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The Minecraft Parent

HughPickens.com writes: Michael Agger has an interesting article in the New Yorker about parenting in the internet era and why Minecraft is the one game parents want their kids to play. He says, "Screens are no longer simply bicycles for the mind; they are bicycles that children can ride anywhere, into the virtual schoolyard where they might encounter disturbing news photos, bullies, creeps, and worse. Setting a child free on the Internet is a failure to cordon off the world and its dangers. It's nuts. ... The comfort of games is that they are partially walled off from the larger Internet, with their own communities and leaderboards. But what unsettles parents about Internet gaming, despite fond memories of after-school Nintendo afternoons, is its interconnectivity. Minecraft is played by both boys and girls, unusually. ... At its best, the game is not unlike being in the woods with your best friends. Parents also join in."

According to Agger, the significance of Minecraft is how the game shows us that lively, pleasant virtual worlds can exist alongside our own, and that they are places where we want to spend time, where we learn and socialize. "To me what Minecraft represents is more than a hit game franchise," says new Microsoft CEO Satya Nadella. "It's this open-world platform. If you think about it, it's the one game parents want their kids to play." We need to meet our kids halfway in these worlds, and try to guide them like we do in the real world, concludes Agger. "Who knows how Minecraft will change under Microsoft's ownership, but it's a historic game that has shown many of us a middle way to navigate the eternal screens debate."

174 comments

  1. Yep by Anonymous Coward · · Score: 0, Offtopic

    My three year old nephew was building red stone traps I didn't even dream up.

    Kid is going to be brilliant one day.

    1. Re:Yep by Anonymous Coward · · Score: 1

      That is what all parents think. Good luck.

    2. Re:Yep by Anonymous Coward · · Score: 0

      Probably, but I'm sure most 3 year old kids can't build red stone traps. Heck, not even a simple red stone circuit. If the grandparent's nephew really builds red stone traps and he's only three, he's certainly smart, even for a 6 year old.

    3. Re:Yep by gatkinso · · Score: 1

      Nobody ever called your parents realists.

      --
      I am very small, utmostly microscopic.
    4. Re:Yep by mindwhip · · Score: 1

      My three year old nephew was building red stone traps I didn't even dream up.

      No surprise... you don't even know that its redstone (without the space...) so I doubt you know how to use it...

      --
      [The Universe] has gone offline.
    5. Re:Yep by Anonymous Coward · · Score: 0

      You don't even know that "its" was supposed to be "it's"- your opinion matters not one bit.

  2. Slenderman by Anonymous Coward · · Score: 0

    At its best, the game is not unlike being in the woods with your best friends.

    Considering the slenderman girls. If that is considered to be Minecraft at its best I'd rather not experience it at its worst.

    1. Re:Slenderman by jeffb+(2.718) · · Score: 1

      That's right, some psycho kids once tried to kill another kid in the woods. So DON'T EVER THINK OF LETTING ANY KIDS GO INTO THE WOODS EVER!

      Keep them inside, where nothing bad ever happens to kids. No kid ever suffered harm while locked in the basement. Right?

    2. Re:Slenderman by Anonymous Coward · · Score: 0

      Not in my basement, no. I only love them so much, so deeply, so completely that they're changed for ever......mmmmmm.....

  3. Re:Is minecraft really 'creative'? by flyingfsck · · Score: 1

    No, you just fell for the shill...

    --
    Excuse me, but please get off my Pennisetum Clandestinum, eh!
  4. Re:Is minecraft really 'creative'? by Dins · · Score: 4, Informative

    It's nothing but creativity. If you don't create things, there's next to nothing to do there. I've played it extensively with my now 16 year old son, and it's been a great way for me to keep open a key line of communication with a teenager. Now we've moved on to 7 Days to Die, but that's another story. :)

  5. Yeah, it's creatitive by i+kan+reed · · Score: 3, Insightful

    Creativity is one important skill children need to develop. I think this kind of effusive praise willfully ignores that sometimes these activities can and do take the place of other important childhood activities in some cases.

    And that brings me to how I kind of lament the lack of textual information in modern games. I learned a rather large amount of reading(and vocabulary) skills by trying to understand what games were saying as a child.

    The universality of voice acting harms how much children can develop by reading.

    1. Re:Yeah, it's creatitive by rogoshen1 · · Score: 2

      Totally agree with you. Grew up playing RPG's on Sega (not to mention PTO, heh -- which spawned a lot of interest in geography and history, but i digress)
      Then Everquest, which again, a lot of reading -- and typing, since you had to actually read an NPC's dialog in order to know what to say to progress quests.

      Compared with the past couple of years: The last two RPG type games i've played (skyrim, and now Elder Scrolls Online) have characters that are entirely voice acted. I find myself clicking through the prompts before listening/reading what the characters are saying. Which granted is my fault for not immersing myself in what's going on -- but I can read a heck of a lot faster than a non-auctioneer speaks.

      The net result is a game-world that feels much shallower due to reading dialog forcing you to actually mentally process what's going on.

    2. Re:Yeah, it's creatitive by Lesrahpem · · Score: 1

      Creativity is one important skill children need to develop. I think this kind of effusive praise willfully ignores that sometimes these activities can and do take the place of other important childhood activities in some cases.

      And that brings me to how I kind of lament the lack of textual information in modern games. I learned a rather large amount of reading(and vocabulary) skills by trying to understand what games were saying as a child.

      The universality of voice acting harms how much children can develop by reading.

      100% this. I hated reading as a child until I came across Final Fantasy 6.

    3. Re:Yeah, it's creatitive by JoeMerchant · · Score: 1

      Reading is overrated - it is an eyesight based function that degrades with age.

      http://www.engineersjournal.ie...

      There's an insensitive clod / get off my lawn meme in this somewhere, but I can't remember how to execute it.

  6. Minecraft by Anonymous Coward · · Score: 0

    According to Agger, the significance of Minecraft is how the game shows us that lively, pleasant virtual worlds can exist alongside our own, and that they are places where we want to spend time, where we learn and socialize.
     
    Until a skellie shoots you in the face with an arrow and a creeper blows up and sends you flying into a lake of lava!

    1. Re:Minecraft by Anonymous Coward · · Score: 0

      you can change the game mode to peaceful and avoid all that. or you can go in the opposite direction and turn it to hardcore where you get one life. It is a game to be played how you want to play it. You can even invite friends to join in on a server you created. It is all up to the person playing the game to decide how they want to play. It fosters creativity by giving the player control over the world.

    2. Re:Minecraft by Anonymous Coward · · Score: 0

      It was a joke. I've been playing for many years and I know the different modes. Good god you people are obtuse.

    3. Re:Minecraft by Anonymous Coward · · Score: 0

      Good god you people are obtuse.

      I've been called acute and just right before, but never obtuse.

  7. All i'm taking away from this is by Anonymous Coward · · Score: 0

    if i get mine craft i can troll little kids!

  8. Re:Is minecraft really 'creative'? by gcnaddict · · Score: 3, Insightful

    It's not whether there's a substantial benefit towards building a certain mindset. It's that the game itself is inherently non-linear, allowing people to explore their own minds when playing.

    For us adults who are set in our ways, minecraft might not be as fun as a sandbox as it might be as a player in an environment someone else built, but for a kid who really gives no shits about anything other than fucking around and doing what the mind and heart desire, minecraft is a pretty good playpit.

    --
    Viable Slashdot alternatives: https://pipedot.org/ and http://soylentnews.org/
  9. I was dubious too... by DougOtto · · Score: 3, Interesting

    A few weeks ago, at my kid's school, their info tech teacher mentioned that kids are much better at things like Google Sketch-up, and a lightweight CAD product they spend some time on, than they were a few years ago. She credited Minecraft as teaching them to visualize things in 3D. If that's truly the case, Satya might be on to something. That said, after about 15 minutes of hearing the music in the game I get the urge to climb a bell tower.

    --
    Solving Unix problems since 1989...
    1. Re:I was dubious too... by Anonymous Coward · · Score: 0

      What music? Unless something's changed (it has been a while since I've played), music only plays at certain times, and not for very long. And IMO, the music is quite well done and pleasantly atmospheric.

  10. Pleasant? by ugen · · Score: 1, Flamebait

    As a parent, I don't see Minecraft through the rose-colored glasses, as it seems to be commonly described. While a game was supposed to be nonviolent, plenty of Minecraft servers seem to have added functionality that allows direct fighting and ability to kill other players. Chat capabilities go unmonitored and "adult language" is widespread.

