Slashdot Mirror


Next Generation Xbox and Playstation Consoles Will Have Optical Drives

First time accepted submitter dintech writes "The Wall Street Journal reports that while Sony considered online-only content distribution for its next-generation Playstation, the manufacturer has decided that the new console will include an optical drive after all. Microsoft is also planning to include an optical disk drive in the successor to its Xbox 360 console as the software company had concerns about access to Internet bandwidth."

206 comments

  1. Internet Speeds Suck by 0racle · · Score: 4, Insightful

    And they suck hard in very large parts of the US. Digital Only distributions would make it so those parts of the US wouldn't consider buying the consoles.

    6 days to download TERA, I'm not doing that again.

    --
    "I use a Mac because I'm just better than you are."
    1. Re:Internet Speeds Suck by gstoddart · · Score: 5, Insightful

      And they suck hard in very large parts of the US. Digital Only distributions would make it so those parts of the US wouldn't consider buying the consoles.

      And for a lot of people, the bandwidth is capped, with extra fees if you go over it.

      Assuming a modern video game puts a big dent in the disks now, I can only imagine that digital-only distribution would make the cost of the game more expensive overall.

      I wouldn't go to a digital download model. It's a video game console. I want to put in a disk an play games ... I don't want it connected to the internet all the time. But, it seems increasingly, video game companies are insisting on an always-on internet connection.

      --
      Lost at C:>. Found at C.
    2. Re:Internet Speeds Suck by Tharsman · · Score: 1

      Not only speeds, but we have a lot of ISPs now threatening to enforce their paper caps (you know, the ones they have not enforced but we have covered a lot in Slashdot.)

      On the article, though... I love how Wall Street Journal reports on the dismissal of a rumor no one ever confirmed. I was sure these things would have disk drives, it's obvious. Bandwidth is not the only issue, complete absence of internet connectivity is still an issue in many households that own XBox, be it a full household thing or just restrictions on the kid's console alone.

      The real questions I have:
      Will I get day-one digital download access if I do have internet, or will publishers be allowed to side on FUD and not distribute digitally?
      Better: will perhaps I get earlier access if I decide to buy digital or will I have to wait for the brick & mortar launch date?
      Will non-transferable digital only copies be cheaper?

    3. Re:Internet Speeds Suck by Anonymous Coward · · Score: 0

      Internet speeds also suck at distribution points. Every time I tun on the PS3 it needs another frickin update before it will let me play. But, the worst part is that the download takes 30 minutes or more despite the fact that I am on a 15Mbps connection.

      But, the real problem, that no one seems to see as a problem, is that online only games evaporate after a couple or three years. Whereas you can drag out a Nintendo 64 and play Super Mario Brothers to this very day. You'll be hard pressed to get today's hottest online only game working in three years time because the servers will have been shutdown due to lower player counts or Sony's decision that everybody needs to upgrade to PS4.

      I'm not saying I'm opposed to online games. I love them! But, I don't want that to be my only option. You can make all the get off my lawn jokes you like, but I still like owning physical media that I can use whenever I choose to. Screw online only distribution and Digitally Restricted Media.

    4. Re:Internet Speeds Suck by skids · · Score: 3, Insightful

      Considering how many patches these games end up needing, and add-on content, the happy medium (pun intended) between download only and optical ROM might be a flash stick 2x the size of the base game or so (with some r/o and write-once protections built in.) That would allow the game to store patches on the same medium as it is distributed, rather than filling up your console drive.

    5. Re:Internet Speeds Suck by Dr.+Manhattan · · Score: 1

      Every time I tun on the PS3 it needs another frickin update before it will let me play. But, the worst part is that the download takes 30 minutes or more despite the fact that I am on a 15Mbps connection.

      Updates don't come that often. But I agree, Sony's download speeds leave much to be desired. To the point where people have put together PC proxies to help speed things up.

      But, the real problem, that no one seems to see as a problem, is that online only games evaporate after a couple or three years... I don't want that to be my only option.

      I don't see it as a problem in that there are plenty of single-player games still. Actually, relatively few games are online-only. And even downloadable games can be run so long as the DRM server somewhere is running. Those are much lower bandwidth than servers handling actual gameplay, and only rarely get shut down.

      --
      PHEM - party like it's 1997-2003!
    6. Re:Internet Speeds Suck by cayenne8 · · Score: 1
      Well, they also might lose a segment of the business, I'm sure isn't quite insignificant...those that buy these systems to PLAY optical media on them.

      A couple years back...I gave myself a PS3 for Xmas....for the following reasons:

      1. At the time, was a good price on a 3D capable bluray player

      2. Plays dvds, CDs...etc

      3. Streams Netflix (and now Amazon) ..ok, this one has nothing to do with the drive)

      And actually, the fact that it played games, was just a bonus. I've not tried to play many on it yet....still having trouble learning all the damned controls on the thing...and 3rd person perspective still get me. I try playing Red Dead Redemption, someone starts shooting me, next thing I know I'm either staring at the ground or up in the sky and getting shot....and then die.

      Oh well...but anyway....I'd have to think at least in the past that would be a significant market. Some of us that lay out good cash for a higher end TV and audio system...prefer to watch our media from a format that can give the full HD experience, and have full 7.1 or whatever audio...something even streaming just cannot match...at least, not yet.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    7. Re:Internet Speeds Suck by Darinbob · · Score: 1

      Some people have no broadband. Some are dialup only. Some have spotty coverage. Some have caps. Some do not have internet access in the room where the game console is.

      The idea of this on a game console is silly. Game consoles are supposed to be the easy dumbed down system. Buy it, plug it into the TV, let the kids play games from the couch. This will not work with internet downloads except for a very few. The people who do digital downloads on PCs are a small fraction of the market.

      Then there's the issue of DRM. Digital downloads means you can't give your game to your friend when you get tired of it. Companies are bypassing doctrine of first sale and are essentially only renting you games (maybe not a problem for the kids who only play what's currently hot and popular).

    8. Re:Internet Speeds Suck by crazyjj · · Score: 0

      Having owned both a Xbox 360 and PS3, I have to say that Sony's updates are the worst. Why they take so long is beyond me. But there are a lot more of them and they take a LOT longer to download than on the 360. Not sure if Sony forces you to download the entire package every time, or if they're bandwidth just sucks. But it's annoying as hell.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    9. Re:Internet Speeds Suck by Sir_Sri · · Score: 2

      Except that for the price sony paid to put a 20GB drive in the initial PS3's they could have put in a 500GB drive instead. That was the stupid choice they made sticking in a notebook drive, today they could easily do a 1TB drive or 1.5 TB for that price. They're probably looking at buying 10-20 million units (before they refresh and add a bigger drive) so they're probably looking at 30 bucks a drive or so.

      I would expect next gen consoles to be looking at terabyte drives or more, as I said, since they cost basically nothing. With cloud storage for save games and small data, and the disks will serve as art distribution mechanisms.

      In that sense consoles will start to look more and more like regular computers, again. They have to. Stick a 1TB drive in a box with a cpu, a half decent GPU, a web browser and a way to manage a few hundred installed programs and what do you have but a simplified version of Windows/Linux/OSX or cell phones. They're just terminals attached to the big servers at XBL and PSN who will control the licences for the games you have access to, and like steam games that come on disk, you're merely using that to save downloading and activating with them.

      With enough disk space you don't really need a flash drive. Printing a CD or a DVD or a blu ray costs 20-50-80 cents, if that much anymore. A flash drive with 50-100GB capacity would be uh... expensive, and then you get into reliability etc. DVD's and Blu rays are surprisingly durable considering they cost next to nothing, whereas supporting fast flash storage would be troublesome, and artificially limits you in patch sizes for any sort of sensible price point.

    10. Re:Internet Speeds Suck by mk1004 · · Score: 1

      They want you on-line during play so that even if you copied the disk, you'll have to pay to play. IMO, they should sell the distribution disk for cost and have people pay to 'activate' and play on-line. If you have the bandwidth they could let you download the image at no charge rather than buy the disk. This model does kind of suck for games that could be played off-line, but that's the way I expect them to go. You don't need copy protection--the disk is worthless unless you have a paid account. Kills GameStop/used market.

      E.g. six months of on-line access at $10/month instead of $60 for the disk. Another option would be to charge $60 for the disk and with that you get six months on-line access. Dollars vary; they want some average amount from each user and they'll base the access/month charge based upon how long they think the game will hold the average player's attention. Might even help the quality of the games since they'll want you to keep playing as long as possible.

      --
      I can mend the break of day, heal a broken heart, and provide temporary relief to nymphomaniacs.
    11. Re:Internet Speeds Suck by Sir_Sri · · Score: 1

      That was a big market for Blu ray adoption. That's a big deal for Sony, and a large part of how they 'won' that format war. But I doubt MS gives a shit either way. Selling a 500 or 600 dollar console (or more than that even) that doesn't offer any *new* optical player probably isn't a good plan. Not when you can get a blu ray player for under 100 bucks these days.

      If they have some new optical medium to fight over then sure, but I would be surprised if anyone wants to bark up that tree again so soon, if ever.

    12. Re:Internet Speeds Suck by Sir_Sri · · Score: 2

      So first off, about 70-75% of all consoles have always on internet. Secondly the primary market isn't kids, it's adults, the so called 18-36 although now it's more like 15-45 year olds, mostly men. Third, the download services (PSN, XBL and on PC Steam etc. ) have all been quite successful.

      You're right, in that it's completely unreasonable to expect someone on a 1MB/s DSL to try and download a 20-50GB game, which is why you can't have download only consoles. But expect much deeper integration between what you get on disk and the online service it's connected to.

      Realistically, by the time you can download games of that size you'll be able to just stream the content with dumb terminal anyway, and won't need any hardware in the console. Which is probably another generation or two away.

    13. Re:Internet Speeds Suck by yodleboy · · Score: 1

      When PS3 first came out, I bought one because I wanted Blu-Ray and I could get a stand alone player for $500 or get a PS3 and have a game console for the same price. The difference though is that back then you only HAD a choice of $400+ Blu-Ray players. I can go down to Wal-Mart and get a Blu-Ray player w/ Netflix etc for $60 on sale. So unless I just realllly wanted a console, I could put a player in every room for that much. The point is that Sony might have lost that business several years ago, but there are alternatives now.

