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Testing an Ad-Free Microtransaction Utopia

MrAndrews writes "After reading a Slashdot story about adblocking and the lively discussion that followed, I got to wondering how else sites can support themselves, if paywalls and ads are both non-starters. Microtransactions have been floated for years, but never seem to take off, possibly because they come off as arbitrary taxation or cumbersome walled-garden novelties. Still, it seems like the idea of microtransactions is still appealing, it's just the wrapping that's always been flawed. I wanted to know how viable the concept really was, so I've created a little experiment to gather some data, to put some real numbers to it. It's a purely voluntary system, where you click 1, 2 or 3-cent links in your bookmark bar, depending on how much you value the page you're visiting. No actual money is involved, it's just theoretical. There's a summary page that tells you how much you would have spent, and I'll be releasing anonymized analyses of the data in the coming weeks. If you're game, please check out the experiment page for more information, and give it a go. Even if you only use it once and forget about it, that says something about the concept right there."

248 comments

  1. No actual money is involved by Anonymous Coward · · Score: 5, Insightful

    Might skew the results a bit.

    1. Re:No actual money is involved by MrAndrews · · Score: 4, Interesting

      True, but that in itself could be part of the experiment, for each individual person. For instance, today I'd already have spent $0.25. At the moment, I can't tell if I'm happy with that result or not, but I bet by the end of a month, I'll know if my "whee!" approach to dropping pennies is a Very Bad Idea.

    2. Re:No actual money is involved by dreamchaser · · Score: 3, Insightful

      It is not a valid experiment exactly because it is artificial and no real money is involved. The results will tell us nothing of value about the question.

    3. Re:No actual money is involved by girlintraining · · Score: 5, Insightful

      It is not a valid experiment exactly because it is artificial and no real money is involved. The results will tell us nothing of value about the question.

      Yes, in exactly the same way the Stanford Prison Experiment didn't teach us anything about human behavior because it wasn't a real prison...

      --
      #fuckbeta #iamslashdot #dicemustdie
    4. Re:No actual money is involved by AK+Marc · · Score: 4, Insightful

      The Stanford Prison Experiment wasn't about prison - that was just a plot device for the roll play. The web pay is about money directly. So substituting something else does, necessarily, change the results.

    5. Re:No actual money is involved by GigaplexNZ · · Score: 3, Interesting

      I'm still not sure how this is representative of real world usage. Is this site allowing full access where the user chooses after viewing it how much they think it's worth as a way of determining how much to charge for access in real world usage where you'd have to pay before viewing it? For me at the very least, pay before and pay after decisions will heavily skew how much I'm willing to pay.

    6. Re:No actual money is involved by girlintraining · · Score: 4, Insightful

      The web pay is about money directly. So substituting something else does, necessarily, change the results.

      The original poster stated that this test would yield no experimentally useful data because the environment was simulated instead of actual. That argument is bogus: Simulations can and usually do yield useful results. I said nothing about role play, substitution, etc., that's all you. All I have said is this simulation will yield experimentally useful data. It may not yield the kind and quality of data you want, but it is still scientifically useful.

      The first step in any scientific endeavor is the collection of data with an eye towards testing a hypothesis. I do not see the problem with the author's test. does it matter if 1%, 10%, or 99% of the people who go to the website would do the same if "real" money was involved? Not necessarily. If a data plot shows the same relationships, but on a different scale, then this large-scale test without money could be very useful in a small-scale test with money. It could be used to validate certain models of human behavior, or rule out others.

      Of course, inductive reasoning ability amongst slashdotters has been falling like a rock for some time, so I suppose I shouldn't be surprised to see such a poorly-reasoned reply getting moderated up... -_-

      --
      #fuckbeta #iamslashdot #dicemustdie
    7. Re:No actual money is involved by MrAndrews · · Score: 1

      No, it's entirely a tip jar approach, so if you read it and like it, you can opt to spend 3 cents to show your gratitude. Tip jars exist, of course, but because of fees etc, their definition of "microtransaction" is usually at least $1, which almost defeats the purpose. So what this is doing is saying: "Did you like what you just read/saw/heard? If so, how much?" And that's it. Down the line, someone else can figure out how to turn that into countless riches, but right now, I'm just interested to see how the impression of the ideal shakes out.

      I'm so scientific sometimes.

    8. Re:No actual money is involved by dreamchaser · · Score: 0

      Except it is nothing like the Stanford Experiment. The latter involved group dynamics. This experiment has no interaction between 'test subjects'. Of course I also see in your other post that you resort to the tired tactic of attacking the reasoning capacity of those you disagree with. Having seen your posts before I'm actually surprised at that and a bit disappointed. You're usually better than that.

    9. Re:No actual money is involved by AK+Marc · · Score: 4, Insightful
      It is not experimentally valid. You can't swing that argument, so you are going the other way and indicating that it is "useful" even if not "valid" (which, if that is your argument now, indicates your first response was a non sequitur, and you agree with the original post you disagreed with).

      Of course, inductive reasoning ability amongst slashdotters has been falling like a rock for some time, so I suppose I shouldn't be surprised to see such a poorly-reasoned reply getting moderated up

      Then you drop into an ad hominem, where you can't fault the logic directly, so you imply it's faulty.

      It seems you meant to say "I can't disagree with your statement that it's not valid, but even invalid experiments can yield useful data." Which if you had said directly, rather than an obscure analogy (no, I didn't have to look it up, but I'm quite certain that 99% of the general population wouldn't know what it is, even if 10 out of 10 slashdotters would claim to know eveything, even if only because they Google it first), it may have been more clear. Unfortunately, I know the study you referenced quite well, so I immediately recognized the flawed analogy you were trying to pull off. If I were dumber, then maybe nobody else would have noticed. Perhaps it is you and your inductive reasoning that's substandard.

    10. Re:No actual money is involved by Anonymous Coward · · Score: 0

      you have whooshed really hard and took a sharp jab at someone who didn't deserve it. here's how.

      dreamchaser: The results will tell us nothing of value about the question.

      girlintraining: Yes, in exactly the same way the Stanford Prison Experiment didn't teach us anything about human behavior because it wasn't a real prison...

      You (translation): I'm going to keep arguing about the first thing dreamchaser said and ignore the intent of girlintraining's post.

      girlintraining (translation): I was talking about the last thing dreamchaser said. I disagree and here's why: reasons reasons reasons btw, you completely missed the point of what I said, learn to read.

      Me: learn to read, douche.

    11. Re:No actual money is involved by noh8rz10 · · Score: 3, Insightful

      i think what you're doing is awesome! A potential approach / solution: first, have a service (I'll call it PayMe) where I can set up an account and automatically deposit $10 per month, or whatever number. Next, my browser has a plug in or whatever so when I visit a site the website knows that I'm a PayMe member and here's my account.

      here's the cool part: upon detecting I'm a PayMe member, it kicks me into a premium version of the site, say without advertisements or some other feature. Or perhaps it shows me an article that would otherwise have been paywalled. At the end of the month, my $10 is split amongst all the websites that gave me this preferential treatment.

      Websites would presumably jump at this program, because they could make some real money compared to the ad impression rate. And it would be transparent to the user, because things would automatically increment when he/she surfs. Lastly, it would create demand for some sort of "premium" web page experience for those willing to pay.

      ho, snap. I'm getting excited about this!

    12. Re:No actual money is involved by AK+Marc · · Score: 4, Informative

      You missed my point. The prison wasn't real, but the scenario was. The question wasn't about "what happens in prison" but "what happens in our minds". Whether there is a prison or not is irrelevant to whether our minds are there.

      Whether money does or doesn't exist is materially linked to the value of that money. That's the difference. I read, you did not. You disagreed with my point, then made up shit to justify your opinion. You never addressed my original point. The same one girlintraining missed. The prison didn't need to be real because it was unrelated to what was being studied. The money must be real to get valid results regarding spending habits..

    13. Re:No actual money is involved by viperidaenz · · Score: 2

      But according to this test, from the users perspective there is no difference between no tip, 1c 2c or 3c.
      I would happily give every site I visit 3c if it always costs me 0c.

    14. Re:No actual money is involved by MrAndrews · · Score: 3, Insightful

      Ideally, you'd pretend it was real money, if only for calibration purposes, and act accordingly. This experiment is gathering information broadly, but also for you, specifically. So you can see what you'd spend, if you were spending.

    15. Re:No actual money is involved by icebike · · Score: 3, Insightful

      It seems you meant to say "I can't disagree with your statement that it's not valid, but even invalid experiments can yield useful data."

      That's exactly how I read it as well.

      The theory seems to be:
      Nobody is plunking down pennies, but if we all pretend we were, we will see how such a payment system might work.

      Unless or until there is an actual monetary collection mechanism the experiment is a bogus mind game. You would learn much more by putting a primate in a cage with three buttons which invoked a tiny, medium, and large swat with a newspaper when pressed. Even the dumbest monkey would press even the lightest swat inducing button more than one or two times. Even is the buttons induced nothing worse than an annoyingly bright light they would not push the buttons. If the buttons did nothing at all they would learn not to waste any effort pushing them.

      So unless there is a penalty, newspaper or monetary, no amount of pretend button pushing will teach us anything.

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      Sig Battery depleted. Reverting to safe mode.
    16. Re:No actual money is involved by icebike · · Score: 1

      But according to this test, from the users perspective there is no difference between no tip, 1c 2c or 3c.
      I would happily give every site I visit 3c if it always costs me 0c.

      Its pretty much like clicking the "Like" button on a blog story. It costs you nothing, and that is exactly what you are willing to pay. Most people ignore them.

      But also consider that a similar experiment DOES happen in the real world right here on Slashdot.
      And further, the experiment actually HAS a tiny reward attached, and pretty much proves that not having to pay means that the vast majority won't.

      You don't have to subscribe to Slashdot in any monetary way, and you can still participate. But you CAN pay if you want to.

      If you WANT to subscribe, you can throw some money their way, never see any ads, and get to see a story a few seconds/minutes before anyone else. (And you get an asterisk behind your name, Oh Joy Oh Rapture!). These three benefits amount to virtually nothing of practical value.

      Since I like Slashdot, occasionally when I'm feeling generous I toss some money Slashdot's way, and the forget about it for another year or two. I expect nothing in return.

      Each page I view depletes the money I sent, and sooner or later I'm in unpaid status, and remains that way for months or years. I could care less, because I suffer no penalty by not paying, and receive no significant benefit when I do pay. (I toss money toward several open source projects I like as well. Not a lot. Not consistently.)

      So there is virtually zero benefit for paying, and zero penalty for not paying.
      Now, go thru this topic and count the number of asterisks behind names.

      With no actual cost involved, people by and large don't pay. The vast majority don't click "LIKE" buttons either.

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    17. Re:No actual money is involved by icebike · · Score: 1

      A potential approach / solution: first, have a service (I'll call it PayMe) where I can set up an account

      You should copyright it just so nobody else does. But I suspect you are too late.

      The Idea is good, and initially that is what Google Wallet was supposed to do, but they they got sidetracked with the Google app store and forgot about micro payments.

      Still 1 cent is too much. The payment should start at 1/10th of a cent and go to a maximum of no more than a dime.

      The transaction costs have to be managed very carefully. The cost of transferring a micro-payment from your account to the web-site's account has to be kept exceptionally small. Paying for bandwidth, servers, accounting software, tech support, etc, could consume more money than a payer is willing to pay to view a web page.

      This is the central problem with micro-payment systems. The transaction processing costs exceed the amount most payers are willing to pay.

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    18. Re:No actual money is involved by Anonymous Coward · · Score: 0

      Hit the nail on the head, and it's why advertisers subsidize it. Perhaps one day free networked computing power, enough to keep a log of transactions processed and balanced will be available.

      Not quite yet.

    19. Re:No actual money is involved by Anonymous Coward · · Score: 0

      I doubt that Foucault would agree. The Stanford experiment ended up being very much about control of the person's physical body, and that is what affected the minds of the 'guards' and the 'inmates'. It wasn't as easy as it should have been to get out, so it was indeed a kind of prison and the effects similar to those experienced in a prison with inadequate leadership and oversight.

    20. Re:No actual money is involved by epyT-R · · Score: 1, Insightful

      No thanks. I already pay for my internet bandwidth. I don't want to pay for everyone else's too. Paywall the site or shut it down and get a real job if the income isn't sufficient for you. Internet users aren't required to make the network a revenue stream for you. It's not cable tv, nor should it be.

    21. Re:No actual money is involved by noh8rz10 · · Score: 1

      you make no sense. what does internet or network have to do with paying for content?

    22. Re:No actual money is involved by AK+Marc · · Score: 0

      No, I'm choosing not to address it because it's unrelated to the original poster's comment, or my own rebuttal to it.

      Ah, so you complain about other's inductive reasoning problems, when you deliberately misrepresent your position to antagonize others. Perhaps the smart people remember your name and stopped responding to you. I'm not an idiot. I'll be taking my own advice.

    23. Re:No actual money is involved by viperidaenz · · Score: 2

      Having someone pretend it is real money is not the same. Its like running the test against what people imagine how they should behave, not how they actually do. Quite different things.

    24. Re:No actual money is involved by Anonymous Coward · · Score: 1

      His point is that if you want to have an online presence, don't complain about the cost of supporting visitors, otherwise, why did you have a site to begin with? And if you can't afford to maintain a website, don't start one. Consider a visit to your website payment enough

    25. Re:No actual money is involved by AK+Marc · · Score: 1

      It wasn't about prison, it was about abuse of power. It wasn't "prison" related in idea either. The question was, "are there 53 million evil people living in Germany?" "How else could they have put up with and encouraged the abuses of Nazi Germany if they weren't all evil?" They couldn't re-create Nazi Germany, so they ran it in a prison setting to observe abuse of power. It applies in any situation of greatly disproportionate power. I've seen parallels in my working life with boss/employee relationships.

