Carmack Says NGP Is a 'Generation Beyond' Smartphones
donniebaseball23 writes "id co-founder and all-around programming genius John Carmack, who has become a bigger fan of the iPhone and iOS platform recently, has given his take on the technical aspects of Sony's Next Generation Portable. He says that 'the Sony NGP [will] perform about a generation beyond smart phones with comparable specs.' Essentially, the fast approaching round of iOS and Android devices will still be well behind the capabilities of Sony's new handheld, which comes close to reproducing PS3-like visuals."
New details have emerged since the NGP's confirmation yesterday: there will be different versions of the device, all of which can connect over Wi-Fi, but only one of which has 3G connectivity. The battery life will be similar to the original PSP, and the NGP will have two proprietary memory card slots. Sony says they considered 3D for the device, but they don't see how it translates to portable gaming. 1up has a hands-on with the NGP, as well as video of Epic's Unreal Engine 3 tech demo.
"Carmack Says NGP Is a 'Generation Beyond' Smartphones"
Which means it probably has a price to match. Sadly.
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It's next generation. It's a generation beyond. It's Jean-Luc Picard to everybody else's James T Kirk. Stop fucking beating us over the head with it.
Spelling mistakes, grammatical errors, and stupid comments are intentional.
In the past, portable gaming systems were always WAY beyond cell phones and other mobile devices. The fact that they recently caught up must be very scary for Sony.
It must worry them even more that there are dozens of new smartphones every year, but the next PSP will be 5 years from now. That's a lot of competition.
Because that's what he just admitted... That smartphones are competition to the PSP. There's not much point in comparing them, otherwise.
Here's, let's try this: The PSP NGP is far more advanced than the space shuttle. ... Yeah, that just doesn't make sense. The PSP NGP is far inferior to a supercomputer. Yup, again, nonsense.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
Device designed specifically for gaming out-games devices designed to perform multiple functions. News at 11.
And the technical aspcets of the PSP were also beyond any other similar device of its generation and yet it fall behind in sales to the NDS in every market. Is not about the power of the hardware, is about the entertainment that brings the games.
If it was about the entertainment, then NDS wouldn't be doing so well either. Most of the titles are shovelware games, primarily based on TV shows and other properties. But the DS is very popular among kids. The problem with the PSP was that it tried to provide the exact same experience as a home console on a handheld, so what you ended up with were watered down home console games. At least with the DS, you have that touch screen that provides for some game features unique to that product.
Freedom is drinking a beer in the park when you're supposed to be at work.
"the NGP will have two proprietary memory card slots."
You'd think Sony would have learned by now.
In portable gaming device land, one generation is somewhere around 5 years, which would be OK for sony, since for the entire lifespan of the thing, it will lead smartphones in terms of specs. In mobile phone land, a generation is around 1 year (you know, to get the general cattle frothing at the mouth for the new shiny for a few months before their contract is up for renewal), see apple if you need evidence, 1 apple, 1 year, 1 iphone...
Now guess what happens when sony release the NGP next holiday season, only to be overtaken by phones within a year.
Also, everyone claiming this thing is as powerfull as a PS3, can i have some of what you are smoking?
People, what a bunch of bastards
Wow. TWO proprietary card slots? The game media I can understand, and even though it's proprietary I'd understand the secondary slot being Sony Memory Stick (I'd hate it, but it's sony, so I'd understand). But we're not even talking proprietary as in Sony Memory Stick, but as in an entirely new media format. Way to go, Sony.
Oh, and they don't see how 3D translates to portable gaming? Well, I'm not surprised. They didn't see how motion control translated to console video gaming either, and laughed about how useless it was for 3 years before their "hey, hey, look at me....we can do it too, and in the lamest way possible" release of Move. I wouldn't be surprised if 2 years down the line they are suddenly all over 3D portable gaming and end up implementing it on the NGP by shipping new games with a pair of red/blue glasses.
No way I'm going to buy that.
