In college I used to play quite a bit of WoW and would regularly skip classes to continue playing. As a result my grades dropped quite a bit and my college prospects were looking pretty bleak.
What worked very well for me was buying a cheapo laptop and throwing Ubuntu on it and using that as my laptop for class. In this case its inability to run most games actually worked out very well. While I could still get distracted from facebook and browser based games, I was still attending the lectures, getting my homework in on time, and actually setting aside time to study for exams.
I am actually kind of surprised that Linux laptops aren't being used in the classroom more often with the increasingly wide variety of OS educational software being developed these days.
I don't think we understand what the OP is trying to explain to us. Perhaps if they could break it down into some kind of analogy that the community as a whole would understand...
Sometimes the best teacher in the world can't get a stubborn little jackass to learn anything. You want to point the finger? Point it at the parents who do nothing to help or encourage their kids and expect the schools to make up for the daily 4+ hours of TV and gaming that the kids get. Crappy schools need to get fixed, sure, but I'd say that crappy parents are a far bigger problem. They expect the schools to do everything so they don't have to lift a finger.
The problem gets even worse! Those kids who jacked off in class just surf the internet at their jobs instead of getti... crap my boss is coming gotta go!
As a web developer I am elated that this might help drop IE 6/7's market share. If in the near future I only needed to make fixes for IE 8 my life would be a lot easier.
Because your social life was not significantly affected, playing them was less of a lifestyle decision than it is with today's video games, which require more serious consideration. I don't remember anyone worrying that their roommate might be addicted to Pac-Man.
I purchased a bargain laptop not too long ago with Vista pre-installed, and I gotta say on a low spec computer it was a pretty painful experience. So my girlfriend convinced me to give Ubuntu a shot, and I gotta say I am really happy with it.
There has been a bit of a learning curve, and I honestly wished there was a built in tutorial explaining the OS better then just an on-line guide. Something that could directly compared the various tools directly to windows (Took me a while to figure out that you had to go to sessions to alter your startup) would have been EXTREMELY useful in my beginning days of Ubuntu.
I could see a lot of wrist flicking being a serious problem for older people or other people with arthritis. I'm not sure what Microsoft is trying to do with this, but a hunch tells me it isn't going to work out like they hope it will.
"In a cruel twist of bioengineering, the romantic craving actually gets more intense post-dumping."
I would be very interested in seeing this same test run on somebody that just terminated a relationship, and then run once again after a rebound fling. Bonus points if the reboundie was blacked out.
While some games are just games, there are many games that have a very artistic style to them. I remember playing Fallout 3 and just stopping and staring around at the scenery once I got outside of vault 101. It is certainly safe to say that many games transcend being simply entertainment, and have enough style and beauty to invoke a powerful emotional reaction in many of its users. Isn't creating an emotional response what art is all about?
Nostalgia is also a very big part of growing older, so I imagine it would be very wise to develop games with a more "classical" set-up that will appeal to these older users. Either re-releasing old goodies like various NES, SNES, Genesis titles etc, or developing titles with a familiar playstyle(who wouldn't want to play a sweet new side-scroller) would probly be the way to go.
Great security comes by keeping yourself off the grid of would be attackers. Even the most secure systems can be tapped if somebody wants to bad enough and knows where to find it.
I used to know one of the testers for the original Bioshock, and they actually had a multiplayer mode in it originally. However, during testing they decided it didn't mesh well with the original game and scrapped it before the final product was released.
The reason Starcraft's multiplayer is so well renoun is because of the near perfect level of balance it had. It was so near perfect in fact that a thriving competitive market(most notably in Korea) was formed as a result of it.
I am personally glad that Blizzard decided to put a lot of extra time into this game. The longer the better in my opinion. Too many gaming sequels have been short changed because of a such a rush to get a product out there while the market is still hot(first one that comes to mind is Halo 2).
Starcraft 2 is going to be an excellent sequel because of the fact that they are not rushing it.
In college I used to play quite a bit of WoW and would regularly skip classes to continue playing. As a result my grades dropped quite a bit and my college prospects were looking pretty bleak.
What worked very well for me was buying a cheapo laptop and throwing Ubuntu on it and using that as my laptop for class. In this case its inability to run most games actually worked out very well. While I could still get distracted from facebook and browser based games, I was still attending the lectures, getting my homework in on time, and actually setting aside time to study for exams.