    26. Re:No actual money is involved by plover · · Score: 2

      So those are all solvable problems. Want to set payment at 0.1 cents? Fine, call your pretend contributions "dimes not dollars".

      Micropayments would not be sent directly to the site, as the transaction fees would certainly kill them. So as a web surfer, I'd set up an account with MicropaymentsRus.com, and deposit some fixed amount of money into it on a monthly basis, making only one payment transaction per month. To pay the sites, they could set up a threshold system, where if donations exceed some amount like $100.00 per month, they'd make a monthly deposit into the site's bank account (ACH transfers are cheaper than credit transactions.) If donations didn't meet the threshold, they'd send the payment once the amount reached $100.00; if the amount didn't get that high in three months they'd send whatever the balance was. That way they're minimizing the number of expensive funds transfers.

      To make it work, the micropayment operator would have to take a cut from the amount sent to the sites, and it's those transaction costs that would determine if such a system is viable. I'm wondering if it would be possible to make a go of it entirely on the interest earned by the unspent deposits, or if the operator would have to take some cut off the top, which I think would have to be well under 10% to get people to accept it. If it were a non-profit entity it could be run on a cost basis.

      As a user, I'd also need it to be automated. If I value a site (or if my browser thinks I spend a lot of time on a site it could prompt me) I'd want to donate a penny per page, or perhaps a penny per minute. But I know me -- I'll forget to click the button. I'd also really like my micropayment processor to notify the site that I'm a paying customer so they could suppress their more pernicious ads. That would be the best ad blocker of all.

      The things to watch out for would be security. Because it's the client's money, the software in the browser would have to have full out-of-band control over the spending of money - imagine a javascript clicking "pay evilhacker1.org $0.03" , "pay evilhacker2.org $0.03", continuing through hundreds of money laundering sites at a slow and steady pace for hours at a time, until your balance hit zero. As it is, the micropayment systems would likely be the first thing attacked on zombie computers.

      The key to understanding the profitability is that it only works if hundreds of thousands of micropayments flow through the system. Setting it up is a big investment risk, and is not guaranteed to pay off. Google could do it of course, but I couldn't personally afford to risk the startup capital needed for something like this. Experiments like this one might be an interesting shot at figuring out the viability of such a system.

      --
      John
    27. Re:No actual money is involved by plover · · Score: 1

      you make no sense. what does internet or network have to do with paying for content?

      That's because he can't tell the difference between the network and the sites connected to it. If you gave him a gigabyte ethernet cable connected to a video streaming service that only showed ESPN reruns of the 2008 Daytona 500 and a three minute porn loop, he probably couldn't tell the difference between that and the internet either.

      --
      John
    28. Re:No actual money is involved by girlintraining · · Score: 0

      I am, but it also usually doesn't take a clue-by-four to the face before someone realizes their attempt at jumping the tracks was violently ignored.

      --
      #fuckbeta #iamslashdot #dicemustdie
    29. Re:No actual money is involved by AmbushBug · · Score: 1

      Except the Stanford Prison Experiment probably didn't teach us anything about human behavior - it was very flawed. Read the wikipedia page criticism section for the details...

    30. Re:No actual money is involved by Half-pint+HAL · · Score: 1

      No thanks, I already pay for my tyres... I don't want to pay for the road too.

      ...to paraphrase.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    31. Re:No actual money is involved by nyctopterus · · Score: 1

      Why are you so angry at what would be a voluntary system that might be beneficial for both parties? It's very strange. Since it wouldn't affect you in any way, what the fuck is your problem?

    32. Re:No actual money is involved by mcgrew · · Score: 2

      I have to agree with the GP. Internet content has always been free. When I first got cable TV in 1980 there were the local stations static-free, and about a dozen cable stations like Discovery, History, CNN, etc. The cable channels were not censored and had no commercials, for ten bucks a month (including HBO).

      Flash forward 30 years and there are hundreds of redundant and irrelevant channels, all with more ads than over the air, sometimes ads laid over the content, and they're charging $100 a month.

      I can see this happening to the internet.When I first got on, most content was user-generated and there was little advertising. What advertising there was was unobtrusive, usually a single banner if anything. Of course, most content was crap. But advertisers have gone hog-wild since the greedheads entered the picture. Now, most of it is still crap but there are ads out the wazoo.

      They'll soon be charging you AND showing obtrusive ads. No thanks. I ditched cable and get my TV content for free; local stations are now static-free since they've gone digital. Paying for crap is bad enough, ad-laden crap is too much.

      You don't have to monetize everything. There are still a lot of us who produce content for free that many folks enjoy. I'll stick to the antenna internet, thank you. If you're going to show ads or charge, you'd better have killer content, head and shoulders above the free content.

    33. Re:No actual money is involved by Anonymous Coward · · Score: 0

      I honestly don't see how this is any different than Facebook Likes or Google upvotes. You want to try a centralized micropayment system? Start with an existing implementation. Get Facebook to charge users a penny, or half a penny, or a tenth of a penny, for every "like," and you will see the number of "likes" fall off a cliff.

    34. Re:No actual money is involved by pnutjam · · Score: 1

      Make sure you get the website correct, that's Micropayments.ru

    35. Re:No actual money is involved by mjr167 · · Score: 1

      It's not his fault you have a crappy imagination.

    36. Re:No actual money is involved by NathanWoodruff · · Score: 0

      If time is money, have it cost some time. No actual money is involved but a few seconds of your life. The 1c click would cost you 1 second with a pop up, the 3c click would cost 3 seconds with a pop up.

      Why is that so hard to think about?

      Nathan

    37. Re:No actual money is involved by Anonymous Coward · · Score: 0

      Unless or until there is an actual monetary collection mechanism the experiment is a bogus mind game. You would learn much more by putting a primate in a cage with three buttons which invoked a tiny, medium, and large swat with a newspaper when pressed.

      Actually, the sheer annoyance of having to bookmark, remember, search for and click the link is quite a cost, albeit not a monetary one. The fact that I get nothing in return is a valid suspicion that it won't actually yield useful data, especially when the participants are self selected from the 'microtransactions are cool' crowd.

      A valid test of microtransactions, without any 'monetary collection mechanism' would be that a certain site, say Slashdot, marks a small number of it's pages as readable only if you solve a mathematical or logical quiz, the annoyance factor and time cost of which would simulate the desired payment. The fact that Slashdot's readership consists of homogeneous western geeks with roughly comparable math skills and hourly wages helps the simulation remain relevant.

      You could get a test of random difficulty depending on the transaction threshold that is currently tested:
      1 cent quiz: 19 + 397 = x
      5 cent quiz: sqrt(117) = x * sqrt(13)

      You then simply correct the data set with the known math competency curve of the analyzed sample (some people can't solve the second quiz even if their life depended on it) and obtain a relevant field test of microtransactions.

      The whole idea is pointless anyway because we know microtransactions work: the time I'm spending reading the article is worth much more than 1 cent and most people would pay if presented with a 1-click, 1 cent paywall. In fact, many people would click the '1 cent tip' button after reading the article, if only it works instantly. Whatever stops microtransactions from working in the real world has no relation to the monetary costs, and everything to do with the non-monetary costs of current implementations:
        - I don't want to enter my card or PayPal data on a random site and risk fraud
        - I don't want to compromise my privacy, I am unwilling to give any personal information to read an article
        - I should not take more than a click to pay, and it should be reasonably secure and reversible
        - I should get what I want instantly after 1-click payment, no registration, no email confirmation, no bullshit
        - I don't want to pay 1 $ to view the article because PayPal charges you 95c minimal fee on every transaction
        - I don't want to buy a 10$ monthly subscription for a single article

      I realize these are hard and conflicting requirements - this is what's keeping microtransactions from happening, it's not because people are cheapskates.

    38. Re:No actual money is involved by Kelbear · · Score: 1

      The implementation will likely follow after the current implementation of ad-based revenue generation via 3rd party trackers. A tracker monitors activity, accrues revenues, then just provides a monthly report by which the account gets settled/paid.

        Users in this example would just fund their personal account with one-time or recurring transactions. All the of the "microtransacting" would just be debits/credits within the middleman's tracker, but there'd only be monthly wire transfers. 1 user hitting a website or 1m hitting a website, it'd still just be 1 wire transfer either way for the website, and 1 for each user.

    39. Re:No actual money is involved by tlhIngan · · Score: 1

      Hell, you can replicate this quite easily without all this web nonsense.

      Just play some poker. If the chips have no value (or the players have no "skin" in the game), then the play will be quite different than if every chip represented a penny and everyone won or lost accordingly. It turns out people will take risks they normally wouldn't.

      If I were to play with "pretend" money, I'd do the 3c thing to sites I like (a lot, or personally know the guy behind it), 2c to sites that are generally good, 1c to sites that are OK, and nothing to sites I don't regularly visit.

      If I were instead forced to pay up, instead of using 3c, I'd probably shift everything downwards so only the cream of the crop sites get 1c, and everyone else no tip.

    40. Re:No actual money is involved by Aserrann · · Score: 1

      It depends on the goal. As an experiment in how much money a site would earn by this system? Yeah, won't be too useful. There is other information you can get, however. It could show people how much they would spend in that situation. This could make people who say 'No way would I do that' look back and see they wouldn't actually spend all that much. On the other hand, a proponent might see how much he would spend, and realize the idea may be unworkable. This information can be valuable in itself.

    41. Re:No actual money is involved by icebike · · Score: 1

      That still leaves the monumental task of record keeping, and determining whose account to charge, and keeping unique counters for every Web page and every Web user.

      Is a reload of the page going to be counted again, or just once? Is each device going to count as a chargeable visit or just each user?

      What about embedded content? Does a picture, video, or or sidebar pulled from another source get its own billing?

      You are proposing as system with a data flow that approachs the transaction frequency of DNS hits but requires detailed levels of record keeping, even before the charges are levied for payment.

      That nobody does this is the best clue it is not practical or cost effective.

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    42. Re:No actual money is involved by Kelbear · · Score: 1

      All of those are issues that are currently accounted for in the ad-tracking environment we have today. L'oreal wants ad-hits. They tell the online advertiser to get ad-impressions. Ads go up on websites, third-party tracker counts traffic, tells L'oreal and advertiser of the # of impressions that month. Then advertiser sends L'oreal a bill.

      Difference here is that L'oreal(user) would just send the tracker money, tracker counts, then sends part of it to the advertiser, and reduces L'oreal's balance.

      I'm not convinced that microtransacting a web browsing experience is a good idea either, but I don't believe that the implementation is the roadblock.

    43. Re:No actual money is involved by Requiem18th · · Score: 1

      favicons please. Bookmarklets suffer from a lack of it. Many of us use minimized bookmark bars that only shows icons and even that wasn't the case for me the lack of favicons just makes the idea that much less apealing that I'm going to forget about it.

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      But... the future refused to change.
    44. Re:No actual money is involved by icebike · · Score: 1

      But again you are hand waiving away the customer side of the record keeping. If you are going to charge me money you better be prepared to document those charges.

      Telling a company they have two million hits is easy, because it's just a Web counter. Yet even given the ease with which it is accomplished, click fraud is rampant.

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    45. Re:No actual money is involved by Do+You+Smell+That · · Score: 1
      Not sure where you're going here with your primate in a cage example. There's no real reason why a primate could knowingly be in a situation where they'd like to gather data on their Xing habits over time, to estimate an upper bound for how many X's they may commit in light of a potential (and now (over)-estimated) punishment.

      Let's turn this around. I like the idea of micro-transaction pay-per-read articles. I tend to read ~0-100/day. I'd like to know, roughly, what the most is I'd spend in a month *if I were paying honestly for value I received*. Note the "honestly" and "most" there.

      If, in playing with these free buttons, I read an article I like, why do you seem to assume that I'd hit "0" (well you know what I mean) or "1" in that case? I THOUGHT THE ARTICLE WAS GOOD. Here's a fake $.03. Yes, I realize this didn't cost me anything, but now I have a record of one article I would have read, which (were I being honest that day) would have cost me $.03. If I didn't like the article? *Then* they get 0.

      Not all information needs to meet 100% rigorous data-quality-real-world standards to be useful. With a month of this tool, I can determine whether I'd be ballparking $5 or $50 **in a world where this existed, and I was being honest with myself**. That's it. It doesn't tell *you* anything about me, and it doesn't necessarily tell the system designer anything about my "real world" payments. But it sure does tell me about me.

      TL,DR: This is an easier way to estimate a ceiling amount for how much you may spend in such a system than recording your month's browsing in an excel workbook would have been.

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      I'm not good at making signatures...
    46. Re:No actual money is involved by T+Murphy · · Score: 1

      Most users of this will probably fall in one of three categories: those who actually stick close to what they would actually spend, those who pay more or more frequently than if using real money, and those who wouldn't spend any real money. Given this is on a voluntary basis, I doubt that many users would be erratic about using it, or otherwise substantially from one of the three profiles I'm expecting (if you were forced to use it, or using it only for a reward at the end, you might be more inclined to abuse the service).

      While it would be silly to treat these numbers as directly representative of what you would see with actual money, it should provide some useful information if you take it with a grain of salt as there should be some correlation with real usage. It would be especially useful if later a limited test is done with real money and compared with these results, as it would be hard as-is to guess how much less would be donated with real money.

