I've toured a datacenter that was built to withstand a F5 tornado. The problem isn't with building structures that can resist a F5, it's with building structures that can withstand a F5 to the size necessary for the purpose.
I work in Indiana, but I believe my IP address shows my place of work to be residing in Arizona. In fact, we don't own any property in Arizona.
Re:Postal addresses identify houses!I
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P.I.I. In the Sky
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· Score: 2, Informative
IP addresses only identify a machine, not a person. They -can- identify who was responsible for that IP address at any given time (the billing party), but that does not identify the person who committed an action with an IP address. The simple of existence of NAT and shared connection would be evidence enough that an IP address is not personally identifiable.
Re:Postal addresses identify houses!I
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P.I.I. In the Sky
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· Score: 1
I like how when someone points out a hypocrisy or contradiction in slashthink they get modded troll.
Because he's a hippy and doesn't a job. Those 900k extra miles you spend are driving to and from work, which is statistically when most people get into accidents because they are less alert due to the routine of that drive. When you drive spontaneously you are typically more alert and suffer less accidents.
My insurance company already adjusts my premiums based on the distance between my residence and place of employment as well as the total number of miles I drive.
If the DLC is free then the used game buyers are getting extra content without having paid to the developers. This is why I completely support the pay for DLC (sans patches) method as long as the pricing is reasonable.
Every time I go to Gamestop and pick up a copy of a game new the clerk asks me if I would rather get a used copy. I tell them, "No, I prefer supporting the developers."
True, but computer games in general are hard to resell even if you have the original box simply because of random DRM schemes and isn't specific to Steam.
I didn't realize it was possible to resell computer games. The myriad of DRM, account based keys, and other things means that you could be buy a copy that is utterly worthless. Let's say I buy a used copy of Diablo II + LoD with key. Lo and behold the previous owner managed to get that key banned from battle.net. That destroys the value of that copy.
The only PC games that can be bought used are those with no multiplayer content and have no key or authentication method.
My guess would be that when loading MP3s from iTunes into an iPod the MP3 isn't automatically deleted from the computer. Thus since you still own a copy of the MP3 when you sell the iPod loaded with MP3s you are copying and distributing, rather than just copying within fair use.
This certainly would be a great rule to use, in the case where each party in an agreement offers fair terms. However, in the cases where one party imposes terms and conditions that a significant portion of the public perceives as unjust, then the public pirates/steals/recreates their benefits of the agreement. In each of those cases, the victim of the piracy/theft/recreation does not gain a thing. This is the public's revenge for creating unjust terms in the first place, and unfortunately the piracy/theft/recreation victim does suffer an actual loss in the case of theft (I like to think that if the public could just as easily create an actual copy of the desired device as steal it, they would make the copy, so this loss in the case of theft is mostly a secondary effect caused by physical constraints rather than a primary effect of obtaining the technology of the device). And the public gains technology.
And all you do is show demand. Even by pirating the product you prop up this broken business model. The only way to destroy this model is to ultimately give up the product entirely, but that isn't going to happen because people feel entitled to the product which they aren't. We're going to stay in this shit cycle until those who don't like the current business model -entirely- give up the music produced via it. As long as you continue to pirate it, you perpetuate the very thing which you hate.
Ah yes, Overlord. A game which holds the premise of "Do you want to be evil, or really evil?" But why did my wenches and wife have to bitch slap me and knock me down when I kicked/slapped them? That just isn't right! My minions site there and take it like the little bitches they are, but why don't the bitches take it like the little bitches they should be?
So there's only about 6,000 or so Linux users and everyone else in the world uses a Mac?
I would venture to say that most decent government programs are outside the scope of our federal government.
I've toured a datacenter that was built to withstand a F5 tornado. The problem isn't with building structures that can resist a F5, it's with building structures that can withstand a F5 to the size necessary for the purpose.
What do European laws on fair use have to do with interpreting the laws of the United States?
