Roundabouts work better than stop signs _every_ time. And no roundabout I've ever seen needs you to almost stop to make a corner... and I've seen a roundabout that was just a tire on the ground with roundabout signs around it...
And in quiet residential neighborhoods they're there to prevent speeding.
This. Here in Portugal, the roundabout fever started a bit more than a decade ago. If there's a public transportation strike, they become totally impossible to navigate, with people cutting ahead, or blocking exits, or whatever. I think the ideal, if costlier, solution would be to have traffic lights blinking yellow, except for rush hour, where they'd operate normally. Roundabouts near supermarket gas stations (which have cheaper fuel by ~0.10 €/l) are also problematic because eventually the queues reach the roundabout.
I find it hard to believe that most people don't hve battery-powered clocks. Then, for computers connected to the Internet, there's NTP. So... I don't think that's a big deal.
Ah, I see you're referring to the weapons in the class updates. Those were fine. My beef is that now instead of each class having two weapons for the same slot, there's a bajillion of them, and you can't possibly know all their strengths/weaknesses. As for sounding similar, the only one that I really can recall on short notice is a pistol for the Scout, which sounds almost like the Force-A-Nature.
Yeah, that's true. The actual problem with the game since the Mann-conomy is another. Threats in TF2 used to be highly recognizable, both by sight (different silhouettes, different poses for holding guns, etc.) or by sound. Nowadays there are so many weapons and some of them look and sound so similar it is impossible to distinguish between them all in any useful way.
I see some people talk about humans as if they are all the same. Why is it not possible for one of them to not be a "social animal"?
If you're talking about yourself, I hope you see the irony of making that statement while casually engaging in a discussion with a complete stranger.:)
If you aren't... pretty much the only way for a human not to be a social animal is to go live survive by himself in some wilderness without having learned to communicate. Otherwise, you're going to need to mingle with some sort of society and... you know... socialize. Those relationships may be all business, but they're still social.
To finally answer your question: yes, it is possible for one of them not to be a "social animal". The ones who aren't, however, are so far into statistical outlier territory they're pretty much not worth mentioning.
Here in my country, there was even a guy who called himself MC Marco who did it in the early 00s, way before Facebook was popular around here. The guy actually went to the trouble of setting up a website to tell everyone about his gun- and drug-smuggling and, IIRC even had his address and/or phone number there. Curiously, I can only find a foreign account of the episode, nowadays, and his site is, unsurprisingly, no longer available. I guess he liked making it easy for the cops.
Now, I've been doing some Kinect hacking, as part of my MSc thesis, and I've found that the range on the Kinect is less than 10 meters, and it sucks at distinguishing more than two people. Although I've seen it recognize and reasonably track as much as five people (though not their joint positions), you'd also have to write code for saving data about people visible in a single camera, and try to match the data you saved with every person entering every camera's frame. Besides being non-trivial, this gets computationally expensive really fast. So this wouldn't really work well for crowd surveillance, for the simple fact that even with breakthroughs like the Kinect, computer vision is _hard_. Really smart people have been studying it since the late 70s and even today we need to make loads of assumptions just to make things _sort of_ work.
Duke Nukem 3D had deep gameplay? Are you serious? That's the game where you demolish a building in order to get a keycard in the middle of the rubble. In another occasion, you need to walk up to a sign saying "San Andreas Fault", triggering an earthquake that changes the level geometry, allowing you to proceed. And that's just in the first of four episodes. As for the shooting, "shoot anything that moves" ain't exactly deep. Now, the game's not bad, but deep it isn't.
Well... the thing about what Valve does is... it works really well the first time you play. Then you go and grab the game and go: "Oh, that was there. Why can't I skip it?"
Honest question #2: What benefits would this have over a regular train? 'Cause I'm not seeing any, at the moment. It looks tough to board, and takes a whole lot of space just for a wingspan.
I'd rather not have my sessions hijacked or my login data for insecure sites stolen, thanks.
Yes, I do recognize the irony in my previous sentence, but unless you work at an ISP, it's not easy to hijack a session or gain access to non-TLS-encrypted credentials and if you do work there... why would you get mine in particular?
I wasn't saying it was troublesome, just that I didn't think it would be easier than just clicking on an "Update" button and waiting.
Can't speak for CentOS, but an Ubuntu update is certainly easier than those.
Oblig: http://www.youtube.com/watch?v=LPUqNFEGPMQ
I was actually thinking about "28 Days Later", but "I Am Legend" can work too.
Since Funny doesn't give Karma, mods will often mod people something else.
