Much as I love OSS there is a problem with your comparison- if you're comparing a closed-source team vs. an Open Source team then the closed-source should really have a budget to buy-in a certain quantity of third-party libraries and utilities which they see fit. Very little proprietary software development is from the ground up, and there are a lot of very strong closed-source libraries out there.
In any circumstance it's true that any development team asked to develop something large and scary (as in "This is actually useful") from scratch needs one of two things: To be an exceptionally strong team, or to have the phone numbers of a lot of good recruitment agencies.
Just in case anyone considers this a viable scenario here's a section from the AES factsheet (AES being just one of many contemporary strong encryption algorithms) about cracking AES:
"In the late 1990s, specialized "DES Cracker" machines were built that could recover a DES key after a few hours. In other words, by trying possible key values, the hardware could determine which key was used to encrypt a message.
Assuming that one could build a machine that could recover a DES key in a second (i.e., try 255 keys per second), then it would take that machine approximately 149 thousand-billion (149 trillion) years to crack a 128-bit AES key. To put that into perspective, the universe is believed to be less than 20 billion years old."
Now it's fair to say Google could process more than 255 keys/second but bear in mind doubling the processing power will only halve the attack time, and 149 trillion years needs an awful lot of halving to equal one minute.
No, it is "Launched". There's been another temporal anomaly, and the warp ship was launched over 1,500 years before it was meant to.. completely destroying causality, and making a lot of Enterprise fans very annoyed. Fortunately by inverting the BS-field emitters we may be able to be able to save life as we know it.
Ah well, I guess it's nice to see that old space science still works even as old space science fiction seems to be running out of steam.. or hyperdrive, or whatever.
Google UK obtain their business address data from Yell, and Madeley's fine(?) chippie is missing from there too.
Maybe they have things to hide and don't want to be found? Could the chippie be a front for something more sinister? I think the public have a right to know!
Friedl's "Mastering Regular Expressions" has just that, a completely RFC-822 compliant validating expression. It's about 6k long, which explains why you're unlikely to see many other people who're able to write such behemoth expressions.
I must have been lucky when I bought my laptop then, the discussion over payment went pretty much like this:
"And how would you like to pay for this?"
"Do you accept anonymous white envelopes stuffed with cash?"
"That'll do nicely, Sir"
This was in one of the more reputable shops on London's Tottenham Court Road (Micro Anvika). Was impressed that not only did he not bat an eyelid, but he was actually able to make the funny.
No, what is being said is more akin to "The torture has already happened, which is deplorable and those responsible should be held accountable. Any knowledge gained from it though should now be used as it provides benefit to the world, and refusing to use it impedes scientific progress for no gain whatsoever".
That's a One Time Pad, the message is XOR'ed with the key to produce the encrypted content, and then the encrypted content is XOR'ed with the key to decode back to the original message.
The problem is anyone with the key and the encrypted content can decrypt your messages, so the key needs to be sent over secure channels. A side issue here is if you have any provably secure channels, why're you not just sending the message over it in the first place?
The one way this is actually used at all in practice is when people can do the key transfer face-to-face, or via similar trusted but slow method, and then use it to encrypt a message at a later date.
I don't think any C++ implementation has ever been completely 'standard', it's a very difficult goal to acheive.. especially when you consider how difficult and complex the STL is to implement.
I'd agree that a few years back Visual C++ was woefully non-standard, but of late they seem to have made standards compliance a major goal to the point where they're probably at least as standard as GCC now and improving rapidly.
Admittedly the fact that the VC++ has been steered this way of late may have something to do with the fact they have the chair of the ISO C++ Standards Commitee as one of the big muckity-mucks working on VC++...
You won't be able to adapt a generic zoom lens to work on a consumer camera like the s602z, the fact there's that fixed lens already on the front means any extra lenses need to take this into account when considering their optics or the focal length is all wrong.
If you're thinking of playing with extra lens' beyond the two Fujitsu sell for the s602z series you'd be better looking at something like the Canon EOS-100D (Digital Rebel outside of the UK, I believe) which has been specially designed to accept an entire range of lenses for Canon's SLRs
No, the point behind Deutsch's theory is more that entities in one universe can interfere with their corresponding version in exceptionally similar universes and it's this that leads to the weirdnesses that are quantum effects.
Read a bit about quantum computing if you're interested in this kind of thing, that's often explained in similar terms to this but has a more tangible result than odd patterns.
If you're chasing that kind of reliability the way forward is redundant machines behind reliable load-balancing of some sort, not fudging about with new and relatively untesed 'fast reboot' code which could well get up and bite you in the back-end server at any time..
I do agree there's different kinds of 'hard', but in my opionion older twitch games (Paperboy etc) were more infuriatingly difficult than the modern twitch games, and the older puzzles and mystery games (Any Infocom, Magnetic Scrolls) games were also more infuriatingly difficult than the modern thinking and puzzle games. Two very different kinds of game, but both now a lot more approachable to the casual gamer.
There is the possibility that her name is Su Root, and she's just plagued by *nix geeks.
I don't, I sold my famous person atoms on eBay. Some bloke paid an arm and a leg for them.
Much as I love OSS there is a problem with your comparison- if you're comparing a closed-source team vs. an Open Source team then the closed-source should really have a budget to buy-in a certain quantity of third-party libraries and utilities which they see fit. Very little proprietary software development is from the ground up, and there are a lot of very strong closed-source libraries out there.
In any circumstance it's true that any development team asked to develop something large and scary (as in "This is actually useful") from scratch needs one of two things: To be an exceptionally strong team, or to have the phone numbers of a lot of good recruitment agencies.
