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Microsoft's Next-Gen Xbox Will Focus On 'XCloud' Game Streaming (theverge.com)

One big area that Microsoft is focusing on with its next-generation Xbox is game streaming. According to a report from Thurrott.com, Microsoft is working on two new Xbox consoles. The "Xbox Two" will be a console similar to that of the Xbox One and Xbox 360, with updated hardware and specs. The other Xbox console in development will be limited to streaming games. The Verge reports: The streaming-only console will reportedly include a low amount of local compute for handling tasks like controller input, image processing, and collision detection. These tasks are essential to reducing latency in game streaming, and Microsoft is said to be planning to slice up processing between the game running locally and in the cloud in order to reduce input lag and other image processing delays. Microsoft is currently developing its next-generation Xbox console under the Scarlett codename. The software giant recently revealed it's also working on a game streaming service for Xbox that will work across any device. This is a key part of Microsoft's future plans with Xbox, and part of the company's vision for developing its "Netflix for video games" service, Xbox Game Pass.

Sources familiar with Microsoft's plans tell The Verge that Microsoft is currently "all hands" on creating datacenters capable of powering the company's game streaming service. Referred to as codename "XCloud" internally, Microsoft has been experimenting with combining four lots of custom Xbox consoles into a single server blade for its datacenters. These servers will launch initially with developers in mind to build and develop games in the cloud instead of local debug machines, and then to stream games to consumers.

60 of 127 comments (clear)

  1. so what exactly is being streamed? by Anonymous Coward · · Score: 1

    "low amount of local compute for handling tasks like controller input, image processing, and collision detection"
    I'm honestly more confused than anything

    1. Re:so what exactly is being streamed? by Anonymous Coward · · Score: 1

      I think what is being streamed is less important than what we are losing which is control of our purchase.

    2. Re:so what exactly is being streamed? by JMJimmy · · Score: 1

      Translates to: it's time for me to stock up on more Xbox 360s

    3. Re:so what exactly is being streamed? by Anonymous Coward · · Score: 5, Insightful

      Man I feel old saying this but...
      Remember a time when you could pack a gaming system away in a box for a decade or two and open it up and all the games still worked? You could sit in a couch and play with your friends. Only one copy of the game was needed.

      Then we had online multiplayer games where online multiplayer was either the real essence of the game or the only thing available. Your friends played at their own house but you could still talk to them. Everyone needed their own copy of the game. When the gaming company decided the game wasn't profitable anymore, they yanked the online servers so no more multiplayer, no more game. However you could still play your other games.

      Now what Microsoft is proposing is that the _entire console_ would be tied to the cloud. So when MS decides their console isn't profitable anymore (10-15 years from launch maybe?) then the whole thing becomes a doorstop and all the games you paid for are worthless. Don't bother packing it away in a box for the future.

    4. Re:so what exactly is being streamed? by exomondo · · Score: 2

      I think what is being streamed is less important than what we are losing which is control of our purchase.

      If you're only just realizing that about consoles now then you're just ridiculously slow to catch on. I know there is the concept that because you paid money you must get something that you have control of but in this case it's about paying for a service rather than a product, alternatively PC gaming is still thriving and there's plenty of titles as well as the ability to actually produce your own.

    5. Re: so what exactly is being streamed? by technosaurus · · Score: 1

      More of the 1% trying to further establish their serfdom's. There is more money in renting than selling, especially if they can lock you in.

    6. Re:so what exactly is being streamed? by stealth_finger · · Score: 5, Insightful

      Man I feel old saying this but... Remember a time when you could pack a gaming system away in a box for a decade or two and open it up and all the games still worked? You could sit in a couch and play with your friends. Only one copy of the game was needed.

      How times change. I pulled out a second controller that hasn't been used in ages to get some 2p going on the bone the other day and it said controller needs updating. I was like what. the. fuck.

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    7. Re:so what exactly is being streamed? by Whibla · · Score: 1

      Completely off-topic but, as another example of bizarre Microsoft behaviour:

      I was configuring a new laptop for my father the other day, one he'd bought with Windows 10. Obviously in order to download a new browser I had to fire up Edge, but the initial splash screen was annoying me so I changed the default start page to the 'blank page' option.

      On restarting Edge I'm presented with a 'blank page' containing a message along the lines of: "This page uses cookies etc. etc."

      I was like what. the. fuck.

