I agree with the parent post; groups eliminate most of the need for root. A cron script to change permissions should do 'chmod g+w' ('chmod g+sw' for directories) instead of 'chmod 770' which makes blind assumptions.
To address the article's question, groups solve more than just file permissions; consider an environment in which users in the admin group have the ability to do things (via sudo) as the admin user, who owns/usr/local and all of its children. This lets priviledged users install things, but prevents them from accidentally messing with them (the admin group should not have write access to/usr/local, so sudo is required).
A more restricted implementation would chown/usr/local/stow to the admin user and grant the admin group sudo access as the admin user plus sudo access to the stow command (or perhaps a shell script that ensures items are stowed to/usr/local).
Of course,/usr/local is only one potential target. Perhaps your environment is better suited for/arch/beta or/opt. Also note that this idea is easily abstracted and applicable to other tasks.
Highly conclusive, a large plethora of extensive tests, and an easy-to-read rating system on the last page of every review. they have sections for DVD recorders by speed, or just DVD+rw DL writers, plus several other optical formats (cdrw, combo, blue laser...).
Agreed. I am a sysadmin... had to come to a conclusion on the topic of which commercial-grade A/V to use (AVG isn't legal for our use, Clam/AV wasn't mature enough), ended up choosing Trend Micro's OfficeScan (the corporate face to PC-Cillin). Here's my conclusion as posted to our internal wiki last year:
Trend Micro's non-corporate suite is widely reguarded as the best in the business; C|Net touts that it "is the best antivirus software package I've seen in a long while" (in Why you should ditch Norton AntiVirus), and PC World declares "hands-on evaluation points to Trend Micro's PC-cillin Internet Security 2005 as the clear winner here" (in Internet Security Suites Face Off). We like it because it is easy to install, administer, and use, it is cheap, and it integrates perfectly with Windows XP Service Pack 2's security system (while Norton and Mcafee do not; see the reviews).
Not done.
Delete the group and close your IM client.
Now open it again and log back in. AOL messages you wondering why you deleted its bots, though they are not put back. Now you're done. Damnit.
My favorite bug is a computer chip in the US surveillance of Soviet Russia's missile silos. Basically, some early warning system stated that Russia had launched something like 2222222 missiles from every source they had. (I'm not sure of the actual number, but it only contained 2's.)
Some person down the line noticed that the Russians didn't have that many missiles, couldn't have launched them all with such synchronization, and that there were an awful lot of two's in the report... actually, every digit of every number was a two. It turned out to be a fried chip somewhere, always pumping out the same bit regardless of input (I have no understanding of the technical side of the issue; maybe it hit the 32-bit limit and the int->string function reacted with 2's).
Good thing we were not too automated, and that we employed somebody smart enough to critically examine his printouts.
Disclaimer, this is a favorite tidbit of one of my professors... I have no real source to refer to.
A small number of people have a direct connection to the internet and share it with anybody within a large range, to wireless devices that not only use it, but also share it to others, thus further extending the range. With enough such devices, an entire metropolitan region can get blanketted in internet access. Sure, the connection would be slow, but eventually, everybody would be connected wirelessly and the initial small number of people will be less significant (and more plentiful, anyway).
The largest flaw in my design has been the battery power needed to broadcast indefinately, but if a tiny watch battery can do it, then a broadcasting managed by a dumb routing program should require very low power. As the parent post notes, this would also require IPv6.
Mirrormask was released in motion picture form and rocks. I think to describe it would be equal parts The Dark Crystal and Myst, combine with Carnivale and a dash of The City of Lost Children.
Labyrinth, The Wizard of Oz, and Alice's Adventures under Ground all play into this movie. Dark Crystal has similar artistic tones, but it has a "real" plot - the characters are actually trying to do something as opposed to getting the hell out of a messed-up world. Can't say I've seen Carnivale or City of Lost Children. Myst was about puzzles... the "puzzles" in this movie aren't the same; they're artsy and little more.
