2 years ago and I would have agreed with you. But I think things have gotten a lot better in more recent times. I personally didn't mind Oblivion / Fallout 3's UI, but the beauty of being on PC is that there are mods to make them more 'PC like'.
Some recent games like Bad Company 2 / Metro 2033 have been fantastic PC games, with amazing graphics. Though in BC2's case I would say the sound in it was more amazing.
I think game devs are getting better at creating high quality cross-platform builds, and with Steam coming to Mac I think that will only get better.
If you look at any popular torrent sites, you'll notice that the seed numbers for Xbox / PS3 games are also fairly high. I would contend that while consoles have a lower rate of piracy than say, PC, the majority of it goes undetected because they are smart enough not to play online.
A mate of mine has a 360, and pirates exclusively on it, while he buys all his games on PC.
People who want to game do not buy OEM machines with Intel GMA chips. Or if they do, they will be like my mum and play Plants vs Zombies which runs just fine on such a chip.
Also, PC gaming is not dying.
And for the price of a typical "gaming" PC, you get a multipurpose machine which does more than just play games and you don't have to pay exorbitant fees to play online.
Mod parent up. You can build fantastic gaming machines for well inside of $1000 these days. It's more expensive than a console for sure, but you also get the advantage of not buying a single purpose machine. Also, you get a lot more freebies on PC than you do on console (free DLC, free online play). It all balances out in the end.
1. Fair enough, hopefully this will be addressed with 4.0
2. How so? Get the SDK and go for it...
3. This is a good thing
4. This is also a good thing
5. It's a bit of an inconvenience sure, but there are plenty of valid reasons for it
6. There have been some questionable ones, but for the most part they have been from developers who just needed to play by the rules. That hasn't been the case for all of them, and off the top of my head there have been a few that annoyed me, like google latitude, but the overwhelming majority have been from devs who didn't read the rules
7. In the years the iPhone has been around now, that has not happened once. Also, I'm not sure what you mean by tampering with apps and settings. The only thing I am aware of is the app killswitch
8. The emulator violated SDK policy and the devs should have seen that coming, Google Voice duplicates the phone app, which is also covered in the SDK. You can argue all you want that the rules are unfair, but there they are, the devs knew it, and released apps that violated them anyway, then complained when they got removed / rejected. Big surprise there
9. Like what? I have heard of apps being knocked back with the Apple guys making a list of suggestions on how to make their UI better, or more consistent. This is a good thing
EVE's approach is even more broken, because at least grinding rewards the player for playing the game. In EVE, you are rewarded for queuing skills and logging out. Not to mention that a highly skilled player in a small ship can beat a less skilled player in a large ship. Or the fact that it takes months and months to actually get anywhere in the game, let alone start being fun.
- Those bloody cars that patrol the roads that will come burning around a corner guns blazing at you every 5 fucking minutes. Making what would normally be a 2 minute mission, 20 minutes. The overwhelming majority of which is killing the patrol cars, and emptying guard posts
- It can sometimes take emptying AN ENTIRE CLIP into a guy for him to die. I realize it is meant to be challenging. But an entire clip for 1 guy? While if you're using the sniper rifle it's 1 hit kills 90% of the time.
- WHY DOES THE SNIPER RIFLE NOT HAVE ANY SWAYING?
- In some areas of the game, there will be random NPC's with rocket launchers in the middle of nowhere. So you'll be driving along then BOOM and you're dead.
MP:
- In MP, you cannot join a DM/TDM game that is in progress WTF?
- The dedicated server is so unstable that not 1 single ISP in Australia is running servers for the game. 90% of the time, after a round has finished and you're meant to go back to the game lobby for the next map and for other people to join because you can't join once the game has started, you will be disconnected or receive some kind of error message and be taken back to the MAIN MENU, where you have to log back into Ubi online to play again, IF THE UBI AUTH SERVERS ARE ACTUALLY UP
Yes, it's currently called Mozilla Weave, it's an extension you can get. I believe they are renaming it soon.
GET OUT OF MY HEAD!
2 years ago and I would have agreed with you. But I think things have gotten a lot better in more recent times. I personally didn't mind Oblivion / Fallout 3's UI, but the beauty of being on PC is that there are mods to make them more 'PC like'. Some recent games like Bad Company 2 / Metro 2033 have been fantastic PC games, with amazing graphics. Though in BC2's case I would say the sound in it was more amazing. I think game devs are getting better at creating high quality cross-platform builds, and with Steam coming to Mac I think that will only get better.
