So am I. The quoted 10% number is meaningless if, for instance, the cpu consumption shot to 100% for a second after every mouse click, and sat at 1% at all other times. It might average to 10%, but still feel hideously slow.
I think piracy on the consoles... the Wii and 360... is pretty much negligible. I'd be shocked if it hurt total software sales by 1%.
However, it's MUCH worse on the handhelds. A flash cart for the DS is something like $7, if you look in the right places (Cough*dealextreme*cough)... and games are generally well under 100 mb, so they're quick and easy to download.
And the PSP... cripes, I don't think ANYBODY uses it like Sony intended. I don't blame or begrudge Nintendo or Sony for tightening them down, so long as they don't adopt strategies that interfere with legitimate purchasers.
It was modded insightful because a lot of people agreed. If you don't understand the close connection between responsibilities and privileges, you'll have a hard time raising kids.
This man speaks the truth. Providing a cellphone to a 13 year old girl is like giving your 16 year old son access to liquor and porn. They just often aren't mature enough to deal with the temptations and complications.
Of course, it would be great to improve the fuel mileage of an SUV. And of course, people purchase an SUV when they, strictly speaking, don't 'NEED' an SUV... although it's a bit arrogant for people to make that judgment.
But the hostility towards SUVs is a bit crazy. It's obviously become a figurehead, a symbol that an entire group of people have learned to just despise in an unreasoning, emotional sense. People in this thread have commented about how SUVs 'offend' them; jokes are made about how worthless the 'soccer moms' who drive them are, and about how them dying wouldn't be a bad thing. Crazy. Slashdot posters should be smarter than that, they shouldn't get THAT caught up in an irrational movement against something.
I think you're extrapolating from your group of friends to the greater world. Smart phones only constitutes a small fraction of the market. The most recent numbers I could find, early 2008, put the number at 4%. Among teenagers, I would think that is even smaller.
I bet that the number of low-end phones TracFone sells DWARFS the number of iphones sold.
- develop landfill-friendly materials. NiMHs can be thrown away. NiCads and Li-Ion batteries can not.
Trust me, they can be and usually are. The proper phrase would be "should not", not "can not". This doesn't take away from your point, though; it actually reinforces it.
You're bringing baggage to the discussion. Nobody is arguing that man is perfectly, supremely rational. Nobody is arguing that the concepts of choice and responsibility require absolute freedom from environment, genetics. You're arguing against a position nobody is taking.
It's simpler. Lori Drew is a chaotic system. Input, all sorts of input, went into it. It was processed by her mind, in a way that is unique to Lori Drew, and unpredictable by anyone else; and she acted. Her mind was the final, causal mechanism of the despicable actions she did; and there is no way to unequivocally trace the responsibility any further back, to any specific event outside of her mind. Lori Drew bears the responsibility and blame for her actions.
If you want to discuss how to balance punishment and rehabilitation, that's fine; reasonable people can disagree over where the line should be drawn. However, I don't believe that pure rehabilitation will work without punishment in the mix, somewhere, as a motivating tool... and vice-versa.
If you bothered to keep up with gaming news, you'd know that SC2 will now have an offline mode (or something similar) which disables your friends list and achievements, but still allows you to play peer-to-peer.
Not only have I kept up with it, I actually understand it.
"SC2 Lead Designer Dustin Browder told Gamasutra that while the goal of having an "integrated experience" for their players via Battle.net was still crucial to the company - "We really wanted to bring all these players together and keep them in the same pool, and make everything work, so your achievements work, your friends list works, everything just works correctly, as opposed to having two separated ways to play" - they were working on an option to allow for the best of both worlds: LAN-level connectivity, but a plug into Battle.net regardless.
Greg Canessa, the Lead Designer for Battle.net (formerly of PopCap), elaborated on these plans in an interview with Shacknews, saying that Blizzard's goal was to enable low-ping connectivity between players while keeping a minimal connection to Battle.net: "Maintaining a connection with Battle.net, I don't know if it's once or periodically, but then also having a peer-to-peer connection between players to facilitate a very low-ping, high-bandwidth connection.. those are the things that we're working on."
As I understand it, then, the proposed system would require an initial internet connection to authenticate via the Battle.net servers, and then would revert to normal peer-to-peer functionality, perhaps checking in every so often to update friends lists and the like."
In other words, according to the cite YOU GAVE, an always-on internet connection is required. Game data is transferred over the LAN, but it still requires phoning in to Blizzard for permission every time you play.
Make a license and start using it. Maybe it will catch on. I doubt it, though; I wouldn't use it. Hurting people is often justified, and occasionally the right thing to do.