    14. Re:Internet Speeds Suck by cayenne8 · · Score: 1

      When PS3 first came out, I bought one because I wanted Blu-Ray and I could get a stand alone player for $500 or get a PS3 and have a game console for the same price. The difference though is that back then you only HAD a choice of $400+ Blu-Ray players. I can go down to Wal-Mart and get a Blu-Ray player w/ Netflix etc for $60 on sale. So unless I just realllly wanted a console, I could put a player in every room for that much. The point is that Sony might have lost that business several years ago, but there are alternatives now.

      True in large part I think. However, I'd think keeping an optical drive in the PS3 would be pretty cheap...and keep it appealing for those that want to keep from adding one MORE component on the old media rack...

      I mean, even today, I'd consider that...I'd get it for BR...and I *might* play games too someday....and would get the PS3 over just a BR player.

      But I see your point....the impetus from about 2-3 years back when all BR players were $$$ is missing these days with dirt cheap BR stand alone players...

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    15. Re:Internet Speeds Suck by cpu6502 · · Score: 4, Insightful

      >>>a flash stick 2x the size of the base game

      If you're going to do that, you may as well just go back to cartridges. Let's see... the N64's biggest cartridge was Resident Evil 2 at 64 megabytes. The new PS4 will have 50,000 megabyte carts. ;-) Of course the reason cartridges were phased-out is because assembling hardware is more-costly to build than a flat disc of reflective foil. So you idea is a nonstarter.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    16. Re:Internet Speeds Suck by drinkypoo · · Score: 1

      I don't see it as a problem in that there are plenty of single-player games still. Actually, relatively few games are online-only. And even downloadable games can be run so long as the DRM server somewhere is running. Those are much lower bandwidth than servers handling actual gameplay, and only rarely get shut down.

      I am no Microsoft-lover, I have often ranted about their evils here et cetera, but I can play the downloadable games on my Xbox 360 even if I don't have an internet connection. Is this frequently not the case on the PS3?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    17. Re:Internet Speeds Suck by cpu6502 · · Score: 1

      >>>70-75% of all consoles have always on internet.

      Did you pull this from someplace dark and smelly? I have yet to see any console that was connected to the internet. Please back-up your numbers with some source.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    18. Re:Internet Speeds Suck by Sir_Sri · · Score: 1

      Well if you're going to a disk free console then you have to store all your games on it. If you're going to sell 300 games and each one ends up with 2 GB of patches and DLC (DLC that you charge for I might note) and speedup installed data then 500 GB doesn't go very far.

      Even 20 games, with 10GB of on HDD content each + 20GB still on disk + patches + download only games + the OS + the media library your console supports and 500GB can get eaten up fast.

      As it is they sell consoles with 300 GB drives. I would expect a significant increase for the next gen so they can cram more stuff in. It doesn't take a lot of 30 GB game downloads over 5 years to eat up that much space.

    19. Re:Internet Speeds Suck by Sir_Sri · · Score: 1

      http://www.gamasutra.com/view/news/28058/Study_PS3_Has_Highest_Percentage_Of_Connected_Consoles.php

      PS3 78%, XBox 360 73%. Wii is way down in the 50's but Wii use is way down too (inactive in the sampling period).

      And that's from 2010.

    20. Re:Internet Speeds Suck by Khyber · · Score: 2

      "Considering how many patches these games end up needing"

      And this is why I go Nintendo. Actual fucking quality control. Not *ONE* game in the entire history of me owning and using a Nintendo product have I had to get a patch for a game. The ONLY issue I've had with a Nintendo product was with Super Smash Bros. Brawl, which lay in a hardware issue (Older model Wii - disc drive couldn't handle the dual-layer disc properly. That was remedied within ONE WEEK.)

      Sony? No Quality Control. Ditto Microsoft. If they had QA/QC implemented, this shit wouldn't be necessary.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    21. Re:Internet Speeds Suck by Khyber · · Score: 0

      "Sony doesn't really want to make it too trivial for you to play copied games on a hacked console"

      Their fucking fault for being idiots and using optical media instead of ROM carts.

      Remember, this is the same company that had an I/O port on their first Playstation, which enabled WIDESPREAD piracy.

      Fucking morons. It's a LOT harder to get EEP-ROM programming hardware and build something that will rip/copy from/to another cart.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    22. Re:Internet Speeds Suck by skids · · Score: 1

      Of course the reason cartridges were phased-out is because assembling hardware is more-costly to build than a flat disc of reflective foil

      Except at that time USB flash drives had not been commoditized to the point where they already cost significantly less than video game titles.

      If a game was offered in either optical or flash format (and the flash capable of loading the game onto local cache in a decently short duration) I'd definitely pick the former. They take less space and there's a lot less futzing around with handy-wipes and jewel cases.

    23. Re:Internet Speeds Suck by Khyber · · Score: 1

      "So you idea is a nonstarter."

      Wrong. In fact, because it's harder to make hardware carts, it saves their asses piracy issues. On top of that, they can go "You can't damage this by mere surface scratches anymore! No more scratched discs ruining your experience!" And then they can charge a premium. I still see REGULAR NES/SNES/Genesis Carts going for $50, TODAY. In fact, I saw a mint copy of the gold NES Legend of Zelda. Still going strong at $45 dollars, at a game store with at LEAST 50 of those carts, brand new.

      Marketing skills, I possess them. Do you?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    24. Re:Internet Speeds Suck by skids · · Score: 1

      I'd definitely pick the former

      erm. latter.

    25. Re:Internet Speeds Suck by Khyber · · Score: 1

      "I have yet to see any console that was connected to the internet."

      Check your glasses, all of mine are always on the internet.

      Or maybe go buy and use some actual hardware so you have half a clue what you're talking about.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    26. Re:Internet Speeds Suck by Dr.+Manhattan · · Score: 1

      Sure you can play downloadable games offline. Most DRM schemes do keep track of the date, though, and if things get mucked up there you'll probably need to re-login. Had that happen when I reflowed my old, 'fat' PS3.

      --
      PHEM - party like it's 1997-2003!
    27. Re:Internet Speeds Suck by CronoCloud · · Score: 1

      sure, there are cheap standalones.....but they aren't as good as a PS3. Most of them don't have built in storage, most can't do 3D, and some can't do Netflix (VUDU support seems a bit more common) The PS3 is also faster. While there are better players that DO have built in storage, 3D, youtube/flicker/hulu/etc, and can meet the Blu-Ray performance of the PS3, they cost more. And for a little bit more, you can pick up that PS3 and add games to the mix.

      The PS3 does everything a standalone blu-ray player does...and everything one of those standalone "smart TV" boxes does, AND it does games. As one of SCEA's marketing themes said: "It only does everything." Well, everything except SACD and PS2 disc game support, but they took that out to get the price down, that people were complaining about. I have a fat CECHE model myself.

    28. Re:Internet Speeds Suck by cpu6502 · · Score: 1

      >>>buy and use some actual hardware so you have half a clue what you're talking about.

      Well neither my Wii or X360 are online.
      My niece' wii is not online.
      My nephews' Xbox is not online.
      My 2 friends with Wiis are not online.
      My 3rd friend with PS3 is not online.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    29. Re:Internet Speeds Suck by CronoCloud · · Score: 1

      Internet speeds also suck at distribution points. Every time I tun on the PS3 it needs another frickin update before it will let me play.

      You can play games without being connected or updated, though of course, you won't be able to access PSN till you do. Also if it says it needs an update every time you turn it on, you obviously aren't using the PS3 that much..because updates don't come that often.

    30. Re:Internet Speeds Suck by lister+king+of+smeg · · Score: 1

      Which would be thawrted by some cracker pretending to be the key server. What they would need is all of the date on the disk to be encrypted and have unique identifiers and and pgp key so that a cracked disk could be blacklisted so clones would be useless. but some one would eventually find a flaw in the system probably by listing in on the handshake between the console and the client and decrying threat when the keys are exchanged then cracking their disks encryption and then faking the key server and finally striping the drm out of there game and distributing the game on an emulator over pirate-bay. drm is in the end useless and will be cracked because you need to be given the decrypted contents eventualy. Think I will go back to playing Super Mario Bros on my NES now.

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
    31. Re:Internet Speeds Suck by Smauler · · Score: 1

      What are you going to do with that much disk?

      My Steam account has about a terabyte of games on it now. It's easy to see how it'd get used, if Sony go download only.

    32. Re:Internet Speeds Suck by Anonymous Coward · · Score: 0

      Nah, we just sold them a freighter of N.O.S. optical drives Tiger couldn't get rid of back in the 90s. Glass disks, you'll love it.

    33. Re:Internet Speeds Suck by b4dc0d3r · · Score: 2

      I think I paid $45 in 1986. It would be close to $90 in today's dollars, so they are down by about half price. And the premium doesn't come from the medium, it comes from having 25 year old games in working condition.

      It only takes 1 person with the right tools to copy carts - plenty of pirate carts were available for the NES if you knew where to look. And now we have the internet where you can learn and order equipment, instead of having to know someone who knows about the process.

      No premium, no piracy protection, nothing of substance. Just a bunch of words. Marketing skills indeed.

    34. Re:Internet Speeds Suck by Sir_Sri · · Score: 1

      So? Your experience is not statistically significant. Well, actually the Wii side of it probably is, my Wii isn't net connected either, and hasn't been turned on in 4 years. The wii is a go no where console. It's not relevant in the marketplace or these discussions. Selling 100 million consoles and no games that's aren't first party means you're whole separate entity, and even then they will probably go a similar route though it's not clear if that's the case with the Wii U or not. They may as well be PowerPC macs or dishwashers. The only games that weren't nintendo that made a dent on the Wii are the Just Dance games and The michael jackson experience by Ubisoft. EA made a wii sports knock of that managed 1.8 million units or so, that wasn't bad. Everything else is a Nintendo developed and published title.

      If you're not using a PS3 or Xbox online you are, as per the link I gave you, decidedly in the minority, and you're potentially seriously gimping a lot of your potential gaming experience. Depends on the games naturally. You're also locking yourself out of those stores with sell some nifty stuff you can't get boxed copies of.

      Game consoles are very much becoming part of a social experience where even when you're playing single player you can connect with your friends, etc. Whatever you may think of used game sales and that side of the business, the future of gaming has a huge social component to it, and that will be online, even if the games you're playing are single player, you're going to miss out on a lot by refusing to connect it to the net.

