Sony's Favorite Gadget Is Kinect
Hugh Pickens DOT Com writes "Gary Marshall writes that.Microsoft's marvelous motion-sensing device is doing really good work for Sony, helping the PS4 outsell the Xbox One in the US and rocketing it to the top of the world's console sales charts. With the Xbox One $100 more expensive than the PlayStation 4, the Kinect is the explanation for the huge difference in price between the rival platforms says Marshall. "That kind of money makes a huge difference, and I wonder: if Microsoft had kept the Kinect as an optional add-on, which we all know it should be, would the Xbox One be much more attractive?" Ben Kuchera describes the peripheral as one of the most hated pieces of equipment in current use. "The system is still new, but every Xbox One owner now has a peripheral that has little reason to exist, aids their gaming in very few real ways and costs them a significant amount of money." The common defense of the Kinect is that developers wouldn't support it unless it was forced on consumers but according to Kuchera pushing a product on the public with the hope that it will be useful once we have it is a cruel inversion of how product adoption should be handled. "The forced pack-in proves something we already knew at the beginning of this generation: Almost no one would want to buy the Kinect separately if they were given the choice," writes Kuchera. "It's time to make the Kinect a peripheral, not a pack-in.""
Microsoft started including ads on the xbox home page last generation. It was enough for me to entirely drop purchasing anything at all for it(and definitely not xbox 1). I had no reason to believe the PS4 is better in that regard, so they get ignored too.
I wish they'd both make everything a lot less social and less connected. I don't want to go into another persons house if they have the NSA/GCHQ spy cam installed. I don't know what the police think I've done and come get me regardless. Think they wouldn't?
Luckily the games are awful so I've not need to buy either.
Microsoft is going to hold on to that thing for as long as they can. It's not going away for several different reasons.
The first and largest is that the Kinect is a product differentiater. It makes the XBone different from the PS4. There really isn't that much a difference between the two boxes otherwise. Fine, you can go on with the technical differences between the types of RAM and the custom silicon for the XBone's APU but those are not large concerns for Mom and Dad buying little Sally's birthday present.
Until MS comes up with something besides the software that makes their product different, the Kinect is going to hang on. But the second that happens, it'll be tossed. They know they've screwed the pooch here. They know exactly what it cost them in terms of customer relations and in terms of developers.
.
Maybe the new CEO will bring a change of attitude...
http://i.imgur.com/KON0j7C.jpg
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Prisencolinensinainciusol. Ol Rait!
The Kinect isn't the primary reason that the XB1 costs more and has worse performance than the PS4. The primary reason is that during the design phase, Microsoft's engineers overestimated the cost of GDDR5 RAM. As a result, they decided to go with DDR3 instead of GDDR5 for the 8GB of system memory, and compensate for the slower speeds by including a 32MB cache ("eSRAM") on the die. This cache is so large in terms of die space that it meant there was much less room for GPU – which is why the XB1 only has 768 shaders, compared to the PS4's 1152. Meanwhile, developers have to jump through all kinds of hoops to get decent performance out of the XB1 by carefully managing allocation of the on-die cache, while on the PS4 they can simply rely on all 8GB of memory being fast enough because it's all GDDR5.
So the result of this miscalculation is that the XB1 is more expensive to build (due to a faster die), more complex, and slower. Oops.
I have one someplace in a box. We used it about a month and decided it was useless crapware. The old WII does bowling SO much better than the kinnect is about the first thing you find out. It was always going out of area or not sensing the right motion and otherwise being useless.
They could have gone without a disc.Make it like a Steam box.
There are rumors they considered it, and I wish they would have. Chances are they could have still bundled the Kinect and been at price parity without the BD drive.
I was really looking forward to the discless console. I don't normally resell my games, and I have a gamer family of 4 with multiple consoles. For me, it was a huge win to buy everything digital and never have it damaged, be able to play it on every device without buying a second copy, etc...
Plus, they had the option to cut out the distribution layer. Even if they didn't lower the price for the digital copy, more money would have gone directly to the developer, and I'm sure some of it would have also gone to Microsoft.
They majorly screwed up the PR around this, though, and backed out. When all of the "always on" rumors started, they should have jumped on it explaining all of the benefits of a digital download only model. Instead, they did a "no comment" and everyone focused on the negatives.
