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Will Wright Opines That Wii Is the Only Next-Gen Console

PhoenixOne writes "In an article that will probably tick off a lot of PS3 owners, Will Wright calls the PS3 and 360 'incremental improvement(s)'. 'The Wii feels like a major jump - not that the graphics are more powerful, but that it hits a completely different demographic. In some sense I see the Wii as the most significant thing that's happened, at least on the console side, in quite a while ... I still, for the most part, prefer playing games on the computer - to me the mouse is the best input device ever. Every generation it's like 'the PC's dead! The PC's dead!'. But it carries on growing when consoles are flat for five years. At the moment I can get better graphics on my PC than I can on the PS3.'"

381 comments

  1. I agree... by midifarm · · Score: 5, Insightful

    All about gameplay baby and NOT pretty graphics. While they're nice to have, I'd rather have fun and be somewhat active than sit and look at pretty pictures. Viva le Wii!!! Peace

    1. Re:I agree... by TheGeneration · · Score: 4, Interesting

      I've always felt like Nintendo's game have more soul. The addition of the Wiimote takes that up a notch. Now the on screen characters and gameplay make you feel in your heart and mind while the Wiimote makes your body feel as well. It's a nice touch.

      --


      The Generation
      I'd say something witty here, but I'm not that bright.
    2. Re:I agree... by Seumas · · Score: 2, Interesting
      I also agree. Unfortunately, most of the wii games have absolutely no quality gameplay and for the most part the only enjoyable Wii games are the ones that require at least two people to play.

      As for the other points:

      . I still, for the most part, prefer playing games on the computer - to me the mouse is the best input device ever. Every generation it's like 'the PC's dead! The PC's dead!'. But it carries on growing when consoles are flat for five years. At the moment I can get better graphics on my PC than I can on the PS3.'" Yes, I prefer playing games on the computer, too. And yes, a good computer today has better graphics than any of the consoles. It's been that since the day each of the consoles were released. However, I'm getting tired of having to spend $2,500 every year to build a top of the line gaming machine. If I want to play Unreal Tournament III at the best quality on my 2560x1600 30" monitor, I'm going to have to upgrade this dual core GF 8800 machine that I just built in February.

      I've been a PC gamer my entire life, but the rat-race of keeping up with the hardware is getting absurd. And while today's $2500 PC puts a PS3 to shame, you can buy a PS3 and a couple of games for the price of a PC video card.
    3. Re:I agree... by fistfullast33l · · Score: 5, Funny

      I've always felt like Nintendo's game have more soul...Now the on screen characters and gameplay make you feel in your heart and mind while the Wiimote makes your body feel as well.

      Dude, you and Wario need to get a room.

    4. Re:I agree... by Anonymous Coward · · Score: 0

      It's too bad that the only fun game for the wii is Wii Sports. It's probably just because it's the Wii's first year, but man the software is really dull--almost as bad as the ps3.

      With regards to Will, I think he should look up how a console generation is defined. It doesn't really make sense to call these an incremental update when the same thing separates the Playstation from the Playstation 2: graphics and horsepower. Same with the Atari to the NES to the SNES.

    5. Re:I agree... by FauxPasIII · · Score: 2, Funny

      > Unfortunately, most of the wii games have absolutely no quality gameplay

      Thank you!!

      I finally acquiesced and played the new Metroid game, which my Wii-apologist friend assured me was the pinnacle of interface design for the system. I couldn't play it for more than about 4 minutes without my hands starting to ache, but okay, fine, I'm not used to the Wii.

      Then I watched him try to throw the grapple line to pull doors open. He got it to work about one out of four tries. >_

      ALL THAT SAID... the bowling and golf games are tight. =)

      --
      25% Funny, 25% Insightful, 25% Informative, 25% Troll
    6. Re:I agree... by Anonymous Coward · · Score: 1, Interesting

      The constant hardware upgrades and the DRM are precisely why I called it quits on PC gaming. Sure, GRAW with all the settings maxed out is a Beautiful Thing, but when it interfered with DeCSS - telling me that I couldn't do what I want with my PC - I uninstalled the garbage and haven't touched it since.

    7. Re:I agree... by nick_davison · · Score: 1

      While they're nice to have, I'd rather have fun and be somewhat active than sit and look at pretty pictures.

      Yeah, I say that too. Sadly not what my browser history confirms.

      I swear I'm going to go on a real date one of these years!

    8. Re:I agree... by king-manic · · Score: 1

      All about gameplay baby and NOT pretty graphics. While they're nice to have, I'd rather have fun and be somewhat active than sit and look at pretty pictures. Viva le Wii!!! Peace

      Gameplay? Like as in 10s shake the controller vigorously mini-games that comprise warioware? I have a wii and I think most of people who exalt it's gameplay are just jumping on a bandwagon. It's basically taking older game concepts (NES era) tacking on a *shake* mechanic replacing button mashing mechanic and calling it a game. Some games are truly innovative (wii sports) others are just old games with *shaking* replacing button mashing (Rayman/Warioware). True innovators (Katamari Damacy, Viva Pinata, Cooking Mama) will find interesting things to do with the controls available. Everyone else puts out the same old shit with slightly different gimics (more pretty lights, bump mapping, shake controller vs pushing button, etc..)

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    9. Re:I agree... by obergfellja · · Score: 0

      in other words... just Wii on anything that a 3 in it, because it's not good enough for casual gamers.

    10. Re:I agree... by trezima · · Score: 3, Funny

      Sex is overratted and too expensive.

    11. Re:I agree... by omeomi · · Score: 3, Insightful

      Yes, I prefer playing games on the computer, too.

      I enjoy computer games (and console games), but I think "to me the mouse is the best input device ever" seems a bit stupid. I'm surprised such a statement came from someone as esteemed as Will Wright. The best input device clearly depends on the application. Is the mouse the best input device for a word processor? How about Tetris? Anybody ever play Monkeyball, and then try to play Neverball with a mouse? I bet you'll find yourself wishing for an analog control stick...Of course the mouse is better for, say, an FPS or an RTS war-game, but it's not the be-all and end-all of input devices...

    12. Re:I agree... by lazyforker · · Score: 1, Insightful

      The problem is that not everyone can afford a $3k gaming rig; nor do they necessarily want to spend the time/energy keeping the thing running; or paying through the nose for perpetual upgrades. Screw that!

      I love the fact that I can pick up any Xbox game and play it on my utterly standard 360. Whereas when I was into PC gaming I had to scrutinize the box to work out if the game would even install on my year-old PC.

      So yes, PC games are capable of vastly better graphics and audio but that doesn't necessarily make the game better, neither does it reach the broadest market. Unlike /.-ers most home gamers want a game "appliance" with the complexity of a toaster (maybe less).

    13. Re:I agree... by Anonymous Coward · · Score: 0

      I agree with you 100% about the controller fitting the application. But, remember, the mouse is perfect for RTS and Sim games, and that's all that exist to Will Wright, so the mouse is perfect!

    14. Re:I agree... by Dishevel · · Score: 1

      Soul? Come now. Maybe it has the soul of a 12 year old Japanese girl.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    15. Re:I agree... by Das+Modell · · Score: 1

      That's a false dilemma. Gameplay and graphics are not mutually exclusive. I wish people would stop propagating that myth.

    16. Re:I agree... by zippthorne · · Score: 5, Insightful

      You really picked the wrong spot on the treadmill. Sure, if you want to be able to play every game on its maximum settings, you're going to have to upgrade $2500 worth of computer equipment every year. But if you're willing to "settle" for playing those same games, but waiting until you upgrade your computer to experience the best graphics, you realize that you don't have to have the very best equipment available.

      This is especially important because computer equipment has geometric price increases for diminishing returns. If you buy low-mid range computer every two or three years, you'll still be able to play all the same games, but you'll pay the same price as the PS3.

      In fact, I posit that no matter how much your budget is, you'll get more "power" by buying new low-mid machines as often as your budget allows rather than buying monster machines that drain the budget infrequently. This goes for graphics card upgrades as well if you choose to go that route. The price for the currently high-end drops very rapidly in that field. If you're paying more than $100-$200 cards on a video card, you're throwing money away.

      --
      Can you be Even More Awesome?!
    17. Re:I agree... by Das+Modell · · Score: 1

      2560x1600 is really high. If you had a more reasonable resolution, you would not have to upgrade.

    18. Re:I agree... by darthflo · · Score: 2, Interesting

      Ditto. Plus in a few years (that's <5), they could just release the Wii2 which was basically a copy of the Wii with beefier hardware. It'd play Wii and Wii2 games, might use the same controllers the Wii does and thus atttract some of the graphics fanatics. Microsoft and Sony, on the other hand, can't really release an intermediate-gen console. (Still need to compensate losses made by selling 360 and PS3 under break-even, missing innovation from their side...)

    19. Re:I agree... by Gothic_Walrus · · Score: 1

      I also agree. Unfortunately, most of the wii games have absolutely no quality gameplay and for the most part the only enjoyable Wii games are the ones that require at least two people to play. Keep in mind that the system is still in its first year. Quality software takes time, especially since none of the third party publishers appear to have any idea how to make even decent Wii games at the moment.
      --
      Goo goo g'joob.
    20. Re:I agree... by Anonymous Coward · · Score: 0

      ... or a Wii.

    21. Re:I agree... by jdjbuffalo · · Score: 1

      I don't understand why you have to spend $2,500 every year just to play the latest games...
      You can easily spend half that and still have an great gaming experience (I doubt you'll really notice a difference, provided you don't obsess over every little detail).

      A few suggestions:
      - Don't game on a 30" display. Limit yourself to a 20" - 22" (This is plenty and doesn't require you to have an SLI or the most expensive card)
      - Buy one or two steps down from the top of the line card. You can run with almost all the settings turned up.
            - Another option that some people do is upgrade their graphics cards every 6 months to a top of the line one but sell their old one on ebay for a loss of $100-$200.
      - Don't buy the top of the line Extreme or even regular ($300+) CPU. Keep it to the ones that go for $175-$250.
      - Don't buy the uber motherboard that costs $300+. You don't need it unless you overclock everything and obsess over those last few FPS'. Just stick with a good sold board for around $150.
      - Don't buy the memory that costs $200+ per stick. It's not worth the extra couple of FPS' you get for the money. Just get good quality that is a step or two above the standard memory.
      - You don't need to buy new everything when you upgrade. Especially when you're replacing your computer every year. Keep stuff like your hard drive (although if you do other things than gaming you may buy a new one or two every year). Keep your DVD-Burner (they are really cheap and don't need to be replaced but every 3+ years). Power supply and cases can be reused as well.

      If you follow my recommendations above you can keep your yearly PC buying to probably under $1200. And if you are really frugal you could get it down as low as $800.

      Lastly, if you've got a C2Duo and an 8800 you don't need to upgrade right now! :)

      --
      We have four boxes with which to defend our freedom: the soap box, the ballot box, the jury box, and the cartridge box.
    22. Re:I agree... by SilentOneNCW · · Score: 1

      Best does not mean "best possible" it means "better than all others." If I were to evaluate numbers between ten and twenty, for example, to see which one would be "the best" for being divided by integers, I'd pick 12; its factors are one, two, three, four, and six. If I needed a factor of seven, then 14 would be used. It doesn't mean that in all situations it's the best possible number for factoring, but it is just better than the others. The same is true of the mouse -- no, it's not applicable in every situation ever, but it's better than its competitors for most tasks.

    23. Re:I agree... by Thrymm · · Score: 1

      It doesnt cost me $2500 every year. It's called staggered upgrading. Ram is dirt cheap for 2gigs (newegg.com)... A processor every year or so not a bad investment or high priced AMD which doesnt have to be the highest end either mind you. A graphics card, I usually upgrade maybe once a year if that. I was running my 7800gtx just fine and that card still would run Unreal Tourny 3 great, however I did upgrade to 8800gts just recently which that component is always the most expensive.

      Bottom line, who buys $2500+ comp every year when one doesn't need it for high end gaming unless you have money to piss away then thats fine.

      It still is a better investment over a console which the life cycle is limited.

    24. Re:I agree... by toleraen · · Score: 1

      Whereas when I was into PC gaming I had to scrutinize the box to work out if the game would even install on my year-old PC. What in the hell are you talking about? Your year old computer can't play at graphic levels above a 360 or PS3? I haven't upgraded my computer in almost three years (and only spent ~$600 at the time), and new games install and play just fine. I'm not running top end graphics settings, but it isn't any worse than what the 360 or the PS3 puts out.
    25. Re:I agree... by TheGeneration · · Score: 0, Offtopic

      Did you mod that flaimebait because I spelled yumminess with to 'y's?

      --


      The Generation
      I'd say something witty here, but I'm not that bright.
    26. Re:I agree... by PIBM · · Score: 1

      wow, you didn't knew how to talk with your pc .. anyway, how can you play any console games if you can't stand DRM ??

    27. Re:I agree... by masticina · · Score: 1

      The wii definitly has something to offer

      But there are gamers that see dust on there wii's. Because the type of games they like are not on it or not coming out fast enough to feed their hunger! And the rehashing of old titles is great if you don't own them already. But new games would be fun to!

      Raving Rabbids THAT was a new game! Hate it or love it that was a new game!
      But the wario and mario games that come out are not always..."fresh"

      --
      Codefile Defected to another Hexadimal Range refresh your CHAOSTACK.NLM file with a new copy
    28. Re:I agree... by vimh42 · · Score: 1

      I disagree. It's all about story. And to be quite honest, the visual representation is part of that story. I'm not trying to down play gameplay, in fact, game play is also crucial. I used to be a PC (read Computer) only guy but I've since bought a DS, a Wii and a 360. At this point, I personally I don't care which platform. They are all great. What I care about is the games and what they can give me as a collective whole. Pretty graphics are nothing without game play and game play is nothing without a solid story.

    29. Re:I agree... by stuporglue · · Score: 1

      I also agree. Unfortunately, most of the wii games have absolutely no quality gameplay and for the most part the only enjoyable Wii games are the ones that require at least two people to play. That's a good thing though, for some people. I haven't had a game console since the SNES, but my wife and I got a Wii so we could play together. When we're not doing stuff together, I've got enough work and school to worry about without having some game tempt me. :-)
      --
      https://www.facebook.com/digitizeicm -- Show your support for the digitization of the Iron County Miner newspaper archiv
    30. Re:I agree... by sandmaninator · · Score: 1

      Exactly what I wanted to say. Thanks.
      No reason to spend more than $800 every couple years on a computer.
      I have a PC that I do all my gaming on and a Wii for the rare cases I want to play tennis with the wife. I will not buy any single-player games for the Wii.

    31. Re:I agree... by nomadic · · Score: 1

      Keep in mind that the system is still in its first year.

      The same people who will forgive Wii's lack of good games on that basis wouldn't do the same thing for the xbox or PS3. Honestly I was suspicious of the hype, but finally decided to break down and get one, figured 100,000 slashdotters couldn't be wrong about this (should have known better I guess). I was disappointed. The wiimote isn't nearly as accurate as it should be and the graphics were even poorer than I was led to believe.

    32. Re:I agree... by Scrameustache · · Score: 1

      I also agree. Unfortunately, most of the wii games have absolutely no quality gameplay 90% of everything is crap. What else is new?
      --

      You can't take the sky from me...

    33. Re:I agree... by Anonymous Coward · · Score: 0

      Yeah, but your PS3 won't be able to play those high end games either.

    34. Re:I agree... by Scrameustache · · Score: 1

      You really picked the wrong spot on the treadmill. Sure, if you want to be able to play every game on its maximum settings, you're going to have to upgrade $2500 worth of computer equipment every year. But if you're willing to "settle" for playing those same games, but waiting until you upgrade your computer to experience the best graphics, you realize that you don't have to have the very best equipment available. In other words, if you wait to upgrade until you upgrade, you'll realize you don't need to upgrade.
      --

      You can't take the sky from me...

    35. Re:I agree... by Belial6 · · Score: 1

      "In fact, I posit that no matter how much your budget is, you'll get more "power" by buying new low-mid machines as often as your budget allows rather than buying monster machines that drain the budget infrequently."

      This is the crucial point in comparing a console to a PC that is consistently missed. It is always the cost of a high end PC vs. a mid range console. That means that with the current generation of systems, any cost comparison to achieve resolutions beyond 1920x1080 are pointless since that is the absolute highest resolution that the current generation systems will ever achieve. And with any prior systems, the limit was 1280x720. The same can be said about comparing frame rates beyond 30fps.

    36. Re:I agree... by Rallion · · Score: 1

      Earlier this year, I started noticing that my computer (which I hadn't upgraded since I bought a $260 graphics card and $80 worth of RAM three years ago) was starting to have some trouble with the newest games. They could definitely run, and almost always were pretty playable, but Supreme Commander really chugged once heavy battles started. That was actually the only game I had trouble with, mind you; as an example, Oblivion ran quite well with middling graphics settings.

      Anyway, I decided to go crazy, and get a complete overhaul. I spent a little under $1000 to upgrade everything -- new mobo, CPU, completely new RAM, new video card, and even a new PSU to make sure it would all work. It now easily outmatches the consoles. So, in four years, I spent about $1340. In the next two or more years, I probably won't spend a dime. That comes out to be a little more expensive than the consoles, sure, even after you consider the peripherals that get pushed on you. However, the difference isn't even close to what people who haven't actually tried it seem to think it is.

      "$3k gaming rig"? I don't even know where I would go to find one.

    37. Re:I agree... by Anonymous Coward · · Score: 1, Funny

      Dude, you and Wario need to get a room.

      "Oh! Oh! OH!!"

      "Eh, heh heh heh heh heh heh hehhhh!"

    38. Re:I agree... by Bluesman · · Score: 2, Informative

      I tend to agree. I have a PS3 and a Wii, and I don't think there's anything particularly innovative about the Wii. The new controllers are fun for the sports games, but they're not perfect. Playing these games remind me of playing the old nintendo track and field game with the power pad, or Duck Hunt.

      That said, the wii is a lot of fun, and much more intuitive for people who don't play video games regularly. My wife and I can have people over and teach them Wii bowling in two minutes and play it for hours. You can't do that with most systems.

      If I'm going to play a shooter with a buddy though, I definitely want the incredible hardware on the PS3, and a big screen. There's no comparison when you have hi def.

      --
      If moderation could change anything, it would be illegal.
    39. Re:I agree... by geminidomino · · Score: 1

      And "better than all others" does not mean "used more than all others."

      Premise: The mouse is the best controller for FPS and RTS.
      Premise: There are a metric fuck-ton of FPS and RTS games, possibly more than any other genre.
      Conclusion: In pure numbers, the mouse may be the most used controller. This does not, however, make it the best. (Insert Windows popularity/quality counterexample here)

    40. Re:I agree... by Anonymous Coward · · Score: 0

      Do you think Samus Aran could do it consistently at first? This is part of what makes Metroid a role playing game.