    Due to Minecrafts de-centralized nature there are no effective technological age or content controls, leaving children (mine anyway) exposed to kinds of things that I would prefer them to consume in limited amounts or not at all.

    The only realistic technical measure of control is to prohibit playing Minecraft at all, or at least prohibit network play. Unfortunately, given Minecraft popularity this is not feasible. My parenting approach does not include use of force or abuse of my authority, (where safety or law is not directly concerned), so I can't in good consciousness prohibit it outright.

    On a personal level, it annoys me that a game world with a level of 3d graphics and physics sophistication that was state of the art 20 years ago is extremely popular today, but I can see the draw of "retro" look and feel.

    1. Re:Pleasant? by robinsonne · · Score: 2

      So....just like with any other online game, find some decent servers that don't put up with "adult language" or griefing.

    2. Re:Pleasant? by Ogive17 · · Score: 4, Interesting

      Wow, where to start?

      While a game was supposed to be nonviolent, plenty of Minecraft servers seem to have added functionality that allows direct fighting and ability to kill other players. Chat capabilities go unmonitored and "adult language" is widespread.

      So do not let your child play, unsupervised, on these public servers. You cannot get to a server without specifically adding the server address (which you typically get by searching on the internet).

      On a personal level, it annoys me that a game world with a level of 3d graphics and physics sophistication that was state of the art 20 years ago is extremely popular today, but I can see the draw of "retro" look and feel.

      So graphics trumps gameplay for you? I still play my favorite NES/SNES games on an emulator because of how much fun they are, not what they look like.

      --
      "Action without philosophy is a lethal weapon; philosophy without action is worthless."
    3. Re:Pleasant? by Anonymous Coward · · Score: 0

      My kids use it through kindle -> playstation -> and only recently via pc, I haven't noticed much of these problems.

    4. Re:Pleasant? by ugen · · Score: 0

      1. I am not in the micromanaging my kids business. Sitting next to my child every minute they are on the computer, and watching their every step is not viable. I prefer services (and games) that are designed from ground up to provide child enough freedom without having to have a permanent guard set next to them.

      2. You are making my point for me. As a game universe, in general, Minecraft is *not* nonviolent or purely creative, as it is being generally described. It has its fair share of sex, violence and useless junk. It takes a conscious and significant effort to protect players from that. This is something that articles about Minecraft seem to conveniently omit.

    5. Re:Pleasant? by digital_fiz · · Score: 5, Interesting

      It takes a little effort on the parents part. You don't have to micromanage just do your due diligence to make sure your kids are safe. You can make a list of "whitelisted" servers your kids can go on or create your own either by buying a realm or setting one up yourself. Then heres the magic part, you fucking pay attention to what your kids are doing, check logs occasionally or monitor the servers themselves a little. You don't just give them a toy or cell phone or laptop and say now go away (at least I hope you don't). Its not a baby sitter its entertainment and you as a parent still have to do your job. A little supervision and some research makes it a completely safe place. I have 3 kids 16, 14, 10 and they all have been playing minecraft safely for a few years now.

    6. Re:Pleasant? by Anonymous Coward · · Score: 0

      If your kids go to public school, enter any public place, or have friends, they're going to see "adult language" whether you like it or not (and there's a high chance they're the ones using it).

      And the existence of player versus player-type servers doesn't invalidate the existence of more creativity-focused and peaceful servers. Many even disable the random NPC monsters that normally spawn so people can just use it as a pure sandbox instead of having to pay attention to the "game" part of it.

      Your argument is essentially: "Some people are violent or use adult language in some homes, so I'm not going to let my kid enter any homes ever."

    7. Re:Pleasant? by ugen · · Score: 0, Troll

      Any game that takes an effort to make "safe" cannot be described as pleasant or safe by default.
      It takes more than a little effort or research. Unless you constantly monitor servers for content or audit server list daily - you cannot claim that the game is played "safely". Server content can change at any time, and your children can add and delete servers as they see fit.

      Something is up with /. reader's ability to comprehend the material today :)

    8. Re:Pleasant? by Anonymous Coward · · Score: 0

      On a personal level, it annoys me that a game world with a level of 3d graphics and physics sophistication that was state of the art 20 years ago is extremely popular today, but I can see the draw of "retro" look and feel.
       
      Just go play Second Life if it bothers you that much.
       
      Honestly, I don't know if you're just that obtuse or you're a long winded troll but in either case you really don't seem to get the point of why simple cubes being moved around and recombined into other objects is popular on a leisure level. It's the same reason some are still paying 80 times more for a set of Legos than what it costs to produce them.

    9. Re:Pleasant? by robinsonne · · Score: 2

      1) Who said anything about micromanaging? Find a server that's pleasant, has some of the same values that you're hoping for (friendly, non-adult language, etc) and point your kid there. If he/she likes it, they'll stay there. 2) If you don't want your kid killing anything at all, there's always creative mode where nothing ever tries to kill you either. If breeding cattle, chickens, sheep, etc and then eating them is "sex & violence" then I don't know what to say. You can only shield your child from so many things. Bottom line: If you can't go through the bother of finding somewhere nice, and just plop down wherever you find first, you get what you get. Throw a dart at a map of a major city and live where it lands, see how well things turn out.

    10. Re:Pleasant? by digital_fiz · · Score: 5, Insightful

      Anything you let your children do should involve a little bit of effort on the parents part ro make sure its really safe...

    11. Re:Pleasant? by Anonymous Coward · · Score: 1

      It has its fair share of sex, violence and useless junk. It takes a conscious and significant effort to protect players from that. This is something that articles about Minecraft seem to conveniently omit.

      Sex in minecraft? The only straw I can grasp at here is its extremely abstract animal husbandry model...

      As for policing content that you do not approve of, this is true of any scenario that involves your child interacting with other human beings...which seems to be your real issue, given that most of your objections stem from the multiplayer experience. I don't know what level of parental authority is reasonable to you, but I should hope it would include some basic supervision and boundary setting, as digital_fiz is getting at. If your children access servers that don't conform to your standards, then configure your network to disallow access. You needn't be perched on your child's shoulder 24/7 to maintain some level of involvement in their interactions with other humans.

    12. Re:Pleasant? by rogoshen1 · · Score: 2

      My parenting approach does not include use of force or abuse of my authority, (where safety or law is not directly concerned), so I can't in good consciousness prohibit it outright.

      My god, i'd hate to behind you in line at the grocery store.

    13. Re:Pleasant? by operagost · · Score: 2

      Blocky, pixellated sex, I imagine.

      Kind of like the GIFs we downloaded from BBSes in the 1990s.

      My safe word is "ZMODEM".

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    14. Re:Pleasant? by Anonymous Coward · · Score: 0

      I agree with the issues raised. My kids enjoy Minecraft the creative game - but they also love watching MInecraft "left for dead" or playing MInecraft "Hunger Games" and many other violent versions that have appeared.

      PVP and griefing are big parts of the online game of Minecraft and it's variants. Yes the single player game is all cuddly, but as soon as you add other people, well, they act like people.

      AC

    15. Re:Pleasant? by thevirtualcat · · Score: 2, Interesting

      Uh? Minecraft is supposed to be nonviolent?

      A game in which you start off fighting zombies, skeletons and exploding texture errors (creepers) to work your way to building a portal to hell (the Nether) to get the supplies you need to fight a giant dragon is nonviolent?

      Okay then. If you say so.

    16. Re:Pleasant? by MitchDev · · Score: 1

      Then you aren't a very good parent.

      You aren't your child's friend, you are their PARENT.

    17. Re:Pleasant? by MitchDev · · Score: 2

      Dam,n, no mod points this week to mod you up with....

      Parenting is WORK.

    18. Re:Pleasant? by Anonymous Coward · · Score: 1

      On a personal level, it annoys me that a game world with a level of 3d graphics and physics sophistication that was state of the art 20 years ago is extremely popular today, but I can see the draw of "retro" look and feel.

      I'm sorry, but it certainly seems like you're a bit too uptight about this particular aspect of the game. Minecraft is not popular because it looks like 20-year old shit. It's popular because of what it does and what it brings to the players, playfully ignorant about the demand to make each subsequent release more "lifelike", unlike other franchises.

      There is no "draw" of retro look and feel outside of this particular game. Even Apple isn't bold enough, and they make one of the most fashionable pieces of electronica you'll ever own.

    19. Re:Pleasant? by Anonymous Coward · · Score: 1

      While a game was supposed to be nonviolent, plenty of Minecraft servers seem to have added functionality that allows direct fighting and ability to kill other players. Chat capabilities go unmonitored and "adult language" is widespread.