    8. Re:so what exactly is being streamed? by Gilgaron · · Score: 1

      Nothing like kicking back on the couch, turning on the ol' console and seeing that it wants to download GBs of updates, sighing and walking over to the PC. Waiting to load games off of DVD seemed a little lame back in the day, but waiting for them to install all 24 GB to the hard drive (before it then decides to check the internet for patches) really makes the thing a weird experience.

    9. Re: so what exactly is being streamed? by exomondo · · Score: 1

      That depends on how much you use it. Sure if you're buying one movie every month it might be cheaper to do that than a Netflix subscription but I'd guess most people get more value from a Netflix subscription than they would if they were buying everything they watched.

    10. Re:so what exactly is being streamed? by blahplusplus · · Score: 1

      Man I feel old saying this but...
      Remember a time when you could pack a gaming system away in a box for a decade or two and open it up and all the games still worked?

      The average member of the species is computer illiterate, once people paid for mmo's and microtransactions it was game over for game ownership the average gamer is a fucking moron that will allow game companies to steal whatever isn't fucking nailed down.

  2. A $500 purchase by Anonymous Coward · · Score: 4, Insightful

    Followed by a $15 / mo subscription.

    People are being brought up into this new norm.

    1. Re:A $500 purchase by Noishkel · · Score: 1

      If most of the back end of this system is going to be loaded in the cloud... then why the fuck even bother having a console at all?? Just turn X-box live into a new Steam and be done with it.

    2. Re:A $500 purchase by Scarletdown · · Score: 2

      I vote for the XNope.

      --
      This space unintentionally left blank.
    3. Re:A $500 purchase by mSparks43 · · Score: 1

      I take it you havent bought a new high end graphics card recently.
      new cards can service 8k at 60fps.
      unlike cpus there been huge leaps in gpus in recent years.

      you can even run a vr headset at 8k now.

    4. Re:A $500 purchase by ctilsie242 · · Score: 1

      DRM, and the ability to have a camera and microphone in the consumer's place for those oh, so sweet, analytic data.

    5. Re:A $500 purchase by Rick+Schumann · · Score: 2

      Yeah no shit. The New World Order: You own NOTHING, only The Rich own things, you pay RENT on EVERYTHING, FOREVER. Don't fall for their bait, people.

    6. Re:A $500 purchase by Anonymous Coward · · Score: 1

      A fluorescent tube isn't the same thing as a computer display. Try again.

  3. Always online by SmaryJerry · · Score: 1

    This could make senses for multiplayer games that rely heavily on always online anyways, both creating a fair playing field graphics wise and hopefully making them impossible to hack. I would be concerned about ping causing some issues in how the game feels to the player however.

  4. Let me clear that up for you by SuperKendall · · Score: 3, Funny

    "low amount of local compute for handling tasks like controller input, image processing, and collision detection"

    You are probably wondering why they are doing collision detection on the box when they are streaming the game from the server...

    The answer of course is that the are doing the *game* collision detection on server and just streaming the video/audio; the local box collision detection is merely to detect when you kick the unit out of frustration and parks the cache hard drive briefly.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Let me clear that up for you by stealth_finger · · Score: 1

      But it still doesn't make sense. So it does controller input locally, but it still has to send that input of the game in cloudzone, apply it there and then stream the results back? What's the point in doing any kind of processing on it before sending it on. I can only assume image processing is setting a resolution and if its anything like the local steaming you can do now that'll be low, med, high and maybe an option to show your network usage. Oh yeah, and good luck to anyone with a capped data plan, I'm sure this won't gobble that up superquick.

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    2. Re:Let me clear that up for you by fisted · · Score: 1

      If you take the input, transmit it to the server, apply it there, update the game world and stream back the results, you'll see noticable latency.

      To hide such latency, games often run the game logic locally. It's not authoritative, but well..most of the time it works well enough. Console gamers already get a crappy experience so I don't expect people to complain.

    3. Re:Let me clear that up for you by TheFakeTimCook · · Score: 1

      If you take the input, transmit it to the server, apply it there, update the game world and stream back the results, you'll see noticable latency.

      To hide such latency, games often run the game logic locally. It's not authoritative, but well..most of the time it works well enough. Console gamers already get a crappy experience so I don't expect people to complain.

      I'm with you.

      Wasn't one of the main ideas behind PERSONAL computers that many small, local computers would actually be more powerful than one gigantic, hulking mainframe/clusterfuck?

      I mean, sending stuff like x/y/z coordinates of players and 'missles' seems a LOT more lightweight on the communication path and the multiplayer "management" servers, than does having everyone running zillions of Remote Desktop sessions on some Collossus SuperClusterFuck Datacenter.