    41. Re:I agree... by Dan+D. · · Score: 1

      Speaking of Monkeyball, playing that with the wiimote is perfection.

      --
      People who quote themselves bug the crap out of me -- Me.
    42. Re:I agree... by im+just+cannonfodder · · Score: 1

      /agree sony seem to only think that visuals make a good game and have forgotten about game play.

    43. Re:I agree... by ichigo+2.0 · · Score: 1

      If I want to play Unreal Tournament III at the best quality on my 2560x1600 30" monitor
      The reason you have to spend thousands of dollars yearly is right there. If people demanded the same from consoles, they too would be unreasonably expensive.
    44. Re:I agree... by superstick58 · · Score: 1

      Maybe I'm old fashioned, maybe I'm just a visual person, but I love when I look at a game and go "Whoa!" because of the visual effects. I've played the Wii and it is fun, but I still don't see why everyone is downplaying the graphic limitations and claiming the gameplay is so much better. I don't think I'm a hardcore gamer, but I can still look forward to coming home after work and playing my 360. The Wii only get's picked up when I want to challenge someone with Wii sports. But even as a social gaming console, I would much prefer to play Halo, Guitar Hero, GOW, and pretty soon I'd like to try Viva Pinata party animals for the some more casual group games. So really, the Wii doesn't really offer anything I can't get on my 360. Thankfully the reverse is not true as I can daily sit in front of my somewhat modest HDTV and be impressed with the visuals.

    45. Re:I agree... by ShadowsHawk · · Score: 2, Insightful

      You can buy a PS3 and a couple of games for $200? As for having to upgrading a dual core with a GF 8800... I'm able to play most games on medium-high settings with the below listed specs.

      2.66 Ghz P4
      1.5 Gig ram
      Radeon X1950 512ram

      You are either sorely mistaken or lying. No one outside of the idiots who buy from Alienware are spending nearly what you claim.

    46. Re:I agree... by Machtyn · · Score: 1

      I was watching Memphis Belle on tv the other day. It was near the end on their final bomber run. I saw the german fighters flying off and my hands went instinctively to the wiimote positions and I was trying to shoot them down.

      Darn it! They got away!

    47. Re:I agree... by shimage · · Score: 1

      I used to be a PC-only gamer, but that price was part of the problem for me. I find that even "$800 every couple of years" is still way more than I want to spend on this hobby (consider the average gamer, who finds the $600 PS3 prohibitively expensive despite it's advertised 10-year lifespan). I'm not trying to argue that it's a lot of money in an absolute sense, or even that it's a lot to spend on a hobby (it isn't); it's just more than I want to spend on a platform.

      And just to make it perfectly clear, I think that the PC is the best platform for those people that are willing to invest the time and money into it (neglecting genre preferences), but for "casuals" like me (I typically have, at most, about an hour or two a night in which to play games) consoles offer better value.

    48. Re:I agree... by Abattoir · · Score: 1

      Mod parent +1 insightful!

      I've been a PC gamer for 15 years and regularly updated my system, especially during those college years, when 3D gaming really started to take off.

      That said, my last computer upgrade was 3 years ago. I never bought the top of the line equipment, preferring to stay back a couple versions or down a couple chipsets to save money and get bang for my buck. My gaming rig through college was the same computer with updated motherboard, CPU, RAM and/or video card. After college with a steady income, I built whole new computers, but never more than $1000 total price. When I built my system 3 years ago, however, I put down almost $2000 for the highest end components I could get for that budget. I knew that it would be a long time before I upgrade again, due to getting married and having children.

      I was pleased with the results (on both counts ;)), as I was still able to play Oblivion at reasonable quality/detail levels when it came out. Experience as a system administrator, with scalability and ROI in mind, helped the planning greatly. Now I'm looking at some new income and a new computer upgrade. The planned system will cost less than the previous, but its capability will be greater, and it will still beat the pants off the consoles.

      Oh, and I have a Nintendo Wii. Its fun.

    49. Re:I agree... by gotem · · Score: 2, Funny

      expect the name will probably be wiiII

    50. Re:I agree... by Seumas · · Score: 0, Troll

      Yes, but when you're a PC gaming fanatic, you don't want components that will allow you to play a game reasonably well. If you aren't playing the game with all the candy cranked up and at the highest possible resolution, you just aren't happy. And then you find yourself in a cycle.

      When I was much younger, I always bought at the price break, because I had to. I haven't had to do that for a long time, though. I could easily justify spending $500 or $600 just on a videocard, because I knew I was going to be playing whatever set of upcoming games for countless hours on end. There haven't been any such games in a long time now, though -- so it can't be justified. And if you're just going to settle for a mid-range machine to play current games at mid-range quality settings, then why not just enjoy them on a console? Anyway, that's the conclusion I've come to.

    51. Re:I agree... by Seumas · · Score: 1

      I haven't found simply upgrading a component here and there worthwhile in at least a decade. Any significant upgraded component is likely to require a change in other components, anyway. Either by force of architecture or simply performance bottleneck. That $2,500 also includes a high end case and quality PSU. I understand that not everyone is in this situation. But even then, a console is more bang for the buck as it has a solid five year life span and doesn't require upgrading. A $500 console over five years is $100/yr. What are you going to do with your PC on a $100/yr budget?

      Also, I found that I enjoy dumping what I used to spend on my PC into my home entertainment center, instead. Heh.

      I guess it's just replacing one bad habit with another. But . . . unlike my videocard, my speakers are going to last 30 years. :D

    52. Re:I agree... by j00r0m4nc3r · · Score: 1

      If you had to choose one existing controller to use for everything for the rest of time, what would you choose? I'd probably choose a mouse too. That makes it the best. Doesn't mean I wouldn't choose a joystick for GTA or a Wiimote for Monkey Ball if I had the option, but if all I had was one thing I would want a mouse.

    53. Re:I agree... by AgentPaper · · Score: 1

      That's something of an occupational hazard when playing Metroid Prime 3. I'm fairly sure that Samus could claim worker's compensation for job-related repetitive strain injuries by now - after all, she's spent most of her adult life running around with her right arm stuck straight out in front of her. :P

      I do agree about the nunchuck controls being rather fiddly. It gets particularly annoying when whatever you're trying to do has a time limit - in fact, I ran afoul of it last night. When trying to kill certain bosses, notably one that bears a massive resemblance to a human cerebrum, you have a very short interval to yank the boss' armor off when it's stunned. Frequently you'll grapple onto the thing, whip your left arm around like a madwoman for five seconds to absolutely no avail, and then it shakes you off and you're back to square one. I'm not sure if it's due to a poor software interface or just the limitations of the nunchuck's accelerometer.

      That said, the rest of the control scheme is very, very good once you get used to it. It's not perfect, but it's orders of magnitude better than the old twin analog scheme they used in MP1 and 2.

      --
      First rule of trauma: Bleeding always stops.
    54. Re:I agree... by omeomi · · Score: 1

      If you had to choose one existing controller to use for everything for the rest of time, what would you choose?

      That's easy. Hammer.

    55. Re:I agree... by Wdomburg · · Score: 1

      How many households aren't buying computers anyways? Even with the gradual inclusion of media features into consoles they can't replace computers. So it's more a matter of $800 for a computer with a decent video card vs. $400 for a more basic computer (that will also be less functional for other tasks) + $400 for a console.

      (Though personally I still go with a console since it's more convienent, quieter and comes with an input device suited to games.)

    56. Re:I agree... by NeMon'ess · · Score: 1

      Or you could wait until a game has been out for six months or a year and your upgraded $200 or $300 video card can make the game look great. You also get all the bugfixes, $10-20 off the game, and the user-made maps and add-ons ready to go.

      If you were a console gamer on a budget the same sort of thing happens. Some people aren't going to pay $400 or $500 for the latest gen. They'll wait two years and then the console is $100 to $200 cheaper. There's also some great games available at that point for $39.99 instead of $60.

    57. Re:I agree... by _merlin · · Score: 0, Offtopic

      Have you ever played an RTS war game with a graphics tablet or pen display? That leaves a mouse for dead. You can quickly and accurately select units and click buttons. It's way more intuitive than a mouse. A mouse is a cheap, versatile input device, but it's by no means the best at anything.

    58. Re:I agree... by Anonymous Coward · · Score: 1, Insightful
      First you say:

      I tend to agree. I have a PS3 and a Wii, and I don't think there's anything particularly innovative about the Wii. Then you say:

      My wife and I can have people over and teach them Wii bowling in two minutes and play it for hours. You can't do that with most systems. And how is that not innovative?
    59. Re:I agree... by marvelite · · Score: 1

      Well, in five years there will be a Slim PS3 for AS$179 or packaged with a PSEye for AS$199.

    60. Re:I agree... by KDR_11k · · Score: 1

      Twin analog? IIRC the right analog stick was used to select a weapon, not for aiming.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    61. Re:I agree... by AgentPaper · · Score: 1

      You're right - sorry about that. R + left stick was for free-aiming, L was for lock-on.

      (writing on blackboard, "I will check my comments before posting")

      --
      First rule of trauma: Bleeding always stops.
    62. Re:I agree... by WilliamSChips · · Score: 1

      The apparent negative correlation is because the shaky sets direct attention away from the shaky plots.

      --
      Please, for the good of Humanity, vote Obama.
    63. Re:I agree... by Bluesman · · Score: 1

      It's not innovative because you can do the same thing with an Atari 2600.

      --
      If moderation could change anything, it would be illegal.
  2. Hrm by Anonymous Coward · · Score: 0

    I never play mine. Camped for it, but so far just not compelled to actually use the thing. The abysmal attach rate indicates that I am not the only one. Posted anon because I'd like to keep my little karma.

    1. Re:Hrm by Fallen+Kell · · Score: 1
      I will agree a bit to this statement, however, that was before I picked up Metroid Prime 3... Have I been playing the Wii as much as I played other game systems when I got them, no, but I think the reason for that is that I now have a full time job, whereas when I got my last system, I was still in college and had considerably more "free" time. Heck, I havn't even beaten the last Final Fantasy yet (or X:2), and I use to chew thew them in under 2 weeks (and then look for all the hidden stuff, like the true hardest enemy in the game... the final boss is usually a piece of cake compared against the real hardest guy... just look at Ozma in Final Fantasy 9 (oh you didn't find him huh?))....

      Anyway, I think another factor is that I have the system out downstairs and not in my own room, and I think a lot of people have it this way as well. It is a better "party" system, and good for company.

      --
      We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
    2. Re:Hrm by ThirdPrize · · Score: 1

      I really like the idea of the Wii but could see the novelty wearing off very quickly. I got my 360 cos i wanted to play PC type games from the comfort of the sofa. I spend all day sat at a PC, don't want to do it at home as well. The 360 amd the Wii have very differing target markets. Not a bad thing, but a bit like comparing apples with aardvarks.

      On the other hane one of the pubs near me has Wii games nights. The thought of beer and hand held controllers sounds mighty dangerous to me.

      --
      I have excellent Karma and I am not afraid to Troll it.
  3. Not that it matters to Will Wright by fistfullast33l · · Score: 4, Funny

    Seeing as Spore currently is on track to be Next-Next-Gen anyways. I guess it's safe to say it'll be on the Wii 2 rather than the Xbox 720 at this point.

    1. Re:Not that it matters to Will Wright by Trent+Hawkins · · Score: 1

      Seeing as Spore currently is on track to be Next-Next-Gen anyways. I guess it's safe to say it'll be on the Wii 2 rather than the Xbox 720 at this point. right along side Duke Nukem
    2. Re:Not that it matters to Will Wright by SlowMovingTarget · · Score: 1

      Wouldn't the name be "Wiiii!" (even more fun!)

    3. Re:Not that it matters to Will Wright by fistfullast33l · · Score: 1

      You know, I tried to think of a better name for the next Wii but I couldn't. So I decided just to go with Wii 2 and let someone else get the modpoints. Maybe that's why I didn't get to +5?

  4. Re:Sure, Will. by TruePoindexter · · Score: 4, Insightful

    Or perhaps it actually went and did something new instead of rehashing the same crap all over again this time slightly shinier. I'm just saying...

  5. Re:Sure, Will. by CGDR2 · · Score: 4, Insightful

    How the fuck does the creator of The Sims have any right to accuse people of rehashing the same old crap over again?

  6. Real article by Dr.+Eggman · · Score: 5, Informative

    A link to the real article from The Guardian would have been much nicer.

    --
    Demented But Determined.
    1. Re:Real article by PhoenixOne · · Score: 1

      I thought about that but, given that the average attention span of a Slashdot reader is...LETS GO RACE BIKES!!!!

      --
      Spell cheek you've failed me four the last thyme!
  7. Poor 360'ers by grommit · · Score: 2, Funny

    "In an article that will probably tick off a lot of PS3 owners, Will Wright calls the PS3 and 360 'incremental improvement(s)'.

    So you're saying that 360 owners are resigned to knowing that their system is mediocre at best?

    1. Re:Poor 360'ers by lluBdeR · · Score: 4, Funny

      Ever use Windows? I don't think Microsoft is capable of much else.

    2. Re:Poor 360'ers by Churla · · Score: 5, Insightful

      I think you missed some of his point.

      It's not that the 360 or ps3 are bad systems. It's that what they really added to the previous generation was a little better graphics, a little more storage space, small upgrades in individual aspects of the product.

      What the Wii did was introduce a really different way of playing the games, and in the process has tapped into a market the ps3 and 360 couldn't dream of. Ergo, the impact of the Wii on the console gaming genre is larger even through the technological advances involved aren't.

      --
      I'm a fiscal conservative, it's a pity we don't have a political party anymore
    3. Re:Poor 360'ers by Targon · · Score: 1

      It isn't about the hardware, it's what the game developers do with it. The PS3 MIGHT be seen as being a next generation console with last generation games, but with better graphics than we saw on the last generation console.

      Game devs are afraid of trying anything new, because the high cost of development makes it a risk many refuse to take.

    4. Re:Poor 360'ers by Etrias · · Score: 1

      So you're saying that 360 owners are resigned to knowing that their system is mediocre at best?

      I think some people with those nasty blinking red lights would prefer mediocre.
    5. Re:Poor 360'ers by Kadin2048 · · Score: 3, Interesting

      I think you missed some of his point.

      It's not that the 360 or ps3 are bad systems. It's that what they really added to the previous generation was a little better graphics, a little more storage space, small upgrades in individual aspects of the product.

      What the Wii did was introduce a really different way of playing the games, and in the process has tapped into a market the ps3 and 360 couldn't dream of. Ergo, the impact of the Wii on the console gaming genre is larger even through the technological advances involved aren't. Very well said. I wrote a fairly lengthy comment on the last Wii thread, so I won't rehash it all here, but I think the Wii is pretty amazing.

      The last console I owned was an original NES,* and I do not, as a general rule, play games. I don't even have any installed on my computers (okay, well, there's the free Chess game that comes with OS X, and I might have an old copy of EV Nova around somewhere). I was pretty content to just sit this whole console generation out, until my very much anti-videogame S.O. declared one day that she wanted a Wii. That in itself says something about the Wii ... it appeals to people who really dislike the sit-around-and-thumb-twiddle style of games.

      That said, so far we haven't found any really drop-dead awesome games other than Wii sports. We rented Rockstar Games' table-tennis game, thinking it would be like a continued/advanced version of Wii Tennis, but it was much more of a skill/twitch game than something you could pick up and have fun with immediately. And frankly, spending an hour learning how to hit a ball in a table-tennis videogame does not strike me as a productive use of my time. If I'm going to do something that feels that much like work, I'd best be getting paid, or at least producing something tangible. That's what I like about Wii Sports; the games don't feel like work. They're just fun. Plus, you play them standing up, which makes them feel more like lightweight VR than a regular video game.

      I think the big challenge for the Wii is whether Nintendo can get a stream of games coming for it that give people who purchased it essentially just for Wii Sports something to do. I have no idea what their margins are on the consoles themselves, but if they're going for the usual razors-and-blades model, selling the consoles for little profit and hoping to make it up on games, they'd best do something about getting some more Wii Sports-like games out there. Otherwise, I know a lot of people who may be content to just never eject that disc and treat it as a single-purpose machine. (And I don't think that any of them will regret the cost, either; Wii Sports really is worth $250 in my estimation; any more games would just be gravy.)

      The Wii was a ballsy move for Nintendo, because it essentially lets Microsoft and Sony have the 'hardcore' market. But I think it's proving to be a smart one -- or at least a popular one -- judging from the sales figures. I see a lot of parallels between the Wii and the NES, including the pack-in game being one of the best (and in the long run, the defining) titles.
      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    6. Re:Poor 360'ers by radish · · Score: 1

      It's an interesting POV, I understand what he's saying about revoloution vs evoloution. But in reality, I have all three of the new consoles and 90% of may gaming time (or maybe more) is on the 360. My wife is currently similar, though when Galaxy comes out I'm sure she'll be all over that. My concern is not that the hardware (of both the Wii and the PS3) isn't capable of cool things, but simply that the software isn't there yet (with a few notable exceptions).

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    7. Re:Poor 360'ers by king-manic · · Score: 1

      The Wii was a ballsy move for Nintendo, because it essentially lets Microsoft and Sony have the 'hardcore' market. But I think it's proving to be a smart one -- or at least a popular one -- judging from the sales figures. I see a lot of parallels between the Wii and the NES, including the pack-in game being one of the best (and in the long run, the defining) titles. According to NPD The hardcore market is worth more then all other market segments. So Nintendo let them have a lot.The wii is fairly old tech and thus isn't that expensive to create. Nintendo isn't in the same category as Microsoft regarding losing their shirts on consoles to attempt to make it up in software sales. In fact Sony isn't in that category either as they try to either not lose money or profit. Sega and Microsoft are the only two firms who are known to take a long term loss on console sales.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    8. Re:Poor 360'ers by Anonymous Coward · · Score: 0

      I know you were joking, but have you ever used a 360? It has just about the best integrated experience I've ever seen, it's miles removed from anything else. Whether it be other consoles or PC; The auto-updating, friends lists, marketplace, arcade etc is all integrated completely seamlessly, and don't bring up steam, while it's getting there, it's still a buggy, steamy pile of.. well.

    9. Re:Poor 360'ers by hey! · · Score: 2, Insightful

      It depends on who you think is on the right track. If Sony and Microsoft are on the right track, then jumping ahead on that road, while technically "just" an incremental improvement, represents an advance of the state of the art in the direction it ought to go. That can hardly be called "mediocre".

      What Nintendo has done is like backtracking to take a different fork in the path. From the viewpoint that Sony and Microsoft are doing the right thing, Nintendo has just shot itself in the foot, setting its console back a generation against the competition and offering only a few gimmicks that will easily be duplicated or supplanted by the technology leaders. From that viewpoint, it is Nintendo that has produced a "mediocre" product.

