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WHO Gaming Disorder Listing a 'Moral Panic', Say Experts (bbc.com)

The decision to class gaming addiction as a mental health disorder was "premature" and based on a "moral panic," experts have said. From a report: The World Health Organization included "gaming disorder" in the latest version of its disease classification manual. But biological psychology lecturer Dr Peter Etchells said the move risked "pathologising" a behaviour that was harmless for most people. The WHO said it had reviewed available evidence before including it. It added that the views reflected a "consensus of experts from different disciplines and geographical regions" and defined addiction as a pattern of persistent gaming behaviour so severe it "takes precedence over other life interests." Speaking at the Science Media Centre in London, experts said that while the decision was well intentioned, there was a lack of good quality scientific evidence about how to properly diagnose video game addiction.

159 comments

  1. Moral panic: by Narcocide · · Score: 5, Funny

    My God! They've stopped watching television commercials. Something must be done! Think of the childrens' revenue!!

    1. Re:Moral panic: by viperidaenz · · Score: 1

      They've got that covered with in-game ads and product placements.
      Fear not.

    2. Re:Moral panic: by gweihir · · Score: 1

      Yeah, probably. Or maybe some religion did suffer by people doing something they actually enjoy instead of compulsively praying to some irrational fantasy.
      Follow the money. There are enough "experts" that are up for sale to justify anything if the price is right.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    3. Re:Moral panic: by Anonymous Coward · · Score: 0

      It's clear that the horrible ailment of Moral Panic should be included in the WHO disease classification manual. It is has been a global epidemic for a very long time already.

    4. Re: Moral panic: by Anonymous Coward · · Score: 0

      "there was a lack of good quality scientific evidence about how to properly diagnose video game addiction"

      If it can't be named, classified, and diagnosed, it doesn't exist.

  2. The real issue: by Futurepower(R) · · Score: 4, Insightful

    When children play role-playing games, they aren't learning about real life.

    Most children don't have fully competent parents, apparently. So there is no one to teach them.

    1. Re: The real issue: by Anonymous Coward · · Score: 2, Insightful

      Real life is just a role playing game.

    2. Re: The real issue: by ozduo · · Score: 1

      True I learned my life skills playing Postal 2.

      --
      I got to the chocolate box before you, that's why the hard ones have teeth marks.
    3. Re:The real issue: by Anonymous Coward · · Score: 0

      "So there is no one to teach them."

      Then they should join a guild and do raids with them.

    4. Re:The real issue: by ShanghaiBill · · Score: 5, Insightful

      When children play role-playing games, they aren't learning about real life.

      Children also are not learning about real life when they listen to pop music, watch sitcoms on TV, or play with Legos. Nothing in real life is as simple and logical as Legos.

      Most children don't have fully competent parents, apparently.

      Competent parents don't join in moral panics. There is no evidence that video games are particularly harmful. I use "positive parenting", so my kids have a list of required things (homework, chores, enrichment activities) and not a list of prohibited things. Their free time is their own.

    5. Re:The real issue: by Anonymous Coward · · Score: 0

      yo man these koreans that mmo themselves to death got a condition
      fatal condition

    6. Re:The real issue: by CaptainDork · · Score: 1

      If you have credentials, please present them.

      WHO is including all of the planet.

      Most children ...

      Where did you get data on more than 50% of the children on the planet?

      How do your findings include children without parents?

      What does your study say adult gaming addiction?

      Also, role playing is actually a way to teach.

      Role models do it all the time.

      --
      It little behooves the best of us to comment on the rest of us.
    7. Re:The real issue: by Anonymous Coward · · Score: 0

      Just to be the opposite opinion and to argue a bit, what of the kids whose parental units are not good parents? The type of parents who do not watch over their children. I played GTA3 as an adult, that game had a scenario that involved selling drugs from an ice cream van to obviously addicted, shuffling people, the one part of the game that I purposely did not 'achieve' on. I would not allow my 14 year old child to play that game, if I were a proper parent. Hell, I wouldn't allow my 25 year old kid to play out that game if I felt that they weren't fully capable of knowing the difference between a game and real life.

    8. Re:The real issue: by youngone · · Score: 0, Troll

      So i guess now that democrats can kick republicans out of restaurants for no reason...

      If you're alluding to Mrs. Huckabee-Sanders I am assuming the reason she was asked to leave that restaurant is because she's an arsehole, and no-one would want to be in the same room as her.
      Its' exactly the same reason young conservatives are whining about nobody with an IQ above room temperature wants to date them.
      Consequences. Ha.
      I know. I will stop feeding the trolls now.

    9. Re:The real issue: by Kjella · · Score: 4, Interesting

      When children play role-playing games, they aren't learning about real life. Most children don't have fully competent parents, apparently. So there is no one to teach them.

      You could say the exact same thing about TV, most series and shows aren't exactly realistic and deadbeat parents certainly isn't new so I don't see how this generation is worse off than the last. If you're gaming you're at least thinking a bit for yourself rather than mindlessly watching a show, so I think you're slightly better off than before even though playing Overwatch isn't exactly important life skills. The problem is more that through modern gaming metrics it's a finely tuned addiction machine with levels, gear, achievements, daily challenges, special events, loot boxes, XP bonuses and various tricks to poke and prod you into playing more. And now I'm old enough to see through it that I'm being manipulated, but not at 15 and probably not in my 20s either. One more round, one more level, one more trinket. We are kinda simple beings though when they tickle the brain's reward centers.

      --
      Live today, because you never know what tomorrow brings
    10. Re: The real issue: by Anonymous Coward · · Score: 2, Funny

      How do I change my character's class mid-game?

    11. Re:The real issue: by Anonymous Coward · · Score: 0

      Futurepower(R), Good point! It's not like they have teachers, aunts, uncles, grand parents, friends or any other sources for role models. ONLY their parents. It's also impossible to learn life lessons from books, movies, TV shows or games. What an astute and well thought out observation on your part, much better than the overly simplistic and completely oblivious comments we usually see on slashdot. Keep up the good work genius.

    12. Re:The real issue: by CrimsonAvenger · · Score: 1

      hey queer their will be no weeding cake for you! democrats. the biggest hypocrites in the world. just and FYI: i hate all political parties and religions other than FSM!

      There.

      An.

      And I'm none too fond of adults who can't spell....;-p

      --

      "I do not agree with what you say, but I will defend to the death your right to say it"
    13. Re:The real issue: by ShanghaiBill · · Score: 1

      I wouldn't allow my 25 year old kid to play out that game if I felt that they weren't fully capable of knowing the difference between a game and real life.

      A two year old knows that pixels on a screen are not real life.

      If GTA was really as harmful as you claim, there would be evidence to support your claim. There isn't.

      Since computer games became widespread, youth crime has DECLINED DRAMATICALLY. So there is no broad correlation. Specific studies have failed to find any causal effect.

      Proper parents know and practice evidence based reasoning. So should you.

    14. Re:The real issue: by Anonymous Coward · · Score: 0

      No a 2 year old does not know the difference between The Hulk throwing cars around on their tv screen to the real world.

    15. Re:The real issue: by Anonymous Coward · · Score: 0

      love how you took the quote out of context. Shows a lot of class. see that i know a lot is two words. scrips speelling bee here i come.