Grammer Nazis - I mod you "troll" unless you actually add something on-topic. Yes, I know I have mispellings in my sig.
Idiot indeed. He doesn't even understand the meaning of his main point, "peripheral".
Peripheral (of a device): able to be attached to and used with a computer, although not an integral part of it.
The fact that it's included with every Xbox One doesn't make it any less a peripheral. It can be unplugged and doesn't even have to be connected in the first place.
I use the Kinect rather heavily. As I use my XBox One as a media center more than a game system, the Kinect plays a large role in my usage. I like not needing to find a remote control to do anything with my setup. Also, with Skype I am able to see my grand children, as they have an XBox One as well. The ease of use is such that even my wife, who is not a geek, is able to utilize the system. Now, could they have sold it as an add-on, or as a bundle option. Yup.
Merf
If you want one cheap and don't want to wait for delivery for your Sony, simply check your area thrift stores. They are almost as common as Guitar Hero Guitars, Microphones, and Wii Balance Boards.
FYI, the Rock Band/Guitar Hero microphones show up on a PC as a decent Logitech USB Microphone. Not a bad mic for under $5.
The truth shall set you free!
If I were invested in the whole Xbox ecosystem I would resent having to shell out more for a device that basically brings nothing to the table as a gamer. Looking across at my PS4 'rivals' they basically get a more powerful console for a lot less money. To add insult to injury Xbox fanbois try and point out the flaws in the PS4 ecosystem, flaws which the XBox has too.. "Look, you have to pay for multiplayer now!", which although is a new added expense, was ALWAYS an expense for the XBox. Microsoft have already tweaked the XBox OS (Whatever its called) to reduce the CPU and memory usage of this device, but in doing so they admit that their console is the weaker of the two spec wise. All the way resisting the overwhelming public demand that they need to drop the requirement for the device and instead pushing their "living room agenda". In this day and age people are price conscious, Microsoft forgets this. Sure there are exclusives that tempt people to drop cash on an XBox, but the financial difference is so large, this "exclusive" system doesn't have the pull it once had. Microsoft needs to drop the mandatory add on requirement before its too late.
This reminds me of way back in the day when SOE increased the subscription to Everquest from $9.99 to $15.99 per month. Everyone decried it as the end to SOE, because they lost about 30% of their accounts (mostly alt accounts) But they were wrong, it was a great plan financially. If you have 100 users @ $10/month you're making $1000/month. If you have 67 customers @ $16/month you make $1072 AND you have less overhead. Also, a lot of those users eventually came back at the higher rate. SOE was making more money than ever and had fewer customers to serve. Not only that, but they set the standard for all their future MMOs and in fact, the industry in general settled on that rate.
So the question isn't in the popularity of the xbox, it's the profitability. If the Kinect makes each user more valuable via marketing and such, then the lower number of users may be a moot point. The only question is: Just how valuable will that marketing data be?
....all the hatred for Kinect. People cite privacy and all that, but the hatred for Kinect goes back much farther than that. There was incredible hatred for the device at the initial release well before there were any privacy concerns. That's a shame, since it is the most innovative thing that Microsoft has ever developed. Download Kinect Party and play the demo for awhile--it's incredible that they actually were able to make something like this even work!! I have always thought it was very cool. The kids love it--a lot of them don't even know how to play a standard controller game. In fact, the only real "failure" of the Kinect system was by developers failing to realize its full potential. The reason it wasn't "optional" in the XBox One was that it's an important interface into the whole system--ideally, with its incredible revolution, it would also act as an add on controller in games (although that's not been realized, yet). I don't understand why people clutch so tightly to their 20 year old controllers like it's the Bible. Can't we try something new?
Every single Xbox owner I know that has a Kinect does not use it at all. the games for it suck, even Forza Horizon had support for it but it rarely works right. and if you have windows behind you it fails completely.
The $100 difference does make a difference as well, I know a lot of hardcore console gamers looking at the PS4 instead of the Xbone this time around, and they were Xbox360 hardcore fanboys.
Do not look at laser with remaining good eye.
just wait until he realizes that his keyboard and monitor are "peripherals".