      If you strip the value judgments out, what you are left with is a question: who gets and retains the most customers? The Nintendo strategy has two things going for it. First, by making a cheaper device with broader appeal, they can broaden the market to people who have no idea what a "polygon" is, and still capture a few hard core gamers to whom throwing down a few hundred bucks for a console is nothing. Secondly, with deep pocketed conglomerates like Sony and Microsoft battling it out with similar strategies, the prospects are not promising for a third player with a "me too" product.

      So, I think it is perfectly clear that with this strategy they end up with more users than if they produced a console designed to stand toe to toe with their competitors. The question is do they attract and retain a plurality of users? If so, they win not only the battle, but the war. Users of a platform fuel innovation, and fund more rapid investment in technology, and given time will erase any technical deficit they have. Having more users in the long run trumps everything when it comes to platform competition. Sony vs. BetaMax anyone?

      In 1979, two historic microprocessors were introduced: The 68000 and the 8088. In comparison to the 68000, the 8088 was a joke; it spawned billions of dollars of expense in inflated software development costs as a generation of programmers was forced to master tricks for getting around around the 8088's memory architecture limitations. The 8088's sole advantage was that if you were putting together a cheap computer, it was a bit cheaper to wire up the 8088 to the other stuff in the computer. The rest, as they say, is history. Perhaps in no other time in the history of computing has such a minor margin in the cost to acquire trumped such a huge advantage in technological capability; but in principle a price advantage that leads to a higher adoption rate will, given time, erase any technical disparities. It certainly did in the x86 architecture. Generation after generation of x86 processor stayed competitive because of the ability to amortize greater investments in fabrication facilities over more users.

      So far as I can see, the Wii is not technologically misbegotten like the early x86 CPUs. It's more like the difference between the early Japanese "rice cooker" cars and their more expensive and powerful American competition. A good low end strategy is always worth paying attention to.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    10. Re:Poor 360'ers by CaseM · · Score: 1

      What the Wii did was introduce a really different way of playing the games, and in the process has tapped into a market the ps3 and 360 couldn't dream of. Ergo, the impact of the Wii on the console gaming genre is larger even through the technological advances involved aren't.

      I'm sure I'll get modded down for saying so, but that's a lot of bullshit and marketing crap right there. The Wii targeted non-gamers who, by definition, don't buy games. They bought it for Wii Sports and little else. I have one, and it's collecting dust right now alongside a heavily-used Xbox 360. The Wii has suffered a dearth of compelling 3rd party titles (no, you're not allowed to break out your list of things that might come out, we're talking past and present) and has very few first-party titles worth owning at present. To date, most of the motioned controlled crap that they're passing off as "revolutionary" on the Wii-mote happens to substitute swinging the thing instead of pressing the button. That's not revolutionary, that's just swinging-the-remote-instead-of-pressing. In my opinion, the most compelling use of the Wii-mote to date has been Wii Bowling, which is rather sad, since Wii Bowling was fun for a few months. The rest of it just sucks.

      I liked the idea of the Wii and bought one on day one, but its underpowered-ness (no, I'm not talking about graphics whoring, I'm talking about not being able to carry out next-gen gameplay ideas like the fantastic Dead Rising for the 360, which couldn't handle that game if it wanted to) and so-so Wiimote implementation really have me wishing that Nintendo had bundled power *and* a Wiimote instead of just duct-taping 2 gamecubes together.

    11. Re:Poor 360'ers by Wdomburg · · Score: 1

      New processor, new graphics chip, state of the art MEMS motion sensor is "fairly old tech"? Just because something is built to optimize something other than speed doesn't mean it isn't new technology. Would you call a Prius "old tech" because it doesn't have the same power output as a V8?

    12. Re:Poor 360'ers by Trogre · · Score: 1

      I thought what the Wii introduced was a cute gimmick that is fun for about three games before the novelty wears off.

      At least that's what everyone in my area seems to have decided. They're nice for making people dance like retards in shop displays but that's about it really.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    13. Re:Poor 360'ers by king-manic · · Score: 1

      New processor, new graphics chip, state of the art MEMS motion sensor is "fairly old tech"? Just because something is built to optimize something other than speed doesn't mean it isn't new technology. Would you call a Prius "old tech" because it doesn't have the same power output as a V8? The CPU is a 90nm PPC with a lot of the branch prediction removed and some gaming specific instruction loaded. Commonly believed to be a direct decedent of the GEKKO GC CPU. Basically shrunk, clocked higher, and snazzed up a little. The GPU is also rumored to be a direct decedent of Flipper form the GC just higher clocked and snazzed up. Thus the easy Backwards computability because both the GPU and CPU are just higher clock version with the an expanded instruction set. The mems sensor is indeed new and is a cheap and efficient way to get fairly decent motion sensing.

      Back to unwieldy car analogies.

      the GC is the 2000 ford focus(~110 hp) The wii is like a 2008 ford focus(~130 hp). New trim, slightly more horses under the hood, and a fairly throughly redesigned but still lower end of the consumer car market. Except it's got some zany extra control scheme. So imagine if ford invented a alternate steering mechanism thats both fun, new, easy to learn, and safe.

      The xbox is like 2000 Nissan 300zx (~160hp), sporty, quick, but not that exceptional. Except this 300zx sported some massive cargo space, liek 50 cubic meters via some weird dimension bending ala the tardis (it was first with a standard HD). It's follow up the xbox 360 lost the dimensional trunk but it's a 2008 350z GT-3 weighing in at 382 hp it's a monster. Easy to use, and lets say it's a dream to make soft^b^b^b^b accessories for. all of it is nice but straightforward tech but a very nice looking, performing, and driving car.

      The PS2 is like 1984 Mazda RX7 only 100 hp but due to some odd engine mechanics (that rotary engine was a engineering marvel) you could actually get a lot of juice our of it. Not as snazzy as the xbox/300zx but in some ways superior to the GC it lasts virtually forever. Did i mention the engine a freaking mess to actually repair or change. The PS3 is different, we have to break the pattern of using the same car manufacturer. The PS3 is a Lexus IS-F ringing in at about 416 hp. The difference is unlike the IS-f it is in production, costs only slightly less and for some reason the engine is really weird and finicky and unless your very skilled you'll never get anywhere near 416hp. Otherwise it's a very very nice full featured luxury car.

      Have we stretched this analogy enough. Bottom line, the wii isn't that amazing without the MEMS, it doesn't perform that well but it's fun; the 360 isn't amazing either but is well executed and easy to squeeze for performance; The PS3 is amazing but really hard to get top performance out of due to weird architecture, as well as being as expensive as a Lexus IS-F.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    14. Re:Poor 360'ers by qqaz · · Score: 1

      What the Wii did was take a gamecube and add a gimmicky controller.

      --
      sup :cool:
    15. Re:Poor 360'ers by Wdomburg · · Score: 1

      Oh yeah, no pretending that the Wii is anywhere near as powerful as the rest of the consoles. I probably would have tried to find a hybrid for the analogy (first thought was a Civic, but the power output has remained fairly flat). :)

      In the end, it's a matter of preference. Some people want the exhilaration of driving the most powerful car they can find, regardless of the cost; other people want something small, efficient, affordable, but still fun to drive.

      The idea that any one console (and by reflection, design philosphy) needs to 'win' is just silly.

  8. Re:Sure, Will. by EveryNickIsTaken · · Score: 1

    Hey, the Sims "Livin' Large" was innovation!

  9. Technically speaking Will has a point by LoofWaffle · · Score: 1

    The test to see if something is truly a console should be something like "Can you system be reprogrammed to complete Folding@Home units?" The PS3 can definitely say "Yes" to this and I'm sure the XBox could too, if it didn't have its current game library available.

    --
    You know, Custer had a plan.
    1. Re:Technically speaking Will has a point by DeadDecoy · · Score: 1

      Why the hell would I buy a console to do folding@home.And yes, I get that your trying to indicate that processing power is key, I think you miss the entire point. What makes a game entertaining is not the hardware running it but its implementation. So you can go have fun with "folding@home" while I'll be playing mario soccer with friends.

    2. Re:Technically speaking Will has a point by LoofWaffle · · Score: 1

      2 points. First, I obviously need to choose a more sarcastic lexicon in order to better convey the tone and B, I was remarking that Xbox and PS are fundamentally, proprietary computers that were programmed to play games (but can be reprogrammed); Whereas the Wii was built to be a proprietary gaming platform.

      --
      You know, Custer had a plan.
  10. A creative mind appreciating creativity by TruePoindexter · · Score: 5, Insightful

    I'm not at all surprised. Here's a man who is famous for creative mind asked what he thought about the new consoles. Of course he's not going to find the PS2 + 1 and the XBOX +1 (well + 360 in this case) interesting. They simply are more of the same. Better graphics with HD support. Even more bloat trying to act as a media hub. Wireless controllers. These are all nice things but really nothing that took any creativity. Really those two consoles are the sum of minor upgrades to bring them in line with newer technology.

    The Wii itself is actually even worse in this regard, it's the past generation of tech being sold...again. The innovation and creativity is in the controller and that's what he respects. In this way the Wii isn't a Gamecube + 1 it's more like a Gamecube + Demographic widening idea. Is he doing anything of note for the Wii/DS? I'd be curious to see what he comes up with.

    1. Re:A creative mind appreciating creativity by Dr.+Eggman · · Score: 1

      Spore is being developed with a DS version in mind for release after the PC. Of course, EA (and Will too) wants to spread Spore to all platforms (even phones) eventually.

      --
      Demented But Determined.
    2. Re:A creative mind appreciating creativity by Donniedarkness · · Score: 1
      I wouldn't exactly say that-- the console's controller is innovative, yes... but nobody would care about that, if not for the games. The games are a lot more innovative on the Wii, IMO, than on the other consoles.

      You don't find games like WarioWare on the other systems. The motion controls do help it a ton, though.

      And who cares if the Wii is running on Gamecube-level hardware (I'm pretty sure it's not, though)? Does that really give the PS3 an edge over it, disregarding graphics? I've played quite a few games on both the 360 and the PS3 that had framerates that would PLUMMET at times, making the game temporarily unplayable. I've never had this problem on the Wii (as a matter of fact, every game I have seems to run beautifully and without a hitch). So the PS3 has higher-resolution graphics that slow the system down to a halt, but it's technologically superior? That's like saying your Vista box is better than my Ubuntu box because you've got 3gb of ram and I only have 2.

      --
      Earn a % of cash back from Newegg, Tiger Direct, Walmart.com, and more: http://www.mrrebates.com?refid=458505
    3. Re:A creative mind appreciating creativity by TruePoindexter · · Score: 1

      The Wii is running Gamecube hardware slightly enhanced to require less power. http://en.wikipedia.org/wiki/Wii#Technical_specifications

      Framerate really has nothing to do with the console. That has everything to do with lazy/crappy developers who don't take care to ensure a good solid framerate. Frankly this is one of my pet peeves for console games. In a situation where there is no mystery as to the hardware on the user side you have no excuse for poor performance. It's not like on the PC where you can say "well we couldn't optimize for every possible piece of hardware." There's only one bloody set of hardware on the console! The CPU is the same, the GPU is the same, the RAM is the same - PERIOD. In the case of the 360 and PS3 harddrives may vary or may not be present at all but that's a minor difference and has nothing to do with the framerate loss we see in some games. I haven't seen a Wii game suffer from a poor framerate but I've seen a few Gamecube games do it. On the same end Halo 3 is an awesome looking game and I have never seen it suffer from a poor framerate.

      Console framerates have everything to do with a developer doing a crummy job - not the inability for the hardware. When your hardware is fixed you have no excuse for not designing correctly for it.

    4. Re:A creative mind appreciating creativity by geminidomino · · Score: 1

      Tell me about it... To this day, I still end up losing hours of playtime when I game over because I elected to chance it instead of looking at "Saving to Memory Card(8MB)(For Playstation2(TM))" for 75 seconds...

    5. Re:A creative mind appreciating creativity by BenoitRen · · Score: 1

      The Wii is running Gamecube hardware slightly enhanced to require less power. http://en.wikipedia.org/wiki/Wii#Technical_specifications [wikipedia.org]

      I call bullshit. It's much more powerful than a GameCube. Just because they didn't make a drastic change in their architecture or GPU choice doesn't change that.

      The fact is that the CPU is dual-core, and the little brother of the CPUs of the XBox 360 and PS3. The graphics chipset was vastly improved. The motherboard is entirely new.

      Nintendo goes for cheap, not outdated. And they can do that because they have great quality control.

    6. Re:A creative mind appreciating creativity by TruePoindexter · · Score: 1

      I'm sorry, I must have messed up my citation and sources. I mean besides the wikipedia article there's only this:

      The Wii Really Is an Updated GameCube
      http://www.businessweek.com/the_thread/techbeat/archives/2006/11/the_wii_really.html

      And this:

      Wii "hardware is basically a GC," says Miyamoto
      http://www.joystiq.com/2006/10/04/wii-hardware-is-basically-a-gc-says-miyamoto/

      Yeah, I must be mistaken.

    7. Re:A creative mind appreciating creativity by BenoitRen · · Score: 1

      A single interview with a game designer (not programmer) doesn't cut it. It certainly doesn't discredit the facts I mentioned.

      It's no secret that both systems are highly compatible with each other.

    8. Re:A creative mind appreciating creativity by TruePoindexter · · Score: 1

      Excuse me - First off a programmer has nothing to do with hardware much past having to develop for it. Programmers don't design hardware - engineers do, and there's a big difference. I am a programmer who works in the GIS field. I did not design any of the GPS units we use, I just have to write software that uses them. As it stands Miyamoto was one of the overseers during the design of the Wii. Sure, he didn't himself layout the circuit board but he's one of the people who told the engineers what to do. My guess is he kind of knows what he's talking about.

      They're so compatible that as far as I know no form of emulation is required to play Gamecube games on the Wii. That's not just compatible, that's the same damn thing.

    9. Re:A creative mind appreciating creativity by Wdomburg · · Score: 1

      Even if it's not a drastic departure, saying it's just a GameCube "enhanced to require less power" is disingenous. The processor has the same ISA, but that's hardly difficult considering it's PowerPC (which is also shared, as BenoitRen stated). In addition to a mild power saving (about 20%, but the Gekko only drew 4W to begin with) the speed was bumped about 50%, bus speed was bumped about 45%, process was shrunk from 180nm to 90nm and, assuming the speculation about it being a 750CL derived chip are correct, the floating point execution and memory prefetch units are significantly enhanced.

      Likewise with the video hardware - about a 50% clock rate increase on the GPU produced on a 90nm process instead of 180nm. They added 64MB of GDDR3 to augment the 24MB of 1T-SRAM of main system memory in the Gamecube (on the previous generation there was a 16MB bank of DRAM but it dedicated solely to disc and sound buffering).

      Is the power increase as drastic as Microsoft and Sony opted for? Not by a long shot, but it's a significant upgrade in terms of performance, a massive upgrade in terms of ancillary features (e.g. integrated wi-fi and storage). They also avoided a drastic change in programming model and kept costs down.

      By the way, both of those citations refer to the same exact interview. :)

    10. Re:A creative mind appreciating creativity by BenoitRen · · Score: 1

      It remains that the point I was trying to get across is that calling it a slightly enhanced GameCube is mistaken. The GameCube was much slower, and was not dual-core, etc.

  11. Completely by MBCook · · Score: 5, Insightful

    I agree completely. I wouldn't care if graphics were stuck where Zak & Wiki and Metroid 3 and Mario are. They all look just fine. If someone could figure out a way to make actual curved surfaces fast, that would be an improvement, but those games look fantastic. Heck, even RE 4 and some of the other 'Cube games looked good enough.

    The Wii is different. I read something the other day where someone important commented that we have 50x more power this generation than last (or something like that) and we are using it to calculate 50x as many polygons and stuff like that. They are mostly being used for better graphics. Not more physics. Not more AI. Just more stuff in the background of games that don't effect things as much. There are a few games doing things differently, but the average game is still a PS2 or XBox game with more polygons and shiny things.

    This will improve some as people get more familiar, but the Wii is the only system that is trying to do something different at this point in more than 1 or 2 games.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Completely by king-manic · · Score: 1

      I agree completely. I wouldn't care if graphics were stuck where Zak & Wiki and Metroid 3 and Mario are. They all look just fine. If someone could figure out a way to make actual curved surfaces fast, that would be an improvement, but those games look fantastic. Heck, even RE 4 and some of the other 'Cube games looked good enough.

      In SD maybe, in HD zelda looks really bad. The graphics are pretty sloppy, the 3d isn't set up for widescreen so when you turn the sides of the screen distort much more then they are supposed to. Since the wii knows I have a wide screen I'm surprised they don't' adjust for this. Wii sports cartoony style looks fine.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    2. Re:Completely by MBCook · · Score: 1

      Zelda didn't look bad, but you will note that I didn't mention that game. I didn't have those problems on my HDTV.

      Remember though that Zelda was developed almost entirely on the 'Cube, and was later released on it. It was, in most ways, a last-gen game. It was very fun, but it was not a "look at what Wii graphics can do" game. It looked good though.

      Even Metroid Prime 3 was, from my understanding, developed to a large degree on the 'Cube (though I think they stepped it up after that). That's a very good looking game.

      The screenshots and videos of the Mario Galaxy floor me to a degree. I was very surprised at how nice they looked.

      The 'Cube started out looking nice. Look at the space levels with all the Tie Fighters in Rogue Squadron. Then things progressed until we got Resident Evil 4.

      More will come. Despite some games (WiiPlay, WiiSports, etc are designed to look simple, other games that copy that seem to be doing it because they are lazy) the Wii is clearly capable of quite a lot.

      But my point is: Zelda is not a good example of what the Wii can do.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    3. Re:Completely by metamatic · · Score: 1

      I didn't have any of the problems you had, and I have my Wii attached to an HDTV.

      You're sure you weren't playing the Cube version of Zelda? The Cube version wasn't widescreen. The Wii version was.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    4. Re:Completely by king-manic · · Score: 1

      You're sure you weren't playing the Cube version of Zelda? The Cube version wasn't widescreen. The Wii version was.

      I'm certain a standard sized disk with the wii logo printed on it isn't the GC version.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    5. Re:Completely by hibiki_r · · Score: 1

      What? Zelda looked bad on my HDTV precisely until I got component cables for the wii, and set the game at 16:9! After that, the blurred colors and geometry went away, and it started to look pretty good.

      Are you sure the problem wasn't the settings on your TV? or are you running the console with composite cables?

    6. Re:Completely by Sciros · · Score: 1

      Physics and AI is hard. To utilize *well* more resources for AI and physics you first need to develop more sophisticated engines for them! Graphics... well making those better is non-trivial but certainly easier and that's why most of the improvement is there.