    47. Re:No actual money is involved by plover · · Score: 1

      Flash back 30 years to your Cable TV model. Your bill paid not only for the distribution network of wires, but $0.25 per month was paid to each cable network to carry the channel to you. That hasn't changed in 30 years. What also hasn't changed is that a cable subscriber still pays $0.25 per month to Discovery Channel. One cable bill combines payment for both distribution and content. The only difference is that inflation has eaten away at those rates, and instead of jacking up cable bills to cover the costs, the channels had to generate revenue themselves, so they added advertisers.

      Now, when you said that most Internet content was user generated and there was little advertising, you failed to point out that there was absolutely no system in place for your ISP to pay sites to be content providers. That's a significant difference between the Internet and Cable TV. (Thank god, or we'd have the SocialistNet instead of the Internet.) Content providing has always, always been at the expense of the provider, unsubsidized by the network. It's capitalism all the way.

      Despite what you want to believe, quality content is not free to produce. It takes time and money, and it doesn't matter if you're filming Game of Thrones or sending reporters into Washington D.C. If you want quality information, it will cost someone. If it's "free", and it's not overt advertising, the chances are good it's propaganda being produced by someone with an agenda who stands to gain by influencing you.

      Who would you trust more to report on the happenings in the Capital: an NPR reporter, a FOX news reporter, Ariana Huffington, a CNN reporter, some guy with a cell phone, the Republican congressman from Texas, or the Democratic congressman from New York? Now take away the advertising revenue, and see who stops reporting. NPR begs for money every month, so their guy is still there. FOX is paid for by Rupert Murdoch, who wants people to hear the "don't tax rich people" message, so he's still there. Ariana is reporting on the Republicans blocking all the rational proposals of the Democrats, so she stays. The CNN reporter isn't getting a paycheck, so he leaves. The guy with the cell phone also has a tinfoil hat and is reporting on the progress of some paint flakes taking the shape of Jesus, and that he'll eat a sandwich at the homeless shelter later and he hopes it won't be salami again and Congress is swinging purple, definitely purple. The Republican congressman reports that his partners across the aisle are all taxing and spending, and the Democratic congressman reports that the Republicans are all divisive and duplicitous.

      The only one of that whole batch I'd trust is the guy who is still getting paid to be there: the NPR guy. Everyone else is biased, crazy, or both. If you don't pay for the content, you're only going to get free lies.

      --
      John
    48. Re:No actual money is involved by Kelbear · · Score: 1

      Again, you're still talking about issues that have already been addressed in the existing online advertising industry. The activity is fully documented to support the summarized counter on the invoice, without that data they wouldn't have been able those send those reports in the first place. The advertiser has also been tracking their own reports activity, and when discrepancies are detected, the advertiser contacts the third party tracker in order to reconcile these discrepancies. by comparing the detail of the activity. The third-party tracker was brought in by the client in the first place because they don't want to rely on the advertiser's records alone.

      In the case of the customer side of the record keeping, you just give them that activity detail. The information was already recorded, so just give them a copy if they want it. The documentation of the charges is trivial because it's already been done.

    49. Re:No actual money is involved by KingBenny · · Score: 1

      i think the point he's trying to make is that any experiment always teaches something even if it's not directly related to the original goal, but i dont like speaking for others unsollicited so i'll just stop talking after having said too much again

      --
      Free speech was meant to be free for all... how can anyone grow up in a nanny state ?
    50. Re:No actual money is involved by AK+Marc · · Score: 1

      The point "he" was trying to make was that not using real money would skew the results. "She" replied that skewed results were still valid. I chimed in that they may be "useful" but were certainly not "valid". Now, I may have missed a level, but that's how I read the interaction.

  2. Or by GeneralTurgidson · · Score: 5, Insightful

    Go back to when people had web sites as a hobby and not this SEO, per click revenue blog spam shithole we have today.

    1. Re:Or by phantomfive · · Score: 0, Flamebait

      And let me guess, you want a pony???

      --
      "First they came for the slanderers and i said nothing."
    2. Re:Or by Hentes · · Score: 1

      Too late, Geocities has closed.

    3. Re:Or by AmiMoJo · · Score: 5, Interesting

      Books and libraries are still relevant because reviewed and edited content is valuable. I was looking for info on making model train layouts and there are loads of forums and hobbyist witted that look like they were built in 1998, but nothing with a complete illustrated tutorial using materials available in my country.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    4. Re:Or by Anonymous Coward · · Score: 0

      Wait, Yelp, useful? The site that extorts business owners via reviews? Read all about it.

    5. Re: Or by Anonymous Coward · · Score: 0

      I tested my moms last night an I squirted as soon as I inserted.

    6. Re:Or by stms · · Score: 1

      I don't know about that I think people want professionally made content on the internet. I certainly do even if the vast majority of it is crap. Flattr was supposed to be a solution to make micro-payments easier to bad it never took off.

    7. Re:Or by Anonymous Coward · · Score: 0

      I guess that qualifies as a micro transaction.

    8. Re:Or by Anonymous Coward · · Score: 0

      Yeah. It's called "Facebook".

    9. Re:Or by Anonymous Coward · · Score: 0

      Go back to when people had web sites as a hobby and not this SEO, per click revenue blog spam shithole we have today.

      Wouldn't that eliminate a lot of websites that you (or I, or others that frequent /.) use, including /.?

      Though the "back in the old days" nostalgia is a nice warm fuzzy feeling, there's no real way to sustain a diverse, quality website as a "hobby". Sure, there's a lot of crap out there (and much much worse than I can imagine), you don't have to visit those sites even though you probably have to wade through countless trash heaps when dealing search results. Of course personalizing our search results compromises our privacy, so that adds to the mix.

      Basically we need to start again, so we can have exactly what we want ... until someone smells a way to make a little money off of it and ww'll be off to the races again.

    10. Re:Or by John+Bokma · · Score: 1

      Several years back my blog got quite some traffic and some friends convinced me to give AdSense a try. I did. Just before December. In January Google paid me 1200 USD... The following months I made over 700 USD/month. Over the years this dropped, and I guess it's now around 100 USD or so.

      My site is still a hobby, but when I made 700 USD/month with it, I was able to put a lot of extra time in it. And no, I am not going to do my hobby the way you want it; it's my hobby after all. If you're not happy with that, start your own hobby.

    11. Re:Or by sqrt(2) · · Score: 1

      I'm convinced that the entire online ad-based economy is a giant bubble, kept inflated by a fictional aether which is the mass delusion of the efficacy of advertisements. There's a saying that half of your advertising budget is wasted, but you can't know which half. Well what if it's closer to 90% wasted and people start to realize that?

      Many people don't even see the ads. The ones who do rarely click on them. The ones who do click rarely buy anything. Are those 1/100k people really worth a multi-billion dollar industry? Is it structurally sound to build such a huge sector of our society and economy on such volatile ground? Then there's the "meta" advertising economy built around sucking up all your personal info to make the newest snake-oil, *targeted* ads. Targeted ads which, few see, fewer click, and from which fewer actually end up making a purchases.

      I don't see a way around it. The internet is headed for a giant contraction in the sectors that don't actually sell physical products or real services. The only "ad" companies that will survive will be the ones big enough to be able to diversify. Google can probably survive as a hardware and services company, and their masses of information is valuable beyond it's use for advertising. Facebook will probably die in the nest 5-10 because ultimately they don't sell anything but ads and user data (to make ads). Facebook actually scares the hell out of me because they're sitting on all that personal data, which is considered one of the companies assets. When times get tough, and they will, Facebook will be legally obligated to liquify any asset they have to protect their shareholders. As part of their bankruptcy process that information is going to be sold to whoever will buy it; insurance companies, credit bureaus, governments.

      --
      If you build it, nerds will come. Soylentnews.org
    12. Re:Or by poetmatt · · Score: 4, Informative

      how about non-shitty websites?

      I'd settle for that. sites like techreport that will ban people for daring to mention adblock need to go fuck themselves. They say they can't live without ads. That's how lazy they are. Are they unique? No, escapist did the same thing.

      Even if it's been debunked before, people still trot out the "how do we live without ads"? phrase as if it's a question.

      http://www.techdirt.com/articles/20100306/1649198451.shtml = answer.

    13. Re:Or by Anonymous Coward · · Score: 0

      all these still exist. you just have to look for them a little harder.

      remember: no one is forcing you to use google or any other popular site. as the web gains popularity, naturally large companies will attract more views and visibility. but that's not due to any restrictions in place; everyone is able to use the internet equally.

      quit complaining and dig harder if you want to find those hobby sites. go on irc or usenet and you'll find people who can point you to all sorts of them.

    14. Re:Or by CohibaVancouver · · Score: 1

      Go back to when people had web sites as a hobby

      How exactly would you fund YouTube as a 'hobby'? I well remember the WWW in 1995. No Thank You.

    15. Re:Or by epyT-R · · Score: 2

      sadly most of those ugly looking geocities sites were easier to use and to the point than any of this overscripted web 2.x waste-of-whitespace bullshit we get now.

    16. Re:Or by epyT-R · · Score: 2

      His point was that it DID work.. It was just overtaken by a bunch of opportunists who now want their shitty business models propped up.

      google et al wouldn't be NEEDED if 'webmasters' didnt work so hard at obfuscating their content behind tons of useless whitespace 'design' aesthetics, ads, and obtuse language in lame attempts to maximize 'click through'.

    17. Re:Or by epyT-R · · Score: 1

      define 'professional.' That word is often thrown around to reference some generic 'objective' standard that boils down to that person's expectation. When most people say 'professional' they're really looking at the aesthetics and using them to judge the quality of the content.. The problem is that there's an inverse correlation between looks and content on the net today.. The best looking sites often contain the least relevant information on top of a pile of ads and CSS/javascript. Frankly, I don't care if a site is static html with black text block paragraphs and a few static images so long as the content is relevant, mostly correct, and to the point.

      Then there's the rather lopsided ratio. For every site containing an individual's content about a subject on a hacked-together half assed page, there're hundreds of nice looking, content barren gravity wells designed to flood search engines and draw your clicks to its ads. This is why people won't give any quarter to 'poor starving 'journalists'' who think just throwing up a page makes them deserving of a cash flow. If these people really want to charge for their 'content', they can put it behind a paywall. Leaving it open to public access and whining that people refuse to execute every last bit of jabbascript on their own computers deserves no sympathy whatsoever. They need to get real jobs.

    18. Re:Or by epyT-R · · Score: 2

      You're welcome to try to make money from it. I don't think anyone's suggesting you shouldn't. It's when someone in your position gets used to the idea of easy ad-driven cash flows and then whines when people start blocking the annoying scripts they require. Go ahead, make money with your site, but you don't have a right to whine about what happens once your content hits others' machines. Once that happens, your code is on their turf. They decide. The internet is not cable TV nor should it be. If you really want to ensure every user pays, put it behind a paywall and you'll see just how valuable your content is.

    19. Re:Or by John+Bokma · · Score: 1

      I certainly agree with that. However, I have the feeling that a lot of visitors don't decide to block ads; someone else does: a family member/friend for example. Moreover, I often see people claiming that they don't have a problem with text based ads. Yet over 50% of the people visiting my site block the ads. (at least last time I checked)

      Paywall? Right

    20. Re:Or by Anonymous Coward · · Score: 0

      Ahh, the good old days when every other website had an imagemap on the home page.

    21. Re:Or by sqrt(2) · · Score: 1

      I know that every computer I interact with for a client or friend gets ABP installed with Easylist and Easyprivacy lists. There's never been a problem with these blocking legitimate site functions, and I am 100% sure they've blocked malicious scripts/ads. If I could quickly and adequately explain how to use Noscript they'd get that too, but most users find it too difficult to discern which domains are legitimate and which are trackers/ad domains.

      Sorry, but ad agencies have lost all trust. I can't in good conscience allow a client's machine to see ads when there's even a small chance those ads will be malicious and compromise the machine and their personal data (and create more work for me). I can't even be sure that unintrusive text ads won't be eventually subverted or compromised. And when I ask people, just for my own interest, if they want to see text ads, I've never heard a "yes".

      --
      If you build it, nerds will come. Soylentnews.org
    22. Re:Or by DrEldarion · · Score: 1

      Honest question: do you know anything about online advertising?

      The reason it's so popular and successful is that it's trackable - you can see, for every dollar spent on advertising, what the return is on that investment. This makes it trivial to address the problem of "wasted" advertising funds since you have a direct connection between any specific ad/placement combination and a customer's purchases.

      Online ads are so successful and profitable because they're the first form of advertisement where you can actually prove it's working.

    23. Re:Or by blackest_k · · Score: 1

      That's funny really. If you have ads with google you need click through or your ads are going to become more expensive if your customer just hits the back button.

      so the first thing to do once a visitor arrives at your site is to get them to click again to get to what they really want.

      It's Google and similar which pushes those designs which we hate.

    24. Re:Or by Half-pint+HAL · · Score: 1

      Sorry, I don't buy it. Techdirt needs the advertisers -- they're part of the business model. The ad-block users are leeches, freeloaders. I hate ads, but I've never blocked them because it's the only mechanism I have for paying for their work. Unfortunately it's an indiscriminate reward, and it encourages linkspam. But unline advertising is the business model, so I'm really confused as to why techdirt says blaming adblock is making excuses....

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    25. Re:Or by Anonymous Coward · · Score: 0

      I agree, and I miss the days of the hobbyist Geocities and Angelfire pages. Yes many of the pages were atrocious to view, but on the other hand, there was character in those places. These days, I don't even do much on the WWW; the majority of sites are like driving past a strip mall in Anytown, USA.

