Actually, the specs tend to indicate that the machine won't be backward compatible with anything - my best bet (and it's just a guess) is that the machine is going to be some kind of "flashable" machine, where a game is stored in it's memeory, thus working like Game and Watch and making good on Nintendo's promise that the machine doesn't replace either machine.
I read this article on Nintendojo yesterday and while I respect the dojo, they seem to forget Rare's output at the later half its life. They had very few good games after the Nintendo 64's cult hit Goldeneye. None of their games could equal Donkey Kong Country or Goldeneye in terms of brilliance or success. I'd rather have Retro working on making Metroid Prime 2 as good as Prime 1, instead of Prime 2 plus Samus Party 3, Metroid Kart, and Ridley's Hide and Seek or Kraid's Bad Scales Day.
but if I saw any video game on the shelf that required a monthly subscription fee, no physical media, and gigabytes of downloading to play, I'd leave it there without a second thought.
It's not a rumor, as far as I can see. Look at Rare's output the last few years; they haven't had a major title since Goldeneye on the Nintendo 64. Even Donkey Kong Country, on the SNES was a so so title (an average platformer that sold well) and the series was killed of by two derivative sequels and an even crappier 3D game on the N64. I've heard much of the Donkey Kong Country team had left before MS's acquistion.
If something wasn't wrong with Rare, why would Nintendo part with them? The Big N, despite the gloomy predictions here on slashdot, are not hurting for cash or anything.
3) Developers that will take a chance on making a game that MAY not be a huge seller on a console, but may be for a niche market. This is rare with console developers (but is sadly becoming rarer wih PC developers as well)
Bzzt! Ever heard of Nippon Ichi, who has made most of their bread and butter making hardcore strategy RPGS? There are more, but I expect most of them are Japanese.
I don't know if anyone in the universe;) has it, but I've got this huge "Illustrated Hitchhiker's Guide to the Galaxy", an edition of the first book with a lot of photo illustrations. In addition to being a fun little thing on its own (the first photo of Zaphod doesn't jive with the in-text description of him, so the photo caption says something along the lines of "Zaphod looks doesn't appear like the in-text description if you have mad human disease [sorry, the actual text escapes me]."
Point being the Trillian in the photos was HOT and she ought to be considered:D
Spike Jonze went from music videos to the brilliant Being John Malkovich and then Adaptation.
Peter Jackson's movies have been, charitably, crap before the LOTR trilogy (though I still get a B movie vibe from various aspects of LOTR, like some orc scenes, the slow motion, etc), granted it would be hard to make a crappy movie with the source material.
Actually, Final Fantasy 12 is promised to be something different in the series. Whether that pans out or not is a different matter, but with all the game's ties to Final Fantasy Tactics Advance, it seems very possible.
A few, but not many. Once they see games on the PS2, they don't want blocky PS1 games...
No way. The PS1 games often can be found in bargin bins for pretty good prices, around $5 - $10 (though lately with the Christmas sell off, you can find some PS2 games for that much). There are a ton of PS1 games I haven't gotten yet and intend to, including Valkriye Profile and Dragon Quest 7. I'm very likely to pick up a PS1 title from the bin if I see something decent and it's $10 or below.
Having said that, the backwards comatibility isn't a feature for current PS owners; in large part, it's for the people who sat out on a PS2 this generation. They've wanted GTA or Final Fantasy X or whatever, but without a PS2, it's not good. But if the new machine comes out, has some decent features, a player can pick up the machine, maybe one PS3 title and a buttload of Ps2 titles, as those things drop like rocks in price when a new machine comes out.
The PSX title Chrono Cross let you configure the controller so that you could play it with one hand on a normal PSX controller. Good times, good times...it was actually pretty comfortable.
Phantom Brave (new title from the makers of Disgaea) La Pucelle (old title finally seeing a release, from Nippon Ichi) Metroid Prime 2 Metroid: Zero Mission Final Fantasy 12 (I wasn't going to get excited about it, but the ties to Final Fantasy Tactics Advance make it sound quite sweet) Donkey Konga (hope they leave the songs the same for the U.S., but I doubt it) Dragon Wuest 8 and/or 5 depending on what SquareEnix's release schedule looks like
Have you never seen an IPS patch for a Gameboy or Gameboy Advance game? You can actually patch a lot to GB/A games; Metroid 2 for the GB was fan patched into a color DX version (or even a couple of them) and there are numerous translation patches for various Japan only games.