    16. Re:The real issue: by Anonymous Coward · · Score: 0

      Role playing games? Like, say, cowboys and indians?

      At least the games today are likely to be less racist.

    17. Re: The real issue: by Anonymous Coward · · Score: 0

      Possible choices:
      Go to the library and a read a book.
      Do a google search and learn.
      Become an apprentice.

    18. Re: The real issue: by bursch-X · · Score: 1

      The real issue is the assumption that every pastime must teach you about real life. Well, it doesnâ(TM)t. Sometimes you want that escapism, or you just want to chill and goof around.

      --
      There are two rules for success:
      1. Never tell everything you know.
    19. Re:The real issue: by Kohath · · Score: 1

      Children spend lots of time “learning” in school. Since when is school like real life?

    20. Re: The real issue: by Anonymous Coward · · Score: 0

      If your kid doesn't understand the difference between games and real life by 25 your kid is going to be a degenerate no matter what.

      I knew the difference before I was even 10. I remember playing doom in 4th grade and even then I had a solid grasp of fantasy vs reality.

    21. Re:The real issue: by Anonymous Coward · · Score: 0

      hilarious. the comment i made after this one was removed along with 3 others before this. no wonder everyone is on reddit these days. this place is just a dying dinosour.

    22. Re:The real issue: by Anonymous Coward · · Score: 0

      Summarize "real life" as dealing with jerks and incompetent people. Unlike games, you can't just drop group. Having real life skills doesn't make you a better person, it just makes you more effective at dealing with people. It is a monetizable skill with subjective real value.

    23. Re: The real issue: by Zontar+The+Mindless · · Score: 2

      I've done it 2 or 3 times. And I don't think I'm especially remarkable in that regard.

      --
      Il n'y a pas de Planet B.
    24. Re:The real issue: by Anonymous Coward · · Score: 0

      Bake. That. Cake. Bitch.

    25. Re:The real issue: by Anonymous Coward · · Score: 0

      There's no such thing as racism. Race is just a social construct.

    26. Re:The real issue: by Anonymous Coward · · Score: 0

      You sound like one of those programmed leftists who view everything through a pair of racism glasses.

    27. Re:The real issue: by Narcocide · · Score: 1

      The auction house in World of Warcraft taught me more about the real value of money than anything my parents or teachers could muster in the era before online gaming. I guess maybe that just supports your point about incompetent parenting, though.

    28. Re: The real issue: by Narcocide · · Score: 1

      Funny. World of Warcraft has an applicable lesson here too; Visit your class trainer. Be prepared to spend a lot of money to unlearn everything you thought you already knew.

    29. Re:The real issue: by Narcocide · · Score: 1

      You'd best step the fuck off of LEGO. They don't deserve to be lumped in with your shitty mind-control programming

    30. Re:The real issue: by Anonymous Coward · · Score: 0

      The personality of children is not influenced by parents. It is about 50% genetic and 50% peers. The science on this has been around for the last 20 years.

    31. Re: The real issue: by bickerdyke · · Score: 1

      How do I change my character's class mid-game?

      You stand in front of a mirror and declare that your new class is now either:
      Douchebag,
      Shithead or
      Jerkoff

      Those are your current choices, given your stats.

      Yes. "Influencer" and "youtuber" are only available as prestige classes.

      --
      bickerdyke
    32. Re:The real issue: by mapkinase · · Score: 1

      > Nothing in real life is as simple and logical as Legos.

      Challenge accepted. Now, what do I do: simplify life in a Fascist autocracy or make Legos illogical?

      --
      I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
    33. Re:The real issue: by mapkinase · · Score: 3, Interesting

      The problem is that gaming takes much more of your "real" life as a kid: learning physics and mathematics and programming and biology: you know, stuff that matters.

      I am old and I do not have time for gaming and, oh, boy, isn't that a time sucking activity. When I binge Frasier in upteenth time I can do it in background. Have you ever tried playing game in the background?

      Books and gaming are 100% time sucking activity while music and TV/movies are more tolerant to that.

      We went from hard hitting heroin escapism of books to soon to become (with advent of Internet streaming on your side second screen) light ganja addiction to movies and TV to the heroin on steroids: gaming.

      Back to childhood. Childhood is not supposed to be "happy". It is supposed to be very difficult and demanding, stressful and painful and if you are under delusion of giving your kids happy childhood, good luck suing your 30-year old son out of your basement. In the past people brought kids because they really needed them as a base for a quiet dignified childhood, now people make kids as pets, to groom them and play with them.

      Kids are not pets. Stop spoiling them with bullshit activities, be tiger dads and helicopter moms.

      And there bloody is no such thing as "teenage rebellion", it's a Western invention of degenerate lousy parents.

      --
      I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
    34. Re:The real issue: by mapkinase · · Score: 1

      *quiet dignified old age

      --
      I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
    35. Re: The real issue: by Anonymous Coward · · Score: 0

      Requirements:

      Skills: Use Youtube - 4 ranks, Senseless screaming - 10 ranks
      Feats: Narcissist

    36. Re:The real issue: by Anonymous Coward · · Score: 0

      Yes, you have the right to leave the room.

    37. Re: The real issue: by houghi · · Score: 1

      Step 1. Start wearing different clothes, like a dress. You will notice that oeople start reacting different.

      --
      Don't fight for your country, if your country does not fight for you.
    38. Re:The real issue: by drinkypoo · · Score: 1

      ". Nothing in real life is as simple and logical as Legos."

      Except engineering. Legos seem deceptively simple but how many assembly combinations are possible with the average kit? Given the ways you can put them together, it must be in the billions at least.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    39. Re: The real issue: by houghi · · Score: 1

      The thing that was asked for was change of character and that is what you got in a small doses. Keep up that "fire hazard" and you will be without a job very soon. Then the real transformation of your character begins. With no income it is as if you start playing a whole different game.
      And all that because you decided to change one thing.

      --
      Don't fight for your country, if your country does not fight for you.
    40. Re: The real issue: by iggymanz · · Score: 1

      Bookworms are addicted to bookreading, I've been known to go on 20 hour binges

      Shame on you for suggesting those addicting pressed woodpulps.

    41. Re: The real issue: by iggymanz · · Score: 2

      Ah, real life skills in the workplace, the most successful are expert at fucking over other people

    42. Re: The real issue: by Mashiki · · Score: 1

      Training. How else? In a RPG, skills aren't handed out to you. In life they aren't either. The difference between the two is that while you're playing the RPG for enjoyment, it usually glosses over the hard work required to get there. Though there are some games that have a near-realistic training period, Eve is a good example of this. People like to call it the spreadsheet simulator, but you get nowhere without investment into the character you've created.

      The problem? Some games let you pay your way to success, and that doesn't happen in real life unless you're whoring yourself out, or being such a scumbag that everyone hates you. Or in the rare case that society has created special rules for you, see affirmative action policies that discriminate against particular races of people(whites and asians mainly).

      --
      Om, nomnomnom...
    43. Re:The real issue: by Anonymous Coward · · Score: 0

      Since when is school like real life?

      The demands are arbitrary and poorly explained, people hate you for no reason, a single mistake will hound you for years, and there's always someone trying to copy your work then pretend you were the one copying them.