Roundabouts work better than stop signs _every_ time. And no roundabout I've ever seen needs you to almost stop to make a corner... and I've seen a roundabout that was just a tire on the ground with roundabout signs around it...
And in quiet residential neighborhoods they're there to prevent speeding.
Cue Clippy jokes in 3... 2... 1...
This. Here in Portugal, the roundabout fever started a bit more than a decade ago. If there's a public transportation strike, they become totally impossible to navigate, with people cutting ahead, or blocking exits, or whatever. I think the ideal, if costlier, solution would be to have traffic lights blinking yellow, except for rush hour, where they'd operate normally. Roundabouts near supermarket gas stations (which have cheaper fuel by ~0.10 €/l) are also problematic because eventually the queues reach the roundabout.
BS. Buy, download, copy the .apk, return. It's totally possible, and people are lame enough to do that.
I used to play this when I was a kid! You either just made my day, or destroyed my good memories of it. I'm still deciding. :p
I find it hard to believe that most people don't hve battery-powered clocks. Then, for computers connected to the Internet, there's NTP. So... I don't think that's a big deal.
Ah, I see you're referring to the weapons in the class updates. Those were fine. My beef is that now instead of each class having two weapons for the same slot, there's a bajillion of them, and you can't possibly know all their strengths/weaknesses. As for sounding similar, the only one that I really can recall on short notice is a pistol for the Scout, which sounds almost like the Force-A-Nature.
Yeah, that's true. The actual problem with the game since the Mann-conomy is another. Threats in TF2 used to be highly recognizable, both by sight (different silhouettes, different poses for holding guns, etc.) or by sound. Nowadays there are so many weapons and some of them look and sound so similar it is impossible to distinguish between them all in any useful way.
What so wrong with "const int SOME_BINARY_FLAG = 0xff00ff"?
You win, sir! Well done. Somebody mod him up!
If you're talking about yourself, I hope you see the irony of making that statement while casually engaging in a discussion with a complete stranger. :)
If you aren't... pretty much the only way for a human not to be a social animal is to go live survive by himself in some wilderness without having learned to communicate. Otherwise, you're going to need to mingle with some sort of society and... you know... socialize. Those relationships may be all business, but they're still social.
To finally answer your question: yes, it is possible for one of them not to be a "social animal". The ones who aren't, however, are so far into statistical outlier territory they're pretty much not worth mentioning.
I'd say you got what you paid for.
Here in my country, there was even a guy who called himself MC Marco who did it in the early 00s, way before Facebook was popular around here. The guy actually went to the trouble of setting up a website to tell everyone about his gun- and drug-smuggling and, IIRC even had his address and/or phone number there. Curiously, I can only find a foreign account of the episode, nowadays, and his site is, unsurprisingly, no longer available. I guess he liked making it easy for the cops.
Now, I've been doing some Kinect hacking, as part of my MSc thesis, and I've found that the range on the Kinect is less than 10 meters, and it sucks at distinguishing more than two people. Although I've seen it recognize and reasonably track as much as five people (though not their joint positions), you'd also have to write code for saving data about people visible in a single camera, and try to match the data you saved with every person entering every camera's frame. Besides being non-trivial, this gets computationally expensive really fast. So this wouldn't really work well for crowd surveillance, for the simple fact that even with breakthroughs like the Kinect, computer vision is _hard_. Really smart people have been studying it since the late 70s and even today we need to make loads of assumptions just to make things _sort of_ work.
Duke Nukem 3D had deep gameplay? Are you serious? That's the game where you demolish a building in order to get a keycard in the middle of the rubble. In another occasion, you need to walk up to a sign saying "San Andreas Fault", triggering an earthquake that changes the level geometry, allowing you to proceed. And that's just in the first of four episodes. As for the shooting, "shoot anything that moves" ain't exactly deep. Now, the game's not bad, but deep it isn't.
Well... the thing about what Valve does is... it works really well the first time you play. Then you go and grab the game and go: "Oh, that was there. Why can't I skip it?"
Honest question #2: What benefits would this have over a regular train? 'Cause I'm not seeing any, at the moment. It looks tough to board, and takes a whole lot of space just for a wingspan.
Just as a curiosity, why _wouldn't_ you count individual EU states separately? EU states are actual countries, you know?
I'd rather not have my sessions hijacked or my login data for insecure sites stolen, thanks.
Yes, I do recognize the irony in my previous sentence, but unless you work at an ISP, it's not easy to hijack a session or gain access to non-TLS-encrypted credentials and if you do work there... why would you get mine in particular?
You don't even need to download the client. Just head to the website and browse.