If you look at any popular torrent sites, you'll notice that the seed numbers for Xbox / PS3 games are also fairly high. I would contend that while consoles have a lower rate of piracy than say, PC, the majority of it goes undetected because they are smart enough not to play online. A mate of mine has a 360, and pirates exclusively on it, while he buys all his games on PC.
People who want to game do not buy OEM machines with Intel GMA chips. Or if they do, they will be like my mum and play Plants vs Zombies which runs just fine on such a chip. Also, PC gaming is not dying. And for the price of a typical "gaming" PC, you get a multipurpose machine which does more than just play games and you don't have to pay exorbitant fees to play online.
Mod parent up. You can build fantastic gaming machines for well inside of $1000 these days. It's more expensive than a console for sure, but you also get the advantage of not buying a single purpose machine. Also, you get a lot more freebies on PC than you do on console (free DLC, free online play). It all balances out in the end.
1. Fair enough, hopefully this will be addressed with 4.0
2. How so? Get the SDK and go for it...
3. This is a good thing
4. This is also a good thing
5. It's a bit of an inconvenience sure, but there are plenty of valid reasons for it
6. There have been some questionable ones, but for the most part they have been from developers who just needed to play by the rules. That hasn't been the case for all of them, and off the top of my head there have been a few that annoyed me, like google latitude, but the overwhelming majority have been from devs who didn't read the rules
7. In the years the iPhone has been around now, that has not happened once. Also, I'm not sure what you mean by tampering with apps and settings. The only thing I am aware of is the app killswitch
8. The emulator violated SDK policy and the devs should have seen that coming, Google Voice duplicates the phone app, which is also covered in the SDK. You can argue all you want that the rules are unfair, but there they are, the devs knew it, and released apps that violated them anyway, then complained when they got removed / rejected. Big surprise there
9. Like what? I have heard of apps being knocked back with the Apple guys making a list of suggestions on how to make their UI better, or more consistent. This is a good thing
As my mum suffers from this I would like to know too.
And a nice chianti
Which is useless to those living outside the US
EVE's approach is even more broken, because at least grinding rewards the player for playing the game. In EVE, you are rewarded for queuing skills and logging out. Not to mention that a highly skilled player in a small ship can beat a less skilled player in a large ship. Or the fact that it takes months and months to actually get anywhere in the game, let alone start being fun.
Was the "ass-pirates and players of the pink oboe" part really necessary? How old are you?
Just this year (Fiscal) they've sold over 8 million... http://en.wikipedia.org/wiki/File:IPhone_sales_per_quarter.svg#Data_and_references
No, it's badda-boom.com
How does apple decide who lives and dies? If your device doesn't sync with iTunes, use a different player. It's really not that hard.
Wasn't that all to do with the music industry refusing to let Apple sell DRM free music? As opposed to "Apple's DRM practices".
BBL
Is that like some kind of chair launching device?
Microsoft
Not to mention
SP:
- Those bloody cars that patrol the roads that will come burning around a corner guns blazing at you every 5 fucking minutes. Making what would normally be a 2 minute mission, 20 minutes. The overwhelming majority of which is killing the patrol cars, and emptying guard posts
- It can sometimes take emptying AN ENTIRE CLIP into a guy for him to die. I realize it is meant to be challenging. But an entire clip for 1 guy? While if you're using the sniper rifle it's 1 hit kills 90% of the time.
- WHY DOES THE SNIPER RIFLE NOT HAVE ANY SWAYING?
- In some areas of the game, there will be random NPC's with rocket launchers in the middle of nowhere. So you'll be driving along then BOOM and you're dead.
MP:
- In MP, you cannot join a DM/TDM game that is in progress WTF?
- The dedicated server is so unstable that not 1 single ISP in Australia is running servers for the game. 90% of the time, after a round has finished and you're meant to go back to the game lobby for the next map and for other people to join because you can't join once the game has started, you will be disconnected or receive some kind of error message and be taken back to the MAIN MENU, where you have to log back into Ubi online to play again, IF THE UBI AUTH SERVERS ARE ACTUALLY UP
This article explains everything.
Well I want a pony!
But, will it run on Linux?
Just send the confirmation request codes to a mobile phone.
Did exactly the same thing with exactly the same reason. And then tried to get users to switch to their subscription based offering.