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Free DARPA Software Lets Gamers Hunt Submarines

coondoggie writes "If you have ever wanted to go torpedo-to-torpedo with a submariner, now is your chance. The crowdsource-minded folks at the Defense Advanced Research Projects Agency rolled out an online game that lets players try to catch elusive, quiet enemy submarines. According to DARPA the Sonalysts Combat Simulations Dangerous Waters software was written to simulate actual evasion techniques used by submarines, challenging each player to track them successfully."

213 comments

  1. Last Star Fighter? by Anonymous Coward · · Score: 1

    Any word on how well Kiano Reeves does at this game?

    1. Re:Last Star Fighter? by rhook · · Score: 1

      Greetings, Starfighter. You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan armada.

    2. Re:Last Star Fighter? by magarity · · Score: 2

      Lance Guest was the actor in The Last Starfighter not Kenny Reeves.

  2. they should crowdsource real world data too by circletimessquare · · Score: 2

    let free range armchair analysts catch things they miss

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:they should crowdsource real world data too by Pharmboy · · Score: 2

      I was wondering what would happen if we were *really* in a war with someone like Russia, and you just THOUGHT you were playing a game, but come to find out you were really controlling some defense system, and just killed a few hundred people in the real world.

      Yes, sounds more like a movie than real life, but we aren't that many years away (in a technical possibility) from when a "citizen militia" might control expendable drones for defense.

      --
      Tequila: It's not just for breakfast anymore!
    2. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0
    3. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      I move to have submarines reclassified as large ocean living mammals, and then sic PETA and GreenPeace on anyone who attacks them.

    4. Re:they should crowdsource real world data too by Pharmboy · · Score: 1

      Doh, I should have known that. Orson Scott Card lives here in Greensboro, NC and writes articles for The Rhino Times.

      --
      Tequila: It's not just for breakfast anymore!
    5. Re:they should crowdsource real world data too by jandrese · · Score: 1

      Isn't that the plot to Ender's Game?

      --

      I read the internet for the articles.
    6. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Actually, it sounds more like a book. By Orson Scott Card. Perhaps titled, Ender's Game.

      And they weren't Russians, they were buggers.

    7. Re:they should crowdsource real world data too by Paul+Slocum · · Score: 1

      I worked for years writing code for magnetometers designed to track submarines from a P3 aircraft, and IIRC, the real data we had from modern sensors and actual submarines was always classified.

    8. Re:they should crowdsource real world data too by camperdave · · Score: 1

      Isn't that how Ender Wiggin got his start?

      --
      When our name is on the back of your car, we're behind you all the way!
    9. Re:they should crowdsource real world data too by CohibaVancouver · · Score: 1

      I was wondering what would happen if we were *really* in a war with someone like Russia, and you just THOUGHT you were playing a game, but come to find out you were really controlling some defense system, and just killed a few hundred people in the real world.

      Greetings, Professor Falken.

      How about a nice game of chess?

    10. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Sounds a lot, in fact, like Ender's Game.

    11. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Is this Ender's Game?

    12. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Lets crowdsource real data by using kindergarteners. Give them networked iPads for the school work and let them play simulated games based on the real data against each other until superior commanders emerge. At the tender age of 12 they should be ready to command the real fleet to get rid of those enemy subs. Just don't tell them about the real ships and submarines they are commanding.

    13. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      It is actually the plot of the Robin Williams movie "Toys."

    14. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      It sounds like Ender's Game, and when it came up in the book I thought to myself "I bet this time it isn't a simulation."

      Warning: spoilers

    15. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Sure you did, Slocum. You're a rube.

    16. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      There is at least one acclaimed sci-fi classic book with that exact twist. I won't reveal which one in case you like your endings surprising.

    17. Re:they should crowdsource real world data too by kcitren · · Score: 1

      Brilliant idea. However, we should start training kids when they're really young [well, the one's that pass the original tests anyways] and put them in a battle school. Maybe tell parents to have more kids if the first ones were promising but had a few flaws.

    18. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      The only problem is that they keep stacking the odds against you in the Battle Room but in the end you DO get to use the Molecular Disruption Device.

    19. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      I was wondering what would happen if we were *really* in a war with someone like Russia, and you just THOUGHT you were playing a game, but come to find out you were really controlling some defense system, and just killed a few hundred people in the real world.

      Read Ender's Game by Orson Scott Card (and its sequels) to get a take on that topic

    20. Re:they should crowdsource real world data too by sortius_nod · · Score: 1

      Concepts were great, Orson Scott Card just writes like a 3 year old.

    21. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      You read my mind Pharmboy. I was reminded of Ender's Game. In this tough economy, someone is bound to come up with a clever way to do some pro bono outsourcing.

    22. Re:they should crowdsource real world data too by Pharmboy · · Score: 1

      Kind of like how the Sebaceans do it?

      --
      Tequila: It's not just for breakfast anymore!
    23. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0
    24. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      I do not, poo poo head.

    25. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Yes, that is basically the whole plot of the novel that you just mentioned.

    26. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      c.f. Ender's Game.

    27. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Sounds like somebody's never read Ender's Game

    28. Re:they should crowdsource real world data too by Anonymous Coward · · Score: 0

      Remember Ender, the enemy's gate is down.

    29. Re:they should crowdsource real world data too by vikarti · · Score: 1

      And if you THOUGHT you playing a game from middle of NY, killed Russian/Chinese submarine and after that got yourself killed by Russian/Chinese missile(becouse too such 'players' are near you,enough to spare one missile) - will you friends and family be calling that Russian/Chinese killing 'innocent civilians'(you and you friends-operators)? -:)

  3. Miltary Recruitment by Anonymous Coward · · Score: 0

    It almost seems like the military is trying to recruit some gamers. Possibly based on an online rating system?

    1. Re:Miltary Recruitment by Nethemas+the+Great · · Score: 2

      Perhaps, but more probably, they're just doing as they said. Gaining sample data for training their AI.

      --
      Two of my imaginary friends reproduced once ... with negative results.
    2. Re:Miltary Recruitment by danbuter · · Score: 1

      It's a great idea. I'm betting they have been planning this for a while. Actually, I think the Army has it's own online game but set for infantry combat.

    3. Re:Miltary Recruitment by amicusNYCL · · Score: 1

      Sounds like Ender's Game to me. How would the player know if the data they are being fed is simulated or gathered from actual sensors?

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    4. Re:Miltary Recruitment by ColdWetDog · · Score: 1

      Sounds like Ender's Game to me. How would the player know if the data they are being fed is simulated or gathered from actual sensors?

      Are we at war with anyone with submarines this week? Didn't get that memo.

      --
      Faster! Faster! Faster would be better!
    5. Re:Miltary Recruitment by amicusNYCL · · Score: 2

      Are we at war with anyone with submarines this week?

      Do U.S. intelligence services only monitor those vessels belonging to nations with which we are currently at war? When was the last time we went to war against Russia or China? How much do you want to bet that we are currently attempting to monitor the movements of Russian and Chinese submarines?