I work in Indiana, but I believe my IP address shows my place of work to be residing in Arizona. In fact, we don't own any property in Arizona.
IP addresses only identify a machine, not a person. They -can- identify who was responsible for that IP address at any given time (the billing party), but that does not identify the person who committed an action with an IP address. The simple of existence of NAT and shared connection would be evidence enough that an IP address is not personally identifiable.
I like how when someone points out a hypocrisy or contradiction in slashthink they get modded troll.
Because he's a hippy and doesn't a job. Those 900k extra miles you spend are driving to and from work, which is statistically when most people get into accidents because they are less alert due to the routine of that drive. When you drive spontaneously you are typically more alert and suffer less accidents.
My insurance company already adjusts my premiums based on the distance between my residence and place of employment as well as the total number of miles I drive.
Fucking Liechtenstein. They'll be the first country I invade when I become King of America.
Read through this post, substitute DRM with stapler, and the poster sounds suspiciously like Milton.
And on June 29th, 2008 was Guitar Hero: Aerosmith....
Cool stuff.
Fallout 3 Vault-boy Bobblehead FTW. I also got a lunchbox. Yippie!
What size floppy drive? 8", 5.25", 3.5"
Any of the best SNES RPGs will cost you at LEAST $40 right now, if not $50.
If the DLC is free then the used game buyers are getting extra content without having paid to the developers. This is why I completely support the pay for DLC (sans patches) method as long as the pricing is reasonable.
Every time I go to Gamestop and pick up a copy of a game new the clerk asks me if I would rather get a used copy. I tell them, "No, I prefer supporting the developers."
True, but computer games in general are hard to resell even if you have the original box simply because of random DRM schemes and isn't specific to Steam.
I didn't realize it was possible to resell computer games. The myriad of DRM, account based keys, and other things means that you could be buy a copy that is utterly worthless. Let's say I buy a used copy of Diablo II + LoD with key. Lo and behold the previous owner managed to get that key banned from battle.net. That destroys the value of that copy.
The only PC games that can be bought used are those with no multiplayer content and have no key or authentication method.
My guess would be that when loading MP3s from iTunes into an iPod the MP3 isn't automatically deleted from the computer. Thus since you still own a copy of the MP3 when you sell the iPod loaded with MP3s you are copying and distributing, rather than just copying within fair use.
You know, if you had bought L4D off steam when they ran a 50% price cut on it, you would have been able to get it sooner AND save your $100.
This certainly would be a great rule to use, in the case where each party in an agreement offers fair terms. However, in the cases where one party imposes terms and conditions that a significant portion of the public perceives as unjust, then the public pirates/steals/recreates their benefits of the agreement. In each of those cases, the victim of the piracy/theft/recreation does not gain a thing. This is the public's revenge for creating unjust terms in the first place, and unfortunately the piracy/theft/recreation victim does suffer an actual loss in the case of theft (I like to think that if the public could just as easily create an actual copy of the desired device as steal it, they would make the copy, so this loss in the case of theft is mostly a secondary effect caused by physical constraints rather than a primary effect of obtaining the technology of the device). And the public gains technology.
And all you do is show demand. Even by pirating the product you prop up this broken business model. The only way to destroy this model is to ultimately give up the product entirely, but that isn't going to happen because people feel entitled to the product which they aren't. We're going to stay in this shit cycle until those who don't like the current business model -entirely- give up the music produced via it. As long as you continue to pirate it, you perpetuate the very thing which you hate.
Quality is not a word I would use in combination with XBox Live.
I don't play WoW to find chicks that live across the nation from me. That's why I take fencing lessons.
Two words....
Ladder Boss
Speaking of funny RPGs, I've yet to play an RPG that was as funny as Earthbound.
Ah yes, Overlord. A game which holds the premise of "Do you want to be evil, or really evil?" But why did my wenches and wife have to bitch slap me and knock me down when I kicked/slapped them? That just isn't right! My minions site there and take it like the little bitches they are, but why don't the bitches take it like the little bitches they should be?