It seems to be an increasingly common tactic for games developers to put out an advert-free game, wait for it to gain market share, then force an 'upgrade' that has no improvements at all, but is crammed with so many adverts that the game is barely playable. I deleted "4 words 1 picture" when it turned into "4 words, 1 picture, 1 full screen advert", but I would rather have kept the old, playable version on my phone.
Anathem rewards persistence, it's not an easy book to get into, but if you stick with it, you'll be taken on a seriously impressive journey. There's a strong chance you'll come out the other side thinking it's one of the best books ever written, and that Fraa Jad is... well, I can't say much without spoilers, but he's one of my favourite literary characters ever.
Spot on, simply swapping the launch dates would have made the Volt look like a cheap Cadillac, instead of the Cadillac looking like an overpriced Volt.
Now is a not a good time to buy if you want to cover both stills and moving image with one machine, the inevitable convergence of the two devices hasn't quite happened yet, and we're on the brink of consumer 4K video being possible.
Give it a year or two and there will be truly convergent devices in all price ranges, and a glut of second hand non-convergent and/or non 4K devices on the market because rich people have rushed out and bought the shiny new stuff.
Kickstarter for video games is problematic, because it's not a nice easy 'do to this will cost that' system. For board games, it's great - the game is ready to be put into production and kickstarter lets the publisher fund the bit that needs to be paid out to a third party to make 1000 nice duplicates of their rough cardboard prototype. If demand is high, the quality and number of components can go up, if it's too low to make production worthwhile, then investors lose nothing.
For video games it's not so clear what overfunding achieves, since doing more adds complexity that will likely slow down delivery. High (say 500% +) levels of overfunding will either disappoint if the game cost it's original funding level to make and the developer pocketed the rest, or make the final product drastically different to the original plan.
This (coupled with the fact that I got roped into do some of the advertising for it) is probably why I've backed a boardgame and a wallet on kickstarter, and an album on Pledgemusic, but never a video game.
No sign of a price cut on the old one here in the UK yet (and there's no hope in hell I would buy version 2 at list), but this got me thinking... how cheap would the old models have to be before I would pick one up?
The Pro, I'd probably take a look at if it was in iPad price range, but the RT... if it was in the £100 area? I'm still not sure. One thing's for sure, the keyboards are laughably overpriced. Here in the UK, at today's exchange rates, you'll have to fork out a cool $176.51 for the real keys one, and $104.30 for the squishy one.
Actually, it seems to depend on your software a lot more than hardware. iPhone 4 users (like me) seem to get a speed-up if they regularly manually close background apps and tweak the settings to block uncessary GPS use, and a slow down if they don't.
My phone *seems* snappier at some things, but probably isn't. For example the unlock screen is noticeably more responsive, but that's probably because of the much bigger swipeable area, and the 'swipe a notification to launch the relevant app feature. The only noticeable slow down is the zoom animation when launching of leaving an app, but that's more thanoffset by the things that take a lot less taps than before, like turning off wifi.
The best feature for me is one that hardly gets mentioned in reviews; the ability to block contacts. No more 7:30 am text messages from the dumbass phone company telling me my bill is ready to view, and that idiot who can rarely dial his daughter's number correctly will finally be silenced. Considering the phone company wanted me to pay them half my line rental again to do this, getting it for free is a great deal.
It always annoys me that Top Gear don't credit the musicians. One of my favourite bands, Hybrid do a lot of the music, but it doesn't seem to generate many sales for them. If you're a fan of the Top Gear music, have a listen to http://www.hybridsoundsystem.com/
I just went to see in on e would make sense to replace my girlfriend's ageing laptop. All she uses is Office and a web browser.
The sponge keyboard is a unbelievabler £99.99 ($151.62 US), the actual keys one is a shocking £109.99 ($166.79 US). www.microsoftstore.com appears to not have any any information at all about what's missing or time limited in the 'preview' of Office RT or how much the non-preview will cost.
Why not just use it for propulsion? It's quite easy to vary the speed objects are launched at, and the machine gets cheaper for smaller payloads, so just put your spaceship into orbit conventionally and then bombard it with a stream of tiny metal pellets to get it moving. Keep the collision speed constant by firing the pellets faster as the ship accelerates, and you can build up speed without carrying reaction mass.
Even better, use something like those magnetic balls you can buy as desk toys, and your ship can capture them and will automatically build up it's own shielding made of them as it goes, allowing you to fire them faster.
Better yet, carry a linear motor on board, and fire the captured pellets out of it when you want to slow down.
This isn't about security, it's security theater, it's not the safety of the data that matters, it's all about the box ticking. The box that must be ticked is 'data must not leave the US'.
If you try to apply any rationale to the existence of this box, you'll end up with something like 'The data can't leave the US because as we all know there are no bad guys on US soil, foreign powers cannot buy airplane tickets, and the internet has border police that stop foreign traffic that has the evil bit set.'
Time to dust off that Acorn Archimedes!
To paraphrase Pauli, that's so bad it's not even wrong.
Miles per gallon of electricity of course, tell you how far you'll get on a one gallon leyden jar. America is *really* committed to not going metric.
It seems to be an increasingly common tactic for games developers to put out an advert-free game, wait for it to gain market share, then force an 'upgrade' that has no improvements at all, but is crammed with so many adverts that the game is barely playable. I deleted "4 words 1 picture" when it turned into "4 words, 1 picture, 1 full screen advert", but I would rather have kept the old, playable version on my phone.
As I read it, the word 'poor' in the summary was used in the 'not very good' sense of the word, not as in the financial sense.