Gaiman once mentioned that Alice's Adventures under Ground has influenced his work on the Sandman series.
It's a wonderful movie for children. Sure, it's dark, artsy, and a bit creepy; nothing like the bright, formulaic, happy/we're-on-crack animations we have nowadays... but there is great fun to be had, imaginations to tap, and it is a fairy-tale styled story that teaches good values. Definitely a movie worth seeing again.
Notes: I referred to "Alice's Adventures under Ground" instead of "Alice in Wonderland" as that is the original name, and more importantly, it both reminds of how dark the book is and distances my reference from anything resembling Disney (this movie is not for sheltered children whose parents limit their world to what Disney provides). Also, I haven't seen Labyrinth in over ten years.
... And Mirrormask isn't playing in wide circulation, yet. Just the indie/first-run theaters. It may eventually get picked up by the mainstream theaters.
First, let me back up. I loved X-Men, enjoyed X2, and will like the third movie, too. I am the kind of person that lusts for complex movies that make you think about how they unwound. I also have read far more than my share of comics, including the X-men. Additionally, I realize that movie adaptations of comics (and books) need to have significant differences in order to hold their own ground. My main gripe about the X-men series is NOT about its accuracy in representing the comics; it is more akin to the opposite: X2 has too much taken from comics. So much that it can't be properly stitched together into movies of top-class caliber like Serenity.
X2 lacked character development and the plot was shallow; given how this was simply an adaptation of pre-written works (the comics), there is no excuse for a weak plot - there is tons of material to draw from. What did X2's writers do? They drew from these sources making sure to focus on every mutant from the last movie, bumped up two students, and handed out as many cameo mutant appearances as they could. Too many main characters, too sloppy; the audience can't so easily associate with so broad a lineup, since there are too many to develop.
Wolverine was the focus of the movie, but they didn't make the other X-men supporting characters; they were main characters. The end of the movie was far too blatantly a bridge for an obvious third movie focused around another of the main mutants... it weakened the movie. Noting the billed cast for X3, Wolverine is there... he should not be; his interest is resolved, and being the wanderer that he is, he would leave. Sure, there's reason for him to stay (a fault in X2's writing - his relationship with Jean should be more peripheral), but there are already too many main characters.
The X-Men are a vibrant group with vast amounts of complexity and history; their movies should have been of the caliber of Serenity - illustrate a problematic world (mutant racism), key players who are neither good nor bad, simply on different sides (Xavier, Magneto, Stryker), and very interesting group dynamics (Logan/women/Scott, Logan/Beast, even the movie-exclusive Bobby/Rogue). Contrast: Serenity has a problematic world (solar system with Alliance vs outlands), key players neither good nor bad (Serenity crew, Inara, the operative), and very interesting group dynamics (Mal/Inara, crew/Tams, Simon/Kaylee, Shepherd/Mal, Jayne/people).
X-Men have something going for them that Serenity doesn't, but it isn't well delivered in X2 - politics. Xavier is at the front of the debate. Mutantism is huge; it defines the comics, correlating directly to the Red Scare and the Cold War politics of the 60s... the same politics we see today in the form of fear-driven anti-terrorism. The X-Men movies could easily draw on that as an amazingly colorful backdrop. X2 utterly fails in this regard, instead delving into a history that does no justice to the "early days" of mutantism and butchering a simplification of the whole Deathstrike storyline.
I must correct my parent post; Dougherty was one of three writing the screenplay to a story written by another three. Only David Hayter contributed to both. He was one of the few writers not exclusively tied to movie adaptations of comic series, but he hasn't written much else, either. So who knows what Dougherty will bring to Ender's Game... (Orsen, are you wasting your time reading this? Care to comment?)
The text next to the map says "Taiwan, Province of China"... the maps themselves don't actually imply it is part of China (as far as I could notice). This means it is a very easy change for Google to implement, no edit of the maps or code needed. They just need to decide what to do politically.