"The Jaguar is 64 bit! Not as powerful as the N64, but more powerful than the 32 bit Sony Playstation." - Jack Tramel, Atari
"The PS2 will be able to do Toy Story graphics in real time!" - Sony
"The PS3 will be so great, people will WANT to pay $700 to get it!" - Ken Kutaragi
Fool me once, shame on you.
Fool me twice, shame on me.
Fool me 4 times, shame on both of us.
Information wants to be expensive AND wants to be free. So you have Value vs. Cheap distribution fighting each other.
...And in completely unrelated news, Sony has just announced that the NGP will ship with a remake of Doom (and have no other titles available at launch).
Fine, so none of the early commenters here want to play good looking games on the go.
Well, I'll have some of that and I'll pay reasonable money to do so. Also, every portable console EVER has had proprietary storage - why should this one be different?
Some sensible PSP2 news, thoughts and reaction for people actually interested and not starting a typical sdt bitchfest - http://bit.ly/hXdAUi
If he's the Walrus then can I be a penguin please?
DS has the biggest library of JRPG's on any platform to date... Atlas has been providing some very entertaining, quality products for the entire of the DS's lifespan. If you think the DS is for kids you are talking on hear say, not actual fact.
There are vast numbers of crappy DS games, it's true.
However, there are also lots and lots of non-crappy DS games.
Remember Sturgeon's Law: Ninety percent of everything is crap.
as much as I like Carmack for everything he did, he's becoming an apple fanboy, during the last quakecon he asked the people there how many of them buy from the apple app store and how many from the android market, the result was pretty much even and he didn't expect that, he was all like "wow there are more than two people here buying from the android market".
Also he always disliked the PS3 so I would expect no less from him on the NGP
There are vast numbers of crappy DS games, it's true.
However, there are also lots and lots of non-crappy DS games.
Simply put: there are lots and lots of DS games.
It doesn't matter if you think that Carmack doesn't know how to make a game. It is undeniable that the man is a god when it comes to developing game engines and that is what makes him an authority on the potential for various gaming hardware.
What is the probability that Jobs hired Carmack to attack Sony? Anyway Carmack has been attacking Sony for long as he was never respected by Sony guys and his games never worked for PS gamers.
It's not a smartphone, nobody said it was.
Mada mada dane.
As soon as its unlocked ;)
A smart phone without a contract is $500. This'll retail for $250 and drop in price.
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I was excited yesterday when I mistook that for an SD card. Proprietary sony? Really? Again? Ahh well...it's still better than those stupid UMDs...
What do I know, I'm just an idiot, right?
is more than enough reason for me not to buy it.
I see you know nothing about which you speak.
DS is popular as hell with adults. unless you think "stop smoking coach", my cooking instructor, and the exercize and brain apps are all for kids...
Johny has been chain smoking cince he was 5, time to get him of Camel non filters.
Adults make up a huge chunk of the DS market.
Do not look at laser with remaining good eye.
and almost NO PSP games.
Simply look at Gamestop, a wall for DS, a tiny 2 foot wide section for PSP.
PSP is a failure because there are no games for it, and what was released sucked bad.
Do not look at laser with remaining good eye.
While I was never as big a fan as some of the other guys I used to have a pretty good deal of respect for him, being a major indie player back in the heyday of shareware, and then later when id started doing periodic open source releases (Which if anyone else remembers the history on, will know that they really came into that kicking and screaming after someone leaked the Doom(Wolfenstein?) source code.) But honestly ever since he started Armadillo Aerospace it seems like id hasn't even been trying. Quake3 was the last major production of their's, It and Doom lasted in stores well into 2005 maybe even 2006, whereas Doom3 can't even be found on store shelves now, despite Rage not even having made it out (And remember that Doom stayed around until well after Q3A was out, being released in at least 2-3 compilation packs, before the Q1/Q2/Q3A compilation was released a few years back.) Honestly though the Sellout to Vivendi/Bethesda/Atari(?) just goes to show how far id has fallen. No longer are they the swift, technically advanced gaming company, whose engines make people perk up and listen. No longer are they producing games that not only showcase their technical prowness but also are played for years to come. Rather they're a reminder of the heyday of shareware and the dotcom bubble. Something that lead to the computer world of today, but have long since been replaced, if not surpassed, by the big budget productions and still agile small shops with whom they once competed.