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    6. Re:Miltary Recruitment by Man+On+Pink+Corner · · Score: 1

      Are we at war with anyone with submarines this week? Didn't get that memo.

      Yes, actually, we are... or at least the multi-hundred billion dollar 'defense' sector charged with defending the free world from unlicensed botanical products is.

  4. Already been done. by olsmeister · · Score: 2

    I was pretty good at it when I was a kid.

    1. Re:Already been done. by Kazymyr · · Score: 1

      You sunk my battleship.

      --
      I hadn't known there were so many idiots in the world until I started using the Internet -Stanislaw Lem
    2. Re:Already been done. by dkleinsc · · Score: 1

      Isn't a more appropriate game Depth Charge?

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
    3. Re:Already been done. by SQLGuru · · Score: 1

      I played this one a fair bit: http://www.giantbomb.com/das-boot-german-u-boat-simulation/61-19965/

      It came out in 1990.

    4. Re:Already been done. by Chris+Mattern · · Score: 1

      Or this, which I put a fair amount of hours into when I was younger.

    5. Re:Already been done. by DesScorp · · Score: 1

      I was pretty good at it when I was a kid.

      I see your battleship, and raise you a fleetwide combat sim.

      --
      Life is hard, and the world is cruel
  5. Cool idea, actually... by _0xd0ad · · Score: 2

    At the end of your "mission" you're asked whether you'd like to submit your (anonymous) game to the DARPA for them to analyze your tactics and how well they worked out:

    As you complete each scenario in the simulation you will be asked if you would like to submit data about your game play to our database for analysis. The data collected doesn't contain any information about you or your computer, or anything else outside of what you did with ACTUV and how well it worked. Good or bad, please agree to submit your data for analysis so that we can see what tactics work (or don't work!).

    Who knows... somebody out there might come up with a strategy that nobody ever thought of before.

    1. Re:Cool idea, actually... by HomelessInLaJolla · · Score: 2

      I couldn't find the online gaming link. Unless they donate a laptop to me, and provide for a diet so that I feel like lugging it around, then they will never know my strategy.

      --
      the NPG electrode was replaced with carbon blac
    2. Re:Cool idea, actually... by Anonymous Coward · · Score: 0

      At the end of your "mission" you're asked whether you'd like to submit your (anonymous) game to the DARPA for them to analyze your tactics and how well they worked out:

      As you complete each scenario in the simulation you will be asked if you would like to submit data about your game play to our database for analysis. The data collected doesn't contain any information about you or your computer, or anything else outside of what you did with ACTUV and how well it worked. Good or bad, please agree to submit your data for analysis so that we can see what tactics work (or don't work!).

      Who knows... somebody out there might come up with a strategy that nobody ever thought of before.

      Don't do it because if you do post a strategy nobody ever though of before, you will get visited by a general the next day and then woosh get beamed up to some spaceship built from alien technology.

    3. Re:Cool idea, actually... by Nidi62 · · Score: 1

      Don't do it because if you do post a strategy nobody ever though of before, you will get visited by a general the next day and then woosh get beamed up to some spaceship built from alien technology.

      You say that like it's a bad thing....

      --
      The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    4. Re:Cool idea, actually... by Palpatine_li · · Score: 1

      why not? You don't like to lose all appetite towards the end of the game and then remorse the killing of trillions AND a planet, do you?

    5. Re:Cool idea, actually... by Barryke · · Score: 1

      Don't do it because if you do post a strategy nobody ever though of before, you will get visited by a general the next day and then woosh get beamed up to some spaceship built from alien technology.

      +1 for SGU reference.

      --
      Hivemind harvest in progress..
    6. Re:Cool idea, actually... by Plombo · · Score: 1

      At the end of your "mission" you're asked whether you'd like to submit your (anonymous) game to the DARPA for them to analyze your tactics and how well they worked out:

      As you complete each scenario in the simulation you will be asked if you would like to submit data about your game play to our database for analysis. The data collected doesn't contain any information about you or your computer, or anything else outside of what you did with ACTUV and how well it worked. Good or bad, please agree to submit your data for analysis so that we can see what tactics work (or don't work!).

      Who knows... somebody out there might come up with a strategy that nobody ever thought of before.

      Don't do it because if you do post a strategy nobody ever though of before, you will get visited by a general the next day and then woosh get beamed up to some spaceship built from alien technology.

      Emphasis mine. How can DARPA send someone to meet you if they don't even track who you are?

    7. Re:Cool idea, actually... by Anonymous Coward · · Score: 0

      Are you implying that they should regard that as a loss? That you have a sub-finding strategy that's worth the cost of a laptop and a regular supply of food? If not, then why mention it?

      Also, if you couldn't find the link in the first place, how would a laptop help you use it?

    8. Re:Cool idea, actually... by amicusNYCL · · Score: 2

      You don't think it's possible for an agency like DARPA to figure out who is using a particular IP? They say the data is anonymous because 1) it makes people feel better and 2) it is anonymous, at least until they want to put a name to your IP. If someone is beating all of their simulations, you better bet that they would want to contact that person and at least offer them a job.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    9. Re:Cool idea, actually... by HomelessInLaJolla · · Score: 0

      That you have a sub-finding strategy that's worth the cost of a laptop and a regular supply of food?

      Compared to what you do for your money. I won't even do what you do for money. Given what you have demonstrated to be your money making "profession" I could pimp you off the corner for a nickel if your paycheck were ever cut off. Your manager should begin to exploit that. Knowing that your worst nightmare would be to be my ho, they begin to work you over for everything you're worth on your job.

      --
      the NPG electrode was replaced with carbon blac
    10. Re:Cool idea, actually... by ae1294 · · Score: 1

      Don't do it because if you do post a strategy nobody ever though of before, you will get visited by a general the next day and then woosh get beamed up to some spaceship built from alien technology.

      You say that like it's a bad thing....

      Agreed... If I recall that guy even got a hot alien girlfriend for a few weeks before she was murdered. Plus working with rush would be a pleasure compared to those I currently work with. Plus plus at least when you're told "we're all going to die if you can't get this alien server up and running again!!!" it wouldn't be a fucking exaggeration.

    11. Re:Cool idea, actually... by Anonymous Coward · · Score: 0

      Compared to what you do for your money.

      You don't know what I do for money.

      I won't even do what you do for money.

      Again, you don't know what I do for money, so you have no idea if you already do it.

      Given what you have demonstrated to be your money making "profession"

      I haven't demonstrated that at all.

      I could pimp you off the corner for a nickel

      How?

      if your paycheck were ever cut off.

      My paycheck has been "cut off" before, and more often than not it has led directly to me getting a bigger paycheck. So you are objectively wrong about that.

      Your manager should begin to exploit that. Knowing that your worst nightmare would be to be my ho, they begin to work you over for everything you're worth on your job.

      Sorry, but my worst nightmares are limited to scenarios that are possible in reality.