A note, Taiwan is not asking for "Taiwan, Province of China" to become "Taiwan, an independant nation"... perhaps all provinces of all nations should conveniently lose such descriptors? How could that anger The PRC?
I'll tell you this right now: If Ender's Game can't be this kind of movie, and this good a movie, then I want it never to be made.
Ender's Game is slated for 2007, directed by Wolfgang Peterson and with a screenplay by Michael Dougherty. The IMDB report on the movie provides very little information, except that it was certainly in the works before the Serenity movie was publicized.
Dougherty doesn't have any high-quality screenplays under his belt (just X2, which was a fun movie, but not the greatest screenplay, and I would think Card agrees)... does Card retain enough control to carry through with the above claim?
1. Distro support. I don't want to have to compile my own kernel. The FS needs to be supported by the distro (Debian in this case). I want to be able to create root partition and RAID with the FS.
You got it; the FS has to be supported in the default build of the kernel for the major distributions, especially the rescue-disk distros. They're actually almost there - nilfs.com notes it is supported by a "loadable kernel module; no recompilation of the kernel is required."
If I can't mount it with Knoppix, no way in hell am I going to use it for anything important.
There are also several bugs that need squishing - ls, df, and du all have problems representing disk space, and support of the GNU Tools is listed in their "planned" section (read: distant future, outside the "todo" list). (ACL, GRUB support, atime, and other newly deemed "essential" aspects are also "planned.")
Okay, so we've seen estimates for 10, 14, and 30 meters, which is 33, 46, and 98.5 feet, respectively.
Bet you want to know how deep you'll be after all that melting... above or below sea level?
Americans can get a rough idea of this by looking at http://www.placenames.com/us/ and selecting your state, county, and city. The approximate altitude is shown at the top of the city's page.
Now, if you happen to live by a hill just over the hundred foot level, maybe you'll get lucky with some beachside property in your neighbors' drowned yards....of course, it is far more likely that you'll be near the water level with miles of docks and the like between you and the open ocean, which would probably be far colder than it is now...
I wholeheartedly agree. There is a lot of good in creating a system whose rules are so close to reality that crime is possible; it paves the way for roles like guard and judge (not to mention the vastly popular thief and assassin character classes). The only problem was the fact that this was an invincible bot.
Good game design for a MMORPG should emphasize role-playing and make the game impossible to play without sticking to the role; bots just shouldn't work without horribly complex AI.
Imaging a MMOG whose designers have thoroughly thought this through and implemented a good system that relies upon role-playing: when players can out-perform bots, there is no longer any incentive to script them.
In such a world, bots could be "cool," embodying helpful and fun personas, just like AIM bots written for beneficial purposes (and in the worst case, bots can be only as distruptive as a prepubescent user). Scripts would do things like give your speech an accent, or help you always speak in rhyme.
This can be easily scripted; no gui needed. Of course, you seem to want even/cleaner/ code... this is only a starting point, but it seems like it will do most of the work for you.
"the pointer is also constrained to the taskbar/menubar in order to make target menu items easier to hit".... Why not try it out and see for yourself?
I have no interest in trying it because the feature I have envisioned is not implemented by it. Constraining the pointer to the WM's taskbar/menubar is unimportant to me; I already have both with gdesklets' StarterBar (like the MacOSX launcher) and XFCE4.
No window manager can do this. The problem with applications' drop down menus is that they are handled by the client and not by the window manager, so the only way to change them is to edit the app (or the toolkit it uses) itself.
This is not impossible to implement; trap the mouse a few pixels under the bottom of the titlebar. Most (all?) applications that have drop down menus place them directly under the titlebar.
Thanks for mentioning WindowLab, I had never heard of it. WindowLab may have been once ahead of its time, but that is no longer the case; for example, Openbox allows disabling raise-on-click and has a resize hotkey for altering it in two directions at once. The "menubar" mentioned on the project's site refers to the launcher, which most desktop environments have easy access to already.