      I'll also admit that I am guilty of having published crap sites on the mentioned services before, but today I pay for my own web hosting. Even though I get no visitors, aside from those in Russia and China, I am able to host any file I want to. With the other services, I was only able to publish .jpg, .txt, or .html files, now I can place my python scripts, recordings, or anything else I want in my space.

    26. Re:Or by Tim+C · · Score: 1

      You wouldn't, and that's the problem I have with most of the "go back to the good old days!" posts. That only works if the cost of hosting the site is cheap enough to fall in to a person's "hobby-level expenditure". Anything even remotely popular is going to cost orders of magnitude more than that; that requires either direct payment, corporate ownership, or corporate sponsorship - the most common form of which is advertising.

    27. Re:Or by nyctopterus · · Score: 1

      You again. So you oppose the creation of a system that would allow people you want to pay for content do that, while keeping it freely available for those who don't? You're loopy.

    28. Re:Or by nyctopterus · · Score: 1

      Mod parent up!

      I think this is also the reason it's pretty cheap - it's easy to see exactly how much money campaigns directly generate, which is very small amounts per impression. These metrics don't take in to account brand-recognition, so I suspect online advertising is an undervalued business.

    29. Re:Or by Half-pint+HAL · · Score: 1

      One of the biggest problems on the internet is disappearing sites. All the really interesting ones are low interest, and run as hobbies, and they die off when the maintainers interest either wanes or is distracted by other things. New job, university course, marriage, babies -- these things kill useful sites.

      When there's a passable side income stream, people will be able to justify continuing to work on it.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    30. Re:Or by Half-pint+HAL · · Score: 1

      Go back to when people had web sites as a hobby and not this SEO, per click revenue blog spam shithole we have today.

      Have people stopped having sites as hobbies? No -- there are probably more hobby sites now than there were at the height of Geocities' popularity. But the problem is that they come and go. I find myself showing people how to use the WayBackMachine because their favourite site has disappeared. New jobs, new kids, new hobbies distract people's attention from the site that was once their pride and joy. Sometimes tragedy strikes and the sole site maintainer dies. Eventually the site gets switched off.

      Money stabilises sites. Semi-pro sites that bring in a reasonable monthly pocket-money keep people motivated to keep the site going, even if it's no longer the centre of their world.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    31. Re:Or by poetmatt · · Score: 1

      you are wrong and/or the opposite of correct. Techdirt has proved they don't need advertisers, and it's not part of their business model. Just because you claim it absolutely does not make it true.l That's why they created their own techdirt shop, to test if they could make money without relying on ads. It's also worked.

      It also helps to read that I said techreport being the worse problem, not techdirt.

    32. Re:Or by Half-pint+HAL · · Score: 1

      Thank you. It's just a shame they didn't bother to explain that in their article discussing revenue streams, given that it was kind of important. All I could see as a casual browser was ads.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    33. Re:Or by phantomfive · · Score: 1

      lol that's basically as much as a real pony

      --
      "First they came for the slanderers and i said nothing."
    34. Re:Or by stms · · Score: 1

      I define professional content as content made by someone who was paid to make it. Yes some professional content can suck* generally though when it does the person who made it ceases to be a professional after a short while. Of course there are exceptions to this some people just have terrible tastes in content and keep paying people for making terrible content. The latter happens fairly often on the internet.
      *and some non-professional content can be very good.

    35. Re:Or by default+luser · · Score: 1

      Online ads are so successful and profitable because they're the first form of advertisement where you can actually prove it's working.

      That's only true if you're selling something directly. If you're trying to craft "image" or anchor the brand name, that still takes feedback surveys like it always has!

      We already had a big collapse in ad payment rates about a decade ago because the entire early Internet advertising industry was based upon "assumed value," which meant you paid a fixed price per page view. That price was entirely made-up, but advertisers paid because they had no clue what the "right price" was.

      After advertisers ran the numbers and found the ads made less impression on viewers than your average TV or radio spot, the pay-per-impression market collapsed. Now ads are often very distracting, and you only get paid serious money if someone clicks through and makes a purchase.

      Truth be told, online ads today will only make you serious money if you put out a lot of effort buying old domains and turning them into ad farms, or if you're part of a larger website (that can still command impression money / site sponsorship) Most small websites with full-time backing from their authors only make ends meet by selling stuff in their online store, or asking for donations.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    36. Re:Or by poetmatt · · Score: 1

      the articles were from different dates, and it's not always the easiest to search the site if you don't remember the article title.

  3. Has to be real money by deanklear · · Score: 1

    You need a system that uses real dollars or the results are meaningless. Let people donate to the ACLU or EFF or any other supporters of a free (as in soeech) Internet with the proceeds.

    I'd love to help create a real market without stuffing money in the pockets of marketing departments and other corporations that contribute little or nothing positive to my life. Let me know where to sign up.

    1. Re:Has to be real money by Anonymous Coward · · Score: 0

      Nobody is interested in processing your 3 cent donation, so basically it's impossible to do it for real.

    2. Re:Has to be real money by Trepidity · · Score: 5, Interesting

      Most of the proposals are based on aggregating the "give this person 3 cents" indicators through some kind of intermediary platform, not processing them all on the spot. For example, with Flattr you pay Flattr once per month, and then you indicate how you want the money distributed by clicking on various things. The money isn't sent immediately then either, but accumulates in the recipient's acocunt, and is paid out when they reach a threshold. So on both the pay-in and pay-out sides the transactions are fewer and bigger.

      The trick is getting enough people to sign up for such a thing for it to be at all viable.

    3. Re:Has to be real money by Anonymous Coward · · Score: 0

      Bitcoin doesn't care.

    4. Re:Has to be real money by anubi · · Score: 2

      Its not paying the three cents that concerns me so...

      What concerns me is sharing my banking info. I am doing everything in my power to limit the amount of charge numbers floating around I am responsible for. Some joker gets a list of those numbers, and I end up seeing unwarranted charges showing up and I am faced with either having to spend valuable time trying to straighten up the mess or let it ride. Its not the three cents.... its the irritation of supervising yet another financial obligation where others can incur charges against me that can easily take hours, if not days or weeks of my time to recover misallocated funds.

      There are many "businessmen" out there who have figured out clever ways of getting one's banking info ( Call Now! We will send you one FREE!!! - Just pay shipping. )

      I am far more open to giving them a dollar cash than giving them my charge card numbers.

      I am not giving anyone my banking info for three lousy cents!

      --
      "Prove all things; hold fast that which is good." [KJV: I Thessalonians 5:21]

    5. Re:Has to be real money by Anonymous Coward · · Score: 0

      Bitcointip is interesting - it only works on reddit, but the idea is that only people tipping need to get accounts. If you got tipped enough, then you can bother figuring out what bitcoins are and either cashing them out or spending them and you have money already.

    6. Re:Has to be real money by Anonymous Coward · · Score: 0

      Its not paying the three cents that concerns me so...

      What concerns me is sharing my banking info. I am doing everything in my power to limit the amount of charge numbers floating around I am responsible for. Some joker gets a list of those numbers, and I end up seeing unwarranted charges showing up and I am faced with either having to spend valuable time trying to straighten up the mess or let it ride. Its not the three cents.... its the irritation of supervising yet another financial obligation where others can incur charges against me that can easily take hours, if not days or weeks of my time to recover misallocated funds.

      There are many "businessmen" out there who have figured out clever ways of getting one's banking info ( Call Now! We will send you one FREE!!! - Just pay shipping. )

      I am far more open to giving them a dollar cash than giving them my charge card numbers.

      I am not giving anyone my banking info for three lousy cents!

      Again, the point is aggregation. You provide one credit card to one intermediary (the payment co.) and they bill you at the end of the month and distribute your (and everyone else's) click-payments to the websites. You don't have to trust the websites, just the intermediary.

  4. this isn't really testing the hard part by Trepidity · · Score: 3, Interesting

    The hard part is getting people onto some kind of platform that works and where friction and transaction costs don't eat all the money. If, theoretically, one existed, then maybe it'd be interesting when people click 1 cent or 3 cents; but a bigger issue is putting them in a position where they can easily click at all.

    The only micropayment-for-writing platform I've seen with significant uptake was Readability's now-discontinued experiment, and it worked (to the extent it did, though it's been canned, so perhaps not that well) because lots of people used Readability for other reasons. So it was more of a revenue-share that Readability was offering to any webmaster who wanted to sign up. I think you need something like that, a platform that people are already on for some other reason.

    1. Re:this isn't really testing the hard part by MrAndrews · · Score: 3, Interesting

      I had a great discussion today about what "next steps" would be for this, pretty much encompassing your point above. The somewhat-decided gist is that there's some single place or service that handles the actual money. So for instance, you create an account there and drop $10 into it, and then just go browsing the web as usual, clicking the 1, 2 or 3-penny buttons built into your browser. At the end of each month (or thereabouts), the central organization pays each of the sites you supported, thereby dodging the "micro" aspect of the microtransaction. Sites themselves wouldn't have to sign up or support it, they'd just have to claim the money using some kind of verification process (that would be a nightmare in and of itself).

      Entirely voluntary on all fronts... which means it's basically impossible to implement, because there isn't a good profit margin in it :)

    2. Re:this isn't really testing the hard part by Trepidity · · Score: 4, Informative

      Are you familiar with Flattr? It's structurally quite similar to what you're discussing, so might be worth a look. One difference is that you don't pick how much you want to pay each site. Instead, you decide how much you want to spend per month total, and then you just flag sites with "pay this guy". Your monthly payment is divided equally among all flagged sites. So e.g. if you pay $1/month and click the button on 20 sites, they each get $0.05.

      Some pros/cons to that model, but one aspect that I think is a good idea in that approach is that it consolidates the "hump" of laying out expenditures to one decision, that of signing up for Flattr to begin with. Clicking on sites during the month doesn't cost you more, but just redistributes the money you already paid, so there may be less mental resistance to doing so. On the other hand, it also means there's no real way to signal that you liked both Things A and B, but A a lot more.

    3. Re:this isn't really testing the hard part by MrAndrews · · Score: 1

      Indeed, Flattr is a really great idea. I kinda wish there was a way to, as you say, support A more than B, but the predictability of the billing would make me sleep better at night :)

    4. Re:this isn't really testing the hard part by Zadaz · · Score: 2

      You might take a look at GitTip. It's also a microtransaction platform, but different from Flattr. Patrons pledge from $0.25 to $25 a week to another person.

      I like the weekly pledge and the tiny amounts. The weekly pledge encourages people to keep up the good work while the small amounts... I can pledge $0.25 weekly to a lot of people before I miss that money from my bank account.

    5. Re:this isn't really testing the hard part by DrEldarion · · Score: 1

      No, the hard part is getting people to pay for things that they're used to getting for free. Slashdot has a rabid anti-ad base, so of course ideas like this are popular here, but give any typical person the choice between a free, ad-supported site and one that uses microtransactions and the vast majority of people will choose the former.

      "Free" is always the right price point from a user's perspective, and people have shown time and time again that, even with very heavy strings attached, they'll choose a free option over a paid one (even here! go ahead and look up the statistics about how many people pay to disable ads). For-pay only works when there's no viable alternative.

      Why else would the internet have evolved this way? This is the model that most benefits both users and site owners.

    6. Re:this isn't really testing the hard part by AmbushBug · · Score: 1

      The hard part is getting people onto some kind of platform that works and where friction and transaction costs don't eat all the money.

      I think this is why microtransactions will never really take off. Part of the problem too is that sites are just too greedy. They want to get $5-$10 bucks out of you per month. I don't know how they can justify this since I'm pretty sure they're not getting anything even close to that from you from ads. What it should be is $5-$10 bucks per year - I wouldn't mind paying that (and they'd probably still be getting more money from you than from ads).

    7. Re:this isn't really testing the hard part by nyctopterus · · Score: 1

      I agree with this, sites set their subscriptions way too high. I think something like Flattr, attached to something everyone already had money in (Paypal? iTunes? Google something? Amazon? Facebook credits?) might work on an okay scale.

    8. Re:this isn't really testing the hard part by EdZ · · Score: 1

      Might the (oft maligned) BitCoin work here? Sidestepping the diminishing-returns-due-to-transaction-cost issue by having a currency value that is highly divisible. Of course, you then have to deal with the value of BtC being unstable (compared to regular national fiat currencies), but if each transaction has an actual useful value rather than having to wait to the end of the month to aggregate values, that may not be an issue.

  5. The data is meaningless without real money by johnkoer · · Score: 4, Interesting

    The data being collected has very little impact on real world results. If there is no cost, then people will simply click the 3 cent link when they remember to do so. Since it has no impact on their finances they won't think twice about it.

    Think about gaming sites that give you free unlimited chips to play poker with. People bet the max every hand no matter if they have 2-7 off suit or pair of aces. This completely destroys any comparisons to a real money game.

    1. Re:The data is meaningless without real money by MrAndrews · · Score: 3, Interesting

      I agree, but another aspect of it is: if you are playing along with absolutely no regard for what these buttons really represent, how will you feel at the end of a month, looking at what you've potentially spent? It could be "holy crap, I can't afford this," or it could be "that wasn't as bad as I thought." That's extremely interesting to me, all by itself. Then add in the "how much would this pay my favourite sites", and you've got a really interesting conundrum and/or solution.

      It's almost like "try before you buy", in a way. But purely for personal curiosity.

    2. Re:The data is meaningless without real money by PhunkySchtuff · · Score: 2

      I beg to differ - in the first world, a 3 cent donation has very little to no impact on your finances. Even if you read 100 pages in a morning and they're all so good you remember to donate 3 cents, that's just $3 you've spent reading the morning news - less than the cost of a cup of coffee...