RIP id software. May we at least get that promised GPL Tech 4 release out of you before your already limited autonomity is quashed for good.
Posted here in full:
"Low level APIs will allow the Sony NGP to perform about a generation beyond smart phones with comparable specs."
Carmack isn't saying that the hardware in the NGP is a generation ahead of smart phones. He's saying that because of the APIs available to developers they'll be able to utilise that hardware more effectively (specifically that a developer will be able to squeeze an extra generation's worth of performance out of hardware with approx. the same specifications), which makes sense once you consider that the games are pretty much running on the bare metal, and that the entire system is optimised for gaming.
George Wright
They said it's got a 3G chip in it. We don't know yet if, like the iPad, it will still be unable to do voice, but that only makes sense in Apple's case because you'd look an idiot holding against your head. And the descriptions so far suggest they expect everyone to take out a data contract, if not a voice one.
"I Know You Are But What Am I?"
Smartphones are only one generation away from achieving console-like performance. Counting in IT generations that's what, 2 years? Sony should be worried.
And the descriptions so far suggest they expect everyone to take out a data contract, if not a voice one.
Including people who buy the version that doesn't include 3G capabilites?!? "Everyone" is a very broad term...
I bet Sony will have learnt lots from the PS3 fiasco and this thing will be even harder to unlock.
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Sony has lost their minds... again. Why do they think power is the key to gaming? If you make your device look like a smartphone, have similar functions to a smartphone, and even use 3G, then most consumers are going to compare you to a smartphone. Your $500 gaming device will be going up against Angry Birds, a cute and free app that works on my phone. Most phones also play Farmville and Mafia Wars too. Say what you will about these games, but they are wildly popular, free, and easy to use on my phone. So your device only plays games? Meh. Nintendo will win because they are differentiating themselves by using 3D (with no glasses). If it plays all of the DS games nicely, it is looked upon as an upgrade to the current handheld. 3D makes it a gaming console in the minds of the consumers because no smartphones are even planned to have this functionality. Smartphones for simple games, Nintendo for 3D games.
"Ones and zeros were everywhere. I even think I saw a two!" - Bender
Good news. When are we going to reach the level where the platform s are alll faster than we need for the video games? 1080p 7.1 surround. Enough storage space processing power and wifi where there is no difference....... in other words. It wont matter what system you are running. You have the same experience....
. . .gaming-appropriate controls to complement gaming functionality. You know, d-pads, physical buttons, etc. Insta-win over the touch-screen only toys, with terrible ergonomics that only support shallow, gimmicky games.
Good controls combined with a modern portable (as seemingly obvious a concept as it is) are indeed a quantum leap over the iOS/Andriod devices of today, and anything that Apple will ever produce.
You need to read those descriptions again. Only one model will offer 3G, and it may not even be offered in all countries, depending on what deals Sony gets with the different carriers.
Mada mada dane.
I just find it really hard to take any male over the age of 17 seriously if they have an iPhone. Especially someone in the tech industry thats trying to tell me how advanced something is. Could it be you're comparing it to your little white gaming device that you can talk on and not the currently leading smartphones?
I think the days are numbered for dedicated game machines when you can get Phones and tablets that will do games "good enough" for most and do much more besides.
If I stack a 7" Android tablet against the NGP. I see an open computer with plenty of free, low cost software vs a proprietary game machine with expensive proprietary apps, expensive proprietary media. I just don't think this model is really going to remain relevant anymore.
Thanks to the explosion of Smartphones, Nintendo and Sony no longer have the edge in performance/watt in portable gaming. Since portable platforms are constrained mostly by power, this means any performance edge they enjoyed previously is gone now.