    35. Re:Internet Speeds Suck by scot4875 · · Score: 1

      Neither are my Wii or 360 online, but I'm not stupid enough to think I'm not in the minority. There are people (Sir_Sri) giving you actual data here and you respond with anecdotes.

      --Jeremy

      --
      Jesus was a liberal
    36. Re:Internet Speeds Suck by tompaulco · · Score: 1

      With cloud storage for save games and small data, and the disks will serve as art distribution mechanisms.
      Why would you store your save games in the cloud when you have a 1TB disk on the system?
      Other than that, I agree. I won't buy a PS3 that doesn't have an optical drive AND local storage.

      --
      If you are not allowed to question your government then the government has answered your question.
    37. Re:Internet Speeds Suck by MtViewGuy · · Score: 1

      I think even with the 70-100 megabit/second download speeds you find in Japan, South Korea and parts of Europe, it's still better to have an optical drive because nowadays, a PlayStation 3 game stored on essentially a Blu-ray data disc could have as much as 23-24 GB of program code, and that's pretty daunting to download even with superfast connections.

    38. Re:Internet Speeds Suck by yotto · · Score: 1

      I try playing Red Dead Redemption, someone starts shooting me, next thing I know I'm either staring at the ground or up in the sky and getting shot....and then die.

      Sounds like you need to either invert the Y-axis, or turn off inversion. It's in the game's settings somewhere. Look for options/controls or something like that.

      Some people's brains want "push forward on the stick" to mean "look up" (because you're pushing up) while others want it to mean "look down" (because that's how planes fly). Yours seems to be the opposite of what the default in the game is.

    39. Re:Internet Speeds Suck by Anonymous Coward · · Score: 0

      You know I routinely see very weird and bizarre posts from you, cpu6502. And often other people call you out on this. Does that concern you at all?

      Anyway:

      - Pick and place machines and wave soldering make assembling PCBs not a big deal at all

      - SD cards are bigger than any N64 game by a huge order of magnitude and just have one chip die and a connector, so there's nearly nothing to assemble

      - Flash memory is getting so cheap and so huge that going 'back to cartridges' is already a viable option; look at how games are distributed on the PS Vita and NDS/DSi/3DS.

      Not sure what your point was at all?

    40. Re:Internet Speeds Suck by wertigon · · Score: 1

      Only one problem; Flash sticks tend to die frequently.

      --
      systemd is not an init system. It's a GNU replacement.
    41. Re:Internet Speeds Suck by drinkypoo · · Score: 1

      So it's like Steam, allegedly you can play offline, but there's things that will queer it up for you that will prevent you.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    42. Re:Internet Speeds Suck by Anonymous Coward · · Score: 0

      I'm a big Nintendo fan too, but this is not completely true. Metroid: Other M and Legend of Zelda: Skyward Sword both had game-breaking glitches. Still that's better than the other systems in sheer number

    43. Re:Internet Speeds Suck by Sir_Sri · · Score: 1

      There's no reason to not have a local copy as well. But save games are sufficiently small that having them backed up to the cloud as the only actual user data on the device makes sense. That way if the drive fails you don't lose all your save games.

      Secondly, if your savegames are on the cloud and you have internet they can keep track of who's playing what and doing what. That is, creepy as it may sound, tremendously valuable to game developers. So we can know what people are actually doing with our games.

    44. Re:Internet Speeds Suck by Sir_Sri · · Score: 1

      Kinda true. But cartridges are expensive to make. Especially high capacity ones, and this way you can use the same device as a media player and as a gaming device. That's a big plus.

      The disks the games themselves are on certainly be printed in some bizarro world way, as long as the drive can read regular optical disks it still partially solves the problem.

  2. bbbbut downloading is so cool by alen · · Score: 2

    optical disks i can use anywhere are for grandma

    downloading the same games that are locked to my console is so much cooler and sexier. its like 3g vs wifi. 3g is awesome compared to grandma's wifi.

    1. Re:bbbbut downloading is so cool by PTBarnum · · Score: 2

      Don't worry, Microsoft and Sony will make sure that the optical disks have the same sexy restrictions as downloaded content.

    2. Re:bbbbut downloading is so cool by k3vlar · · Score: 2

      Probably true.

      If the console is "digital download focused", it's likely the game on the disk will be a hard-copy of the downloadable files, with a code to unlock the game. You insert the disk, enter the code, authenticate with your account, wait for the files to install, and then promptly throw all physical media away, because it's useless to anyone else now.

      For households with no internet, you'll have to do phone activation.

      ... I'm sad now. We live in a horrible world.

      --
      Unlike porn, which yada yada rimshot hey-ooh!
    3. Re:bbbbut downloading is so cool by marcosdumay · · Score: 2

      ... I'm sad now. We live in a horrible world.

      Why get sad? Just don't buy it.

    4. Re:bbbbut downloading is so cool by jellomizer · · Score: 1

      Yes the Old stuff is much better then the new crap.
      3g is a particular generation of broad long range wireless, Wi-Fi is a general term for short range wireless. You are comparing apples to oranges.

      There is also a lot of cost added to software due to it being in a media form. Digital downloads are actually a much more affordable easier process, why do you think you can get games for your Andoid/iPhone for only a couple of buck while the console costs a lot more.

      You got the cost of making the material and shipping it to the stores (That is relativity cheap maybe a few bucks) Then you have to need to price it to make it worth it for it to be in the stores. Inventory costs are high. If a store is making 20% profit off of a game they are only going to stock games that cost more so it is worth it for them to sit on their property. If you have a cheap game, it will only be worth it if it has volume, say you are restocking the shelves every day. Because the store owner has to pay rent power and employees taxes... Oddly enough if the game maker makes the game too inexpensive then the store owners will not buy the game as it will cost them too much money if they sell slowly.

      Now for digital downloads, storage is cheap, and off of one copy of the game you can download it millions of times. If the game doesn't sell as much you are not loosing that much off it just sitting there, so you can sell games for a few bucks or a higher quality one for say $20 vs. where the crap games start at $15 and go up to $100 per title. Plus also you have the convince factor, if you want to buy a cheap game, you can go ahead do it 24/7 as an impulse buy and not wait and go to the store giving you plenty of time to decide not do buy it.
      Now that is a reason other the DRM why companies prefer Downloads.
      Why would you prefer downloads over Optical Media.
      1. You are getting cheaper games.
      2. You don't need to care for the media. (My friend yelled at his son for not putting the XBox disks back and away, because they are expensive to replace)
      3. You can always get a new game.

      Now the part I am worried about are the Game Retail stores, would be most hit by downloads.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    5. Re:bbbbut downloading is so cool by feepness · · Score: 1

      Why get sad? Just don't buy it.

      I'm sad that he's sad that he can't sell his video game.

    6. Re:bbbbut downloading is so cool by Mitreya · · Score: 1

      Why get sad? Just don't buy it.

      It's good to live in a world where one does not have to compromise their principles for reality. I am going to assume that you do not currently have any children in a console-playing age (with peers who own and play consoles).

    7. Re:bbbbut downloading is so cool by Anonymous Coward · · Score: 0

      If you allow your children to decide what is best for them, then you are a horrible parent.

    8. Re:bbbbut downloading is so cool by Smauler · · Score: 1

      I've thought about this for a while... and I don't give a shit about the physical media.

      In fact, I hate the physical media. I don't want the physical media at all. It clutters up my life, I get annoyed when I can't find it, I get annoyed when I find it in my way, and it's just fucking annoying.

      I do have a connection to the internet, and I do like some of the services.

    9. Re:bbbbut downloading is so cool by Stoopiduk · · Score: 1

      and we can all benefit from the savings on distribution and packaging, which is why my £45 digital copy of Diablo 3 was considerably cheaper than the £45 hard copy in Game down the road. (also my digital download was a US client despite downloading from eu.battlenet which left me unable to play when the US server was patched but EU servers weren't - noobs.)

      My worry with digital download services is that in my experience they are more expensive than wandering down to Game/Tesco and seeing what's on the shelf. Competition between game retailers and supermarkets/amazon drives price reductions and promotions. Microsoft don't have substantial price reductions, sales and promotions because they have a captive audience, where else are you going to download your Xbox game from? Switch to digital only media and the console manufacturers hold even more power than the substantial amount they do already.

    10. Re:bbbbut downloading is so cool by Anonymous Coward · · Score: 0

      When you state you get annoyed when you can't find it or that it is in your way, do you mean your life? Suicide is the answer, or try organising yourself.

      If you mean the optical media then how about you try organising yourself. Here is a handy tip. When not using said media put it back in the box, and put the box away somewhere, I don't know, like a shelf with the other optical media for the same console. It works for me!

      You like some of the services on the internet? I take it you mean porn!

      Try moving out of your mothers basement and organising your life!

    11. Re:bbbbut downloading is so cool by marcosdumay · · Score: 1

      I am going to assume that you do not currently have any children in a console-playing age (with peers who own and play consoles).

      And your assumption would be wrong. But yeah, my daughter doesn't put that much emphasis on a console, as she's happy to use a PC instead, play old games, or doing the old plain "get outside" thing... But then, if she did put that much emphasis on a console, I'd probably see that as a problem.

  3. Reminds me of the old quote... by sidthegeek · · Score: 5, Insightful

    Never underestimate the bandwidth of a station wagon full of tapes hurtling down the highway. â"Tanenbaum, Andrew S.

    1. Re:Reminds me of the old quote... by ninjackn · · Score: 5, Funny

      As a gamer I generally care more about latency than bandwidth.

      --
      [FUCK BETA 2.6.2014]
    2. Re:Reminds me of the old quote... by tepples · · Score: 5, Insightful

      If you try to download a 20 GB game over 5 GB/mo satellite Internet access, you'll have 4 month latency.

    3. Re:Reminds me of the old quote... by desdinova+216 · · Score: 0

      is that more or less than the flight speed of an unladen swallow?

    4. Re:Reminds me of the old quote... by jseale · · Score: 1

      If you try to download a 20 GB game over 5 GB/mo satellite Internet access, you'll have 4 month latency.

      Satellite!?!? What the heck part of frickin' nowhere do you live in? Geez!

    5. Re:Reminds me of the old quote... by Anonymous Coward · · Score: 0

      I'm currently pre-loading Max Payne 3 at 160kb/s. I had to bring my computer into town to even get that speed. Our satellite on the farm is capped at 7gb. Max Payne is 29,184 MB.

    6. Re:Reminds me of the old quote... by Anonymous Coward · · Score: 0

      You could do it in 3 months and one day if you timed it right.

