III was an incredible experience. Whereas in most action-based multiplayer games classes amount to what kind of gun you can shoot, you had genuinely varying types of gameplay for every class--Jedi versus droid versus bounty hunter! It was fun. It worked. There's never been anything else like it.
The problem with that is finding an OS that will run the old games. I've had numerous problems with VMware and Wine when running old DX and DOS games.
I agree though that "remaking" is such a lame, Hollywood type thing. I'd hope that they would simply refresh the games, upgrading the graphics but leaving the same sounds, pacing, etc.. Or perhaps at least refresh the old version and make it playable while they do their own remake.
Well, I'd like it better if they has a multiplayer option where four players could ride off in different on ton-tons tied to each appendage.
Gad Jar-Jar was Lucas showing us all that Star Wars was a kids show.
MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
Remakes? Seriously? I couldn't care less about replaying the old games with new graphics. What we should be asking for are SEQUELS. Hopefully this won't catch on or they'll be pumping out cheap "remakes" left and right by simply copying what they believe was the successful part of the older counterparts.
There was no "just" about it; the second one was exponentially worse than the first one. I play the first one once a year or so, and the second one I finished once out of stubbornness but haven't touched yet. And I remember almost nothing about it. There was nothing noticeably bad about it, it was just mediocre on so many levels that it just became completely forgettable.
Imagine being the most universally reviled character going through the "death of a thousand cuts" ... but slowly and without the usual puff of opium.
MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
Exactly as it was, right before Carmack released the source code.
But why can't people just be original and come out with something. Want a plot? Here we go. Set in the pre-modern days around the 1920's max, we have a gunslinger who also is very technical and as you go through the game finding parts you can put weapons together. At the end of it is an annoying large turtle who tells you the princess is in another castle. See, was that so hard?
How about Strife? A very early (and largely successful) FPS-RPG. Was based on I think like the Doom2 or Hexen engine.
TODO: Something witty here...
Make new games that are awesome instead of rehashing old stuff.
Prequel, sequel, alternate universe... All of the above? Maybe stick the megalomaniac AI into a cyborg body for a while to learn how it feels...
Homeworld's stories were each unique epics, and epics should not be re-done. Instead, Relic should make a sequel, with the best graphics that the current generation of hardware has to offer.
This should include Star Wars like space battles where fighters can skim low over the surface of massive capital ships, and even travel inside them.
I think Zork would look great with the latest generation of graphics. Would be a tremendous improvement.
I thought Shogo was a cool game, with an exceptionally strong animé feel for its time. That would look good as a remake with the latest generation of graphics.
It's time for someone to do this game the service the original developers never did. It'd be great to get to play this with modern graphics and a more detailed storyline.
The graphics are there, and it could be combined with motion sensors as well...
Browsing at +1 - no ACs, I ignore their posts. So refreshing!
I've always thought that Alice would be an awesome remake. More modern graphics would really add to the overall vibe of that game and storyline. It was one of the few games that really had a creepy vibe for me, and I miss that kind of game making.
Cannon Fodder.
DESCENT.
I think that would be the shit.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
Try MGS: Twin Snakes on Gamecube its a great remake of MGS:1 that looks great today. Made by most of the same people too.
Dragon's Lair Trilogy just came out on Wii a couple months back. I haven't played it, but heard good things about the port.
As for space flight simulators, there is already a "remake" (more like an engine upgrade) of one of the best games of its kind, Freespace 2. And even better, it's open source.
Freespace source code project
A lot of these old games were great in their day, but somewhat lacking in the AI. Once the graphics are revved to the max, it's time to start making the computer players play more like humans do, not just spamming lods of the toughest opponents ad nauseum. Many players are more savvy now, and could probably defeat a 15-year old AI just by studying the patterns.
I really miss Little Big Adventure. It wasn't about killing everything as fast as possible, it was about a journey through a great story, great atmosphere, and logic. With updated graphics but everything else kept intact exactly as it was, including the gameplay, it could still stand to gather quite a few players. LBA2 wasn't as good, but it too was still worth playing and could do with updated graphics, but it'd probably also benefit from slightly improving the gameplay.
Anyone else who misses LBA? Or is there some other game you enjoyed back then and which wasn't about killing everything in sight?
I always preferred the sort of half-medieval/gothic, half-futuristic setting of the original Quake to the far-more generic "humans vs. aliens" setting of Quake II and Quake IV. I also didn't like the pure-deathmatch approach of Quake III.
I know you can download mods that revamp the Quake engine and make it look more modern, but nothing really beats a complete revisit using a next-gen engine (id Tech 5, for example). Would love to see it happen for the original Quake.
He's Jesus, for Christ's sake.
