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User: YourExperiment

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Comments · 779

  1. Oblig on Ghostbusters Is First Film Released On USB Key · · Score: 5, Funny

    OMG PNY!!!

  2. Re:Look at System Shock 2 on The Making of Bioshock · · Score: 1

    I totally agree with you, SS2 and Deus Ex were two of the greatest games ever. I loved the way they combined RPG mechanics with FPS mechanics, in roughly equal amounts. They even let the player choose which of these two aspects to focus on, to some extent. When I first played those games, I thought we were due for a revolution in gaming. Why would anyone want to play a simple FPS or a simple RPG, when they could play this fabulous hybrid?

    It seems that the rest of the world disagreed with me. Deus Ex 2 was terribly dumbed down, and Bioshock even more so. Stalker had some similar ideas, but stopped short of incorporating true RPG-esque concepts. All of these were fun games in their own right, but none of them approached the brilliance System Shock 2 or Deus Ex. I wonder if we'll ever see their like again?

  3. Re:I have true unlimited on Typical Home Bandwidth Usage? · · Score: 5, Funny

    I get dsl through sonic.net. They are a AT&T reseller, but with huge advantages.

    Like tech support from a hedgehog with blue spiky hair?

  4. Re:I use a metric buttload of bandwidth... on Typical Home Bandwidth Usage? · · Score: 1

    If your fashion is that bad, I'm surprised you want to get in front of one webcam.

  5. Re:Wrong on all counts on Mayor Orders Mandatory Evacuation of New Orleans · · Score: 1

    an assurpation of power

    I thought you'd invented a new word there, but sadly you've been beaten to it. You'd think someone submitting their PhD thesis would know how to use a spell checker, or do things not work that way at the University of Michigan? It probably didn't help that her parents couldn't decide if she was a boy or a girl. Rebecca Nathan Brannon, we salute you.

  6. Re:Try to be objective, everybody. on Hans Reiser Gets Sentence of 15-To-Life · · Score: 1

    Yeah but OP got first post - you know, he wrote something before anybody else! This is such a feat that we must all vote him up to +5 Insightful right away, despite the fact that what he wrote was worthless nonsense.

  7. Re:The first try . . . on Software To Provide Astronaut Counseling · · Score: 1

    It's okay, if you get a blue screen mid-mission you simply have to land and then take off again.

  8. Re:How does that make you feel? on Software To Provide Astronaut Counseling · · Score: 2, Funny

    I'm sorry Davester, I'm afraid I can't do that.

  9. Interpretation on Making Statements With Video Games · · Score: 1

    Ledonne and his title stopped short of providing a direct interpretation - neither artist has been especially specific about 'what it means,' or in instructing players on how they should interpret their work or what 'message' should be taken away.

    Ahem...

  10. Re:hmm on A Full-Time 2-Way Video Link To Grandparents? · · Score: 1

    On the other hand, while we may not be quite so advanced as our glorious cousins on the other side of the Atlantic, most of us in the UK do in fact have heating in our houses.

  11. Re:I'm surprised that consumers want them... on A Turning Point for Touch Screens, Says the NYT · · Score: 1

    The problem with a touch screen on a remote control, although it looks very cool, is that it's just not very usable. Most interaction with a remote (after the first week or two) is carried out without even looking at it. The locations of the buttons are mostly memorised, but you still need to feel where the buttons are in order to press them accurately. I've searched long and hard for a high-end universal remote control with a sensible button layout, which still looks cool, but isn't compromised by the inclusion of a touch screen.

    The iPhone suffers from the same problem, to a certain extent. But with phones there is a clear choice. You can have any two out of these three things:-

    1. A large screen for web browsing and video.
    2. A decent tactile keyboard built in.
    3. A compact, slim and cool-looking device.

    For most consumers, 1 and 3 are the most important, and it's worth sacrificing 2 for that (apart from those people who don't care about any of the above and just want a phone, of course). For business users, 2 is often more important, so you lose 1 (the Crackberry and clones).

    Personally I love almost everything about the iPhone, but I won't buy one with the whole Apple lock-in thing. Oh, and that crappy camera that would be more at home on a 5 year old budget cellphone doesn't help!