Additionally, this does not implement my request. WindowLab does not appear to trap the cursor at all, nor does it give easy access to window decorations or drop-down menus (File, Edit, etc).
The UI development on SymphonyOS is simply magnificent; I look forward to getting many of the desktop aspects implemented on my Debian system.
One thought -- the controls on windows are not easily accessed; MacOS resolves this issue by moving menus to the top of the screen, so that you can run your mouse up there and only deal with horizontal manuvering.
How about when you hold alt, the mouse is trapped inside the current window? This lets you use the corners for four buttons, and with some creative positioning (ie, trap the mouse at the menus instead of the topmost edge of the border), allows the same horizontal-only manuvering for the menus. (Note that this means the corners will not resize. Solve that by offering a resize button.)
Do recall that most window managers have alt+drag move the current window, so when you hold alt, make a big semi-transparent "move" box appear in the center of the window, and/or have any non-button allow dragging to move teh window.
According to Eben Moglen (the one-man legal team behind the Free Software Foundation), Sun sold its soul to Microsoft for funding, which required them to not release Solaris 10 with the GPL itself; Eben had been working with Sun to make that happen, and that they suddenly changed course to help fund the construction of Fujitsu's new manufacturing plants (to compete with IBM's new smaller chip core size and thus possibly get Sun back into the UNIX server world... a giant step backards).
OpenSolaris's use of the non-GPL compliant CDDL is possibly a preventive step to appease the MS lawyers.
Common Development and Distribution License (CDDL)
This is a free software license which is not a strong copyleft; it has some complex restrictions that make it incompatible with the GNU GPL. That is, a module covered by the GPL and a module covered by the CDDL cannot legally be linked together. We urge you not to use the CDDL for this reason.
Also unfortunate in the CDDL is its use of the term "intellectual property".
Even the reporting page appears to have Cross-Site Scripting (XSS). Here's a screenshot as proof.
So I sent in a bug report at the same time as the parent post and got a response just now:
Thanks for the report.
This was caused by an error in the toolbar which only became apparent if the toolbar server was overloaded, which is exactly what happened when firefox version was released.
We have made a new release which should fix this problem. Could you please try Tools Menu -> Extensions, select the Toolbar and click on Update and see if the problem still happens?
Please let us know if you have any further problems.
The cost of any gaming console system is far LESS than the production cost. This is because the real money in this industry is in licensing. This means people who buy and re-purpose a console are effectively getting more hardware than they paid for. (Using Big Media's warped logic, I'm "stealing" from the console manufacturer because I could have dumped tons of money on games to help reimburse them).
I would easily pay $400 for a triple-core proccessor at 3.2GHz with super-fast HDTV graphics. Only needs more RAM (GDDR3 is customized for graphics; where's the normal kind?) and disk space (assuming the hard drive is SATA or IDE, that's a hundred bucks for a 160+GB drive). Still costs nothing.
The only problem here is that, as evidenced by the 3dO, a console that costs big bucks flops. Microsoft is pulling out of the gaming industry if this costs $400 when others are $300 or less. If it's not popular enough, I may never see GNU/Linux on it. What a shame.
The MIT Swapfest, aka The Flea at MIT, is a great place for old or junk computer or radio parts. I've heard somebody tagline it as "Yesterday's technology, today!"
Third Sunday of every non-winter month, next flea is the first of the year, this Sunday April 17th.
To address the article's question, groups solve more than just file permissions; consider an environment in which users in the admin group have the ability to do things (via sudo) as the admin user, who owns /usr/local and all of its children. This lets priviledged users install things, but prevents them from accidentally messing with them (the admin group should not have write access to /usr/local, so sudo is required).
