He means that a sexually overactive teen is a far less serious problem then a violently overactive teen. A sexual equivalent of Columbine would be bizarre, but nothing like the real catastrophe.
Well, if you're concerned about speed on that older box, there's a few little-known distros that could work - I looked into a bunch when trying to find something to run on a p166 - unfortunateley, they all kernel-panicked on it. Still, there were a few.
Vector Linux was a low-resource distro, but it cost money for their low-resource version (they had a typical high-power version that was free). Buffalo comes to mind, which is a free knock-off version of Vector that isn't as nerfed.
A similar lightweight is Libranet, which is a very feature-heavy distro based on lightweight IceWM desktop.
Alternately, there's Yoper, which is just designed to be a fast, binary-based distro. Basically, imagine if a nerd set up your Gentoo box for you. I didn't try that one myself - it has specific processor requirements my dusty old p166 couldn't handle.
Mind you, I haven't used any of these, just did a lot of research until I just accepted that my old box just wasn't meant for Linux. It died anyways recently - doesn't post anymore.
Or another UI concern - if you're going to support 2 different window managers, why restrict it to the coke/pepsi of window managers? KDE and Gnome are now full-featured enough that providing both is basically just doubling the workload of the package maintainers for little gain - you have to make sure all your apps and config tools get along with both. More sensible would be to pick one of the big, modern, heavyweight WMs and also include a low-resource WM for use on legacy boxen.
Of course, even distros that do include Ice or XFCE don't actually set up their tools to work with them, so using a low-resource WM just gets you a GUI-aided command prompt and not much else.
Yes, a court case giving games special status as "not protected speech". Personally, I think any law making special exceptions on an industry/product basis should be automatically viewed as suspect. Treating games as a special, evil, magical form of media just convolutes and destroys the consistency of law (which, of course, lawyers love - the more complicated the law is, the more legal fees).
A law against selling material with adult-level content to minors does make sense. However, making the law specific to the games industry - when any other media industry can have adult content (books, movies, etc.) rather than merging them into a sensible, encompassing definition is just bad design and carelessness.
Well, unfortunately, due to motion capture abuse, that CG show also made the entire cast look like plastic action figures. As an aging nerd, I gave it 5 minutes before deciding that it was as completely unwatchable as the original would be right now.
That's 'cause BW was done by Canucks (like the originals), while the rest were done by Japanese studios. They drew on their backgrounds. The Canadian show was basically "Reboot with Transformers" while the Japanese show was "Pokemon with Transformers". Logically, the former is better, not to mention more stylistically consistent with the original, American show.
Don't forget Prefuse 73. While I doubt his stuff would count as "Nerdcore" - the electronic sound in his beats is seriously remniscient of 80's C64 games, obviously plucking at the gamer/nostalgia nerves (similar to The Postal Service). "Plastic" off of One Word Extinguisher is a great example of this.
Blizzard
on
Gamer Nation
·
· Score: 2, Interesting
Really, with a whole country living, eating, breathing, and sleeping StarCraft, you'd think Blizzard would do more with the license rather than constantly running back to old WC, which I personally found to be a much more derivative and uninspired setting.
Standards for what? Documents? (HTML, Postscript, PDF, and RTF have all done fine as de-facto standards). Database interface (SQL)? About the only industry that would suffer would be games. Most normal user/office apps can run fine behind a decent platform abstraction layer like Java or a web-client.
Besides, everyone knows it's impossible to make a cross-platform version of Office (*cough* *cough* office 98 *cough*).
BeOS (a much nicer OS than it's MS, OSS, and Apple counterparts at the time) failed because of this. They fought tooth-and-nail to get onto dual-boot boxen, but MS flexed their monopolistic muscle and pushed them out. The result: no more BeOS.
Who cares? The fact that they've got a sexy 9550 chipset in there at all is good enough news to me. I'm disappointed with the fact that no Mini has anything with modern shader support (9200 is a last-gen board). I mean, I know I can't be alone in my approach to building a box (get the cheapest POS Dell makes and drop in more ram and a new-gen low/mid 3d card).
Well, iirc Apple did leave a lot of 9 users out in the cold when OSX was released. That track record doesn't bode well for new apps supporting PPC architecture. Remember when MS started releasing Win9x-incompatible versions of MediaPlayer and Messenger? Apple can do the same, leaving the legacy users out in the cold.
imho, the problem with Civ isn't the ambiguous goal, but the ambiguous math. In action, puzzle, etc. games, it is often pretty easy for players to discern the underlying rules of the game (weapon X does Y damage, I can jump Z high, piece Q and move points P and then shoot R spaces, etc.). Civ-games often have world-models too complex for players to discern what real game-effects their actions will have (the AI conversations are an excellent example). Moo3 flopped almost entirely on this principle.
yes, but it won't let you get SP2, which, iirc, MS was legally required to provide to all users for anti-trust reasons. I wonder what legal position that puts MS in? I mean, on one hand they're not paying users, on the other hand they're not providing the patches that the court required them to provide.
Speaking of Windows, I would only want this if the OS used it intelligently for caching, hybernation, etc. automatically. If I had to manually juggle files between the magnetic drives and the fast storage, I wouldn't bother.
Speak for yourself. Powerstone II, Virtual On, and Super Smash are specacular games (fitting loosely in the genre). Tekken Tag, meanwhile, is the world's fastest game of Trivial Pursuit. It's just a contest to see who knows the more obscure moves. Soul Calibur, by comparison, is actually _fun_.
I don't think it's gotten any worse, I think that people just shred through the archives, then get disappointed with the plodding pace of waiting for comics day-to-day. Unless, of course, you mean the classic "bikini-suicide" two-guys-goofing-off first strips, but the comic hasn't been like that since its first year.
I skimmed the article, but like half of it was simply waffling over the definition of an adventure game, rather than a critique. Personally, I just always figured aventure games to be character/story-driven puzzle-games that gave you oodles of time to solve the puzzles, rather than twitch through them, and that provide you with a wide variety of different puzzles (rather than one main puzzle like Tetris).
In any case, I think the underlying problem is not adventure games, but that cerebral puzzle games in general are dead. Modern puzzle games are fast-action puzzles like Tetris and Chu-Chu rocket. While these have tactics and tricks, they don't have the sheer mind-bending problem-solving that classic puzzle-solver games had.
Of course, some adventure games were just obsurd - Sam & Max's puzzles were thoroughly opaque because of the cartoony wierdness of the solutions tp the problems. That one quickly turned into a guessing game.
He means that a sexually overactive teen is a far less serious problem then a violently overactive teen. A sexual equivalent of Columbine would be bizarre, but nothing like the real catastrophe.
Well, if you're concerned about speed on that older box, there's a few little-known distros that could work - I looked into a bunch when trying to find something to run on a p166 - unfortunateley, they all kernel-panicked on it. Still, there were a few.
Vector Linux was a low-resource distro, but it cost money for their low-resource version (they had a typical high-power version that was free). Buffalo comes to mind, which is a free knock-off version of Vector that isn't as nerfed.
A similar lightweight is Libranet, which is a very feature-heavy distro based on lightweight IceWM desktop.
Alternately, there's Yoper, which is just designed to be a fast, binary-based distro. Basically, imagine if a nerd set up your Gentoo box for you. I didn't try that one myself - it has specific processor requirements my dusty old p166 couldn't handle.
Mind you, I haven't used any of these, just did a lot of research until I just accepted that my old box just wasn't meant for Linux. It died anyways recently - doesn't post anymore.
Or another UI concern - if you're going to support 2 different window managers, why restrict it to the coke/pepsi of window managers? KDE and Gnome are now full-featured enough that providing both is basically just doubling the workload of the package maintainers for little gain - you have to make sure all your apps and config tools get along with both. More sensible would be to pick one of the big, modern, heavyweight WMs and also include a low-resource WM for use on legacy boxen.
Of course, even distros that do include Ice or XFCE don't actually set up their tools to work with them, so using a low-resource WM just gets you a GUI-aided command prompt and not much else.
Yes, a court case giving games special status as "not protected speech". Personally, I think any law making special exceptions on an industry/product basis should be automatically viewed as suspect. Treating games as a special, evil, magical form of media just convolutes and destroys the consistency of law (which, of course, lawyers love - the more complicated the law is, the more legal fees).
A law against selling material with adult-level content to minors does make sense. However, making the law specific to the games industry - when any other media industry can have adult content (books, movies, etc.) rather than merging them into a sensible, encompassing definition is just bad design and carelessness.
Refactor the law.
Doesn't everybody still just use MapQuest? google maps only gets used when I need an actual map - but I still stick to MapQuest for directions.
Well, unfortunately, due to motion capture abuse, that CG show also made the entire cast look like plastic action figures. As an aging nerd, I gave it 5 minutes before deciding that it was as completely unwatchable as the original would be right now.
That's 'cause BW was done by Canucks (like the originals), while the rest were done by Japanese studios. They drew on their backgrounds. The Canadian show was basically "Reboot with Transformers" while the Japanese show was "Pokemon with Transformers". Logically, the former is better, not to mention more stylistically consistent with the original, American show.
Don't forget Prefuse 73. While I doubt his stuff would count as "Nerdcore" - the electronic sound in his beats is seriously remniscient of 80's C64 games, obviously plucking at the gamer/nostalgia nerves (similar to The Postal Service). "Plastic" off of One Word Extinguisher is a great example of this.
Really, with a whole country living, eating, breathing, and sleeping StarCraft, you'd think Blizzard would do more with the license rather than constantly running back to old WC, which I personally found to be a much more derivative and uninspired setting.
Standards for what? Documents? (HTML, Postscript, PDF, and RTF have all done fine as de-facto standards). Database interface (SQL)? About the only industry that would suffer would be games. Most normal user/office apps can run fine behind a decent platform abstraction layer like Java or a web-client.
Besides, everyone knows it's impossible to make a cross-platform version of Office (*cough* *cough* office 98 *cough*).
BeOS (a much nicer OS than it's MS, OSS, and Apple counterparts at the time) failed because of this. They fought tooth-and-nail to get onto dual-boot boxen, but MS flexed their monopolistic muscle and pushed them out. The result: no more BeOS.
Here's a thought: Give Hillary a Dell PC, a copy of GTA:SA, and an internet connection. See if she can get the boobies scene. No "lifelines" allowed.
Who cares? The fact that they've got a sexy 9550 chipset in there at all is good enough news to me. I'm disappointed with the fact that no Mini has anything with modern shader support (9200 is a last-gen board). I mean, I know I can't be alone in my approach to building a box (get the cheapest POS Dell makes and drop in more ram and a new-gen low/mid 3d card).
Well, iirc Apple did leave a lot of 9 users out in the cold when OSX was released. That track record doesn't bode well for new apps supporting PPC architecture. Remember when MS started releasing Win9x-incompatible versions of MediaPlayer and Messenger? Apple can do the same, leaving the legacy users out in the cold.
imho, the problem with Civ isn't the ambiguous goal, but the ambiguous math. In action, puzzle, etc. games, it is often pretty easy for players to discern the underlying rules of the game (weapon X does Y damage, I can jump Z high, piece Q and move points P and then shoot R spaces, etc.). Civ-games often have world-models too complex for players to discern what real game-effects their actions will have (the AI conversations are an excellent example). Moo3 flopped almost entirely on this principle.
yes, but it won't let you get SP2, which, iirc, MS was legally required to provide to all users for anti-trust reasons. I wonder what legal position that puts MS in? I mean, on one hand they're not paying users, on the other hand they're not providing the patches that the court required them to provide.
Am I the only one who reads UEFI and thinks of UFIA? Then again, maybe the similarity of acronyms isn't coincidental.
Speaking of Windows, I would only want this if the OS used it intelligently for caching, hybernation, etc. automatically. If I had to manually juggle files between the magnetic drives and the fast storage, I wouldn't bother.
Speak for yourself. Powerstone II, Virtual On, and Super Smash are specacular games (fitting loosely in the genre). Tekken Tag, meanwhile, is the world's fastest game of Trivial Pursuit. It's just a contest to see who knows the more obscure moves. Soul Calibur, by comparison, is actually _fun_.
And apparently, the MvsSNK games were a big hit.
"Got thirteen channels of shit on the tv to choose from." -- Pink Floyd
I think back to that line, and look at how far we've come - more channels, same shit.
The shareholders. They put the money up and elected the CEO that allowed to happen. Ultimately, the buck stops with them.
I don't think it's gotten any worse, I think that people just shred through the archives, then get disappointed with the plodding pace of waiting for comics day-to-day. Unless, of course, you mean the classic "bikini-suicide" two-guys-goofing-off first strips, but the comic hasn't been like that since its first year.
I skimmed the article, but like half of it was simply waffling over the definition of an adventure game, rather than a critique. Personally, I just always figured aventure games to be character/story-driven puzzle-games that gave you oodles of time to solve the puzzles, rather than twitch through them, and that provide you with a wide variety of different puzzles (rather than one main puzzle like Tetris).
In any case, I think the underlying problem is not adventure games, but that cerebral puzzle games in general are dead. Modern puzzle games are fast-action puzzles like Tetris and Chu-Chu rocket. While these have tactics and tricks, they don't have the sheer mind-bending problem-solving that classic puzzle-solver games had.
Of course, some adventure games were just obsurd - Sam & Max's puzzles were thoroughly opaque because of the cartoony wierdness of the solutions tp the problems. That one quickly turned into a guessing game.
I'd like that - just do 2 pieces of equipment - a headphone MP3 player, and a bluetooth wristwatch for control..
You'll get it stuck in your iSophagus.