      Anyway this whole "Wii is better" business has gotten really old. Different is not better. Different can be a whole lot worse, too. There's nothing inherently better about a good Wii game over a good Xbox 360 game. It comes down to a lot more than UI, most importantly a person's tastes.

      --
      I like basketball!!1!
    7. Re:Completely by Anonymous Coward · · Score: 0

      You are a moron.

    8. Re:Completely by MBCook · · Score: 1

      I agree. But like I said I see a large number of games that, save graphics, could have been released on the PS2. There are a few that push things in some way (# of zombies in Dead Rising, for example). But most games are the same thing as before, with more polygons. Even if many of the Wii games aren't great, people are trying a few really different things and I see innovation in that space at a much higher pace than on the "normal" consoles at this point.

      That can change. There are some really different things coming, such as Little Big Planet. There are some Wii games that are really formulaic and don't even use the Wiimote (Super Smash Brothers looks like a blast, but there is no question it could be done on any system save character licensing), and some that are clearly going the gimmick route (quite a few, unfortunately, which hurts the Wii).

      But I think we'll see some great innovation on the Wii (especially with WiiWare coming) where I don't see much of it on the other two consoles (which both have the power to do some pretty amazing and new things, we just aren't seeing them yet).

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    9. Re:Completely by Sciros · · Score: 1

      There's another facet to all this which people are forgetting, and that's that the consoles themselves do not really matter when it comes to controls. And I don't even mean that MS can develop a Wiimote-style controller for the 360 if they wish (which of course they can) but rather that if you WANT to make an innovative, creatively-controlled game on the 360 or PS3 there's nothing stopping you. Hence, the popularity of Guitar Hero on the 360 and PS2! If more such games are released, the 360 and PS3 will be just as viable as game consoles for the non-hardcore (or whatever we want to call Wii's new target demographic).

      MS's racing wheel for the 360 is also pretty sweet, and if set up well and coupled with something like Forza 2, can be a lot of fun for someone who's barely familiar with console gaming. (I don't have one though :-( just wanted to throw another example out there.)

      Personally, though, I don't find myself craving innovative games nearly as much as craving Killer Instinct 3, Jet Force Gemini 2, Ninja Gaiden 2 (yay for this one not being a fantasy!), and basically more of what I saw as fantastic games I never grew tired of.

      --
      I like basketball!!1!
    10. Re:Completely by masterhibb · · Score: 1

      I'd have to agree with the assessment that much of the increase in processing power in the latest consoles seems to be going toward making prettier graphics, but I'm not so convinced that makes it a total wash. Look at games like Ninety-Nine Nights; Gameplay wise, it's pretty much Dynasty Warriors with a different skin. That skin, however, makes a huge impact in the feel of the game. The primary mechanic of Dynasty Warriors (and, by extension N3) is cutting a swath through a large number of foes, and that mechanic is very well served by the newer hardware's capability of rendering 2x or 3x the number of foes on the screen.

      I'm usually fine with the graphics of my Wii games, and find myself resenting them only when the developers think "Oh, it's just the Wii, we'll phone the graphic design in on this one." On the other hand, I'm not going to slight the visual advances the powerhouse consoles have brought to the table, either. Used properly, pretty graphics won't make a bad game good, but they can make a good game great.

  12. I kinda disagree by jollyreaper · · Score: 5, Interesting

    I'd originally dismissed the 360 as just like the last generation, just with more shiny. But all of the internet and xbox live services really push this into realms I've not yet seen. The 360 is certainly one direction the next generation can take, even if you disagree with it. The Wii is another approach. I haven't played one or anything but I hear it has an arcade like the 360 and can explore that avenue. Exploring new demographics is a great idea and they've certainly built up some impressive hype to go along with it.

    The only console I'd really bag on at this point is the PS3. Whatever they tried to do with it, it ended up a failure. I don't really see that conclusion changing any time soon, a late lifecycle resurrection or the like.

    I'm still happy with the idea of multiple game systems vigorously competing against one another. The last thing we need is a video game monoculture that stifles all development.

    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
    1. Re:I kinda disagree by PJ1216 · · Score: 3, Interesting

      the PS3 is set-up to have a lot of potential. it was released early to help push blu-ray. its unfortunate, but from that standpoint, not having the ps3 out there really would have hurt blu-ray. their hand was forced. as they continually update it, more and more features are being added that didn't exist in any previous generation console. while some of them may exist in the xbox360 or the wii, just the same, they didn't exist in the previous generation of consoles. its setup more as a entertainment system as opposed to games only, which, is just another direction next-gen can take.

      though, honestly, i don't think he's referring to next-gen in these terms. he's talking about gameplay. as much as you want to say the live services are going into new realms, when you get down to it, its only changing the way you interact with the other players. the gameplay theory is the same. if you played a game on the xbox, you're going to have a very similar learning curve on 360 games as you did on the xbox. however, the whole theory used to develop the Wii was completely different. you could be a master on all other consoles, but be no better than a beginner on the wii.

      the gameplay on the PS3 & x360 is *not* that revolutionary. yea, the ps3 uses motion-sensing, but barely. you're talking about added features, which Wright isn't talking about. All of those things are just bells & whistles. The Wii is different. The gameplay is completely different. The way you socialize may be different on the 360. But that's not really next-generation. It may change the way you communicate or plan attacks, but again, its just modifications on a pre-existing framework.

      At least, thats my opinion.

    2. Re:I kinda disagree by moosesocks · · Score: 1

      I hate to be the person to jump in and say this, but: PC games have had online play since the dawn of time.

      It's not something that Microsoft invented for the XBox, and it's not even remotely new. Although they've done a very admirable job of putting a nice interface on it, and marketing it to every 14 year old in North America. It's nothing particularly new, special, or innovative.

      Nintendo shook things up, turned things in a direction where they've never gone before, and then had the balls to sell their console for half the price of everyone else (ie. so that their target audience could actually afford it, which is a concept increasingly lost to the console vendors these days)

      Likewise, if you really think we ARE going to be developing more consoles like the XBox and PS3 from now on, we'd probably benefit from a console monoculture (ie. a standardized platform, considering that all Microsoft and Sony have been doing is to make incremental upgrades to their products). Platform-exclusive games also *suck* for the consumer.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    3. Re:I kinda disagree by fistfullast33l · · Score: 1

      we'd probably benefit from a console monoculture

      I see your point, and lower you a Windows 95. It worked wonders for games and operating system stability overall. /sarcasm

      While a monoculture would help game developers make games faster and more reliably, the question is what would it do for hardware? I mean, the Wii really is a hardware innovation more than software, right? The software is made to fit the hardware. If the Wiimote didn't exist, then WiiSports would be a lame party-game ripoff.

      I guess you can argue that third-party hardware add-ons would fill this space, but we haven't achieved the parity in open-platform hardware that we have in software. You can write software for Linux on the PS3, but can you design and distribute your own PS3mote for it? I don't think so. So a monoculture would basically achieve a monopoly by one manufacturer with no incentive to innovate.

    4. Re:I kinda disagree by Wildfire+Darkstar · · Score: 1

      So a monoculture would basically achieve a monopoly by one manufacturer with no incentive to innovate. Almost certainly. In fact, that's pretty much what has happened in the past.

      Nintendo gets a lot of credit for innovation these days, from the DS's touch screen to the Wii's motion sensing remote. But I would argue that this innovation emerged directly from Nintendo's string of setbacks in the last decade or so. For the late 1980s and (to a lesser degree) the early 1990s, Nintendo was a console monoculture, and they showed comparatively little interest in innovation. The Super NES was hardly a revolution in console design, and the original Game Boy was actually considerably less powerful than other portable systems of its era. By the mid-1990s, there was some attempt at innovation on the hardware side of things, but it was initially half-hearted and poorly received (Virtual Boy, anyone?). Even the Nintendo 64, which did have some genuinely innovative features (for a console, anyway), like analog controls and force feedback/rumble capabilities, still showed Nintendo clinging to tradition in some key ways, such as stubbornly clinging the cartridge technology when the entire industry (and many of their own third-party developers) were moving towards disc-based storage.

      Nintendo was forced to innovate because they had lost their veritable monopoly over the console industry. And they're not the only example. While Nintendo appears to have succeeded in reinvigorating themselves, one need only to look at Atari, who grew complacent in the early 1980s and effectively lost their dominant position in the video game industry. Monocultures breed complacency, and complacency opens a window for more innovative competition to emerge. So I'm not sure that a console monoculture is even attainable at this point, and, if it were, I don't believe it would be a positive thing by any stretch.

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    5. Re:I kinda disagree by masticina · · Score: 1

      Maybe, I still question one thing though.

      Why in nintendo's sake are you a number and does sony and microsoft atleast gives you a nick.

      I mean you are 07274-34837-2772-31 right? Right?

      Hello! I can't remember that or if I see that "nick' come by remember who you we're. Atleast when you are on a sony or microsoft network you have a name!

      --
      Codefile Defected to another Hexadimal Range refresh your CHAOSTACK.NLM file with a new copy
    6. Re:I kinda disagree by tieTYT · · Score: 1
      as much as you want to say the live services are going into new realms, when you get down to it, its only changing the way you interact with the other players.

      That's not all true. For a hardcore "fighting game" player like myself, one of the most appealing aspects to consoles going online is the ability to patch mistakes of initial releases. There are a lot of fighting games out there that would be fun except this one character has this extremely cheap attack. If the company sees a problem after release, they can actually fix it now!

    7. Re:I kinda disagree by moosesocks · · Score: 1

      No. I'm not saying that a monoculture would be a necessarily good idea. However, if all of the consoles are going to be essentially the same, as the parent great grandparent poster suggests, it would make sense. (Of course, you wouldn't want the consoles to be all the same, but bear with me here...)

      Thanks to platform exclusive title, many gamers find themselves owning 3+ consoles (how many people do you know who own an XBox just for Halo?). For those of us that can't afford to do that, it kind of sucks, especially with expensive consoles like the PS3.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    8. Re:I kinda disagree by jollyreaper · · Score: 1

      That's not all true. For a hardcore "fighting game" player like myself, one of the most appealing aspects to consoles going online is the ability to patch mistakes of initial releases. There are a lot of fighting games out there that would be fun except this one character has this extremely cheap attack. If the company sees a problem after release, they can actually fix it now! On the downside, this ALSO means that companies will be tempted to take the PC game route, "ship it now, we'll patch the problems later." Granted, we're not going to see the esoteric hardware conflicts that PC games encounter but I can think of plenty of games that have shipped with fundamental design flaws that were only later patched due to the massive bitching of fans. And given the tiny size of the existing 360 hard drive, I'm going to resent having to download large patches to play games.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    9. Re:I kinda disagree by PJ1216 · · Score: 1

      when i say "changing gameplay," i don't mean the way you play that specific game. i mean the way you play ANY game. it uses the exact same method as the previous generation. the method of play is still exactly the same. i'm talking about the basic principle. the approach is virtually always the same, because that specific approach was the focus when they designed those 2 specific next-gen consoles. microsoft released an xbox with better graphics and the ability to download things (patches, new games, video), and a better way to play with other people online. they did NOT change how you play. similar argument against the ps3 (which, btw, i own and still hope wins out in the end, though its a dismal future right now), though they do at least have motion sensing. however, the way environment given to design controls, its really difficult to really utilize that motion sensing. they added motion sensing onto the previous control system. the wii REDESIGNED the control system from the bottom up. button pushing is required, but for the most part, motion-sensing was a major component.

      i own a wii & ps3. i hope to purchase a 360 when i have the money. in my opinion, they're all next-gen, but the wii is the most revolutionary one.

    10. Re:I kinda disagree by geminidomino · · Score: 1

      Presumably to prevent dictionary "Attacks" and guessing. I've never used any online features of the Wii but I know my DS doesn't display me as my friend code to my friends, they see "Komissar".

  13. He does make a good point by PJ1216 · · Score: 3, Insightful

    but, really, what it comes down to is semantics. I mean, look at the different generation iPods, yea, there were some leaps, but sometimes it was just an improvement in hard disk space and tweaks to the interface. the way people use the term "next-gen" is in terms of the competition available. the wii's competition has been deemed to be the ps3 and the xbox360. technically, it's competing with the ps2 and xbox as well, but its main competitors, the ones that everyone keeps an eye on, are the ps3 & x360. each generation is just the group of the current competitors of that era so to speak.

    So, while he does raise a VERY good point, its really just a different use of the term next-gen. its the next generation of each console (sony's, ms's, & nintendo's). while the wii is revolutionary, it doesn't mean you *can't* call the other consoles next-gen. technologically speaking, they are quite revolutionary (ie: ps3's cell processor) in their own regards, but the basic concept behind them hasn't changed.

  14. The sad reality... by __aaclcg7560 · · Score: 1

    I still don't have a Wii since it was released earlier this year as I can't find it locally or on Amazon. I go to Best Buy all the time to see the Halo XBox 360s that no one wants.

    1. Re:The sad reality... by Dr.+Eggman · · Score: 1

      When I finally got mine, (just before Christmas, but it felt like finally) what I did was go into Wal-mart around 4pm to find out when their merchandise shipments came in so I could go in around that time and find out if Wii systems came in. I asked about it and the person at the desk got a phone call to pick up their division's merchandise: I got the first of 3 systems that came in that day. What's more, I got the idea from a family friend who got two systems the same way (after a couple more trips into the store, though.)

      --
      Demented But Determined.
    2. Re:The sad reality... by tomstdenis · · Score: 1

      That's less true than you think. I walked into a Zellers a couple months ago [zellers is basically like a Target or K-Mart] and they had two just sitting there in the display case.

      I think nowadays you're more likely to find one than say 6 months ago.

      Tom

      --
      Someday, I'll have a real sig.
    3. Re:The sad reality... by letsgolightning · · Score: 1

      I used wiitracker to find mine. It looks like they have a bot that checks all the different sites every ten minutes and updates the main page. It took me about two weeks of looking at this page every so often, but I eventually got one through Amazon. As an added plus, since I bought it online, I didn't have to pay what would have been about $18 in sales tax.

      --
      2^4 * 3 * 20929
    4. Re:The sad reality... by radish · · Score: 5, Insightful

      I go to Best Buy all the time to see the Halo XBox 360s that no one wants.

      You do know the 360 outsold the Wii last month, right? Do you assume that because your supermarket always has bread on the shelf that no-one wants it?

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    5. Re:The sad reality... by Anonymous Coward · · Score: 0

      > I go to Best Buy all the time to see the Halo XBox 360s that no one wants.

      Or that Microsoft is capable of producing. Seriously, Nintendo must be paying bottom dollar for their supply chain.

      Oh, the Halo special editions. Yeah, that was pretty dumb.

    6. Re:The sad reality... by Anonymous Coward · · Score: 0

      Every few weeks Best Buy's Sunday ad will feature the Wii and a guaranteed minimum number of Wiis per store. Watch for that, and then go to the local Best Buy and pick one up.

    7. Re:The sad reality... by Altus · · Score: 1


      they don't seem to be in stock very often at my local target, but then I own one so I'm not in there every week looking for them.

      I got mine by finding out what day they came in as well and showing up early to get one.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    8. Re:The sad reality... by Anonymous Coward · · Score: 0, Insightful

      It barely outsold the Wii and the only reason it was probably able to do so is because there was already a mass supply of the 360 units out there in the first place. Again, this is only in one region as well which is the USA. Other regions have the Wii still being #1. The Wii has stood up to Microsoft's nuke being Halo 3 and came out practically unphased. The Christmas season sales are going to be interesting as we'll probably see the Wii far outpace the 360 unless they still haven't fixed the supply issues like last year.

    9. Re:The sad reality... by Anonymous Coward · · Score: 0

      Yes

    10. Re:The sad reality... by tcoop25 · · Score: 1

      Microsoft can thank Bungie for a banner month (Holy Shit, Microsoft actually made a profit, for once). It won't happen again. Apparently the fact that the Wii has now sold more than the Xbox 360, even though the 360 had a 1 year head start, means nothing?

    11. Re:The sad reality... by Anonymous Coward · · Score: 0

      the only reason 360 sold more xbox's last month then wii's is because they still make enuff wii to supply the demand.

    12. Re:The sad reality... by rambag · · Score: 0

      Did you know that there are plenty of 360s available and there was a recent price drop with the 360 and that there are still some places that can't get a Wii in stock because nintendo has produced/released enough to satisfy supply and demand.

    13. Re:The sad reality... by necro2607 · · Score: 1

      People really do buy bread? I see tons and tons of it every time I visit the supermarket! It's like they just stock it on the shelves for show, and no one ever buys any at all! ... .. ;)

    14. Re:The sad reality... by Anonymous Coward · · Score: 0

      You do know the 360 outsold the Wii last month, right?

      Negative.
      http://vgchartz.com/hwcomps.php?cons1=Wii&reg1=All&cons2=PS3&reg2=All&cons3=X360&reg3=All&start=39348&end=39376
      Did you mean U.S. only?
    15. Re:The sad reality... by radish · · Score: 1

      Please, make the fanboys stop.

      I don't give a flying fuck whether Nintendo or MS sold more consoles, I was simply responding to the absurd conclusion that because there were more of product X on the shelf than product Y, that "no-one wants" product X.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  15. Cheap VR by confused_demon · · Score: 1
    I completely agree with the idea that the xbox360 and the PS3 are 'evolutionary' rather than 'revolutionary' consoles. They basically do the same thing the Xbox and the PS2 did, but better.

    The Wii, on the other hand, has a truly innovative interface, which only promises to get more interesting as new devices (like that platform for WiiFit) come out for it. It feels more like VR for the home than a traditional game console.

    I understand that the 'hardcore' gamers in my generation are upset with the Wii, and how it's making gaming somewhat less cool because their parents (and grandparents) are getting into it. However, Nintendo is going to be laughing all the way to the bank for this round of the console wars. The next generation of high-end consoles looks like it's going to have to include impact vests, Wii-like controlers, and Wii-fit like boards. Gamers, even if you don't like the Wii, you better figure out how to use the controler, because that's where everything is going.

    1. Re:Cheap VR by king-manic · · Score: 1

      I understand that the 'hardcore' gamers in my generation are upset with the Wii, and how it's making gaming somewhat less cool because their parents (and grandparents) are getting into it. However, Nintendo is going to be laughing all the way to the bank for this round of the console wars. The next generation of high-end consoles looks like it's going to have to include impact vests, Wii-like controlers, and Wii-fit like boards. Gamers, even if you don't like the Wii, you better figure out how to use the controler, because that's where everything is going.