1. Missile Command. 2. Asteroid. 3. Duck Hunt. 4. Space Invaders. 5. Redneck Rampage. For the record, *REAL* gamers can beat games with only a button and a joystick, and not a gazillion-button controller.
Knowing Google's lust for data collection, the Soviet Union is still alive and well inside the psyche of Sergey Brin....
When is a good remake of Syndicate coming about. Not just running around an shooting everybody. Also with good missions and mission descriptions.
Just update the graphics, sound and interface and keep the missions the same as it was.
Tribes 2 exists now as tribes next.
http://www.tribesnext.com/
How about a new Leisure Suit Larry that:
a)Doesn't suck
b)Is a REAL LSL game, not something starring his nephew or whatever.
Monstar L
- Blood 2 (Cabalco deathrays in HD!);
- Redneck Rampage.
No, that would be Fallout 3.
S.C.A.R.A.B. owned by EA
This game had great game play mechanics in general and in some cases ingenious game-play mechanics. Giving it quite addictive game play, but lacked 3 major things to make it big.
1. fairly poor graphics (it was released in 1997, so that one is pretty obvious)
2. non-standard controls (it was also before FPS controls were standardized, and the controls scheme it chose was cumbersome)
3. bandwidth (this game had a great multi-player setup, but again it was hindered by the shotty internet connections and poor server selection standardization of the 1990s)
All things instantly fixed by something like a source, unreal, or unity port. (if EA didn't hold the rights to it, I probably would have already ported it. :/ )
Shogo: MAD is from 1998, so it qualifies. There's not enough giant robot in modern games, in my opinion.
I also enjoyed the sarcastic sense of humor in this Monolith game. Other Monolith games include No One Lives Forever, which is fine on its own, and the sequel and spinoff to that game.
Republic Commando is from 2005, so that's still quite recent but I would love to see more star wars games in that vein.
When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
Cube 2: Sauerbraten lets you edit the map/level while you're playing.
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My fave game growing up - Street Rod 1 and Street Rod 2 - fantastic - did see a Street Rod 3 being done my some fans that looked promising. Others that I feel should be remade:- Blood 1 // Interstate '76 // Deus Ex // Carmageddon //Test Drive 2:- The Duel
All these old games easily can run in under 128meg ram (iphone/itouch)
And probably can take less than 32meg of download space too.
And would look great on an iphone screen too as the older games usually ran under 640x or 1024x resolutions.
Controlling is another factor, the iphone really needs bluetooth GamePad .... oh... use the Wii controller.
Liberty freedom are no1, not dicks in suits.
Not every remake updates only the graphics. See OpenTTD, which is an excellent remake/upgrade of the original, while keeping the same graphics.
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The so-called "walk mode" in Sketchup sucks!
That's okay, so does sketchup. The minute you go beyond drawing primitives to say, making a doorway, you find that antiquated level editors like Qoole are actually easier to use. Sketchup has an entirely inadequate set of tools.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Eve can indeed be a dogfight space fighting game when you're not fighting in the big lardy fat ships
Please remake Heretic! It's an high fantasy FPS game with beautiful pixel art graphics, that you can jump into and start fighting right away, with no puzzles, exp points, or classes to weigh it down. Playing deathmatch in it is also a load of fun. There's no modern equivalent for it, so one would be great.
Ah, nvm...
> Nothing would be more satisfying than a remake of Jedi Knight that lets gamers slice Jar Jar to bits in multiplayer.
I pity you. Truly, I do.
I still hear it in my nightmares...
"Mission critical craft, hull condition critical..."
I'd like to see a PC remake of "Mobile Suit Gundam: Bonds of the Battlefield":
http://www.youtube.com/watch?v=hxc38nlGfA0
With at least an "English" language option :).
What about 3D monster maze the original FPS game, (Well if you had a ZX81 at least)
Go to bed, George, you're drunk.
Blood was way ahead of its time... protagonist was some kind of undead... setting was rather steam-punk... the sense of humor was lovely, and the gameplay mechanics were some of the best. The engine was Doom or Duke3D... it would go great with an update!
... in the artistic style of doom 1 + 2, they could also do a lot to augment/enhance the game without breaking it. It would be interesting.
The thing that I didn't like about Doom 3 was that the original Dooms had a toon/original artistic style to them, where Doom 3 tried to be all "Realistic". Theres a part of me that wishes the game industry would go back to using it's imagination.
Not the same, but you just made me think of another game (not FPS) that's dying for a remake.
Carmageddon. Actually, Carmageddon 2 was better, so remake that. Don't change the gameplay, don't even change the ridiculous physics/gravity. Just update the graphics, create some nice, open levels and increase the view distance by like 100x.