I am actually kind of surprised that Linux laptops aren't being used in the classroom more often with the increasingly wide variety of OS educational software being developed these days.
I don't think we understand what the OP is trying to explain to us. Perhaps if they could break it down into some kind of analogy that the community as a whole would understand...
That also means that the Slashdot crowd is basically full of drooling morons... wait they might be on to something...
Sometimes the best teacher in the world can't get a stubborn little jackass to learn anything. You want to point the finger? Point it at the parents who do nothing to help or encourage their kids and expect the schools to make up for the daily 4+ hours of TV and gaming that the kids get. Crappy schools need to get fixed, sure, but I'd say that crappy parents are a far bigger problem. They expect the schools to do everything so they don't have to lift a finger.
The problem gets even worse! Those kids who jacked off in class just surf the internet at their jobs instead of getti... crap my boss is coming gotta go!
Oh, my mistake. Yes I was thinking of the wrong thing!
Divorce rates have declined from 47% of the population in 1991 to 37% in 2004.
Fixed, but I get what you were trying to say.
As a web developer I am elated that this might help drop IE 6/7's market share. If in the near future I only needed to make fixes for IE 8 my life would be a lot easier.
That may be true, but $1,000,000 is still some pretty freaking sweet motivation...
"For this to happen, he requires Appleâ(TM)s aid, something he described as "very difficult to get"."
They would probly have better luck if it was smaller circular keys, since that seems to be more Apple's cup of tea.
You don't mean the brick and mortar type of bricks do you?
Because your social life was not significantly affected, playing them was less of a lifestyle decision than it is with today's video games, which require more serious consideration. I don't remember anyone worrying that their roommate might be addicted to Pac-Man.
These guys beg to differ.
Find a girl. It worked for me.
I purchased a bargain laptop not too long ago with Vista pre-installed, and I gotta say on a low spec computer it was a pretty painful experience. So my girlfriend convinced me to give Ubuntu a shot, and I gotta say I am really happy with it.
There has been a bit of a learning curve, and I honestly wished there was a built in tutorial explaining the OS better then just an on-line guide. Something that could directly compared the various tools directly to windows (Took me a while to figure out that you had to go to sessions to alter your startup) would have been EXTREMELY useful in my beginning days of Ubuntu.
I could see a lot of wrist flicking being a serious problem for older people or other people with arthritis. I'm not sure what Microsoft is trying to do with this, but a hunch tells me it isn't going to work out like they hope it will.
"In a cruel twist of bioengineering, the romantic craving actually gets more intense post-dumping."
I would be very interested in seeing this same test run on somebody that just terminated a relationship, and then run once again after a rebound fling. Bonus points if the reboundie was blacked out.
While some games are just games, there are many games that have a very artistic style to them. I remember playing Fallout 3 and just stopping and staring around at the scenery once I got outside of vault 101. It is certainly safe to say that many games transcend being simply entertainment, and have enough style and beauty to invoke a powerful emotional reaction in many of its users. Isn't creating an emotional response what art is all about?
Nostalgia is also a very big part of growing older, so I imagine it would be very wise to develop games with a more "classical" set-up that will appeal to these older users. Either re-releasing old goodies like various NES, SNES, Genesis titles etc, or developing titles with a familiar playstyle(who wouldn't want to play a sweet new side-scroller) would probly be the way to go.
Great security comes by keeping yourself off the grid of would be attackers. Even the most secure systems can be tapped if somebody wants to bad enough and knows where to find it.
"it provides a personal, portable, powerful, password-protected wireless hot spot."
Clearly anything that can be described with this level of alliteration is a big deal.
I used to know one of the testers for the original Bioshock, and they actually had a multiplayer mode in it originally. However, during testing they decided it didn't mesh well with the original game and scrapped it before the final product was released.
The reason Starcraft's multiplayer is so well renoun is because of the near perfect level of balance it had. It was so near perfect in fact that a thriving competitive market(most notably in Korea) was formed as a result of it.
I am personally glad that Blizzard decided to put a lot of extra time into this game. The longer the better in my opinion. Too many gaming sequels have been short changed because of a such a rush to get a product out there while the market is still hot(first one that comes to mind is Halo 2).
Starcraft 2 is going to be an excellent sequel because of the fact that they are not rushing it.
I guess this is one way to think outside of the box in tough economic times...
What exactly am I sticking to my hands?