But how do you give money to the open source? Most probably some companies will get the money, and if they're companies, they already have some money. The problem I see is that in order to really stimulate the movement, you'd need to send each little bloke who wrote ten lines of code $5. That wouldn't help of course, because I actually believe this OSS stimulus is a dumb thing, but it would actually give money to the open source movement. Not to some "open source" companies.
It's like with helping the poor. If you want to help, give the money to the poor. Not to some charity funds which will, or will not spend the money wisely.
There's also the problem with having global prices.
In order to compete in any country, you'd need to have prices tuned to each and every country. That'd mean you need to have a very, very tight control of where the buyer is located, and disallow playing your games from abroad. The prices are high because of the "common highest denominator" in prices. And also because they'd have a lower profit if they sold cheaper.
DUDE! You just explained the reason behind the carmageddon series timer! Each pedestrian, or opponent you hit gives you some amount of energy with which you can wreck even more chaos!
Webster's New Millennium Dictionary of English defines flash mob as "a group of people who organize on the Internet and then quickly assemble in a public place, do something bizarre, and disperse."
So. Umm... You're just proving my point, eh?
Or are you saying that ATMs are public places and one person near an ATM is enough to be called a group.
How about just letting the users know what was just edited?
I know this'll never work because of the additional load on the servers it would cause, but here's my idea anyway:
Each wikipedia entry would have the last ten, or whatever, edits highlighted. The highlights would add up, so if out of the last ten, five edits changed just the first line, the first line would be more intensive. That way, when a user checks an article and sees that a piece of information was often changed, he may check out the edit history to check of the version he's viewing is true, false, or whatever.
Yes. It seems they just decided to support a few Logitech products, and that's it. WTF? My pad worked out of the box on everything before. Now Microsoft decided that I need to buy an xbox controller in order to play PC games with a gamepad? What's next? Supporting only Microsoft-branded mice with a maximum of three buttons and a scroller? (because that's essentially what they've done with xinput.)
At first, GTA didn't even notice my thrustmaster gamepad. Then after the first patch whenever I had it plugged in, the controller was noticed, but stuck pressing up and left. Nothing helped.
Now they simply reverted back to the previous ignoring of my gamepad. No -usedirectinput options etc. helped.
Great work guys, keep it up! Why won't game developers stick to the directinput libraries? They support every gamepad. And don't give me the crap about next-gen controllers. If GTA IV works on the PS3, why can't the PC version handle a PlayStation-like gamepad?
Yeah. Switching back to linux and not being able to play a game I already bought is totally what I want. When the next-gen consoles are released, I'll get one and then switch to linux on some subnotebook. Until then, I prefer windows because of the games.
That's not "an issue with some input devices". It's basically just a xbox360 controller or nothing. Microsoft decided that its new XInput libraries will only support "next gen" controllers. That is only the xbox360-like ones. Any PlayStation-like controllers simply won't work.
I'm mighty pissed because I bought my Thrustmaster 3-in-1 recently and absolutely love it. Tough luck, they say. And I'm stuck with the mouse&keyboard combo.
It all comes down to which will be easier to hack. I base this only on my limited knowledge, but xbox beat the playstation simply because it was released earlier (more games) and is easy to hack in order to play pirated copies.
Now that's some disturbing game. Mario on a bad trip..
But how do you give money to the open source? Most probably some companies will get the money, and if they're companies, they already have some money. The problem I see is that in order to really stimulate the movement, you'd need to send each little bloke who wrote ten lines of code $5. That wouldn't help of course, because I actually believe this OSS stimulus is a dumb thing, but it would actually give money to the open source movement. Not to some "open source" companies.
It's like with helping the poor. If you want to help, give the money to the poor. Not to some charity funds which will, or will not spend the money wisely.
There's also the problem with having global prices.
In order to compete in any country, you'd need to have prices tuned to each and every country. That'd mean you need to have a very, very tight control of where the buyer is located, and disallow playing your games from abroad. The prices are high because of the "common highest denominator" in prices. And also because they'd have a lower profit if they sold cheaper.