      Or am I missing something?

  5. MS, learn a lesson from Square Enix by Opportunist · · Score: 2

    They tried to "stream" a game, not only some sequences but having the game essentially run on their servers with the players' computers handling more or less just input and graphics rendering. What I'm talking about is the original Final Fantasy XIV (not the 2013 re-release but the original one in 2010). To say it was unplayable would be more praise than the result deserved. And we're talking about a fairly simple MMO here where delays are not quite so noticeable as in other games that depend highly on precisely timed input, where a key aspect of the game is that you feel in control.

    But it seems some kids have to touch the stove themselves to believe it.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:MS, learn a lesson from Square Enix by thegarbz · · Score: 1

      To say it was unplayable would be more praise than the result deserved.

      And on the flip side games sent through OnLive were very much playable, just the company failed to monetise the service properly and went under.

      Incidentally what you're talking about is also a 10 year old game. And now that you just made me think of the internet connection I had 10 years ago I'm going to go curl up in the corner in the fetal position and cry.

  6. Re:The money $$ by wolfheart111 · · Score: 4, Insightful

    Subscriptions, a steady stream of it.

    --
    [($)]
  7. Looks like PS4 is set to dominate the high end con by ravenshrike · · Score: 1

    Have these idiots not seen the steaming pile of laggy shit that is PSNow? It will work properly in New York and that's about it

  8. Netflix for video games even with download caps wi by Joe_Dragon · · Score: 2

    Netflix for video games even with download installed to an local fat client. Download caps with hurt it.
    With this caps are worse and people with slow networks are just cut off. Even people with unlimited FAP overnights can work with an download to an local fat client system.

    Also with no network neutrality isp can really slow things down and it's not just that your downloads take longer or when you stream that movie you have to wait a bit for the buffer. No it's lower the game down maybe 720p or lower and deal with poor lag / pings.

  9. My predictions:Launch title will be a driving game by Anonymous Coward · · Score: 2, Insightful

    Any time cloud gaming systems are announced they need to come up with a way of hiding network lag, so they choose a driving game and never an FPS.

    Driving games have a lot of inertia; they don't have twitch controls, so they're the perfect candidate.

    Let's see what XCloud is demonstrated with!

  10. Did they just re-invent the Thin Client? by duke_cheetah2003 · · Score: 2

    Seems like we've been here before. Possibly more than once. It's never really flown well in the past, but maybe this time will be different?

    It does makes a lot of sense, for manufacturers and developers. If you take away all the hardware and turn the 'console' into basically a glorified VNC viewer... what's not to love about this?

    Modding your console system becomes moot. Piracy ends instantly. Hell, it's the last console you'll buy, since when the games need more processing power, they just move your game onto a better data center system.

    I'm surprised this hasn't happened much sooner. Let's just pray it sticks to games and console systems, and doesn't migrate into the general computing arena, cuz then they have us, by the balls. Forever. Alas, it already is honestly, one needs only point to Microsoft Office 365.

    Sarcasm aside.. this actually does make a hell of a lot of sense, from every angle. It will eventually lead to console systems just going away entirely and you 'subscribe' to your game console delivery service, and you 'play' with whatever device you happen to have.. laptop, desktop PC, smart TV, tablet, phone, endless possibilities for this technology.

    Of course, any network outage, burp or bump, and you are going to feel it, every time, every tiny hiccup gunna translate into sluggish response from the game, or complete momentary desync from your inputs to it's outputs. I imagine these are issues that those peddling the Thin Clients of the future will try to keep buried.

    Also, as a side note, this will in the long run, not be cheap. Initially, to hook people, they'll practically give these things away. But as the companies realize the maintenance and power costs for running all that back end for millions of people playing games... yeah, they're gunna need to charge a pretty hefty penny to make any kind of profit. Maybe they should abandon Thin Client.. as I said, we've tried it before and ... see any thin clients near you? That's what I thought.

    1. Re:Did they just re-invent the Thin Client? by Gravis+Zero · · Score: 1

      Have you considered condensing your thoughts into a few sentences instead of posting in a lump of stream of consciousness text?

      --
      Anons need not reply. Questions end with a question mark.
    2. Re:Did they just re-invent the Thin Client? by mccalli · · Score: 1

      I do indeed - I'm using one. VDI infrastructure in larger corporates makes an awful lot of sense, and I'm happily using my VM stuck somewhere, connected to via a Wyse client. No perceptible latency. Even the streaming videos I watch on it work fine.