      Now I will repeat my questions, since you did not answer them:

      Are you implying that DARPA should regard not knowing your gameplay strateegy as a loss? That you have a sub-finding strategy that's worth the cost of a laptop and a regular supply of food? If not, then why mention it?

      Also, if you couldn't find the link in the first place, how would a laptop help you use it?

    12. Re:Cool idea, actually... by ae1294 · · Score: 1

      At the end of your "mission" you're asked whether you'd like to submit your (anonymous) game to the DARPA for them to analyze your tactics and how well they worked out:

      As you complete each scenario in the simulation you will be asked if you would like to submit data about your game play to our database for analysis. The data collected doesn't contain any information about you or your computer, or anything else outside of what you did with ACTUV and how well it worked. Good or bad, please agree to submit your data for analysis so that we can see what tactics work (or don't work!).

      Who knows... somebody out there might come up with a strategy that nobody ever thought of before.

      Don't do it because if you do post a strategy nobody ever though of before, you will get visited by a general the next day and then woosh get beamed up to some spaceship built from alien technology.

      Emphasis mine. How can DARPA send someone to meet you if they don't even track who you are?

      It's a misquote, should read:

      At the end of your "mission" you're asked whether you'd like to submit your data (to anonymous)and to the DARPA for them to analyze your tactics and how well they worked out:

    13. Re:Cool idea, actually... by SleazyRidr · · Score: 1

      I love systematic rebuttals of entire posts. I was going to generally flame him, but you've already done a much better job of it that I could have.

    14. Re:Cool idea, actually... by navyjeff · · Score: 1

      Here's the link to the game.

    15. Re:Cool idea, actually... by Anonymous Coward · · Score: 0

      Are you going to answer the questions?

    16. Re:Cool idea, actually... by Anonymous Coward · · Score: 0

      My thoughts exactly, I hope I do not become targeted as a terrorist if I am good at this game

  6. "But they said" by stonecypher · · Score: 4, Funny

    Anyone who's read Xenocide, by Orson Scott Card, is now fidgeting nervously.

    --
    StoneCypher is Full of BS
    1. Re:"But they said" by MozeeToby · · Score: 2

      Why? Xenocide was about a 3 intelligent species living together on a planet trying to prevent the evil humans blowing them up. Everyone knew what they were doing, most especially the captain with his finger on the trigger of the doomsday device.

      Ender's Game on the other hand, that might cause a shudder.

    2. Re:"But they said" by Locke2005 · · Score: 1

      That was my first thought -- "How do we know this isn't a trick like in Ender's Game?"

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    3. Re:"But they said" by InsertCleverUsername · · Score: 1

      Exactly. My first thought was "Hmmm... Is this Ender's Game meets the War on Drugs?" (See: http://en.wikipedia.org/wiki/Narco_submarine)

      --
      Ask me about my sig!
    4. Re:"But they said" by Jeremi · · Score: 4, Funny

      That was my first thought -- "How do we know this isn't a trick like in Ender's Game?"

      Only because it's too obvious. When the government really wants people to unwittingly direct battles from afar, it releases the software under its other label, EA.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    5. Re:"But they said" by Rob+Riggs · · Score: 1

      That was my first thought -- "How do we know this isn't a trick like in Ender's Game?"

      I was going to say "because we have journalists covering it and would see reports in the media." But I see your point. Here in the U.S., our best news reports are on a comedy channel.

      --
      the growth in cynicism and rebellion has not been without cause
    6. Re:"But they said" by dwye · · Score: 1

      Ender's Game on the other hand, that might cause a shudder.

      Or saw The Last Starfighter (IMDB=http://www.imdb.com/title/tt0087597/ , wikipedia=http://en.wikipedia.org/wiki/The_Last_Starfighter).

    7. Re:"But they said" by Ruke · · Score: 1

      Because I'm going to crash my submarine into a cargo transport every chance I get.

    8. Re:"But they said" by Anonymous Coward · · Score: 0

      War on Drugs?

      You're getting awfully close this: U.S. Border Patrol Spends $1 Million on Videogame to simulate their job.

      35.5 hours till the federal Romper Room closes.

    9. Re:"But they said" by rhook · · Score: 1

      Do you really believe that the government doesn't control many aspects of the media? Ever notice how there's always some high-profile celeb story constantly on the news whenever there is something going on that the government doesn't want anyone paying attention to?

    10. Re:"But they said" by LWATCDR · · Score: 1

      Yea the first think I thought was Holly Last Starfighter Batman. Reminds me of a friend of mine that loved to play Red Storm Rising on his C64. We joked that he was going to have the Navy knock on his door one day.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    11. Re:"But they said" by Anonymous Coward · · Score: 0

      Ever notice how there's always some high-profile celeb story constantly on the news whenever there is something going on that the government doesn't want anyone paying attention to?

      As opposed to when? (On both.)

    12. Re:"But they said" by Chris+Mattern · · Score: 1

      Well, yeah. There's also always some high-profile celeb story constantly on the news whenever there *isn't* something going on. Welcome to television news. This must be your first time here.

    13. Re:"But they said" by Locke2005 · · Score: 1

      Only the really successful at sub-hunting get hooked up to a real sub. If the simulation is good enough, you have no way of knowing for sure when they've switched you over.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    14. Re:"But they said" by geekoid · · Score: 2

      They do not. Even when they gave money too broadcaster to have news they didn't control the news. Stop talking out your ass.

      Do they try to control the data that comes from a specific branch? yes, but that is different.

      The reason their is high profile celebs is for the same reason a celeb becomes high profile: viewers are paying attention and they get eye balls.

      Confirmation bias.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    15. Re:"But they said" by Yaur · · Score: 1

      wireshark. problem solved

    16. Re:"But they said" by Malenx · · Score: 1

      If it's a trick, we'll soon be seeing news stories about the 30 fishing boats I rammed with my robot.

    17. Re:"But they said" by Anonymous Coward · · Score: 0

      It's so obvious! EA stands for electronic arMs not arTs.

    18. Re:"But they said" by DNS-and-BIND · · Score: 1

      That happens enough in real life, with real submarine commanders at the helm. I don't think DARPA needs research in that field.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    19. Re:"But they said" by Ephemeriis · · Score: 1

      Anyone who's read Xenocide, by Orson Scott Card, is now fidgeting nervously.

      Xenocide? I don't recall any video games that were actually controlling battle fleets in Xenocide.

      Those were in Ender's Game.

      --
      "Work is the curse of the drinking classes." -Oscar Wilde
    20. Re:"But they said" by MaDeR · · Score: 1

      There is always some "high-profile celeb story", regardless of what happens elsewhere, conspiracy loonie.

      --
      What modern Obelix would say today? Of course, "Those crazy Americans!".
  7. First the drones... by ItsJustAPseudonym · · Score: 2

    From the article: "Gamers will be virtually driving one of DARPA's Anti-Submarine Warfare Continuous Trail Unmanned Vessels (ACTUV) - basically sea-going drones DARPA wants to have built to track down real submarines."