      So do not let your child play, unsupervised, on these public servers. You cannot get to a server without specifically adding the server address (which you typically get by searching on the internet).

      Better yet, run your own server. It's free, easy to set up, and super fun (for my family). It also provided me with a way to make my job sound intersting to my kids (My dad runs all the Minecraft servers at his work!)

    20. Re:Pleasant? by Orne · · Score: 1

      You're showing your age. KERMIT is the way to go!

    21. Re:Pleasant? by CauseBy · · Score: 1

      I tried to think of something I care less about in a video game than "level of physics sophistication", and I couldn't think of anything.

      Then I tried to think of something I care less about in a video game than "level of 3d graphics" and I thought of one thing: level of physics sophistication.

    22. Re:Pleasant? by phorm · · Score: 1

      When I used to play with MC, some of the most fun I have had on my friends' server was to mess with them.
      "oops, I have no idea how that lava field got underneath your farm. What, a creeper opened a hole to it and all the sheeps became BBQ. That's terrible!"
      or
      "A random which in your house which blew up a gigantic hidden stash of TnT? Where did that come from?"

    23. Re:Pleasant? by Anonymous Coward · · Score: 0

      Minecraft is about as violent as fake swordfights using cardboard tubes, and nerf gun battles. I'm all for reducing exposure to violence, but there's barely anything there.

    24. Re:Pleasant? by Anonymous Coward · · Score: 1

      Someone doesn't understand how computationally intensive rendering voxels can be. N^3 algorithms get big fast.

    25. Re:Pleasant? by Anonymous Coward · · Score: 0

      Minecraft is not a game targeted to kids. Kids find it most appealing, but there are people of all ages playing Minecraft. If you want your kids to play Minecraft in "child mode", don't let them play any other way. If you're worried because your kids find violence amusing, don't be, all kids are like that. I was like that when I was a kid and you were too, even if you forgot.

    26. Re:Pleasant? by Anonymous Coward · · Score: 0

      Can't login from work. But this is would fix a lot of problems... Parents be PARENTS, let kids be kids. You are not their friend, someone has to be an adult. I see so many parents trying to be their kids friend and it drive me crazy. Oh and I have an 8 and 10 year old that play on our private server with their friends and cousins going on about 4 years now.

      I monitor all internet traffic and block as needed in our house, you cannot just sit back and hope for the best. Parenting is a lot of work, and unfortunately any idiot can have kids but functional parents are becoming increasingly rare.

    27. Re:Pleasant? by Anonymous Coward · · Score: 0

      And I'd hate to see what kind of violent, coercive creatures your kids grow up to be.

      The trick is, you *reason* with children. Children are learning machines, and they're actually responsive to reason. There's a whole spectrum of basically child-abusive behavior that's called "parenting" and "discipline" commonly today, and those ideas are dead wrong. Endless child development studies from psychological, physiological, and sociological perspectives all back this up, but nobody likes to talk about it publicly because they get so much backlash from the "My parents did it this way and it worked fine, look how I turned out" crowd, and the "discipline is necessary for reinforcement" crowd. The data from all empirical studies goes something like 98% in favor of never being physically or verbally coercive with your child, and always reasoning with them. The data for how broken most parenting is, is all around. Look at how violent the world is today. Basically all violence and pathological drug abuse and such traces back to how we raise our children, and we're doing it wrong.

      For a primer, watch this youtube video: https://www.youtube.com/watch?v=ONNRfflggBg . Disclaimer: the guy is a political extremist, and that's the point of many of his other videos. But his drive to educate about this topic can be viewed separately and stands on its own rational, evidence-based merits, and that video deserves to be watched by every parent.

    28. Re:Pleasant? by rogoshen1 · · Score: 3, Insightful

      and every single parent I've ever met who has these loosey-goosey standards, and tries to reason with a fucking 3 year old -- has unmanageable, entitled little monsters for children.

    29. Re:Pleasant? by Anonymous Coward · · Score: 0

      Wow, not only are you a helicopter parent, you are the worst type of helicopter parent. Not only must you control everything the child does, you want to do so by not doing anything.

      Parenting is a job. Maybe you should try actually doing it some time.

    30. Re:Pleasant? by Bing+Tsher+E · · Score: 1

      Modem7. On CP/M.

    31. Re:Pleasant? by Bing+Tsher+E · · Score: 1

      I know when I first started I didn't have a good grasp on the work involved. I was deathly afraid of mobs, so when I encountered my first skeleton spawned, I quarried my way down to it so the sunlight would disable it. I still have that world save, with the humongous quarry hole.

      MUCH more work than I initially thought it would be.

    32. Re:Pleasant? by Anonymous Coward · · Score: 0

      Feel free to stew in your misery. I feel sorry for your kids who are likely to also grow up to be malcontents and general jerks.

    33. Re:Pleasant? by Anonymous Coward · · Score: 0

      The trick is, you *reason* with children. Children are learning machines, and they're actually responsive to reason.

      Within reason. Toddlers don't reason. They're little sociopaths, every one. They'll take what they want, hit/bite/kick whomever they want, and laugh when they break expensive things. You can start to loosely reason with elementary children, but you can't let them be an equal partner in decision making because they'll use specious reasoning to get what they want. Some people do not progress beyond this point in reasoning capability. High school kids can progress closer to truly reasoning beings, but even the best will fall victim to their raging hormones. College age is when the human brain starts to really come into its own, but even then it needs training to look past natural rationalization shortcuts learned throughout childhood (logical fallacies). Reasoning with children is like herding cats.

    34. Re:Pleasant? by Anonymous Coward · · Score: 0

      So do not let your child play, unsupervised, on these public servers. You cannot get to a server without specifically adding the server address (which you typically get by searching on the internet).

      Exactly. There's a fair degree of nastiness, with immature adults using Minecraft to deliberately upset kids - and even profit from it (Your Kids Are Being Trolled On Minecraft). It's just one of those things you have to keep an eye on, and not treat the computer as a convenient alternative parenting machine.

    35. Re:Pleasant? by Anonymous Coward · · Score: 0

      No, something is wrong with your shitty parenting style and we're pointing it out. If you can't be bothered to do a "little effort or research" then you don't have the skills necessary to do a "little" parenting, sorry.

    36. Re:Pleasant? by Anonymous Coward · · Score: 0

      They're the kind of violent, coercive creatures that will kick the shit out of your kid, fuck his/her girlfriend, and get the promotion at work that they clearly don't deserve. And you know what your little pussy will do? FUCKING CRY ABOUT IT.

    37. Re:Pleasant? by Anonymous Coward · · Score: 0

      Hence why I'm never going to be a parent! Now quit bugging me about grand children mum!

    38. Re:Pleasant? by Anonymous Coward · · Score: 0

      As a grandparent probably older than most of the commenters here, and an avid Minecraft player whose grandson taught him the game, I call bullshit to any claim of adult nature in Minecraft. The confrontations with hostile mobs are not any different from traditional games of cops and robbers or cowboys and Indians. This is childhood stuff. And the spawning of infant animals from mating parents is not prurient, and a logical extension of caring for a child's pet or farm animal. Everything else is remarkably harmless. Leave the kids alone. Let them become imaginative and self-reliant in this harmless world.

    39. Re:Pleasant? by holiggan · · Score: 1

      You can simplify that sentence and make it "Anything regarding your children involve a little bit of effort on the parents part." Yes, that's the true, folks, having kids is hard work, for the rest of your life.

      More on the topic, my own 8 yo daughter never payed much attention to PC games (she loves to play on the iPad), but when she saw me playing Minecraft, she got interested. She likes to watch, and sometimes play a bit, she is still getting the hang of the keyboard+mouse controls.

      Part of the appeal is the feeling of having a "sandbox world" where you can build almost everything, and let your imagination run free. Discovering the several combinations between items and the "rules" of the world is also very rewarding.

      The whole retro look is spot on, and it might be part of the appeal to kids, with its simplified blocks, colours and sounds (my daughter loves the bunnies, curiously there is no merchandise with the minecraft bunnies). Also, she doesn't like it when I kill any of the peaceful mobs (pigs, cows, sheep, etc) and she's grown fond of the Enderman for some reason. The music is also great, and to my big surprise, she commented on it before I did.

      Also, the fact that Minecraft it's conceptually the equivalent of a Lego kit (where you have a bunch of "resources" and some loose rules, and you run with it, building whatever you imagine), might also contribute to the appeal of Minecraft, to both kids and grown-ups.