      That said, that's for standard PC productivity affair. Not sure how it would cope with a game, and also of course I'm using the internal LAN and not trying the public internet. Situation different, but just wanted to say thin clients are not only not dead, they're increasing.

    3. Re:Did they just re-invent the Thin Client? by Kokuyo · · Score: 1

      One could get the impression that you think what you're proposing was actually trivial :D.

    4. Re:Did they just re-invent the Thin Client? by DrackenFireBreather · · Score: 1

      Thin client? Are you trying to Fat Shame me??

    5. Re:Did they just re-invent the Thin Client? by duke_cheetah2003 · · Score: 1

      (i) I'm just renting games, not owning them,

      Psst. You're already doing this. With all your software and media, you rent it. You just feel like you own it cuz you paid for the piece of media it came on and the lifetime rental fee for that one piece of media. You don't own anything that's music, video, or software. You're just buying a license to use it. Just for you.

      This age old argument just falls flat in the face of what license agreements say. This is why I'm pretty much ok with things like NetFlix and Steam... I don't need all that damn media taking up space in my living space. I just need the contents of the media, available whenever I want to use it.

      Also.. the convenience! I can't tell you how many times I've turned my massive collections of CDs upside down looking for Disc 3 for Diablo II. Screw that old school way of doing things! I want a game? I tell Steam to install it, done. Also, have you ever lifted a milk-crate packed to the gills with CD's? They are frickin HEAVY. Pass.

      Where Steam, NetFlix and their ilk really kick consumers in the nuts is secondary markets. Used games, tapes, CD's, movies, VCR tapes, all that stuff generated huge secondary markets. Steam/NetFlix basically shutdown the secondary market utterly. That kind of sucks. Price you pay I suppose. There's tradeoffs for sure.

      But just remember, you don't own any of that stuff. You just own a license to use it as it's intended to be used, according to that license.

    6. Re:Did they just re-invent the Thin Client? by duke_cheetah2003 · · Score: 1

      Have you considered condensing your thoughts into a few sentences instead of posting in a lump of stream of consciousness text?

      I consider a lot of things. But not that. Don't read it if you don't like the way I write? Downvote if it's that bad?

    7. Re:Did they just re-invent the Thin Client? by Tyr07 · · Score: 1

      Just a way to lockdown hardware, games, trading, ability to sell used games, game sharing etc further.

      But now it's a feature so they're not violating any laws.

  11. Not only no by nehumanuscrede · · Score: 1

    but hell no.

    Networks available to the consumer aren't quite where they need to be in terms of speed, availability and reliability ( heavy emphasis on the latter )
    to think streaming any game beyond a simple mobile style ( read that small size ) app is even an option.

    Net neutrality just got torpedoed. Guess who is going to have to pay the big bucks to ensure those game streams don't get put into the low priority que ?
    Some places have zero broadband options at all. Going to just tell those folks too fucking bad ?
    Data caps are going to be an issue for many.
    I have a mediocre connection ( 90/6 ) that works most of the time, but not all of the time. Packet loss is a frustrating occurrence when it's upstream somewhere.
    Noting the previous, my only other option is Verizon DSL and that is absolutely not happening. ( You think Xfinity is bad . . . hahahaha )
    Ever play a game where the next area / stage has to load first ? Imagine waiting for it to come via network download. :|

    I will pass on every aspect of this lol

    I prefer a system I can play offline if necessary when Xfinity decides to go all stupid on me.

    1. Re:Not only no by Anonymous Coward · · Score: 1

      Yep - it is a silicon valley myopia (although perhaps a Seattle myopia) that takes low latency high reliablity internet access for granted.

    2. Re:Not only no by Tyr07 · · Score: 1

      It's perfect.

      Internet subscribers will partner with Xbox for a special internet addon 'Xbox express internet' or some garbage you can pay extra to the isp so your xbox works online properly.

      ISP: Holy shit, microsoft is making a lot of money off of people using our network! We're still offering the same service but how do we take more money from these people?

      Streaming gaming service, that's how.

      It's also going to be shit and full of problems, investors are likely forcing this idea on them.

    3. Re:Not only no by stealth_finger · · Score: 1

      Yep - it is a silicon valley myopia (although perhaps a Seattle myopia) that takes low latency high reliablity internet access for granted.

      Isn't the internet is seattle really bad though?