  4. Good. by cpu6502 · · Score: 3, Insightful

    (1) My 750k internet would take 7 days to download a 50 gigabyte Bluray-sized game. (2) Easier to just buy the disc from amazon and have it shipped to me. (3) Plus when I get bored with the game I can sell the disc and recoup my money. Example: I played Final Fantasy 12, thought it was kinda boring, and sold it for $55. Recovered my money.

    --
    My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    1. Re:Good. by DragonWriter · · Score: 5, Insightful

      (1) My 750k internet would take 7 days to download a 50 gigabyte Bluray-sized game. (2) Easier to just buy the disc from amazon and have it shipped to me. (3) Plus when I get bored with the game I can sell the disc and recoup my money.

      That they will support physical media doesn't mean they will play used games.

    2. Re:Good. by alen · · Score: 3, Interesting

      how are they going to lock out used games on physical media? they will just lock out levels and characters so you are in effect playing an extended demo unless you buy the whole game

    3. Re:Good. by Anonymous Coward · · Score: 0

      no they will lock ENTIRE game (like one i bought diablo 3 and startraft 2) and you will still have to be connected to internet WHOLE TIME while playing disc will be useless unless you activate game on your account, and you can activate game only once so no reselling possible

    4. Re:Good. by spire3661 · · Score: 1

      Its easy, if the game's encoded serial number has already been registered on another console, it wont play. Child's play for a modern console.

      --
      Good-bye
    5. Re:Good. by Anonymous Coward · · Score: 0

      Is this is a serious question? Can you truly not imagine a way to lock out a used game?

      .

      .
      Ok. I'll give you a second to think about it?

      .

      .

      .

      Still no idea? Here:
      1) Create an account for a user. Bonus points to have a bunch of games all attached to the same account.
      2) Require a log in with this account to play the game.
      Now: to sell the game would require selling the account (and its password). Ostensibly you only allow them to change the username once, so that its resale value is significantly diminished. Using a physical medium to distribute the large data files in no way affects the kind of DRM the system can use.

    6. Re:Good. by NeutronCowboy · · Score: 1

      The same mechanism that prevents access to multiplayer can also be used to prevent access to anything in the game. Why do you think EA forces you through their Origin servers when you play on the Xbox?

      --
      Those who can, do. Those who can't, sue.
    7. Re:Good. by SomePgmr · · Score: 1

      They could do either. Many of the games we get now are barely more than demos, where the single-player game is just a tack-on and most of the multiplayer content gets released as paid DLC, either in unit purchases or by annual subscriptions. The $60 up-front fee is just to get you in the door.

      I mean, who bought any of the CoD games for the single player? Nobody I know. And now they're locking up the mp updates behind subscriptions that cost as much as the game did. I'm off that train now, but I'm sure there are millions that aren't.

      I'd guess it's transitional, and I won't be surprised when they sell mostly useless discs as just a workaround for bandwidth limitations. Everyone seems hell-bent on killing the secondary market, and they have every necessary tool to do it.

    8. Re:Good. by nine-times · · Score: 1

      It wouldn't be hard. Essentially they activate the game to the first console you play it on, and require an internet connection to start the game.

      I'm not saying they'll do that, but they easily could.

    9. Re:Good. by fuzzyfuzzyfungus · · Score: 2

      Our old friend the burst cutting area can fairly trivially assign a machine-readable unique ID to a disk.

      Assuming a locked console(not implausible, unless the next generation is weaker than the present one), it would take next to no bandwidth and local storage to keep a local database of 'authorized' disks, refuse to play any others, and, upon encountering a new disk, query the server to insure that it hadn't already been authorized elsewhere.

      If you had to work with no bandwidth at all, a modification of the disk format, allowing the first console that encounters the disk to permanently modify it in some way(eg. tiny sliver of writeable area, that the console writes a signed block of data to on first insertion(and verifies on subsequent insertions, so you can't just cover it with tape).

      Not 100% foolproof; but you just have to make resale uneconomic...

    10. Re:Good. by hendridm · · Score: 1

      Well, they could still use the physical media to delivery the bulky parts of the game, but still require an internet connection to authenticate your product key, which could be non-transferrable. Make it so once you register the game under your online account, that key can only be played by that account. You could sell your account with each game, but that could be very problematic and annoying.

      Facebook games like to do this now. Once you register your character under a specific Facebook account, you can't sell the account because it is bound to your Facebook ID. Of course, people create lots of face Facebook IDs, but it's hard to say how convenient this would be on an online gaming environment (which may be linked to your console serial, and may also be annoying to have multiple accounts to log into for the various games you play).

      It's all evil.

    11. Re:Good. by cpu6502 · · Score: 2

      >>>That they will support physical media doesn't mean they will play used games.

      On the day that happens, such that I can no longer sell my used discs to other people, I will stop buying any games priced higher then $10. Unless it's a top title like Final Fantasy or Xenosaga*, then I'll pay the $20 greatest hits price. Why? Because I have a game collection extending from the present all the way to 1977. I can live without the new stuff, since I have tons of other games to keep me busy..... just as I rarely buy new TV shows/movies but mostly just watch the old stuff for free (antenna).

      *
      *Was this game/story ever finished, or did they just cancel it midstream?

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    12. Re:Good. by alen · · Score: 1

      D3 and S2 have battle.net. lots of good games from devs who don't have their own backend clouds like EA/Activision and won't bother with this

    13. Re:Good. by DragonWriter · · Score: 1

      how are they going to lock out used games on physical media?

      One way would be to sell media separate from licenses, and use all DRM mechanisms on the console to assure that you have a license, whether or not you have the media.

      Note that Microsoft's concern cited in TFS isn't access to internet connectivity, its access to internet bandwidth. License verification may be connectivity-dependent, but it isn't bandwidth-dependent the way that delivering the whole game content online would be.

    14. Re:Good. by VinylRecords · · Score: 1

      "how are they going to lock out used games on physical media? they will just lock out levels and characters so you are in effect playing an extended demo unless you buy the whole game".

      Yes. Capcom shipped Street Fighter X Tekken with a bunch of finished characters locked on the disc. The characters are finished and playable if you flip a switch within the game's code or by purchasing (the still unavailable) DLC.

      Mass Effect 3 had content on the disc that was only playable if you purchased a DLC code to unlock the content. There is an NPC companion already on the disc and fully functional but the character is locked until you purchase the $10 DLC code to unlock him.

      Now imagine instead of locking you out of a few characters the game locks you out of the entire game until you purchase a one-time use code that unlocks the game. You'll go to the store, buy the disc, and then be required to purchase an 'online pass' style code to unlock both the online and offline features of the game.

    15. Re:Good. by Darinbob · · Score: 1

      Ya, a lot of PC games come with keys that can be used only once, or they're steam games where you still have to authenticate online and spend a couple hours downloading patches before playing. Game distributors have figured out that the market will put up with any amount of abuse as long as they can get the cool games that the other kids at school are playing.

    16. Re:Good. by mehrotra.akash · · Score: 1

      Tie it to an account, like with Valve games on PC

    17. Re:Good. by Anonymous Coward · · Score: 0

      Of course, there's plenty of ways to lock out used game sales without needing your own server cloud thingy. For instance they aren't saying anything about whether or not you'll need to register your games on the console through the internet even if there will be an optical drive.

      There's also Sony's old patent about including a section of the disc that when exposed to air, would decay within a few days making it unreadable. So you'd have to buy the game, rip the protective film off and install your game within that day. After that, you're shit out of luck, as is anyone who may want to buy it used. They used this kind of stuff for "DVD rentals" that you didn't actually have to return. Pay money for it, and within a few days it became unreadable. That little scam didn't even last a year around where I live. Haven't seem'em since.

      My advice? If it concerns you (And it really should) then don't pre-order the console when the time comes. Wait to see if others get bitten first by "undocumented features" like online registration, etc.

    18. Re:Good. by ZombieBraintrust · · Score: 1

      Sony doesn't want to lock out used games. Sony is still making good money off the PSP and PS2. These consoles run nothing but used games at this point.

    19. Re:Good. by Sir_Sri · · Score: 1

      The same way steam does it. The disk you bought, and the licence with it entitles your account to activate that key on your account. You can pass the disk around all you want, without a licence key the disk can copy the data files but has no other value since the game isn't active on any other account but yours. Theoretically you could build the system to allow any disk to be put a console, and without valid key it simply takes you to the PSN/XBL store where you can activate it for the appropriate fee.

      Enough of the consoles have access to internet (about 75% ) that they will happily lop off the non net connected portion of the market and eliminate the used games business.

      A good chunk of those non net connected consoles are probably just not in use over the sampling period, or are used as dedicated media players. The latter case is irrelevant since the PS4 and Xbox 3 are probably not releasing a new media format (like blu ray was), so they can't and won't compete with dedicated players.

    20. Re:Good. by Sir_Sri · · Score: 1

      Bethesda softworks (owned by Zenimax) don't have their own cloud, they use steamworks. As does the total war series.

      The PSN and XBL will almost certainly be a cloud service like steam, where any game released on those consoles are activated on those clouds.

    21. Re:Good. by drinkypoo · · Score: 1

      how are they going to lock out used games on physical media? they will just lock out levels and characters so you are in effect playing an extended demo unless you buy the whole game

      That might actually be illegal. But what's not illegal so far (apparently) is including all the content that makes the game not suck as DLC that you can either get for a bunch of money or with a coupon included "free" in the game package, downloadable once.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    22. Re:Good. by DeanCubed · · Score: 1

      Xenoblade Chronicles, the latest game in the series, is out right now for the Wii.

      --
      Born to Play
    23. Re:Good. by cpu6502 · · Score: 1

      >>>Get with the program, fagg3et

      Nice typo.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    24. Re:Good. by feepness · · Score: 1

      On the day that happens, such that I can no longer sell my used discs to other people, I will stop buying any games priced higher then $10.

      That may be true for you (and good for you for acting on your feelings).

      But Steam sells games for more than that all the time and there is neither physical media nor the ability to resell.

    25. Re:Good. by BanHammor · · Score: 1

      Wait, people buy CoD for multiplayer? Really? Holy damn.

    26. Re:Good. by pkinetics · · Score: 1

      If this was done intelligently, the game could be sold for half the price. It could still be finished, but the complexity or path would be different.

      Once the DLC is purchased it alters the path of the game and the outcome.

    27. Re:Good. by bill_mcgonigle · · Score: 1

      Looks like Nintendo does a bit of this.

      The writable bit you mention might be a bear if the console dies.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    28. Re:Good. by bill_mcgonigle · · Score: 1

      Note that Microsoft's concern cited in TFS isn't access to internet connectivity, its access to internet bandwidth.

      They tend to go together. Most people with dial-up just use a modem on one computer. Yes, I was the geek with dialup and WiFi to share it, but it's very atypical.

      In my area (quarter million people) 35% are on dialup. Very few are there because of cost - most can't get better.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    29. Re:Good. by fuzzyfuzzyfungus · · Score: 1

      It would, indeed, be brutally customer-hostile. Unfortunately, I'm not sure that that makes it implausible(was it PSP Go downloads or Nintendo DS ones where you had to personally beg customer support for mercy if your hardware died and you wanted to transfer games that you had paid to download?)...

      In any case, merely intended to be an off-the-cuff hypothetical implementation of "killing the resale market without substantially increasing media costs or requiring an internet connection". Not a goal that I support; but one that I suspect.

    30. Re:Good. by Anonymous Coward · · Score: 0

      Wait, people buy CoD for multiplayer? Really? Holy damn.

      Of course. Where else can you get the joy of being repeatedly quickscoped or shot by a camper with akimbo FMGs?

      Nowhere, I tells ya!

    31. Re:Good. by Anonymous Coward · · Score: 0

      Yes, and it's f'n awesome. Maybe the best JRPG I've ever played. Very well made & shows off the awesomeness of the wii's graphic capabilities very well.

    32. Re:Good. by Anonymous Coward · · Score: 0

      Xenoblade chronicles is the best RPG of all time.

  5. People are misunderstanding Sony by Anonymous Coward · · Score: 0

    The Playstation 4's optical drive will actually be powered by a specially cloned human eye. It will better tie-in to the organic AI subsystem. Unfortunately, this is expected to reduce the yield to roughly 1 Playstation 4 per year. This may not be a problem, however, as the device is expected to have a starting MSRP of $2.99 billion.

  6. Offer a SKU that does not have an optical drive by Anonymous Coward · · Score: 0

    I hope they offer a SKU that does not have an optical drive... and of course provide a way to take all existing disk-based games and upload them onto the new machine... cuz it'll have back-compat right?

    1. Re:Offer a SKU that does not have an optical drive by Anonymous Coward · · Score: 0

      Well there's that (nifty SKU possibility). However, the way some things are headed, why have any hardware at all? The only hardware you need is a screen to display the content/produce the sound which has been generated in the cloud... Buying games digitally there is a nop for bandwidth if the game is already in the datacenter.

    2. Re:Offer a SKU that does not have an optical drive by alen · · Score: 1

      and how am i supposed to watch blu ray's without an optical drive?

    3. Re:Offer a SKU that does not have an optical drive by Anonymous Coward · · Score: 0

      1) buy a dedicated blu-ray player
      2) buy the sku that does have a drive
      3) just stream it instead

      Your poor planning in building up another useless media library of physical disks shouldn't be a hindrance to the rest of us

    4. Re:Offer a SKU that does not have an optical drive by lilfields · · Score: 1

      I think it's well established that Microsoft will release an Xbox that will be SSD only, merely to compete with the AppleTV (not worth competing with) but it does expand their market.

    5. Re:Offer a SKU that does not have an optical drive by localman57 · · Score: 4, Funny

      and how am i supposed to watch blu ray's without an optical drive?

      The same way you make toast, despite the fact that your PS3 doesn't have an integrated Toaster slot.

    6. Re:Offer a SKU that does not have an optical drive by Dewin · · Score: 2

      However, the way some things are headed, why have any hardware at all? The only hardware you need is a screen to display the content/produce the sound which has been generated in the cloud...

      And perhaps a controller or other input device.

      It's been done before...

      --
      Of course nobody reads the FAQ! If people read the FAQ, the Questions wouldn't be so Frequently Asked.
    7. Re:Offer a SKU that does not have an optical drive by marcosdumay · · Score: 5, Funny

      The last time I tried to watch a blu-ray disk the same way I make toast the disk didn't support it very well.

    8. Re:Offer a SKU that does not have an optical drive by Zawahiri · · Score: 0

      and how am i supposed to watch blu ray's without an optical drive?

      The same way you make toast, despite the fact that your PS3 doesn't have an integrated Toaster slot.

      I just tried what you said but my toaster melted the disc and almost started a fire!

    9. Re:Offer a SKU that does not have an optical drive by mister_playboy · · Score: 1

      I hope they offer a SKU that does not have an optical drive...

      Why? The whole point of consoles is standardization.

      The 360 SKU with no hard drive was a mistake, this would be no different.

      --
      Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
    10. Re:Offer a SKU that does not have an optical drive by spire3661 · · Score: 1

      It was not a mistake. It was a carefully crafted move to cut costs. They later added USB as hard drive support and slapped 4 GB of flash on the base config, effectively ending the issue.

      --
      Good-bye
    11. Re:Offer a SKU that does not have an optical drive by Lynchenstein · · Score: 1

      and how am i supposed to watch blu ray's without an optical drive?

      The same way you make toast, despite the fact that your PS3 doesn't have an integrated Toaster slot.

      I just tried what you said but my toaster melted the disc and almost started a fire!

      On the up side, you were able to avoid the unskippable FBI warnings and previews. And depending on your choice of movie, the end results may have been more entertaining as well.

  7. Wow! by onyxruby · · Score: 1

    Executives realized that in the real world their desire to axe the optical drive would be outweighed by most people in the US having crappy bandwidth. I never thought our terrible US bandwidth would turn out to have a silver lining.

    Yes a US centric post, because while many other places have far better bandwidth, they just don't have the market presence plurality that the US does. For better or worse the US by and large defines the world market on such things...

    1. Re:Wow! by spire3661 · · Score: 1

      I dont think you understand, this changes nothing other then the BoM cost. Operationally, NOTHING has changed, and having the optical drive in no way hinders their used game sales war.

      --
      Good-bye
    2. Re:Wow! by Anonymous Coward · · Score: 0

      For better or worse the US by and large defines the world market on such things...

      Keep telling yourself that there Hoss.

      People play video games all over the world.

    3. Re:Wow! by Anonymous Coward · · Score: 0

      Executives realized that in the real world their desire to axe the optical drive would be outweighed by most people in the US having crappy bandwidth.

      There are also places with even worse bandwidth... or data caps; e.g., Canada (and by Canada I mean data caps, not bandwidth).

    4. Re:Wow! by onyxruby · · Score: 1

      You missed the part about a plurality. I'll let you look up the meaning of that word by yourself. Once you've done that you can come back and tell me any other country comes anywhere as close (within an order of magnitude) of having the plurality of market-share of that the United States does. Once you've done that you will have a leg to stand your argument on.

    5. Re:Wow! by onyxruby · · Score: 1

      Absolutely, Australia is even worse than Canada for bandwidth. My point is that if the market with the plurality of market share can't come close than fair chunks of the rest of the world can't either. Whilst certain countries (South Korea, Sweden etc) have great bandwidth, most countries just can't touch the bandwidth needed to get rid of the optical drive.

    6. Re:Wow! by onyxruby · · Score: 1

      I do understand, this has a slight change on the BoM cost. Unfortunately they will almost certainly find a way to fight used game sales. My point was one of bandwidth and downloading. I never argued that this would help people on 'owning' disks and being able to 'sell' them when they wanted.

    7. Re:Wow! by Sir_Sri · · Score: 1

      For better or worse the US by and large defines the world market on such things...

      No, it doesn't. Lots of the world has widespread internet that is unsuitable for 20-50GB downloads on a regular basis. You can't base a console on only being useful in Japan, south Korea and a handful of major cities elsehwere.

  8. I prefer discs by Anonymous Coward · · Score: 0

    I prefer using optical discs
    It just feels so much better looking at my shelf to decide what I want to play this time around.
    Plus I would prefer not to be constantly downloading, using up a large portion of my limited downloads and using up unessecary power.

  9. Bandwidth isn't the only problem by rokstar · · Score: 5, Interesting

    Data caps present another problem. There are plenty of multi disc games out these days and the size is likely only increase as time goes on. The prospect of blowing through a significant chunk of your monthly data limit on a video game could easily discourage sales.

  10. What's the problem, Sony? by Eponymous+Coward · · Score: 1

    I don't know why Sony would be skittish about going online only.

    1. Re:What's the problem, Sony? by fuzzyfuzzyfungus · · Score: 2

      The, er, superb performance of the diskless PSP Go probably didn't help. And that was a design that axed a disk that everybody loathed and mocked...

  11. Brick and Mortar Game Stores... by Bookwyrm · · Score: 1

    It must have been a lively debate internally about this. I am sure many inside the companies were pointing out that by removing the physical media component it would destroy the possibility of game resale and the used game market. However, at the same time it kind of shoots their sales channel in the foot -- there's certainly no incentive for retail game stores or other businesses which make their money on having people come in and buy stuff to sell a device which obsoletes all their current sales and also does not provide for any prospects of future game sales.

    1. Re:Brick and Mortar Game Stores... by spire3661 · · Score: 1

      Optical drive has no bearing on used game sales for the next gen consoles. Its completely irrelevant. ALL code you run on your next gen console will have to be internet blessed before it will run. FULL STOP.

      --
      Good-bye
    2. Re:Brick and Mortar Game Stores... by Anonymous Coward · · Score: 0

      you misunderstood you WILL have physical media but you will NOT be able to resell it anyway because you still need internet connection while playing like diablo 3 or world of warcraft, from the point of view of Sony best of both worlds :)

    3. Re:Brick and Mortar Game Stores... by Sir_Sri · · Score: 1

      Given that gamestop which is ~25% of the games market has, through used game sales created an adversarial relationship with all of the major game companies, and most of the smaller ones, I'm sure they'd be happy to see them die a rapid death. What's gamestop going to do, refuse to sell games if they can't be resold used? Good luck with that plan since Bestbuy, Amazon, and Wal Mart (walmart being another 25% of the market) will all sell without used resale.

      With the PSN and XBL you do also have a captive market for advertising and sales. I'm not sure how that would work out, but foot traffic buys in stores aren't what they used to be, it could conceivably be viable to have an online only sales channel and make a lot more money. Remember, cut sales by 50% but do it all online and we still make about 2x as much money.

  12. Slow internet? Not! Sony's delivery system sucks by Anonymous Coward · · Score: 0

    Seriously, between the takes a day to download a 500 MB demo to possibly the worlds crappies update/patch distribution system... (What? You just spent a day downloading a 500 MB game and upon boot it requires you to update the the game with a 501 MB download that can not be sent to the background!?! Now you're PS3 is locked up doing updates for the next day. So much for playing that game.)

    Seriously! WTF!

  13. There has to be another alternative. by dhomstad · · Score: 1

    How about distributing via SD card full of ISO files or something similar. It probably costs way more, but I'll assume there's something else that can compete with optical drives. Maybe allow re-distribution of the installation media, and make users connect online to pay for a "cd"-key (if that's what your company is in to).

    --
    No trees were killed to send this message, but a great number of electrons were terribly inconvenienced.
    1. Re:There has to be another alternative. by fuzzyfuzzyfungus · · Score: 2

      Given that even a 25GB BD-R(which is more expensive per unit than the mass produced pressed flavor) only costs a dollar or two, with case, the economics of using SD cards are a trifle questionable...

    2. Re:There has to be another alternative. by cpu6502 · · Score: 1

      >>>How about distributing via SD card full of ISO files or something similar

      If you're going to do that, you may as well just go back to cartridges. Let's see... the N64's biggest cartridge was Resident Evil 2 at 64 megabytes. The new PS4 will have 50,000 megabyte carts. ;-)

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    3. Re:There has to be another alternative. by h4rr4r · · Score: 1

      SD cards already go up to 64GB, so that does not seem like a problem. SDXC spec goes up to 2TB, so these seems pretty doable.

    4. Re:There has to be another alternative. by Anonymous Coward · · Score: 0

      For now, but costs will continue to go down. Right now a 32GB flash drive can be had for $20 individually. For a corporation like Microsoft or Sony buying in large quantities, the price will probably be $10 or less per unit.

      Another possibility is for MS and Sony to replace the shelves of their game discs at the stores with kiosks that you can buy games from, using your own flash drives. Sort of like Nintendo did for the Famicom.

    5. Re:There has to be another alternative. by cpu6502 · · Score: 1

      So $20 for a flash-based SD cartridge versus 25 cents for a Bluray distribution. Hmmm. I think they'll stick with the cheaper discs. Even Nintendo eventually gave-up on cartridges, even though it weakened their copy protection.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    6. Re:There has to be another alternative. by h4rr4r · · Score: 1

      I agree they will, I only mentioned it was possible.

      Blurays suck for gaming, the seek times are way too high. If we are going to stick with them, then we should be installing the whole game onto the console and using the disk only for DRM.

    7. Re:There has to be another alternative. by pkinetics · · Score: 1

      I have visions of AOL cds all over again... MAKE IT STOP!

    8. Re:There has to be another alternative. by Anonymous Coward · · Score: 0

      I thought they could have something set up like those red box for renting movies only you buy the game and they give it to you on a flash drive and then you bring it back after you install the game or something.

  14. It would be stupid not to by Baloroth · · Score: 1

    With modern games weighing in at a hefty 5-20GB (depending, sometimes a bit more, sometimes less), even a fairly high speed connection will take hours to download the whole thing, unless you are running FIOS (which most people aren't). Even a 10Mbs connection will take an hour for a 5GB game, assuming it can max out, and that puts a lot of strain on the servers. Disc distributing makes far more sense, especially for consoles which tend to have a "put in the disc and play immediately" attitude.

    Mind you, some of the big distributors would absolutely love download-only games, since that would effectively destroy the used-game market and help with piracy issues somewhat. I wouldn't be terribly shocked if many of them decide to not actually use a physical distribution method.

    And, of course, DVD/Bluray disc playing is, in my experience, a very significant usage of consoles already, so it would be silly to omit that (except for the movie studios, who again would love to sell you a second, digital and digitally-DRMed version of every movie you already own). But it would remove far too much incentive for people to buy the console, and with the competition between the two sides, neither can risk the other gaining that advantage.

    --
    "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    1. Re:It would be stupid not to by localman57 · · Score: 1

      With modern games weighing in at a hefty 5-20GB (depending, sometimes a bit more, sometimes less), even a fairly high speed connection will take hours to download the whole thing, unless you are running FIOS (which most people aren't). Even a 10Mbs connection will take an hour for a 5GB game, assuming it can max out, and that puts a lot of strain on the servers.

      What if you could optimize the stream so that the stuff came down in the order you needed it? For instance, game engine first, with a low-res set of textures, followed by a stream of higher resolution textures in the order they appear in the game? Or maybe everything you need to play one of the multiplayer maps? You might only have to wait 20 minutes for the thing to be playable, then it could download as you played?

      Also, most games are ready in advance of their release date. You might make the downloads availible 3 days before the game servers went live. This would make it so that you could start playing at 12:01 on release day. (Unless you're diablo 3... )

    2. Re:It would be stupid not to by dreemernj · · Score: 2

      I agree with basically everything you say. But I do think there is another model for game distribution they could have in mind: partial downloads on demand. You buy the game, it downloads 10% of the game and lets you start playing, as you play through it has to download more, and if you never finish the game, it never actually downloads the whole thing. I imagine MMOs already operate this way, so it's not a novel idea or anything, but using it for every game for a console could be a new take on using the technique.

      I don't think this is a good idea to do for a console right now because 10% could still easily be 500MB, which can be a daunting download on PSN, even with a good connection. But I can see that being a desired approach for the future from the standpoint of distribution and piracy. People that play 15% of the game download 15% of the game and, since you download the game a chunk at a time as you play, I would imagine there is an argument to be made for how this could prevent piracy.

      I don't know if it would actually put a dent in piracy, but I can imagine people convincing execs that it will.

      --
      1 (short ton / firkin) = 89.1432354 slugs / keg
    3. Re:It would be stupid not to by Baloroth · · Score: 1

      That is possible to do. I know game companies have played around with loading the essential parts first, so you can play it when it is only half-downloaded. I am frankly surprised Valve hasn't done work on that for Steam, but I think the problem is it requires a ton of optimization about ordering, since you need to decide exactly what should be downloaded in exactly what order or you will end up with significant hiccups in gameplay (or straight-up crashing). That takes a lot of time to do, and when most game companies can't even remove all the bugs before they ship, I doubt it will become very widespread.

      Pre-loading is, of course, a perfectly good option for new releases, but it still prevents an impulsive buy-and-play-immediately, which is (in my experience) a significant part of the attractiveness of consoles. It also requires foresight and that people keep the console on for extended periods of time (while not playing). Not a huge barrier, but it's still present.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
  15. Smart Idea... by Anonymous Coward · · Score: 0

    Most of the gaming world has no Internet. Most of my stays in rural America were low DSL speeds at best, and the unicorn was 2Mbps. Those people were also at the high end of the wage-earning bracket, but the dole-earners still had a modern-generation web-capable console--without Internet. An Xbox can play DVDs and music, so my generation of the lower-class use them as entertainment hubs*. Expecting gaming customers to migrate completely to 'the cloud' would exclude a large demographic.

    *Anecdotal evidence from extended-family and friends

  16. Very smart, consoles heavily media oriented by SuperKendall · · Score: 2

    More and more game consoles are also media consoles. Shipping without some way to play Blu-Ray and DVD discs greatly reduces the utility of those boxes.

    Sure lots of video is moving online, I use that myself quite a lot and it's fantastic. But I also like owning movies, and for the foreseeable future the only way to "own" a movie is on disc.

    People also have a lot of existing discs they would like to keep playing...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Very smart, consoles heavily media oriented by Anonymous Coward · · Score: 0

      all i have to say, is when dvds are outlawed, only outlaws will have dvds!

    2. Re:Very smart, consoles heavily media oriented by Anonymous Coward · · Score: 0

      You know, I bought a SONY PS3 because one of the features was that I could play blu rays. Unfortunately, as I've opted not to yield one of the other features to a malicious firmware upgrade, I can no longer play blu ray discs.
      I wouldn't count on your SONY console to do anything more than play the games SONY allows you to play; there are better solutions.

    3. Re:Very smart, consoles heavily media oriented by CronoCloud · · Score: 1

      Unfortunately, as I've opted not to yield one of the other features to a malicious firmware upgrade, I can no longer play blu ray discs.

      I guess being able to "sudo yum update" on your PS3 is important to you.

      It would be more correct to say that you can't play "new release" blu-rays, since you can play Blu-Ray's released before 3.21, correct? Probably some released after as well. Depends on the keys.

    4. Re:Very smart, consoles heavily media oriented by Anonymous Coward · · Score: 0

      All the features I paid for are important to me.
      I only tried three blu rays (over a year ago), was denied playback on all three, haven't tried since.

  17. Content only discs by Anonymous Coward · · Score: 0

    My guess is that these consoles will use a hybrid approach, similar to how some PC games are shipped. The disc will contain the bulk of the content, the art, levels, music etc that make up >90% of the disc's contents. The executable, however, would be downloaded and signed such that it only runs on that specific system under that specific user account. This would still require a download, but it would be 20gigs.

    This way, Sony gets the best of both worlds, they prevent used game sales since the key on the disc is already account bound AND they don't completely screw the regions that have shitty internet connections. The device can also continue to be a bluray player for movies etc.

  18. Thank god for that. by Anonymous Coward · · Score: 1

    Now when are they going to get to their senses and distribute the fabrication to stores and save millions in distribution costs?
    They could even lower the cost of gam... ahaha, who am I kidding, they will stay the same?

    Send out a locked printing system. You can throw in 5 discs at once, they get burned there and then.
    You put in a paper slice, it comes out with the artwork on it.
    Assemble the case, done.
    One single master disk, locked with a system ID, is sent to each shop that has the hub. Else the companies can still order directly from the company.
    The problem will be burning, of course. They'd likely need to have 2 separate heads burning at once for acceptable burn speeds.
    They could probably sell them elsewhere too, Sony especially since they do music and film.
    They will know to keep a a few disks around after initial rush sales based on their records

    No more running out of games that they bought. Now the only problems they will need to deal with is running out of burnable disks and printable covers. Well, ditch the covers, they could buy 10+ covers per disc given the thickness.