      No, we just fear that the wii will encourage studios to repackage old games but replace "mash A" with "shake controller" (rayman rabits) and stop making any deep or quality games. And so far our fears have been realized with the current wii library. The wii is a boon to people who didn't play before. It drops a lot of the "grammar" gamers have taken for granted and goes back to the Atari-NES days of simple mechanics and a easier to understand interface. However 90% of the games aren't any different then the NES games. You just replace one mechanic (mash A to run faster) with another "shake to run faster". The ones that adapt something new (wii sports bowling) do it well but it's not the common case.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    2. Re:Cheap VR by confused_demon · · Score: 1
      That's partially because the current generation of game developers aren't really trying to think outside the box. Instead, as you point out, they're just repackaging the same tired stuff that they've been doing since the 1980's.

      What I'm looking forward to is going to be a FPS on the Wii that takes advantage of both the 'gun' and the Wii-fit board thingy. You'll aim & shoot with the gun, and move around by shifting your balance forward, back, or to the side. Or a boxing game where the hand positions are determined by the controller (and nunchuck) and the 'dance' is done via the Wii-fit board. It will be even cooler when things like impact vests let you feel when you get hit (and where you get hit) rather than just a flasing light or a change in your life bar.

      I'm not saying that such a game has to be on the Wii, it's just that the Wii is the only console with an interface capable of such immersive games. Personally, I _hope_ that at least one of the two other consoles adds Wii-like controls.

    3. Re:Cheap VR by king-manic · · Score: 1

      That's partially because the current generation of game developers aren't really trying to think outside the box. Instead, as you point out, they're just repackaging the same tired stuff that they've been doing since the 1980's.

      What I'm looking forward to is going to be a FPS on the Wii that takes advantage of both the 'gun' and the Wii-fit board thingy. You'll aim & shoot with the gun, and move around by shifting your balance forward, back, or to the side. Or a boxing game where the hand positions are determined by the controller (and nunchuck) and the 'dance' is done via the Wii-fit board. It will be even cooler when things like impact vests let you feel when you get hit (and where you get hit) rather than just a flasing light or a change in your life bar.

      I'm not saying that such a game has to be on the Wii, it's just that the Wii is the only console with an interface capable of such immersive games. Personally, I _hope_ that at least one of the two other consoles adds Wii-like controls. Oddly all yrou ideas have already been done. Metroid is the FPS, wii sports has that Boxing game, and there is a vest there exists a vest that takes the rumble signal from a console (PS2 or xbox or GC) to hit you with a rumble in the vest. They have a chair that does this too. The "movement" via wii board isn't around yet but many of the light gun namco games used a floor pedal to dodge. Actually it's not wii exclusive to have those things, but it's just neat peripherals. Like guitar hero or the games with the eye toy. Much of the "wii is revolutionary" is hype. the wii is just a bigger market now for the neat peripherals and comes with a neat peripheral by default.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    4. Re:Cheap VR by meringuoid · · Score: 1
      Actually it's not wii exclusive to have those things, but it's just neat peripherals. Like guitar hero or the games with the eye toy. Much of the "wii is revolutionary" is hype. the wii is just a bigger market now for the neat peripherals and comes with a neat peripheral by default.

      Other machines have had neat peripherals - I recall there was a katana controller for PS2 - but they didn't get much use. That katana only got used in one game. The thing is, developers can't count on the neat peripherals to be available, and so have to make them at most a bonus feature, not a central part of the game.

      The thing with Wii is that everyone has the neat peripheral. You don't have to worry about degrading gracefully to WASD if you find the player has no UltraNinja 3000 controller - everyone has a wiimote, so you can safely build your game around it.

      (Or, more likely, copy some old PS2 game, map a few waggles and ship it, but that's another matter...)

      --
      Real Daleks don't climb stairs - they level the building.
    5. Re:Cheap VR by Altus · · Score: 1
      No, we just fear that the wii will encourage studios to repackage old games but replace "mash A" with "shake controller" (rayman rabits) and stop making any deep or quality games


      Ill start worrying about that when the industry starts producing deep or quality games with any regularity.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    6. Re:Cheap VR by king-manic · · Score: 1

      Ill start worrying about that when the industry starts producing deep or quality games with any regularity. -Atlus

      ahh the irony of your name. I can't count the number of deep and quality games that came out for the ps2. Not legends like MGS, FF6 or Systemshock but good fun and deep games like disgea, Pucel Tactics or Ratchet and clank.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    7. Re:Cheap VR by geminidomino · · Score: 1

      And for the more mentally sadistic, SMT...

      Anyone know which console Atlus is backing now? Are my nightmares true and they're going PS3 exclusive?

  16. New WII game by Roskolnikov · · Score: 1, Funny

    Concept is simple, a bunch of folks standing in a circle holding wii-motes shaking them towards the center.

    I agree with an earlier post, the sims would look no better on a WII than an XB360 or a PS3, each of the new systems is innovative in
    their own right but using something like an innovation in control as an indicator of 'next-gen' status is a little silly.

    --
    Unix, an obscure operating system developed by bored researchers in an attempt to get a better game playing experience.
    1. Re:New WII game by Anonymous Coward · · Score: 0

      You're looking for something like this.

  17. What happend? by Pojut · · Score: 3, Interesting

    Usually I agree with Will Wright (regardless of your opinion of his games, you cannot deny the impact he has had on the industry) however, in this case, I think he is a little off the mark.

    The Wii does something new and exciting, yes, but so do the PS3 and the 360...it's not just "shinier graphics", there are many things that game developers are able to do now that they were unable to do before...that extra computing power can go towards smarter AI, larger level design (for example, compare the size of the levels and objects on screen in Beautiful Katamari to the first three Katamari games.)...it's similar to CGI in movies...it is allowing us to achieve things in movies that were previously nigh-impossible.

    And let's not forget the online portion as well. Yes, Live was around with the original Xbox, but look at what Live has grown into...a massive marketplace, tons of video and game demos right at your fingertips, not to mention Arcade titles...ditto for the PSN, so much stuff it's nearly overwhelming. The Wii has done well with the Virtual Console in this area, although out of the three I would have to say it has the furthest to go.

    The Wii has made some baby steps towards innovation, but it's going to take games where the waggle is no longer labeled as such (Prime 3 is a great example of this, btw.) More powerful CPUs and GPUs don't just make things extra shiny...they make gameplay possible that was not possible before...just like a Wiimote.

    1. Re:What happend? by IceCreamGuy · · Score: 5, Insightful

      that extra computing power can go towards smarter AI, larger level design (for example, compare the size of the levels and objects on screen in Beautiful Katamari to the first three Katamari games.)...it's similar to CGI in movies...it is allowing us to achieve things in movies that were previously nigh-impossible.
      How are the things you mentioned not "incremental improvements?" All of the aspects of video games you just mentioned have been around since Doom, they've just gotten better ever since then... incrementally. Motion control, in the sense that the Wii has it, is new, as in never been done before in a console. What can you do on the 360 and PS3 that you can't do on a PC? Nothing. What about on the Wii?

      Maybe the wording he's using is a little off; "next gen" has always meant "incremental improvements" over a wide array of features and capabilities. But "next gen" in the context that Will Wright seems to be using it truly does only describe the Wii.

    2. Re:What happend? by Targon · · Score: 1

      Your comment touches on the real problem with the current generation of consoles without saying it. The consoles are able to do a lot more than the previous generation of consoles, but at this point, the only real improvements have been to the eye candy/graphics rather than being focused on the potential of the new consoles.

      Games for the PC have been advancing a bit faster because game developers know that they can develop a game for what they expect the PC will be able to do, and make the game scale based on different computers. This allows a game dev to theoretically aim for 5 million polygon characters to interact with, but since the devs KNOW that not everyone will have that cutting edge equipment, they also make plans on how to scale the graphics down from "the best" settings.

      Console game developers can NOT expect that what they are working on will apply to whatever the latest console is in four years, so they need to push games out faster, and hope the game is ready to ship before the next generation console stops sales of the game they designed to run on current consoles.

    3. Re:What happend? by hardburn · · Score: 1

      AI was rarely limited by CPU power in the past. How many times have you seen articles of a game due for release in 6-12 months that claims "groundbreaking AI", but when it comes out is has the same piss-stupid AI as any other game?

      The limitations on AI is with dev time. When deadlines are looming, it's the first thing cut.

      --
      Not a typewriter
    4. Re:What happend? by Pojut · · Score: 0

      I have four questions for you.

      Yeah? And? So? What?

      The difference in processing power between this gen and last gen is huge, much larger than the differences in previous generations...these difference grants us the ability to do things in games we could only dream about before. Look at games such as Assasin's Creed, or the next Splinter Cell. Do you think you could have had the kind of interactivity with the environment in previous generations as what Assasin's Creed or the next Splinter Cell are showing? This isn't just shinier and fancier...this is stuff that directly affects the game, stuff that entirely changes your interaction with the environment.

      Splinter Cell is a good example of this....look at previous Splinter Cell games. Here you are, master spy, and unable to interact with things unless it is required to advance through a stage...you were the best trained spy in the world, and can only dispatch your enemies in a few pre-set ways. Now look at the new Splinter Cell. Do I wait under this desk, only to pop out at the last second? Or do I sneak up behind the poor bastard and chuck him across the table scattering objects everywhere...objects which could be used to impede the progress of the enemies now alerted to my presence. Or, better still, do I just grab a chair or computer and chuck it at their heads? Of course, I could always knock this desk over for some short-lived cover after sniping one of them in the back of the head with my pistol...

      Or Assasin's Creed. Do I run up and murder that guy in front of a crowd, and then proceed to run through the town streets (with countless civilians screaming at me, btw) looking for something that I can use in order to get higher up? Or do I slowly creep on top of a building (of which there are multiple ways of climbing), toss a dagger at his face, and watch the ensuing chaos below. Or do I murder him in plain sight, start killing guards, and then scurry up ANY wall I choose, requiring the guards (using their AI, of course) to find their own way up...and then proceed to toss them off the roof as they climb up one by one.

      Games like Splinter Cell and Assasin's Creed will essentially enable you to play through a level however you want...Obviously, there is going to be a starting point and an ending point, however now instead of only having a handful of options of how to get there, your options are limited only by your own imagination.

      That's not very "incremental" to me. That's changing the way I play a game. Just like a Wiimote.

    5. Re:What happend? by 8tim8 · · Score: 1

      The Wii does something new and exciting, yes, but so do the PS3 and the 360...it's not just "shinier graphics", there are many things that game developers are able to do now that they were unable to do before

      Maybe, except that the things you list are, essentially, "shinier graphics" sorts of things that you get through more horsepower in the console. Bigger levels, smarter AI, more online...these are pretty obvious things that *any* next generation platform could supply.

      More powerful CPUs and GPUs don't just make things extra shiny...they make gameplay possible that was not possible before...just like a Wiimote.

      But the experience with the PS3 and 360 is essentially the same as previous generations, there's just more of it. The experience of playing with the Wii is fundamentally different: a different control scheme lets you have a fundamentally different experience.

      To put it another way, from what I've heard the Wii isn't all that much more powerful than the Gamecube, especially if you look at the PS2->PS3. But I haven't heard *anyone* bitching that the Wii is just the same as the GC, with a bit of flash thrown in. People are talking about the Wii as a legitimate contender in this generation against consoles that are (by everyone's admission) *much* more powerful. That's what the difference here is.

    6. Re:What happend? by Pojut · · Score: 1

      Read my reply to a post further up in this thread. My post there is my same answer to you.

    7. Re:What happend? by moderatorrater · · Score: 1

      That's a nice thought, but it won't work out that way. You're describing a game world like the real world, where you can choose a path that nobody's thought of when you got the assignment, and you can do it every time. In the game, however, someone has to build every aspect of the world, and that means that the designers almost always prepared the world to be used like you're using it. Yes, they can make the game much more complex than they used to, but it's still a game, it's still an artificial environment and all that's happened is they've allowed you more choices. Every once in a while a gem will show up in the interactions that they hadn't thought of, but it's just as likely to be a debilitating bug than a good thing.

      On the other hand, I can give my dad a controller and play golf with him in a way that's easy for him to pick up. My dad hasn't gamed in over ten years because the games are too complicated. The wii controller has, with one brilliant move, made games much easier to pick up while allowing for more complexity/flexibility. The 360 and PS3 give you the same things that last gen gave you, they just make it possible to interact with more of those things and in more ways. The Wii gives you something consoles have never had before and changes the way that games are played. It allows for old-school games, mini-games built on gestures (wario ware), shooters where you point and shoot (call of duty), and football games where you throw the football (madden).

    8. Re:What happend? by Anonymous Coward · · Score: 0

      ALL OF THAT COULD HAVE BEEN DONE ON XBOX, now that the caps are out of the way I will explain. All of those things could have been done on the old xbox but they FOCCUSED all their resources on shiny and fancy, yes they have more resources now and they are tryin to do shiny and fancy, and moveable environment.

      that scene you mentioned above could have been done on any console if you weren't tryin to count the pixels ont he screen at6 the same time. So yes the new resources lets them have MORE of the same, either more fancy, or more interactive but they ALREADY had interactive, and they already had fancy NOTHING new.

    9. Re:What happend? by Pojut · · Score: 1

      The 360 and PS3 give you the same things that last gen gave you, they just make it possible to interact with more of those things and in more ways.


      Annnnd....the Wiimote does what now?

      It provides more interactivity with the game world...just like what you described the 360 and the PS3 do. Just because it's hardware based and not software based doesn't make it any better or any worse...it just makes it different.

      It uses what? That's right, more advanced hardware to allow you to interact with things differently than you could before.

      Same old, same old...just improved.

    10. Re:What happend? by Pojut · · Score: 1

      So yes the new resources lets them have MORE of the same, either more fancy, or more interactive but they ALREADY had interactive, and they already had fancy NOTHING new.


      And the Wiimote does what now?

      The Gamecube already had interactive... you were pressing buttons. Now, instead of just pressing buttons, you move your controller as well.

      Nothing new... just more interactive.

    11. Re:What happend? by Das+Modell · · Score: 1

      The wii controller has, with one brilliant move, made games much easier to pick up while allowing for more complexity/flexibility.

      More complexity? Could you play Rainbow Six Vegas with the Wii controller?

      It allows for old-school games

      As opposed to other consoles, which are incapable of doing so?
    12. Re:What happend? by Anonymous Coward · · Score: 0

      It sounds to me like you're confounding gameplay innovations with technological improvements. Ever play the Thief series or System Shock? They ran on systems that would be generously described as "modest" today, and yet they offered the same sort of gameplay you describe. With the newer games, you can have more enemies doing "smarter" things in more realistic-looking environments, but those are all incremental improvements. There's nothing radically different going on in here.

    13. Re:What happend? by Pojut · · Score: 1

      And what is radically different with the Wiimote? You move the controller now.

      There is NOTHING that you can do with a Wiimote that you can't do with a normal controller. Granted, some things may be EASIER with a Wiimote, but that doesn't mean they couldn't be done with a regular console controller.

      Incremental improvements.

    14. Re:What happend? by Anonymous Coward · · Score: 0

      Maybe the wording he's using is a little off; "next gen" has always meant "incremental improvements" over a wide array of features and capabilities. But "next gen" in the context that Will Wright seems to be using it truly does only describe the Wii.


      But this is exactly the issue. He's trolling because he's disingenuously applying that term in a way that nobody else would.

      By that definition we're really still at gen 1, aren't we? Can you really claim that there's anything more than an incremental difference between an NES-Super NES-N64-Gamecube? You've got storage differences, controller differences, audio capability differences and improvements in CPU/GPU power. Nothing revolutionary there.
    15. Re:What happend? by Das+Modell · · Score: 1

      Everyone keeps saying the Wii is so different and new, and lets you control games in a new way, but what does that really matter? It reminds me of the people who demand innovation just for innovation's sake, and can't specify what kind of games they want developers to do. New and different isn't necessarily a good thing. I haven't had any interest towards the Wii, and I ended up buying a 360.

      I like graphics. I like having environments, objects and characters that look detailed and realistic. You could do Mass Effect with 8-bit sprite graphics, but it wouldn't really be the same thing, now would it? Having realistic looking characters with facial expressions, body language and voice acting is a huge part of the game's attraction, and since it's an RPG with a heavy emphasis on character interaction, those graphics aren't just there for eye candy (not that there's anything wrong with that).

      I think many people oppose graphics because they want to pretend like they're some kind of über oldskool gaming veterans. When they see the Wii they of course start ranting and raving about "innovation" without giving two shits about how fun, interesting and appealing the games actually are. They are LARPers.

    16. Re:What happend? by Bartold · · Score: 0, Flamebait

      "Motion control, in the sense that the Wii has it, is new, as in never been done before in a console." Where am I? 1989? A little history lesson for you son, the Wii controller is just an incremental improvement over the joystick, the gamepad, the light gun I used to play Duck Hunt and Hogan's Alley, and the current incarnation of this ugly thing (http://youtube.com/watch?v=93iDhnBcMGo) that no one would be caught dead with wearing. The only thing Nintendo managed that was revolutionary with the Wii is that they got all of you suckers to pay a $150 for a remote control with a repackaged last-generation $99 GameCube. That had truly never been done in the history of the console.

    17. Re:What happend? by IceCreamGuy · · Score: 1

      We'll just have to agree to disagree. I believe that this generation isn't any larger of a step from the previous generation than there has been in the past. I think you're missing my point, which is that the Wii offers something unique and new; in my opinion what they have done simply doesn't fall into the category of an incremental improvement. Was the switch from 2-D to 3-D an incremental improvement? They have made the same kind of leap with input devices. What you are talking about, in my eyes, just is not new; every single little thing you mentioned has been done before on previous consoles or PC. Of course it changes gameplay, it theoretically improves it, but that doesn't make it anything other than an incremental change. I think I'm also missing your point, which from my understanding is something along the lines of "Assassin's Creed is next-gen because it does extremely advanced things that make use of incredible amounts of computing power; allowing gameplay that wasn't possible before." I think you are incorrect on the last point, just look at Half-Life 2! HL2 still has the most advanced physics system and most physically interactive environment almost four years after it was released. Are you saying that better AI is more of a leap and changes gameplay more than going from "A Link to the Past" to "Ocarina of Time?" The leaps that the 360 and PS3 takes are not even in the same ballpark of "gameplay-changing-ness" as the N64 was. Now I'm not saying I'm anything other than a total Nintendo fanboy that follows the company blindly wherever they go, but I think that what you are saying just isn't accurate. Eventually games will be photorealistic, but it's not going to be a console release that suddenly just makes everything photorealistic - we will get there gradually the same way we've gotten where we are today; by building on the past, and every now and then, something truly new will come along and get added to the mix. Will Wright simply used the phrase "next-gen" in a weird way, I think his point is still valid.

    18. Re:What happend? by PitaBred · · Score: 1

      Can you have the experience of Wii Sports with any other controller? The control scheme could easily be adapted to play Rainbow Six on the Wii. Look at something like Zelda or Metroid to see how an FPS would work with the Wii. Really, the Wii expands what is possible without throwing out the ability to play the current stuff.

