"It's very dangerous
Putting money down on Robotron"
Quite possibly the most intense shoot-em-up of all time.
How many hours of play will it take you to clock the level counter?
(It wraps to zero three times before reaching level 1 again.)
Of course you can always take a break on a Brain wave:
Leave one Brain, go to the edge of the screen and wait till it does too, then get your GF^H^HMom to fire up & down while you go take a leak.
Come now, that's merely a toy!
Explore the raw power of the canvas on an Apple II emulated in Javascript!
http://scripple-2.appspot.com/
Paste this in and press enter:
10 TEXT : HGR
20 HCOLOR=3
30 FOR I = 0 to 279 step 4
40 HPLOT I,0 TO 279-I,191
50 NEXT I
RUN
E.g. from Wikipedia: "Cosmic rays constitute a fraction of the annual radiation exposure of human beings on earth. For example, the average radiation exposure in Australia is 0.3 mSv due to cosmic rays, out of a total of 2.3 mSv."
You're being hit by these right now, and more than the above if you're reading this on a plane.
Indeed. No wife on Earth, and virgins promised in heaven leads to...
Get a computer that's already lasted 20 years!
on
Computer For a Child?
·
· Score: 1
My 1 year old daughter often tries to hit keys on my keyboard, so I grabbed an Apple//e that's already been through life in a US school and hooked it up to our TV. Then I threw together a progam that changes the screen colour and plays a sound every time she hits a key. This has been fine so far, as she randomly bashes keys, but likes the result. Pic here.
I wouldn't worry about more detail than that until your child cares about the difference between pressing "A" or "B".
The big problem there would be that Microsoft holds copyright on most of Applesoft Basic, which became the heart of the command line.
Apple negotiated two 10 year licenses, and their reluctance to sign a third might have been a factor in ending the Apple II line. (This isn't a problem for the Apple I, which is why kits are available with the approval of Apple and Woz.)
Apple II emulators are readily available though (the whole machine fits in one FPGA) and so are cheap used Apple II's. I'd recommend a//c as it includes a disk drive and can be plugged into a TV for immediate use.
Elite is certainly one of the great classic games, but in terms of 3D graphics the Apple II had already seen 1984's Stellar 7 (a clone of Atari's 1980 vector arcade game Battlezone) and even raycasting 3D (a la Wolfenstein 3D) in 1982's Wayout.
I'd have to say the most beautiful Apple II game was 1987's Airheart by Dan (Choplifter) Gorlin. This masterpiece was later ported to the Atari ST and Amiga as Typhoon Thompson. Airheart took 3 years to write, and probably defines the limit of what a standard 8-bit Apple II can do.
Note that currently no Apple II emulator emulates NTSC decoding, which is critical to authentic looking double hires graphics.
SLM
And in production for almost 18 of those 30 years!
on
The Apple II At 30
·
· Score: 2, Interesting
Check out this fascinating time line for an overview of when each model was being produced, along with some computer industry milestones for context. The site has in depth history on the whole story.
Versions of the Apple II were still going strong when Linux and Windows 3.1 were released. Retirement finally came shortly before Windows 95, but by that time software emulation had become more convenient.
An easy mistake to make, since the//e and IIGS dropped slot 0.
(The//e aux slot was quite different, and on PAL models it was mostly mutually exclusive with slot 3 - being placed directly inline with it - making for a 6-slot Apple II.)
Thanks, but they dropped G3 support.
Then again, it's closed source, pricey and runs Amiga apps.
Any suggestions for Linux on G3?
Server farms that is! Thanks WETA.
It'd be easier to fight h264 if anything nearly as good wasn't likely covered by patents.
Flash, Google, VP8, and the future of internet video
Flash, Google, VP8, and the future of internet video.
(1) Robot
(2) Moonwalk
Why else would she insult the head bishop of the Italian church?
Mod wisely (see the FAQ for how and why) and metamoderate to get more mod points.
Research Finds No Advantage In Learning To Read From Age Five
People posting for less/more above need to provide evidence for their opinions.
The second link is. The third link isn't.