I wouldn't worry, NOA is spectacular at tech support. If the bug's in the American version, I figure you'll be able to either send the game at no cost to you or take it to an authorized repair center for free.
Of course I'm talking about NOA, but every experience I've had with them has led me to believe that the NOA tech people really put the customer first. They'll chat with you about games, etc. and tell you whats up with bugs and things on the line. They even replaced a couple of N64 controllers for me (one with out me even having to send it back!)
My personal favorite console tech support thing is when Capcom's Super Street Fighter 2 Turbo for the SNES would freeze older SNES machines; they sent me a new model SNES and asked for the old to be shipped back to them, all free of charge for me. I did so and they sent a little token; coins featuring the SF2 characters. It's a cheap little thing, but I was a kid back than and really enjoyed it.
It's not the same thing, but PC publishers could learn a thing or two from the guys over on the console side.
Yeah, I'm Muslim. I spend Christmas break playing games and eating:) I wouldn't consider myself anti-social but my non-Muslims friends are usually busy or out of town and I refuse to go to a place like the mall during the break, to hectic.
This year? Disgaea, Mario Kart, Mario and Luigi, and gotta finish FFTA...
I ended up playing the Tetsuwan Atom game for the GBA. It's pretty good and I'm glad both versions are coming to the U.S.
I've said it before and I'll say it again:
Peter Jackson looks like a critter out of Mirkwood.
I know that movies like LOTR only come once or twice (if we're lucky) in a generation.
Have you seen the catalogue of Akira Kurosawa? He made dozens of great movies in his lifetime.
Actually, the specs tend to indicate that the machine won't be backward compatible with anything - my best bet (and it's just a guess) is that the machine is going to be some kind of "flashable" machine, where a game is stored in it's memeory, thus working like Game and Watch and making good on Nintendo's promise that the machine doesn't replace either machine.
I read this article on Nintendojo yesterday and while I respect the dojo, they seem to forget Rare's output at the later half its life. They had very few good games after the Nintendo 64's cult hit Goldeneye. None of their games could equal Donkey Kong Country or Goldeneye in terms of brilliance or success. I'd rather have Retro working on making Metroid Prime 2 as good as Prime 1, instead of Prime 2 plus Samus Party 3, Metroid Kart, and Ridley's Hide and Seek or Kraid's Bad Scales Day.
but if I saw any video game on the shelf that required a monthly subscription fee, no physical media, and gigabytes of downloading to play, I'd leave it there without a second thought.
Welcome to Final Fantasy XI for the PS2!
but can anyone picture donnald in 3d. Its just not the same.
Yes, I can and it is the same.
It's not a rumor, as far as I can see. Look at Rare's output the last few years; they haven't had a major title since Goldeneye on the Nintendo 64. Even Donkey Kong Country, on the SNES was a so so title (an average platformer that sold well) and the series was killed of by two derivative sequels and an even crappier 3D game on the N64. I've heard much of the Donkey Kong Country team had left before MS's acquistion.
If something wasn't wrong with Rare, why would Nintendo part with them? The Big N, despite the gloomy predictions here on slashdot, are not hurting for cash or anything.
3) Developers that will take a chance on making a game that MAY not be a huge seller on a console, but may be for a niche market. This is rare with console developers (but is sadly becoming rarer wih PC developers as well)
Bzzt! Ever heard of Nippon Ichi, who has made most of their bread and butter making hardcore strategy RPGS? There are more, but I expect most of them are Japanese.
I don't know if anyone in the universe ;) has it, but I've got this huge "Illustrated Hitchhiker's Guide to the Galaxy", an edition of the first book with a lot of photo illustrations. In addition to being a fun little thing on its own (the first photo of Zaphod doesn't jive with the in-text description of him, so the photo caption says something along the lines of "Zaphod looks doesn't appear like the in-text description if you have mad human disease [sorry, the actual text escapes me]."