      Sounds exactly like real life to me

    44. Re:The real issue: by Anonymous Coward · · Score: 0

      Only if you have a very stupid 2 year old. My kids can tell the difference between fantasy and reality.

    45. Re:The real issue: by Dragonslicer · · Score: 1

      When children play role-playing games, they aren't learning about real life.

      Yeah, all they're doing is assembling a team of people with a wide of variety of skills and working together to accomplish their goals. There definitely isn't any real-life use for skills like that.

    46. Re: The real issue: by Anonymous Coward · · Score: 0

      Did you spend $4k gambling away on loot boxes at the age of 13 whilst you were at it?

    47. Re:The real issue: by Anonymous Coward · · Score: 0

      > Have you ever tried playing game in the background?

      I have spent many hours playing Minecraft while listening to audio books. Some fiction, some about history, some self-help books that have helped me improve my life and outlook.

    48. Re:The real issue: by Anonymous Coward · · Score: 0

      I think I slightly agree with you but I think that "gaming" as you see it, is a response to precisely the "Helicopter Parenting" that you mentioned as an afterthought.

      I believe, though you may disagree, that the phenomenon you mentioned are in response to major societal changes. I think that there is a base need in maturation to take risks and discover the rules of the world through experimentation. To make sense of the things they have been told through testing them in the world and arrive at a truth that they have lived, or gets beat into them (literally or metaphorically). The more we bubble wrap everything kids touch, the more escapist measures they take to exercise this base need.

      Kids aren't afforded the same independence that "old" folks were, no offence intended, but you know this is true. I also don't think you would make the argument that kids don't need a slightly risky amount of autonomy as part of their healthy development (AKA rebellion). They need to learn the rules of the world first hand, and those lessons are more powerful than any textbook or sesame street episode. They learn by doing.

      What I think has happened is that gaming has come to fill this void. The tighter we regulate their playgrounds, activities, and friendships, the less appealing those things are to those base needs of experimentation. Sure they will have friends, but when they can't speak their mind, they end up flaming people as "P00pMa$ter88" at 2AM while nobody is watching. They need that opportunity to see the other side and gain perspective. It is precisely the moral panic over "bullies" and hate that drives kids to scream racial slurs on Xbox. They are testing the boundaries of what they have been told and trying to find the truth first hand.

      In short, gaming is just currently the least regulated space for kids to still be kids. Sure it looks different, and it may seem silly to you, but I believe that they are only attempting to escape the prison that "old" folks have brow-beaten them into "For their own good". It's supposed to look distasteful. Growing up is an ugly process, and the scars make us who we are. Gaming is one of the last places where you can still get "cut" as a kid.

    49. Re:The real issue: by Zephyn · · Score: 1

      You'd best step the fuck off of LEGO.

      Yeah. Those corners hurt!

    50. Re: The real issue: by Anonymous Coward · · Score: 1

      Childhood is not "supposed to be" anything other than formative years. It certainly doesn't have to be the unpleasant experience you seem to have had. The level of happiness in a childhood is rooted in the actions, attitudes and circumstances of the parent and child.

    51. Re: The real issue: by Anonymous Coward · · Score: 0

      Some games let you pay your way to success, and that doesn't happen in real life unless you're whoring yourself out, or being such a scumbag that everyone hates you.

      Or you're born to money. Or corruption in the system. It's not as uncommon as you'd think.

      If it wasn't so common for so long, the people wouldn't have been so fed up that they voted for Trump

    52. Re: The real issue: by iggymanz · · Score: 1

      Nope, just went to library often to feed the addiction.

      The only thing close to "loot boxes" were from popular mail order electronics stores, for a few dollars got surprise mix of useful components worth ten times or more the price.

  3. It's the basic problem of all psychology by Anonymous Coward · · Score: 0

    We don't have even a basic mechanical model of consciousness. We understand physical disorders to a great degree, but we're not even beginning to understand mental processes. So the mind is still essentially a black box, and the causes for behavior are so much guesswork.

  4. So those that decided to add this are not experts? by Anonymous Coward · · Score: 0

    Not that I care at all for this listing, but it does seem like the very idea made the BBC protest a bit too much.

  5. I disagree by Anonymous Coward · · Score: 0

    I'm not a doctor, don't have a degree in psychology or anything like that, but since when has that stopped anyone on the Internet from acting like an expert?

    Anyway, I disagree with the idea that we do not have sufficient evidence to properly diagnose a gaming addiction. Addiction is basically the same no matter what it is you are addicted to. It's a compulsion to do something to the exclusion of everything else in its most extreme form. You can use the same diagnostic criteria you would for someone with an opiate addiction to diagnose someone with a gaming addiction. We don't need a whole new set of criteria to diagnose what is fundamentally the same as any other form of addiction.

    1. Re:I disagree by johanw · · Score: 1

      I have a breathing addiction. I can't stop doing it for even 5 minutes.

    2. Re:I disagree by Anonymous Coward · · Score: 0

      Addiction is basically the same no matter what it is you are addicted to. It's a compulsion to do something to the exclusion of everything else in its most extreme form.

      Yes, today we have addiction addiction, the compulsory urge to classify everything we like to do as addictions.

      Do the "gaming addicts" get withdrawal symptoms when they stop playing videogames? Or is it just an avoidance mechanism in order to not having to deal with other real-life issues? There are a lot of things we do in order to avoid doing other things. That doesn't mean it is an addiction, but it can point to something else and then you might need to deal with it.

    3. Re:I disagree by Anonymous Coward · · Score: 0

      I have a breathing addiction. I can't stop doing it for even 5 minutes.

      If you don't like it, you can kick it. And by "it" I mean the bucket.

  6. Experts by manu0601 · · Score: 3, Insightful

    The decision to class gaming addiction as a mental health disorder was "premature" and based on a "moral panic," experts have said.

    This is a misleading sentence suggesting WHO had no experts working on it./p

    1. Re:Experts by evanh · · Score: 0

      I'm confident that what experts they did have are no longer in the loop. The legal declarations around addiction as a whole reek of driven bureaucracy. Lacking of real science and certainly lacking of experts.

    2. Re:Experts by gweihir · · Score: 1

      There is no doubt some experts were involved. There is extreme doubt these experts were actually qualified experts for the question at hand. The whole thing sound like political decision-making by committee, not by anything even remotely resembling a valid scientific process.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    3. Re:Experts by Anonymous Coward · · Score: 0

      I'm sure they have a few "peer reviewed" paper ready to be published
      https://science.slashdot.org/s...

    4. Re:Experts by mapkinase · · Score: 1

      That's because BBC turned into a stinking tabloid.

      --
      I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
    5. Re: Experts by iggymanz · · Score: 1

      Oh it is not a propaganda organ of the government any more? Wow

    6. Re: Experts by mapkinase · · Score: 1

      It's a merger. Tabloid - PTB - prols.

      --
      I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
  7. Turn on, tune in, drop out by rsilvergun · · Score: 0

    I think that's more likely the real problem. It's folks finding something to do with their time besides work and have mountains of kids. If you're a member of the ruling class that worries you. You can't have your slaves cutting back on hours or babies because that's where all your power comes from.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  8. Isn't this just like any other addiction? by ISayWeOnlyToBePolite · · Score: 4, Insightful

    Why would this be so hard to diagnose compared to for example the diagnostic criteria from the DSM-IV for 312.31 (Pathological Gambling)?