"It's very dangerous
Putting money down on Robotron"
Quite possibly the most intense shoot-em-up of all time.
How many hours of play will it take you to clock the level counter?
(It wraps to zero three times before reaching level 1 again.)
Of course you can always take a break on a Brain wave:
Leave one Brain, go to the edge of the screen and wait till it does too, then get your GF^H^HMom to fire up & down while you go take a leak.
SLM
Come now, that's merely a toy!
Explore the raw power of the canvas on an Apple II emulated in Javascript!
http://scripple-2.appspot.com/
Paste this in and press enter:
10 TEXT : HGR
20 HCOLOR=3
30 FOR I = 0 to 279 step 4
40 HPLOT I,0 TO 279-I,191
50 NEXT I
RUN
(Only hires is on the canvas.)
SLM
Man, I'm so old school I parsed the first two words "Apple Hires" as referring to the Apple II's HGR mode.
SLM
Agreed, Baltar has to be a cylon, even just to explain the shared visions.
But which cyclon?
My choice was the the boxed Daniel line.
Also a good choice for Kara's father, as that subplot deserved resolution.
Then Kara would be at least a hybrid, and then resurrection could resolve her 2nd incarnation.
SLM
No bigger problems than yours or anyone else's.
E.g. from Wikipedia:
"Cosmic rays constitute a fraction of the annual radiation exposure of human beings on earth. For example, the average radiation exposure in Australia is 0.3 mSv due to cosmic rays, out of a total of 2.3 mSv."
You're being hit by these right now, and more than the above if you're reading this on a plane.
SLM
Indeed. No wife on Earth, and virgins promised in heaven leads to ...
My 1 year old daughter often tries to hit keys on my keyboard, so I grabbed an Apple //e that's already been through life in a US school and hooked it up to our TV. Then I threw together a progam that changes the screen colour and plays a sound every time she hits a key. This has been fine so far, as she randomly bashes keys, but likes the result.
Pic here.
I wouldn't worry about more detail than that until your child cares about the difference between pressing "A" or "B".
Cheers,
Nick.
I'm surprised TFA didn't link to his blog.
SLM
"conformation is required"
If Japan is to maintain its 98.8% conviction rate!
SLM
The Haughtibot who is fluent "in over six million forms of communication."
SLM
The big problem there would be that Microsoft holds copyright on most of Applesoft Basic, which became the heart of the command line.
//c as it includes a disk drive and can be plugged into a TV for immediate use.
Apple negotiated two 10 year licenses, and their reluctance to sign a third might have been a factor in ending the Apple II line.
(This isn't a problem for the Apple I, which is why kits are available with the approval of Apple and Woz.)
Apple II emulators are readily available though (the whole machine fits in one FPGA) and so are cheap used Apple II's.
I'd recommend a
SLM
Yeah, my bad. Thought about Dvorak as I posted - should have checked.
SLM
Elite is certainly one of the great classic games, but in terms of 3D graphics the Apple II had already seen 1984's Stellar 7 (a clone of Atari's 1980 vector arcade game Battlezone) and even raycasting 3D (a la Wolfenstein 3D) in 1982's Wayout.
I'd have to say the most beautiful Apple II game was 1987's Airheart by Dan (Choplifter) Gorlin. This masterpiece was later ported to the Atari ST and Amiga as Typhoon Thompson. Airheart took 3 years to write, and probably defines the limit of what a standard 8-bit Apple II can do.
Note that currently no Apple II emulator emulates NTSC decoding, which is critical to authentic looking double hires graphics.
SLM
Check out this fascinating time line for an overview of when each model was being produced, along with some computer industry milestones for context. The site has in depth history on the whole story.
Versions of the Apple II were still going strong when Linux and Windows 3.1 were released.
Retirement finally came shortly before Windows 95, but by that time software emulation had become more convenient.
SLM
An easy mistake to make, since the //e and IIGS dropped slot 0.
//e aux slot was quite different, and on PAL models it was mostly mutually exclusive with slot 3 - being placed directly inline with it - making for a 6-slot Apple II.)
(The
SLM