    How long before the actual drones are carrying torpedoes (or are themselves torpedoes), and there will be armchair NAVY operators shooting at vessels from the comfort of a naval base? It has worked similarly with Predator drones.

    1. Re:First the drones... by geekoid · · Score: 1

      sooner better then later. If we can get the advantages of a submarine, without having to staff the submarine, that's a good thing.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:First the drones... by _0xd0ad · · Score: 2

      These drones will be underwater, which means it'll be very difficult to make radio communication with them. Also you have to keep in mind that underwater tracking and evasion depends very highly upon stealth. It probably wouldn't be broadcasting anything to avoid giving away its presence.

      I find that interesting because it implies that the intelligence required to navigate the sub and track enemies will probably have to be built in to the sub's on-board computer rather than having someone control a dumb drone remotely like the unmanned aerial drones. This will probably be much more autonomous.

    3. Re:First the drones... by Anonymous Coward · · Score: 0

      There's the little problem of transmitting a wireless signal through ocean water however. Salt water loves to absorb EM radiation.

    4. Re:First the drones... by Locke2005 · · Score: 1

      The drones appear to have an antenna which sticks up above the surface of the water.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    5. Re:First the drones... by cavreader · · Score: 1

      Bingo! Why do you think they are looking to aquire a large dataset to feed into the onboard computers? The more data the better. From totally stupid tactics and moves to ones that verge on master level strategies. I'm wondering why they have not come up with a similiar plan for the next generation of arial drones. The people who design these types of systems are some of the best scientist and engineers on the palnet and while you might not agree with them using their intelligence to create weapons the fact is they do a damn good job and are willing to employ novel strategies to accomplish their goals. I remember seeing an early documentary on the F-22 design process and they actually recruited kids to help layout the cockpits and control arrays. The head engineer stated they would bring in a new kid and put him in the cockpit (simulated) and see if he could figure out the controls without any instruction. He said the average time from novice to pro was 20 minutes and then the kids would then turn around and make suggestions on how the control layouts could be improved.

    6. Re:First the drones... by _0xd0ad · · Score: 1

      If so, I don't think they're planning on using it much mid-mission. From the PDF on the drones (pg. 6):

      Autonomy
          Independently deployable unmanned system
          Sparse shore-based remote supervisory command and control model
          Capable of autonomous risk-based mission continuation through command and control interruptions
          Adaptive constraint set based on strategic context, mission phase, internal state, and external conditions
          Compliance with the Convention on the International Regulations for Preventing Collisions at Sea (COLREGS) and maritime law
          High fidelity surface navigation and situational awareness sensors
          High fidelity internal state awareness and dynamic performance assessment

      It seems like they're planning on launching these things and then having them operate completely autonomously - most likely it'll only communicate with its land-based handlers at the very beginning/end of its mission.

    7. Re:First the drones... by Anonymous Coward · · Score: 0

      No, players that submit winning strategies will be cored out of their meaty package and put inside one of the drones. Or is that only obvious to me?

    8. Re:First the drones... by rhook · · Score: 1

      That problem was solved a long time ago, how do you think subs receive orders while submerged? Extremely low frequency transmissions is how.

      http://en.wikipedia.org/wiki/Extremely_low_frequency#Military_Communications

    9. Re:First the drones... by LWATCDR · · Score: 2

      Way too low of a bandwidth for any type of remote control.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    10. Re:First the drones... by Dunbal · · Score: 1

      Hence the need for sophisticated AI.

      --
      Seven puppies were harmed during the making of this post.
    11. Re:First the drones... by Anonymous Coward · · Score: 0

      Useful for sending orders to a drone sub hiding out in the middle of the ocean (even if said instruction is just to surface for a satellite transmission with the real data), but not so useful for the continuous data required for actual remote control, and it still doesn't solve the problem of the drone communicating back to base. It's not exactly going to be able to do ELF transmissions discreetly.

    12. Re:First the drones... by camperdave · · Score: 1

      Two factors limit the usefulness of ELF communications channels: the low data transmission rate of a few characters per minute and... the antenna must be at least... 3,450 to 5,996 km (2,140 to 3,726 mi) long.

      Radio controlled subs ain't happening.

      --
      When our name is on the back of your car, we're behind you all the way!
    13. Re:First the drones... by zigmeister · · Score: 1

      If they figure out how to build decent usable drones for an exorbitant price (as per SOP) probably not long. That is just a continuation of military philosophy since the people first started using ranged weapons like bows and slingshots in combat. Fight at a distance whenever you can. Of course you can take this too far and try to win a ground war entirely from the air like the US has tried to time and again (and failed for the most part, at least till they pulled their heads out of their *ss) but if you value the lives of your soldiers I see no reason to fight at a greater distance than before. Of course this does raise the philosophical quandry expressed by Lee: "It is good that war is so terrible, lest we grow fond of it."

      --
      Failure formatting five FAQs of financial facts.
    14. Re:First the drones... by ColdWetDog · · Score: 1

      Everybody who thinks this is a Russian water-tentacle, raise their hand.

      --
      Faster! Faster! Faster would be better!
    15. Re:First the drones... by cavreader · · Score: 1

      Everyone is always saying that the US attempts to win a war by air power alone have failed but in truth the US has never really tried since Vietnam. And the problem with air power in Vietnam was that Vietnam wasn't exactly a target rich environment. Instead air power was delegated to destroying large swaths of the jungle hoping to catch some enemies hidden there and we all know how that strategy worked out. I submit a war can be won by air power alone if you take the handcuffs off the military leaders and stop complaining about collateral damage. The US can deliver pinpoint strikes to eliminate a countries air defenses and communication facilities but that alone will not win a war. This is usually when ground troops get deployed instead of continuing the air strikes until they do surrender no matter how long it takes. Unless there are some very deep caverns where soldiers and equipment can be hidden the US can successfully target those assets and even underground bunkers can be destroyed out right or the surface entry locations can be destroyed and blocked. The longer they take to surrender the more damage the country will suffer until entire cities end up destroyed like those in WW2. War by half measures doesn't produce anything but never ending war. The first Iraq war is a perfect example of half measures. If the military had been allowed to advance to Baghdad like their commanders wanted the second Iraq war would never have been needed. If people honestly believe their country is going to be annihilated if war breaks out the chances of the war breaking out in first place diminishes.

    16. Re:First the drones... by Anonymous Coward · · Score: 0

      Infact, we have such submarine drones for mapping and cartography of the ocean bed currently. The surface now and then to send/recieve data and make sure their location is right according to GPS, and to recharge batteries via solar power and then they dive again totally automated.

    17. Re:First the drones... by _0xd0ad · · Score: 1

      Sure, but building a drone with a gyroscope, giving it some GPS coordinates, having it surface and take a fix on its location and dive and follow its route isn't all that hard. Finding and following an enemy sub that doesn't want to be found or followed, and doing it without the sub noticing that it's being followed, are significantly harder.

    18. Re:First the drones... by ceoyoyo · · Score: 1

      The drones are surface vessels, not subs.

    19. Re:First the drones... by _0xd0ad · · Score: 1

      You're right, of course...