    A. Persistent and recurrent maladaptive gambling behavior as indicated by at least five of the following
    1. is preoccupied with gambling (e.g., preoccupied with reliving past gambling experiences, handicapping or planning the next venture, or thinking of ways to
    get money with which to gamble)
    2. needs to gamble with increasing amounts of money in order to achieve the desired excitement
    3. has repeated unsuccessful efforts to control, cut back, or stop gambling
    4. is restless or irritable when attempting to cut down or stop gambling
    5. gambles as a way of escaping from problems or of relieving a dysphoric mood (e.g., feelings of helplessness, guilt, anxiety, depression.
    6. after losing money gambling, often returns another day in order to get even (“chasing” one’s losses)
    7. lies to family members, therapist, or others to conceal the extent of involvement with gambling
    8. has committed illegal acts, such as forgery, fraud, theft, or embezzlement, in order to finance gambling
    9. has jeopardized or lost a significant relationship, job, or educational or career opportunity because of gambling
    10.relies on others to provide money to relieve a desperate financial situation caused by gambling
    B. The gambling behavior is not better accounted for by a Manic Episode.

    1. Re:Isn't this just like any other addiction? by Anonymous Coward · · Score: 0

      They got pressure from religious groups to have disorders listed on a case-by-case basis. If you make the mistake of calling "mental health disorder" any behaviour so severe it takes precedence over other life interests, then the most fervent believers would be considered sick.

    2. Re:Isn't this just like any other addiction? by ISayWeOnlyToBePolite · · Score: 1

      They got pressure from religious groups to have disorders listed on a case-by-case basis. If you make the mistake of calling "mental health disorder" any behaviour so severe it takes precedence over other life interests, then the most fervent believers would be considered sick.

      This sounds plausible. If you have any links to articles/diskussions on this I'd appreciate it.

    3. Re:Isn't this just like any other addiction? by gweihir · · Score: 1

      Simple: Not many people do actually suffer it and the low numbers are not enough to support a nice, self-aggrandizing panic. Hence the criteria had to be specially hand-crafted to identify more "sick" people.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    4. Re:Isn't this just like any other addiction? by Anonymous Coward · · Score: 0

      The authors behind the DSM, apparently less so than their European counterparts, actually have an impressive history of standing up to intense pressure by a large number of groups to categorize something as a mental disorder on the exclusive basis of it newly becoming immoral. Pedophilia is rightly recognized in the DSM as a mental disorder, but that refers exclusively to prepubescents. Now, we consider relations with 11-13 year olds who have secondary sex characteristics as no different. So there was quite a bit of pressure applied to expand pedophilia into pedohebephilic disorder (attraction to that age group is called hebephilia) to include it.
      It got as far as being formally proposed, but was rejected after intense opposition by a large majority of mental health professionals, on the basis that it was inappropriate to pathologize reproductively valid behavior. Very brave opposition, since most people in the US consider pedophilia to be anything under 18 (despite a general age of consent of 16 in 31 states), see e.g. Roy Moore*; nobody recognizes the difference between sex with a teen and sex with a toddler.
      So if there wasn't a very legitimate case for including something like gaming, I'd fully expect the DSM to reject it. If you can stand up to pedophilia hysteria, you can stand up to anything.

      *-The problem I'm referring to is that his actions were described as pedophilia, it's not that they weren't creepy, and illegal (though whether they should be is a whole other discussion; a whole host of countries including Italy and Germany allow sex even at 14. But again, still creepy and inappropriate, just maybe a parenting issue rather than a men-with-guns issue at that age)

    5. Re: Isn't this just like any other addiction? by houghi · · Score: 1

      Yes, just lie any other addiction. Yet before this people couuld claim that gaming can not be addictive. Now they can not anynore.
      Bit like drug use. If your country will do anything about it is a different matter.

      --
      Don't fight for your country, if your country does not fight for you.
    6. Re:Isn't this just like any other addiction? by Mashiki · · Score: 1

      Not really. Because I can apply 5 points of those to gear heads(people who work on cars obsessively) for example. Or people who repeatedly build new PC's for themselves, even if they don't game, or even people who are bookworms. Really though it seems more to me that the old entertainment world is worried more about video games replacing them then anything else. The gaming market it bigger then Hollywood for example, the stigma of being a gamer/geek/nerd that most of us lived through the 70's, 80's, 90's, and part of the 00's with no longer exists. People want to be gamers, geeks, nerds, it's been trendy as fuck.

      The entry barrier point for gaming is so low now that it's silly. And the return amount for a single game vastly outstrips any medium except books. A good book can easily cost $10-20, but give you 40-70hrs of enjoyment. A single video game that costs $50-70 can give you 200-300hrs of enjoyment on a single play through(I'm looking at you Skyrim, Fallout: New Vegas, Stellaris) and so on. Even more playtime with mods, F2P games or P2W(like Star Trek Online) can give thousands of hours, and you don't drop a single penny into it.

      --
      Om, nomnomnom...
    7. Re:Isn't this just like any other addiction? by swb · · Score: 1

      Just speaking as a parent of a 13 year old, I can say that controlling my kid's desire to play Fortnite scores about 7-8/10 on those questions. It probably hasn't devolved into a totally destructive addiction because he hasn't snuck out to other kids' houses to play or attempted to restore access to the PS4 when it has been taken away by mom and dad.

      1) When he can't play, he will watch videos about Fortnite and often engages mom and dad in conversations about new Fortnite weapons, skins, etc.

      2) Wants to spend money on skins, etc.

      3) "5 more minutes"

      4) "Why can't I play? There's nothing else to do." pouting, moping, etc.

      5) Iffy here, although when we find out about bad grades/missing assignments (days/week later) it seems to correlate with high levels of desire to play

      6) Definitely seems more motivated to keep playing if he gets killed early

      7) Caught lying more than once about how long he has been playing/when he was supposed to stop (mom said 8, he tells dad 9..)

      8) This hasn't happened.

      9) High levels of game play correlated with missing homework & poor school performance, albeit cause/effect confusion

      10) "If I can buy this in-game thing, I will pay you back, do extra chores, etc"

    8. Re:Isn't this just like any other addiction? by Anonymous Coward · · Score: 3, Informative

      So, I was involved with DSM-5 (you could look up my name but I'm not telling).

      You're right that this could probably lumped in with gambling, because in terms of learning schedules they're very much the same (e.g., both have variable reinforcement schedules). Many games are essentially gambling.

      The DSM (and ICD) to some extent tends to be horribly conservative though. Some of this is maybe well-founded, because of real concerns over overpathologizing, but some of it has to do with the scientific culture in formal institutions of psychiatry and clinical psychology, which tends to be focused on superficial aspects of behavioral patterns.

