I guess my first argument is, if you don't want to pay 60 dollars for a game, then don't. I personally find 60 dollars to be worth it for games I get a lot of reply value out of (like Left 4 Dead, damn that game is good).
I'd be hard pressed to agree that every $60 game out there is at least as good for L4D.
For instance, as an FPS player I would like to see a game that is designed to allow building entrenchments. If only by pushing a few crates into position as cover.
I'm sure there's a strong chance you've played it, but Half-Life 2's gravity gun is more than capable of allowing these tactics. It's not explicitly enforced as a needed strategy (the game isn't that hard), but it's definitely a viable one. Most often, you'd just end up picking up something heavy to block a couple shots, right before hurling it at the enemy to crush him/it.
A mod of this, Source Forts, is a capture the flag game that lets each team use the gravity gun to take a bunch of panels and set up barriers, platforms, and other defences before each round begins. You'd probably enjoy that alot.
Really? I fail to see how instituting socialist economic policies is equivalent to treason, or even violating the constitution. Is there some other incident on your mind?
Ok, so your criticism is that the website isn't shiny enough?
His point was that PCLinuxOS does a poor job of advertising it self, and enticing a potential user to try it out. If you're trying to get people to download something, your first priority is to convince them that would want to download it. The Gentoo example he gives is a good example. In a few words, it tells you that Gentoo is custimizable and speedy. Yes, there is more under the hood than that, but you suddenly have a feeling of if Gentoo is interesting for you to try out or not.
The parent compares this to the PCLinuxOS site which just rattles off a list of included software. This may be suitible for the change log, or in an actual "Included Software" section, but is a confusing block of text to a first-time visitor to their site. If it instead said something like "PCLinuxOS is sleek, easy to use, and includes many popular programs," then you'd actually get an idea of why you should try it out, and maybe be inclined to learn more.
I guess not*. I don't think Apple is dying for customers, but if I was on the fence about getting an iPod vs. a competitor's device, being able to see the content they have to offer (music, podcasts, tv shows, apps, and so on) without having to install iTunes would be a great option. Amazon and Steam let you see what they have for sale without downloading their special software, for example.
*I mostly use Linux, so I'm not gonna run iTunes through Wine just to see what that app is. While I have an iPod, it's just collecting dust in my drawer, as I use my Windows Mobile phone as my portable music device.
Most survival horror games have save points instead of "save anywhere." Most famously, Resident Evil only let you save a limited number of times (saving used up an item), so you even had to make the judgement of whether you should save now, or continue on and hope you make it to the next save point, in order to conserve your saves.
Also, you could just not manually save, and only load from any "autosaves" that occur, or manually save at your own interval, at far apart intervals, so you don't just reload before each encounter before you get it right. Just because you can save whenever you want doesn't mean the game is forcing you to.
As mentioned in the article, most Japanese use their phones heavily while on the train, using a hand to hold onto the overhead strap. Can you text on the iPhone, just as easily, with only one hand?
It's not as big of a problem as you make it out to be, I feel. The three main catagories of DDR songs I can think of are 1) Japanese artists (Naoki, B4U, etc.), 2) Western artists, many of them covers (Fallout Boy, Brittaney Spears, Queen), and 3) Simple songs by Konomi that are just there to fill space, or facilitate using a step pattern the producers want to use in a song (Drop Out is an easy example).
The main reason they use Western songs is to appeal to new players, giving them songs they are familier with and get them on to the machine. The home versions are also more loaded with these songs than the arcade versions, as casual or new players are more likely to encounter DDR at a friend's house than going into an arcade, and most arcade releases weren't liscensed for the US until quite recently, so they wouldn't license western artists for a Japan-only release.
My main problem is how they drastically cut the song list between home and arcade versions. I guess it's mostly due to liscensing issues, as I can't see how DVDs are so small they can't fit a few hundred songs. This is easily evident with the newest release, DDR X, where it seems they consciously left all the good songs off the home release just to get you into the arcades.
I'm pretty sure they do have gun controllers for those consoles. At the least, I know a new Time Crisis came out for the PS3 last year, with a gun controller in the box.
where are the rail gun controllers
I'd be a little intimidated if i need a rail gun to take down a simple zombie.
Mine too, but only if I click the "merge" option. I choose "Keep local version" and change the kernel number in menu.lst manually. As someone else suggested, I'm sure it wouldn't cause such a hassle if menu.lst wasn't customized. In other words, the special knowledge you need to fix the problem is the same type needed to cause the problem in the first place.
If one such laid off worker decided to keep the money Microsoft is asking back for, do they have any legal reasons to get this money back? Does he/she actually owe Microsoft this money?
I'm pretty sure (I don't have an iPhone) that apps can't communicate with one another, beyond saving to a file and having the second app open it. You would only be able to track how long users use your own app(s).