    3. Re:The data is meaningless without real money by Anonymous Coward · · Score: 0

      Three times the typical cup of coffee. Or many more times that if you're brewing it yourself. (Only fools pay that much for coffee. Sadly, there are a lot of fools.)

    4. Re:The data is meaningless without real money by Bengie · · Score: 1

      $9 gets me around 40 cups of top grade organic coffee. You pay way too much. I would rather get ads from NewEgg letting me know about their newest deals than pay $3 to mostly crap sites.

    5. Re:The data is meaningless without real money by PhunkySchtuff · · Score: 2

      You're missing the point.
      If the sites are crap, then you're not donating... If I could disable the ads on a given web page for $0.01-$0.03 and the content on the page was good enough, I'd be happy to do so.

      Where this all falls down is that it's not currently economically viable to process such small transactions...

    6. Re:The data is meaningless without real money by Anonymous Coward · · Score: 0

      > The data being collected has very little impact on real world results. If there is no cost, then people will simply click the 3 cent link when they remember to do so. Since it has no impact on their finances they won't think twice about it.

      This is true... if you assume the outcome that you are assuming. But what if people click the 1-cent link... or dont click any link? That WOULD be an interesting result.

      Or what if, at the end of the month, the median amount paid out per use was something like 4$... an amount that they might really be willing to spend?

      Your line of reason would have shot down the Stanford Prisoner Experiment too.

      Gee. These arent real prisons and anyone can leave whenever they want, so everyone will just be nice to each other because there is no real authority involved. No point in running this experiment then, is there?

    7. Re:The data is meaningless without real money by phantomfive · · Score: 1

      It likely sets an upper limit on the amount of money people are going to spend.....

      --
      "First they came for the slanderers and i said nothing."
    8. Re:The data is meaningless without real money by Anonymous Coward · · Score: 0

      If people just mindlessly click on the 3c link at every opportunity, then you simply have stupid (or at least disingenuous) testers.

      Your poker comparison is flawed as well. People play poker to win the game, make a lot of virtual money, or maybe just screw with the competition. Either way, there's an end goal, and bluffing on a garbage hand with house money achieves that goal in some fashion. What personal benefit is derived from clicking on a 3c button every chance you get?

      If we can just try to not be douches, and treat the experiment like actual science .. well then we might just get some useful data for OP.

    9. Re:The data is meaningless without real money by Bengie · · Score: 1

      If you have to pay for the content before you see it, then it won't matter, they already made their money. If you get to see the money before you pay, the average person won't pay.

    10. Re:The data is meaningless without real money by Anonymous Coward · · Score: 0

      If you get to see the money before you pay

      Show me the money

    11. Re:The data is meaningless without real money by PhunkySchtuff · · Score: 1

      If you have to pay for the content before you see it, then it won't matter, they already made their money. If you get to see the money before you pay, the average person won't pay.

      Yes, well having someone pay _after_ reading the content is exactly what's being tested here. It will be interesting to see what the outcome is...

  6. Whitelist? by Jager+Dave · · Score: 2

    Personally speaking, I block most ads, mainly because of bandwidth issues. Slashdot is one of the few that I whitelist, because I don't mind supporting them....

    1. Re:Whitelist? by gwgwgw · · Score: 1

      subscribe to /. You by pages from /. wherein the ads are omitted.
      Its incredibly cheap.

      --
      That was Zen, this is Tao
    2. Re:Whitelist? by Bieeanda · · Score: 2
      Whitelists are a fair idea in principle, but in practice malware-laden ads distributed by promiscuous ad networks are a problem. While reputable networks allow sites to tailor ad campaigns and block specific ads or types, they often trade spots among themselves which can result in bad ads slipping into rotation despite the safeguards. And 'bad' can range from 'loud, expanding Flash' to 'welcome to the botnet, comrade'.

      Sites that are particularly large, or under a big umbrella, Slashdot for example, can avoid this kind of thing by running their own in-house network... but smaller sites don't have that kind of luxury. There still needs to be an interest in vetting submitted ads by those internal networks as well-- curse.com is basically an ad network with forums and MMO add-ons floating on top, and they have a bad history of serving malware and spear-phishing attacks to their users.

  7. Time Shares? by CncRobot · · Score: 2

    Don't some time share models give you points that you can use at any of their resorts. You pay a big fee once a year, get your points and visit all their properties you want until the points run out. No microtransactions, but tiny fees for each use.

    The issue is you would need a large set of useful sites and one payment area for all of them, something like cable or Netflix. You pay one company to get content from a bunch of different places.

  8. Flattr by Acapulco · · Score: 1, Informative

    Have you teried/seen Flattr?

    I'm not affiliated with them or anything, I stumbled across that while reading a blog post and I liked the idea. I have yet to find a page that I would give a Flattr to, but the idea is compelling.

    --
    Slashdot. Unreadable news to annoy nerds. - wonkey_monkey
    1. Re:Flattr by MrAndrews · · Score: 1

      I hadn't, but now I have. I love that things like that exist, and I'm a bit sad I don't know about it already. Mindshare is a tricky thing.

      It's kinda the same concept, except I think they let you set a budget and it gets divvied up, whereas I'm talking more about pure pennies in use, so if you don't see anything of value in March, you don't actually spend anything. It's cheaper, sure, but I think most people would probably take issue with spending the same $10 every month, even if they didn't get much enjoyment out of it, no?

    2. Re:Flattr by postglock · · Score: 2

      Thanks for the link. Flattr looks great! I read up a bit more about it, and it was co-founded by Peter Sunde, one of the co-founders of The Pirate Bay. (Just don't download the browser extension, as it sends every url you visit to flattr.)

      A quick search also brought up Kachingle and Sprinklepenny as similar alternatives.

  9. Mod Points by Master+Moose · · Score: 5, Interesting

    I usually spend my mod points when /. award them to me.

    I have no issue with this. If I had to pay for Mods, there is no way I would have ever spent 1.

    --
    . . .gone when the morning comes
  10. you realize you are asking on an ad supported site by decora · · Score: 3, Interesting

    that has been going strong for more than ten years?

    you are confusing slashdot commenters with slashdot users. commenters are, in general, a bunch of angry cranks who get a buzz out of spewing bile and hatred through their keyboard. slashdot users generally read the article (or the first sentence or two) and then do something productive with their life.

    paywalls do work for some content, otherwise places like the WSJ, slate, etc etc etc, wouldn't use them.

    and ebooks are doing a pretty good business on the kindle, nook, etc. even the Kobo survived the demise of Borders.

    and microtransactions work perfectly well (too well) in games - theres probably someone in publishing who has noticed this and has implemented/worked on integrating that into a website.

  11. Slashdotted? by Acapulco · · Score: 1

    So...you submit something potentially interesting (for whatever reason... to each is own) and then.. don't expect it to be slashdotted? uhm... interesting. I'd like to suscribe to your newsletter MrAndrews.

    --
    Slashdot. Unreadable news to annoy nerds. - wonkey_monkey
    1. Re:Slashdotted? by MrAndrews · · Score: 1

      I would like to subscribe to my newsletter too, but my site is down :(

      No, actually, it seems to be working. Though I bet my hosting bill will be FABULOUS this month!

    2. Re:Slashdotted? by Half-pint+HAL · · Score: 1

      Maybe if by "your mom", you mean your mom, and by ass you mean "basement". One day you'll discover the outside world in person, and not simply via internet trolling....

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  12. Won't work because ... by CuteSteveJobs · · Score: 4, Insightful

    ... no one can be bothered to click 2c or 3c every time they stumble on a useful page. It's extra mental processing that distracts from what they're really doing, and the fact a page is useful might not be apparent until much later, long after they have left it. What happens if you make a payment and the advice on the page later turns out to be crap? Then there is the question of who the micropayments are going too: Some struggling blogger or hobbyist (worth supporting), a tenured academic (who is already taken care of financially) or a big company who needs my 2c much less than I do. You will also have issues like hosted content: are the payments going to the author, or the webhost.

    Some sort of payment scheme is a good idea, but not like this. Often you'll find someone throw themselves into a freeware project and get disillusioned and abandon it when issues like paying the rent take precedence. I think the old 'Donate $5 with Paypal' is a good idea, if you can get rid of the Paypal, Visa, Mastercard or any other intermediary who might block payments. http://www.pcworld.com/article/242470/wikileaks_suspends_publication_because_of_financial_boycott.html

    1. Re:Won't work because ... by MrAndrews · · Score: 4, Insightful

      EXACTLY this, actually. I mean, it'd be great if everyone clicked those buttons 15 times a day, but already today I've closed a tab and gone "doh! that was good! I forgot to click!"... and I set the bloody thing up. So yeah, there is friction in the model that is potentially unescapable and/or fatal.

      Also, I don't know that this is necessarily a business model anyone wants to depend on. It really requires you to be creating content that is not only good, but has enough reach that lots of people can see it, and like it enough to support it. It scales absolutely horribly, actually, for smaller acts. But then again, if you suddenly become popular, you could actually capitalize on your popularity, rather than just watching the views come and go.

    2. Re:Won't work because ... by Anonymous Coward · · Score: 3, Interesting

      This is what I'd like to see (all open source of course):

      1. One or more non-profit tip distributors run by associations of websites. They take money from people and distribute them participating websites on request.

      2. Websites indicate their participation in the program with a special HTML tag in the head section (includes a unique ID/cheksum of the website).

      3. Plugins for all the popular browsers that:

      - Record visit history of participating websites locally.
      - Add a button to the browser that lets the user "like" the (participating) website they're looking at.
      - Whenever people have the time, they bring up their visit history which tells them how many times they visited each website since their last "tip review" and if they "liked" it.
      - Still using the plugin, people chose which websites they'd like to tip and how much...
      - The tipping instructions are sent to the tip distributor who adds the tips to each website's account.
      - The visit history is cleared and restarted until the next "tip review."

      The plugin is important. It defers the decision-making to whenever is most convenient for people. It keeps track of visited websites so people don't have to stress over remembering each and every one. The important part is that it must be open source and totally transparent and keeps everything local except for the final step of tipping.

      People can either create an account with the tip distributor and deposit money into it, or they can simply pay via CC, pre-paid tip card, SMS at every tip review.

    3. Re:Won't work because ... by MrAndrews · · Score: 1

      Wow, that pretty much articulated everything I'd have wanted. The only thing I might change is the notion that you can still "like" a page on a non-participating website, so latecomers aren't punished. The tip distributor could hold the funds until they're claimed, meaning you're supporting the content you like, just maybe not as immediately as you might have liked.

    4. Re:Won't work because ... by Dodgy+G33za · · Score: 1

      True. It occurred to me many moons ago that the easiest way to achieve the desired outcome would be to pay people who upload data to the internet, and charge those who download.

      The difference between the upload and download rates would be the ISPs margin.

    5. Re:Won't work because ... by Anonymous Coward · · Score: 0

      Glad you like it, I wish there was a website specific for open sourcing ideas, or maybe there's one and I don't know about it. I've got a couple of other ideas but no time or resources to implement them.

    6. Re:Won't work because ... by Dahan · · Score: 1

      I wish there was a website specific for open sourcing ideas, or maybe there's one and I don't know about it.

      Halfbakery?

    7. Re:Won't work because ... by phantomfive · · Score: 1

      Instead of telling people it's fake money, you should tell people it's real money, but they get the first $10 or whatever free. Then people will think of it as real money, instead of a somewhat interesting game.

      --
      "First they came for the slanderers and i said nothing."
    8. Re:Won't work because ... by Anonymous Coward · · Score: 0

      Have you considered a button that will let you donate 1-3c everytime you visit the website? I know that I only visit a few sights a day on a regular basis, and would gladly throw them each 3c every day.

  13. Nickel & Dimed to Death by pjrc · · Score: 3, Insightful

    The trouble with microtransactions is they'll create an incentive for content publishers to "nickel and dime" readers.

    Just look at phone and tablet games with "in app purchase" models. A great idea in theory. In practice, it drives the entire game design from "pay to play" to "pay to win".

    If the content industry figures out how to make microtransactions work (a pretty big if)... just watch. Content will adapt from trying to attract and genuinely appeal to readers to a "nickel and dime" them to the maximum extent possible!

    1. Re:Nickel & Dimed to Death by MrAndrews · · Score: 1

      Yeah, that worries me too. On the other hand, if it's all voluntary (meaning you don't need to pay unless you actually like it), the only real danger are sites catering to easily-duped people who don't do math so good. Or at least that's how I imagine it.

    2. Re:Nickel & Dimed to Death by BradleyUffner · · Score: 5, Insightful

      The other problem is that they don't actually nickle and dime you, they $1 and $5 you. They never seem to understand the "micro" part of micro transaction.

    3. Re:Nickel & Dimed to Death by sjames · · Score: 1

      They'll

    4. Re:Nickel & Dimed to Death by sjames · · Score: 1

      give

    5. Re:Nickel & Dimed to Death by sjames · · Score: 1

      us

    6. Re:Nickel & Dimed to Death by sjames · · Score: 1

      the

    7. Re:Nickel & Dimed to Death by sjames · · Score: 1

      Burma-shave

    8. Re:Nickel & Dimed to Death by sjames · · Score: 2

      treatment.

    9. Re:Nickel & Dimed to Death by brit74 · · Score: 2

      I'm guessing we'll see the rise of the "pay x cents to continue reading this article" model.