Just in case anyone considers this a viable scenario here's a section from the AES factsheet (AES being just one of many contemporary strong encryption algorithms) about cracking AES:
"In the late 1990s, specialized "DES Cracker" machines were built that could recover a DES key after a few hours. In other words, by trying possible key values, the hardware could determine which key was used to encrypt a message.
Assuming that one could build a machine that could recover a DES key in a second (i.e., try 255 keys per second), then it would take that machine approximately 149 thousand-billion (149 trillion) years to crack a 128-bit AES key. To put that into perspective, the universe is believed to be less than 20 billion years old."
Now it's fair to say Google could process more than 255 keys/second but bear in mind doubling the processing power will only halve the attack time, and 149 trillion years needs an awful lot of halving to equal one minute.
No, it is "Launched". There's been another temporal anomaly, and the warp ship was launched over 1,500 years before it was meant to.. completely destroying causality, and making a lot of Enterprise fans very annoyed. Fortunately by inverting the BS-field emitters we may be able to be able to save life as we know it.
Ah well, I guess it's nice to see that old space science still works even as old space science fiction seems to be running out of steam.. or hyperdrive, or whatever.
Google UK obtain their business address data from Yell, and Madeley's fine(?) chippie is missing from there too.
Maybe they have things to hide and don't want to be found? Could the chippie be a front for something more sinister? I think the public have a right to know!
Friedl's "Mastering Regular Expressions" has just that, a completely RFC-822 compliant validating expression. It's about 6k long, which explains why you're unlikely to see many other people who're able to write such behemoth expressions.
Ah, but the follow-up post was quite Insightful. Slashdot already had Meta-Moderation, this is an early example of Meta-Posting.
Bah, Randal's was an act of misguided intentions rather than the kind of thing you'd read about in the tabloids.
If you're after that kind of thing you'll be glad to hear Java delivers rather nicely, with Patrick Naughton.
I must have been lucky when I bought my laptop then, the discussion over payment went pretty much like this:
"And how would you like to pay for this?"
"Do you accept anonymous white envelopes stuffed with cash?"
"That'll do nicely, Sir"
This was in one of the more reputable shops on London's Tottenham Court Road (Micro Anvika). Was impressed that not only did he not bat an eyelid, but he was actually able to make the funny.
No, what is being said is more akin to "The torture has already happened, which is deplorable and those responsible should be held accountable. Any knowledge gained from it though should now be used as it provides benefit to the world, and refusing to use it impedes scientific progress for no gain whatsoever".
That's a One Time Pad, the message is XOR'ed with the key to produce the encrypted content, and then the encrypted content is XOR'ed with the key to decode back to the original message.
The problem is anyone with the key and the encrypted content can decrypt your messages, so the key needs to be sent over secure channels. A side issue here is if you have any provably secure channels, why're you not just sending the message over it in the first place?
The one way this is actually used at all in practice is when people can do the key transfer face-to-face, or via similar trusted but slow method, and then use it to encrypt a message at a later date.
Provably secure, but highly impractical.
A lot of digital cameras have TV-Out themselves now anyway, simpler still just to use that.
..and with the speed hit simply stupid.
The Theora Java thing is an implementation of Theora in Java, the Quicktime Java thing is simply a wrapper round the standard Quicktime stuff.
I think you were at cross-purposes there.
Umm.. Perl has a vast repository of reusable code to avoid reinventing the wheel. It's called CPAN.
I don't think any C++ implementation has ever been completely 'standard', it's a very difficult goal to acheive.. especially when you consider how difficult and complex the STL is to implement.
I'd agree that a few years back Visual C++ was woefully non-standard, but of late they seem to have made standards compliance a major goal to the point where they're probably at least as standard as GCC now and improving rapidly.
Admittedly the fact that the VC++ has been steered this way of late may have something to do with the fact they have the chair of the ISO C++ Standards Commitee as one of the big muckity-mucks working on VC++...
You won't be able to adapt a generic zoom lens to work on a consumer camera like the s602z, the fact there's that fixed lens already on the front means any extra lenses need to take this into account when considering their optics or the focal length is all wrong.
If you're thinking of playing with extra lens' beyond the two Fujitsu sell for the s602z series you'd be better looking at something like the Canon EOS-100D (Digital Rebel outside of the UK, I believe) which has been specially designed to accept an entire range of lenses for Canon's SLRs
Perl is actually dual-licensed under both the Artistic and the GPL, as stated here.
No, the point behind Deutsch's theory is more that entities in one universe can interfere with their corresponding version in exceptionally similar universes and it's this that leads to the weirdnesses that are quantum effects.
Read a bit about quantum computing if you're interested in this kind of thing, that's often explained in similar terms to this but has a more tangible result than odd patterns.
I assumed they used /dev/pizza...
If you're chasing that kind of reliability the way forward is redundant machines behind reliable load-balancing of some sort, not fudging about with new and relatively untesed 'fast reboot' code which could well get up and bite you in the back-end server at any time..
..that'd better be one hell of a game of Solitaire.
I do agree there's different kinds of 'hard', but in my opionion older twitch games (Paperboy etc) were more infuriatingly difficult than the modern twitch games, and the older puzzles and mystery games (Any Infocom, Magnetic Scrolls) games were also more infuriatingly difficult than the modern thinking and puzzle games. Two very different kinds of game, but both now a lot more approachable to the casual gamer.
That lightbulb was just CG'ed on in the Special Edition, you know. Damn that Lucas.