      --
      "A sysadmin is a cross between a detective, a police officer, a gardener, a doctor and a fireman"
    40. Re:Pleasant? by eharvill · · Score: 1

      Leech ZMODEM. :-)

      --
      At night I drink myself to sleep and pretend I don't care that you're not here with me
  11. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 4, Interesting

    there COULD be. my son and daughter work together to build the worlds they create in the game; they've gone to great lengths to reconstruct their own school, and dug deep to learn how to accomplish things with just the goofy 8-bit tools provided. It's a large interactive puzzle, it seems, and they get to decide what the picture is.

    Granted, it's no Galaga or Vanguard, LOL

  12. Re:Is minecraft really 'creative'? by i+kan+reed · · Score: 1

    Uh, yes, it's totally creative. It doesn't actively encourage creativity, but it still lets you make things, and you absolutely see children making "roller coasters" or interesting architecture, or sometimes even some light pixel art.

    It's like calling legos "not creative" because you can use your imagination with action figures too. It's not radically creative, but it's a little more creative than most games.

  13. Answers by Anonymous Coward · · Score: 2, Insightful

    "Who knows how Minecraft will change under Microsoft's ownership,"

    Within 18 months:

    Java codebase abandoned in favor of either from-scratch VB.net (or some other proprietary nonsense) rewrite, or a porting of the xbone codebase back to windows.
    Support quietly dropped (if not dropped, no new updates published) for non-microsoft branded platforms.
    Some new architecture to monetize DLC and/or server mods.
    "premium" version with a subscription based revenue model.
    Two or three smaller-scale spinoff games based around the minecraft IP published for xbone

    1. Re:Answers by Anonymous Coward · · Score: 0

      If I had mod points I'd 1Up ya. The fuse is ignited and it's only time till the Clippy goes boom for Minecraft.

    2. Re:Answers by gatkinso · · Score: 1

      What is the XBox 360 version written in?

      --
      I am very small, utmostly microscopic.
    3. Re:Answers by DocHoncho · · Score: 1

      My understanding is it's C++, so a complete rewrite from the PC version. There's no way in hell it's Java, and I doubt they'd bother with XNA/C# if they had access to the real developer environment.

      --
      Celebrity worship is a poor substitute for Deity worship and costs more to boot.
  14. remember companies and 2nd life? by Anonymous Coward · · Score: 1

    Remember companies doing "recruitment" in 2nd life? Almost same shit, different name.

    1. Re:remember companies and 2nd life? by i+kan+reed · · Score: 2

      Hell, I just did some newly published online "training" for my giant employer, and they made direct reference to their second life island in the AD 20 fucking 14.

    2. Re:remember companies and 2nd life? by Anonymous Coward · · Score: 1

      Minecraft is *a lot* different than 2nd Life, for a lot of reasons.

      Creation is a primary gameplay activity, not something done in an external tool and then imported. When playing online, Minecraft uses a strict client/server architecture and all game objects and their behavior are defined by the server. A client cannot create and upload a scripted object or behavior to the server like in Second Life.

      Minecraft was initially created as a single player adventure and exploration game by a single person for fun. Multiplayer was added later. It was not initially created as a "virtual world" and frankly still doesn't really fit that description since individuals put up their own servers much like Quake servers, and players find these servers by explicitly typing the domain or IP of the server. So there are thousands of independent servers that have no relation to each other and no way to interact. Most of these servers are also limited to somewhere between 4 and 32 players. Second Life, on the other hand, was created specifically by Linden Labs to function as a "virtual world." It has a single monolithic server that all clients are intended to connect to. There they create artificial scarcity of "land" within that world. Second Life was never designed with any specific gameplay in mind, like Minecraft was, and the rules change depending on the properties set by the owner of the "land" you are currently on within that world (with the only "real" property being whose uploaded scripts/objects are allowed to function within that zone).

      I mean, top to bottom, the design, implementation, target audience, intended purpose, basic "gameplay" (or in the case of Second Life, "activities", since it's not even technically a "game") are completely different and come from completely different places. You might as well say a horse and a fish are "the same shit with a different name."

  15. In the woods? by Anonymous Coward · · Score: 0

    How about trying *actually" being in the woods with your friends?

    1. Re:In the woods? by i+kan+reed · · Score: 2

      It helps if you don't live in some sprawled out suburban hellscape devoid of both nature and culture, like the kinds of places people who think minecraft is good for kids think is good for raising kids.

    2. Re:In the woods? by bill_mcgonigle · · Score: 1

      How about trying *actually" being in the woods with your friends?

      Right. My kids visited with some family friends, and their kids play Minecraft 3-4 hours a day.

      I guess it's entertaining, and they do neat stuff _in_ Minecraft, but it'll all illusory.

      When they came home they asked me if we could get Minecraft. I told them, "of course not - go outside and build a treehouse. Get some sunshine while you're at it".

      Minecraft is conditioning the factory workers of tomorrow. If we're to build a digidystopia, at least my kids can be running the thing. :/

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    3. Re:In the woods? by Anonymous Coward · · Score: 0

      My daughter is nine, I don't trust her with power tools yet. That, and there aren't any trees in our yard. There are giant ones in the park right behind out house but building a treehouse there might get her in to trouble.

    4. Re:In the woods? by Anonymous Coward · · Score: 1

      It's not illusory, not at all. Is reading a book illusory? Is going to a museum illusory? Is painting a painting illusory? Playing a videogame is NOT illusory. Building things out of your mind into a videogame is NOT illusory.

      The world your kids are growing up is not the world you grew up, the world your kids will have to live and work is not the world you're living and working right now. Why would you want to make your kids grow up like you did? In the future, there will probably be few to none factory workers. Get this into your head: the world is constantly changing and nobody knows how it will be, preparing your kids for the world of yesterday is useless at best. Now, creativity... that's always useful.

    5. Re:In the woods? by Anonymous Coward · · Score: 0

      I hope that you don't let them play any video games at all with that attitude. Better not let them near a computer as everything digital, including programming, is all illusory.

      Minecraft is about doing whatever the heck you want with what you have at hand. It's completely unlike other games where there's a single right way to do something and every other way results in failure.

      By all means have your children go outside and explore, but you should re-examine Minecraft. It's not what you think it is.

    6. Re:In the woods? by tehcyder · · Score: 1

      When they came home they asked me if we could get Minecraft. I told them, "of course not - go outside and build a treehouse. Get some sunshine while you're at it".

      Because, of course, there's no possibility of kids both playing Minecraft sometimes, and playing in the woods at other times. It has to be one or the other, for ever.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  16. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 4, Insightful

    You haven't played it, have you?

    It's like a box of legos. I've played with my daughter and my friend's kids, and in our little server, we've build castles, towers, giant highways in the sky, a glass dome, funny little traps for each other, underwater houses, a giant rocketship, houses, and many other things I can't recall at the moment. You can literally build your own little world in that game.

    I was watching two of my friend's sons build their own little arena for each other so they could spawn zombies and spiders and ender dragons to challenge each other to see who could do better.

    As the article says, it totally gives you the creative, imaginative experience of "exploring the woods" without having to have the woods to explore (handy if you live in the city!)

  17. I look forward to Minecraft with my son by Ogive17 · · Score: 1

    My son is still too young, only 1.5 years old.. but when he's around 3 I plan to let him start fiddling around on the computer, specifically with Minecraft.

    It takes coordination, cooperation, critical thinking, and creativity to create in this game and I'm looking forward to having this be one of the activities we do together as he gets older. Of course I also cannot wait until he's old enough for legos.. I only wish I did not sell all of mine 20 years ago in a garage sale..

    I watch some streamers on twitch, for the "pros" everything is automated for them as they have done it all so many times. I'm still a noob at the game since I don't have much free time to play but look forward to exploring the game more with my son.

    --
    "Action without philosophy is a lethal weapon; philosophy without action is worthless."
    1. Re:I look forward to Minecraft with my son by Pontiac · · Score: 1

      My son is 8 and has been playing Minecraft for 2 years. I've seen him go from just throwing stuff together to really putting thought into design and ascetics.

      We started him out on Minecraft Pocket edition.. He can play with friends on the same lan but internet play is not all there yet so you don't have to worry about online strangers. We bought the PC version for him last year and started playing on the Reddit servers. Overall it's a good community.

      --
      If you think it's expensive to hire a professional to do the job, wait until you hire an amateur. --Red Adair
    2. Re:I look forward to Minecraft with my son by Anonymous Coward · · Score: 0

      It takes coordination, cooperation, critical thinking, and creativity to create in this game... .