      There's lots of aspects of this that are messed up, though. "Addiction" probably isn't quite the right word for either gambling or gaming problems though, because the neurobiological pathways are different from those involved in drug use problems. They're probably their own thing. There's a history of people in the field of behavioral sciences and out of the field making well-meaning models or metaphors, and then taking them very literally. E.g., there are some things about gambling and pathological gaming that are like drug addictions, and other things that are different, and other things that are probably more like compulsions. It can both be a problem and sort of like and sort of not like any of those things. People need to start being comfortable with any given behavioral phenomenon being its own thing, while having elements in common with other things.

      It's pretty clear that some people do have gaming-related behavioral problems. Do you need a separate disorder for it in the DSM or ICD though? Maybe or maybe not, but I'm not sure that the answer to that question is entirely scientific. It's sort of scientific and sort of not. There are an quasi-infinite number of ways for someone to have mental illness, but we don't specifically label them all, for example.

    9. Re:Isn't this just like any other addiction? by ISayWeOnlyToBePolite · · Score: 1

      So, I was involved with DSM-5 (you could look up my name but I'm not telling).

      You're right that this could probably lumped in with gambling, because in terms of learning schedules they're very much the same (e.g., both have variable reinforcement schedules). Many games are essentially gambling.

      The DSM (and ICD) to some extent tends to be horribly conservative though. Some of this is maybe well-founded, because of real concerns over overpathologizing, but some of it has to do with the scientific culture in formal institutions of psychiatry and clinical psychology, which tends to be focused on superficial aspects of behavioral patterns.

      There's lots of aspects of this that are messed up, though. "Addiction" probably isn't quite the right word for either gambling or gaming problems though, because the neurobiological pathways are different from those involved in drug use problems. They're probably their own thing. There's a history of people in the field of behavioral sciences and out of the field making well-meaning models or metaphors, and then taking them very literally. E.g., there are some things about gambling and pathological gaming that are like drug addictions, and other things that are different, and other things that are probably more like compulsions. It can both be a problem and sort of like and sort of not like any of those things. People need to start being comfortable with any given behavioral phenomenon being its own thing, while having elements in common with other things.

      It's pretty clear that some people do have gaming-related behavioral problems. Do you need a separate disorder for it in the DSM or ICD though? Maybe or maybe not, but I'm not sure that the answer to that question is entirely scientific. It's sort of scientific and sort of not. There are an quasi-infinite number of ways for someone to have mental illness, but we don't specifically label them all, for example.

      Hope you're reading this. Thank you for the explanation, whoever you are.

    10. Re:Isn't this just like any other addiction? by Dragonslicer · · Score: 1

      They got pressure from religious groups to have disorders listed on a case-by-case basis. If you make the mistake of calling "mental health disorder" any behaviour so severe it takes precedence over other life interests, then the most fervent believers would be considered sick.

      This sounds plausible.

      No it doesn't. The only way someone could be enough of a "fervent believer" that it would be classified as a mental health disorder is if it interferes with their ordinary life, including keeping a job. Most religious institutions that would exert that kind of pressure would much rather have members that have full-time jobs and are therefore paying their membership dues, tithes, etc.

    11. Re:Isn't this just like any other addiction? by Dragonslicer · · Score: 1

      Not really. Because I can apply 5 points of those to gear heads(people who work on cars obsessively) for example. Or people who repeatedly build new PC's for themselves, even if they don't game, or even people who are bookworms.

      Which 5 criteria? Being restless or irritable when prevented from doing their hobby is the only one that I can see being at all possible that doesn't indicate a serious problem.

  9. Subcategories include... by tlambert · · Score: 4, Funny

    Subcategories include...

    Leeroy Jenkins syndrome

    Ganking

    Camping respawn points ...

    1. Re:Subcategories include... by Anonymous Coward · · Score: 0

      Only three subcategories?
      lol, psychology n00b.

    2. Re:Subcategories include... by tlambert · · Score: 1

      Only three subcategories?
      lol, psychology n00b.

      Missing the "..."?
      lol, punctuation n00b.

  10. Re:Who cares by Anonymous Coward · · Score: 1

    The definition allows authorities to jail a gamer in a mental institute.

  11. What about... by Anonymous Coward · · Score: 0

    What about those who literally spend hours in front of a TV and refuse to move from there... Or those who are glued to their phones, unable to not be "connected" ?
    If gaming is a disorder, everything else is, including those who enjoy driving a little too much.

    1. Re:What about... by Anonymous Coward · · Score: 1

      Exactly. The implications of the line "takes precedence over other life interests" are utterly stupid. What, you mean like any other hobby or activity some people have a high degree of passion for?

      This nonsense was written by sad individuals who don't possess the ability to have passion for anything. In fact they can't even imagine it. So when they see it in other people, they think it must be a disease.

      They are pathetic.

    2. Re:What about... by Narcocide · · Score: 1

      Television. Exactly. How is that shit not worse by many orders of magnitude? I'll tell you how; the status-quo and the establishment's revenue stream. This is a "new money" vs "old money" battle using morality as a proxy war.

  12. When I was a kid, "bookworm" was the moral panic by Anonymous Coward · · Score: 0

    My parents were told I was unhealthy, as I read too many books. I should get out and play soccer! (300 kids a side, slowly wandering up-field and down at recess. And only one ball. Bah, humbug, not fun at all)

    Later, it was too much TV.

    And too much internet.

    Then too many video games.

    So my dad decide to blow the pecksniffs away: he talked me into joining the local militia (Canadian Army Reserve) regiment. I got to play in the mud, and read about artillery. And the best thing? The panickers had to shut up!

  13. This is like Homosexuality in APA's DSM by Anonymous Coward · · Score: 0, Troll

    For those who don't know the Diagnostic and Statistical Manual of Mental Disorders published by the American Psychiatric Association is a manual produced by an organization based on votes rather than science and at one time included homosexuality. It's basically this all over again rather than real science. I don't doubt that some people take things too far- but to create a fictional disease is just another means of having something for a psychiatrist to diagnose in order to steal from those who are suffering. That is to say some addictions are real, but the disease, diagnostics, and solutions are just fabricated for profit.

    I'm always skeptical about psychiatry. The sad and pathetic reality is psychiatry started as a fraud to deceive desperate people into surrendering wealth and was at one point outlawed (a very long time ago, a hundred+ years ago). As the state became wise to the fraud the industry adapted with different techniques. This has happened each time the people have wised up. Each time the industry has claimed to have "solved" the problem of abuse. From the 1900-1950s lobotomies, electric shock, freezing people in cold water, blood letting, and other bull shit techniques. In reality they've only hidden the problem each time. Today we put people on seriously bad drugs which have all sorts of negative side effects while keeping the symptoms from appearing to the average person. To the outsider the mental disorders people have are resolved. But to those suffering from these disorders it's just another form of hell. Ever wonder why we have people offing themselves and others? People want to believe the drugs work including those who are taking em. Nobody wants to be locked up (outside of those with sexual fetishes anyway). The reality is very different.

  14. difference between use and abuse by goombah99 · · Score: 5, Interesting

    What they are saying is not that gaming leads to addiction but rather some addicable people make gaming their addiction.

    This is unquestionably true.

    You can say the same thing about cleaning your ears with a Q-tip or sucking on a lollypop.

    People who use drugs are not neccessarily addicts. People who abuse drugs often are addicts.

    And so we need a category to describe, Q-tip fixation, drug addiction, and gaming addiction.

    Unwanted compulsive behaviour is also different than compulsive behaviour. If it's unwanted but not under control it is a problem and so they classify it as such.

    okay everybody can calm down now.

    --
    Some drink at the fountain of knowledge. Others just gargle.
    1. Re:difference between use and abuse by Anonymous Coward · · Score: 0

      And so we need a category to describe, Q-tip fixation, drug addiction, and gaming addiction.

      I agree, we need a category.

      A category. One, uno, singular, greater than zero and less than two. We don't need a separate diagnosis for everything that a human could obsess over the the point of detriment of their own lives.

    2. Re: difference between use and abuse by Anonymous Coward · · Score: 0

      I obsess over the overuse of the word the.

    3. Re:difference between use and abuse by bluefoxlucid · · Score: 2

      Pretty much yeah. Compulsive disorder can manifest as hoarding cats, reading books, or playing video games. Yes, people do stay up until 5am reading novels and destroy their lives because they can no longer function; compulsive reading disorders were well-recognized a few decades ago, before people decided reading was some kind of holy art.

    4. Re:difference between use and abuse by rtb61 · · Score: 1

      What is the actual problem and what are the symptoms of the problem. The problem itself can also be interpreted differently based upon what is considered socially normative. This to the point that, 'is the individual sick or is society sick', the problem and the symptoms of course people behaving in an 'unhealthy' fashion, with regards to the own physical health and well as the perceptions of mental health of the society of which they are a part.

      So gaming addiction a problem or simply the symptom of a problem. The problem being the need for the person to mentally escape from their society due to the negative interactions they have with their society and seeking that escape via gaming. Inherently we do live in an insane society bound by capitalism, where one persons capital worth is worth more than an infinite number of other people's lives (the police can kill one, or ten or one hundred, one thousand etc. people to stop them robbing a building with other people's money even when no lives are under threat). We oppose the existence of our own species for greater capital worth, that is psychopathic and insane, it just is. Hence it creates negative social interactions which drive many to escape, whether via computer games, drugs, alchohol or even suicide.

      The cure for society is clear, the removal of psychopathy (psychopathic capitalism) from it's makeup, it is the problem, gaming addiction is just one of many symptoms.

      --
      Chaos - everything, everywhere, everywhen
    5. Re:difference between use and abuse by bluefoxlucid · · Score: 1

      People seeking to escape tend to have other issues not caused by their route of escape. For example: drug addicts tend to have social and financial issues which, while exacerbated by drug abuse, are nevertheless still there without the drugs. Addiction and compulsion on their own can be internally-manifested, and can consume a person with no other troubles in life; the diagnosis is different depending on whether it's internally or externally triggered.

      Inherently we do live in an insane society bound by capitalism, where one persons capital worth is worth more than an infinite number of other people's lives (the police can kill one, or ten or one hundred, one thousand etc. people to stop them robbing a building with other people's money even when no lives are under threat).

      That's not capitalism. Capitalism is just control of industry by private interests so as to allow operation for individual gain. This tends to produce good results when properly constrained, and bad results when unconstrained.

      Remember that people economize: they seek to obtain the most ends for the least means. That's capitalism: give less, get more. It's not a zero-sum game, either, as we can do more with less and so can have more while expending less. The main problem we see in developed societies is one of distribution: it's fine that some people have a lot and great that we have so much per person, but why do some people have so very little themselves?

      Great capitalist nations include Iceland, Denmark, Norway, Sweden, and Finland. Strong, egalitarian social structures; powerful social safety nets; and an economic foundation which protects against disruption. Private ownership of the means of production with strong factor market regulation and little product market regulation bring worker's rights, excellent wages, and wealth-generating economic growth which actually reaches people--and they still have super-rich folk anyway.

    6. Re:difference between use and abuse by Sumus+Semper+Una · · Score: 1

      What they are saying is not that gaming leads to addiction but rather some addicable people make gaming their addiction.

      This is unquestionably true.

      You can say the same thing about cleaning your ears with a Q-tip or sucking on a lollypop.

      True. But at least nobody would be crazy enough to make a business model that is solely profitable based on 1 in 5,000 sealed Q-tip boxes containing a gold-hued Q-tip...

  15. This Bill idiot has no children, is no educator by Anonymous Coward · · Score: 0

    Spouting off so much bullshit as if he knows what he's talking about lol. People who work for LEGO lead much more enriching and fulfilled lives than Bill.

  16. Ridiculous by William+Baric · · Score: 1

    A man who believes he's really a woman and ends up mutilating his body is perfectly normal, but playing some video games a bit too much is a mental disorder.

  17. I have Slashdot’s disorder by Anonymous Coward · · Score: 0

    I’ve been trolling slashdot for over 15 years.

  18. "takes precedence over other life interests." by Shemmie · · Score: 4, Interesting

    That can be called a 'hobby', depending on how extreme we're talking.

    1. Re:"takes precedence over other life interests." by Anonymous Coward · · Score: 0

      How about Golf? It's more important than life and death. Just ask any regular player.

    2. Re:"takes precedence over other life interests." by Anonymous Coward · · Score: 0

      Yep, distance running is just as addictive as drugs.

    3. Re:"takes precedence over other life interests." by mapkinase · · Score: 1

      That's not a definition of a hobby.

      --
      I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
    4. Re:"takes precedence over other life interests." by Anonymous Coward · · Score: 0

      no but people that enjoy a hobby tend to give that hobby precedence over other life interests

  19. Re: Who cares by Anonymous Coward · · Score: 0

    Nothing wrong with boofooing your butt buddies at the gay night after three or four rounds of drinks though. I see why the al-qaeda sleeper cell units are tagerting them, or did ISIS claim responsibility for that? I can't keep up with fake TV news.

    AE911Truth org

  20. Games not all bad. Problems with manipulation. by Futurepower(R) · · Score: 1

    " If you're gaming you're at least thinking a bit for yourself rather than mindlessly watching a show..."

    I don't play role-playing games, but I have young acquaintances who do. I agree that they do seem to feel a lot of freedom to think for themselves.

    "The problem is more that through modern gaming metrics it's a finely tuned addiction machine with levels, gear, achievements, daily challenges, special events, loot boxes, XP bonuses and various tricks to poke and prod you into playing more. And now I'm old enough to see through it that I'm being manipulated, but not at 15 and probably not in my 20s either."

    I agree with that.

  21. No debate by Anonymous Coward · · Score: 0

    The science is now settled: gamers are mentally ill. Round'em up.

  22. Science is not a "consensus" game by gweihir · · Score: 1

    That would be politics. Using a "consensus of experts from different disciplines and geographical regions" is a fail in science, unless strictly limited to qualified experts in actually strongly relevant areas. This mainly shows that the WHO does either not understand science or that the practice has been annihilated by politics within it.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    1. Re:Science is not a "consensus" game by bluefoxlucid · · Score: 1

      Using a consensus of a single discipline of experts from a single geographical area will get you cultural bias. Relevant expertise in various disciplines overlapping with the study of addictive behavior pathology provides valid input and, along with geographical spread, breaks discipline- and geography-based cultural fixations.

      Bringing in a mechanical engineer for a psychology problem is irrelevant, however.