  8. Obligatory by mysqlrocks · · Score: 1, Funny

    In Soviet Russia, Submarines hunt you!

    1. Re:Obligatory by geekoid · · Score: 1

      In Soviet Russia, Commanders have Scottish accents.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  9. No thanks! by gmueckl · · Score: 1, Insightful

    So I'd be helping them with building better weapons (even unmanned killing machines!) by playing games? No thanks!

    --
    http://www.moonlight3d.eu/
    1. Re:No thanks! by Anonymous Coward · · Score: 0

      Shush!!

      The download link is getting slashdotted about now. DL bandwidth is already below 100kB/s... People, stop downloading!!!

    2. Re:No thanks! by geekoid · · Score: 1

      Yes, it's far Superior to use old weapons that kill more people whoa rent intended target.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:No thanks! by christurkel · · Score: 2

      If you are a US taxpayer, you already are.

      --

      CDE open sourced! https://sourceforge.net/projects/cdesktopenv/
    4. Re:No thanks! by Anonymous Coward · · Score: 0

      Change your name to Ender, then you'll be all set!

    5. Re:No thanks! by Clsid · · Score: 1

      Kind of hard to target the wrong sub.

    6. Re:No thanks! by LWATCDR · · Score: 1

      Yea because nobody else is building weapons. It is a nice fantasy land you live in too bad that it isn't real.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    7. Re:No thanks! by Anonymous Coward · · Score: 0

      Building better weapons? Not so much. Instead, you'll be helping them use the existing weapons better.

      The difference may be a bit pedantic, but it's a significant one--the best they can really hope for is to learn a new strategy to be developed after analyzing the changes.

    8. Re:No thanks! by gmueckl · · Score: 1

      You're not getting it. At least *I* am not helping anyone with building better weapons. Not in my country, nor any other one. When you're playing this game and send in the results, you get involved in weapon development. I won't.

      --
      http://www.moonlight3d.eu/
    9. Re:No thanks! by geekoid · · Score: 1

      no it;s not. It may be rare* where you would have three or more subs. In that situation you certainly could sink the wrong sub...or ship.

      Anyways, my point was directed building better weapon in general.

      *or maybe not.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    10. Re:No thanks! by LWATCDR · · Score: 2

      I do get it. Thing is I want my nation to have the biggest stick. I may help to keep the real wackos under control. History has shown time and time again that when democratic nations disarm the none democratic nation decide to start wars. No one starts a war they think they can not win. What is funny is that you are doing nothing but trying to make yourself feel superior. "Look at me I am not going to help develop weapons I am so enlightened". But you pay our taxes so you are still helping to develop weapons or will at some point in time. I will probably not play that game because I lack the time to even try it. I may because ASW is an interesting field of study and I like tactics and strategy. In the end it is you that do not get it. Your living in a fantasy world. Even if you live is Switzerland, Ireland, Canada, Japan, or Germany you are involved in weapons development because you are now or will be paying taxes and some of those taxes got to buy weapons and some of the profits of those weapons sales goes to improve weapons. You are just living in a your own little smug world of self delusion. Even just by using a PC or Mac to get on the internet you are helping. Those companies pay taxes that go to defense and the tech they develop and your purchase helps to lower the cost of goes into making weapons better and cheaper.
      You are just playing a role and lying to yourself at this point. BTW the good thing about ASW is only combatants die when a sub is sunk. At least there is almost no risk of civilan casualties. Unlike what happens when a sub isn't sunk and it can fire SLBMs, Nuclear armed cruise missiles, regular cruise missiles, or even torpedos at merchant men.
      Just keep up your little fantasy it will make you feel better while doing nothing of any value.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    11. Re:No thanks! by geekoid · · Score: 1

      why not?

      Modern weapons mean fewer people die.
      Modern weapons is why instead of carpet bombing and entire city, we can target a specific building with a high rate of accuracy. If we get real good at detected and finding submarines, it will render that tactic invalid. Meaning less underwater combat.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    12. Re:No thanks! by vbraga · · Score: 1

      History has shown time and time again that when democratic nations disarm the none democratic nation decide to start wars.

      The last time the US big stick and Manifest Destiny payed a visit to my country we ended up with a US backed dictatorship, secret police and dead people. All over the continent. All over the world, actually.

      It was never about the democratic countries versus the evil nations. It's the joyous game of Who Will Loot Other Countries Today! Somebody ought to make a reality show out of it.

      If you ever want to go here I'd be glad to tour your around and let you talk to people who have been tortured by US agents or US trained agents. Look up the School of the Americas. It is still open, helping you swinging your big stick all over your Southern neighbors.

      You're not the good guys. You never been.

      --
      English is not my first language. Corrections and suggestions are welcome.
    13. Re:No thanks! by Ocker3 · · Score: 1

      No nation, Democratic or otherwise, has hands clean of blood (including mine, Australia).

    14. Re:No thanks! by vbraga · · Score: 1

      Yes, I agree. I include my home country (Brazil) too, since it massacred Paraguay, the native people and also invaded Uruguay and the French Guiana. And, US backed or not, it was also a cruel dictatorship for a significant part of the 20th century (29-45, 64-85).

      What I'm pointing out that claiming that developing weapons helps to fight non democratic - evil? - countries is a fundamentally hypocrite proposition.

      At least the guy should be transparent enough to admit the big stick is for looting other countries and protect interests instead of the protecting democracy bullshit that people spread.

      Sounds cliche but the only winning movie is not to play.

      --
      English is not my first language. Corrections and suggestions are welcome.
    15. Re:No thanks! by DNS-and-BIND · · Score: 1

      Blame the foreigners for our domestic problems...now where have I seen that before?

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    16. Re:No thanks! by Clsid · · Score: 1

      They use defined areas of operation to avoid allied subs firing each other, even when in battle groups. As far as ships, yeah that is a different story.

  10. "Shall we... by Anonymous Coward · · Score: 1

    ...play a game?"

  11. Does this sound like... by ELitwin · · Score: 1

    Enders Game to anybody else? Maybe DARPA is just telling us that this is a simulation

  12. Looks Like DARPA... by mholve · · Score: 0

    ...Took "to the cloud!" a little too literally.

    "Yeah, um, those enemy subs are... Simulations." ;)

  13. Greetings Starfighter by JoeMerchant · · Score: 4, Funny

    You have been selected to defend the Frontier from Xur and the Ko-Dan Armada.

    1. Re:Greetings Starfighter by mdielmann · · Score: 1

      Yeah, this seems more likely than the Ender's Game scenario - at least at this point. After all, in Ender's Game, they didn't start the 'simulations' until they'd passed rigorous training.

      Now, if someone comes up to you, after a few successful months, and says, "We'd like you to come work on some simulations," I'd be a bit suspicious. But it could be a great job opening.

      --
      Sure I'm paranoid, but am I paranoid enough?
    2. Re:Greetings Starfighter by Anonymous Coward · · Score: 0

      Just make sure you hide that Playboy collection better next time, Starfighter!