      Please.

      Here's something even better:

      Get a ball and glove and just play catch with the kid. Or a soccer ball ...

      Developing his eye-hand coordination and "ball sense" will benefit him for many decades as opposed to some online video game that will probably disappear. And it'll get both of you outside and when he is old enough, get him on a team so he can build social skills - nothing is a substitue for face to face contact.

      And as far as critical thinking is concerned, get him one of those junior science kits.

      In short, there are MUCH better ways to develop the skills you mentioned than with video games - whatever their benefits are real or imagined.

      Nothing beats a physical game. Video games are just mindless entertainment with very little value - if any.

    3. Re:I look forward to Minecraft with my son by Jason+Levine · · Score: 2

      We've been considering getting our oldest son (11) into Minecraft. He currently loves playing Disney Infinity because he can build worlds and then use his favorite characters to navigate through those worlds. Of course, at $14 per character figure, this can get expensive fast. I can get Minecraft - Pocket Edition for $7 from Amazon's app store, load it on his tablet, and set him to building.

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    4. Re:I look forward to Minecraft with my son by synapse7 · · Score: 1

      My 2 year old girl runs around in Minecraft on her tablet and on a PC. Although by her behavior she must have inherited my genes from playing doom, duke nukem and the like growing up. Unless your son is isolated, I doubt you will be able to keep him from minecraft before 3.

    5. Re:I look forward to Minecraft with my son by Ogive17 · · Score: 1

      Just love it when people jump to extreme conclusions on /.

      Coordination in a sense that he will need to learn what materials, and how many, are required to proceed.

      I played soccer, football, baseball through high school and have since taken up golf and ice hockey as an adult. My son is going to have plenty of opportunities to play outside, especially since there is a pack of kids running around outside nearly every evening.. spring through fall. Next year my son will be with them.

      And I plan on sitting next to my son and creating with him in game. If we can do it once a week for an hour or two, that will be a great way to spend some time with him.

      --
      "Action without philosophy is a lethal weapon; philosophy without action is worthless."
  18. Re:Is minecraft really 'creative'? by Gaygirlie · · Score: 4, Insightful

    The creativity involved from my limited exposure seems close to nonexistant.

    I don't really see any benefit from it, compared to any other game. Are parents just deluding themselves? Or is there some substantial creative benefit that I'm not seeing?

    It's not the game itself that is terribly creative, the creativity comes from those playing it. As others have said, the game doesn't have much going on it unless you make something happen, and that's definitely something you want to encourage in children.

  19. More mental retardation by bluefoxlucid · · Score: 2, Insightful

    This is 2014, and we're in the decade of reboots. This is the reboot of "sit your kids in front of the TV to watch the Children's Channel" thinking. The glowing, phosphorus parent of the 80s, now back with less Big Bird.

    Put your kids outside. Don't put them on the bicycle of the Internet; put them on a *real* bicycle. I walked the 1/3 mile to school when I was 6; I could bicycle 1.2 miles in that time, a good 10 minutes walking by myself, well out of sight of my parents. When I was 8, I had a bicycle with a coaster brake, and would disappear outside for hours at a time--by myself, since I had no friends. Sometimes I came back home after the older 5th graders beat the shit out of me for some Freudian satisfaction related to their small penises (too impatient for puberty I guess), I'm sure; but, for all the baseball bats and tennis shoes they applied, they never managed to put a bruise on me, so I made out alright.

    This is all a bunch of wanting your kids locked in a room doing a single thing, in a place you know, with the ability to look in and verify they're still doing that one thing and nothing else, so that you don't have to show any concern. My massive internal simulator predicts, via armchair child psychology, that this will not provide a robust set of varied experiences for the child, and so will slow their mental growth and reduce their ability to thrive. History will prove me correct--has proven me correct--but I'm sure nobody will listen and, when it's all well proven that this actually happened, will instead find the next substitute single activity and claim it's different, somehow, and fail to predict the same result.

    1. Re:More mental retardation by i+kan+reed · · Score: 1

      Well, the real truth is that some of the best predictors of adult success, as far as parenting practices are concerned, is simply time spent together in infancy and early childhood.

      Those other things are almost all certainly good ideas, but it mostly comes down to parental engagement.

      (sufficiently disengaged parents are thought to be one of the primary causes of psychopathy)

    2. Re:More mental retardation by bluefoxlucid · · Score: 1

      Sticking your child in front of a video game to parent for you is NOT engaging.

      Children need independence. Independence doesn't mean mommy isn't around; it means they make decisions and mistakes on their own, and are able to move away from their parents and return by their own action--even if they're instructed when to do so. Such instruction is engagement, as is parents asking where you're going, where you've been, what you've done, and having food prepared for you when you get home.

      We can extrapolate theoretically from here, but that's not the point. Above illustrates that parental engagement does not require your child to be chained to a desk with a single activity when not engaged by the parent. My argument was on this balance of time, and on the impact thereof in regards to independent social and environmental experience versus isolation with a single activity.

      To compare: we could also talk about break time spent smoking versus break time spent walking around the building. If you bring a healthy diet into this discussion, you are babbling on about irrelevancies.

    3. Re:More mental retardation by rogoshen1 · · Score: 1

      blame mommy culture for this :(

      also, sensationalist news stories. A fluke child abduction occurs*, and is blasted on the news -- and suddenly the mommy brigade is convinced that monsters are lurking behind every corner waiting to snatch little kids.

      *IE: a instance of abduction that is NOT perpetrated by a family member.

    4. Re:More mental retardation by Anonymous Coward · · Score: 0

      I'm missing the part of the article where it said the kids were playing Minecraft in lieu of going outside. I rode my bike around the neighborhood *and* played with Legos when I was a kid. Maybe if you'd done both instead of just going outside to let other kids beat you up all the time you'd be less bitter.

    5. Re:More mental retardation by bluefoxlucid · · Score: 1

      It's been happening forever. In the 1500s, a Catholic Priest dedicated his efforts to attacking the mnemonics techniques used to memorize scripture--and everything else--because they attached lewd and base images to ideas in the mind. This happened after one preacher admitted he used an image of a naked virgin girl in a not-so-puritan situation to help remember some odd line of the Catholic bible. Having such thoughts in peoples's heads was unacceptable, entirely.

    6. Re:More mental retardation by Zynder · · Score: 1

      monsters are lurking behind every corner waiting to snatch little kids

      I'd guess that those guys look a lot like Endermen. Just sayin :D

  20. Minecraft is autocad for kids lets be honest... by Anonymous Coward · · Score: 1

    .... it was never much of a videogame, more a modelling editor who's basic building block is cubes.

    All the corporate PR speak in the world can't change the fact that the game isn't really a game, just software in which to tool around in with some minor if trivial game elements.

    1. Re:Minecraft is autocad for kids lets be honest... by jones_supa · · Score: 1

      In some level that is true. The actual game mechanics are mostly just animals wandering around.

  21. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0, Offtopic

    well that escalated quickly.

  22. Beats second life... by Rinikusu · · Score: 3, Interesting

    A friend of mine's kid plays incessantly. Not even in kindergarten, but can build gigantic, amazing structures. And then he blows it all up. :)

    Major plus sides:
    Ability to express creativity with no real cost but time
    Ability to socialize with others without having to worry about getting beat up
    Ability to exercise lots of things, like planning. I mean, when we were kids, we built forts in trees to throw pinecones at each other, snow forts from which to throw snowballs at each other, and cardboard forts at which to shoot each other with bb guns. Now kids can kinda do the same in a video game. Plan out the fort, build the fort, then tear it all down and do it again, even better this time.
    I'm pretty impressed with the game, but haven't actually played it myself. Shame. I wish I had more time for play these days.

    --
    If you were me, you'd be good lookin'. - six string samurai
    1. Re:Beats second life... by Anonymous Coward · · Score: 0

      The kid is playing Second Life? Second Life is full of furries who create sex shops and brothels with their own animated sex positions, etc.
      I'm not even exaggerating, just look it up on google or youtube.

    2. Re:Beats second life... by Anonymous Coward · · Score: 0

      As long as he's ok with random people blowing up his buildings, or he plays only in single player or with friends he knows in real life...

      Minecraft is often an easy target for griefers... :/ There are whitelists and some unofficial plugins to more or less limit this, but not all servers use them, and many use half-measures, which are often not enough...

    3. Re:Beats second life... by Jason+Levine · · Score: 1

      Ability to exercise lots of things, like planning.