A more restricted implementation would chown /usr/local/stow to the admin user and grant the admin group sudo access as the admin user plus sudo access to the stow command (or perhaps a shell script that ensures items are stowed to /usr/local).
Of course, /usr/local is only one potential target. Perhaps your environment is better suited for /arch/beta or /opt. Also note that this idea is easily abstracted and applicable to other tasks.
Take a look at the CDRinfo Optical Storage section.
As a commercial solution, AVG is far less appealing than the others; I would easily choose Trend Micro, Mcafee, F-Secure, or even Norton over AVG.
Trend Micro's non-corporate suite is widely reguarded as the best in the business; C|Net touts that it "is the best antivirus software package I've seen in a long while" (in Why you should ditch Norton AntiVirus), and PC World declares "hands-on evaluation points to Trend Micro's PC-cillin Internet Security 2005 as the clear winner here" (in Internet Security Suites Face Off). We like it because it is easy to install, administer, and use, it is cheap, and it integrates perfectly with Windows XP Service Pack 2's security system (while Norton and Mcafee do not; see the reviews).
Not done.
Delete the group and close your IM client.
Now open it again and log back in. AOL messages you wondering why you deleted its bots, though they are not put back.
Now you're done. Damnit.
Some person down the line noticed that the Russians didn't have that many missiles, couldn't have launched them all with such synchronization, and that there were an awful lot of two's in the report ... actually, every digit of every number was a two. It turned out to be a fried chip somewhere, always pumping out the same bit regardless of input (I have no understanding of the technical side of the issue; maybe it hit the 32-bit limit and the int->string function reacted with 2's).
Good thing we were not too automated, and that we employed somebody smart enough to critically examine his printouts.
Disclaimer, this is a favorite tidbit of one of my professors ... I have no real source to refer to.
A small number of people have a direct connection to the internet and share it with anybody within a large range, to wireless devices that not only use it, but also share it to others, thus further extending the range. With enough such devices, an entire metropolitan region can get blanketted in internet access. Sure, the connection would be slow, but eventually, everybody would be connected wirelessly and the initial small number of people will be less significant (and more plentiful, anyway).
The largest flaw in my design has been the battery power needed to broadcast indefinately, but if a tiny watch battery can do it, then a broadcasting managed by a dumb routing program should require very low power. As the parent post notes, this would also require IPv6.
Gaiman once mentioned that Alice's Adventures under Ground has influenced his work on the Sandman series.
It's a wonderful movie for children. Sure, it's dark, artsy, and a bit creepy; nothing like the bright, formulaic, happy/we're-on-crack animations we have nowadays ... but there is great fun to be had, imaginations to tap, and it is a fairy-tale styled story that teaches good values. Definitely a movie worth seeing again.
Notes: I referred to "Alice's Adventures under Ground" instead of "Alice in Wonderland" as that is the original name, and more importantly, it both reminds of how dark the book is and distances my reference from anything resembling Disney (this movie is not for sheltered children whose parents limit their world to what Disney provides). Also, I haven't seen Labyrinth in over ten years.
X2 lacked character development and the plot was shallow; given how this was simply an adaptation of pre-written works (the comics), there is no excuse for a weak plot - there is tons of material to draw from. What did X2's writers do? They drew from these sources making sure to focus on every mutant from the last movie, bumped up two students, and handed out as many cameo mutant appearances as they could. Too many main characters, too sloppy; the audience can't so easily associate with so broad a lineup, since there are too many to develop.
Wolverine was the focus of the movie, but they didn't make the other X-men supporting characters; they were main characters. The end of the movie was far too blatantly a bridge for an obvious third movie focused around another of the main mutants ... it weakened the movie. Noting the billed cast for X3, Wolverine is there ... he should not be; his interest is resolved, and being the wanderer that he is, he would leave. Sure, there's reason for him to stay (a fault in X2's writing - his relationship with Jean should be more peripheral), but there are already too many main characters.