    10. Re:Nickel & Dimed to Death by blackest_k · · Score: 1

      http://www.thesun.co.uk/sol/homepage/news/4834923/iPad-pony-trap-as-Grace-6-runs-up-massive-900-bill-on-free-game-app.html

      A GIRL of six racked up a £900 bill in 30 minutes on a FREE iPad game, her horrified mum revealed last night.
      Grace Walker downloaded the My Little Pony app on her mumâ(TM)s iPad â" and paid £69.99 a pop to buy VIRTUAL gems.
      She innocently clicked on the âoebuy nowâ option which appeared more than 12 times in half an hour â" landing her parents with the monster bill.

      Apple faces paying £66million damages to US customers whose kids also ran up huge bills using free apps.

      Apologies for the Sun link but it said pretty much the same on the BBC News last night. On the news report it said there is a bit of a hole in iTunes you need to enter your password to purchase a game but not to make an in game purchase. Look at the price per in game purchase £69.99 about $100 that is way out of line for a bought game let alone a freeby. Worse still it isn't a bunch of fly by nights but Hasbro! There are quite a few other games with the same mode of operation.

      Part of playing many games is generating in game cash to "pay" for upgrades, how is a young kid going to know the difference between play money and real money in a game.

      Android isn't much better, there is a thing called the adpush framework which is increasingly being used by apps and (worse still upgrades to apps) The first you will know about it is a notification with a star. When clicked this takes you to an affiliate AD which can be for a ringtone and a 12 dollar a month subscription to be taken from your phone bill. The biggest issue with this is the app which installed this framework isn't mentioned. Luckily once you know the source of the ads you can download applications which detect apps with the framework installed so you have the option of deleting them.

      Personally I think this advertising method should be classed as malware and apps that use it should be removed from the playstore. Google manages and approves the apps and is essentially a trusted source, Google is betraying that trust and damaging the reputation of Android and Google. You could say that Apple is damaging the relationship between Apple and its users by allowing the ingame purchases by default. However if Big Name companies are producing these apps then they may have leverage when it comes to other products such as movie and song downloads.

      It needs action taking before the credibility of both platforms is ruined

    11. Re:Nickel & Dimed to Death by Anonymous Coward · · Score: 1

      Microtransactions do not mean ad-free. Originally, cable television had no advertisements sicne people were paying for the content. Today, you are paying for cable television and still getting advertisements.

      Given the choice between free with advertisement or pay with advertisement, I prefer free.

  14. Re:you realize you are asking on an ad supported s by 93+Escort+Wagon · · Score: 5, Funny

    commenters are, in general, a bunch of angry cranks who get a buzz out of spewing bile and hatred through their keyboard.

    Shut the hell up.

    --
    #DeleteChrome
  15. ads didn't work? by Anonymous Coward · · Score: 0

    I'm not sure you know what a non-starter is.

    1. Re:ads didn't work? by MrAndrews · · Score: 1

      For the readers. Ads obviously work in general, but if you are going to run a site where 50% of the readership blocks ads, ads are pretty much a non-starter.

    2. Re:ads didn't work? by sjames · · Score: 4, Insightful

      The problem is people hosting sites taking no responsibility for the ads on it. I never objected to regular old ads (and still don't), but started using ad-blocker when ads started popping up over the text I'm reading, singing, dancing around, popping up, over, and uner, popping up after I've navigated away, or running horrid javascript and flash that managed to consume most of my CPU cycles. Then there's the very much NSFW ads that pop up even when the page I'm reading is G rated. I vener had problems with the virus laden drive by ads since I use Linux, but that is a very valid reason to block ads as well.

      There's only so many times you can kick someone in the crotch before they take countermeasures.

      If sites ask nicely AND vet the ads they present, people might be willing to allow ads on those sites. It's more work, and so the ads might need to pay more, but they'll also be more likely to be actually seen by someone. That might be a tough way to go though since so many advertisers have effectively salted the earth.

    3. Re:ads didn't work? by MrAndrews · · Score: 2

      I sat in on a meeting last year where a company was trying to convince a potential advertiser (hand-picked, too) to put ads on their site. The cost was probably about 10x the norm, for the audience. The advertiser said: "Why would I pay that much when I can blast the world for less?" To which the site owner said: "But this is a PREMIUM ad. Premium!" Said the advertiser: "How is it premium, aside from costing me a lot of money?" And that was pretty much that.

      Still, companies will gladly spend ten times their online budget, putting an ad in a newspaper for a single day, where you have no idea of impressions, no way to measure follow-through, and really so much friction it's a fair bet less than 5% of people who saw it, acted on it... I still can't quite grasp why print advertising hasn't crashed and burned in the last decade. Leprechauns or something.

    4. Re:ads didn't work? by sjames · · Score: 1

      It's probably because there are so many sites that will display their ads for next to nothing. In their minds, they separate print, radio, television, and web ads.

      It hasn't yet struck them that more and more people are blocking ads entirely, just as they don't seem to realize that what they call television ads, most people call 'bathroom break'.

      On the other side of the coin, for micropayments, they need to be actually micro or at least milli (milli-cents per page) and probably will need centralization. I don't want to give my credit card out to every random website I encounter. It's not just a hassle to fill out the forms, it's also a risk of a bazillion erroneous or outright fraudulent charges, and a zillion logins I would have to maintain. It would make web surfing effectively impossible.

      On the other side, web sites would REALLY need to up their game to have any chance of people paying to read their content. There's just too many sites that ultimately prove to not be worth the time it takes to read them much less payments. You'd have to find some way to convince people that your site was somehow better. There's a good chance that the same jackasses that are salting the earth for ads would move on to salting the entire web with junk articles, articles scraped from other sites, and effectively content free pages.

      It's worth considering that metered services like compuserve were wiped out by the web even at a time when much of the web looked a lot like geocities. It's also worth noting that the Xanadu project (with built in micropayments) tried for decades to get off the ground and got nowhere while the web spread like wildfire in just a couple years. That is, the www more or less IS Xanadu stripped to it's essentials and micropayments are an effort to build it back into Xanadu again.

    5. Re:ads didn't work? by Anonymous Coward · · Score: 0

      There is also the matter of the 'cheap ass'. Just look at the amount of material that you can get for 'free' (illegal or not).

      Right now the web is basically 'free'. Oh sure there are tons of ways you are 'paying for it'. But it is free money wise (aside from the connection fee) from the consumer POV.

      This means in economic terms that you have access to all of the consumers. Just putting say even .001 cent (1000 clicks) per click means you will change who is even willing to use it. I know people who use the hell out of the web but will not come off 50 cents for a tip... You will instantly remove those people from your audience they will not pay you no mater what (and only if they are forced into it). On the other end of the spectrum you have 1%'s who would pay 10 dollars a click and never think twice about it (very small group). The non money people are a huge group (even more so now that everyone is used to 'free'). But is removing them as profitable as paying users would be? Most of the time sites find out the answer is no. As some shlub can put up your content for free slap an ad on it and get your previous audience for little effort.

    6. Re:ads didn't work? by Anonymous Coward · · Score: 0

      You mean sites like www.pendrivelinux.com (not linked for obvious reasons)? "Date 10000 Asian women", etc plastered all over it. The site is about 5% text.

  16. Tool broken? by Vreejack · · Score: 2

    Aaaand, it doesn't actually seem to work. Turns the current URL into file address, and adds that to your server IP,... For example, trying to use it on SMBC results in: "http://penny.1889.ca/www.smbc-comics.com/#comic", which results in a very good impression of a 404.

    --
    "Will future ages believe that such stupid bigotry ever existed!" -- Ivanhoe
    1. Re:Tool broken? by MrAndrews · · Score: 1

      Ooo, good call. Thank you for catching that.

    2. Re:Tool broken? by Sigma+7 · · Score: 1

      The bookmarlets actually work (i.e. they add $0.01/whatever), but the resulting URL tries redirecting you back to the originating site but forgets that the URL points to penny.1889.ca.

      But still, something like that should be tested.

    3. Re:Tool broken? by jelizondo · · Score: 1

      Actually, the 404 happens, I believe because javascript is disabled and since I'm not about to enable javascript globally (I use NoScript, btw), I simply dropped from the experiment.

      Sorry about that, but js is just to dangerous to allow it without first checking.

      --
      Be very, very careful what you put into that head, because you will never, ever get it out. - Cardinal Wolsey
  17. What is received more important than what is paid by islisis · · Score: 1

    There will never be a shortage of sites/services which you'd enjoy spreading contributions over, but information on which ones are affected by contributions the most is unfortunately a lot harder to find. Nobody wants to overpay for a service, but those against sponsorship models would like reward honesty and transparency in an organisation's dealings. Donations must be able to fight deceit, not aide it. Websites should make transaction statistics clearer, along with a breakdown of exactly what those funds will be necessary for. Just a simple red/black indicator would be a effective way to empower the visitor's choice of how and when they should donate.

    At the current time, making one signficant contribution to a website in need is more efficient than a spread of blind microtransactions with higher brokerage fees. As witnessed through the rise of Kickstarter, better transparency and response will drive an effective display of will from self-organised masses.

  18. micro != macro by pla · · Score: 1

    The real problem with "micro"-transactions comes from every goddamned site that tries them, doing their best to aggregate them back into macro (or at least normal) transactions.

    From site-specific microcurrencies - usually one dime or penny per unit - That you can only spend in multiples of 50 (aka "$5.00") or 500 (aka "$5.00") respectively, to tip jars that refuse to process under a buck or five, just about every site out there that takes "micro" payments refuses to actually take micro payments. And they lose money as a result.

    Yes, guys, I would send you a few cents - maybe up to a buck if I really, really like what you do - To view your content, if I like it and can do so anonymously and friction-free. I won't, however, send you a Lincoln to read about your recent experience with an obnoxious Wallyworld cashier, no matter how funny you consider yourself.

    1. Re:micro != macro by Flentil · · Score: 2

      Why do some people call Wal-Mart "Wally World"? http://answers.yahoo.com/question/index?qid=20081023123342AAjStgd

    2. Re:micro != macro by MickLinux · · Score: 1

      No, no, no. It's the wallyworld cashier who is funny -- I just described it to you.

      That'll be $10--pay at the door. It wouldn't have been more than fifty cents, but I shouldn't have to explain the basics of humor to you. You're supposed to bring something to the table yourself, you know.

      --
      Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
    3. Re:micro != macro by bill_mcgonigle · · Score: 1

      That you can only spend in multiples of 50 (aka "$5.00") or 500 (aka "$5.00") respectively

      Yeah, but that's only because the backing transaction network (credit cards, mostly) have very high transaction costs because the market is so heavily regulated and controlled that there's no competition to speak of.

      Do the micropayments in fractional bitcoins. Once there's a substantial amount in the wallet, then cash it out if need be. The GUI for the masses ought to be here pretty soon.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  19. no mobile support by AmiMoJo · · Score: 1

    It doesn't work in the Android browser.

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    1. Re:no mobile support by MickLinux · · Score: 1

      No, you need to go to the Play store and install the $3 app. ;->

      --
      Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
    2. Re:no mobile support by MrAndrews · · Score: 1

      Yeah, I admittedly only put minimal effort into building a bare-bones tool. Not entirely sure how to make it work in the Android browser, actually. Interesting predicament, especially since I'm guessing lots of people do a lot of their reading on mobile devices...

  20. Chrome by Anonymous Coward · · Score: 0

    Use chrome no 'bookmarks' bar available on every page. Let me know when you have better code and I might give it a go.

  21. Re:you realize you are asking on an ad supported s by MrAndrews · · Score: 2

    Oh definitely, and I was one of the first onboard for Slashdot subscriptions, back in the day. But still, after those stats from Destructoid, I wondered if this quasi holy war that goes on between publishers and readers might have a more amicable solution. Instead of "stop spamming us!" / "you owe us!", there could be some "you did good" / "thank you!".

    OK, really, I'm just interested to see how much money I personally would spend in any given month, and I thought some Slashdotters might as well.

  22. Law Of Unintended Consequences by Anonymous Coward · · Score: 0

    If clicks generate money then all websites will maximize clicks, just like paying programmers by the line of code tends to generate a LOT of code.

    Now personally I wouldn't want to use those websites because they'd be rather annoying.

  23. Re:Your writing by Anonymous Coward · · Score: 0

    You mean "fewer commas".

  24. 402 Payment Required by Anonymous Coward · · Score: 0

    2 bitcoins will be deducted for reading this comment, click here to continue.

  25. Slashdot already did it by fermion · · Score: 1
    Slashdot has microtransactions in terms of a subscription. The problem I had with microtransactions is that it is just too expensive. Like the games I used to play where one could buy stuff to support the developers. The rates started very reasonable, one could have fun for a few bucks a month, but then the prices simply got too high. The support the developers needed was beyond my ability to pay.

    Slashdot was the same thing. i thought a subscription might last a while, but it ran out much faster than I thought. I think /. is a worthy site and should be supported, but given the rates that are charged for a subscription, it is clear that the advertisers are willing to pay more to get impressions that I am willing to pay for content.

    Which is fine. This is how media has been forever. Advertisers are desperate to find ways to reach impressionable consumers. It works. I am not sure if there is any reason to change it. For instance I receive a number f magazine who subscriptions work out to much less than a dollar an issue. Clearly this is not enough to cover more than agency fees, handling, and postage. Therefore advertisers cover all productions costs and profits. These magazine makes money.

    There are models already in the media in which end users provide tiny bits of funding, microtranactions so to speak, to support the media. In reality advertising, though much lower key, still supports up to 50% of the media outlets, and these outlets are often nonprofit, meaning corporate and public support is tax deductible. This is clearly not the model proposed here.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  26. Flooded with ads from birth to death by Anonymous Coward · · Score: 0, Insightful

    I block ALL adverts on the net, i timeshift my TV so i can fast forward through the tv adverts, i rip my DVDs so i'm not forced to watch the trailers, i don't look at billboards or adverts on the side of buses or on bus stops or on walls or on people's clothes...
    I pay to live in a house, i pay to access the net, i pay for tv, i pay for lights in the street, i pay for everyone else's healthcare, i pay the wages of my country's corrupt politicians, i pay 20% extra on nearly all products, i pay more tax on petrol than any other country.

    My eyeballs are not for sale, if a site i frequent turns to microtransations i simply won't go there any more.

  27. Where is the 0-cent option by PerfectSmurf · · Score: 1

    Your whole test is flawed from the start because there is no 0-cent option. You assume that every web page has some value to everyone who visits it. The reality is that most pages on the web have zero value to most people who visit them. That is particularly true of pages visited from a search engine or a link from another web page.

    --
    I smurf everything and everything I smurf is perfect.
    1. Re:Where is the 0-cent option by MrAndrews · · Score: 2

      Actually, maybe I just didn't explain it properly. There is a zero-cent option, which is to just not click anything at all. This isn't something mandated or integrated into the sites, it's client side, so it's 100% voluntary, and only worthy content stands a chance of getting rewarded. "Worthy" being a very subjective concept in this case.

    2. Re:Where is the 0-cent option by Sardak · · Score: 3, Insightful

      Are you recording the lack of a click in some way, then?

      Which of these is more meaningful?
      60% chose 1 cent
      30% chose 2 cents
      10% chose 3 cents

      Or:
      90% chose 0 cents
      6% chose 1 cent
      3% chose 2 cents
      1% chose 3 cents

    3. Re:Where is the 0-cent option by MrAndrews · · Score: 1

      I'm approaching it more like: slashdot.org got $3.44. 60% of those were 1 cent, 30% were 2 cents, 10% were 3 cents. The people who didn't pay didn't find anything worth seeing, or they forgot they had the bookmarklets, or they hated it, or... lots of things. I suppose it could be interesting to track explicit 0-cent transactions, but that just feels a bit negative for what I'm trying to do, rather than constructive. Though I definitely take your point.

    4. Re:Where is the 0-cent option by Sardak · · Score: 1

      That's understandable. It would likely be more interesting and useful (and intrusive) to have some kind of passive means of measuring actual visitors taking part in your system such that a zero-cent option would be unnecessary. There's a world of difference between making $3.44 split between 10 people and making $3.44 split between 10,000 people.

  28. Needs to be more convenient and secure by dog77 · · Score: 1

    Or a subscription to the site or group of sites might work. However for any of this to take off, I think it has to be more convenient and secure to do transactions. This includes the security and anonymity of the transactions and ease of transaction including login/password/key management. PayPal like solutions help some with this, but transactions are still risky, inconvenient, and login/password management is still another account that you must create and remember. I look forward to the day where we have a comprehensive and convenient security solution that involves a secure device and secure network infrastructure , that manages your IDs/keys, transaction verification, secure connections, heavily audited, open solution, can be lost or stolen with out worry, and even if someone had a gun to your head asking you to transfer money, you could limit the ability to do the transaction with a number of security safe guards. I should be able to visit the most malicious site, get my computer compromised, and still not be at risk of losing my money or password. Until then, I am going to be very selective of who I give money to.

  29. Do a better job of embedding the ads! by evanh · · Score: 1

    If the ads weren't so keen to get you clicking outside of the webpage being viewed maybe they'd be more palatable.

    Less measurable distracting diversions and more subconscious directions would do wonders for the sales ... even if it is only ever a correlation. TV has thrived on this method.

    Let the consumer feel they are in control, not the other way around.

  30. Probably won't work. by sootman · · Score: 4, Interesting

    The reasoning here is sound, and the theory has been borne out over the past dozen years since this was written:

    A transaction can't be worth so much as to require a decision but worth so little that that decision is automatic. There is a certain amount of anxiety involved in any decision to buy, no matter how small, and it derives not from the interface used or the time required, but from the very act of deciding. Micropayments, like all payments, require a comparison: "Is this much of X worth that much of Y?" There is a minimum mental transaction cost created by this fact that cannot be optimized away, because the only transaction a user will be willing to approve with no thought will be one that costs them nothing, which is no transaction at all... micropayments create a double-standard. One cannot tell users that they need to place a monetary value on something while also suggesting that the fee charged is functionally zero. This creates confusion - if the message to the user is that paying a penny for something makes it effectively free, then why isn't it actually free?... users will be persistently puzzled over the conflicting messages of "This is worth so much you have to decide whether to buy it or not" and "This is worth so little that it has virtually no cost to you."

    Clay Shirky, 12/19/2000

    Read the whole piece -- it has tons of good info. (And it's an entertaining read.)

    --
    Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    1. Re:Probably won't work. by MrAndrews · · Score: 1

      Damn, I think I even read that, way back when. I built a lot of my brainspace around his notions of the double standard, valuable and value-less content. I shall drop 3 cents on that now! :)

      Still, I take your point. At the same time, I had this really distressing moment a few weeks ago with some junior developers who were working on this-and-that, and I said to them with my wise, old experienced voice: "Oh you kids, that'll never work. We tried that back in '99 and it fell flat." And then they showed me that no, really, it does work these days... they just needed reality to catch up with our dreams.

      So yeah. I guess that may have stirred up some of my old "let's fix the world!" idealism again. Probably a bad idea. It can only end in tears.

    2. Re:Probably won't work. by jeti · · Score: 1

      That's why flatr might work. You decide to spend a fixed amount of money per month and that amount is split equally between all the pages that you "flatr'd" in that period.

  31. Missing option. by fahrbot-bot · · Score: 1

    It's a purely voluntary system, where you click 1, 2 or 3-cent links in your bookmark bar, depending on how much you value the page you're visiting.

    In this case, there should also be a 0-cent link so people can positively register that they didn't value the page at all. That someone would voluntarily take the time to provide negative feedback means more than simply ignoring the ad.

    --
    It must have been something you assimilated. . . .
    1. Re:Missing option. by MrAndrews · · Score: 1

      My thinking on the subject has evolved since my comment a bit further up, but I'm still not sure that's something we necessarily want to track. I mean, I definitely see your point, but in the end it would be like "5,000 people hate digg.com." I guess it shows that 5,000 people were there, COULD have paid but didn't, but it's a bit like throwing a piece of chewed-up gum into a street performer's hat. It says "you suck", but it's not entirely productive.

      On the other hand, if we were tracking individual pages instead of domains, that's something... but then this system becomes a focus testing tool, which is a bit sideways of where I wanted to be. It might be more useful to the site owners, but then you'd have obvious pandering all the time.

      Hmm.

    2. Re:Missing option. by DavidHumus · · Score: 1

      In the case where the money's fake, you should be able to go lower than zero. In fact, this might be a good idea even if we graduate to real money. To remain economic and strive for informational efficiency, we may have to combine these ideas: a positive penny leaves your account and goes into the recipient's, but a negative penny only affects "karma" (both yours and theirs).

    3. Re:Missing option. by fahrbot-bot · · Score: 1

      I guess it shows that 5,000 people were there, COULD have paid but didn't, but it's a bit like throwing a piece of chewed-up gum into a street performer's hat. It says "you suck", but it's not entirely productive.

      It's not entirely unproductive either :-) Sometimes unpleasant things need to be said. Sometimes advertisers need to be explicitly told that we don't want to hear, and/or are not interested in, what they have to say. I believe that silence can sometimes be construed as acceptance.

      --
      It must have been something you assimilated. . . .
    4. Re:Missing option. by Anonymous Coward · · Score: 0

      Beyond just a 0-value page, you could also put a negative option (-1) to use for content that screwed you up so badly they should have to pay you for wasting your time. Or, it other words, a BURN IT WITH FIRE! option. Not that sites would implement that in real money, but hey, it would be good to know that other folks think the content is such mindless drivel and should be avoided.

  32. I don't see the difference by Anonymous Coward · · Score: 0

    Except that using microtransactions would just mean you would have lots of little paywalls.

  33. Nostalgia is a bitch by chimerafun · · Score: 1

    Everything in life is a value exchange whether you see it or not. Would you start a moving company that moved people regardless of whether they paid or not? Of course you wouldn't. Information and functionality isn't free it takes time to compile and create, it takes money to deliver it to you.

    I see alot of "The web was so much better comments" here and on the post that instigated this.

    Do any of you actually remember the web in the mid-90s? I'm guessing most of you are younguns living in an idealism hidden in the haze of a hormonal youth.

    Do you remember that it took less time to go to the library and find information there than search using the primitive internet indexes that were around at the time?

    Do you remember the horrid experiences when you finally found the website you were looking for and half the information was missing and the other half was linked in at a page that was actually a picture of a construction worker digging, because it was under construction?

    Do you remember server crashes? Our favorite sites being down for weeks rather than minutes? How about email that had latency in the range of hours or days?

    Make no mistake, money makes things better. It allows people to invest in infrastructure and invest in people who are specialists in fields like user experience, data structure, and design. Money is why we can, for no more than the cost of your internet connection, interact with someone accross the world in hundreds of ways, instantly.

    I will never block ads, and just because you can doesn't make it right. If I disagree with or dislike the method of advertising delivery I will simply not visit the site. Just because I don't like a site's implied contract doesn't make it right for me to steal from them. I don't like airport security, nor do I like the way we are treated once on an airplane any more, yet it doesn't make me feel like I have the right to barge onto a plane and fly for free.

    Those of you blocking ads and complaining, grow up, realize that people need to be able to eat and that every business person is not a millionaire. Most business people are just like you, struggling to survive and trying to find a way to give their customers the things they want at the lowest price possilble, and when a site is ad supported that price is free, the least you can do is leave the ads in place.

    1. Re:Nostalgia is a bitch by russotto · · Score: 1

      Do you remember server crashes? Our favorite sites being down for weeks rather than minutes? How about email that had latency in the range of hours or days?

      Wrong decade on that last one. Anyway, in the '90s, sites didn't so much go down for weeks as just vanish.

      I will never block ads, and just because you can doesn't make it right. If I disagree with or dislike the method of advertising delivery I will simply not visit the site. Just because I don't like a site's implied contract doesn't make it right for me to steal from them.

      There's no implied contract to view advertising. There's certainly no stealing.

      Most business people are just like you, struggling to survive and trying to find a way to give their customers the things they want at the lowest price possilble, and when a site is ad supported that price is free, the least you can do is leave the ads in place.

      Substitute "lowest price" for "highest profit", and you have a more true statement.

    2. Re:Nostalgia is a bitch by Anonymous Coward · · Score: 0

      You paint a much bleaker picture of the 90s web than I recall, and I recall it quite well.

      If anything, sites like Twitter have *lowered* the bar for what is considered acceptable availability.

  34. I find it funny by Bengie · · Score: 1

    People want free data, but hosting isn't free, so companies can offer "free" by extracting user usage-patterns and/or hosting ads.

    End users don't want ads, but you can't get your stuff for free. So offer micro-transactions! Oh, wait... Those can be tracked and have to be tracked, money can't just come from no-where.

    Someone responds, but something like bitcoin can allow anonymous transactions. Well, they don't need to track "you", just your habits. You're still no better off than where you were with ads, other than now you need to pay money and have the inconvenience of registering with each site to pay them, even if with an anonymous bitcoin key.

    Wait, it gets better. They can just start tracking your keys, and now you give them the same info AND you pay them money. But you can create many more keys for free you say? But all transactions are public, so they can data-mine and link all of the fake-keys to the real person.

    In the end, web-sites need to make money. Either you need to pay them indirectly with ads or something similar, or pay them directly with real money. No matter how you pay them, they can track and associate the money with "you", even if "you" is just another anonymous habit-based data-point.

    Either way they will track you, but one way will actually cost you money.

    This is my take on the situation.

    1. Re:I find it funny by 0123456 · · Score: 2

      In the end, web-sites need to make money

      Yet the web survived for years when hardly anyone was making money from it. And finding useful information was much easier than it is today, where there are a hundred ad-funded web scraping sites set up soley to make money for every actual, informative web site.

    2. Re:I find it funny by Anonymous Coward · · Score: 0

      The monetization of the web has made google far less useful. If you depend on ads to make a living, you need to find a real job.

    3. Re:I find it funny by gox · · Score: 1

      Someone responds, but something like bitcoin can allow anonymous transactions. Well, they don't need to track "you", just your habits. You're still no better off than where you were with ads, other than now you need to pay money and have the inconvenience of registering with each site to pay them, even if with an anonymous bitcoin key.

      Wait, it gets better. They can just start tracking your keys, and now you give them the same info AND you pay them money. But you can create many more keys for free you say? But all transactions are public, so they can data-mine and link all of the fake-keys to the real person.

      The fact that all transactions are public doesn't mean that data mining will work. Best case scenario, their heuristics might identify islands of suspected connections. The way common Bitcoin wallets work, it's not very likely that you will discover a decent way to track any person. You might be able to track some people because of their peculiar usage habits, but not the ordinary user.

      I can imagine methods of secure login using automatically assigned keys to each site, but they will never be supported by, say, out of the box Windows. It's a pity because Bitcoin clients by default already have an endless supply of unused private keys which gpg software doesn't make easy.

      One easy way out of this I have seen is sites that automatically create a login directly when you access the site. Besides the cookie you receive, you are given a URL so that you can access the site on multiple devices. If you use the site regularly and think you need to access it later on other devices, you can just bookmark; otherwise you don't need to care. The account has a deposit address attached where you can make micro-payments. The URL itself could even contain a hash of the said deposit address, so that you can recover it by checking your transactions even if you lose the bookmark.