    19. Re:What happend? by Das+Modell · · Score: 1

      As far as I can see the Wii controller lacks the buttons for something as complex as R6V. You've got crouching, cover, shooting, assault/infiltrate, teammate control, gadget menu, weapon switching, firing mode/silencer, grenade throwing, weapon sights, map... maybe something else I'm forgetting. The functions not only take up every button on the controller, but several buttons have separate functions for pressing the button once and holding it down. The d-pad is fully used and both analogue sticks can also be pressed.

      The Wii may allow for a new way of controlling games, but it also has limitations.

    20. Re:What happend? by Liquidrage · · Score: 1

      How is anything the Wii does not old rehashes only with a new remote.

      If you want to claim the Wii is next gen because of it's remote find. But I really dare you try and pick gameplay elements that you claim as "new" that I can't show you are old hat.

      I've played with the Wii a lot. I wouldn't mind having one of my own. But it is the controller that is new. The fun stuff Nintendo's done forever. Heck, I played 2 different generation of Mario Go-Kart as a hardcore drinking game in my teens and early 20's.

      This Wii is the only next gen" stuff is bunk. The Wii has a novel controller. The 360 has XBL. The PS3 has a next-gen Price. All three are next-gen in their own way.

    21. Re:What happend? by Anonymous Coward · · Score: 0

      If you're just going to punt him off to a different post, you could give him a link ya lazy bastard.

    22. Re:What happend? by Scudsucker · · Score: 1

      How is anything the Wii does not old rehashes only with a new remote.

      I suppose the invention of the mouse was no big deal to you either, eh?

    23. Re:What happend? by Scudsucker · · Score: 1

      A little history lesson for you son, the Wii controller is just an incremental improvement over the joystick, the gamepad, the light gun I used to play Duck Hunt and Hogan's Alley

      You didn't swing around the joystick, the gamepad, or the light gun to play the game, dumbass.

    24. Re:What happend? by PitaBred · · Score: 1

      As far as I can see the Wii controller lacks the buttons for something as complex as R6V. You've got crouching, cover, shooting, assault/infiltrate, teammate control, gadget menu, weapon switching, firing mode/silencer, grenade throwing, weapon sights, map... maybe something else I'm forgetting. The functions not only take up every button on the controller, but several buttons have separate functions for pressing the button once and holding it down. The d-pad is fully used and both analogue sticks can also be pressed.

      The Wii may allow for a new way of controlling games, but it also has limitations. You keep thinking everything needs a button. They could use the C button on the nunchuk and use gestures to do teammate control, the Z button for gadgets, just wiggle it for weapon cycling, there are the D-pad buttons you can use for grenades, sights, firing modes, the 1 and 2 buttons for maps and such, and you still have the - and + buttons for other less-used functions. Really, look at Zelda for a complex control scheme on the Wii. It's completely possible, and intuitive, even more so than remembering what combination of buttons to hold down to do what functions, you can actually use muscle memory for those controls.
    25. Re:What happend? by Das+Modell · · Score: 1

      No, I don't buy it. It would be a mess, even if you could somehow pull it off. I wouldn't want to do gestures while I'm trying to do precision aiming.

      The Wii just isn't good for everything.

    26. Re:What happend? by Anonymous Coward · · Score: 0

      Are you a dumbass or what? NOTHING you mentioned is revolutionary.. you can already do that in games.. maybe it wasnt part of older games but dont act like that was NEVER the point.. games were alwways geared to give you access to everything.. certainly games CANT give you EVERYTHING but doing those lame ass moves? isnt that an obvious natural progression? shit.. if i bought a PS3 i would EXPECT that i could interact with crowds and shit.. .now the Wii... just makes games easier and fun again.. admit it.. youre just jealous.. it really is the next gen.. dont youget it? how much longer do you have to keep playing games the same way? the controller IS the improvement.. it is the next gen.. THE CONTROLLER!!! basically youre teling me that if there was a system that allowed you to *CONTROL* your character using your eyes thats not next gen? Your fat, in higgh school, no one likes you SHUT THE FUKK UP...

    27. Re:What happend? by Anonymous Coward · · Score: 0

      "a massive marketplace, tons of video and game demos right at your fingertips, not to mention Arcade titles"

      Yeah, we've already had all that on the computers and 'net for years.

      What makes consoles a different "space" that anything on them is special? That you've been forced to use your THUMBS to do everything? What's with thumb controllers anyways? Think about it - 90% of what you do on a console, via a pad, is with your two thumbs. And that's what, 1% of you body?

      I'd be really happy if the Wii was just a baby step into some sort of "interface revolution". I wish hardware developers would relax on the graphics efforts a bit and really put some resources into making something interesting happen. This has to happen at the Nintendo/Microsoft/Sony level too because it has to be bundled-in standard, or else there won't be enough in the field to develop software for whatever innovations they come up with.

      The Wii fitness board thing may be cool, but surely less than half the Wii owners are going to buy one so it'd be hard to justify developing for it. On the other hand, it'd be almost trivially easy and cheap to make Nunchuk-type motion-sensitive controllers that strap onto each limb (at the ankles and wrists.

    28. Re:What happend? by brkello · · Score: 1

      How is the Wii controller not just an incremental improvement? It still has buttons, d-pads, etc. They just added motion sensing to it and changed the shape to optimize it for that.

      --
      Support a great indie game: http://www.abaddon360.com
    29. Re:What happend? by Liquidrage · · Score: 1

      No, I think the mouse became the de facto device for controlling location on the screen.

      I don't believe you're going to see the Wii remote be the de facto controller from now on. It works well for some games, not for others. And I've seen more then a few people feel it's become a novelty that wore off rather quickly. It was different for sure. But it's got a long way to go before you or anyone else claims it's as revolutionary as the mouse.

    30. Re:What happend? by Scudsucker · · Score: 1

      I don't believe you're going to see the Wii remote be the de facto controller from now on. It works well for some games, not for others.

      And this is different from the mouse how? I wouldn't want to use a drawing program with a keyboard, but I also wouldn't want to use a mouse to write an essay.

      But it's got a long way to go before you or anyone else claims it's as revolutionary as the mouse.

      Not really. Take golf, baseball, or bowling. You can swing the Wiimote in a somewhat realistic fashion to resemble the actual motion, as opposed to twiddling a button on a controller.

  18. No way! You mean... by Anonymous Coward · · Score: 0

    ...a PC game developer thinks the PC is the best gaming platform?!?

    In all seriousness, the man is an innovator, and he'll naturally be drawn to the most innovative machine, which the Wii certainly is. It'll probably be the first "next-gen" system I'll break down and buy. Even though he praises the Wii, he's basically saying it still can't touch the PC. Well, he takes the CYA approach when he says, "To me, [the mouse is the best input device]." Well thank you for your input Mr. Wright, but to me, it's not. So please make some games for the Wii.

  19. But that's exactly what next generation is! by m50d · · Score: 0

    Generations are *meant* to be incremental improvements - the very name implies they're nothing new, mostly the same thing, just done better. PS3 and Xbox360 are exactly "next generation"; they're the same improvement over PS2/Xbox/GC that those were over PSX/N64. The Wii is the console that *isn't* next generation - less improvement in power, fewer similarities, instead it's gone off and done something different. Perhaps it's the "console mutant"?

    --
    I am trolling
    1. Re:But that's exactly what next generation is! by 644bd346996 · · Score: 1

      You're trying to say that there is a difference between "next gen" and "next big thing". Microsoft and Sony very much don't want that to be the case.

    2. Re:But that's exactly what next generation is! by Anonymous Coward · · Score: 0

      While it's tough because there's no formal definition of what 'next gen' is, I have to disagree with you here. Starting from the original NES and SMS, past next gen systems have been more than just "incremental improvements", they've allowed for games and gameplay that would not be possible on the previous gen. That's my own measuring stick, I look at the games and ask if they could've been made on a last gen system with toned down graphics.

      And that there is the problem. Certainly the new systems themselves are next gen, but the problem is the developers who have settled into a financial comfort zone and keep pumping out last gen games with improved visuals.

    3. Re:But that's exactly what next generation is! by Steve525 · · Score: 1

      Generations are *meant* to be incremental improvements - the very name implies they're nothing new, mostly the same thing, just done better. PS3 and Xbox360 are exactly "next generation";

      Although people usually group video game generations by console lives, I think they should really be group by gameplay:

      Generation 1:
      Classic (Atari through Collecovision) - anything goes as we explore this total new form of entertainment. Technology limits it to relatively simple games.

      Generation 2:
      NES, Genesis, SNES - Side scrollers and platformers rule. Note that NES and SNES are in the same generation. SNES offers better graphics (and more involved games) than the NES, but the game mechanics are essentially the same.

      Generation 3:
      Playstation(s), N64, Xbox(s), Gamecube - 3-D!! Again, all the systems, from playstation 1 to PS3 feature the same game mechanics. Games get more in-depth and better looking, but the essentially the gameplay elements haven't changed.

      In some sense, video games have matured. There is nothing after 3-D, so we've topped out.

      Or, perhaps...
      Generation 4:
      Wii - VR like interations

      This is how I interpret Will Wright's opinion. I'm not sure if he's right, but I do think he has a point.

  20. From a certain point of view, he is right. by jdgeorge · · Score: 4, Insightful

    I don't know why it would tick off PS3 owners (or Xbox 360 owners, for that matter)....

    1. If your point of view is that "next generation console" means "console that introduces a new model for interacting with the system", then it is generally true that the Wii is the true next generation system (though the PS3 does cautiously dip its toe in that water).

    2. On the other hand, if "next generation console" means "console that provides the core functions of a next generation TV-based entertainment environment," then the Wii misses the boat and the PS3 (and perhaps the Xbox 360) is the true next gen console.

    3. Now, if one asserts that what makes a console "next generation" is that it taps a new or expanded audience of users, then it is not the console that is "next generation" at all. In this case, one might understandably describe the audience as "next generation gamers".

    In summary, having a new or expanded class of users means there is a "next generation" audience. Having a new or expanded class of functions means there is a "next generation" device.

    1. Re:From a certain point of view, he is right. by Blakey+Rat · · Score: 5, Insightful

      If you're going to go by features, the first next-gen console was the original Xbox.

      1) Large local storage built-in to the console
      2) Online gameplay with matching service
      3) Downloadable games
      4) HD support (at resolutions higher than 480p; I know 480p is a HD resolution, but it's not what people mean when they say "HD.")
      5) Built-in ethernet which can be used for the aforementioned online features, and also for setting up local LAN play

      Notice how every single console that's come out since the Xbox has integrated all of these features. But no console before the Xbox had them.

    2. Re:From a certain point of view, he is right. by hsoft · · Score: 0, Offtopic

      Isn't *everyone* right, "from a certain point of view"?

      <luke>From a certain point of *view*?!</luke>

      --
      perception is reality
    3. Re:From a certain point of view, he is right. by loafula · · Score: 0

      Next generation means literally and only that these consoles are the next generation (now current generation) of consoles. In that sense, all three are next-gen. I have to agree with you that the Wii misses the boat on this. As developers start taking advantage of the capabilities of the 360 and PS3 more and more, I think the Wii is going to be left collecting dust much like the gamecube.

      --
      FOXTROT UNIFORM CHARLIE KILO
    4. Re:From a certain point of view, he is right. by spiderbitendeath · · Score: 0

      1) - fine, it had a harddrive built in, that's nifty

      2) - Been done long before the xbox was a twinkle in shareholders eyes. Back to the Atari age.

      3) - See last point

      4) - My Gamecube and Dreamcast both did 480p, big deal. Dreamcast did it before the xbox.

      5) - Dreamcast came with standard modem, upgradable to network. Gamecube supported networking, and Atari supported more networking features in their Jaguar than any company since. Shortwave Radio, modem, and direct serial connections. Only thing I see noteworthy is the xbox building the network adaptor into it.

      The only thing being done differently with this generation of consoles is Nintendo's Wiimote, and everyones' built in storage. Everything else has been done over and over again since the begining of consoles.

      --
      Sometimes when I'm working on projects things disappear, I suspect gremlins.
    5. Re:From a certain point of view, he is right. by Blakey+Rat · · Score: 2, Interesting

      2) - Been done long before the xbox was a twinkle in shareholders eyes. Back to the Atari age.

      Link?

      4) - My Gamecube and Dreamcast both did 480p, big deal. Dreamcast did it before the xbox.

      How about reading what I typed?

      5) - Dreamcast came with standard modem, upgradable to network. Gamecube supported networking, and Atari supported more networking features in their Jaguar than any company since. Shortwave Radio, modem, and direct serial connections. Only thing I see noteworthy is the xbox building the network adaptor into it.

      How about reading what I typed?

      The only thing being done differently with this generation of consoles is Nintendo's Wiimote, and everyones' built in storage. Everything else has been done over and over again since the begining of consoles.

      If the Wiimote (a different control scheme) is enough to be declared (in Will Wright's opinion at least) that it's in a new console generation, then so is a built-in harddrive.

    6. Re:From a certain point of view, he is right. by Anonymous Coward · · Score: 0

      That would be because... the original Xbox was basically a PC in a weird case, and PCs have all of those features?

    7. Re:From a certain point of view, he is right. by Altus · · Score: 1


      I like the way you phrased #2.

      If you define a next generation console as a console that is the next generation...

      a bit self referential I think.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    8. Re:From a certain point of view, he is right. by stormguard2099 · · Score: 1

      My vote is for the dreamcast. It can't brag built-in ethernet but it's got the online play from good ol' dialup

      --
      http://greenobyl.com/ please.... think of the children!!
    9. Re:From a certain point of view, he is right. by pyrros · · Score: 1

      >Notice how every single console that's come out since the Xbox has integrated all of these features. But no console before the Xbox had them.

      Erm, no.

      The 360 doesn't have a HDD or even memory card as standard, so no there is no local storage that developers can rely on.

      Point 4 (HD > 420p) was also possible (but mostly unused) with a PS2.

    10. Re:From a certain point of view, he is right. by Anonymous Coward · · Score: 0

      Isn't what you're describing what PCs did a decade before?

    11. Re:From a certain point of view, he is right. by PitaBred · · Score: 1

      If the Wiimote (a different control scheme) is enough to be declared (in Will Wright's opinion at least) that it's in a new console generation, then so is a built-in harddrive. Because fundamentally changing the way you interact with every game is totally equivalent to having a really big integrated memory card for saved games and downloaded games.
    12. Re:From a certain point of view, he is right. by Jerf · · Score: 1

      Gameline for the 2600 allowed downloaded games over phonelines. Don't think it had a matching service, though. (I'm posting because this is an interesting tidbit of history, not to defend spiderbitendeath, whom I agree wasn't reading very carefully.)

      Gameline became AOL.

      There was also a service for the Intellivision, IIRC.

      To be fair, all of these sucked pretty hard, for a variety of obvious reasons. But they did exist. If you really dig in to the pre-Nintendo era, a surprising amount of stuff was tried long before it actually succeeded, like game downloads and rentals, and controllers that at least in button-count rival the controllers of today. (They're just laid out much less usefully.)

    13. Re:From a certain point of view, he is right. by PhoenixOne · · Score: 1

      Because, in my recent experience, PS3 owners on Slashdot appear to be very angry people.;)

      But you are right, so far most of the threads in this topic has been low on rage (they must be at school today ;)).

      --
      Spell cheek you've failed me four the last thyme!
    14. Re:From a certain point of view, he is right. by Anonymous Coward · · Score: 0

      Large local storage built-in to the console | Online gameplay with matching service | Built-in ethernet which can be used for the aforementioned online features, and also for setting up local LAN play Note. Playstation 2 with final fantasy 11. Playstation 2 was already out before Xbox with the intention to expand to the internet (was avaliable with upgrade slot) same with a hard drive. All had to be purchased seperately but the connectivity was there. As for HD Support, it wasnt really out at the time playstation was developed, or maybe it was and i'm wrong i'm not sure. Also it doesn't take into the fact that gamecube as well had an expandable slot for other things, but we all know how nintendo uses all those expansions they add on their consoles. Almost every gen in nintendo had one. All are amazing companies and consoles to say the least.
    15. Re:From a certain point of view, he is right. by erdraug · · Score: 1

      mod parent up

  21. Space Heater by JCSoRocks · · Score: 1

    Don't be sad... On the bright side, it'll keep you warm at night!

    --
    You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
  22. Re:Sure, Will. by TheThiefMaster · · Score: 1

    Then after a few days, we'll get tired of the repetitiveness or the lack of involved skill and quit playing. It looks like a "casual" game. Which means that there's not really much skill involved, it's just something you can enjoy with little effort, to unwind at the end of a hard day's work, etc. Not everyone is an adrenaline junkie.

    "Casual" games are very much like tv, something to do to be mildly entertained with little or no effort involved.
  23. Re:What kind of PC? by LoofWaffle · · Score: 1

    No, but then Sony is taking a loss on the PS3. Assuming they sold it at cost, I could get better graphics out of a system that was 8-9 hundred. Sure I'd sacrifice Blu-Ray and raw processing power, but I'd make up for it by having a bigger game library that goes back quite a few years.

    --
    You know, Custer had a plan.
  24. Re:Sure, Will. by Cutie+Pi · · Score: 2, Insightful

    Well, but you're not part of the core demographic of the Wii or of Spore.... The fact that you own all three consoles tells me you're not a casual gamer. I have a Wii, and my wife plays it more than I do. She wouldn't touch the other consoles with a ten foot pole, but she loves the Wii games. Even the simple ones that you're disparaging. The "audio quality, screen size, screen resolution, and general graphics quality" don't really matter to her as much.

    True gamers have never liked titles like The Sims or Spore because they don't have an end goal. You actually have to be creative in these games to enjoy them; it has little to do with "involved skill".

  25. Re:Sure, Will. by BoberFett · · Score: 5, Interesting

    The Sims was innovative when it was new. What's more likely: that Will Wright has slaved away personally over every one of the dozens of Sims expansion packs or that Electronic Arts controlled the massive expansions for that series?

    Wright had as much to do with Sims expansions as John Carmack does with community Quake mods.

  26. Bah by Anonymous Coward · · Score: 0
    I opine that I bought a wii at launch, thought tennis was fun, loved zelda (though calling it a 'wii' game is a stretch, and haven't found anything fun since.

    Warioware? I'm not the frantic mini-game type. Super Paper Mario? Not enough gameplay. Metroid Prime 3? Too dark, too hard to navigate.

    Where's the innovation? Where's the fun?

    1. Re:Bah by PitaBred · · Score: 1

      Friends. Seriously, the Wii is made to be played with other people. Pick up Mario Party 8, invite some people over and have some beer. And turn the brightness of your TV up if Metroid is too dark... you can change those things ;)

  27. It would be nice by zehaeva · · Score: 0, Redundant

    if you linked to the actual interview rather than a quick blog quote from the interview.