The X-Men are a vibrant group with vast amounts of complexity and history; their movies should have been of the caliber of Serenity - illustrate a problematic world (mutant racism), key players who are neither good nor bad, simply on different sides (Xavier, Magneto, Stryker), and very interesting group dynamics (Logan/women/Scott, Logan/Beast, even the movie-exclusive Bobby/Rogue). Contrast: Serenity has a problematic world (solar system with Alliance vs outlands), key players neither good nor bad (Serenity crew, Inara, the operative), and very interesting group dynamics (Mal/Inara, crew/Tams, Simon/Kaylee, Shepherd/Mal, Jayne/people).
X-Men have something going for them that Serenity doesn't, but it isn't well delivered in X2 - politics. Xavier is at the front of the debate. Mutantism is huge; it defines the comics, correlating directly to the Red Scare and the Cold War politics of the 60s ... the same politics we see today in the form of fear-driven anti-terrorism. The X-Men movies could easily draw on that as an amazingly colorful backdrop. X2 utterly fails in this regard, instead delving into a history that does no justice to the "early days" of mutantism and butchering a simplification of the whole Deathstrike storyline.
I must correct my parent post; Dougherty was one of three writing the screenplay to a story written by another three. Only David Hayter contributed to both. He was one of the few writers not exclusively tied to movie adaptations of comic series, but he hasn't written much else, either. So who knows what Dougherty will bring to Ender's Game... (Orsen, are you wasting your time reading this? Care to comment?)
The text next to the map says "Taiwan, Province of China" ... the maps themselves don't actually imply it is part of China (as far as I could notice). This means it is a very easy change for Google to implement, no edit of the maps or code needed. They just need to decide what to do politically.
A note, Taiwan is not asking for "Taiwan, Province of China" to become "Taiwan, an independant nation" ... perhaps all provinces of all nations should conveniently lose such descriptors? How could that anger The PRC?
Ender's Game is slated for 2007, directed by Wolfgang Peterson and with a screenplay by Michael Dougherty. The IMDB report on the movie provides very little information, except that it was certainly in the works before the Serenity movie was publicized.
Dougherty doesn't have any high-quality screenplays under his belt (just X2, which was a fun movie, but not the greatest screenplay, and I would think Card agrees) ... does Card retain enough control to carry through with the above claim?
If I can't mount it with Knoppix, no way in hell am I going to use it for anything important.
There are also several bugs that need squishing - ls, df, and du all have problems representing disk space, and support of the GNU Tools is listed in their "planned" section (read: distant future, outside the "todo" list). (ACL, GRUB support, atime, and other newly deemed "essential" aspects are also "planned.")
Bet you want to know how deep you'll be after all that melting ... above or below sea level?
Americans can get a rough idea of this by looking at http://www.placenames.com/us/ and selecting your state, county, and city. The approximate altitude is shown at the top of the city's page.
Now, if you happen to live by a hill just over the hundred foot level, maybe you'll get lucky with some beachside property in your neighbors' drowned yards. ...of course, it is far more likely that you'll be near the water level with miles of docks and the like between you and the open ocean, which would probably be far colder than it is now...
Good game design for a MMORPG should emphasize role-playing and make the game impossible to play without sticking to the role; bots just shouldn't work without horribly complex AI.
Imaging a MMOG whose designers have thoroughly thought this through and implemented a good system that relies upon role-playing: when players can out-perform bots, there is no longer any incentive to script them.
In such a world, bots could be "cool," embodying helpful and fun personas, just like AIM bots written for beneficial purposes (and in the worst case, bots can be only as distruptive as a prepubescent user). Scripts would do things like give your speech an accent, or help you always speak in rhyme.
Clean up HTML with HTML Tidy (http://tidy.sourceforge.net/)
This can be easily scripted; no gui needed. Of course, you seem to want even /cleaner/ code ... this is only a starting point, but it seems like it will do most of the work for you.
