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User: Yosho

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  1. Re:Anime question for those who know their stuff. on Katsuhiro Otomo's Steamboy in Theaters · · Score: 1

    Well, your description is vague enough that it's really hard to say, but I have recently seen a decent amount of advertisement for Nausicaa of the Valley of the Wind. Even if that's not the one you're looking for, it is an excellent movie, I recommend tracking it down.

  2. Re:Escape Velocity? on Privateer Remake Complete · · Score: 1

    Interestingly enough, my first exposure to EV was with EV:N a bit over a year ago, shortly after I got my first Mac; my first impression of the game was, "Wow, this is a lot like Privateer." ;-) It was also the first piece of shareware I've registered in years.

  3. Re:Not all too surprising on Best RPGs / MMORPGs of 2004 · · Score: 1

    You don't remember the WEEK LONG outage FFXI had?

    Ok, I actually looked at the article you linked to, and it looks like subscribers to a particular ISP had problems connecting to FFXI because the ISP closed off port 25. Hardly Square-Enix's fault.

    That's why I linked to the benchmark.

    Well, I guess that's just your problem, as I don't have any problems, nor does anybody else I know. Most people I know have remarked that the benchmark ran far worse than the actual game.

    You can't, without completeing a quest at level 30. You can solo to level 10, before having to group. Hmm...

    I know a RDM who soloed to 30. I know a DRG/WHM who got from 49 to 50 just yesterday in East Altepa. I myself soloed WHM up to 13, and they're one of the most party-dependant jobs in the game. Sorry, you're just wrong.

    I'll clarify. The quests are all insanely boring to do, the best example is the required Utsusemi quest if you want to play as a Ninja.

    The job you're referring to is done to increase fame in Norg. If you don't want to increase fame that way, do different quests. Most people do that one because you can buy huge amounts of Yagudo Necklaces from the Auction House, courtesy of newbies that don't need them.

    Crystals suck.

    Well, whatever floats your boat. I don't understand why needing a catalyst is so awful, it's just another crafting ingredient -- and crystals are only a notable expense at low levels, they're dirt-cheap compared to the ingredients for high level synths.

    Crafting = farming. BCNM = forced grouping, and impossible if you don't play one of the Sacred Five Classes.

    First, you're not making any sense there. Crafting is combining items and selling the results, farming is killing huge amounts of common monsters and selling what they drop. Second, just about any BCNM is possible with any combination if you actually take the time to think about a strategy; there are constantly threads on the Allakhazam message boards about how people accomplished BCNMs without the "standard" party. Beastmasters in particular seem to take pride in doing them with a group of nothing but BSTs. There are also some BCNMs that beastmasters and summoners have been able to do solo, despite being designed for parties.

    A lot of your complaints seem to stem from the fact that partying is much more profitable than going solo in FFXI. Yes, that's true. It's a MMORPG, the point is to play with other people. There are options for soloing if you want, but I hardly think the game can be faulted for encouraging people to play together.

    Camping = competeing with real-money sellers.

    Dude, you're not making your point by linking to an article about how they're banning real-money sellers.

    All in all, it's just a GIANT FUCKING WASTE OF TIME.

    Isn't that all any game is? If you're not having fun, fine, go play something else, but don't pretend that World of Warcraft is somehow educational.

    Pressing "Attack" repeatedly isn't difficulty. It's just boring.

    Did you actually play the game, or are you just copying what people have told you? You only have to press "Attack" once to lock on to a target and attack it. And that's really all you have to do for low-level, cookie-cutter melee damage jobs. Try playing a ninja tank, white mage, beastmaster, or bard, and telling me those aren't difficult.

    FFXI's end-game stuff sucks too.

    Other than Dynamis and HNMs, there's also Promyvion (accessible at mid-game, but still gives benefits to end-game players), nation missions, and the Zilart & Promathia missions. Some people also like to master a particular craft and dominate the economy in that area. Or, since you're not locked into a particular job as you are with some games, you can level up another job, with all of the best equipment you can buy, thanks to having a hig

  4. Re:Not all too surprising on Best RPGs / MMORPGs of 2004 · · Score: 1

    * Kills your account after three months if you stop playing, requiring you to buy a new copy.

    Only if you delete your PlayOnline ID. You can cancel your FFXI subscription without canceling your POL ID, and keeping the ID costs nothing.

    * FFXI costs more than World of Warcraft.

    You also don't need more than one character in FFXI. You can switch between any job whenever you feel like it, and you don't lose anything for changing. The only reason people want mules is to have extra storage space, and if you really need more than one mule, you're holding on to way, way too much stuff.

    * Poor communication.