As you suggested, it therefore points to either Apple collecting all the usage data and releasing it, or a enough app producers are willing to give this information that the analytics company is able to get a statistically valid sample. The question remains, whether this data is being paid for, or there's some hole in the iTunes store that allows them to get this info for free.
While that may be useful for some situations (I came across an RPG character sheet that did that, you plug in stats and it populated the appropriate fields that derived from those stats), it is really outside the scope of what a PDF is supposed to be.
A PDF is what you use when you want to disseminate information, and it's important that you can guarantee the recipient is seeing the exact same document you are. A.doc, for instance, can look different from computer to computer, based on what program (or even version of the program) they're using, what formatting rules they have applied (margin spacing, preferred fonts etc.), and the user might accidentally hit "delete" and erase a good part of the document without realizing something went missing.
1) It's a lot harder (or you have to pay someone) to stick a large antenna on roof/chimney than placing a small one by your tv.
2) Aesthetics. Some places have rules that you can't have satellite dishes that are visible from the road, and I assume that'd extend to antennas as well. Also, some people may think that personally it looks bad and don't want it on their roof. Yes, you'd have still have an antenna next to your TV, where it's more visible, but it's the customer's preference over which looks better. Also, I've seen some TV-top antennas disguised as other objects, (for example, a picture frame), that wouldn't look out of place in your entertainment center.
While it'd be impractical (or, at least, undesired) to use a QWERTY for that hypothetical user, I'm wouldn't say every vision-impaired user loathes texting. Also, every phone I've seen with a keypad has a little nub on the 5 key, so that you can dial without looking at the keypad. Voice dialing isn't perfect, and touch screen only phones don't have a way to physically represent where a number key is.
Really, I don't see what the big deal with dual booting is and since people like me are just going to dual boot, I can't imagine why any game maker would waste money on a Linux port.
If I can play my game even marginally better on windows I have no reason not to get the windows version.
Not everyone is going to pay >100 USD, or use a pirated copy of Windows, just to play one game.
I guess my first argument is, if you don't want to pay 60 dollars for a game, then don't. I personally find 60 dollars to be worth it for games I get a lot of reply value out of (like Left 4 Dead, damn that game is good).
I'd be hard pressed to agree that every $60 game out there is at least as good for L4D.
For instance, as an FPS player I would like to see a game that is designed to allow building entrenchments. If only by pushing a few crates into position as cover.
I'm sure there's a strong chance you've played it, but Half-Life 2's gravity gun is more than capable of allowing these tactics. It's not explicitly enforced as a needed strategy (the game isn't that hard), but it's definitely a viable one. Most often, you'd just end up picking up something heavy to block a couple shots, right before hurling it at the enemy to crush him/it.
A mod of this, Source Forts, is a capture the flag game that lets each team use the gravity gun to take a bunch of panels and set up barriers, platforms, and other defences before each round begins. You'd probably enjoy that alot.
Progress Quest has already beaten them to it years ago.
Basically, you have to beat the game on the hardest difficulty level.
Really? I fail to see how instituting socialist economic policies is equivalent to treason, or even violating the constitution. Is there some other incident on your mind?
Ok, so your criticism is that the website isn't shiny enough?
His point was that PCLinuxOS does a poor job of advertising it self, and enticing a potential user to try it out. If you're trying to get people to download something, your first priority is to convince them that would want to download it. The Gentoo example he gives is a good example. In a few words, it tells you that Gentoo is custimizable and speedy. Yes, there is more under the hood than that, but you suddenly have a feeling of if Gentoo is interesting for you to try out or not.
The parent compares this to the PCLinuxOS site which just rattles off a list of included software. This may be suitible for the change log, or in an actual "Included Software" section, but is a confusing block of text to a first-time visitor to their site. If it instead said something like "PCLinuxOS is sleek, easy to use, and includes many popular programs," then you'd actually get an idea of why you should try it out, and maybe be inclined to learn more.
I guess not*. I don't think Apple is dying for customers, but if I was on the fence about getting an iPod vs. a competitor's device, being able to see the content they have to offer (music, podcasts, tv shows, apps, and so on) without having to install iTunes would be a great option. Amazon and Steam let you see what they have for sale without downloading their special software, for example.
*I mostly use Linux, so I'm not gonna run iTunes through Wine just to see what that app is. While I have an iPod, it's just collecting dust in my drawer, as I use my Windows Mobile phone as my portable music device.
I can't view the app unless I have iTunes installed? Wow, that's great marketing.
Most survival horror games have save points instead of "save anywhere." Most famously, Resident Evil only let you save a limited number of times (saving used up an item), so you even had to make the judgement of whether you should save now, or continue on and hope you make it to the next save point, in order to conserve your saves.