"the pointer is also constrained to the taskbar/menubar in order to make target menu items easier to hit". ... Why not try it out and see for yourself?
I have no interest in trying it because the feature I have envisioned is not implemented by it. Constraining the pointer to the WM's taskbar/menubar is unimportant to me; I already have both with gdesklets' StarterBar (like the MacOSX launcher) and XFCE4.
No window manager can do this. The problem with applications' drop down menus is that they are handled by the client and not by the window manager, so the only way to change them is to edit the app (or the toolkit it uses) itself.
This is not impossible to implement; trap the mouse a few pixels under the bottom of the titlebar. Most (all?) applications that have drop down menus place them directly under the titlebar.
Sounds like windowlab to me...
Thanks for mentioning WindowLab, I had never heard of it. WindowLab may have been once ahead of its time, but that is no longer the case; for example, Openbox allows disabling raise-on-click and has a resize hotkey for altering it in two directions at once. The "menubar" mentioned on the project's site refers to the launcher, which most desktop environments have easy access to already.
Additionally, this does not implement my request. WindowLab does not appear to trap the cursor at all, nor does it give easy access to window decorations or drop-down menus (File, Edit, etc).
The UI development on SymphonyOS is simply magnificent; I look forward to getting many of the desktop aspects implemented on my Debian system.
One thought -- the controls on windows are not easily accessed; MacOS resolves this issue by moving menus to the top of the screen, so that you can run your mouse up there and only deal with horizontal manuvering.
How about when you hold alt, the mouse is trapped inside the current window? This lets you use the corners for four buttons, and with some creative positioning (ie, trap the mouse at the menus instead of the topmost edge of the border), allows the same horizontal-only manuvering for the menus. (Note that this means the corners will not resize. Solve that by offering a resize button.)
Do recall that most window managers have alt+drag move the current window, so when you hold alt, make a big semi-transparent "move" box appear in the center of the window, and/or have any non-button allow dragging to move teh window.
Reserve not met. That means nobody won the auction, though perhaps the Penny Arcade people got it through other means...
According to Eben Moglen (the one-man legal team behind the Free Software Foundation), Sun sold its soul to Microsoft for funding, which required them to not release Solaris 10 with the GPL itself; Eben had been working with Sun to make that happen, and that they suddenly changed course to help fund the construction of Fujitsu's new manufacturing plants (to compete with IBM's new smaller chip core size and thus possibly get Sun back into the UNIX server world ... a giant step backards).
OpenSolaris's use of the non-GPL compliant CDDL is possibly a preventive step to appease the MS lawyers.
So I sent in a bug report at the same time as the parent post and got a response just now:
Even the reporting page appears to have Cross-Site Scripting (XSS). Here's a screenshot as proof.
hmm... i think i just reported myself as a phisher by following my own link...
The cost of any gaming console system is far LESS than the production cost. This is because the real money in this industry is in licensing. This means people who buy and re-purpose a console are effectively getting more hardware than they paid for. (Using Big Media's warped logic, I'm "stealing" from the console manufacturer because I could have dumped tons of money on games to help reimburse them).
I would easily pay $400 for a triple-core proccessor at 3.2GHz with super-fast HDTV graphics. Only needs more RAM (GDDR3 is customized for graphics; where's the normal kind?) and disk space (assuming the hard drive is SATA or IDE, that's a hundred bucks for a 160+GB drive). Still costs nothing.
The only problem here is that, as evidenced by the 3dO, a console that costs big bucks flops. Microsoft is pulling out of the gaming industry if this costs $400 when others are $300 or less. If it's not popular enough, I may never see GNU/Linux on it. What a shame.
The MIT Swapfest, aka The Flea at MIT, is a great place for old or junk computer or radio parts. I've heard somebody tagline it as "Yesterday's technology, today!"
Third Sunday of every non-winter month, next flea is the first of the year, this Sunday April 17th.