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    4. Re: Not only no by UnknowingFool · · Score: 1

      Also high bandwidth is also a presumption. Not every can get 100+ Mbps pipes even if they wanted to pay for it.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
  12. Microsoft Office 365 has full fat client + web mai by Joe_Dragon · · Score: 1

    Microsoft Office 365 has full fat client + web mail. Not the same as gameing.

  13. Won't work in 'merica.... by Kenja · · Score: 2

    Sorry, but our internet is REALLY bad here. Will work well in China and any other country that has actual competition and infrastructure. But here we have monopolies and still consider DSL an option.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re: Won't work in 'merica.... by UnknowingFool · · Score: 1

      Playing on some MMOs I run into players from Asia and Australia. They periodically have to drop out of the raid if we come across a boss that requires precise timing because they can't be sure a lag spike won't cause a raid wipe. Yes the US players also have to do that before players overseas already have higher than normal latency than US players. Any small lag adds to the problem.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
  14. If you use this from work... by Your+Average+Joe · · Score: 1

    your going to need another CAL for that, just don't get audited... RDP sucks so I am sure this will be worse. VMware PCoIP and Blast would work but MS will not license that. HP RGS would work too, but MS will not license that either. The queen says "Let them eat cake" and we accept this as good.

    --
    Your Average Joe
  15. Compare to Valve's Steam Link by tepples · · Score: 1

    If most of the back end of this system is going to be loaded in the cloud... then why the fuck even bother having a console at all??

    For the same reason Valve has the Steam Link extender.

    Just turn X-box live into a new Steam and be done with it.

    I imagine on average (median), the display connected to an Xbox One is much larger in inches or centimeters than the display connected to a PC running Steam. (Unfortunately, Steam Hardware & Software Survey data do not include the physical size of the primary monitor, only its pixel count.) People choose Xbox for the living-room-first experience, or because they don't own and/or don't want the upkeep burden of a gaming PC.

    1. Re:Compare to Valve's Steam Link by drinkypoo · · Score: 1

      "For the same reason Valve has the Steam Link extender."

      Now see, one of those would actually be a good idea. Mickeysoft should drop the cloud gaming idea and repurpose their streaming console as a steam link equivalent for future Xbox consoles, and Windows 10 games. It wouldn't get ME to buy Windows 10 but I bet it would work on some people. If they've got some way to do enough of the processing on the streaming console, sufficient that one could stream a game from the living room console while someone was watching streaming video on it at the same time, I bet they could sell truckloads of them.

      As others have pointed out, much if not most of the world lacks sufficiently reliable and low-latency internet access for game streaming to be viable. The experience will always be inferior. Then again, Microsoft is used to providing an inferior experience...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  16. Too bad by Archfeld · · Score: 4, Insightful

    So in other words if you've got a shitty internet connection, you'll have a shitty console experience. Buy the hardware, lease the game, until they decide to stop supporting it AND pay for a net connection to support it all. Sounds like a cash cow for M$, and a cornholing for consumers. YEAH TEAM !!!

    --
    errr....umm...*whooosh* *whoosh* Is this thing on ?
  17. Re:My predictions:Launch title will be a driving g by im_thatoneguy · · Score: 1

    I can play Overwatch at a Platinum level on my Xbox One over streaming. The latency is surprisingly palatable at 9-10ms. And latency is dropping and dropping. Cable used to be around 60ms a couple years ago, now it's 6-10ms.

    Many TVs have 10+ms of latency just in the video processor but that's getting better every year too. There's also Warp rendering where the GPU synthesizes a frame from a previous frame. It's being used for lowering latency of VR but it's something that could easily be baked into a low cost DSP chip on a thin Xbox Cloud device. The cloud renders a frame. If everything continues as expected and the latency is unnoticeable then it'll just wait. If the input changes or game state changes the local machine can synthesize a new frame from the last frame. \

    XCloud won't be out for at least 2 years. We'll be living in a whole new world by then.

  18. Japan's ISPs worse than the US from my experience by Anonymous Coward · · Score: 1

    When we moved over here from the US I was a little shocked at the state of the ISPs. We're stuck with au but have friends with similar problems through other providers:

    - Connections just randomly drop
    - Oversold back-hauls
    - 10 year DSL router with no firmware updates and no option to use a third-party modem/router
    - Using WiFi on the router is an up-charge (and it's only 802.11g)
    - DNS server will frequently return SERVFAIL (thankfully they don't block third-party servers)
    * Some major ISPs use enterprise NAT by default (they cast it as a security feature) so you end up getting double-natted unless you call them and tell them to turn it off for you.