  23. How is prioritizing gaming a bad thing? by Anonymous Coward · · Score: 0

    >It added that the views reflected a "consensus of experts from different disciplines and geographical regions" and defined addiction as a pattern of persistent gaming behaviour so severe it "takes precedence over other life interests."

    What's wrong with prioritizing gaming over other life interests? How about we have a consensus of experts define holding a 9-5 job as a pattern of persistent behavior so severe it takes precedence over other life interests? Because that seems like a way more severe problem than my gaming habits, but society expects us all to do it, even when we don't want to. I also don't like the idea of other people deciding which of my life interests is the most important.

  24. To many disorders by Anonymous Coward · · Score: 1

    The problem is that there is a hundred disorders to represent every possible manifestation of what seems just to be all something like an obsessive disorders, the actual symptoms aren't unreasonable, if a kid dies because he doesn't want to get up from his computer as was the case of a kid in South Korea, that clearly unhealthy, its just you can take out the reference to video games and substitute any of the things that people get an unhealthy obsession with, what would the difference between video game addition, gambling addition, sex addition, hording, and a hundred things, the only reason there seems to be for breaking them out into a hundred specific conditions is for issuance coverage.
    I also personally don't like addiction being used for anything that isn't an explicit biochemical addiction like opiates, caffeine etc, they should be labelled obsessive disorders or something like that, the general public certainly see its like this and when you use terms like sex addition, it invites cynicism. Though I guess the the argument against that is its ultimately all biochemical.

  25. Not a disorder? by quantaman · · Score: 1

    But biological psychology lecturer Dr Peter Etchells said the move risked "pathologising" a behaviour that was harmless for most people.

    Well if that's the criteria for not being a disorder I guess we can cross off alcohol and opioids (ie, medical painkillers) off the list of medical addictions.

    --
    I stole this Sig
    1. Re:Not a disorder? by drinkypoo · · Score: 1

      Only if you take as a given that those things don't harm most people who use them. For alcohol this is especially doubtful, since it's toxic.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Not a disorder? by bluefoxlucid · · Score: 1

      In psychiatry, a behavior isn't a disorder unless it causes harm. For example: you can have various forms of dementia and contain them with cognitive behavioral therapy. If you've responded to the minor hallucinations and odd thinking of a schizophrenia-spectrum disorder by no-selling it, it's not (negatively) affecting your life and your ability to thrive, so it's not a psychiatric disorder.

  26. compulsive behavior should be a broad category by OrangeTide · · Score: 1

    compulsive behavior that is legitimately harmful should be categorized by the severity and not by the topic of compulsion. Certainly a game addict would receive different treatment to a gambling addict. That does not mean that the media's pop psychology ought to construct an exhaustive list to scare people. And the difference in disorders does matter so that each individual should get individual treatment because the causes of the compulsion varies between individuals and what is effect in treatment also varies.

    --
    “Common sense is not so common.” — Voltaire
  27. pot meet kettle by Anonymous Coward · · Score: 0

    funny how Abrahamic religions are the overwhelming majority committing atrocities in name of their "God".

    1. Re:pot meet kettle by sabbede · · Score: 1
      Funny or probability? Nearly half of the world's population follows an Abrahamic religion. If a religious person commits an atrocity, the odds of them being Christian or Muslim vs. say.. Hindu are 3:1.

      If we're talking about Western history from the 5th century to the 19th, every atrocity except for the Hunnic and Mongol invasions were perpetrated by followers of an Abrahamic religion because everybody from Iberia to India, and from Sweden to the Sahara, was either Christian, Muslim or Jewish. Thus they define the bulk of our history.

      Oh, I left out the Vikings. They did some pretty atrocious things before they converted.

    2. Re:pot meet kettle by Anonymous Coward · · Score: 0

      I'm only counting atrocities within the last few years. Christians, Muslims, and Jews are the world leaders in violence. Being in the top 50% of world religions shouldn't almost put you in the top 10% of atrocities.

  28. Does anybody else see the irony... by mapkinase · · Score: 1

    ... of name calling a name calling? WHO labeled gaming whatever-it-is a "disorder" and "expert" labeled that labeling "moral panic"?

    --
    I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
    1. Re:Does anybody else see the irony... by Anonymous Coward · · Score: 0

      And then you labeled him an "expert" in scare quotes. :)

  29. Perhaps reality is the problem? by rapjr · · Score: 1
    > When children play role-playing games, they aren't learning about real life.

    So classify real life as a source of mental illness and start prescribing cures for it! Reduce competition and encourage learning until you get it right rather than awarding effort with failing grades, allow more flexible deadlines, no working late to get it done, teach politeness and charm, and much more. People avoid reality for a reason. Saying it is what is and you can't change it is stupid because reality is obviously infinitely malleable. Make reality fun!

  30. Hobby? by sjbe · · Score: 4, Insightful

    defined addiction as a pattern of persistent gaming behaviour so severe it "takes precedence over other life interests.

    That's the definition of a hobby. I have several hobbies in my own life that I strongly prioritize over other things I could be doing but that doesn't make them harmful. Quite the opposite actually. For it to be an addiction, with the negative implications one thinks of when using the word addiction, there needs to be some sort of measurable harm beyond mere opportunity cost.

    I'm sure there are people who have a pathological interest in playing video games to the point where they start neglecting health, hygiene, relationships, work, bills, etc. Once you get to that sort of point then we can talk about addictions and mental health disorders. Not really different than any other sort of addiction in that regard. I'm not sure video game addiction is really measurably different from someone who simply watches WAY too much TV so I wonder if it is a pointless distinction.

    1. Re:Hobby? by Anonymous Coward · · Score: 0

      Yeah, I would have to say that it becomes an issue when it interferes with essential life processes (work, health, bills, etc.) not when it interferes with other non-essential life processes.

    2. Re:Hobby? by Dragonslicer · · Score: 1

      defined addiction as a pattern of persistent gaming behaviour so severe it "takes precedence over other life interests.

      That's the definition of a hobby. I have several hobbies in my own life that I strongly prioritize over other things I could be doing but that doesn't make them harmful.

      No, it isn't. "Other life interests" are not alternate recreational activities. Playing video games on a Sunday afternoon instead of going to the beach, playing golf, or making furniture in your basement is not an addiction. "Life interests" are things like going to your job or taking care of your children.

  31. Caffeine abuse also a listed disorder by eggstasy · · Score: 1

    Because if you drink 20 cups of coffee per day you're probably self-medicating for ADHD or depression, and suffering from massive side effect such as anxiety and insomnia.

  32. IMMORAL by Anonymous Coward · · Score: 0

    Those games aren't moral unless you are advertising some products or government adds, then it's okay.

    Seriously, the WHO needs to stick to HEALTH, and MORALS is not "health". Don't tolerate this at all. Don't tolerate police or anybody else (including the courts) trying to enforce it.

    If you don't stand your ground then you might as well just accept being a slave.

    1. Re:IMMORAL by bluefoxlucid · · Score: 1

      This is basic conspiracy theory, but likely cultural. The world isn't run by a bunch of people initiated into a secret society to ensure more advertising is beamed into your eyeballs.

