If you have Comcast as you ISP, they offer Norton as a freebie. I used to stay far away from Norton because it was a resource hog and was constantly annoying, but I find the newest version actually pretty good.
One of the challenges of HVDC, especially in the transmission/distribution world, is that normal switching happens on the line and not at the breaker. If you can switch futher down the line, you can leave all the people closer to the breaker with power. The issue is that this switching happens while current is flowing which requires that the device interrupts real current. In the AC system this is relatively easy because the arc created by opening a high voltage circuit under load goes out at every current zero. There is no current zero on DC, so you force the interrupting device to break current. An similar situation can be seen if you look at relay contacts. They may be rated at 20A @120VAC but only 0.5A at 12VDC.
Large metropolitan areas know this very, very well. Making sure that the phase angle on both sides of the open disconnect switch you plan to close is essential. Because of the high population density, the current generation must be very close to the customer. The closer you are to the generation, the more current is available. Even a few degrees off can push tremendous currents (40kA+) without any kind of phase to ground fault or phase to phase fault. Substation protection engineers have specialized equipment for just this purpose.
Like many have said, I think this is a great idea. One of the things I dislike about multiplayer on the same console is the amount of screen you lose. This would be great for two vs. two as well; both players on one team can only see their teammate's screen and not their opponent's screen.
The downside to this is you can't have people watch you play. They're either going to see your screen or their screen, they won't be able to see both. I imagine games that use this technology will have a "traditional" multiplayer for when there are more than two people in the room.
Regular 3D just looks blurry to someone without glasses beacause the two images are pretty similar. What happens when the images are drastically different? It will be impossible to watch.
ANSI C84.1 is the standard that power companies are held against. I don't have the standard in front of me, but I believe that the standard is 104V to 127V, for an average of 115V.
The risk of any large current source (battery, capacitor) is easily mitigated with proper fusing or some other type of current limiting device. I'd be *very* surprised if the charger wasn't already equipped with some method to handle a short circuit, it is something you can almost plan on happening with any battery charging circuit.
I'd be really surprised if that was phase to phase arcing on the power lines. At least in the US, there are protection measures in place that detect phase to phase arcing and will kill the power to the overhead lines. These have been in place for years, I doubt Saudi Arabia doesn't have similar systems in place.
I've found the same thing when working with items that interface to a SCADA system. I've had really good luck with SIIG devices, I'd suggest you give one of their products a try.
I was at PSU in the late 90s and I don't recall a download limit, though I may have just never hit it. What did bother me was the printing limit of 200 pages a semester in the general computer labs. I did figure out that the EE lab had no printing limit, so I just printed everything there.
I wish I had mod points for this comment, it is exactly as I feel.
I didn't go in to the new Star Wars movies expecting them to be cinematic greatness, I just wanted another peek inside. I got what I wanted and I don't feel bad about them one bit.
many (college) books are bought for $120, but resold for $80, so effectively, I payed for a $40 book.
I wish I went to your college. If my books cost $120, I was lucky to get $40 for it. A whole semester's worth of books (usually four or five) would get me less than $150.
The load time seems dependent upon the length of the ad. The progress bar matches up to around 75% and then the ad infused run slows down only to complete just as the ad finishes.
Playtime has more to do with what you want out of the game than the "run through time". My first playthrough of Force Unleashed was on the hardest difficulty available with me looking for every item. I think it took me close to 30 hours to get through the game, and I consider myself a relativley seasoned and skilled gamer.
You can beat Diablo in three minutes if you want (see the Speed Demo Archive), just because you played it that way doesn't mean everyone else has.
All you have to do is watch the Tonight Show with Jay Leno and catch his, I believe its called Jay Walking now but I recall it as "The Great American Pop Quiz", quiz of the common man on the streets of NYC to see that the vast majority of Americans have NO business selecting who should lead the US.
Yeah because the Tonight Show doesn't cherry pick from the worst responses of the group.
You can get Team Fortress 2 for around $10 and the community is very active. I realize that this is NOT free, but it is very inexpensive. The cost to activity ratio is probably nearly as high as a free FPS because there are so many servers with lots of people playing on each.
I've played Combat Arms (which is actually free and has quite good gameplay), and I just can't stand the type of players that gravitate towards free. The chat rooms before the games are just filled with swearing and racial slurs. I see next to none of this in TF2, those kind of people usually get booted from the server by an admin.
Substation theft is very common. There are incidents of copper bus (thick copper bars) just being cut through and taken. The theives don't cut all of the buswork because that would alert someone when the power went out. The problem is that if you remove 1/4 or 1/3 of the copper, there is a good chance that the remaining copper will heat up and then fail. Copper thieves have shut off the power on more than one occassion to lots of people.
Knives and hacksaws are relativley common for substation thieves. Apparentley they think that their rubber soled shoes and rubber gloves can keep them safe against 115kV. Sometimes it does, but when it does not...it is ugly.
I just wonder how you'd feel if someone came in to your job and messed with you. I don't know what you do, but lets just assume that you're a programmer. Would you like it if at 8:30am someone came in and shut off your monitor over and over?
If you have Comcast as you ISP, they offer Norton as a freebie. I used to stay far away from Norton because it was a resource hog and was constantly annoying, but I find the newest version actually pretty good.