Wave upon wave of demented avengers March cheerfully out of obscurity into the dream
pushing a product on the public with the hope that it will be useful once we have it is a cruel inversion of how product adoption should be handled.
Nonsense. People buy a product like a game console speculating that they will get future use out of it. This doesn't always pan out, as many second and third-gen consoles can demonstrate quite well. You can certainly make the argument (and I believe the author has) that the XBone raises the risk too high, and that's a valid point, but the only inversion going on here is the one between reality and wishful thinking.
https://www.eff.org/https-everywhere
I don't want to see McDonalds garbage every time I play a game. ...
Then maybe you should clean your basement up before you game.
Be seeing you...
Yes exactly like drug addicts. We hold jobs, have families, live long lives, and stay out of trouble with law enforcement. Exactly like drug addicts.
The sort of thing they're well known for, basically the MO of MS: force an unpopular product/feature onto an existing client base and just expect them to suck it up now or wait for the "corrected" release (the next version). Either way, they'll pay eventually.
And yet in spite of this institutionalized douchebaggery, they somehow keeping making money. Someone please remind me again how up is down, black is white. What a world.
And you could have bought the Kinect separately for this purpose just like the Wii Fit Balance Board.
$100 piece of exercise equipment is cheap, but $500 for a console with hardware inferior to the $400 alternative doesn't make any sense.
I like playing rockband, but packaging every console with a guitar and set of drums wouldn't make much sense either.
Making everyone buy it just because you like it doesn't make sense.
As much as I'm not in favor of an always on camera controlled by a shady mega-corporation, anyone who lived through the late 80's-early 90's knows how little third party support you get when you have optional components.
I'm sure there were plenty more, but here are a few off the top of my head. (for the Genesis) Sega CD, Sega 32x. (for the NES) Powerglove, (for the Saturn) Twin-Stick, (for the PS2) Trance Vibrator, (for the DC) omg...so many. Maracas, Fishing Reels, Mice, Keyboards, Microphones, Cameras, etc.
None of the above got much love from developers, because of market fragmentation. The good news (for DC owners) was that those controllers allowed flawless ports of their arcade titles since you had the same controller setup...and also the Trance Vibrator is both super creepy and clearly brought to you by the same minds that created tentacle rape pr0n.
Maybe because both consoles are bought by different people, with different priorities.
If Microsoft keeps showing the ads for a few more years, people'll stop complaining about them too... Because everybody that care about them won't buy one anymore.
Rethinking email
PS3 doesn't put the ads right on your home screen, front and center. BIG difference. On my 360, I would have 5 or 6 "live tiles" with ads, and 3 useful buttons. The "metro" design is great for shoving ads down your throat, less useful for actually using the console. Due to this, and many other reasons, I cancelled my XBL subscription and refuse to buy any more Xbox titles. I instead subscribed to PSN...and instantly had access to SEVERAL free "AAA" titles for download, plus games for the Vita and the PS4. MS isn't seeing a red cent of my money until they get rid of "metro" (on ALL platforms).
So you're saying it's like the NES robot?
Coder's Stone: The programming language quick ref for iPad
Says you.
"Recent research conducted by independent investigators concerning the relationship between crime and narcotic (primarily heroin) addiction has revealed a remarkable degree of consistency of findings across studies. The major conclusion supported by the majority of these studies is that narcotic addicts commit a vast amount of crime and that much of this is directly related to the need to purchase drugs. A large proportion of the crimes committed does not consist merely of drug sales or possession, but involves other criminal behaviors including serious crimes. The strongest evidence of a causal relationship between narcotic drug use and crime is derived from longitudinal studies in which the amount of crime committed during periods of active addiction far exceeds that committed during periods of nonaddiction."
http://journals.lww.com/jonmd/Abstract/1985/02000/The_Criminality_of_Narcotic_Addicts.6.aspx
Price is set by companies based on their assessment of supply and demand, not cost.
Price is set by companies in an attempt to maximise their profit, supply and demand is part of that but cost is also important.
They can afford to take a small loss on each console early in the generation where they are trying to build market share in the expectation they will make it up later through game sales and through having a better market postion later in the generation but there are limits to how big a loss can reasonablly be taken.
note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
I know, hold off on the troll mod for just a second...
Seriously, Apple has always taken the "my way or the highway" stance. You WILL use MP4s. You WILL have a fingerprint reader. You WILL have the iTunes store. And, sonofabitch, it's working for them. And it's not even Apple - every manufacturer does this. There's all sorts of weird or in-house developed features which could be optional but which aren't because making it optional doesn't serve the purpose of the manufacturer.
I like to hate on Microsoft as much as the next guy, but this isn't some special Microsoft dance.
Is it just my observation, or are there way too many stupid people in the world?
Oh, sure, you think it's creepy. Maybe I think it's kind of erotic - you know, someone could be watching any time. Hell, we do it in the room with the kinect 'cause maybe somebody is watching. It's like doing it in the park after hours. Sure, there's probably nobody around, but you're gettin busy and, really, anybody could be watching.
The original Kinect hardware was one of the fastest selling consumer electronics devices in history.
http://www.1up.com/news/kinect...
That was when it was an optional add-on.
My kids play X360 games via connect exclusively.
I mostly play FM4 on the 360, with a racing wheel. In fact, the only time a controller gets used is to navigate DVD menus.
My opinions are my own, and do not necessarily represent those of my employer.
You mean his mom's basement, right?
A gin in the hand is worth two in the bottle.
The Xbox One does not use the same architecture as the 360, the 360 (and PS3) uses the PowerPC architecture which isn't used much any more. The Xbox One and the PS4 both utilize x86 architecture. The only thing the Xbox One and 360 have in common hardware-wise is use of a smaller secondary cache of RAM that is faster than standard memory. The Kinect costs around $75 to manufacture and even if they cut the price down $399 for a system that didn't include the Kinect they would be loosing over $20 on every system sold (The Xbox One base system costs more to make than PS4 base system) Microsoft messed up big time as they are stuck with the system that costs more to make but offers less power than its major competitor (PS4)..
You're missing a fairly obvious point. Without it coming bundled, developers must fragment based on (has_Kinect). It's a shitty way to do things, and this article is idiotic.
With a guaranteed Kinect, developers can start to use it in either subtle or in grand ways.
Bullshit argument. The One and PS4 both have noticeably better graphics capabilities than the 360/PS3 when fully utilized. Performance is needed, but the small difference between the PS4 and One will be consumed by differences in programmer abilities, architecture of the game, and other optimizations.
Oh, no. It's idiotic. MS had no choice but to include Kinect, you don't want to fragment your developers and make them decide to use Kinect or not based on who has one. Of course, given a fresh start, MS had to include the Kinect so it was guaranteed to be available. Anything else is idiotic and not worth considering as a valid opinion.
It's the type and placement of ads that makes all the difference.
The PS4 has no ads on the main screen (I just checked). The ads they have in the store are for games and other things the store offers (such as DLC and movies). This is expected and reasonable.
On the 360 (I don't have an Xbone, but I wouldn't be surprised if it's the same way), Microsoft was well-known for placing large ads on the main screen. These ads would more often than not be for non-gaming items, such as Mountain Dew.
If you can't convince them, convict them.
To be fair, MS WANTED it to be integral, to the point of sticking the Xbox One in a loop until the Kinect was plugged in.
Good-bye
There is a lot of very cool tech in and that can be built around a Kinect.
Obviously. (rolling eyes)
- Spryguy
There are three kinds of people in this world: those that can count and those that can't
I cannot believe that on a site that bills itself as news for nerds, we are slamming Microsoft for taking the bold step of bundling what is the most advanced motion sensing, image/voice recognition system available outside of DOD contractors with a gaming console and doing it for just $100 more than its otherwise similarly spec'd competitor. For everybody that complains that the kinetic should have been sold separately you got to remember that because of the lower volume and the added cost of packaging, advertising, etc a standalone kinetic would be priced in the $150-$200 range. Microsoft did its part, now its up to nerds to see where we can take it.
The reason why they went with DDR3 VS DDR5 is the fact that when they were doing the design work, there were serious questions about the availability of DDR5, whereas DDR3 was plentiful. They didn't want to design something that might be production limited. The PS4 on the other hand went with DDR5 and there seems to be enough, however if BOTH systems tried to use it in their production, there is a good chance that one or both systems would not be able to acquire enough DDR5 to meet production demands.