  28. SPORE is getting to him by ObiWanStevobi · · Score: 0, Troll

    I think too much development has fried his brain. The Wii does have a cool control scheme. But to completely discount processing power and graphics capability is simply foolish. To many of us, the jump to high def is a major leap in consoles. And if that is only incremental, why isn't changing the controller on a gamecube an incremental change?

    I think he's way off on this one. Sorry Will.

    1. Re:SPORE is getting to him by 644bd346996 · · Score: 2, Insightful

      HD graphics doesn't enable console games to do anything new; they do the same stuff as N64 games, but better looking (and with some features borrowed from PCs, like networked multiplayer). The wiimote enables games to do things that are truly new for mainstream consumer entertainment products.

    2. Re:SPORE is getting to him by Interl0per · · Score: 3, Insightful

      I'll respectfully disagree here, the article is reporting an opinion of an influential developer, not trying to define anything specific. Wright's echoing the same insight that everyone else has had on the Wii; Nintendo is playing a different game (pardon the pun) from the "Big 2" everyone was watching a couple of years ago, and winning new customers from the disaffected masses that aren't willing to sacrifice feeding their children in exchange for a high-polygon paperweight :) It's not just about the box, it's about strategy IMO.

    3. Re:SPORE is getting to him by ObiWanStevobi · · Score: 1

      They found new customers that don't want intense games, therefor they are the only "Next Gen"? Nonsense, all he is doing is disregarding the gamers that have made the industry as strong as it has been.

  29. Re:Sure, Will. by theoneandonlyed · · Score: 1

    Why do you have to sacrifice screen size? Using my TV's "fill" mode, the Wii takes up all of a 47" 16:9 screen.

  30. The graphics of Paint Shop Pro by tepples · · Score: 1

    Idiotic. Can you get better graphics than a PS3 with a 500$ PC? Yes. It's called Paint Shop Pro, Photoshop Elements, or GIMP. A console does one thing: play games from large publishers. A PC can do more: games from smaller publishers or tasks that aren't games at all.
    1. Re:The graphics of Paint Shop Pro by tb()ne · · Score: 1

      Yes. It's called Paint Shop Pro, Photoshop Elements, or GIMP. A console does one thing: play games from large publishers. A PC can do more: games from smaller publishers or tasks that aren't games at all.

      Not the best examples since you can also run GIMP and perform non-gaming tasks on PS3 under linux.

  31. next generation TV-based entertainment environment by tepples · · Score: 1

    On the other hand, if "next generation console" means "console that provides the core functions of a next generation TV-based entertainment environment," [PS3 and Xbox 360 qualify.] Can you explain "next generation TV-based entertainment environment" in other words that don't give me two squares on my buzzword bingo card?
  32. Re:Sure, Will. by Blakey+Rat · · Score: 3, Funny

    She wouldn't touch the other consoles with a ten foot pole, but she loves the Wii games.

    It's easier to use the 360 if you switch to a smaller pole... try 6" or maybe a foot at most.

  33. For the "PC is dead"... by webmaster404 · · Score: 0

    For the "PC is dead" comment, it should be that the Microsoft PC is dead. Because vendors are so hesitant either realising source code or spending money for a very niche market there aren't that many major games for Linux. And Microsoft with Vista has scared hard-core gamers away with lacklustre performance, bad or non-existent drivers and the fact DirectX10 is being made to work on both Linux and XP. Not to mention how M$ core developers are developing only for the 360 rather then making releases for the PC at the same time. As for the Wii, it has tons of potential but most of the games don't have much substance yet, it will take some major games such as Fire Emblem: Radiant Dawn, and Super Smash Bros. Brawl to get development moving for the Wii. If you take a look at the Nintendo DS the first year or two very, very few "substantial" games came out, only tech-demo like experiments until major games came out for it that were traditional games that used the 2 screens well. For the Wii though, the one thing that is saving it is the Virtual Console and exclusive titles. You can almost guarantee most Nintendo first or second party titles will never show up on the PS3 or 360 such as Mario, Super Smash Bros., Fire Emblem, Zelda, and the list goes on and on. The only reasons that people have told me that they bought a 360 was for Halo 3, most people I talked to about getting a Wii wanted either the innovative controls, first-party titles or the Virtual Console.

    --
    There is no "disagree" moderation, and troll, flamebait and overrated are not valid substitutes
  34. The Wii is a christmas fad by AbRASiON · · Score: 0, Flamebait

    The attach rate is appaling because the majority of non gamers buying the console are,... shock horror not that into games!
    They aren't buying games for the system, it's that toy they will pull out of the closet every xmas because last year grandma had fun with Wii bowling.

    The majority of games are diluted versions / ports from other systems or kiddie games.
    The few Nintendo games on the system that are good are well... such a small amount of the library.
    The wii remote is not as accurate and 'fun to use' as it's marketed as, it'll never be a proper gun pointer, it's not accurate for sword / light saber swinging - it's just a clever motion detector not an accurate one.

    I am normally the first man to say graphics aren't everything but there is still a baseline and that thing is seriously dated, it'll soon be at the point where people look at it as the atari.
    My family had an atari when I was a kid and it was the same thing, the cool toy we pulled out twice a year, we NEVER got other games for the system, attach rate like 3 initial games, nothing else.

    The Wii may sell lots of hardware but hopefully it diminishes back to gamecube levels, so Sony and MS can pick up the slack, I want to see those 2 competing better so we, the gamers get more choice and lower prices.

    Oh while I'm at it, I can not tell you how many friends, friends of friends, people I speak to on forums have told me they own a Wii and it's sitting under their TV doing nothing, I don't think I actually know one person who actually IS happy with the thing.

    It's a very popular fad right now andhopefully it will soon die away.

    1. Re:The Wii is a christmas fad by Anonymous Coward · · Score: 1, Insightful

      Do you think that someone who spends more than $400 on a gaming system may be more likely to buy games on a regular basis than someone who buys a $250 gaming system? Do you think that systems which are selling so poorly because they exclusively targeted the "Hard-Core" gamer maybe sell more software because the small portion of the market that are "Hard-Core" gamers buy more games than the majority of gamers? Do you think that some people may have looked at the gaming drought (and low quality ports that were released by shitty third party developers) and decided to play some classic (and still enjoyable) virtual console games rather than support shitty developers?

      The Wii's attach rate is really not bad when you compare it to the Playstation, PS2 and Gamecubes attach rates at a similar point in their life (and consider that the Wii comes with a pack-in game which will lower the number of games some people buy).

      Seriously, next year these elitest gamers who have the misguided idea that the Wii's sales will just drop off or that third party developers care about attch-rates (see awful attach rate of PS2) are in for a rude awakening. 75% of PS2 owners spent less than $200 on the PS2 and at the rate Microsoft is dropping the price of the XBox 360 and the fact Sony is still losing hundreds on their $400 "Affordable" PS3 the PS3 and XBox 360 will (at best) sell at 25% to the PS2's audience; which means they will sell at the same level as the Gamecube did.

    2. Re:The Wii is a christmas fad by Piata · · Score: 1

      I skipped the last console generation because nothing really interested me. Over the years I've owned a Coleco, an Atari, Sega Genesis, N64 and done a lot of PC gaming. When the PS2, Xbox and Gamecube came out, I pretty much lost all interest in console gaming. Everything just felt the same with a new coat of paint and there were much better games on the PC. The Wii changed that for me. Yes there's going to be a low attach rate for casual gamers, but to be fair no one outside of Nintendo is really putting anything good out on the Wii. If every developer keeps putting out shitty ports and mini-game collections, of course no one is going to buy anything!

      That said, I currently own Metroid Prime 3, Resident Evil 4, Rayman: Raving Rabbids, Zelda (TTP) and Mario Strikers. By the end of Christmas I'll likely own Mario Galaxy, Zak and Wiki, and whatever else might catch my fancy (Battalion Wars 2 looks intriguing).

      I'm really curious how you came to the conclusion that diminishing Wii sales would give the gamers more choice and lower prices. [b]Wii games and the console are at a lower price point than MS and Sony[/b]. The wiimote creates potential for a whole new breed of games and ways to interact with entertainment.

      If the Wii isn't your type of console, that's fine but don't spread FUD like "no one is happy with it!" I think it's great and it definitely has a much better catalogue of games than the PS3 which has yet to produce a game I might actually want to play. The install base for the Wii is huge and the problem is developers who don't know how to make good games that people want to play, not the people buying the console.

    3. Re:The Wii is a christmas fad by Is0m0rph · · Score: 1

      I think the Wii control scheme is more next gen then anything. But I'm like you I have the Wii and most of the time it sits. We play bowling or golf when friends come over and that's about it. I have a 50" DLP HD TV and while the Wii is fun the 360 grabs most of the time with the slick interface, all the great features of Live, and the HD graphics that make me happy I own the TV in the first place. The Wii is a party machine and will stay popular in that niche.

    4. Re:The Wii is a christmas fad by Aladrin · · Score: 1

      If it's a Christmas fad, it's been going on for a year now, with no signs of stopping.

      "The majority of games are diluted versions / ports from other systems or kiddie games."
      You know, for the 360 and ps3, you could say most games are ports or FPSs. How's that any different?

      "The few Nintendo games on the system that are good are well... such a small amount of the library."
      The PS3 came out at the same time as the Wii and there are -far- more games on my shelf for the Wii than the PS3. In fact, it rivals the 360 section of my shelf, which has been out twice as long. Just because -you- don't like the games doesn't mean they aren't fun.

      I'll agree that the Wii's graphics are poor at best. Every time I fire it up after playing another consoles, I go 'Eww' at the ginormous pixels. But then I play the game and forget about it. I still play text-based games from time to time, so graphics is not a requirement at all, let alone 'good' graphics, for fun gameplay.

      In fact, my only real complaint about the Wii is the controls. The pointing is inaccurate at best, and confusing at worst. (I've had to tell my family 'point at the center of the screen!' a couple dozen times when they got the pointer lost.) The motion sensing has serious issues with left and right. The classic games play horribly on the wiimote, and FPSs should just be outlawed on it because the controls are so bad.

      But that's only with more typical games. With games that were designed for the Wii (Wii Sports, Carnival Games, Wario Ware) the controls are beautiful.

      "The Wii may sell lots of hardware but hopefully it diminishes back to gamecube levels, so Sony and MS can pick up the slack, I want to see those 2 competing better so we, the gamers get more choice and lower prices."
      You want the cheapest of the systems to go away so the expensive ones are only competing against each other? Do you seriously think the Wii had nothing to do with all the price drops and model changes? Do you think that less competition in the market somehow means more competition? The only way your statement would be even close to correct is if 1 or both consoles were failing and at risk of just disappearing. Neither are, and they won't be any time soon.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    5. Re:The Wii is a christmas fad by AbRASiON · · Score: 0, Redundant

      I KNEW this would be the moderation I'd get on this one!
      I actually made a point of avoiding stupid shit like 'fuck the wii' or 'wii is lame' or 'lol wii' no, I wrote a post explaining why I feel that way.

      Go and listen to some fucking podcasts you imbeciles, go and read some REAL gaming news ARTICLES, I'm one of those idiot armchair analysts, I read and listen to gaming news more than I play the actual games, I ask people at work almost as if I'm undercover 'oh yeah hi bob, heard you got a wii, how is it?' - I am quite confident the damn system is HEAVILY over-rated and while it might be on the hype train over there in the states for you people, here in Australia the Wii isn't half as hot, people are snapping up the 360 like wildfire and Wii's are still sitting on shelves (selling but certainly not sold out)

      The controller IS innacurate.
      The majority of games ARE shoddy ports of old PS2 / GC / XB games with tacked on controls.
      The graphics really are the same as last gen.
      There's a lot of 'shovelware' games coming to the system.

      It's a kiddie game system for 'party gamers', people with a lot of housemates / friends over etc, this system isn't a 'serious' gaming unit for the mid to hardcore gamer, the online capabilities are worse than the PS3 even, the SP games while quite possible are few and far between.

      Hell I even pointed out that I want both the PS3 and 360 to win, I'm not a fanboy of either system, I'm just a gamer with zero interest in a device which has continually proven to not accomodate the serious gamer, in a variety of features and titles to chose from.

      Go listen to a year of gametheory, 1up, gamespot, egm podcasts - believe it or not these gaming journo's are not just idiot gamers writing blogs, they know how the industry works - they work in it daily and the damn thing IS selling like hotcakes but it sure as hell isn't selling as many games as it should be, not at all and as I speculate above, it won't, the casual gamers don't spend money on games.

      But! this is slashdot and the Wii, much like linux, apple and a plethora of other subjects is taboo to speak badly of!
      Can some mods who've actually done some reading and have their own actual opinions moderate now please?

      thanks lads.

    6. Re:The Wii is a christmas fad by meringuoid · · Score: 1
      REAL gaming ... 'serious' gaming ... serious gamer

      Definition of these terms, please?

      --
      Real Daleks don't climb stairs - they level the building.
    7. Re:The Wii is a christmas fad by misterooga · · Score: 1

      Sure it's not perfect and sure it's only a party console that people do enjoy playing in a large group, but wil got this cute controller thing going. And no I don't quite like the way it works at time but it is a step closer to it then any other consoles right now.

      Closer to what? The TOTAL virtual reality where you can completely immerse yourself in. Honestly, I think that's where the 'real serious gaming' really is. All those fancy graphics and wireless control are all stepping stones towards it and nothing more.

      Mind you, I don't know if it's gonna end up like the Matrix or simply wearing a 3-d goggle or something...but I want that. And wii is a lot closer to it then any other console right now.

      So until we have that thing...all the smart people here and everywhere debating what's the greatest should focus their energy on developing better games and help me get my serious gaming machine. Soonish!

      ---------

      misterooga

      -I spent $1000 to upgrade my pc for Oblivion. Survived through months of delay. Got the game. Played for a month and got bored of it soon after. Mediocre game. Ever.

    8. Re:The Wii is a christmas fad by Krakhan · · Score: 1

      Nah, why would you expect it when he's showing his brilliance.

    9. Re:The Wii is a christmas fad by Anonymous Coward · · Score: 0

      You seem to be delusional. Guess what?
      The PS1 was far less powerful then the N64 and it had tons of shovelware.
      The PS2 was far less powerful then the Gamecube and it had tons of shovelware.

      Graphics has little bearing which console will come out on top.
      Game quality has little bearing on which console will come out on top.

      Only 2 things are important. Momentum and developer support. The Wii is gaining on both fronts while the PS3 is loosing.

    10. Re:The Wii is a christmas fad by misterooga · · Score: 1

      I can only come up with definition for a serious gamer. A person who plays game for 12+ hours per day...which is more than half of the day devoted to games. And I guess any game these people play would be considered "serious" gaming? If you play tag for 12+ hours...I would assume you are a serious player and the tag must be a serious game. Unless the hunters are flesh eating zombies and you are their food. Then you are seriously screwed and the game is now about survival. Wait... wasn't there a game about...

    11. Re:The Wii is a christmas fad by Steve525 · · Score: 1

      Ok, you've been (probably unfairly) ripped apart for your post, but this cracked me up...

      My family had an atari when I was a kid and it was the same thing, the cool toy we pulled out twice a year, we NEVER got other games for the system, attach rate like 3 initial games, nothing else.

      You've got to be kidding me. Where (and when) I grew up, we played the Atari all of the time. We bought tons (or at least as many as the money from my paper route allowed) of different games. I suppose the Atari had it's share of casual gamers, but there were plenty of people who weren't so casual about it.

    12. Re:The Wii is a christmas fad by blendo75.5 · · Score: 1

      So you know so much about the Wii because you talked to some people you work with? It's funny that you say it doesnt accomodate the serious gamer. Serious gamers want to play games that are fun. A serious gamer doesnt want to play the same FPS over and over again that he's been playing since 1993. Actually the Wii controller is extremely accurate, you'd know if you'd ever played a Wii game. There's no more shovelware for the Wii than there is for any other MEGA-POPULAR system. The most popular system always gets the most shovelware, and the most good games as well. And the graphics absolutely are better than that of the Gamecube, see Super Mario Galaxy for proof. Then again, why waste time with a troll such as you? It's not like the Wii needs defending. It's just that I expect more from posts on Slashdot than drivel like yours.

    13. Re:The Wii is a christmas fad by geminidomino · · Score: 1

      I guess I was a serious gamer for the weekend after Metroid Prime 3 came out... my hands still hurt, but it was so worth it.

    14. Re:The Wii is a christmas fad by PitaBred · · Score: 1

      No, it's not for the "serious gamers". But the serious gamers are a pretty small part of the gaming market, and those are the people buying and playing the Wii. The losers who spend 10 hours a day on Halo 3 are still important because they spend lots of money, but they are no longer the sole market that games are sold to. You're actually in a minority now, when it comes to numbers of people playing games. Deal with it. It's like someone who owns a Miata bitching about how many minivans there are out there on the road... you need to realize that the minivan is much more suited to a much broader portion of the population than your Miata is.

    15. Re:The Wii is a christmas fad by NonSequor · · Score: 1

      I'll take games journalists seriously when someone demonstrates that one of them has mentally progressed past the age of 15.

      I'll tell you why I like the Wii: it's the only system that has games worth playing that aren't available on PC. If I liked driving games or sports games I might be interested in the 360 or PS3.

      --
      My only political goal is to see to it that no political party achieves its goals.
    16. Re:The Wii is a christmas fad by AbRASiON · · Score: 1

      That's a very interesting little article, while it does demonstrate the type of argument I came up with to an extent it doesn't change the fact that a high percentage of Wii owners are NOT gamers and a high percentage of Wii owners will not be buying many games for the system, this is a known fact at this point, the system has one of the lowest attach rates of games to units sold ever.

      It is currently the Wii sports nick nack for many of the users, some of you may derive some fun from it and some may love it many ignore it, another impulse purchase they got because it looked good over at someone elses house.

      I don't think the thing will be a failure but I can and do envision in several years many people wondering what on earth to do with this damn thing under the TV they only use once a year.

  35. Re:Sure, Will. by Anonymous Coward · · Score: 4, Insightful

    There just aren't many great games
    Compared to PS3? Xbox 360 had a year and a half headstart and the confidence of third-party developers. Wii was written off and its popularity has game publishers scrambling to catch up. While 2007 has been a banner year for Wii in terms of adoption, 2008 will be the year it really comes into its own in terms of software.
  36. Re:Sure, Will. by Targon · · Score: 2, Insightful

    When "The Sims" first came out, it really was a new game, and not a clone or rehash of other games. The thing that so many people find annoying about "The Sims" is the continued push of new content packs, and the expansions. Others dislike the community that revolves around the franchise because it is very different from the RPG or the FPS crowd, each of which has their own feel and community.