Dark energy, dark matter, dark comets... What next? Dark chairs?
Nah. The flesh has probably rotten away by now. He'd be a lich.
How about a chair?
Will it allow the wearer to avoid being hit by a flying chair?
If yes, then IBM might actually be able to sell it to a few people.
How about a new trendy hat with a phone pocket?
You'd look retarded and it would be begging to get stolen, but would charge easily.
Bah. It's just Cubed v2.0
DUDE! You just explained the reason behind the carmageddon series timer! Each pedestrian, or opponent you hit gives you some amount of energy with which you can wreck even more chaos!
Webster's New Millennium Dictionary of English defines flash mob as "a group of people who organize on the Internet and then quickly assemble in a public place, do something bizarre, and disperse."
So. Umm... You're just proving my point, eh?
Or are you saying that ATMs are public places and one person near an ATM is enough to be called a group.
I thought flash mobs are groups of people in the same place at the same time. Not all over the world?
Yeah. They fixed it a few minutes after the slashdot news post.
What the hell are you guys talking about?
Google works fine here. (Poland)
Try out the S.T.A.L.K.E.R. games. They have the same basic "run wherever you want, but go here if you want to finish the game" plot.
I don't why, but FC2 just doesn't cut it for me. Maybe it's because of the console-like game feel?
Please tag "bigasstable" :)
Strangely, the result states that the CPU was running at 4481 MHz.
How about just letting the users know what was just edited?
I know this'll never work because of the additional load on the servers it would cause, but here's my idea anyway:
Each wikipedia entry would have the last ten, or whatever, edits highlighted. The highlights would add up, so if out of the last ten, five edits changed just the first line, the first line would be more intensive.
That way, when a user checks an article and sees that a piece of information was often changed, he may check out the edit history to check of the version he's viewing is true, false, or whatever.
Yes. It seems they just decided to support a few Logitech products, and that's it. WTF?
My pad worked out of the box on everything before. Now Microsoft decided that I need to buy an xbox controller in order to play PC games with a gamepad?
What's next? Supporting only Microsoft-branded mice with a maximum of three buttons and a scroller? (because that's essentially what they've done with xinput.)
I like how they "fixed" the issue.
At first, GTA didn't even notice my thrustmaster gamepad. Then after the first patch whenever I had it plugged in, the controller was noticed, but stuck pressing up and left. Nothing helped.
Now they simply reverted back to the previous ignoring of my gamepad. No -usedirectinput options etc. helped.
Great work guys, keep it up! Why won't game developers stick to the directinput libraries? They support every gamepad. And don't give me the crap about next-gen controllers. If GTA IV works on the PS3, why can't the PC version handle a PlayStation-like gamepad?
Yeah. Switching back to linux and not being able to play a game I already bought is totally what I want.
When the next-gen consoles are released, I'll get one and then switch to linux on some subnotebook. Until then, I prefer windows because of the games.
You can cheat in GTA IV. Just google it. It's done by dialling numbers on your phone.
That's not "an issue with some input devices". It's basically just a xbox360 controller or nothing. Microsoft decided that its new XInput libraries will only support "next gen" controllers. That is only the xbox360-like ones. Any PlayStation-like controllers simply won't work.
I'm mighty pissed because I bought my Thrustmaster 3-in-1 recently and absolutely love it. Tough luck, they say. And I'm stuck with the mouse&keyboard combo.
Damn you MS and your Games for Windows crap :/
Whew. For a second there I read it as "Youtube to allow self-aware ads for major media players".
It all comes down to which will be easier to hack.
I base this only on my limited knowledge, but xbox beat the playstation simply because it was released earlier (more games) and is easy to hack in order to play pirated copies.
The primary vectors are email and infected websites (often reputable ones that are compromised themselves, often due to sketchy)
A-ha! I knew that there was one mastermind behind all of this. Now we only have to catch sketchy!