Objective-C and the Cocoa Frameworks are an amazing combo, very productive to code using it. I don't think there's much to add. It's not bloated like VisualStudio.NET
Did you just compare a language and framework to an IDE? How can that make sense?
Well, it's a philosophical issue so I don't think I'm going to convince you otherwise, but rest assured that for many of us the purpose of art isn't to be a narrative that is designed to spoon-feed a simple message or story. Art is beauty and is an end to itself. If the best way for the artist to achieve that is through represntational art or narrative stories, that's fine, but abstract movies, music, games (Tetris), etc., can certainly be great art as well.
I don't understand the argument that Tetris is "mathematically exhausted" because each game of Tetris must eventually end, while chess is somehow different. Every game of chess must eventually end also. That doesn't change whether it is beautiful. Why is the inability to last for an "infinite time frame" relevant? I think that is part of what makes the game great. You must last as long as possible and do the best you can while you are still there, like in life.
Quite the contrary actually: If it were possible to sit there and churn away at forever without losing and rack of an inifinite score, for me that is the point where it would be "exhausted" as a game. I'm glad that that isn't the case.
Anyone who says "To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers" has never spent serious time playing Tetris.
Maybe he's a George Carlin fan and is trying to help prove Carlin's description of the American Dream: "If you nail together two things that have never been nailed together before, some schmuck will buy it from you."
If you don't like jokes, then go edit your preferences and don't give a bonus for "funny" mods rather than modding them down and ruining it for the rest of us.
This "approach to software design" (typically known as "release early, release often") is actually followed more by open source projects than my Microsoft, but I suppose when they do it, you consider it to be brilliant.
And, you know, wouldn't stuff like cutting down the volume and keeping the lines moving make the show better? Yes. His complaints about those things are reasonable. But most of the article is spent complaining both that: 1) There are too many "unimportant" people around and that gets in the way of "important" people being able to see the demos, play the games, etc. The content should only be available to "important" people like members of the press and everyone else should be excluded. 2) It's unfair that they have '"behind closed doors"-only content' for the important people like members of the press and exclude everyone else.
How can you argue both of these simultaneously? Is he so deluded that he thinks that a 19 year old kid writing crap for a random website should be one of the "important" people who gets access to everything? Because you kind of give away that you aren't in that group when you complain that you can't afford a taxi to Nintendo's press conference.
I won't even bother going through the article and finding every other case of this hypocrisy because it is everywhere. But as one example, he says that for him "the most obvious appeal to the Electronic Entertainment Expo is the chance to play videogames that haven't been released yet" and then later says "If you just really want to get into E3 because you want to play upcoming games, you're the problem." Wow.
Maybe for some people, buying a car that pollutes less is about trying to harm our environment less so that we don't end up like LA rather than saving money or "making a statement".
stuffed it with stupidly difficult jumping puzzle levels (which should have been left in, but purely as bonus levels) just to drag it out.
Difficult jumping puzzles are a big part of the reason I play Mario games. It is good they were there. They should not merely be a "bonus". I bet you hate Mega Man too.
A better analogy would be if you were in school and you kept getting wrong answers. Should the teacher correct you, or just ignore what you've said?
Yes, the teacher should talk to you and make sure you know that you are making mistakes. He should not set up a web page or run ads in newspapers to announce to the whole world that you are stupid and get lots of wrong answers, as was done here.
y3$ \/\/3 c@N!
In Vista, the directory is "users" rather than "Documents and Settings".
Just because something isn't amazing to you doesn't mean it isn't amazing to other people, you self-centered asshat.
Did you just compare a language and framework to an IDE? How can that make sense?
Well, it's a philosophical issue so I don't think I'm going to convince you otherwise, but rest assured that for many of us the purpose of art isn't to be a narrative that is designed to spoon-feed a simple message or story. Art is beauty and is an end to itself. If the best way for the artist to achieve that is through represntational art or narrative stories, that's fine, but abstract movies, music, games (Tetris), etc., can certainly be great art as well.
I don't understand the argument that Tetris is "mathematically exhausted" because each game of Tetris must eventually end, while chess is somehow different. Every game of chess must eventually end also. That doesn't change whether it is beautiful. Why is the inability to last for an "infinite time frame" relevant? I think that is part of what makes the game great. You must last as long as possible and do the best you can while you are still there, like in life.
Quite the contrary actually: If it were possible to sit there and churn away at forever without losing and rack of an inifinite score, for me that is the point where it would be "exhausted" as a game. I'm glad that that isn't the case.
Anyone who says "To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers" has never spent serious time playing Tetris.
Maybe he's a George Carlin fan and is trying to help prove Carlin's description of the American Dream: "If you nail together two things that have never been nailed together before, some schmuck will buy it from you."
And in Soviet Russia, instant karma gets YOU!
No wait, that's not Soviet Russia; it's a John Lennon song.
If you don't like jokes, then go edit your preferences and don't give a bonus for "funny" mods rather than modding them down and ruining it for the rest of us.
Don't wear blue.
Honestly, all three are promoted along marijuana on most campuses.
I had assumed that that was the titular student plant.
This "approach to software design" (typically known as "release early, release often") is actually followed more by open source projects than my Microsoft, but I suppose when they do it, you consider it to be brilliant.
And, you know, wouldn't stuff like cutting down the volume and keeping the lines moving make the show better?
Yes. His complaints about those things are reasonable. But most of the article is spent complaining both that:
1) There are too many "unimportant" people around and that gets in the way of "important" people being able to see the demos, play the games, etc. The content should only be available to "important" people like members of the press and everyone else should be excluded.
2) It's unfair that they have '"behind closed doors"-only content' for the important people like members of the press and exclude everyone else.
How can you argue both of these simultaneously? Is he so deluded that he thinks that a 19 year old kid writing crap for a random website should be one of the "important" people who gets access to everything? Because you kind of give away that you aren't in that group when you complain that you can't afford a taxi to Nintendo's press conference.
I won't even bother going through the article and finding every other case of this hypocrisy because it is everywhere. But as one example, he says that for him "the most obvious appeal to the Electronic Entertainment Expo is the chance to play videogames that haven't been released yet" and then later says "If you just really want to get into E3 because you want to play upcoming games, you're the problem." Wow.
Maybe for some people, buying a car that pollutes less is about trying to harm our environment less so that we don't end up like LA rather than saving money or "making a statement".
TV and movies don't portray anyone accurately. There is nothing special about "gamers" here.
Henchmen are unlimited
You are confusing henchmen with minions.
Of course, so do 80s rock bands.
Difficult jumping puzzles are a big part of the reason I play Mario games. It is good they were there. They should not merely be a "bonus". I bet you hate Mega Man too.
That's like the old joke:
-- Knock Knock.
-- Who's there?
-- Knock Knock.
-- Who's there?
-- Knock Knock.
-- Who's there?
-- Knock Knock.
-- Who's there?
-- Philip Glass.
The government is still in beta? That explains a lot.
I believe that Xul actually welcomes the Gatekeeper and the Keymaster.
I think I speak for most of America when I say: too late.
Yes, the teacher should talk to you and make sure you know that you are making mistakes. He should not set up a web page or run ads in newspapers to announce to the whole world that you are stupid and get lots of wrong answers, as was done here.
If there is one thing