    3. Re:Greetings Starfighter by geekoid · · Score: 1

      Why wouldn't you want to eliminate the aliens trying to eliminate you?

      Ender's Game gets way too much praise here on /. It's ending was weak.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:Greetings Starfighter by mdielmann · · Score: 1

      Because for the aliens in the book, killing a shipload of drones is like slapping someone on the back by way of greeting. It's no reason to beat the person to death.

      --
      Sure I'm paranoid, but am I paranoid enough?
  14. Nooo!! You need better commanders by maroberts · · Score: 1

    Any word on how well Kiano Reeves does at this game?

    How would Sean Connery or Jürgen Prochnow do? (or Clark Gable/Burt Lancaster or John Mills or....)

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

  15. Glorious Exposition, Comrade! by atari2600a · · Score: 1

    Anyone know how it compares to American Army?

  16. Someone at DARPA watching The Last Starfighter... by spagthorpe · · Score: 2

    I wonder who shows up at your door when you get really good?

    --

    WWJD -- What Would Jimi Do?
    (Smash amp, burn guitar, take home the groupies)

  17. never gonna let you forget! by Anonymous Coward · · Score: 0

    The penis is evil!
    The gun is good!

  18. Do you want to play a game? by MoldySpore · · Score: 1

    How about, Global Thermonuclear Submarine Warfare?

    --

    "I hope you know how very lucky you are to know me, because I am so incredibly incredible."

    1. Re:Do you want to play a game? by blair1q · · Score: 1

      The only way to win is to drain the tub.

    2. Re:Do you want to play a game? by El+Torico · · Score: 1

      Nuke it from orbit; It's the only way to be sure.

      --
      In the land of the blind, the one-eyed man is usually crucified.
  19. Go hog wild by Locke2005 · · Score: 1

    Just don't ask me not to say "I told you so!" when the kids that are really good at this "game" start mysteriously disappearing!

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  20. Based on Dangerous Waters by Anonymous Coward · · Score: 0

    This is based on the SCS:Dangerous Waters game you can buy I steam. I've owned a copy since it came out in 2006. It is a great game, although the multiplayer had a few bugs and the publisher (strategy first) went out of business. SCS makes the sims the US navy uses, so the realism in this game is quite good.

  21. Re:Someone at DARPA watching The Last Starfighter. by Locke2005 · · Score: 1

    What Would Jimi Do?

    Take too many drugs, choke on his own vomit, and die.

    Are you sure you're choosing the right person to emulate?

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  22. Dear Slashdot mods: demand original source links. by goodmanj · · Score: 5, Interesting

    The Slashdot post is about a cool game website. It has a link in it. Where does it go? Not to the game, but to Network World's article describing it. This happens ALL THE TIME, and it's is no coincidence: article authors are using Slashdot to drive traffic to their own sites. Network World in particular does this *constantly*.

    Refuse to play along. Slashdot moderators should reject articles which don't link to original source data. "Scientists publish interesting paper" should link to the Nature journal article, not to Bob's Science Blog. "Company releases new geek toy" should link to the vendor's website, not myawesometoyblog.com. Make Slashdot an information source, not a spam factory.

  23. NCD by blair1q · · Score: 1

    No can do.

    The acronym isn't l33t enough.

    That other one they mention, though, the "Experimental Crowd-derived Combat-support Vehicle"? Which any normal editor would shorten to "ECDCSV", but DARPA's uber-h4xx0rs turned into "XC2V"? That's the one I want to drive into the valley of the shadow of death and fuck some charlie up with. Virtually, of course. Because if I care about its fucking acronym I'm not the type to be putting my fleshy mass in harm's way for some shit like freedom and rights and shit.

  24. Taken to it's logical conclusion.... by Above · · Score: 1

    ...can't they pipe real time sensor data into the internet, and let the gamers directly control the countermeasures? Why have a trained, staffed military when you can just start a new "battle" online that contains real data, rather than computer made up data for once? The gamers never even need to know!

    1. Re:Taken to it's logical conclusion.... by Anonymous Coward · · Score: 0

      Why have a trained, staffed military when you can just...

      Because they don't want their drones destroyed when the gamers stop to heat up a Hot Pocket.

    2. Re:Taken to it's logical conclusion.... by dominious · · Score: 1

      The gamers never even need to know!

      They don't!

    3. Re:Taken to it's logical conclusion.... by cavreader · · Score: 1

      The ultimate in virtualizing warfare without all the death and destruction. If only we could get countries to actually treat the results of the virtual war like you would a regular war but alas that would be asking too much.

    4. Re:Taken to it's logical conclusion.... by Plombo · · Score: 1

      Because gamers are unreliable. What are they going to do if someone decides in the middle of a game that he's bored and goes to eat some cookies?

      And such a game would have to be missing pause functionality for obvious reasons. Risking loss of control of military equipment because some random person wants to answer his cell phone is not a very smart risk.

    5. Re:Taken to it's logical conclusion.... by Em+Adespoton · · Score: 1

      However, they *could* use the internet gaming community as a shadow ops. Sure, trained military are running the real battle, but the "sim" is providing similar data to the world at large (not exact, as that would have privacy issues). Then there are watchdog processes running that flag detections and "cool moves" made by the general public that aren't made internally, and they can use that data to improve their live ops with minimal lag.

    6. Re:Taken to it's logical conclusion.... by ceoyoyo · · Score: 1

      The real trained navy staff who are subject to court martial are less likely to ram one of these things into a tanker to see what will happen.

  25. Re:real math, science 'different' than chosen ones by Loomismeister · · Score: 1

    What in the shit just happened

  26. Too big of a coincidence by ItsJustAPseudonym · · Score: 1

    First, we learn that Richard Branson plans a "Virgin Oceanic Submarine". In the same day, we learn that DARPA has released a game that allows users to simulate hunting submarines.

    I'm forced to conclude that somebody at DARPA really hates that Branson guy.

    1. Re:Too big of a coincidence by Ocker3 · · Score: 1

      Maybe the project lead is pissed that Branson is bogarting all the hot chicks for his airline (and his casting couch?)

  27. Re:Dear Slashdot mods: demand original source link by ItsJustAPseudonym · · Score: 1

    Mod parent up!

  28. Re:Someone at DARPA watching The Last Starfighter. by blair1q · · Score: 1
  29. Re:Nooo!! You need better commanders by blair1q · · Score: 2

    Or Ender Wiggin.

  30. Re:Dear Slashdot mods: demand original source link by Ruke · · Score: 3, Insightful

    I don't necessarily see a problem with this. Certainly there are abuses; I'll grant you that. However, I don't have a subscription to Nature, and I don't have the experience necessary to interpret Biology that "Bob" does. If the article linked has a decent analysis of the subject matter, I'd say that it's often more valuable to me than just the source data.

  31. hmmm... by Charliemopps · · Score: 2

    Ok, this thing looks cool and I totally wanna try it out, but there's no way in hell I'm downloading an executable from DARPAs website and running it on my PC. I suspect what they are really testing has absolutely nothing to do with submarines.

