[quote]some people prefer the e-ink and Amazon ease-of-downloading on the Kindle.[/quote]
That's why you purchase a Nook Classic. It's supported library books and user-to-user lending from day one. It also supports "ease of downloading" from several different e-book stores, because it uses EPUB instead of some dumb format Amazon made up. There's never really been any comparison between the two. The only thing the Kindle ever had going for it was it's market lead and slightly better battery life (no bottom LCD to contend with).
The Nook [i]Color[/i] really isn't competition. If you want a tablet it's a good choice, but it's certainly not an e-book reader. No e-ink display? No thanks.
Exactly. If it hurts just [i]one[/i] legitimate customer, it's a terrible system. Even if it only hurts pirates, it will still give off the impression that the game is bug-ridden. Those pirates could have been word-of-mouth sales otherwise.
Does this thing really need DRM anyway? I mean it's a Source Engine [i]mod[/i]... not a particularly inspired one either. It's essentially just a physics toy. How the guy even gets away with selling it in the first place is beyond me. I guess there must be just that many 4chan kiddies wanting to make gravity cat videos.
Trine is great. I bought it cheap on Steam a while back. I'd say it is easily a "headliner", especially as it reminds me of The Lost Vikings in a lot of ways.
Exactly. Nothing will make a film look amateurish quicker than having a higher-than-normal frame rate. Why would you want your summer blockbuster to look like it was shot with some consumer handicam? Of course, films that actually are amateurish also usually suffer from poor lighting and terrible audio on top of that.
Kids shouldn't be allowed to watch Looney Tunes either. There's simply no consequences to the violence inherent in those cartoons. Wiley Coyote always comes back fine by the next episode!
I didn't realize that anyone filled them out with real information. Why would you? To help Kroger track trends and marketing? Forget that, just give me the discount.:P
[quote]Circle strafing has gone out of fashion in shooters over time. Shooters have gradually drifted towards high damage hitscan weaponry. This results in small fast clashes that end before someone can strafe in a circle.[/quote]
Read: Newer games are boring and rely less on skill.
I don't think that it matters too much when it comes to keyboards. All I look for in a keyboard is a standard layout, no built-in wrist rest, and some decent tactile feedback from the keys. Beyond that, everything else are just nice extras. My current keyboard has illuminated keys with rubberized surfaces. It's the best keyboard I've ever owned, but it was also very expensive. Without the two extra features mentioned, it wouldn't be any more expensive than $20.
Mice do matter however. Some mice are simply better at things like games and graphic design due to the devices' DPI. Beyond that, optimal size and shape vary greatly from one person to another. For my money, I also like to have a thumb button.
For me, that's always been the BIG failure of MMOs. The combat is boring. It's practically turn-based in all but a few games. The handful of titles that do try to implement a real-time, skill-based system fail miserably. Assuming one game got that right, it just might be enough to make up for redundant quests and pointless grinding... it still wouldn't be enough to mitigate the monthly fees though (at least Guild Wars gets that one right).
I've never understood the appeal of J.J. Abram's work in general. I mean, how can you find talent in someone who's resume is made up of garbage like Mission Impossible III and Star Trek?
Mass Effect 2 was far and away better than the first, ditching most of the RPG elements [...]
Funny, I thought that Mass Effect 2 was worse off because of that. It was shorter, more linear, and generally less interesting plot-wise. The fact that it had been watered down into little more than another cover-shooter didn't help.
As I recall, Quake III Arena used Old Man Murray as an Easter Egg. I'm pretty certain that everyone's heard of Quake III Arena. I mean, it's still the best competitive FPS to have existed. Surely it's acknowledgement of Old Man Murray justifies at least a passing mention? I mean, you don't become part of a best-selling franchise by being a nobody...
I don't doubt that. I do however wonder if the technology of the time could have truly presented what was envisioned. I don't think it could have, not adequately at least.
I don't know. I thought that Quake did a great job of telling it's story through sheer atmosphere if nothing else. Quake 2 did even more to build the meta-plot through it's mission updates. It didn't take much to move past Doom.
[quote]some people prefer the e-ink and Amazon ease-of-downloading on the Kindle.[/quote]
That's why you purchase a Nook Classic. It's supported library books and user-to-user lending from day one. It also supports "ease of downloading" from several different e-book stores, because it uses EPUB instead of some dumb format Amazon made up. There's never really been any comparison between the two. The only thing the Kindle ever had going for it was it's market lead and slightly better battery life (no bottom LCD to contend with).