I'm really surprised that Nintendo didn't just jump on the bandwagon and go Tegra 2 (or some other standardized platform) - it would have reduced their own development costs, and guaranteed them good platform support and upgrades. Going with that ancient PICA200 GPU and their own CPU may make for a limited gaming experience, and at $249 MSRP, they can't afford that today.
I have a feeling Sony is going to make the same mistake with the NGP, and it's really all for nothing. Fab processes are the limiting factor these days in power consumption, so you might as well leverage an already efficient design from another company.
Man is the animal that laughs.
And occasionally whores for Karma.
I work with id Tech 3 a lot (Quake 3 engine). It is far more flexible and powerful than most people realize and it's still capable of producing gorgeous visuals. id Tech 4 is id's last generation engine and it looks better than a lot of modern games. Go look up Brink on Youtube. I can't wait to see what he's done with id Tech 5.
As for open source, at last they've done it. How many other companies can you name who have opened the number of engines id has? Look at what kind of great stuff it's lead to (ie. Warsow, Alien Arena, Nexuiz, XReal, Wold of Padman, OpenArena, Smokin' Guns, Tremulous and on and on). Talk about biting the hand that feeds you.
How is John Carmack relevant to games anymore, especially smartphone games or handhelds? Before you mod me flamebait, see if you can answer that question. See if you can find something he has worked on in the past 20 years that isn't a re-make of Doom or Quake, and that is somehow related to handheld devices. I'm not flaming, I just want someone to explain why what Carmack says has any importance anymore. Surely there are better people suited to making determinations about handheld devices...
Except that none of us are buying Sony products anymore remember?
We shouldn't even pay attention to Sony related PR. Pretend they don't exist.
The reason a 3G iPad can't do voice is because Apple doesn't want or can't handle Flash. If the 3G NGP model has Flash support in its web browser, there would be nothing stopping you from using Google Voice or Skype.
I don't care how fast it is how many cores it has or how many shaders it can push per second.
If the games are crap no one will buy it. If there are hardly any third party titles not many people will buy it.
Graphics don't make the game good. And make sure to secure third party publishers/developers so that you actually have a list of games larger than six.
I find myself missing the use of physical buttons. Don't get me wrong, the iPhone is great for things like Angry Birds, Risk, etc, but I just find the lack of any physical buttons difficult for some other types of games.
Disclaimer; I own an iPhone, DS and PSP.
. . .phones and tablets don't do games "good enough". They do games on the level of Minesweeper and Solitaire on the desktop -- amusing enough for non-gamers and people looking for a cheap and fleeting kick. The poor controls and ergonomics and the inability of the app market to support deep game development will inevitably hobble the game market for those devices.
The point of his comment was that Sony will expose low-level APIs, unlike Apple's prohibition of directly using the machine.
touch-screen only toys, with terrible ergonomics that only support shallow, gimmicky games.
and for 99% of people out there,that's more than enough,as they only want a couple of casual games to kill some time while waiting for the bus / train. Or check their FarmVille while on the go. These people are already happy with anything like a Simon-interface, as long as it has shiny eye candy graphics and connects to facebook.
iphone and android smartphone are already doing well in this area and have the advantage to also work as a telephone,a PDA and a gps, while being subsidised.
for hardcore games, they already have an XBox 360 or a PS3 in the comfort of their living room allowing them to play in all the 1080p HD glory while lying on the couch.
and what is left between, on this markted, is already completely owned by nintendo. (thanks among other to a huge library of titles, a big amount of 3rd party developpers and some backward compatibility across generations of consoles)
sony will have a though time to position themselves in this generation of portable consoles. Unless they bundles it with EverCrack client, or cross licence a port of World of Warcrack. And have the device run an unlocked Android (but with the proprietary low level API extensions - on which Carmack is drooling - available only to signed applications) somewhat mimmicking the gameos/otheros situation of the PS3 (previously, TapWave's Zodiac has also gone this way, co
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Also, everyone claiming this thing is as powerfull as a PS3, can i have some of what you are smoking?
they won't because their joint is really really small. And they don't like to share it among too many people.
more seriously : the NGP's powerVR will have to power a screen which has less than a quater of what the PS3 drives (900x480 vs 1920x1080p). In addition to that, as said pixel are small, it's very likely that some eye candy will be turned down as it's unnecessary/unnoticeable). Last but not least, the technological jewell inside the PS3 is the Cell processor. The GPU is somewhat related to NVidida GeForce 7 generation (not even the unified sharders nor the massive SIMD of its successors).