    1. Re:hmmm... by ae1294 · · Score: 1

      Ok, this thing looks cool and I totally wanna try it out, but there's no way in hell I'm downloading an executable from DARPAs website and running it on my PC. I suspect what they are really testing has absolutely nothing to do with submarines.

      Does it run on linux?

    2. Re:hmmm... by Fnord666 · · Score: 1

      Ok, this thing looks cool and I totally wanna try it out, but there's no way in hell I'm downloading an executable from DARPAs website and running it on my PC. I suspect what they are really testing has absolutely nothing to do with submarines.

      So run it in a VM if you're concerned about it.

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    3. Re:hmmm... by Charliemopps · · Score: 1

      You either have a lot more faith in VMware or a lot less faith in DARPA than I do.

  32. Why is it so hard? by thePowerOfGrayskull · · Score: 2

    Is it really so hard to post to the actual source of this type of information? Instead submitter links to networkworld... which for some reason links to the leaderboard, but not the download site. For those wondering, here's the download link: http://www.darpa.mil/VideoFiles/ACTUV/DARPA%20ACTUV%20Game.zip

    1. Re:Why is it so hard? by burisch_research · · Score: 1

      Thank you. Please mod parent up +5 Actually Useful In Contrast to the Original Poster

      --
      char*f="char*f=%c%s%c;main(){printf(f,34,f,34);}";main(){printf(f,34,f,34);}
  33. Welcome!! by Nov8tr · · Score: 1

    Well I for one welcome our Submarine Overlords!

    --
    I'm old, not dead. Well that's my 2 cents worth, your mileage may vary. I say what I think, not what you want to hear.
  34. Direct link by ae1294 · · Score: 2
    1. Re:Direct link by Anubis+IV · · Score: 1

      ^^^^^^^
      This. Mod up, since the summary failed to link it and the article only gives you a link that's twice-removed from the download page.

  35. GlobalThermoNuclearWar by tunapez · · Score: 1

    Shall we play a game?

    --
    Imagination drew in bold strokes, instantly serving hopes and fears, while knowledge advanced by slow increments...
  36. Re:Nooo!! You need better commanders by maroberts · · Score: 1

    Why choose space commanders for underwater battles? Anyway, Bean claims he was the brains behind the outfit.

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

  37. Online? by rnelsonee · · Score: 1

    Where's this online game again? I see a link that takes me to a link to a zip file.

    On another note, I love links inside an article to take me to other places, but if it's about one specific link, put that in the notes at the bottom or something...

  38. Am I the only one by CrazyJim1 · · Score: 1

    Who looks at the high score page with only one person and goes,"HA! He can't be that tough to beat."

  39. Let's get real here by Locke2005 · · Score: 1

    If DARPA is does this, they are not doing it for grins and giggles, they are doing it to collect data on something. So what exactly is the data that this game is intended to generate?

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
    1. Re:Let's get real here by Dripdry · · Score: 1

      I would imagine that DARPA is worried about some sort of sub that they're having a problem seeing. Could be those drug subs, could be the Chinese, who knows.

      OTOH, maybe it's a fairly low-level project and they're testing out whether gathering a bunch of data this way is useful at all. Just my two cents.

      --
      -
  40. Re:Dear Slashdot mods: demand original source link by ActionDesignStudios · · Score: 1

    No kidding. Usually I want to see the source, so I have to read the comments and hope some helpful kindhearted soul took the time to find it and post it as a comment. (This almost always happens, however.)

  41. Global Thermonuclear War by DesScorp · · Score: 3, Insightful

    I was wondering what would happen if we were *really* in a war with someone like Russia, and you just THOUGHT you were playing a game, but come to find out you were really controlling some defense system, and just killed a few hundred people in the real world.

    Greetings, Professor Falken. How about a nice game of chess?

    --
    Life is hard, and the world is cruel
    1. Re:Global Thermonuclear War by Anonymous Coward · · Score: 0

      The simulated war that turns out to be real is the twist of a critically acclaimed novel.

      Rot13 Spoiler: Raqre'f Tnzr

    2. Re:Global Thermonuclear War by Anonymous Coward · · Score: 0

      I was wondering what would happen if we were *really* in a war with someone like Russia, and you just THOUGHT you were playing a game, but come to find out you were really controlling some defense system, and just killed a few hundred people in the real world.

      Greetings, Professor Falken. How about a nice game of chess?

      More like Ender's Game of course..

  42. Ho, Ender by Anonymous Coward · · Score: 0

    The enemy's gate is down, Ender.

  43. so declassify the data by circletimessquare · · Score: 1

    the enemy can even participate in deciphering the data. you're not telling them what you know, because every analyst gets a tiny bit of the picture. the only problem is too many poison nodes: nodes that make positive ids, but don't report it, on purpose (instead reporting to their own sub that they're being discovered). i guess they could also flood the system with false positives

    poison nodes you could solve with redundancy: if 4/5 nodes report a positive, there is a disagreement where the poison node is found out. so you catch an operative instead of a sub

    false positives also instantly announce themselves for being neutralized, so no more false positive squawking

    use the power of patriotism is as your data processor. every mobile home in omaha, every retiree in coral gables, every apartment block in tacoma. its not an original idea: SETI, protein folding, the mersenne prime search, the mechanical turk project: this principle works

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:so declassify the data by braeldiil · · Score: 1

      Actually, there's a much bigger problem with releasing real data. It tells your opponents what data you collect, and therefore what data you miss. That makes it easier to spoof or avoid detection. The data isn't classified because we want to hide the position of enemy ships, it's classified becasue we don't want to reveal the exact capibilities of the system.

  44. Do we keep it by SnarfQuest · · Score: 1

    If we catch a sub, do we get to keep it? I was looking at the jungle sub in a recent article, but would prefer one of these instead of one made using junked video game controllers. How mny tons of cocaine would one of these be able to carry (that being the measurements from the previous article).

    --
    Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
  45. Re:Dear Slashdot mods: demand original source link by Anubis+IV · · Score: 1

    Many of us have institutional access to various journals or conference proceedings, but for those that don't, if a blog or site has a decent analysis but no link to the source from which they drew their analysis, then how can you trust anything they say? How can you critique, criticize, fact check, or investigate what they say without access to the original material? More importantly, why doesn't this worry you?

    Linking to a blog is fine, so long as there is a link to the original source as well, either in the summary or the article (preferably the summary, since none of us actually read the articles). Facts are what nerds want. Interpretations and analysis are for everyone else.

  46. Re:Someone at DARPA watching The Last Starfighter. by ColdWetDog · · Score: 1

    I wonder who shows up at your door when you get really good?

    Your mother. "In to bed, buster. Now!"

    --
    Faster! Faster! Faster would be better!
  47. Re:real math, science 'different' than chosen ones by ColdWetDog · · Score: 1

    I think the Time Cube guy got loose again.