- Terminal Velocity is just begging for a remake or sequel. It really just needs graphics and sound (quality) improvements and some new levels, maybe new multiplayer options. Imagine the size of the levels that could be created now! Imagine how fucking fast you could fly in those new, bigger levels! Imagine how eyegasmtastic the graphics could look! Imagine the soundtrack re-recorded with modern equipment! The only issue would be working with today's circular-range game controllers, but they could just "square off" the analog sticks' motion, LIKE EVERY GAME WITH AIRCRAFT IN IT SHOULD DO!
- Stalker: SoC is a modern masterpiece, but a buggy game, and deserves to be remade with the technical improvements brought to CoP - but don't nerf the artifacts like in CoP. Also coop mode would be awesome, the developers said it would be very difficult because of the way the game engine handles NPCs, but it would be SO AWESOME! *drools* Could a client-server architecture really not work?
"When information is power, privacy is freedom" - Jah-Wren Ryel
Ok, this is not exactly a FPS but I've never managed to play it with other than software rendering.
I'll vote for NOLF 1 & 2 as well.
I know its off topic, but I'd love to see a remake of the X-Wing and TIE Fighter games. Those games were so fun at the time, they'd be beautiful to see with modern graphics and physics.
Update graphics, physics, gameplay, add 16 person LAN & Internet play, add more spells, monsters, increase map size, add map editor, add zero G roll support with custom spells, and mod support. I still have my four DOS discs for LAN play.
Maybe he had an Atari 2600 version of the game where the blue dot had to kill the green dot on a large gray field with yellow squares (buildings).
“Common sense is not so common.” — Voltaire
Granted, it came out in 2000, but it was a great game. IIRC, it was based on the Quake engine (or the original Unreal engine, not sure). It had runes similar to those in Quake and had a Nordic theme. Everything was hand/hand combat (in a sense): you had swords, axes, and could use things like heads and body parts as weapons as well. You could throw said weapons. The mechanics took a bit to get used to, but it was a lot of fun.
With the advances in this kind of combat (eg. Jedi games), a remake would be incredible.
~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
Shadow Warrior. Blood. Heretic/Hexen. Damn, all this talk makes me remember junior high fondly (which is pretty much a first). And FYI, they're making a new Doom game, they're just not going to be stupid about it this time. With Doom 3, they made the game, then sold the engine. With Doom 4, the engine is being made first, with Rage. I'm thinking we will see Fallout 3 sized worlds, featuring the moons of Mars as well as Hell
Defender of Microsoft and Communism!!!
Please, Square, just give us a FF VII for the current generation...you could add some nice "First Person" features. Why not, we may get a FF FPS Edition!
There are a few that could use a remake, but obviously that's privledged information. I agree with a lot of people that the Tribes series needs something that ISN'T a bastard creation. I could write pages on how Tribes was a revolutionary game and how it was well ahead of it's time in many, many, many ways, but I'll digress. I don't think it's something any single company could get it right in this day and age without turning it into an abomination like Tribes: Vengeance was.I don't know if people missed it, but the Tribes franchise rights were purchased by the company that makes Global Agenda. So, we will probably see a new incarnation within the next few years; a terrible incarnation at that.
Speaking of Tribes, one of the lead creators from the original developer of Tribes (Dynamix before they all got canned) is making a game called Firefall. It looks very promising. Keep a eye out folks, it has a low profile right now. Go watch the youtube vids in the meantime.
A smaller version of Battlefield 1942 was released recently, called Battlefield 1943, as an Xbox Live arcade and Playstation network game. I belived it's only four levels but it cost about $10. I believe that's the closest thing to a remake we have for now.
http://www.battlefield1943.com/
Looking Glass's Terra Nova was a real diamond in the rough. Vast outdoor environments (in 1996!), weapon/armor/squadmate selections that actually mattered, jump jets, squadmate commands (that worked!), limited ammo, horrible acting. That game had it all. God, I still want to play it. http://en.wikipedia.org/wiki/Terra_Nova:_Strike_Force_Centauri
Let's not forget all the features that have come to prominence since the consoles have risen to power. Large, ugly menus; huge arrows pointing in the direction of your goal; A dozen NPC cohorts, who look nearly identical to the enemies, that follow you around and kill everything before you get a chance to; at least 2 levels where you play the gunner in a vehicle that drives itself; and a general reduction in features from previous versions of the game.
I dunno why, but that game still haunts me. Loved every minute of it.
And funny to think of it, but unprompted today, I wished for Ultima Underworld all over again... *sigh*
Try my nuts to your fist style!
Nuff said.
Hey! Thanks to the original poster for mentioning The Dark Mod. It's nice to have our name getting put out there.
That's right. I want ET with 256 players online. 512 would blow my mind. Use XP and Rank for leaders. Noobs are fodder.
Did you mean Redneck Rampage?
oblig: http://en.wikipedia.org/wiki/Redneck_Rampage
"Those who do not want to imitate anything, produce nothing." -- Salvador Dali