:D
Point being the Trillian in the photos was HOT and she ought to be considered
Spike Jonze went from music videos to the brilliant Being John Malkovich and then Adaptation.
Peter Jackson's movies have been, charitably, crap before the LOTR trilogy (though I still get a B movie vibe from various aspects of LOTR, like some orc scenes, the slow motion, etc), granted it would be hard to make a crappy movie with the source material.
Actually, Final Fantasy 12 is promised to be something different in the series. Whether that pans out or not is a different matter, but with all the game's ties to Final Fantasy Tactics Advance, it seems very possible.
Can't be all of them; the first Wipeout on the Playstation came out way before Red Bull, I believe.
A few, but not many. Once they see games on the PS2, they don't want blocky PS1 games...
No way. The PS1 games often can be found in bargin bins for pretty good prices, around $5 - $10 (though lately with the Christmas sell off, you can find some PS2 games for that much). There are a ton of PS1 games I haven't gotten yet and intend to, including Valkriye Profile and Dragon Quest 7. I'm very likely to pick up a PS1 title from the bin if I see something decent and it's $10 or below.
Having said that, the backwards comatibility isn't a feature for current PS owners; in large part, it's for the people who sat out on a PS2 this generation. They've wanted GTA or Final Fantasy X or whatever, but without a PS2, it's not good. But if the new machine comes out, has some decent features, a player can pick up the machine, maybe one PS3 title and a buttload of Ps2 titles, as those things drop like rocks in price when a new machine comes out.
The PSX title Chrono Cross let you configure the controller so that you could play it with one hand on a normal PSX controller. Good times, good times...it was actually pretty comfortable.
may as well be me:
As for the Tux lights...
Imagine a Beowulf cluster of these!
Phantom Brave (new title from the makers of Disgaea)
La Pucelle (old title finally seeing a release, from Nippon Ichi)
Metroid Prime 2
Metroid: Zero Mission
Final Fantasy 12 (I wasn't going to get excited about it, but the ties to Final Fantasy Tactics Advance make it sound quite sweet)
Donkey Konga (hope they leave the songs the same for the U.S., but I doubt it)
Dragon Wuest 8 and/or 5 depending on what SquareEnix's release schedule looks like
Mr. Tumnus: Welcome to Narnia!
Peter: Give me back my sock!
If that was hard science fiction, than I, sir, am Spike Lee.
Have you never seen an IPS patch for a Gameboy or Gameboy Advance game? You can actually patch a lot to GB/A games; Metroid 2 for the GB was fan patched into a color DX version (or even a couple of them) and there are numerous translation patches for various Japan only games.
I wouldn't worry, NOA is spectacular at tech support. If the bug's in the American version, I figure you'll be able to either send the game at no cost to you or take it to an authorized repair center for free.
Of course I'm talking about NOA, but every experience I've had with them has led me to believe that the NOA tech people really put the customer first. They'll chat with you about games, etc. and tell you whats up with bugs and things on the line. They even replaced a couple of N64 controllers for me (one with out me even having to send it back!)
My personal favorite console tech support thing is when Capcom's Super Street Fighter 2 Turbo for the SNES would freeze older SNES machines; they sent me a new model SNES and asked for the old to be shipped back to them, all free of charge for me. I did so and they sent a little token; coins featuring the SF2 characters. It's a cheap little thing, but I was a kid back than and really enjoyed it.
It's not the same thing, but PC publishers could learn a thing or two from the guys over on the console side.
Yeah, I'm Muslim. I spend Christmas break playing games and eating :) I wouldn't consider myself anti-social but my non-Muslims friends are usually busy or out of town and I refuse to go to a place like the mall during the break, to hectic.
This year? Disgaea, Mario Kart, Mario and Luigi, and gotta finish FFTA...
How much Japanese is it that you speak? Get off your high horse before you talk about others.
The Saturn introduced analog control for Nights: Into Dreams. I believe they even started packing them in with the system after they released Nights.