    --
    Faster! Faster! Faster would be better!
  48. Re:Dear Slashdot mods: demand original source link by Anonymous Coward · · Score: 0

    There's no reason that they can't have both links in the summary though.

  49. Re:Dear Slashdot mods: demand original source link by Anonymous Coward · · Score: 0

    I am also annoyed by this most of the time, but isn't the solution easy: include links to BOTH. I can read "Bob's" blog if I want, or I can skip and go directly to the Nature article. If both aren't included, then reject it.

  50. Re:Dear Slashdot mods: demand original source link by citricshooter · · Score: 1

    I am also annoyed by this most of the time, but isn't the solution easy: include links to BOTH. I can read "Bob's" blog if I want, or I can skip and go directly to the Nature article. If both aren't included, then reject it.

  51. Been there, done that. by tnk1 · · Score: 1

    I already played this game in 1988 on my C64.

    1. Re:Been there, done that. by gearsmithy · · Score: 1

      This game sucks.

  52. Also provides data for the submarines' behavior by billrp · · Score: 1

    The game data that you submit can be analyzed by the machine leaning algorithms that will provide programming for the unmanned autonomous submarines, but the data can also be used by the submarines' captains, to help identify interesting pursuit scenarios that they might not have seen before. I suspect submarines will eventually have autonomous systems "helping" captains make decisions. Also they should probably offer to pay high performing game players to collect really good data, and could be done cheaply if third-worlders get on board.

    1. Re:Also provides data for the submarines' behavior by Shompol · · Score: 1

      ...but the data can also be used by the submarines' captains

      The *enemy* captains can play with free DARPA simulator and learn a few tricks to avoid american "future of anti-submarine warfare". Game over!

  53. Not free. by nthcolumnist · · Score: 1

    Is only for Windows.

  54. Re:Dear Slashdot mods: demand original source link by Anonymous Coward · · Score: 0

    So where's the link?

  55. Re:real math, science 'different' than chosen ones by Anonymous Coward · · Score: 0

    Maybe it is the timecube guy. All I know is, that over the past several months I've seen several cryptic postings on /. in the same style as this post. None were nearly so long (thank gods) ... and the others were actually kinda interesting in a cryptic-doomsaying way. I was of half a mind to collect and collate those I saw, but then I got bored.

  56. Re:Dear Slashdot mods: demand original source link by Anonymous Coward · · Score: 0

    Bob's Science Blog

    A friend of a friend tried to start a career as a DJ. He chose Bob Science as his stage name. He bought a bunch of expensive computer and mixing equipment. It didn't go anywhere and I think he quit it after like a month. That was probably 4 years ago, I still call him Bob Science.

  57. no you miss my point by circletimessquare · · Score: 1

    each node you are giving a tiny chunk of data. its like you have a map 1 mile square, and you are giving each node only a square inch. doesn't tell the enemy how big you map is, how many nodes you have, how many datapoints, etc,. and each square inch is nameless: you can't tell where it's from. unless the enemy controls a lot of nodes, they know nothing

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  58. Re:Dear Slashdot mods: demand original source link by goodmanj · · Score: 1

    Oh, and to justify my singling out of Network World for this sort of abuse: try search the Slashdot archives for "networkworld".

    They get about a dozen stories a week uploaded to Slashdot, most of which are just generic nerd news reports, all of which include just a single link to Network World, never a link to original source reports. "FBI Wants You To Solve Encrypted Notes From Murder" links to Network World, not the FBI. "NASA Green-lights $16.5M To Advance Future Jets" links to Network World, not to NASA. And so on.

    I don't mind if Network World dominates the Slashdot airwaves, they're submitting some good nerd news. But here at Slashdot we believe that if you take somebody else's idea and use it to make money, you should give everyone access to the original idea. What's true for software should be true for news too.

  59. Re:Dear Slashdot mods: demand original source link by Anonymous Coward · · Score: 0

    Your argument doesn't apply to this case: all of us are able to understand the original game.

    Perhaps the editors should make a habit of replacing any link to a secondary source with a link to a different secondary source, just to prevent these abuses. It only takes a few seconds of googling.

  60. Re:Dear Slashdot mods: demand original source link by galluk · · Score: 1

    Heres the link

    https://actuv.darpa.mil/

  61. Re:Nooo!! You need better commanders by blair1q · · Score: 1

    Space warfare is a lot more like submarine warfare than land or air warfare.

    Gravity is virtually negated. It involves a large, completely enclosed ship with 6-degree-of-freedom navigability and zero-velocity capability. And if you so much as open the door you're screwed.

    The biggest differences are the viscosity, the visibility, and how far your screams will carry.

  62. Some gameplay issues. by Sitnalta · · Score: 1

    Wow, it's just like a being in the Navy. Except you have no training, no clue what's going on, no personal investment, and you ram their multi-million dollar tracker drone into fishing boats just to punctuate the tedium.

    1. Re:Some gameplay issues. by ineedbettername · · Score: 1

      ...So, exactly like being in the Navy, then?

  63. Enders by Mana+Mana · · Score: 1

    game

  64. Re:Nooo!! You need better commanders by Miseph · · Score: 1

    Gravity is negated you say? I somehow doubt that submariners would enjoy the prospect of placing their ships perpendicular to the surface... the submarine would likely be just fine, everything and everyone inside less so.

    --
    Try not to take me more seriously than I take myself.
  65. Re:Dear Slashdot mods: demand original source link by Anonymous Coward · · Score: 0

    In that case, there should be links to both. Even though I might not always understand the original papers, I still prefer to get the information from the original author (even if it's sometimes just the abstract and conclusions). Also, by linking to the original source, one has the choice to start with the simplified article to get an idea about the subject, and then move on to the real thing.

  66. Jerks, Idiots!! by Anonymous Coward · · Score: 0

    It's a fucking Winloze game... but do they tell you what the ystem requirements are ? NO!

    Do we all run around with a Kalashnikov, it is after all the most used gun i the history ?

  67. Re:Nooo!! You need better commanders by TheTurtlesMoves · · Score: 1

    Gravity in space is totally dominate. To the point that space battles would be done over distance and times that make it nothing like submarine warfare. Stealth is all but impossible and it takes a long time to change orbit/direction , etc etc...

    In short, space battles will be very boring.

    --
    The Grey Goo disaster happened 3 billion years ago. This rock is covered in self replicating machines!
  68. Ender's Game by Anonymous Coward · · Score: 0

    Why is this not tagged Ender's Game?

    obvious, really.

  69. Re:Dear Slashdot mods: demand original source link by ceoyoyo · · Score: 1

    Then Bob should link clearly to the source, or, better, the Slashdot summary should have both, CLEARLY marked.

    This article doesn't seem to have a link to the actual source. You have to take a link that is there and remove part of it.

  70. Re:Nooo!! You need better commanders by blair1q · · Score: 1

    Magnetic boots, just like in space.

  71. Re:Nooo!! You need better commanders by blair1q · · Score: 1

    Inertialess Drive

    If it didn't already exist, it would be necessary to invent it.

    And it doesn't already exist.