  12. Re:dumb people lose money, not freedom on Jail 'Greedy' Scam Victims, Says Nigerian Diplomat · · Score: 1

    Okay mods, it appears I need to explain the joke. The OP was referring to con artists that take cheap crappy speakers, then modify them so they look cosmetically like a far more expensive brand. I, with my witty one-word reply, compared this activity to the activities of audio manufacturer Bose, who make (some say) fairly bad sounding hi-fi equipment, but then try to promote it as high-end equipment in order to sell it for high prices. In summary, the moderation option you were looking for is not "redundant" but "funny". Thank you for your time.

  13. Re:dumb people lose money, not freedom on Jail 'Greedy' Scam Victims, Says Nigerian Diplomat · · Score: 0, Redundant

    Kind of like those guys who sell crappy speakers dressed up as the expensive ones

    Bose?

  14. Re:Insurance? on How Do I Prevent Lan Party Theft? · · Score: 1

    Maybe it would be fun to have a Slashdot Archive topic, where special news items from ~5 years ago can be discussed again (with the old comments also available), so you can see how technology has progressed...

    ...and how commenting has regressed.

  15. Re:A "license" for unrelease, unannounced rumors on Nvidia Rumored To Be Readying X86 Chip Release · · Score: 1

    This story is complete nonsense. We're all dumber after having read it.

    speke for urself!!1!

  16. Re:How true was this? on Leaping the Uncanny Valley · · Score: 1

    Then there's the opposite. I've looked at a beautiful simple lawn sculpture of a rabbit, thinking I've never seen one that detailed before in my life... then it twitched. And then it was so perfectly still again I thought I might have imagined the twitch. It would let you get within 5 feet before it decided you were too close. It wouldn't even turn its head to keep you in sight.

    Goddammit man, was it real? Don't keep us in suspense!

  17. Re:Yeah. on Rare Q&A With Rockstar Games Head Sam Houser · · Score: 1

    I take it you didn't read the links I posted (hey, this is Slashdot after all!) Far Cry 2 is a work in progress which has very little in common with the original Far Cry (which was, you're right, a pretty standard shooter with a minimal and very linear storyline).

    What they're trying to do with the new game is address all of the issues you bring up about creating a good storyline. Effectively, they're attempting to create the huge "good story" algorithm, as you put it. That doesn't mean they'll necessarily succeed, but at least they're trying, which is more than can be said of most of the gaming industry. They even recognise that they might fail, saying in the article: -

    And honestly, if we mess this up, it will be one of the most useful epic failures of all time, because the shrapnel will be useful. There will be a lot of good forensics to have on this. Other developers, with whom we hopefully have a pretty decent relationship, just informally, they know what we're trying to do. We talk to them a lot about it. They appreciate that we're doing something that's risky, and that's ambitious, and also, hopefully, to the benefit of games as a whole.

    The article, which describes in a fair amount of depth how they're trying to achieve all this, is a really interesting read, if you're into this sort of thing.

  18. Re:Yeah. on Rare Q&A With Rockstar Games Head Sam Houser · · Score: 1

    Tell you what - you hang on to the pony, while the OP and I play Far Cry 2 and Spore.

    Moving beyond the linear storyline in games might be an ambitious goal, but some game developers are giving it a go. The links above, especially the first, show just how they're trying to achieve it. They might not pull it off quite yet, but at least they're giving it a try.

  19. Re:Can you feel the excitement? on Slashdot Announces Idle Section · · Score: 1

    Notepad, Internet Explorer, Windows ME, Janeway... okay, shoot me now.

  20. Re:I'll judge them in 3 days. on YouTube Yanks Free Tibet Video After IOC Pressure · · Score: 1

    Hold on... you mean this isn't a story about some Americans on YouTube freeing a video about Tibet?

  21. Re:Oh great, another technology for Hollywood on Fingerprint Test Tells Much More Than Identity · · Score: 1

    An American?

  22. Re:G A T T A C A on Fingerprint Test Tells Much More Than Identity · · Score: 1

    The movie opens with an employee undergoing a substance test.

  23. Re:consumer uses on Atom-Thick Balloon Inflated · · Score: 1

    "So's your face"

    That's what your mom said.

  24. Ideas? on How To Sell a Video Game Idea? · · Score: 1

    No-one in this industry is interested in ideas. Ideas are anathema to the people in control. A project that is based on "an idea" is a project that could fail. Better to base a project on a film tie-in, or a mechanic from a previous game, or preferably both. That way you can be sure it will sell.

  25. Re:She'll win the trial.. on MySpace Suicide Charges Threaten Free Speech · · Score: 1

    Sure I could just Google every potential person I plan to hire. But a lot of employers don't do that.

    Sure. But most do.