The Nook [i]Color[/i] really isn't competition. If you want a tablet it's a good choice, but it's certainly not an e-book reader. No e-ink display? No thanks.
Exactly. If it hurts just [i]one[/i] legitimate customer, it's a terrible system. Even if it only hurts pirates, it will still give off the impression that the game is bug-ridden. Those pirates could have been word-of-mouth sales otherwise.
Does this thing really need DRM anyway? I mean it's a Source Engine [i]mod[/i]... not a particularly inspired one either. It's essentially just a physics toy. How the guy even gets away with selling it in the first place is beyond me. I guess there must be just that many 4chan kiddies wanting to make gravity cat videos.
Trine is great. I bought it cheap on Steam a while back. I'd say it is easily a "headliner", especially as it reminds me of The Lost Vikings in a lot of ways.
Exactly. Nothing will make a film look amateurish quicker than having a higher-than-normal frame rate. Why would you want your summer blockbuster to look like it was shot with some consumer handicam? Of course, films that actually are amateurish also usually suffer from poor lighting and terrible audio on top of that.
Kids shouldn't be allowed to watch Looney Tunes either. There's simply no consequences to the violence inherent in those cartoons. Wiley Coyote always comes back fine by the next episode!
The doctor's office?
I already tell all of my friends I'm a pirate. They know and come to me for software all the time. :P
Good thing I use cash for just about everything then, isn't it? ;)
Easy enough to avoid.
I didn't realize that anyone filled them out with real information. Why would you? To help Kroger track trends and marketing? Forget that, just give me the discount. :P
[quote]Circle strafing has gone out of fashion in shooters over time. Shooters have gradually drifted towards high damage hitscan weaponry. This results in small fast clashes that end before someone can strafe in a circle.[/quote]
Read: Newer games are boring and rely less on skill.
I don't think that it matters too much when it comes to keyboards. All I look for in a keyboard is a standard layout, no built-in wrist rest, and some decent tactile feedback from the keys. Beyond that, everything else are just nice extras. My current keyboard has illuminated keys with rubberized surfaces. It's the best keyboard I've ever owned, but it was also very expensive. Without the two extra features mentioned, it wouldn't be any more expensive than $20.
Mice do matter however. Some mice are simply better at things like games and graphic design due to the devices' DPI. Beyond that, optimal size and shape vary greatly from one person to another. For my money, I also like to have a thumb button.
Regardless, they are still treating you and I like criminals. Show me your papers, citizen!
For me, that's always been the BIG failure of MMOs. The combat is boring. It's practically turn-based in all but a few games. The handful of titles that do try to implement a real-time, skill-based system fail miserably. Assuming one game got that right, it just might be enough to make up for redundant quests and pointless grinding... it still wouldn't be enough to mitigate the monthly fees though (at least Guild Wars gets that one right).
Amazingly generic, perhaps. It was all action fluff with no real sci-fi or exploration.
Exactly.
I've never understood the appeal of J.J. Abram's work in general. I mean, how can you find talent in someone who's resume is made up of garbage like Mission Impossible III and Star Trek?
Being overweight is the result of poor choices. Yeah, it sucks when people get picked on for it, but it is an unhealthy condition that can be changed.
So is being a Christian... :P
Mass Effect 2 was far and away better than the first, ditching most of the RPG elements [...]
Funny, I thought that Mass Effect 2 was worse off because of that. It was shorter, more linear, and generally less interesting plot-wise. The fact that it had been watered down into little more than another cover-shooter didn't help.
Too bad you're going to have to do it as another boring ass space marine. Forget the original protagonist, he was too interesting!
As I recall, Quake III Arena used Old Man Murray as an Easter Egg. I'm pretty certain that everyone's heard of Quake III Arena. I mean, it's still the best competitive FPS to have existed. Surely it's acknowledgement of Old Man Murray justifies at least a passing mention? I mean, you don't become part of a best-selling franchise by being a nobody...
I don't doubt that. I do however wonder if the technology of the time could have truly presented what was envisioned. I don't think it could have, not adequately at least.
I don't know. I thought that Quake did a great job of telling it's story through sheer atmosphere if nothing else. Quake 2 did even more to build the meta-plot through it's mission updates. It didn't take much to move past Doom.
Yep. Now he can go back to making console-friendly games like RAGE, all under the guidance of his new corporate overlords at Bethesda. :(
Fun fact: if it had been possible to make Doom like Tom Hall intended, storytelling in FPSes would be five years ahead from where it is today.
Yeah, all of that storytelling worked well for Doom III...
[...] when I'm visiting Thailand I like the ladyboys there [...]
Yes, please! :)