      This might be really good for my son. He's 11 and has been diagnosed with Asperger's Syndrome. One of the things he struggles with is executive function. Whereas you or I might see a task and immediately start breaking it down into subtasks, prerequisites, etc and organizing them, he struggles with this. This might help him out by giving him a task "Build a Fort in Minecraft" and making him think through the steps (e.g "build the foundation first, then the walls, etc.").

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    4. Re:Beats second life... by HeckRuler · · Score: 1

      Ability to socialize with others without having to worry about getting beat up

      And we wonder where the internet trolls come from...
      I mean, I get it. Parent want their kid to be safe. But when you remove the whole "do this and you will get punched in the face" aspect of social interaction, then certain behaviors fail to get snuffed out.

      We've all seen that comic about when little stephan forgets he is not online. There's a kernel of truth to that.
      I'm sure it will help socialize them to the facts of the Internet. Like how to deal with trolls, and how to ignore annoying people, and how you can't tell when someone is a dog.
      But I imagine it will hurt their real-life socializing skills.

      So... new thing comes a long and it's different. Good in some way, bad in others. Or maybe I'm just getting old.

    5. Re:Beats second life... by Anonymous Coward · · Score: 0

      You forget that his "parent" is probably an Aspie too.

  23. Re:Is minecraft really 'creative'? by ildon · · Score: 1

    You create your own homes and monuments. It's almost literally digital Lego. Most kids seem to disable or ignore most of the "gameplay" stuff like the monsters and fighting and just build stuff. A lot of the blocks have interesting interactive elements as well, with buttons, triggers, and the functional equivalent of conditional statements. You can literally build a digital computer (but it will be quite large).

  24. Sprout shit by Anonymous Coward · · Score: 0

    get published

  25. Digital Lego by Pontiac · · Score: 3, Insightful

    The best description of Micecraft I've heard is Digital Lego.

    In creative you can build anything.. My son and I built the Great Pyramid of Geza to scale on the Reddit creative server.

    Play with redstone.. lean the basic electronic circuits with switches and logic gates.

    Then switch to survival, join a community.. work with others as a team.. So many things you can do in one little game..

    Well not to call it little.. the map can have more land than 9 million earths.

    --
    If you think it's expensive to hire a professional to do the job, wait until you hire an amateur. --Red Adair
    1. Re:Digital Lego by Anonymous Coward · · Score: 0

      My son and I built the Great Pyramid of Geza to scale on the Reddit creative server.

      Wow. I did that on a whim about a year ago and I don't think people realize just how big that thing is. Just the exterior is an immense undertaking.

  26. "Who knows how Minecraft will change under Micr.." by Anonymous Coward · · Score: 0

    Great question. I bet it's the same one the Microsoft CEO is asking right about now.

  27. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 1

    You're a fool if you think that. Minecraft doesn't have its success for being a lego-like building game, it's way more than that. People build games within it for example. Think of it as a friendly version of Unity or UE. You have adventure games, survival, exploration, competitive, all online or LAN on all platforms. You can explore real world maps with it using the survey data from various countries' official map data. I've seen GoT cities built in it too. And that's before the mods.

    I was a plank and thought block building, how crap, but then saw what is really going on via youtube channels my kids were watching.

    Spend a few minutes and look at what people do, you'll be surprised. There's never been anything like it.

  28. It's a good thing MC is genderless by Anonymous Coward · · Score: 0

    Else there would surely be shrill moral attacks on everyone who has ever had fun playing this game. It was wise of Notch to keep his game above the controversy.

  29. Brilliant marketing strategy, MS by sahuxley · · Score: 1

    There's a niche to be filled with parent-friendly games and Microsoft has bought a great game franchise to fill it with. Well played.

  30. Re:Is minecraft really 'creative'? by geekmux · · Score: 2

    The creativity involved from my limited exposure seems close to nonexistant.

    I don't really see any benefit from it, compared to any other game. Are parents just deluding themselves? Or is there some substantial creative benefit that I'm not seeing?

    Speaking of delusions, I'm struggling to find the "benefit" you're looking for from the worlds most popular kill-em-all games...

  31. So they will not end up being bums? by Anonymous Coward · · Score: 0

    So they will not end up being unemployable bums living in their parents basement like my WoW playing son? 10 years in and out of college without even an associates degree, employed in retail, but not a good enough salesperson to make a living at it.

    1. Re:So they will not end up being bums? by Anonymous Coward · · Score: 0

      Time to kick him out of the basement. Otherwise you are still failing as a parent...

  32. Lego by BlackHawk-666 · · Score: 1

    Minecraft, Lego, Mechano...all branches on the same tree. I don't have children, but if I did I would rather they play Minecraft than CoD Whatever: The Sequelling.

    Best of luck to Notch. Hopefully MS are good stewards of the property.

    --
    All those moments will be lost in time, like tears in rain.
  33. half nonsense by apcullen · · Score: 2

    On the one hand, playing minecraft can be like playing with legos. I've seen my kids create amazing things in minecraft.
    With some mods, it can also teach basic programming skills and simple electric circuits.
    OTOH
    It can be modded into a pvp shooter. Not the worst thing in the world, but it sort of kills the educational value of it. It is not a safe, walled environment because, you know, other players are coming to kill you. Moreover, even in other forms of minecraft other players can come and destroy your stuff. They can also yell at you and call you names and otherwise annoy you via the chat window.

    1. Re:half nonsense by Jason+Levine · · Score: 1

      Is this just a problem in the PC version or can people do this in the tablet versions also? For example, if I loaded Minecraft - Pocket Edition on my son's Android tablet, could other people enter his "world" and interfere with things he made? Could they initiate chats with him (abusive or otherwise)? Can you choose to wall other people out and operate in your own "Minecraft World" and/or only allow approved people in? (For that last one, perhaps I could load up Minecraft and walk through something my son built, but Random Internet Stranger wouldn't be able to do the same.)

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    2. Re:half nonsense by Anonymous Coward · · Score: 0

      right assuming your kid has zero chance of going to war. Hate to break it to you, but pvp does in fact have educational & preparatory value.

    3. Re:half nonsense by Simulant · · Score: 1

      It's relatively safe environment if you run your own invite-only server. If the setup is too much to handle, you can rent one.

    4. Re:half nonsense by apcullen · · Score: 1

      You CAN choose to run a private server. My older son does this. It's not too difficult to set up-- he did it himself and only needed help with port forwarding in the router. . I believe that Minecraft Pocket Edition works in a similar way.

      But you have to go our of your way to run this way. And if you were to run this way there is still nothing to prevent a child from logging on to some other server (there are thousands).

  34. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    Sorry, I get sick of people letting their ego do the talking. Is this guy actually confused or is he really put out that kids these days might have it better than he did, that they might actually be smarter than him and by criticizing and sabotaging that, he improves his position - at least in the eyes of his ego. With a 30k id he should have been in the industry for some 20 odd years solving computer, people & business problems a 5 minute run through minecraft or a quick youtube search should clear up the question. Instead he sought his peers response and I responded with disgust that the old eat the young and boomers have it in spades.

  35. Re:Is minecraft really 'creative'? by Noke · · Score: 4, Insightful

    Not old, not entitled, not egotistical, loves minecraft.

    Please re-examine your warped sense of reality and generalizations based on someone's UID number!

  36. Server is critical by bugs2squash · · Score: 3, Interesting

    I watch my son play minecraft and I like what I see... creativity, use of a commandline, interaction with his friends (he's usually on the phone to a friend who moved away across the country, so it's a good way for them to stay in touch). It's fine for half an hour a day or so. On the other hand, when I see my nephew play minecraft I'm appalled. The chat messages are full of nasty, hateful language. It seems to me that the user experience varies greatly from one server to another.

    --
    Nullius in verba
    1. Re:Server is critical by drinkypoo · · Score: 3, Interesting

      The chat messages are full of nasty, hateful language. It seems to me that the user experience varies greatly from one server to another.

      too true. I like the servers with chat filters, which bring a level of amusement to the situation when the chat scrolls with tales of bananasing female dogs and so on

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  37. Pros and cons (from a parent) by King_TJ · · Score: 3, Interesting

    We have 3 kids, two of whom are BIG into Minecraft. (The 3rd. one, our 11 year old daughter, just kind of played along since the other two were so into it -- but it's not really her thing.)

    IMO, any of these computer games that encourage kids to actually create and think are a good thing. The "Little Big Planet" series of games on the PS3 work a similar way (but have much better graphics, as they're not trying to do the retro, early 80's block graphic look).