    Er, what? No, I don't remember the servers going out. Pretty much every bit of downtime I can ever recall was planned and announced at least several days in advance, unlike WoW.

    21 is used for FTP, BTW, not e-mail.

    * Bad graphics.

    Opinion. I love the graphics, and, on the contrary, I rather dislike WoW's. If FFXI runs to slowly on your computer, maybe you could, I dunno, turn the fancy options down a bit?

    * Bad music. Most players will agree.

    It's an opinion, and damn, I disagree again.

    * Bad graphics variety.

    There are in the neighborhood of 90 different families of monsters, not counting uniques, and many of the families have various mobs with different appearances within them. It's your own fault if you only fought the crabs that are so popular for XP grinding because nobody's afraid of them.

    * Bad monster variety.

    What I said above, in addition to the fact that monsters do gain new abilities as they level up.

    * Forced grouping.

    Play a beastmaster, they're made for soloing. Red mages are also pretty good at soloing, as are a number of stranger combinations, like dragoon/white mage, or any damage-dealing class that subs ninja. Also, it's possible to search the entire world for anybody who is looking for a party, so plenty of players farm or craft while they have their LFP sign up.

    * Bad quests.

    So you don't want quests to give items that are worthless or essential? Make up your mind.

    * Dumb guild system.

    If people can't stay loyal to their linkshell, that's a personal problem, not a problem with the game. I wouldn't want to be restricted to only a single LS; given the availability of specialized LSes to do things like hunt specific monsters or plan high-level events, it's nice to be able to switch between them freely.

    * Dumb crafting system.

    Oh noes, crafting failure means you actually lose something. If you prefer a system where the only thing you can do is succeed, that's fine, but that's another opinion.

    * Dumb death penalty.

    Oh noes, the game is too hard. The system is the way it is for game balance; if you could be instantly revived with no kind of sickness, there would be nothing to stop a few white mages from turning any group of newbies into an unstobbable killing force.

    * Crappy combat system.

    You can get by with perfectly normal, off-the-shelf equipment up until at least level 50. Past that, other players will start expecting you to have rarer equipment, but if you don't want to camp, that's fine, just make money via whatever your favorite method is (crafting, farming, BCNMing, etc.), and buy the items you want.

    FFXI is not without its share of flaws, but you are obviously trying to come up with ones where none exist. Please either hate the game for valid reasons, or go play some game where you can hit the level cap in a matter of weeks and then complain about how bored you are because there's no end-game content...

  5. Re:bah on HL2's Alyx as Playable Character, MMOG Updates, Women in Games Survey · · Score: 4, Insightful

    Games frequently have female protagonists these days.

    But when are we going to have one who's not a scantily clad, walking set of breasts?

  6. Re:what makes it better are the plugins, my top 5 on Firefox Breaks 25 Million Downloads · · Score: 1

    Have you tried Tabbrowser Extensions? While I don't think it specifically opens links that have their targets set as _new or _blank in new tabs, you can set it to open any link that would normally open a new window in a new tab instead, which is basically the same thing.

  7. Re:400 MHz G4 = 800 MHz P3 ??? on Browser Speed Comparisons · · Score: 1

    What benchmarks are you running, and how do the other aspects of the system (hard drive speed, RAM size and speed, etc) compare? It is very, very strange for an 800 MHz P3 to be faster than a 1 GHz G4.

  8. Re:Safari and other Mac browsers on Browser Speed Comparisons · · Score: 1

    While most people say 256 MB is not enough for OS X, they're quite wrong -- it's perfectly usable. I had a 867 MHz G4 PowerBook that I used for about a year with 256 MB, and it ran fine. I upgraded it to 640 MB (128 MB is integrated into the motherboard, so I replaced a 128 MB chip with 512 MB) recently, and it's very noticeably faster, enough so that going back to 256 MB would probably be annoying... but it was certainly never unusable. It's very similar to the difference between 256 MB and 512 MB in Windows XP, really.

  9. Re:no offense but on Doukutsu Monogatari Translated into English · · Score: 1

    I'm not implying that they're mutually exclusive, but I am implying that Doom 3 is a recent example of a game where the graphics obviously had a much higher priority than gameplay.

    I enjoyed playing it, too, but the gameplay didn't really have any more depth than the original Doom; if the game had Doukutsu-quality graphics with the same gameplay, I'd bet that the majority of the fanbase wouldn't have played it more than five minutes.

  10. Re:How much homework? on EA Starts Gamedev Program · · Score: 1

    I dunno, I think that in my senior year in computer science, I probably only got 60 or 70 hours of work a week, and that was including classes. As for 80, I knew a couple of guys in architecture, and I'd believe that they got that much...

  11. Re:Mac Version on Doukutsu Monogatari Translated into English · · Score: 1

    Your link's out of date... the current version of the OS X release is 0.0.3.

  12. Re:help please on Doukutsu Monogatari Translated into English · · Score: 1

    In egg 6, you should've gotten an ID card in a chest. In egg 1, there's a computer terminal that you can activate with the ID card. That should lower the barrier just to the right of the eggs.

  13. Re:Any luck with wine? on Doukutsu Monogatari Translated into English · · Score: 1

    I don't have Linux installed on my PC, but I rebooted with Knoppix and tried to run it under Wine there. It seemed to load and run probably, but I didn't hear any sound, and it didn't detect the axes of my joystick properly. I'll bet that those are just minor problems that more experienced Wine users than me can fix, though; it might work flawlessly out of the box on one of the gaming-oriented Wine distributions.

  14. Re:Definately a good sign on Doukutsu Monogatari Translated into English · · Score: 2, Interesting

    I think the biggest problem with the state of OS gaming is that there are too many programmers and not enough of everybody else. Sure, you can develop a great game engine, but you still need graphics, map design, music, plot, writing, etc., and it seems as though the types of people who are proficient at that sort of work aren't really attracted to open source.

    Also, it should be noted that although Doukutsu was developed by "Studio" Pixel, it's a one-man show -- the guy who goes by Pixel developed the entire game by himself.

  15. Re:huh? on Doukutsu Monogatari Translated into English · · Score: 1

    Hm.. I'm not sure what would be causing it to crash, but you might try asking at the Insert Credit forums. A few people there also had some problems that seem to have been solved by changing their graphics drivers or disabling hardware acceleration on their sound card.

  16. Re:Ick! on Doukutsu Monogatari Translated into English · · Score: 4, Insightful

    Don't judge it by the graphics -- the screenshots don't do it justice, really.

    There are a few RPGish elements, but not too many; no more than any of the older Metroid or more recent Castlevania games.

    Personally, I played through the game three times in a row after I first discovered it. I can't remember the last time I felt like playing a game again right after finishing it. ;-)

  17. Re:no offense but on Doukutsu Monogatari Translated into English · · Score: 4, Insightful

    I'm guessing you either haven't actually played an NES, or you didn't look past the game's title screen. Its graphics are certainly retro by today's standards, but they are far above what an NES is capable of, and some of the later bosses and graphical effects would've been difficult to do on an SNES.

    But, if you're not willing to judge the game for its gameplay rather than its graphics, by all means, go back to Doom 3.

  18. Re:Funny, I read this article earlier today on Apple Explains How to Run X11 on Mac OS X · · Score: 3, Informative

    To expand upon what canon006 said, by default the "root" account is disabled in OS X. For security reasons, it's not recommended that you enable it unless you really, really need it. If you need to run a command as root, you can type "sudo [command name]", and when it asks for a password, type in your own password, assuming your account is considered an Admin account in the system preferences.

    By the way, if you're new to OS X, I'd recommend checking out Fink. It's basically a package manager for UNIX software that is known to compile on OS X; it works somewhat like Debian's apt-get (it uses the .deb package format, even). If you're a long-time Linux user, there are probably a lot of little programs in there that you'll find useful.

  19. Re:hmm on Aqua OpenOffice.org v2.0 Cancelled · · Score: 1

    What exactly do you want them to "open up"? Their system documentation is quite extensive.

  20. Re:Bug Free? on Firefox Reviewed in the Globe and Mail · · Score: 1

    "alt" is short for "alternative." Its purpose is to be displayed whenever the user agent cannot view the object in question -- not to pop up when the user hovers their mouse over it. If you want text to appear over something when the user hovers their mouse over it, you should use the "title" attribute (and yes, it can be used in addition to "alt").

    At least, I'm assuming that's what you're talking about -- looking at your page in IE and Firefox, the only difference I see is that in Firefox, "click here to send me email" does not appear when I hover over the link. This is correct, as Firefox is capable of displaying the image. IE's the one with a bug here, because alt text should not be displayed if the image is viewable.

  21. Re:Headless Alternative for Less on Apple Releases Mac Mini · · Score: 2, Interesting

    Let's compare the two.

    First, let's update the Mac Mini; upgrading to 512 MB RAM and a 80 GB hard drive at the Apple store bumps the cost up to $625.

    Now let's update the Dell. Include Windows XP Pro (because the Mac does not ship with a crippled version of OS X), a CD-RW/DVD-ROM combo drive (the Dell only has a CD-ROM), the cheap 56k modem, and we're up to $707.