Also, you could just not manually save, and only load from any "autosaves" that occur, or manually save at your own interval, at far apart intervals, so you don't just reload before each encounter before you get it right. Just because you can save whenever you want doesn't mean the game is forcing you to.
Just because you're providing a free service doesn't place you above criticism.
As mentioned in the article, most Japanese use their phones heavily while on the train, using a hand to hold onto the overhead strap. Can you text on the iPhone, just as easily, with only one hand?
It's not as big of a problem as you make it out to be, I feel. The three main catagories of DDR songs I can think of are 1) Japanese artists (Naoki, B4U, etc.), 2) Western artists, many of them covers (Fallout Boy, Brittaney Spears, Queen), and 3) Simple songs by Konomi that are just there to fill space, or facilitate using a step pattern the producers want to use in a song (Drop Out is an easy example).
The main reason they use Western songs is to appeal to new players, giving them songs they are familier with and get them on to the machine. The home versions are also more loaded with these songs than the arcade versions, as casual or new players are more likely to encounter DDR at a friend's house than going into an arcade, and most arcade releases weren't liscensed for the US until quite recently, so they wouldn't license western artists for a Japan-only release.
My main problem is how they drastically cut the song list between home and arcade versions. I guess it's mostly due to liscensing issues, as I can't see how DVDs are so small they can't fit a few hundred songs. This is easily evident with the newest release, DDR X, where it seems they consciously left all the good songs off the home release just to get you into the arcades.
I'm pretty sure they do have gun controllers for those consoles. At the least, I know a new Time Crisis came out for the PS3 last year, with a gun controller in the box.
where are the rail gun controllers
I'd be a little intimidated if i need a rail gun to take down a simple zombie.
Mine too, but only if I click the "merge" option. I choose "Keep local version" and change the kernel number in menu.lst manually. As someone else suggested, I'm sure it wouldn't cause such a hassle if menu.lst wasn't customized. In other words, the special knowledge you need to fix the problem is the same type needed to cause the problem in the first place.
If one such laid off worker decided to keep the money Microsoft is asking back for, do they have any legal reasons to get this money back? Does he/she actually owe Microsoft this money?
I'm pretty sure (I don't have an iPhone) that apps can't communicate with one another, beyond saving to a file and having the second app open it. You would only be able to track how long users use your own app(s).
As you suggested, it therefore points to either Apple collecting all the usage data and releasing it, or a enough app producers are willing to give this information that the analytics company is able to get a statistically valid sample. The question remains, whether this data is being paid for, or there's some hole in the iTunes store that allows them to get this info for free.
While that may be useful for some situations (I came across an RPG character sheet that did that, you plug in stats and it populated the appropriate fields that derived from those stats), it is really outside the scope of what a PDF is supposed to be.
A PDF is what you use when you want to disseminate information, and it's important that you can guarantee the recipient is seeing the exact same document you are. A .doc, for instance, can look different from computer to computer, based on what program (or even version of the program) they're using, what formatting rules they have applied (margin spacing, preferred fonts etc.), and the user might accidentally hit "delete" and erase a good part of the document without realizing something went missing.
Who needs Big Brother when your friends will give for free all the pictures anyone would ever need to get you in trouble?
Is there a reason "collide in ocean" is in quotes? Could we also say they were "bumping their ballasts", "raising their periscopes", and so on?
1) It's a lot harder (or you have to pay someone) to stick a large antenna on roof/chimney than placing a small one by your tv.
2) Aesthetics. Some places have rules that you can't have satellite dishes that are visible from the road, and I assume that'd extend to antennas as well. Also, some people may think that personally it looks bad and don't want it on their roof.
Yes, you'd have still have an antenna next to your TV, where it's more visible, but it's the customer's preference over which looks better. Also, I've seen some TV-top antennas disguised as other objects, (for example, a picture frame), that wouldn't look out of place in your entertainment center.
While it'd be impractical (or, at least, undesired) to use a QWERTY for that hypothetical user, I'm wouldn't say every vision-impaired user loathes texting. Also, every phone I've seen with a keypad has a little nub on the 5 key, so that you can dial without looking at the keypad. Voice dialing isn't perfect, and touch screen only phones don't have a way to physically represent where a number key is.
Sorry, I didn't RTA first. You're right, they should put up the version numbers as well.
Dude, they do have version numbers, doesn't mean they can't also be given nicknames.
I'm pretty sure it's used as a part of MythTv, so by extension, Mythbuntu
Really, I don't see what the big deal with dual booting is and since people like me are just going to dual boot, I can't imagine why any game maker would waste money on a Linux port.
If I can play my game even marginally better on windows I have no reason not to get the windows version.
Not everyone is going to pay >100 USD, or use a pirated copy of Windows, just to play one game.