Microsoft offset this by making modifications to the AMD chip adding a small amount of really fast on chip memory to swap with, So while the over all bandwidth might not be the same, the difference is not solely connected to that one value. By all accounts I have seen there is very little real world difference, and likely in most cases there may be some games that are better or worse depending on which system configuration you use it in.
So no, it wasn't about RAM costs, but about RAM production availability, and in the end it doesn't really matter much either way. Perhaps down the road it might make some difference, but then again some speculate that later versions of the XBOX ONE may use DDR5 anyway once supply is established further making it a moot point.
Metro tiles are fine in the Windows 8. The full screen apps make less sense on a desktop, but not necessarily no sense in every situation. If Microsoft made all of the Metro apps able to operate in either full screen or standard desktop modes at the user's discretion (similar to Chrome for Windows 8) there'd be absolutely no problem with it on desktop.
I can imagine it's the worst on a TV, where everything has to be bigger and you're using a controller, but Xbox interfaces have always been horrible and I gave up on mine years ago.
Not including Kinect at all was always an option. Microsoft have still never made the case that such technology, even if it had bullet proof performance (which it doesn't), is in any way beneficial outside of a few niche categories of games. What's the gameplay application that Kinect does better than a controller with buttons and a headset?
Some of their user-recognition stuff is cool, but it's not something I can see a ton of people ponying up $100 for when there's no compelling case that it will improve the core functionality of the machine. Now, if it were flawless (or close enough) with the non-gaming stuff, I could see the argument there as well, although they're then stuck with the same losing battle they have now of convincing people to care about those features in the first place.
Before asking whether or not it's idiotic for Microsoft to include Kinect in every box, consider seriously if it needs to be in _any_ box. They've had years with the original to come up with a good reason why it should, and if they had one it should have been out at launch for Xbone. It wasn't so I think we can all agree that they don't have a good reason other than a $500 standalone competitor for what most people have built-in to a new TV.
What's the compelling gaming application for Kinect? Microsoft have had years to come up with one and release a game demonstrating it, yet they've never once even publicly mentioned such an application. Now maybe bundling it with the console will sell a few more copies of Dance Central or whatever, but where's the value for anyone else?
Would anyone want to play a fighting game with it if it worked? How would that be a "killer app" when the key component of physical feedback is entirely missing?
They don't have any good launch titles demonstrating its "full potential" because the full potential of Kinect in a gaming context is apparently Dance Central. That's fine and good and all that, and people look like they're having fun when they play it, but is that the kind of game that most people buying a game console will want to pay an extra $100 for up front?
There are lots of arguments in favor of including a Kinect in every box, I just don't see _any_ that are relevant to people who buy that box because they want to play games.
Agreed regarding the PS3. The only ads I ever see are in the "what's new" area (what else would you put there?) and the store. Also, they are limited to adds about games that you can buy, so it's not like I'm seeing Burger King ads or something.
You mean other than people who use the Xbox for media applications, use voice control for other reasons, play games like you mention or sports/exercise games, play Zoo Tycoon or any of the other dozens of Kinect games now or the many in the pipeline? Other than all the other potential new types of games and apps that Kinect could enable?
Umm, yeah. I guess you got me there. Other than all of that I can't think of the value for "anyone else".
Since no ones mentioned it yet Kerbal Space Program - a game that's so intellectual its literally for real rocket scientists. A game that can/will teach about real space travel far more effectively than just reading books or documentaries. Just try docking two ships, or even the first stage of putting a ship into orbit. :D)
And the best thing? is that once you get hooked its extremely addictive and compulsive.(I had one session where I played continuously for 56 hours..
Below the speed of light Special Relativity is one of the most accurate theories in physics - above the speed of light..
Now that there is a console that comes with Kinect, the game developers of the world are working on games that will take advantage of it. When it was an optional peripheral, not much game development was aimed at Kinect because the market was too small.
My biggest gripe with the PS4 so far is that I can't put a music cd in it and listen to it,
My biggest gripe is that when I put a DVD in it I get some error message about it being the wrong region. Even my $20 Chinese-made DVD player does better than that. How could Sony ship a product with a bug this fundamental?
Yes, those core gaming applications like watching movies, watching sports, or "using voice control for other reasons." Fuck off.
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