    The original article's author seems to be implying that they're also a "win" for parents in the sense it gives kids a place to play and explore on the net that's still relatively safe. Unfortunately, I think that's less true than some people might think.

    Our youngest girl (a first-grader, who was able to chat/type far above her grade level) ran across a fellow Minecraft "player" who turned out to be some kind of perv -- getting kicks out of sending her links to hard-core porn photos and videos, etc. She was still too young to really get what was going on with all of that. But we had to have a talk with her and make sure she knows never to give out ANY personal information in the game -- and have to review what she's doing in the game more closely now.

    As much as there is to dislike about Sony and its money-grabbing, proprietary ways? I will say they seem to have a lot more invested in locking down the play environment - so I feel this sort of thing is less likely an issue in a game like LBP.

    1. Re:Pros and cons (from a parent) by Anonymous Coward · · Score: 0

      Wrong order. You give the talk about no personal information BEFORE setting them up on any computer.

    2. Re:Pros and cons (from a parent) by Anonymous Coward · · Score: 0

      Give the sandlot mindcraft server a look over. No association to them beyond that my son connects there sometimes.

    3. Re:Pros and cons (from a parent) by Anonymous Coward · · Score: 0

      Damn... minecraft not mindcraft - I should proof read.

    4. Re:Pros and cons (from a parent) by Anonymous Coward · · Score: 0

      You should HAVE proofread. n00b.

  38. "Who knows how Minecraft will change by QilessQi · · Score: 0

    under Microsoft's ownership?"

    Did... did anyone else just feel a cold chill up their spine?

    1. Re:"Who knows how Minecraft will change by Anonymous Coward · · Score: 0

      On the first day they announced the deal done. It was like watching a train wreck.

  39. What server was he playing on? by Anonymous Coward · · Score: 0

    What servers was he playing on?

    I've literally never been on a "nice" or friendly server. Even ones that come off as saying they are nice.
    Usually said server always ends up being admin-abused to hell, childish admins spawning items in when everyone else is playing survival, and other such nonsense.
    If Minecraft had voice chat, it would be SO MUCH WORSE than a typical Gmod server with children whining through their squeaky microphones and telling you their dad works for Minecraft and will get you banned if you don't give him diamonds.

    And this was even back in Minecraft classic servers.

  40. Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    The game has LITERALLY no purpose. The only thing you do in the game is create. It's a fucking game about creating, are you really so oblivious to the meaning of creativity?

  41. Pleasant? by Anonymous Coward · · Score: 0

    According to Agger, the significance of Minecraft is how the game shows us that lively,
    pleasant virtual worlds can exist alongside our own

    Clearly Agger never got pushed into lava by a zombie, never got shot off a ravine wall by a skellington, never had their house blown up by a creeper

  42. Re:Is minecraft really 'creative'? by Aaden42 · · Score: 4, Interesting

    the game doesn’t have much going on it unless you make something happen

    But... But...... Then children might learn that they can make their own entertainment without needing to pay Hollywood to imagine it for them! You monsters! What are you doing to our children???!!!!

    =)

    Of all the things my 14 year old could have gotten hooked on, Minecraft doesn’t even register in the “lesser of evils” category. A little moderation is a good thing, but compared to having his brain rot in front of the TV, I’ll take Minecraft any day. He’s imagining & implementing the things he imagines, and he’s communicating and cooperating with his peers. Most of them are even in our geographical area and/or in his school which puts his online social interactions a good bit better than my own at his age where my closet emotional connections were to people I’ve never seen who lived on the other side of the country.

    And as far as TFS’ assertion that, “Setting a child free on the Internet is a failure to cordon off the world and its dangers,” may I just say, “Fuck you!” I’ve never once felt the need to shield my son from reality. We’ve talked to him throughout his life about the fact that there are bad people and that there are things you should never do online because they could put you at risk in the real world (sharing personal information, arranging to meet people, etc.). I think my son is a much better adjusted young human being for the trust and faith that we’ve shown that we have in him. Teaching, guidance, and trust are much better tools than surveillance and censorship. It’s the same approach that my parents took with me (admittedly more out of ignorance of what the Internet was at the time on their part). It worked out alright for me, and my son has never done anything to make me regret taking the same approach with him.

  43. Yeah, it's creatitive by Anonymous Coward · · Score: 0

    Not important, essential. In an ever-changing world, specially one that changes faster and faster, creativity is the most important skill. Creativity means adaptability, resourcefulness, value... If you want your kids to read, give them books. Books are important too (and exercise, and socialize). In my case, videogame time comes from TV time.

  44. Re:Is minecraft really 'creative'? by ndrw · · Score: 1

    One other thing I liked about Minecraft for my kids was that it's not as polished and easy to use as most modern games (and console games especially). The players actually have to struggle and figure it out and tune their settings and figure out how it works behind the scenes a bit. This is so much better and they learn so much more than just sticking in a disc and having the game run!

  45. There are alternatives... by VanessaE · · Score: 2

    I don't mean to advertise here, but if language, "adult content" and so on is as big a problem as it's being made out to be on Minecraft servers, you might want to try an alternative game instead.

    Those of us who run Minetest (the open source game/engine) usually very careful about policing the users on our servers, to the point at least that adult discussions are usually not tolerated at all, and coarse language/cursing is usually equally shunned. Sometimes, depending on the server, it's okay to "blur" your curses if they're not directed at someone in an insulting manner.

    Some servers have PvP enabled, but I guess most server owners have that turned off.

    We're small, and we're not Minecraft, but I think we do okay, and besides - its fun.

    Freenode channel #minetest or http://minetest.net/ if you want to take a look. And no, it's not supposed to be a Minecraft clone and it does not use any code or assets from that game. It's just supposed to be similar enough to appeal to same "sandbox" audience.

    Full disclosure: I am a modder and texture pack author for this project and have contributed a couple of small things to the engine.

    1. Re:There are alternatives... by Spy+Handler · · Score: 1

      you guys need to get the word out there. Seriously. Nobody knows you exist.

      Start by submitting a slashdot article. Slashdotters HATE Microsoft. Tell them an open source version of Minecraft exists, and you will get favorable replies.

    2. Re:There are alternatives... by pbhj · · Score: 1

      >it's not supposed to be a Minecraft clone

      Having just looked at the site I can't really believe this. It has the same visual appearance (like Minecraft to Infiniminer but more so), the same tools in one screenshot, the same placement of the tools. From descriptions it appears to have the same general game mechanics. It doesn't have to be an exact replica to be a "clone" in game terms IMO.

    3. Re:There are alternatives... by pbhj · · Score: 1

      I should say .. that's not a bad thing to me. I'll be trying it out for sure.

  46. We know better: Ignorance is no defense by quietwalker · · Score: 2

    "Setting a child free on the Internet is a failure to cordon off the world and its dangers."

    Well, yes. At a certain point when they lack the ability to comprehend danger, that might be true. However, you can only go for so long before enforced ignorance will backfire. You think your kid's friends have the same definition of limits as you? Or the public library? Or commercials on tv for sexed up teen drama, or sexed up medical drama, or murder-sex-up-cop drama? Or the line of magazines at the grocery store proclaiming "10 ways to have SEX that will give you a SUPER-ORGASM"? Or pop music about sex, drugs, and how great it is to combine the two?

    At some point, you have to start coaching the child on the actual dangers of the world, including the internet. Especially the internet. It's ubiquitous, and once they're old enough to be a target, they're old enough to have circumvented any access restrictions you might use.

    When they're old enough to start using Minecraft, they're probably old enough to get one in a series of many talks about the world. Stranger Danger applies to emails and creepy guys on websites too, you know.

    Minecraft is not any sort of solution to this issue. It's just entertainment, and has nothing to do with it.

  47. Re:Is minecraft really 'creative'? by Gaygirlie · · Score: 1

    I kind of wish there had been something like Minecraft around when I was a kid, too. I think it's a great way of encouraging some creative exploration and problem-solving and expressing oneself, and I certainly would've needed some of that. I never learned to truly use my creativity and I feel I'm quite stunted in that regards. There are plenty of great games these days that explore various kinds of settings and things and could be of great influence in kids, I just wish more parents were willing to explore and think about what could be useful for their kids. Also, one thing that comes to mind is how my ex has trouble learning stuff, especially foreign languages, so soaking her in an English-speaking environment in the form of a game she enjoyed really boosted her skills; I see no valid reason for why similar approach couldn't be used for children with trouble learning this or that.