...is legalisation. Non commercial sharing of information isn't wrong, or bad for the economy, so the best solution is to legalise it.
If we're on the subject of stupid interview questions...
http://www.youtube.com/watch?v=y_bsMGsBjWc
Anathem rewards persistence, it's not an easy book to get into, but if you stick with it, you'll be taken on a seriously impressive journey. There's a strong chance you'll come out the other side thinking it's one of the best books ever written, and that Fraa Jad is... well, I can't say much without spoilers, but he's one of my favourite literary characters ever.
Yes, anandtech has a block diagram in their review here: http://www.anandtech.com/show/7603/mac-pro-review-late-2013/8
Well, the summary may be misleading, but it seem to say that a proof has been found that the gap between two consecutive primes is NEVER over 600.
Spot on, simply swapping the launch dates would have made the Volt look like a cheap Cadillac, instead of the Cadillac looking like an overpriced Volt.
Try adding the words "Potential Microsoft Surface" to the front of that sentence and it works a bit better...
Now is a not a good time to buy if you want to cover both stills and moving image with one machine, the inevitable convergence of the two devices hasn't quite happened yet, and we're on the brink of consumer 4K video being possible.
Give it a year or two and there will be truly convergent devices in all price ranges, and a glut of second hand non-convergent and/or non 4K devices on the market because rich people have rushed out and bought the shiny new stuff.
Kickstarter for video games is problematic, because it's not a nice easy 'do to this will cost that' system. For board games, it's great - the game is ready to be put into production and kickstarter lets the publisher fund the bit that needs to be paid out to a third party to make 1000 nice duplicates of their rough cardboard prototype. If demand is high, the quality and number of components can go up, if it's too low to make production worthwhile, then investors lose nothing.
For video games it's not so clear what overfunding achieves, since doing more adds complexity that will likely slow down delivery. High (say 500% +) levels of overfunding will either disappoint if the game cost it's original funding level to make and the developer pocketed the rest, or make the final product drastically different to the original plan.
This (coupled with the fact that I got roped into do some of the advertising for it) is probably why I've backed a boardgame and a wallet on kickstarter, and an album on Pledgemusic, but never a video game.
No sign of a price cut on the old one here in the UK yet (and there's no hope in hell I would buy version 2 at list), but this got me thinking... how cheap would the old models have to be before I would pick one up?
The Pro, I'd probably take a look at if it was in iPad price range, but the RT... if it was in the £100 area? I'm still not sure. One thing's for sure, the keyboards are laughably overpriced. Here in the UK, at today's exchange rates, you'll have to fork out a cool $176.51 for the real keys one, and $104.30 for the squishy one.
Actually, it seems to depend on your software a lot more than hardware. iPhone 4 users (like me) seem to get a speed-up if they regularly manually close background apps and tweak the settings to block uncessary GPS use, and a slow down if they don't.
My phone *seems* snappier at some things, but probably isn't. For example the unlock screen is noticeably more responsive, but that's probably because of the much bigger swipeable area, and the 'swipe a notification to launch the relevant app feature. The only noticeable slow down is the zoom animation when launching of leaving an app, but that's more thanoffset by the things that take a lot less taps than before, like turning off wifi.
The best feature for me is one that hardly gets mentioned in reviews; the ability to block contacts. No more 7:30 am text messages from the dumbass phone company telling me my bill is ready to view, and that idiot who can rarely dial his daughter's number correctly will finally be silenced. Considering the phone company wanted me to pay them half my line rental again to do this, getting it for free is a great deal.
I think you mean you wouldn't have these problems on a Mac (*ducks*)
Cciting case law about this is pretty easy, provided you know the US legal term for it is "equitable estoppel".
It always annoys me that Top Gear don't credit the musicians. One of my favourite bands, Hybrid do a lot of the music, but it doesn't seem to generate many sales for them. If you're a fan of the Top Gear music, have a listen to http://www.hybridsoundsystem.com/
http://www.improbable.com/ig/miscellaneous/nominate.html
I just went to see in on e would make sense to replace my girlfriend's ageing laptop. All she uses is Office and a web browser.
The sponge keyboard is a unbelievabler £99.99 ($151.62 US), the actual keys one is a shocking £109.99 ($166.79 US). www.microsoftstore.com appears to not have any any information at all about what's missing or time limited in the 'preview' of Office RT or how much the non-preview will cost.
No sale.
It won't cure range anxiety totally though, it only has a 2.4 gallon fuel tank.
Pictures and construction details here: ...and test drive here:
http://www.topgear.com/uk/car-news/bmw-i3-production-car-revealed-2013-07-29
http://www.topgear.com/uk/car-news/BMW-i3-first-drive-2013-09-10
Why not just use it for propulsion? It's quite easy to vary the speed objects are launched at, and the machine gets cheaper for smaller payloads, so just put your spaceship into orbit conventionally and then bombard it with a stream of tiny metal pellets to get it moving. Keep the collision speed constant by firing the pellets faster as the ship accelerates, and you can build up speed without carrying reaction mass.
Even better, use something like those magnetic balls you can buy as desk toys, and your ship can capture them and will automatically build up it's own shielding made of them as it goes, allowing you to fire them faster.
Better yet, carry a linear motor on board, and fire the captured pellets out of it when you want to slow down.
This isn't about security, it's security theater, it's not the safety of the data that matters, it's all about the box ticking. The box that must be ticked is 'data must not leave the US'.
If you try to apply any rationale to the existence of this box, you'll end up with something like 'The data can't leave the US because as we all know there are no bad guys on US soil, foreign powers cannot buy airplane tickets, and the internet has border police that stop foreign traffic that has the evil bit set.'