You don't know business, if you don't think they have extensive strategy and analysis meetings over a lost 1%. Businesses don't stop caring about $50,000 because they make $5,000,000. They want $5,050,000.
I think the billboards on Pole Position lay claim to the first in-game advertising on an arcade cabinet. There might have been something earlier on computer or home console.
With your response, you removed my need to post in reply*. You said what I was going to say, more elegantly. The GP post is profoundly philosophically flawed. No one disputes the mind is a biological mechanism. The flaw is in believing that negates concepts of freedom, choice, and responsibility.
Absolutely. That's why Starcraft 2 is such a consumer-unfriendly game. I'm not going to buy it; I rather hope nobody else does, although I'm sure they will. Once publishers manage to get acceptance for the idea that a game constantly needs to have an online connection, i.e., they will have seized ownership away from the consumer. They can deactivate, alter, and advertise in the game however they want, at any time.
A lot of publishers are watching how Starcraft 2 does. I can only hope it gets the Spore treatment from the public.
Isn't it a requirement of Catholicism? From the light reading I've done, it really seems that according to strict Catholic teachings, you have to have all your nutty rituals strictly in order when you die, or you burn forever.
That's one way in which Protestants have seemed to make more sense to me. It's just an up or down "Accept Jesus y/n" type choice. No chanting, no strange priesthood.
God, sometimes it just boggles my mind that we still have religion. I'll be playing a fantasy game, or reading a novel, with priests and churches and angels and demons, and it hits me that 90% of America fervently believes stuff that seems cheesy in a video game.
Falun Gong is just as stupid as Christianity. But I'd gladly fight to protect people's right to practice either. I don't give a royal flying fuck whether Falun Gong are the 'Mormons of China', when I'd stand up for the Mormons of the U.S.
You don't criminalize beliefs. If you think they're wrong TALK TO THEM. That's what adults and civilized countries learn.
And removing ten lines of comments from source code shouldn't cause any bugs. But it can. Any time you touch a working system, you potentially introduce error that needs to be tested for.
So am I. The quoted 10% number is meaningless if, for instance, the cpu consumption shot to 100% for a second after every mouse click, and sat at 1% at all other times. It might average to 10%, but still feel hideously slow.
Yeah, I heard someone did an analysis. Simple as that.
Yep. We have the luxury of living to an old age and going out on our own terms.
I think piracy on the consoles... the Wii and 360... is pretty much negligible. I'd be shocked if it hurt total software sales by 1%.
However, it's MUCH worse on the handhelds. A flash cart for the DS is something like $7, if you look in the right places (Cough*dealextreme*cough)... and games are generally well under 100 mb, so they're quick and easy to download.
And the PSP... cripes, I don't think ANYBODY uses it like Sony intended. I don't blame or begrudge Nintendo or Sony for tightening them down, so long as they don't adopt strategies that interfere with legitimate purchasers.
It was modded insightful because a lot of people agreed. If you don't understand the close connection between responsibilities and privileges, you'll have a hard time raising kids.
Prithee, why?
This man speaks the truth. Providing a cellphone to a 13 year old girl is like giving your 16 year old son access to liquor and porn. They just often aren't mature enough to deal with the temptations and complications.
Of course, it would be great to improve the fuel mileage of an SUV. And of course, people purchase an SUV when they, strictly speaking, don't 'NEED' an SUV... although it's a bit arrogant for people to make that judgment.
But the hostility towards SUVs is a bit crazy. It's obviously become a figurehead, a symbol that an entire group of people have learned to just despise in an unreasoning, emotional sense. People in this thread have commented about how SUVs 'offend' them; jokes are made about how worthless the 'soccer moms' who drive them are, and about how them dying wouldn't be a bad thing. Crazy. Slashdot posters should be smarter than that, they shouldn't get THAT caught up in an irrational movement against something.
I think you're extrapolating from your group of friends to the greater world. Smart phones only constitutes a small fraction of the market. The most recent numbers I could find, early 2008, put the number at 4%. Among teenagers, I would think that is even smaller.
I bet that the number of low-end phones TracFone sells DWARFS the number of iphones sold.
non-conformist; sensational, graphic, violent, and celebrating the anti-hero.
In other words, immature. Aimed at teen boys, like 'mature' modern videogames.
Apple needs to study Nintendo products. Seriously. I think they CAN withstand the equivalent of a 747 impact.
- develop landfill-friendly materials. NiMHs can be thrown away. NiCads and Li-Ion batteries can not.
Trust me, they can be and usually are. The proper phrase would be "should not", not "can not". This doesn't take away from your point, though; it actually reinforces it.