    Also, lower prices closer to half the price they are now and watch sales more than triple.
    Most people buy second hand because they cannot afford initial prices. The lower the price, the more it opens to impulse buys as well.
    Game stores know this and they are abusing it for pure profit. And you thought piracy was a problem? You are your own problem, games industry.
    Hell, so many industries know this. Why do you think the fast-food industry is so popular? They have stupidly cheap prices on things, sometimes even at a loss, and something else at the absolute bare-minimum profit and see billions of sales due to that. Supermarkets use it too. They cycle through "sales" on common kitchen goods that are pretty much required with OTHER things, so you'll likely get those things too.
    This makes so many companies a huge amount of money. I only wish the games industry would realize it and get away from the stupid price points we have now.
    Gaming doesn't have to be expensive. They are the ones making it so expensive.

    1. Re:Thank god for that. by CronoCloud · · Score: 1

      Game discs are pressed, not burned, far far greater long term reliability.

  19. How to store a serial on a game disc by tepples · · Score: 1

    how are they going to lock out used games on physical media?

    I'm not all that familiar with Blu-ray Disc's physical layer, but DVDs have a millimeter-wide Burst Cutting Area in which the factory can store some information in a disc that is already pressed. It can most clearly be seen on GameCube and Wii game discs, which also have six pinholes in the lead-in whose precise sector location is stored in the BCA. This photo shows an example of a BCA and pinholes in a Wii disc. If BDs have a BCA or something analogous, it could be used as a serial number to associate with a specific console or a specific Xbox Live or PSN account.

  20. Most people will drop them if they cant buy used. by Lumpy · · Score: 1

    The Used game market is huge, and a MAJORITY of players rely on or use the used market like EB games regularly. I know it pisses off the game makers that us "dirty rotten thieves"(tm) are stealing their money by buying and playing a used game. But most gamers do not buy into their delusion and prefer the lower prices of used games and the ability to sell games for a store credit.

    I know I'll stop buying games if I cant buy a disc that I can then later sell used, or buy a older game used.

    I never played any of the bioshock games, so I picked up I and II for $9.00 and enjoyed the low cost entertainment. I am actually thinking of trying borderlands next.

    I would never have bought any of them at full rape me retail price of $60.00 each.

    --
    Do not look at laser with remaining good eye.
  21. ...sell iProducts by tepples · · Score: 1

    there's certainly no incentive for retail game stores or other businesses which make their money on having people come in and buy stuff to sell a device which obsoletes all their current sales

    Yet Walmart, Best Buy, and other stores that sell game discs still sell iPod and iPhone products.

    1. Re:...sell iProducts by Kryptonian+Jor-El · · Score: 1

      I'm sure this was in reference to used game stores like Gamestop, who make all of their money from buying used games cheap, and reselling them for high prices. A large portion of gamers go to gamestop for all of their gaming needs (who knows why). I'm sure gamestop would have a problem selling a system and games that destroy their business model

      --
      All your 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 are belong to us
    2. Re:...sell iProducts by tepples · · Score: 1

      It doesn't especially destroy GameStop's business model when people come in and plunk down cash for console-specific stored value cards such as the Microsoft Points card for Xbox Live Marketplace.

  22. welp, by P-niiice · · Score: 2

    Welp, looks like xbox pulled ahead in this one. Now if I can somehow purchase and play used games on it, we'll have a winner. I refuse to purchase a console where I can't play a damn used game. I'll leave consoles before doing that.

    1. Re:welp, by drinkypoo · · Score: 1

      As it is there's no point to buying many racing games used for any appreciable amount of money because you then have to go out and buy more content for it.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  23. Hoping for flash media by Araxen · · Score: 1

    I was hoping for opitcal to be ditched in the next gen and for the industry to move onto flash media fully. By the time these consoles comes out 16GB of flash media will be pretty cheap.

    1. Re:Hoping for flash media by crazyjj · · Score: 1, Insightful

      By the time these consoles comes out 16GB of flash media will be pretty cheap.

      And 50 GB of blu-ray storage is even cheaper.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    2. Re:Hoping for flash media by butchersong · · Score: 1

      Thats true but while I admit I don't really play any console games these days I would assume load times are going to begin to be a factor. This would seem to me to be a major advantage of external flash or solid state drive in the console.

    3. Re:Hoping for flash media by Araxen · · Score: 1

      That's true but Blu-Ray drives are a lot more likely to fail than a flash card reader. This generation of consoles are very prone to breaking(except the Wii) I want the next generation to have better reliability.

    4. Re:Hoping for flash media by Anonymous Coward · · Score: 0

      I was hoping for opitcal to be ditched in the next gen and for the industry to move onto flash media fully. By the time these consoles comes out 16GB of flash media will be pretty cheap.

      Your average console game is around 18GB.

    5. Re:Hoping for flash media by Megane · · Score: 1

      You may want them to have better reliability, but do the manufacturers? Easily scratched discs are good for a planned obsolescence business model.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    6. Re:Hoping for flash media by captjc · · Score: 1

      Then why did the switch to Blu-Ray?

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
  24. Suprising, but rational. by Anonymous Coward · · Score: 0

    I guess they don't think consumers are ready to give up the idea of owning a physical object. I guess that's not such a bad thing because the disk is an effective physical "token" that proves ownership of the game. In realty that's all it is, that and a cache of content. Pretty much all games now, PC and console, download updated game code and smaller content delta updates before running.

    Games and consoles are now too complex for the old "write once and update never" model. Maybe for a disconnected, local only experience. Being connected to the internet requires the above model.

    I'll be happy when optical discs die. I expected it to come this generation. Oh well. I mostly play PC games anyway. I don't even put optical drives in computers anymore. (Just have a slim USB dvd burner in the drawer when needed) The only reason I've even touched a game disk in the last 5 years was to retrieve and play old games from box I found in storage. Great old DOS games I run in dosbox.

    Still, I like the idea of physical tokens for proof of game ownership. Helps us retain our right of first sale.. Wouldn't it be cool if, say, they were little short range RFID tags embedded in a chunk of plastic or a card? (Containing a cryptographically signed unique ID as proof of ownership, like the function of a serial number) Just have your game collection in a bin next to your console and have instant access to all your games. Game designers could have a marketing opportunity making their RFID tags in unique, pretty shapes. Your hallo 17 collectors edition could be a little helmet with trademark gold visor. Your gears of war 9 could be a pair of COG tags.

    1. Re:Suprising, but rational. by Sir_Sri · · Score: 1

      The licence key that comes on a piece of paper will prove ownership, the disc is merely an art distribution method.

    2. Re:Suprising, but rational. by Anonymous Coward · · Score: 0

      Well, that's not at all how it works now.
      Right now the disc is proof of ownership and is required to play the game. This is nice, because you can transfer ownership by transferring the disc. This is what the consumer will expect in the future.

    3. Re:Suprising, but rational. by Sir_Sri · · Score: 1

      I'm fully aware how it works now.

      And steam has shown quite successfully how the alternative method will work. Just because consumers want it to behave a particular way doesn't mean it will. The industry can't survive with institutionalized used game sales the way they are. Either the used game model that gamestop has needs to change, or used games will go the way of the dodo bird.

      The entire industry has been telling gamestop this since they started this plan, they didn't listen. They used to be the premium place to have your game and you were really making it if you could specially brand something for their stores. Now, no one will shed a tear if they have to close all their doors, and we'd be quite happy if they never touched our products. Actually that's not true, a lot of us are happy they never touch our products, because online only makes a lot more money per copy, in many cases sells a lot more copies and is less risky investment upfront (you don't need to print 10 or 15k copies of your game to have 2 or 3 at every gamestop). Which is all around better for our customers, because then we can afford to make more games. When the government stops this ridiculous 40-50% subsidy we get the industry is going to have to be ruthless about making money. This is a start.

  25. Content already owned by internerdj · · Score: 3, Insightful

    This generation sold as a "media hub" with the capability to play the video discs, play games, and serve apps because they were so expensive. It served a host of needs out of the box. If they drop discs then I can't play my existing media out of the box. I need to drop $500 for a new console and repurchase my media? That is going to cut into the sales figures at least a little.

    1. Re:Content already owned by Anonymous Coward · · Score: 0

      Backwards compatbility on consoles has never really worked well though (only time it really "just worked" as PS1 games on the PS2 system). Even the Wii which initially could play Gamecube games no longer supports this on new models.

      With that in mind you will probably just do what every other console generation has done: if you want to play your old games, then you keep your old console.

    2. Re:Content already owned by internerdj · · Score: 1

      I wasn't talking about video games really. I was talking DVD and BLU-ray. The PS3 got a lot of traction early on for the movie disc player.

  26. You expected different? by thetoadwarrior · · Score: 1, Insightful

    It amazes me how clueless gamers are when they think just because they have broadband in their little suburb that the whole world should go digital only.

    These systems sell globally and not everyone gets broadband (not even in the US) and a lot of people certainly don't have unlimited bandwidth or even want to let their system run for a day or more to download a game that will no doubt be expensive. Physical media won't be going away for quite some time.

    1. Re:You expected different? by Anonymous Coward · · Score: 0

      What gamers are you talking to? The general tone of the gaming community has always been that digital only is a terrible idea...

    2. Re:You expected different? by thetoadwarrior · · Score: 1

      Go on reddit and listen to all the kids cheered as Game has problems and they wish for the same for Gamestop and others because obviously downloading games is the only acceptable way. Then again they do seem to have a real hard-on for Valve and Steam over there so it's no surprise.

  27. They also released the new console's name! by InvisibleClergy · · Score: 1

    I heard it was going to be called "The Phantom" before this announcement.

  28. moooovies by Quiet_Desperation · · Score: 1

    Also, don't they both want to be media hubs? There's a lot of DVDs and BluRay out there. Be silly to not play them.

    1. Re:moooovies by captjc · · Score: 1

      Tell that to Nintendo.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    2. Re:moooovies by Quiet_Desperation · · Score: 1

      OK.

      @Nintendo: There's a lot of DVDs and BluRay out there. Be silly to not play them.

  29. Rotational media is dead: USB keys... by scorp1us · · Score: 1

    Why are we still using rotational media? Why not use one those USB ports for a USB thumb drive? 47 GB is reailly available now and will be extremely cheap by the time these consoles are out.

    --
    Slashdot's rate-of-post filter: Preventing you from posting too many great ideas at once.
    1. Re:Rotational media is dead: USB keys... by Kryptonian+Jor-El · · Score: 1

      Cheaper than a $.50 Blu-Ray disk?