      The downside is, you need to keep this URL private if you don't plan to share the account, but I think the potential damage caused by such an exposure is very low for regular sites. Accounts with higher value could be protected by an optional password feature.

      By the way, Bitcoin transactions are cheap, but not free. It's not a big issue currently, but the fees might become prohibitive for minuscule transactions in the future. However AFAIK there is development in the works to reduce the cost of making massive number of micro-transactions, and hopefully it will be available before fees become high enough to care about.

    4. Re:I find it funny by magic+maverick+ · · Score: 1

      Yesterday I spent $20 on a domain name (ten years!) that I don't even know if I'll ever use. If I do use it (I have plans), I doubt I'll ever put any ads on it. Websites I run don't have ads. I do it all for free.

      Anyway, bitcoins is the perfect solution to this whole micropayment thing. It is decentralized, no costs to pay to a middle-man, you pay as little as you want (down to tiny fractions of a cent if you want). You don't need to sign up for some sketchy website, handover your details or anything. (Well, unless you buy some bitcoins, but if you get them from other sources, like donations, it's fine.)

      I was going to start a micropayment company, and then I realized that actually bitcoins is perfectly sufficient. It does everything I could possibly want.

      --
      HELP MY ACCOUNT HAS BEEN HACKED BY AN ILLIBERAL ART STUDENT SET TO DESTROY THE INTERWEBZ!
    5. Re:I find it funny by witherstaff · · Score: 1

      If I was truly paranoid I'd wash the bitcoins before sending to a new wallet. I could have one payment key for each website so there would be no tracking. I do think bitcoins would be a nice way for websites to do micro transactions as there would be no processing or transaction fees and a fraction of a penny in value would be doable.

  35. Paywalls by manu0601 · · Score: 1

    Paywalls are not a no-go idea. The problem is that nobody want to pay for content that is just refactoring of news from Reuters or AP that you find on a myriad of news sites.

  36. Mod +50 by raymorris · · Score: 1

    So true. My favorite news site added crappy video ads. I found a new site. This time, I actually spent 60 seconds to email them and let them know. As you said, the implied deal is that they create a bunch of great news stories for me, which I like, and I see the ads. I'm not willing to make that trade with their new, particularly annoying ads. I won't block the ads while taking the content because that would be sort of similar to stealing, if I don't keep up my end of the deal by seeing the ads.

    1. Re:Mod +50 by Anonymous Coward · · Score: 0

      Did you buy what was advertised to you? If not arn't you doing something similar to stealing from the advertiser. after all you used up there servers bandwidth and they get nothing.

  37. Think carefully about how valuable some pages are by Livius · · Score: 1

    ...and will there be a -€0.01 or -$0.01 option if that is truly how much a web page is worth after robbing me of 2 minutes of my life?

  38. Re:Think carefully about how valuable some pages a by Anonymous Coward · · Score: 0

    Maybe the first time, but after that you should just quit visiting Gawker.com.

  39. easy by Anonymous Coward · · Score: 0

    Get ISP's to track what websites are accessed, and get people to pay $5 extra a month in donation money. Then just divide up the funds by how many views a website has received.

  40. Stick with Ads by Anonymous Coward · · Score: 0

    Nobody who is smart enough to use AdBlock Plus is stupid enough to purchase crapware via your online ads. The fact that the ads aren't being displayed to them has no impact on that advertising as a revenue stream.

  41. Where Microtransactions Cause Problems by TriezGamer · · Score: 1

    http://www.thesun.co.uk/sol/homepage/news/4834923/iPad-pony-trap-as-Grace-6-runs-up-massive-900-bill-on-free-game-app.html

    Microtransactions on mobile devices -- and especially marketed towards children -- can be extremely problematic.

    Even microtransactions in online games are getting out of hand, and they're arguably one of the few places where the model excels.

    The problem is nickel-and-dime related. When you're not spending much, you don't realize how fast you're actually spending money. This is the reason a lot of people carry cash instead of plastic; it's less abstract.

    I'm a big gamer, and many games I play operate on microtransaction models. Over the years, I've spent over $1000 on one game, and over $300 on another. Both games were technically free. Altogether microtransactions have probably cost me close to $6k.

  42. Main problem - microtransactions are NEVER micro. by citizenr · · Score: 1

    YT recently announced plans for "microtransactions". Paying for access to certain channels. Problem is they envision people paying over a dollar per channel per month. Even Valve doesnt understand micro, they charge couple of dollars for few pixels.

    --
    Who logs in to gdm? Not I, said the duck.
  43. Re:you realize you are asking on an ad supported s by alxtoth · · Score: 1

    Yep : "Slashdot users" versus "Slashdot consumers"

    --
    http://revj.sourceforge.net
  44. Advertisers could do it by Anonymous Coward · · Score: 0

    The Ad companies could sell to you 100 'blank' adverts for $1, that are only served to YOU when you broswe a site, but the site gets the PPV ammount due. Micro Payments and everyone wins! ( ok maybe the ad companies win too much )

  45. Why would you want users not advertisers to pay by Anonymous Coward · · Score: 0

    micro payments shift the responsibility for payment from advertisers to users. If you don't like Ads ever turn them off or ignore them.

  46. The moral is, advertising ain't free. by Anonymous Coward · · Score: 0

    You'd better have something worth selling. Access to MY eyeballs ain't free. You will have to pay ME for access to them, or offer me something sufficient to garner my interest. It's my eyeballs that are paywalled. That's just how it is.

  47. Maybe a bulk system would work? by Anonymous Coward · · Score: 0

    I would be glad to commit a fixed amount of money per day, maybe in the range of 5-25 cents per day.
    Interested sites could register to receive a fraction of that money.
    The actual distribution would be decided based on how long I spend on registered sites.
    On days that I do not surf, no money changes hands.

    I believe that one of the toughest parts might be privacy. It could be difficult to make sure my surfing habits aren't tied to my payment information.

  48. Utopia by rossdee · · Score: 1

    I thought the word 'Utopia' implies a ideal, but unachievable society

  49. Bitcoin? by Big+Hairy+Ian · · Score: 1

    Why not just run the JavaScript Bitcoin generator on your site the only downside is your end users will be donating some processor power whilst they visit your site.

    --

    Build a Man a Fire, and He'll Be Warm for a Day. Set a Man on Fire, and He'll Be Warm for the Rest of His Life.

  50. Pretty fucking awesome what you're doing by vikingpower · · Score: 1

    And sorry to read about your wife. Carry on, man !

    --
    Religous speak to God. Insane are spoken to by God. When all shut up, one can finally hear Shostakovich in peace
  51. Oh yes, "ad free" content by wynterwynd · · Score: 1

    Just like Cable TV - we pay for it, and then we don't have to watch ads, right?..... Right?

    If this ever gets implemented, it will end up doing nothing more than driving revenue further up so that popular sites can have ads AND "premium content". Maybe fewer ads at first, but they will start to creep in, mark my words. Learn ye the lessons of history.

    --
    "Not all who wander are lost" -- JRR Tolkien
  52. Re:you realize you are asking on an ad supported s by Half-pint+HAL · · Score: 1

    Consumers are a subclass of users, and commenters is another subclass. I think you need to study OO and inheritance -- you appear to be stuck in an outdated procedural paradigm....

    --
    Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  53. different, yes; not uselessly so by Onymous+Coward · · Score: 1

    I think the idea is that acting as you imagine you would behave correlates more highly with how you actually would behave than randomness does. Take the data as a correlation, be cognizant of the possible degrees of accuracy, and extrapolate from there. You maybe get broad strokes showing you the directions things could go in an actual situation, but that's not nothin'.

    1. Re:different, yes; not uselessly so by viperidaenz · · Score: 1

      Is the degree it correlates random? Some people may behave the opposite, some might behave similar. That's an unknown random variable that will cause the results to be random.

  54. Bad Idea by Anonymous Coward · · Score: 0

    Locking knowledge behind paywalls is an elitist viewpoint and a very bad idea. Greedy website operators already have figured out how to maximize profits by having a one page article split over 10 pages (each covered with ads). No one is going to be willing to pay $0.30 to view a single such article, especially since once the money started rolling in they would split it over 20 pages, then 30 as their greed increases.

    Companies can afford to pay their server fees out of pocket. The small-time hobbyist is the only one that might have a problem paying for a popular high-bandwidth site without donations or subscriptions. Micro transactions are not the answer, there has to be a better way for them to pay their server costs. We should not want to take a step backward to the middle ages where information and knowledge was only for the rich and powerful.

  55. Burma-shave...? by Half-pint+HAL · · Score: 1

    Many news sites

    --
    Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    1. Re:Burma-shave...? by Half-pint+HAL · · Score: 1

      ...already do this...

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    2. Re:Burma-shave...? by Half-pint+HAL · · Score: 1

      ...to maximise ad impressions.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  56. half-adblock wanted by Anonymous Coward · · Score: 0

    I'd like an adblocker that had the capability to discern disturbing ads from normal ads, and only blocked the disturbing ads.

  57. Utopia? by Anonymous Coward · · Score: 0

    "Hello User8472, you just looked at slashdot.org and have been billed 47 microGold."

    That does not sound like a Utopia, it sounds like a Orwellian nightmare, every website would have to know some kind of ID, there goes the last illusion of privacy in the internets...

  58. Just Pay For It by Anonymous Coward · · Score: 0

    Not everything in life can be a capital expense.

    Sometimes, yes, and quite often, you have to just take the operational expense like a man, and pay the bill.

    February 2013 prices hosting:
    $3 per year for a .info domain (luckyregister)
    $5 per year for a LAMP http/1.1 virtual host with 10GB of space/traffic per month. (boxhost.me)

    Really? You can't afford $8 a YEAR? It cost you more in time to type your summary 'article' than your hosting would cost annually. There's plenty of folks out there who spend $8 a DAY on coffee, and we're talking an annual expense here.

  59. I can't wait for adblock in meatspace by Anonymous Coward · · Score: 0

    that will be the killer app for augmented reality

    billboards will turn into be empty sky and tree lines, business names will be blank walls, beggars become steve from minecraft

    think about how peaceful and enjoyable life will be if you can go down a street without your senses being invaded by an endless stream of hucksters trying to make a buck off of you

  60. What people seem to miss by 6 · · Score: 1

    Microtransactions ARE how the web is funded currently. The majority of commercial web sites use advertising to monetize their content.. By placing ads on their pages they receive a minuscule sum of money for each unique user who views a page. The cost of the advertising is made up in the price of goods. ie just as in a classic microtransaction system the user puts money into an organization that pays small amounts to the owner of pages they visit.

    Imagine if instead ISPs charged slightly more and paid a tiny amount say 1000th of a cent to the owner of websites you visit.

  61. Wrong idea by mattr · · Score: 1

    Some idea could work but not this one.
    As one comment notes, nobody can be bothered to click all the time.
    Also, people cannot grasp the meaning of 1 cent per click, or the difference among 1,2 and 3 cent buttons. Instead those will translate to a 1,2 or 3 star "I like this" system which does not need to be arbitrarily connected to 1, 2 or 3 cents but would be used to divide a fixed pie among authors, which is a totally different system. And some not getting it will just give 1 star if they are cheap, or 3 stars if they just see it as popularity but not realizing it translates into money coming out of their account.
    What is needed is a fixed monthly fee and the ability to pay for media from that at some very low rate (only sustainable if huge numbers of people download the media) so it is like a cheap cable tv subscription. The monthly fee should be collectable by ISPs or by some other method such as paypal or maybe bitcoins, or itunes type gift cards bought at the convenience store, bookstore or kiosk (would need some way to get credits through library terminals for free viewing in a sponsored library (possibly a virtual one).
    People don't have a good handle usually on the monthly budget they have available when it is an impulse buy, so best is to create an extremely low friction ubiquitous service that can be used for any type of media purchase, withdrawing (manually or automatically) from this budget.
    It is like the way SkypeOut withdraws from the money in your Skype account, but making the platform available to all services.

  62. Street Performers by Taigitsune · · Score: 1

    Are street performers entitled to tips from everyone within earshot of their performance? Advertisers seem to be making this assertion.

  63. Initial results... by MrAndrews · · Score: 1

    I've put together a page showing results as they come in, grouped by domain, sorted by money "earned". You can find it here: http://penny.1889.ca/results

    There have been a few quirks along the way. First, most people who hit the site seem to have clicked the links on the penny site while moving them to their bookmarks bar, so I'm just filtering anything at penny.1889.ca entirely. Probable noise, I think.

    I'm not merging domains into bundles, because there are some cases (code.google.com/mail.google.com or anything blogspot) where the subdomains are vital information. So in some cases, a site owner would actually be collecting from multiple entries at once.

    The default behaviour of the bookmarklets appears to have confused some people... after the site is tagged in the system, I do an immediate redirect back, which may be too quick to see, so the buttons get hit multiple times in quick succession until the user notices a flicker. I've left all those "duplicate" tags in, only because I can't absolutely be sure that the user wasn't doing it on purpose, to show heavy support for the page they were tagging.

    Other general stats:
    - 1600 entries recorded in 24 hours
    - 356 users participating so far
    - The heaviest user recorded 105 donations, 177 users recorded just 1
    - 594 users paid $0.01, 256 paid $0.02, 751 paid $0.01
    - If the first 24 hours could be extrapolated over a full month, Slashdot would earn $260. At this stage, that doesn't seem to be a viable alternative to paywalls and/or ads. But it's early yet.

    I also just realized I was calculating these stats off the live dataset over the course of an hour, so numbers may not actually add up. Oops!