You're bringing baggage to the discussion. Nobody is arguing that man is perfectly, supremely rational. Nobody is arguing that the concepts of choice and responsibility require absolute freedom from environment, genetics. You're arguing against a position nobody is taking.
It's simpler. Lori Drew is a chaotic system. Input, all sorts of input, went into it. It was processed by her mind, in a way that is unique to Lori Drew, and unpredictable by anyone else; and she acted. Her mind was the final, causal mechanism of the despicable actions she did; and there is no way to unequivocally trace the responsibility any further back, to any specific event outside of her mind. Lori Drew bears the responsibility and blame for her actions.
If you want to discuss how to balance punishment and rehabilitation, that's fine; reasonable people can disagree over where the line should be drawn. However, I don't believe that pure rehabilitation will work without punishment in the mix, somewhere, as a motivating tool... and vice-versa.
If you bothered to keep up with gaming news, you'd know that SC2 will now have an offline mode (or something similar) which disables your friends list and achievements, but still allows you to play peer-to-peer.
Not only have I kept up with it, I actually understand it.
"SC2 Lead Designer Dustin Browder told Gamasutra that while the goal of having an "integrated experience" for their players via Battle.net was still crucial to the company - "We really wanted to bring all these players together and keep them in the same pool, and make everything work, so your achievements work, your friends list works, everything just works correctly, as opposed to having two separated ways to play" - they were working on an option to allow for the best of both worlds: LAN-level connectivity, but a plug into Battle.net regardless.
Greg Canessa, the Lead Designer for Battle.net (formerly of PopCap), elaborated on these plans in an interview with Shacknews, saying that Blizzard's goal was to enable low-ping connectivity between players while keeping a minimal connection to Battle.net: "Maintaining a connection with Battle.net, I don't know if it's once or periodically, but then also having a peer-to-peer connection between players to facilitate a very low-ping, high-bandwidth connection.. those are the things that we're working on."
As I understand it, then, the proposed system would require an initial internet connection to authenticate via the Battle.net servers, and then would revert to normal peer-to-peer functionality, perhaps checking in every so often to update friends lists and the like."
In other words, according to the cite YOU GAVE, an always-on internet connection is required. Game data is transferred over the LAN, but it still requires phoning in to Blizzard for permission every time you play.
Under-selling projections, a PR black eye, publicity, thousands of critical reviews, causing a revision in corporate policy?
That's the SPORE effect I was talking about.
Make a license and start using it. Maybe it will catch on. I doubt it, though; I wouldn't use it. Hurting people is often justified, and occasionally the right thing to do.
Huh. I'd be proud I was helping the Australian air force.
You don't know business, if you don't think they have extensive strategy and analysis meetings over a lost 1%. Businesses don't stop caring about $50,000 because they make $5,000,000. They want $5,050,000.
I think the billboards on Pole Position lay claim to the first in-game advertising on an arcade cabinet. There might have been something earlier on computer or home console.
With your response, you removed my need to post in reply*. You said what I was going to say, more elegantly. The GP post is profoundly philosophically flawed. No one disputes the mind is a biological mechanism. The flaw is in believing that negates concepts of freedom, choice, and responsibility.
*Now I'm free to post if I want to...
Absolutely. That's why Starcraft 2 is such a consumer-unfriendly game. I'm not going to buy it; I rather hope nobody else does, although I'm sure they will. Once publishers manage to get acceptance for the idea that a game constantly needs to have an online connection, i.e., they will have seized ownership away from the consumer. They can deactivate, alter, and advertise in the game however they want, at any time.
A lot of publishers are watching how Starcraft 2 does. I can only hope it gets the Spore treatment from the public.
Isn't it a requirement of Catholicism? From the light reading I've done, it really seems that according to strict Catholic teachings, you have to have all your nutty rituals strictly in order when you die, or you burn forever.
That's one way in which Protestants have seemed to make more sense to me. It's just an up or down "Accept Jesus y/n" type choice. No chanting, no strange priesthood.
God, sometimes it just boggles my mind that we still have religion. I'll be playing a fantasy game, or reading a novel, with priests and churches and angels and demons, and it hits me that 90% of America fervently believes stuff that seems cheesy in a video game.
Falun Gong is just as stupid as Christianity. But I'd gladly fight to protect people's right to practice either. I don't give a royal flying fuck whether Falun Gong are the 'Mormons of China', when I'd stand up for the Mormons of the U.S.
You don't criminalize beliefs. If you think they're wrong TALK TO THEM. That's what adults and civilized countries learn.
But are you really posting, or is this a random obfuscatory computer-generated posting in order to hide your true posting pattern?
And removing ten lines of comments from source code shouldn't cause any bugs. But it can. Any time you touch a working system, you potentially introduce error that needs to be tested for.