      --
      All your 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 are belong to us
    2. Re:Rotational media is dead: USB keys... by fuzzyfuzzyfungus · · Score: 1

      Will they be in the 'less than a dollar' range?

  30. Please support Blu-Ray again... by StephenBrannen · · Score: 0

    It seems like every time a new system comes out they use a new technology in the optical drive. Cartridges, then CDs, then DVDs, then Blu-Ray. I understand that in prior console releases it made sense to do this, however I don't want to see a change in optical drive technology just for the sake of having different optical drive technology.

    Microsoft, support Blu-Ray.
    Sony, don't create a new craptastic optical tech (UMD anyone?) just to be different. Use Blu-Ray again.
    Nintendo, well... ships already sailed.

  31. I only play single-player games by Anonymous Coward · · Score: 1

    I only play single-player games, so I never connect my gaming consoles to the internet. If connecting it to the internet is required to play a game, I won't buy the game. If it's required to operate the console, then I won't buy the console. Call me old fashioned, but if you want my disposable income, you're going to have to meet my terms. Otherwise, I can always go back to card games and rock climbing. Considering my age, that's probably 30+ years of my money you won't be getting.

  32. what journalism? by Eponymous+Hero · · Score: 1

    But Sony decided against a download-only model largely because Internet connections are too inconsistent around the world, one of the people familiar with Sony's thinking said. Because game files are large, customers in countries where Internet connections are relatively slow would be hobbled by a requirement to download games, the person said.

    A Sony spokesman declined to comment.

    Microsoft Corp. MSFT -0.38% is planning to include an optical disk drive in the successor to its Xbox 360 console, according to a person familiar with the matter. The software company also had concerns about access to Internet bandwidth, the person said. A Microsoft spokesman declined to comment.

    "some people say sony hates personal freedom. sony declined to comment. some people say microsoft believes in unicorns and space dragons. microsoft declined to comment." some people say a lot of stupid shit that may or may not be true. the only warm body they took any comments from was the gamestop CEO. here's your revised headline/summary (choose one):

    Wall Street Journal Asks GameStop CEO About Sony And Microsoft Consoles But Pretends It Has Other Mysterious Unnamed Sources To Hide The Fact The CEO Doesn't Know Shit And The Story Is A Bust

    or

    Wall Street Journal Doesn't Know Anything About Sony Or Microsoft's New Consoles But Are More Than Willing To Spread Unsubstantiated Rumors (Notice The Stock Tickers Next To Every Company Mention) Because FUD Moves Stocks

    --
    insensitive clod overlords obligatory xkcd car analogy russian reversals whoosh pedant fanbois ftfy in 3...2...1..PROFIT
  33. Re:Most people will drop them if they cant buy use by Anonymous Coward · · Score: 0

    You don't seem to get this so I'll explain it to you. If you are buying used games, YOU ARE NOT A PAYING CUSTOMER. You are just a fan. Businesses typically don't care as much about non-paying fans as they do about paying customers. Of the gamers who do the used games thing, really game companies really only care about losing the ones who won't buy the game retail if they can't sell it used and lower the price. Well that and they care about the people who buy angry birds pillows for 25x the cost of the actual game.

  34. Re:Most people will drop them if they cant buy use by Megane · · Score: 1

    But many of those who do pay the $60 do so with the knowledge that they will be able to sell it back to Game Stop (or a pawn shop, etc.) and get some of that money back to buy other games. If that part of the "food chain" is interrupted, then the $60 business model could be in for trouble.

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  35. Optical Drive != Optical Disc Games by SeaFox · · Score: 1

    Just because they are including an optical drive doesn't necessarily prove the games will continue to be distributed on optical media. They could have it on there for an PS3/PS2 emulator to use while titles for the new platform are download only.

    Also, one of the best marketing points for the PS3 is the Bluray player, making it a more useful general home entertainment device compared to an XBox360. They could keep the drive for this extra functionality since the drive itself is so much cheaper today than it was when the PS3 first came out. I fully expect Microsoft to use a BD drive as well now that the HD-DVD add-on boondoggle is behind them.

  36. Re:Most people will drop them if they cant buy use by thetoadwarrior · · Score: 1

    People have to buy new games with the view of selling them for there to be a used market. If they can't subsidize future new game purchases they'll almost certainly buy fewer.

  37. SSD vs HD for storage, CPU choice, & game trai by Anonymous Coward · · Score: 0

    It would seem likely that both sony and microsoft will use blu-ray unless microsoft uses HD-DVD to try to stop piracy.
    AFAIK green-ray is still some way from being commercially availble

    The key question for me is storage. I suspect that their will be at least three models from each
    1. high priced large SSD drive
    2. Mid priced small SSD drive
    3. lowest priced large HD drive
    With SSD the console makers can claim that from switch on to gaming will be 10 secs not the minute or two it takes now

    the other question is what is microsoft going to use as a CPU the Xbox used X86, the 360 used powerPC, could we see another switch again say to ARM? Since Microsoft has already said its developing windows 8 for ARM?

    One final question have we already seen the first next gen game trailers in Epic's Unreal Samaritan?
    Given that with die shrinks 3 dual core high end graphics cards will become 1 high end graphics chip in the 2-3 years since it was first rendered

  38. What about HDDs? by dohzer · · Score: 1

    I'd be more worried about the lack of console storage space to hold the games. It should either have a big enough HDD to hold EVERY game available so I'm not constantly downloading the games, or it better come with a method to back them up (i.e. optical media).

  39. Re:Most people will drop them if they cant buy use by CronoCloud · · Score: 1

    But many of those who do pay the $60 do so with the knowledge that they will be able to sell it back to Game Stop (or a pawn shop, etc.) and get some of that money back to buy other games. If that part of the "food chain" is interrupted, then the $60 business model could be in for trouble.

    Me not understand "sell it back", don't you keep games forever as a proper gamer should?

    Those dudebro's selling back that brown shooter of the week for the next brown shooter of the week, or Madden for the spring/summer Baseball game, which they will then sell for the next Madden, aren't "Real" gamers, they're dudebro gamers. They're the guys who used to make fun of the guys playing RPG's, but now since games have "deth and blud and guns and bald testosterone-y heroes"
    and the sports games resemble ESPN enough...they play games now. And they're ruining things for the rest of us...so we get magazines focusing so much space to manly brown shooters at the expense of everything else.

  40. Re:Most people will drop them if they cant buy use by Lumpy · · Score: 1

    You seem to not be able to read or figure it out, so I'll explain it to you..

    I by used and therefore I AM A DIRTY THIEF. I suggest you read again and brush up on your troll skills, you suck at it.

    --
    Do not look at laser with remaining good eye.
  41. Future Game Size by trout007 · · Score: 1

    From things I've been reading it looks like future game sizes might go down as more is handled in game engines and hardware. But then again if the space is available it will get used.

    --
    I love Jesus, except for his foreign policy.
  42. Can it be true? oh, it's not!? bummer! by balzi · · Score: 1

    In a classic case of title misinterpretation, I thought next-gen consoles were leading the way with internal optical drives, ie. replacing the magnetic rotating disks.
    I wonder if that tech is far off? It was promising plenty of TBs per cubic-centimetre if I remember rightly.

    --
    "I split coffee all over my wife's nightie .... serves me right for wearing it" -Speelberg, no 'Spar
  43. Confirmed by Anonymous Coward · · Score: 0

    Next-gen consoles WILL be capable of playing back common video formats of the day.

    Did ANYONE seriously think this wasn't the plan all along?

    If so, dey dumber dan da proverbial stump.

  44. Re:SSD vs HD for storage, CPU choice, & game t by Anonymous Coward · · Score: 0

    the other question is what is microsoft going to use as a CPU the Xbox used X86, the 360 used powerPC, could we see another switch again say to ARM? Since Microsoft has already said its developing windows 8 for ARM?

    An XBox had switched from x86 to PPC and has a large game library. The XBox is the anti-Mac!

    I hear that if you install Halo on a Macbook, the universe explodes!

  45. Can't see consoles not having a CD drive any time by Billgatez · · Score: 1

    Can't see consoles not having a CD drive any time soon. Internet connection's are to slow, id rather have buy the disk put in and play or wait 2 minutes for an install. Then wait 4 hours for an install. It's also nice to be able to share games with friend's, something you can't do when a game bound to you're account. Also Console makers what to sell there consoles as a media dive and that means playing CD's, DVD, blue ray.

  46. This is NOT News-Worthy!!! by Anonymous Coward · · Score: 0

    (See Subj.)

  47. Re:Most people will drop them if they cant buy use by dintech · · Score: 1

    I only played Borderlands co-op but I would say it's really good fun if you can play it this way.

  48. The food that you eat by tepples · · Score: 1

    I don't live there, but people use satellite because they live outside the service area of DSL, cable, and fiber. These places tend to be places where people grow the food that you eat.

  49. Re:Most people will drop them if they cant buy use by timftbf · · Score: 1

    Me not understand "sell it back", don't you keep games forever as a proper gamer should?

    I like RPGs, platformers, etc and hate FPSes (brown or otherwise) and sports games, but I also *already* have far more unplayed games than I have time to play. Keeping a game I've finished to play again at some unspecified future time is a non-starter for me.

  50. Why wouldn't they? by Anonymous Coward · · Score: 0

    My outloud response at the headline was "Uh, they DO have optical drives." becauseI didn't realize people had any fear of this draconian online-only non-sense actually happening. As stupid as many of the people at Sony and MS are - presenting ideas like banning used games or forcing online-only distribution to prevent any second hand or discount sales of software - they aren't completely out of touch with reality. If you remove optical drives, you put a lot of retailers out of business, and cripple many others (stores who sell electronics but are not focused solely on games). You force a lot of noobs and little kids, who don't have their own ability to buy online, to get their parents involved or find another method. Your sales decline that way, both in the short term and the long term when the parents of little kids, who shouldn'tbe playing 99% of these games in the first place, see the effort and the money involved, as well as the game content.

    As far as SD cards, the read times on them are atrocious. You don't want games running off of SD cards, not to mention the fact that you will definitely lose them or break them. If they want to prevent this nonsnese, they can do what they should have in the first place - install game on hard drive via disc, require CD key, require disc to read for 2 seconds before playing and then not read from it again. The utter failure of the industry to utilize HD space on consoles is ridiculous, and they continue to charge far above market price for simple hard drives that aren't at all different from a computers.