    And as far as TFS’ assertion that, “Setting a child free on the Internet is a failure to cordon off the world and its dangers,” may I just say, “Fuck you!” I’ve never once felt the need to shield my son from reality. We’ve talked to him throughout his life about the fact that there are bad people and that there are things you should never do online because they could put you at risk in the real world (sharing personal information, arranging to meet people, etc.). I think my son is a much better adjusted young human being for the trust and faith that we’ve shown that we have in him. Teaching, guidance, and trust are much better tools than surveillance and censorship. It’s the same approach that my parents took with me (admittedly more out of ignorance of what the Internet was at the time on their part). It worked out alright for me, and my son has never done anything to make me regret taking the same approach with him.

    I agree with you there. Shielding the child from all the bad things seems like a way of causing more permanent harm to the child than letting the kid know about all the bad things and then discussing them. Of course one should pay a little bit attention, but going overboard with protection is just wrong, kids *will* sooner or later find out about all the stuff anyways. You sound like a reasonably good parent, I give you props for that, and hopefully your kids will do that too when they grow older :)

  48. Single Player Creative Mode by way2slo · · Score: 2

    Put the kids on single player in a creative map and just let them create. When they get older, introduce survival mode.

    Not quite sure how they got there, but I believe it went something like this:
    1) Kids watch daddy play Minecraft and watch Paulsoaresjr's videos along with daddy. (Paul is very family friendly in his videos) They scream when surprising things happen.
    2) Kids start playing around with Daddy's copy of Minecraft PE on iPad and eventually take it over.
    3) Kids get plush Creeper stuffed animal with explosion noises from Santa and use it sneak-up and scare Daddy. Kids: (whisper) "Lets creep Daddy!" Creeper: "ssssSSSSBOOM!" Daddy: "Ahhh!" Kids: *Giggles*
    4) Kids beg Daddy to let them play Minecraft on PC and eventually Daddy sets up a single-player creative world for them. Kids show-off their creations to Parents.

    It's not all the time and as with any toy it goes in and out of their attention, but they are having a good time and I feel that it is beneficial.

    1. Re:Single Player Creative Mode by Pontiac · · Score: 2

      5. Daddy builds a Minecraft server PC and throws it on the LAN. 4 kids play together or alone in a server you control.
      6. Daddy bought a relm subscription.. performance was way better then the 7 year old desktop plus they can now access it from grandpas house or on vacation and let their cousin & school friends join in. I still have control as it's a whitelisted server done by invite form me.

      The kids now play on some of the public servers but I always play on them first to get a feel for the user base before handing over the url to the kid.

      --
      If you think it's expensive to hire a professional to do the job, wait until you hire an amateur. --Red Adair
  49. Re:Is minecraft really 'creative'? by xeno · · Score: 1

    Do not poke the elder gods.

    --
    I think not...(*poof*)
  50. Kid friendly servers? by KevDude · · Score: 2

    Our whole family loves playing Minecraft, although so far we've kept network play to our own server. For parents with young kids playing on the net, any recommendations for kid friendly servers? Ours are currently 5 and 7, so may be too young to consider letting them venture out on their own, but will be looking pretty soon probably.

  51. Fluxx - reading by oneiros27 · · Score: 1

    My neighbor's kid refused to learn to read ... so I started playing Fluxx with him. (specifically, Zombie Fluxx).

    As he had to read the cards to be able to play (or reveal his hand to someone else at the table), it finally pushed him over the edge to read. Once he got to the point where I was fairly certain that he had memorized the cards, we switched to Pirate Fluxx.

    These days, he uses his reading skills for reading books on Minecraft -- I saw him at the library last week checking one out.

    --
    Build it, and they will come^Hplain.
  52. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    A bunch of old goosestepping neckbeards are hardly gods.
     
    You guys with the low user IDs are nothing better than anyone else around here, you just all think the same and so you mod each other up and make yourselves out to be insightful. The slashdot circle jerk isn't a big secret.

  53. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    @parent AC:

    Either having a low UID means nothing, or it somehow identifies one as belonging to some elitist club whose members march in lockstep with one another.

    Make up your damn mind already.

    While you're at it, lay off the forced literal interpretation of everything you read.

  54. Re:Is minecraft really 'creative'? by Victor+Tramp · · Score: 1

    i have a low UID and run 3 minecraft servers

    i can say with much authority that anonymous troll is an idiot.

    --
    US$0.02++
  55. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    I kind of wish there had been something like Minecraft around when I was a kid, too

    There was, it's called Lego or all of the similar types of toys. You could also use popsicle sticks and glue, combine paper cut outs, play-doh/clay, gum wads, paper wads, normal toys, etc... All it requires is your imagination.

    If you really needed an electronic version, there was Incredible Machines.

    The important thing to remember is that it's never too late. Eat some popsicles, buy some glue, then make a soap holder (which will be superior to many commercial soap holders since yours will allow the water to drain out of the bottom). Next make a hot plate (the things you put hot pots on so they don't damage your table). Then make a pencil cup. And so on.

  56. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    And as far as TFS’ assertion that, “Setting a child free on the Internet is a failure to cordon off the world and its dangers,” may I just say, “Fuck you!” I’ve never once felt the need to shield my son from reality. We’ve talked to him throughout his life about the fact that there are bad people and that there are things you should never do online because they could put you at risk in the real world (sharing personal information, arranging to meet people, etc.). I think my son is a much better adjusted young human being for the trust and faith that we’ve shown that we have in him. Teaching, guidance, and trust are much better tools than surveillance and censorship. It’s the same approach that my parents took with me (admittedly more out of ignorance of what the Internet was at the time on their part). It worked out alright for me, and my son has never done anything to make me regret taking the same approach with him.

    Exactly. A child that has never learned that the world is wide is a child who has never learned to question anything. They accept their mental box and cringe from the thought of leaving it.

  57. Re:Is minecraft really 'creative'? by wampus · · Score: 1

    You're just jealous that no one invites you to the circlejerk.

  58. Re:Is minecraft really 'creative'? by xeno · · Score: 1

    Oh, wow, dude... Calm down. Have some water.
    I gotta say, "goosestepping neckbeard" is the best thing I've been called in weeks. And no, a low UID only means I showed up. Just like you did.

    I could type something nice about Minecraft, but I already did in another thread today: stuff about minecraft being an excellent UI for 3D printer data.

    And try not to lunge so hard at obvious trollage. :)

    --
    I think not...(*poof*)
  59. I mined a lump of real clay in our backyard, by Anonymous Coward · · Score: 0

    The kids love playing with clay. Next we will be mining/cutting some biomass and more clay to fire the pots they construct in a kiln they construct. This is their introduction to the history of science and technology. I plan to take them through as many hands-on experience relating to the different stages as I can, in the real world.

    There will be no Microsoft logo on my kids life and education.

    1. Re:I mined a lump of real clay in our backyard, by Anonymous Coward · · Score: 0
  60. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    I think my son is a much better adjusted young human being for the trust and faith that we’ve shown that we have in him. Teaching, guidance, and trust are much better tools than surveillance and censorship.

    Not only that, he also has a much stronger wrist.

  61. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    [citation fucking needed]

  62. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    It LITERALLY does. "It's a fucking game about creating"

    L2grammar n00b.

  63. Thanks grandpa! by Zynder · · Score: 1

    Like you said, it's 20 fucking 14. Why do you want your kids to play like it's 1814? You condemn a reboot and then suggest one. Good job!

  64. Beats watching Youtube by Anonymous Coward · · Score: 0

    You're not exaggerating but you're being stupid nonetheless. If you spent more time studying the English language instead of wasting your time handwringing over videos you saw on the Intertubes, you would have realized that Rinikusu was saying Minecraft beats second life and his friend's kid plays it incessantly. I just want to point out that Rinikusu sounds like a very Japanese name, so English is (probably) not his primary language. Yet, he blows you out of the water. Good job with the hypocrisy, AC.

  65. Come out of the Mine and go outside its the world by spc59aust · · Score: 1

    Pardon my bluntness but; Go outside, and show your children the wonders of the natural world not a &**% screen! Nuff said.

  66. Re:Is minecraft really 'creative'? by Anonymous Coward · · Score: 0

    At least you're proving that young whippersnappers haven't forgotten the ancient art of pointless trolling.

  67. Do-good online game by PlayBetterWorld · · Score: 1

    We believe in showing kids the impact of their actions in society. That's why we are developing an online do-good game for children. It rewards children for positive attitude and positive actions. It's called A Better World For Kids! We are currently crowdfunding on Kickstarter —please take a look if you have a moment. Thanks! Find it here: http://bit.ly/ABWfKKS