    I can't seem to find any information about the Dell's video card, and there's no option to upgrade it, so it's probably a cheap integrated chipset. It's also pretty unlikely to have a DVI output or Firewire, but I can't find that information anywhere, either. On the other hand, the Dell's processor is probably slightly faster even when you take into account the MHz myth, so we'll call them even.

    So, the Dell is $82 more expensive with roughly the same specs. Supposedly there's a $100 mail-in rebate, but I have heard horror stories about how hard it is to get companies to honor those, so take it with a grain of salt. The Dell also doesn't have equivalents to the iLife suite or Quicken 2005, and it's probably about ten times as large. I fail to see how that's a better deal.

  22. Re:My thoughts... Apple hit and missed.... on iPod Shuffle, Mac Mini, iLife '05, iWork · · Score: 1

    Run a kvm switch and place it next to my pc, and I got the best of both worlds. Then it started sinking in, hmm g4 128mb of ram no keyboard or monitor. Well assume 499 for the base model 200 for a monitor and 50 for a keyboard and mouse and you are up to $749.

    If you're going to be hooking it up to your PC with a KVM switch, why would you need to buy a monitor/keyboard/mouse? That doesn't make any sense. Also, there is a DVI-to-S-video adapter, so while you don't have S-video in, you can have it out.

    Also, upgrading to a 512 MB stick of DDR333 SDRAM (that's what the Mac Mini uses) runs about $75 from Apple. You can probably get it cheaper elsewhere, too.

  23. Re:No screen on iPod Shuffle. Bah! on iPod Shuffle, Mac Mini, iLife '05, iWork · · Score: 1

    The Cali is also 2.5" x 2.6" x 0.8" at 1.8 ounces, versus the iPod Shuffle's 3.3" x 0.33" x 0.98" at 0.78 ounces. It's a lot smaller. Think of it more as a USB memory stick that also just happens to be capable of playing music.

  24. Long-held throne? on PSP North American Launch Date · · Score: 2, Informative

    Some are speculating that the price could be even lower to contest Nintendo DS's long-held portable gaming throne even further.

    The DS has only been out for, what, a couple of months? It hardly holds the portable gaming throne, let alone for a long time. You're thinking of the Game Boy Advance. Granted, I'm sure that the DS will hold the throne in due time, and it probably will until Nintendo releases their next system.

  25. Re:Huh. on True Fantasy Online May Be On Track for Xbox 2 · · Score: 4, Insightful

    Hey, let's make you log off by pressing the "-" on the numpad twice, then up, then enter, then left, then enter!

    Yeah, it sounds terribly confusing when you put it that way. The other way to think about it is that you open the menu, go to the "log out" option, press enter, go to "yes" when it asks if you're sure, and then press enter again. If that many keypresses really disturbs you, you could also just type /logout.

    Oh, and instead of offering hot keys, let's make it so that pressing any letter or number starts the chat interface!

    Yes, one of the selectable keyboard layouts is like that. There's another that offers all the hotkeys you want. Nevermind the fact that you can bind alt or ctrl plus any of the number keys to any action you want.

    And no one likes using the mouse to activate objects, so let's make clicking and dragging move the player!

    I'm not sure what you're getting at here, I can click on objects just fine with the mouse. The game wasn't designed to be played with a mouse, anyway, nobody I know who plays it ever even touches the mouse. I played for quite a while using just a keyboard, and it's also easy to play with a game pad.

    It runs like ass, even on high-end computers where it should run well, cheerfully producing graphics that look worse than PC games older than it at 10fps (or worse).

    The benchmark program is designed to run "like ass". That's what benchmarks do. It loads up as many character models and turns up the detail as high as it can and sees how fast it runs. It's not at all representative of the actual game -- while the benchmark is choppy as hell on my computer, I get a smooth 30 fps when playing the actual game at 1280x960.

    Anyone who's played FFXI past the first couple of levels will know that there are like a total of ten enemy models and they get reused all the way through to the end-game.

    Anyone who's played much further than the first few levels will tell you that's not true. There are particular types of monsters that tend to be easier than others (such as crabs), so leveling groups tend to stick to them, but there are plenty of different types out there for you slaughter if you're willing to look.

    Given that Sony is discontinuing the PS2 hard drive

    Because the newer model PS2s have built-in network adapters (for the uninformed, previous Sony's hard drive and network adapter were bundled together) and you can use any external hard drive with them.

    Final Fantasy XI is the poster-child of why console-based MMORPGs just don't work

    Even though it has over 500,000 subscribers.

    FFXI has its fair share of problems, but the things you pointed out aren't among them.