  33. Re:U also have ANOTHER major mental disorder by Anonymous Coward · · Score: 0

    APK has a major mental disorder. He is a spam addict and needs treatment so that he can stop spamming his ineffective security software.

  34. Best way to diagnose? by InvalidsYnc · · Score: 1

    Just ask the people that are around them. I would have been diagnosed as addicted at one point in time. All of my free time was spent in front of the PC playing some stupid MMO or another. I ate my meals there, I waved at the fam on my way through the house after work as I settled myself in front of the computer, I pretty much didn't do much else. I've since learned techniques to solve my MMO addiction, but unfortunately those techniques bleed over into everything else where I find it hard to be interested in much of anything for very long (that's good and bad). Anyway, family and friends know when a person is addicted (granted, like anything else, some will be diagnosed as such when really they aren't quite there yet).

  35. Just remember by Anonymous Coward · · Score: 0

    WHO wants us to be slaves all of the time.

  36. Must Level Up.. by neoRUR · · Score: 2

    Just a sec I will post a comment, just after I level up...

  37. generational by DarthVain · · Score: 1

    Yes, and D&D was a problem, and before that rock and roll...

    Though I will say, that some parts of video games have some addiction issues. But that has nothing to do with "Video Games" but rather gambling, and gambling addiction is already a thing. A lot of smart people have built into games various things now like "loot boxes" which is really just gambling for kids. The same way that you might call a video slots a video game. They got tricky about it linking it indirectly to other insidious things like micro-transactions rather than a direct, here is my money, now roll those dice!

    So it isn't a video game issue, but there are certain video games that have gambling elements that might be addictive enough to cause concern.

  38. Morals are causing a panic !! by micahraleigh · · Score: 0

    What the UN is saying is that our lives would be so much simpler if we would just eject our morals and panic less

    Maybe it is time to eject the UN ...

  39. U also have ANOTHER major mental disorde by Anonymous Coward · · Score: 0

    See subject: UNIDENTIFIABLE anonymous STALKER "ne'er-do-well"-ism (as BAD as FAKE NAME for a fake LIE of a "so-called 'life'" online disorder) BUT NO WORRIES - why? I.M. DaCure 4 ur ills/malady https://science.slashdot.org/c...

    * "RoTfLmAo"...

    APK

    P.S.=> It's NOT easy being "World-Class" (like me) not only curing what "ails ye" & "your kind" the 'NOT-MEN" do-nothing JEALOUS "Lil' Jowies" (lmao) of the world WASTING THEIR LIVES 'gaming' & time STALKING/TROLLING/IMPERSONATING me!

    (ME that also helps CURE the malware/tracking SECURITY & PRIVACY problem out there via APK Hosts File Engine 2.0++ 64-bit for Linux https://science.slashdot.org/c... which did well even amongst our /. PEERS https://science.slashdot.org/c... (& 100's of 1,000s worldwide that like & use it too)... apk

  40. It is artificial disorder by Anonymous Coward · · Score: 0

    "Gaming disorder is characterized by a pattern of persistent or recurrent gaming behaviour (‘digital gaming’ or ‘video-gaming’), which may be online (i.e., over the internet) or offline, manifested by: 1) impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context); 2) increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities; and 3) continuation or escalation of gaming despite the occurrence of negative consequences. The behaviour pattern is of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning. The pattern of gaming behaviour may be continuous or episodic and recurrent. The gaming behaviour and other features are normally evident over a period of at least 12 months in order for a diagnosis to be assigned, although the required duration may be shortened if all diagnostic requirements are met and symptoms are severe."

    This means that 1, 2 and 3 are all related to "You are doing A when you should be doing B". Let A be gaming and B studies, work or other "chores". This means that A being gaming is not important. The important thing is that B is not done and A is trendy. Maybe the way of life is changing: people have less and less time to do some actual productive work or that the demands have increased, leaving less time for A. Some high demanding jobs/studies require more control over A, meaning the "disorder" is different for each person. People with the least demanding jobs/studies are least likely to "suffer from gaming disorder" (suffering being the ailment here, not amount of gaming).

    1. Re:It is artificial disorder by sabbede · · Score: 1

      I wonder how many of the subjects were teens getting in trouble for playing games when they were supposed to be studying. Should we call everything fun that people might do instead of things that aren't fun addictions?

  41. Violence and acceptance of violence? by Futurepower(R) · · Score: 1

    The role-playing games I've seen people play have involved violence and acceptance of violence.

  42. Look everyone: It's JEALOUS "Lil' Jowie" by Anonymous Coward · · Score: 0

    See subject: My "courageous stands behind his words" (not) now identified https://news.slashdot.org/comm... no longer anonymous STALKER (a bitch homo, jailbird, drug-addict recidivistic DELUDED LOON named Alex McQuown/Khyber).

    Registered /.ers disagree w/ you https://science.slashdot.org/c... OUTNUMBERING you & me OUTSMARTING + OUT-THINKING you @ every turn (as well as out achieving you) - & OUTING You all in the same post- thanks!

    * Couldn't do it w/ OUT your dimwitted ass (& best part is, you make it SO damn easy for me too, hahahaha) which I now totally "PWN", lol!

    So - Get ON TOPIC you JEALOUS "Lil' Jowie" (lmao, I love calling you that as I KNOW it gets you "hot" hahaha) & get over your obvious loon OBSESSION w/ me there "Lil' Jowie" in STALKING ME (jealous jowie *snicker*) - it's really, Really, REALLY starting to SHOW you know, lol - see link above...

    APK

    P.S.=> I mean, come on - Did you *THINK* that UNIDENTIFIABLY anonymous STALKING me constantly isn't going to show from YOU & that folks WON'T SEE what a TOTAL do-nothing MERE "ne'er-do-well" LAZY waste of LIFE you are? Please, lmao - NOW, for SURE, they do you know - how could they NOT? Do something like I do per the link above - then, MAYBE, you'll have actually ACHIEVED something worthwhile vs. YOU being an obvious nutcase that STALKS me, freak... apk

  43. It's the Dooongeuns and Dragggggins by Anonymous Coward · · Score: 0

    There's nothing quiet or dignified about you. You're recycling Greek old man bitching. The only thing your post is missing are the words "hula hoops", "pop rocks", and "whippersnappers". You also failed to tell us to get off your lawn.

  44. "Life interests" by sjbe · · Score: 1

    No, it isn't. "Other life interests" are not alternate recreational activities.

    Yes it is. It's not JUST recreational activities but the term is sufficiently broad as to cover nearly every human endeavor. I understand that they probably mean the more critical life tasks but that isn't what they said. If "life interests" is some sort of secret code among researchers in addiction then they need to come up with a new term.

    "Life interests" are things like going to your job or taking care of your children.

    Life interests means a lot of things. Even for critical tasks like a job or caring for children there is a LOT of room for variation in performance before it really can be classified as an addiction problem. Let's not pretend that parents always prioritize their children over their own entertainment or that they always take their jobs seriously. I've had plenty of employees call in sick because they were out too late at a bar the night before. Lots of people are shit parents who value their own amusement over family.

  45. Gaming is religion. by nmo.marques · · Score: 1

    Religion should also become a mental disorder. Either way gaming is turning into religion.