One of the challenges of HVDC, especially in the transmission/distribution world, is that normal switching happens on the line and not at the breaker. If you can switch futher down the line, you can leave all the people closer to the breaker with power. The issue is that this switching happens while current is flowing which requires that the device interrupts real current. In the AC system this is relatively easy because the arc created by opening a high voltage circuit under load goes out at every current zero. There is no current zero on DC, so you force the interrupting device to break current. An similar situation can be seen if you look at relay contacts. They may be rated at 20A @120VAC but only 0.5A at 12VDC.
I also came here to suggest an "e" day. I know that I use e much more frequently than pi.
Large metropolitan areas know this very, very well. Making sure that the phase angle on both sides of the open disconnect switch you plan to close is essential. Because of the high population density, the current generation must be very close to the customer. The closer you are to the generation, the more current is available. Even a few degrees off can push tremendous currents (40kA+) without any kind of phase to ground fault or phase to phase fault. Substation protection engineers have specialized equipment for just this purpose.
Like many have said, I think this is a great idea. One of the things I dislike about multiplayer on the same console is the amount of screen you lose. This would be great for two vs. two as well; both players on one team can only see their teammate's screen and not their opponent's screen.
The downside to this is you can't have people watch you play. They're either going to see your screen or their screen, they won't be able to see both. I imagine games that use this technology will have a "traditional" multiplayer for when there are more than two people in the room.
Regular 3D just looks blurry to someone without glasses beacause the two images are pretty similar. What happens when the images are drastically different? It will be impossible to watch.
ANSI C84.1 is the standard that power companies are held against. I don't have the standard in front of me, but I believe that the standard is 104V to 127V, for an average of 115V.
Device designed specifically for gaming out-games devices designed to perform multiple functions. News at 11.
The risk of any large current source (battery, capacitor) is easily mitigated with proper fusing or some other type of current limiting device. I'd be *very* surprised if the charger wasn't already equipped with some method to handle a short circuit, it is something you can almost plan on happening with any battery charging circuit.
"I have not failed, I've just found 10,000 ways that won't work."
Grimey to his friends.
I'd be really surprised if that was phase to phase arcing on the power lines. At least in the US, there are protection measures in place that detect phase to phase arcing and will kill the power to the overhead lines. These have been in place for years, I doubt Saudi Arabia doesn't have similar systems in place.
I DID major in EE you insensitive clod!
I've found the same thing when working with items that interface to a SCADA system. I've had really good luck with SIIG devices, I'd suggest you give one of their products a try.
I was at PSU in the late 90s and I don't recall a download limit, though I may have just never hit it. What did bother me was the printing limit of 200 pages a semester in the general computer labs. I did figure out that the EE lab had no printing limit, so I just printed everything there.
I wish I had mod points for this comment, it is exactly as I feel. I didn't go in to the new Star Wars movies expecting them to be cinematic greatness, I just wanted another peek inside. I got what I wanted and I don't feel bad about them one bit.
many (college) books are bought for $120, but resold for $80, so effectively, I payed for a $40 book.
I wish I went to your college. If my books cost $120, I was lucky to get $40 for it. A whole semester's worth of books (usually four or five) would get me less than $150.
The load time seems dependent upon the length of the ad. The progress bar matches up to around 75% and then the ad infused run slows down only to complete just as the ad finishes.
Playtime has more to do with what you want out of the game than the "run through time". My first playthrough of Force Unleashed was on the hardest difficulty available with me looking for every item. I think it took me close to 30 hours to get through the game, and I consider myself a relativley seasoned and skilled gamer. You can beat Diablo in three minutes if you want (see the Speed Demo Archive), just because you played it that way doesn't mean everyone else has.
Mmmmm...collagen peptides. Does it make a tasty cake with mint frosting?
Yeah because the Tonight Show doesn't cherry pick from the worst responses of the group.
You can get Team Fortress 2 for around $10 and the community is very active. I realize that this is NOT free, but it is very inexpensive. The cost to activity ratio is probably nearly as high as a free FPS because there are so many servers with lots of people playing on each.
I've played Combat Arms (which is actually free and has quite good gameplay), and I just can't stand the type of players that gravitate towards free. The chat rooms before the games are just filled with swearing and racial slurs. I see next to none of this in TF2, those kind of people usually get booted from the server by an admin.
Substation theft is very common. There are incidents of copper bus (thick copper bars) just being cut through and taken. The theives don't cut all of the buswork because that would alert someone when the power went out. The problem is that if you remove 1/4 or 1/3 of the copper, there is a good chance that the remaining copper will heat up and then fail. Copper thieves have shut off the power on more than one occassion to lots of people.
Knives and hacksaws are relativley common for substation thieves. Apparentley they think that their rubber soled shoes and rubber gloves can keep them safe against 115kV. Sometimes it does, but when it does not...it is ugly.
I just wonder how you'd feel if someone came in to your job and messed with you. I don't know what you do, but lets just assume that you're a programmer. Would you like it if at 8:30am someone came in and shut off your monitor over and over?
I think Highlander 2 proved that this won't work. :P
I thought it was 42?