So this exactly as true as the original claim that the PS3 could do Final Fantasy movie real time (true if you read the fine print saying "with lower res textures, lower polycount models, and less applied effects onto a standard definition TV")
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
It's not a smartphone, nobody said it was.
Well ACTUALLY, Mr. Carmack decided he wanted to draw a comparison to Smartphones now didn't he? I was suggesting that comparing the NGP to Smartphones is pointless because the NGP lacks the very functionality that makes a Smartphone, a Smartphone. A better comparison would have been to the iPad itself. I have no idea how that got modded Offtopic. How dare I mention phones in a topic where TFA compares the NGP to Smartphones!
The remakes of Doom and Quake have always been used to show off the newest engine and subsequently licence that to third parties.
And who is the mastermind behind these new engines?
That's why he still matters. A lot.
Oh, and also the fact that he tends to release the old stuff as FLOSS once he does not need it any more. Anyone else doing that?
Well, except for the "is a phone" part.
Breaking: The PS3 is generations ahead of all smartphones, too!
I have no idea how many people buy an iPhone just so they can play games, but it's likely not very many; I suspect more buy the phone because it can make calls (and play games and do other nifty stuff and everyone thinks it's cool).
Android I'm not so sure about. I literally do not know a single person who uses an Android-based phone (although I want to get one, if only ATT didn't hamstring their offering's functionality!).
...to remove/disable one or more bullet-point marketed features in the name of security and anti-piracy.
Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
Physics:
Do you really think that, on a 5" screen, people will be able to distinguish between a full-world "spring-mass" physics system, and a few pre-rendered animations with some simple rag-doll approximations ?
Also, unlike the PS3's GeForce 7, the PowerVR 5 has modern unified shaders, meaning some acceptable OpenCL support (Imagination Tech are on the OpenCL board) so offloading computations could be done to the GPU (instead of Cell's SPUs, or instead to ARM's Neon).
And we're speaking of a modern PowerVR with a unified shader and a honking big SIMD under the hood vs. a GeForce which is not only several generation older - and that is a lot in the GFX world - but even a hardware paradigm older (it's an older pipe design with separate shaders), it might not be as powerfull as Cell's SPUs, but it is still capable enough for the basic kind of physics which is enough eye-candy on a 5" screen.
AI:
Same stuff - do you really expect a full scale strategy game with large armies of thousands each battling each other with complete realistic simulation of each unit ? If you really attempt this, this is going to look like a cloud of nervous flies on the 5" screen.
My gut feelings is that, when you have less screen estate and less inputs, you need to produce less content to show. That means directly less pixels to be computed on-screen. But also less behind-the-scene calculation to produce the content, because you would aim for simplier more casual games.
I would probably more expect LocoRoco-type of games, or at most an arcade oriented over-the-shoulder 3rd-person hack'n'slash game - albeit both with much better graphics than current PSP incarnations, rather than a full fledged StarCraft II-like game. It just better suits the form factor.
I do realistically think that the NGP could produce a similar "Wow" effect as the PS3 did when it arrived on the market, due to a combination of lower expectations for that platform/form factor and of more modern hardware available.
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Ah, right. My mistake - I clearly missed the mention of a non-3G version. That's a relief.
"I Know You Are But What Am I?"
But then, neither the iPod Touch nor iPhone can do Flash, and Skype works fine on both. They just didn't put a mic on the iPad, for whatever reason.
"I Know You Are But What Am I?"