Gemstone III and Dragon Realms, although they entered the pay to play Mud realm. Still worth it, some of the most fleshed out and immersive muds I've ever seen.
I'd give it a shot, it costs nothing but a little time and is just one more great venue to get yourself out there, and hey, you might get lucky. I've been very satisfied with my experiences with it.
A reasonably advanced guild can more then cover the costs of all of these things for it's members. I know my guild has had full repairs and consumable provided for raiders for almost 5-6 months now and our guild bank is richer then ever. Guilds can provide a lot funding by selling excess Epic gems, sunmotes, hearts of shadow, world boss BoE epics, and bear runs. We raid extensively and I haven't had to farm a single consumable or do dailies for repair money in ages, I actually make a lot of money raiding.
This reminds me that I have a barbarian working on an ascension I haven't logged into in almost 3 months, probably cause he's in the middle of pudding farming.
You're talking about project M that they tried to implement and was live for probably all of a day. I believe the real problem with it was that mobs are relatively powerful compared to players, and packs of mobs in the newbie zones would start traveling together and kill anyone they saw, it was pretty harsh for the players playing their actual character.
I think you're doing it wrong, Car insurance is running me 1% of my salary, I pay in about 4-5% to my HSA/FSA so that covers health insurance. Flexible schedule, payed holidays, and 2 weeks payed time off as a new employee (this increases by a week every 5 years of employment up to 5 weeks payed time off.) Indiana is the new Europe.
Fog Creek Software doesn't want to hire you unless you really understand pointers and recursion. Fog creek seems like a nice place, I roomed with one of the four guys from their project Aardvark (although he went to MS after graduation not fog creek) and one of my fraternity brothers works there, I've only heard good things.
Related to topic, I went to a the small well regarded technical school so I can only tell you that while classes are challenging, the peers and the enviroment are well worth it. The best day of my life was going to a college where I could discuss sci-fi, solve calculus at the lunch table, spend 12 hours straight coding, and never once feel out of place for being a complete geek.
Why is there no '-1 Correlation is not Causation'?
Is there some super cool deal on steam I'm missing? cause it's still 20 bucks for me right now.
I was really hoping to hear they'd implement something new and cool, but AA's are just a rehash of old EQ.
Shouldn't they put out games for the PS3 before they make the PS4?
Oh really? good luck with that.
Did subby read the article? it placed 9th on the list I saw.
One more agreement, Northrend has been excellent, especially quest triggered in game cinematics.
Maybe it's just the mention of hidden wormholes, but I read that as "Did you not see all of our goatses"
Oh if I only had mod points...
Gemstone III and Dragon Realms, although they entered the pay to play Mud realm. Still worth it, some of the most fleshed out and immersive muds I've ever seen.
Muds, they taught me to code and shot my reading and typing skills through the roof. (As long as 'a r' is a valid sentence for attack rat...)
This is a ship full of fail they've created here.
I'd give it a shot, it costs nothing but a little time and is just one more great venue to get yourself out there, and hey, you might get lucky. I've been very satisfied with my experiences with it.
http://www.google.com/search?q=watching+hulu+outside+USA
A reasonably advanced guild can more then cover the costs of all of these things for it's members. I know my guild has had full repairs and consumable provided for raiders for almost 5-6 months now and our guild bank is richer then ever. Guilds can provide a lot funding by selling excess Epic gems, sunmotes, hearts of shadow, world boss BoE epics, and bear runs. We raid extensively and I haven't had to farm a single consumable or do dailies for repair money in ages, I actually make a lot of money raiding.
This reminds me that I have a barbarian working on an ascension I haven't logged into in almost 3 months, probably cause he's in the middle of pudding farming.
You're talking about project M that they tried to implement and was live for probably all of a day. I believe the real problem with it was that mobs are relatively powerful compared to players, and packs of mobs in the newbie zones would start traveling together and kill anyone they saw, it was pretty harsh for the players playing their actual character.
I find it interesting that the entire premise behind the EQ expansion is almost an exact duplicate of the Caverns of Time area in WoW.
I think you're doing it wrong, Car insurance is running me 1% of my salary, I pay in about 4-5% to my HSA/FSA so that covers health insurance. Flexible schedule, payed holidays, and 2 weeks payed time off as a new employee (this increases by a week every 5 years of employment up to 5 weeks payed time off.) Indiana is the new Europe.