    Yes, you can get FTTH in major metro regions but only in newer buildings and apparently getting your rated bandwidth is exceedingly rare (see oversold back-hauls). I miss my Verizon FiOS.

  19. I see you have too much control still, let fix it. by Tyr07 · · Score: 2

    I mean, they keep trying to make it sound like they're doing you a favor.

    They have had their eye on streaming games for the last 20 years. A way to hold complete control, to decide when you stop playing it, and how you play it. It made them sick to their wallets that you could still play the first version of the game that you loved and still play video games, saying to hell with the new Game release 3 or Game release 4. You weren't buying it because the original was better, and you still play it.

    Well enough of that. We'll "depreciate" the copy you paid for, and say we longer offer it, so you can no longer play it. Now if you want to play anything close to it, you're forced to buy our newest title. We can also turn that previous title to shit with an update patch to make it like our newer product, saying it's a free content update etc, but it will not only wreck what you loved about the original, it won't be as good as our next release, so you'll be encouraged to buy it, for more 'features'

    Oh yeah, remember how pissed everyone was when they wouldn't let you share games with a friend? Pass him your disk? They were super mad to that they didn't get to do it.

    Now they're going to 'stream it' so there is no disk to share, it's all account based. Oh no they didn't say they're getting rid of sharing, noooo, just UNFORTUNATELY...the technology we're using doesn't support it, you know, for your benefit.

    All these corporate companies have constantly, non stop looked for a way to be profitable but remove all control of products from your hands. They just want the money but it still all be theirs..

    That's why hardware gets locked down, they make it difficult to repair except by giving them more money and they use firmware to make sure you only run what they want you to run, even completely legal software.

    This is just the next step, continuation on this path. I've gamed a lot of my life, but many companies, game developers, and console makers have been pushed out of my wallet due to their bullshit, it's not worth it. Don't worry, I'll speak with my money too, hopefully everyone else will.

  20. Re:Looks like PS4 is set to dominate the high end by stealth_finger · · Score: 1

    It's not too bad, unless someone else tries to use the network for any purpose at all.

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  21. Re:Netflix for video games even with download caps by Computershack · · Score: 1

    Much of the rest if not all of the rest of the first world don't have data caps. I've not been with an ISP which hasn't been unlimited data for almost two decades here in the UK.

    --
    I only please one person per day. Today is not your day. Tomorrow isn't looking good either. - Scott Adams
  22. Re:These guys don't have a clue about UK internet. by Computershack · · Score: 1

    Live in rural East Yorkshire, have 72mbit.

    --
    I only please one person per day. Today is not your day. Tomorrow isn't looking good either. - Scott Adams
  23. What happened to "no more generations"? by HalAtWork · · Score: 1

    "If the future pans out the way Spencer sees it. In this scenario, there’s never really an Xbox Two. There’s just an Xbox One being upgraded over time like a PC, but with games developed on the Universal Windows Platform system, they would stay backward compatible despite new hardware. The software platform is separated from the hardware, allowing consoles to be upgraded without needing to move to an entire “next” generation of hardware."

    https://www.forbes.com/sites/i...

    So Xbox One X is a $500 flop after less than two years, and can't play the new games too?

  24. Translation: no used games for anyone! by UnknowingFool · · Score: 1

    This is message I'm getting: "Hey, we know we screwed with the Xbox One in trying to destroy the used game market. Here's this new idea that doesn't have the exact same result. It will be rad, we swear!"

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
    1. Re:Translation: no used games for anyone! by exomondo · · Score: 1

      If they can make this work on a technical level then I certainly think there's a significant market for a Netflix-style monthly subscription where you can play any games in the library and in that scenario there is no concept of used games (just like there's no concept of used movies in the Netflix/Hulu/etc environment).

  25. Re: Netflix for video games even with download cap by UnknowingFool · · Score: 1

    There's data caps and then there's "network traffic optimization" or whatever the ISPS want to call it. Basically you're using some bandwidth or a certain type of bandwidth. The ISPs totally won't throttle that and offer you a package to make things more "smooth".

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  26. Re:Trump will probably hang for treason. by SuperKendall · · Score: 1

    The moderators get it. Too bad you don't. :-)

    P.S. if it helps to give you a clue, I would have posted the same response to Sony or Nintendo building the same box. I have nothing against any of them, gaming-wise.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley