Blame Sony. There was going to be a third Ghostbusters movie until the Blair Witch Project came out. Blair Witch made $140,000,000 and had a budget of just $60,000. Sony's executives thought they could follow the Blair Witch model and shelved Ghostbusters 3. The estimated cost of making G3 was $150,000,000.
There was already a script and lots of ideas. The material was there, and we were never going to get to see it. I hope the game finally lets us see what Sony denied us.
Some people like to go for a hike in the woods for fun. Other people like to go sightseeing in their plane. Those people will still enjoy flying around in the future, if they're allowed to. Some people also like to go for drives, even if they'd rather the car drove for them when commuting. The same will probably hold true in the future.
The aircars might not have as high a ceiling as many private planes, so the private ones fly above them. The private planes will still be around for flying through bad weather in emergencies, there will still be takeoff and landing corridors set aside for the planes to fly through the aircars. The electronics in the planes will be so the aircars can avoid the planes, more than for the planes to avoid the aircars.
Automating traffic on the ground is probably a harder problem to solve than in the air. Up above there are so many less things immediately nearby to crash into. No pets running into the street. No cars coming in the opposite direction a few feet away, then wanting to turn left through the oncoming traffic. I think automated ground cars will happen first on the highways in dedicated lanes. Meanwhile aircars will eventually get off the ground and the well-to-do are going to want to use them, prompting the systems I described.
Well I'll wager my predictions are a hell of a lot more likely than ordinary idiot drivers being allowed control of VTOLs and crashing them through parking structures or landing them on metlin's terrace.
Did you even read the grandparent's and great-grandparent's comments? Poster metlin is talking about VTOLs piloted by the kinds of people who drive their cars through a parking garage wall.
That's what I replied to. What will happen if we ever get VTOL cars. Not talking about the drivable plane. If the plane gets approved, it's going to require a plain-old pilot's license.
Personal small aircraft like the Diamond DA40 get 15 to 40mpg. The DA40 gets 20 at full power and 27 in economy cruise.
Now I do expect cars in thirty years to be electric or even compressed air powered (city use only), but small planes aren't nearly the fuel hogs people mistakenly think they are.
Being able to travel point-to-point at twice or three times the speed a car takes, often easily makes flying the better option.
Also, we don't have the computerized systems and AI to fly the cars for us and avoid each other. I expect the general public will get a license to operate aircars, while pilots will get a license to operate aircars and fly their own planes above the aircar skyroads and skyhighways. Of course their planes will also have the electronics to interact with the aircar system.
Which is why the driver won't get to do diddly other than tell the car the destination or if the carputer asks for help. The car will use all kinds of sensors and wireless to coordinate with the other cars and navigate. Maybe at the destination it won't park itself except at specially sensored locations if there's too much else nearby like buildings. Out in rural areas it could set down on any open ground it senses was safe.
I figure aircars will be highly automated. RADAR, LIDAR, and massive wireless communications between aircar computers will keep them all appropriate distances apart, flying at similar speeds, and various altitudes.
What I really don't think will happen are traffic jams. Aircars could fly on skyroads ten lanes wide if needed. More importantly, different altitudes could be used for different directions. Instead of a square grid, a hexagonal or octagonal grid is much more direct for getting from A to B. Additionally, skyhighways above the skyroads could be used for heavily trafficked longer-distance routes.
Americans are going to get robots made at rock bottom prices with shoddy programming because people are too cheap to buy a quality model. Bloomingdales or Macys will have decent models, but Target and Wal Mart are going to have the crappy models.
The GP is saying the PS3 overtook the PS2 this year. Though that's debatable. Also the PS2 didn't overtake the PS1 until 2001, given the huge shortages in 2000.
Yes well I for one don't have a projector and a fifty foot wide wall, or even ten feet. Theaters in five years almost certainly will be showing movies either at four times the detail of your home setup, or twice the framerate. I'm looking forward to that experience.
Re:Another reason Star Wars Galaxies was great
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Tabula Rasa Goes Live
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· Score: 1
So you're saying SWG pre doc-buff wasn't just a ton of grinding?
The new digital projection standard includes 2K at 48fps, and 4K and 24fps. I'm really hoping Hollywood saves the movie theaters from home cinema by embracing 2K at 48fps. The experience should be really impressively clear. Not as clear as 4K at 48, but clear.
h.264 has global motion compensation which tracks the direction of a pan or unsteady camera and compresses the direction of movement so it can save bytes and reuse visual data that has shifted position. DVD uses MPEG-2 and does not do this.
The biggest cause of undesirable blur is the 24fps shooting speed of movies. The new digital projection standard includes 2K at 48fps, and 4K and 24fps. I'm really hoping Hollywood saves the movie theaters from home cinema by embracing 2K at 48fps. The experience should be really impressively clear. Not as clear as 4K at 48, but clear.
Considering how much both cable and satellite destroy their channels with massive compression, I expect them to try and get away with it on movies too. So it won't be 40mbps.
I think they'll also use DVRs for users to queue up movies like Netflix, which get stored on the hard drive. When someone wants to watch a movie they didn't queue, it'll take about an hour for the first half to buffer.
Single slot is technically beneficial for saving space, but what are people using that freed-up slot for? So many things are on-board nowadays that there's enough slots for TV tuners and other cards along with a dual slot graphics card. Going dual slot allows for silent cards, large quiet fans, or overclocking on a noisier card.
Gameplay-wise, very little suffering. Graphics-wise, significantly on the shader model between medium and high. Textures also look terrific on high, almost real.
The train is a metaphor for your thought. The thought is the train. It travels along as your thought gets closer to completion. You might lose your train of thought, or your train of thought might get derailed. In both cases, you can't remember how your thought was supposed to progress to the next step or conclusion.
I like the idea of losing the trail of thought, it makes sense, but that's not used. Google has 13,000 results for "trail of thought" and 500,000 for "train of thought".
And under your system stations won't try to overpower each other? Clear Channel won't try to buy up 90% of the competition? Wireless networks won't step all over each other?
It's about keeping in contact with ALL your friends ALL the time you're online. Knowing what they're up to as soon as they're doing, and having everyone else know too. Many people augment this with instant messaging. Facebook just added it's own client to get users off AIM.
E-mail lacks graphics, customization, and permanence on a page. Phones and three-way-calling don't reach enough people at once and require active participation.
Or you could wait until a game has been out for six months or a year and your upgraded $200 or $300 video card can make the game look great. You also get all the bugfixes, $10-20 off the game, and the user-made maps and add-ons ready to go.
If you were a console gamer on a budget the same sort of thing happens. Some people aren't going to pay $400 or $500 for the latest gen. They'll wait two years and then the console is $100 to $200 cheaper. There's also some great games available at that point for $39.99 instead of $60.
Did Geocities let all your friends send messages, links, and photos to each other in a web, with notifications of what everyone was doing? No. Most people love to know what their friends are up to, and want a huge amount of contact with them. Geocities couldn't do that.
Or get the venue to scan both the ticket(s) and the credit card used to purchase them. (It says on the ticket if a credit card was used.) The venues don't want to hire more people or take the extra time to do this.
Keep in mind that back then people rented their phones from At&t, paid twenty cents a minute to call across the country, most domestic cars fell apart even faster, air travel was really really expensive.
Blame Sony. There was going to be a third Ghostbusters movie until the Blair Witch Project came out. Blair Witch made $140,000,000 and had a budget of just $60,000. Sony's executives thought they could follow the Blair Witch model and shelved Ghostbusters 3. The estimated cost of making G3 was $150,000,000.
There was already a script and lots of ideas. The material was there, and we were never going to get to see it. I hope the game finally lets us see what Sony denied us.
You have a device that delivers visual stimulation. If the stimulation isn't impressive visually, people aren't going to want to look at it.
Some people like to go for a hike in the woods for fun. Other people like to go sightseeing in their plane. Those people will still enjoy flying around in the future, if they're allowed to. Some people also like to go for drives, even if they'd rather the car drove for them when commuting. The same will probably hold true in the future.
The aircars might not have as high a ceiling as many private planes, so the private ones fly above them. The private planes will still be around for flying through bad weather in emergencies, there will still be takeoff and landing corridors set aside for the planes to fly through the aircars. The electronics in the planes will be so the aircars can avoid the planes, more than for the planes to avoid the aircars.
Automating traffic on the ground is probably a harder problem to solve than in the air. Up above there are so many less things immediately nearby to crash into. No pets running into the street. No cars coming in the opposite direction a few feet away, then wanting to turn left through the oncoming traffic. I think automated ground cars will happen first on the highways in dedicated lanes. Meanwhile aircars will eventually get off the ground and the well-to-do are going to want to use them, prompting the systems I described.
Well I'll wager my predictions are a hell of a lot more likely than ordinary idiot drivers being allowed control of VTOLs and crashing them through parking structures or landing them on metlin's terrace.
Did you even read the grandparent's and great-grandparent's comments? Poster metlin is talking about VTOLs piloted by the kinds of people who drive their cars through a parking garage wall.
That's what I replied to. What will happen if we ever get VTOL cars. Not talking about the drivable plane. If the plane gets approved, it's going to require a plain-old pilot's license.
Personal small aircraft like the Diamond DA40 get 15 to 40mpg. The DA40 gets 20 at full power and 27 in economy cruise.
Now I do expect cars in thirty years to be electric or even compressed air powered (city use only), but small planes aren't nearly the fuel hogs people mistakenly think they are.
Being able to travel point-to-point at twice or three times the speed a car takes, often easily makes flying the better option.
Also, we don't have the computerized systems and AI to fly the cars for us and avoid each other. I expect the general public will get a license to operate aircars, while pilots will get a license to operate aircars and fly their own planes above the aircar skyroads and skyhighways. Of course their planes will also have the electronics to interact with the aircar system.
Which is why the driver won't get to do diddly other than tell the car the destination or if the carputer asks for help. The car will use all kinds of sensors and wireless to coordinate with the other cars and navigate. Maybe at the destination it won't park itself except at specially sensored locations if there's too much else nearby like buildings. Out in rural areas it could set down on any open ground it senses was safe.
I figure aircars will be highly automated. RADAR, LIDAR, and massive wireless communications between aircar computers will keep them all appropriate distances apart, flying at similar speeds, and various altitudes.
What I really don't think will happen are traffic jams. Aircars could fly on skyroads ten lanes wide if needed. More importantly, different altitudes could be used for different directions. Instead of a square grid, a hexagonal or octagonal grid is much more direct for getting from A to B. Additionally, skyhighways above the skyroads could be used for heavily trafficked longer-distance routes.
Americans are going to get robots made at rock bottom prices with shoddy programming because people are too cheap to buy a quality model. Bloomingdales or Macys will have decent models, but Target and Wal Mart are going to have the crappy models.
The GP is saying the PS3 overtook the PS2 this year. Though that's debatable. Also the PS2 didn't overtake the PS1 until 2001, given the huge shortages in 2000.
Yes well I for one don't have a projector and a fifty foot wide wall, or even ten feet. Theaters in five years almost certainly will be showing movies either at four times the detail of your home setup, or twice the framerate. I'm looking forward to that experience.
So you're saying SWG pre doc-buff wasn't just a ton of grinding?
The new digital projection standard includes 2K at 48fps, and 4K and 24fps. I'm really hoping Hollywood saves the movie theaters from home cinema by embracing 2K at 48fps. The experience should be really impressively clear. Not as clear as 4K at 48, but clear.
h.264 has global motion compensation which tracks the direction of a pan or unsteady camera and compresses the direction of movement so it can save bytes and reuse visual data that has shifted position. DVD uses MPEG-2 and does not do this.
The biggest cause of undesirable blur is the 24fps shooting speed of movies. The new digital projection standard includes 2K at 48fps, and 4K and 24fps. I'm really hoping Hollywood saves the movie theaters from home cinema by embracing 2K at 48fps. The experience should be really impressively clear. Not as clear as 4K at 48, but clear.
Considering how much both cable and satellite destroy their channels with massive compression, I expect them to try and get away with it on movies too. So it won't be 40mbps.
I think they'll also use DVRs for users to queue up movies like Netflix, which get stored on the hard drive. When someone wants to watch a movie they didn't queue, it'll take about an hour for the first half to buffer.
Single slot is technically beneficial for saving space, but what are people using that freed-up slot for? So many things are on-board nowadays that there's enough slots for TV tuners and other cards along with a dual slot graphics card. Going dual slot allows for silent cards, large quiet fans, or overclocking on a noisier card.
Gameplay-wise, very little suffering. Graphics-wise, significantly on the shader model between medium and high. Textures also look terrific on high, almost real.
Didn't know that. :)
The train is a metaphor for your thought. The thought is the train. It travels along as your thought gets closer to completion. You might lose your train of thought, or your train of thought might get derailed. In both cases, you can't remember how your thought was supposed to progress to the next step or conclusion.
I like the idea of losing the trail of thought, it makes sense, but that's not used. Google has 13,000 results for "trail of thought" and 500,000 for "train of thought".
And under your system stations won't try to overpower each other? Clear Channel won't try to buy up 90% of the competition? Wireless networks won't step all over each other?
It's about keeping in contact with ALL your friends ALL the time you're online. Knowing what they're up to as soon as they're doing, and having everyone else know too. Many people augment this with instant messaging. Facebook just added it's own client to get users off AIM.
E-mail lacks graphics, customization, and permanence on a page. Phones and three-way-calling don't reach enough people at once and require active participation.
Or you could wait until a game has been out for six months or a year and your upgraded $200 or $300 video card can make the game look great. You also get all the bugfixes, $10-20 off the game, and the user-made maps and add-ons ready to go.
If you were a console gamer on a budget the same sort of thing happens. Some people aren't going to pay $400 or $500 for the latest gen. They'll wait two years and then the console is $100 to $200 cheaper. There's also some great games available at that point for $39.99 instead of $60.
Did Geocities let all your friends send messages, links, and photos to each other in a web, with notifications of what everyone was doing? No. Most people love to know what their friends are up to, and want a huge amount of contact with them. Geocities couldn't do that.
Or get the venue to scan both the ticket(s) and the credit card used to purchase them. (It says on the ticket if a credit card was used.) The venues don't want to hire more people or take the extra time to do this.
Keep in mind that back then people rented their phones from At&t, paid twenty cents a minute to call across the country, most domestic cars fell apart even faster, air travel was really really expensive.