    Many people also look at the content that has been made available for the consoles as being what the console is all about(because of marketing). That has to be seen as a very valid opinion, because without games, any console is just a piece of electronic junk in the same way that a PC without applications is a piece of electronic junk. The SOFTWARE is what makes any of these things worth buying. So, are the games for the PS3 or 360 any different in terms of gameplay compared to the last generation? The Wii has changed the gameplay(due to the controller(s) used), and the games available are different, and as a whole are not just newer versions of stuff seen in the last generation of console games.

    Make no mistake, new shooters on the new consoles may have new graphics and have notable improvements, but aside from story, how different in terms of gameplay are games on the new consoles compared to game on the old consoles?

    I do NOT consider the Wii to be next generation, but it's different. In many ways, the differences are an improvement since there is more to games than running around in a World War II game trying to play the hero, or shooting everything that moves while following a very linear storyline with no options or chance of changing via actions.

  37. Supply will double in Christmas by rbarreira · · Score: 1

    If you want a Wii and can't find it yet, you should know that supply will double in Christmas according to Nintendo themselves. They've probably been stockpiling units for the important holiday season.

    The question is, when are they going to start releasing those units? You have to be attentive, because it's likely that demand is so high, that even doubled supply will still not be enough.

    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    1. Re:Supply will double in Christmas by Optic7 · · Score: 1

      Good point. I've heard from some store that I called that Nintendo was planning some sort of "relaunch" of the Wii, I think they said Nov. 19 or 20.

  38. gameplay *is* graphics but... by Flint+Dragon · · Score: 1

    Wii fans completely disregards graphics. That's nonsense. Why can't they see that graphics DO make a game better as well as gameplay? I have a Sony WEGA tube tv and thought standard def programming was pretty nice and sharp. I recently, finally, got a HD signal to my tv and it does look better and I was happy with it. I didn't REALLY get excited about HD until I went to a friend's house to watch a football game in SD and was thinking, this picture is crap. It is fuzzy AND not have widescreen makes everything look cramped. That's when I started appreciating HD now. I played the latest Metroid Prime on the Wii. I dug the control interface using the Wiimote but I can only imagine how great the game *could* be on HD. Wii = "last-gen.5" because they would be truly next gen with HD graphics.

  39. Re:Sure, Will. by Anonymous Coward · · Score: 5, Insightful

    it just won't hold a gamer's interest for long.

    It seems that you do not know that the largest age group of gamers is 40+. And that their sex is female.

    Hardcore gamers typically occupy the 18-34 demographic and are mostly male (not all, but most).

    This shift happened years ago. Pogo and all those other Java-based games available online changed things as the internet became popular with the general population. It is no longer what system specs do you have, or what your frame rate is with those specs (or what console you own). It is about sitting down and losing a few hours playing a game that you had originally devoted only fifteen minutes.

    Yes, many people do not consider anyone outside of the 18-34 demographic to be gamers, but they are. They are the ones that are being targeted with the Wii. These are people that have influence over others. If someone's mother, father or grandparent is wanting to play a game with them on a Wii, then that is saying something. That is saying that gaming is finally hitting the general population.

    I am not saying that hardcore gamers are people to just let fall by the wayside. They are not. However, they are not the most important demographic anymore. There are not enough of them to carry a PS3 or Xbox 360 into profitable margins in the first few years. Yes, I did just read something about the Xbox division of MS making a profit during a quarter this year, but that is not for this conversation.

    Hardcore gamers were the life blood of many gaming companies for years. Many have changed what they liked. They have expanded their horizons and found other games that can draw them in. I am one of them. Although I did not consider myself a hardcore gamer, I did play many games associated with the hardcore crowd. I played them ten to fifteen hours a day, sometimes more. However, I have moved on. I started playing RTS games, and have even moved on to TBS games now. I play RPG games and quite a few Java-based games, but not as much as years past.

    So, although, there will always be a hardcore gamer market, the industry has grown beyond them. They will still have their games coming to them, but they will have to live for awhile knowing that what they consider to be the best is not what is going to be talked about. Almost feels like a videophile talking about how much better Beta was over VHS, only to watch VHS take off leaving Beta fewer and fewer customers and therefore releases and then availability.

  40. What about Spore, Will? by p0tat03 · · Score: 0, Flamebait

    Hah, this is rich, coming from Will Wright of all people, the man behind Spore. Seriously, have you guys taken a look at the underlying technology behind Spore? We're talking about real-time animation and gait construction, procedural generation for EVERYTHING, from geometry to textures to AI behaviour, all the way down to your animations.

    If anything, Spore is a prime example of all that "next-gen" power being harnessed to do great things for gameplay, instead of putting on just more shiny.

    This also makes Spore the prime justification for having beefier CPUs, RAM, video cards, and a whole lot more bus bandwidth than we had before. I highly doubt Spore will run on a Wii, but it will for sure run on PS3 and 360. All that processing power is being put to good use, and he's complaining about MS/Sony making consoles that will actually be able to execute his idea, and pledging his allegiance to a piece of hardware that WON'T?

    We are a LONG way from the day where our computers are so fast that nothing more can be done on the gameplay side with more performance. The fact that few developers are pushing their games in this direction is no reason to stop making our machines faster.

    1. Re:What about Spore, Will? by Anonymous Coward · · Score: 0

      I highly doubt Spore will run on a Wii, but it will for sure run on PS3 and 360 A DS version is on the way...
    2. Re:What about Spore, Will? by PitaBred · · Score: 1

      You can always throw a bigger CPU in the Wii. You can't just throw a new control scheme at the PS3. It was a gamble by Nintendo that paid off, big time. I would really be surprised if they didn't come out with a much more powerful Wii in a year or two, when the HD market is more prominent. Something that'd allow you to do games like spore. There are two components to games... the hardware, and the software. He's making great software, but recognizes great hardware when he sees it, too.

    3. Re:What about Spore, Will? by PhoenixOne · · Score: 1

      They may add DVD playback or a built in hard-drive, but I think Nintendo will hold off on a CPU upgrade for 3-4 year or when Sony/Microsoft release their next update (whichever comes first).

      Given how popular the Wii is, it wouldn't be smart for them to split their market too soon.

      --
      Spell cheek you've failed me four the last thyme!
    4. Re:What about Spore, Will? by p0tat03 · · Score: 1

      The same name doesn't mean the same game, unfortunately. You can bet that the DS "version" will be an entirely different beast altogether.

  41. Re:Sure, Will. by king-manic · · Score: 0, Flamebait

    Or perhaps it actually went and did something new instead of rehashing the same crap all over again this time slightly shinier. I'm just saying...

    New like the power glove? Not new, but old idea done fairly well in a few titles (wii sports, zelda, metroid, mario party 8) and very poorly in others (almost every other title). The idea itself is an old one. and the 360 and ps3 brings things that aren't just "shiny".

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  42. As an avid gamer but not hardcore... by netsavior · · Score: 1

    I guess I am an avid gamer, but aparently not a hardcore one (all of my free time is spent on games, but not all of my money). I own aprox 500 Console games, my annual budget for console games is probably in the $400-$500 range. In other words, I play games when the price is right and I own many games from many generations. I bought a Wii and about 5 games, and I will probably not buy more till next year. I still have never owned an Xbox of any kind and do not have a PS3. The games I really want to play are still being released for PS2 and the new ones I care about are on the Wii. I bought a PS2 years after the fact, for GTA3 games. From what I read about GTA4 they have scaled back the flexability of gameplay in order to make it prettier, so it will probably not make me buy one of the 2 graphics machines out.

    The Wii is revolutionary, admit it or not, it is.
    No game, no system, no genre has been able to solve my biggest obsticle to gaming: Wife Aggro. The Wii solves this readily. My wife, my 2 year old son, my dad, my friends, we can all play Wii.
    Last generation Nintendo was the only one of the big 3 to turn a profit on day 1 and day 500. They will continue to churn out their profit slowly and steadily like they always do. MS and Sony will continue to feed money into the advertising machine untill they turn a profit.

    Turning 1 billion dollars into 1.2 billion dollars is not nearly as impressibe as turning 200 million dollars into 400 million dollars in my opinion, even though the end result is pretty much the same. But then again shiny things like HD Graphics don't really get my motor rolling.

  43. 'Only' Next Gen Console? by Anonymous Coward · · Score: 0

    Okay, so a GameCube with some IR leds and a gyro is labeled as the 'only next gen console'? Suuuuuuure.

    Disclaimer: I have a Wii and a PS3 and right now the Wii is simply collecting dust while I use the PS3 almost every day (movies, streaming videos from my laptop, playing the few good games currently out that have ONLINE CAPABILITIES, etc.)

    Fuck Spore, where the hell is Little Big Planet?

  44. Nonsense. by MaWeiTao · · Score: 1

    Having played on the Wii a good bit now has convinced me that it isn't the revolutionary next step people claim it to be. Sure, it's got some great games and the controller is quite entertaining. The Wii, for me has provided a gaming experience no different from that offered by the Gamecube. What has made the console so approachable to non-gamers is not the controller but rather Nintendo's marketing and their game design. The controller may allow for some flexibility with game design, but not to the profound extent some believe.

    Nintendo has sold the Wii, and to a lesser extent the DS, as being for non-gamers. And reinforcing this message they've developed games like Brain Age and Wii Sports. It's not that an Xbox360 or a PS3 couldn't be suitable to non-gamers, even without a fancy controller. It's that Microsoft and Sony haven't marketed their system as such, especially Sony. Recent marketing seems to indicate that Microsoft is trying to appeal to that market. Unfortunately, they don't yet have the sort of games yet that to that demographic.

    Graphics certainly aren't the ultimate determining factor in whether a game is any good. I'm not looking for games to be photo-realistic and in fact, while impressive I find games done in that style to be quite bland. On the other hand, in this day and age I expect graphics to look crisp, especially coming from a PC gaming background. I can't tolerate a pixelated, hazy mess. I find it irritating that my DS isn't capable of doing much more than Doom-era 3D graphics. It apparently is completely incapable of doing transparencies in 3D, hence the lame particle effects.

    One thing that strikes me about PS3 graphics is how impressive they are in person. It's at a point where they look like the touched up promotional graphics developers release during production. Although, I concede that doesn't change the fact that there aren't many compelling games available for the console. Those capabilities, however, do ensure that the PS3 will have better longevity than the Wii, provided good games are released soon.

    This is not to put down the Wii at all. I think the Wii demonstrates Nintendo's commitment to a basic concept They entered this generation with a clear message and have stuck to it. They were willing to develop an unconventional controller. And they marketed their system well. Of course it helps that they also have their own game development division which does phenomenal work. Even if the Wii didn't have that controller it would likely still do well because of the games.

    I think everyone will agree, it's the games that make the system.

    1. Re:Nonsense. by xtracto · · Score: 1

      . What has made the console so approachable to non-gamers is not the controller but rather Nintendo's marketing and their game design. The controller may allow for some flexibility with game design, but not to the profound extent some believe.

      Well... for my fifty-something year old mom and my sixty-something year old aunt it was the fact that they only needed to press ONE button (or hold, one button, in case of bowling) and/or swing the darn thing to play tennis, bowling, ping-pong, shooting, golf, etc. What attracted them to play and be quite good (my aunt got very good at bowling in the 10 days we played) at some of them.

      On the other hand, in this day and age I expect graphics to look crisp, especially coming from a PC gaming background. I can't tolerate a pixelated, hazy mess.
      Yup, but that is only you. Most people (read, if U is the universe of /all people/ composed of G the set defining gamers and N the rest, |N| > |G| ) just want a simple game to spend some time, and (maybe the majority?) want a game to spend some time (read, when everyone can /play/ and not only watch you spread zombies brains in uber-cool resolutions) /with/ their friends/family.

      One thing that strikes me about PS3 graphics is how impressive they are in person. It's at a point where they look like the touched up promotional graphics developers release during production. Although, I concede that doesn't change the fact that there aren't many compelling games available for the console. Those capabilities, however, do ensure that the PS3 will have better longevity than the Wii, provided good games are released soon.

      They are impressive to you. Personally, I agree that when I have seen the graphics of both PS3 and Xbox360 in Virgin stores they do seem nice. However, I do not like such kind of graphic complexity for a game. Ever since games like Resident Evil or Silent hill which tried to do "realistic" graphics I have had the problem that things that you can interact with are lost among all the other objects. Again, that is a personal preference, but I bet that if you put your grandmother in front of a Xbox360 and tell her to play Gears of War, she will get lost a) In the 20 buttons needed to control the game, and b) In the visual complexity of the game.

      I think everyone will agree, it's the games that make the system.
      Of course it is the games that make the system. It only depends on what kind of gaming are you looking for! I made the mistake of buying the Wii because after having it all this time (since launch date), I have realised that my type of gaming is online gaming (and that the single player modes of the Wii games plainly suck). Because of that, I believe that the console for me would be Xbox360 which I believe has great online playing capabilities... However, the times I played Wii with my family and/or friends, we did have a great time, and the machine is a really nice piece of genius.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    2. Re:Nonsense. by Wildfire+Darkstar · · Score: 1

      Having played on the Wii a good bit now has convinced me that it isn't the revolutionary next step people claim it to be. Sure, it's got some great games and the controller is quite entertaining. The Wii, for me has provided a gaming experience no different from that offered by the Gamecube. What has made the console so approachable to non-gamers is not the controller but rather Nintendo's marketing and their game design. The controller may allow for some flexibility with game design, but not to the profound extent some believe. I think that's the key, really. "Innovation" is a buzzword of the console industry, but it's in danger of losing all meaning. I've long been of the opinion that the Wiimote is going to eventually wind up like the Nintendo DS touch screen. It's a clever device, and there's certainly nothing wrong with it, but there's nothing revolutionary about it. Most games throw a bone to the concept of touch screen controls, but very few do anything so wildly original that the game plays significantly differently than it would on a non-touch screen system.

      We've already seen pretty much the same thing at work with the Wii. The most popular games so far have been ports of or sequels to previous generation titles (Resident Evil 4, Twilight Princess, Metroid Prime 3) that don't play significantly differently than earlier installments/versions. Like the DS, there are only a handful of games that really exploit the much-vaunted "innovation" of the system (and most of them are first-party titles, at that). But Nintendo's real skill is not their ability to innovate, per se, but their ability to sell the concept of innovation to the public. In reality, it doesn't matter if the Wii is "truly" innovative or not if Nintendo can convince its audience of the fact. Add to that the obviously more competitive price point of the Wii when compared to the 360 and the PS3 and Nintendo has clearly hit upon a winning combination.
      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    3. Re:Nonsense. by Anonymous Coward · · Score: 0

      I think that's the key, really. "Innovation" is a buzzword of the console industry, but it's in danger of losing all meaning. I've long been of the opinion that the Wiimote is going to eventually wind up like the Nintendo DS touch screen. It's a clever device, and there's certainly nothing wrong with it, but there's nothing revolutionary about it. Most games throw a bone to the concept of touch screen controls, but very few do anything so wildly original that the game plays significantly differently than it would on a non-touch screen system.

      You have clearly not played RE4 on the Wii. Aiming with thumbsticks is caveman technology compared to aiming with the Wiimote. The Wiimote is a massive step forwards in intuitive controls ... assuming the game developer gets it right ...

    4. Re:Nonsense. by grumbel · · Score: 1

      Lightguns have been around for *decades*, its nice that the functionality now comes build into the core controller, but aiming at the screen is nothing new.

  45. Last Night I gave up PC Games for good by Bryansix · · Score: 0, Flamebait

    I own a 360 and it's awesome when it's not flashing the red ring of death like now. Mine is being repaired so I though I'd try PC Games. Opps.

    So with my Xbox in-transit back to me I was having withdrawls not being able to play any games. I stopped by Gamestop and picked up Shadowrun for the PC.

    Then I get home and try to install it and fine that it requires VISTA! Here is the kicker though. It is a Native DirectX 9 game that was written for XP! Bill Gates and his cronies decided to force their game studio to do Vista only releases. The install won't even run on XP. Luckily I found a crack. Then I had to update my Video Card Drivers to get it to run. Next I found that the game REQUIRES you to sign into Windows Live! What the... So I have a Gold account so I sign in. Then it asks for an update so I click yes. No-GO. It just gets stuck and then says I'm not connected to the Internet.

    At this point I shake my fist at the sky and scream "I'll get you BILL!". Ok not really but something like that but with more obscenities. So then I read that the update will not work if you have more then one network interface installed. I had three. A Wireless which I used, a Wired NIC and a VPN Client. So I remove the other two and still no dice. Finally I read that the Cisco VPN client is buggy so I uninstall that. That knocks out my Internet Connection. I followed the damn guidlines right on ciscoDOTcom. I hate Cisco. So I reinstall the damn Internet Connection and run the game. Now it acts like it is updating. I am almost esstatic but a little too soon. The game updates, restarts and then asks me to upsate again, and again, and again. It's stuck in a loop.

    At this time it was 10PM and I needed to work the next day so I packed it in and went to bed. So 3 hours of troubleshooting later and I still can't play the game that I paid for with my hard earned dollars.

    I think I'll stick to console games from now on.

    1. Re:Last Night I gave up PC Games for good by Anonymous Coward · · Score: 0

      Ya, you should definitely go back to your conso... oh wait.. it doesnt work.

    2. Re:Last Night I gave up PC Games for good by nuzak · · Score: 1

      > So 3 hours of troubleshooting later and I still can't play the game [Shadowrun] that I paid for with my hard earned dollars.

      Microsoft is doing you a favor. Seriously, you should have checked the review sites: it's simply not at all a good game. It's got interesting mechanics, sure, but the maps and game modes all suck, and the bugs don't stop with the install or update process.

      --
      Done with slashdot, done with nerds, getting a life.
    3. Re:Last Night I gave up PC Games for good by Bryansix · · Score: 1

      I liked the Demo though. I played the demo on the 360.

    4. Re:Last Night I gave up PC Games for good by ShadowsHawk · · Score: 1

      You're giving up PC gaming because you didn't read the requirements? Brilliant.

    5. Re:Last Night I gave up PC Games for good by Bryansix · · Score: 1

      No, because the requirements are ridiculous. I already mentioned that the game is native DirectX 9 and written for XP. I'm NOT going to install Vista just to play a game. Also, the other reason's the game didn't work were bugs that have nothing to do with the requirements. It didn't say on the back of the game under "Requirements": "Does not work if you have the Cisco VPN Client". I also didn't pay for a game that wouldn't even sign on without getting stuck in an update loop. Did you even read my post?

  46. To metamoderators by Anonymous Coward · · Score: 0

    Not insightful. And I doubt that the poster was aiming for insightful. It's pretty much a "Yeah, Me too"/"I agree" post. Not that there is much wrong with that, but it shouldn't be modded up.
    If someone disagrees, feel free to argue.

    Another note: as this (the one I'm writing right now, not my parent's) post is off-topic, and should probably be modded as such, click on "Fair" if it is.

  47. Didn't he call the Wii a toy? by inotocracy · · Score: 1

    Isn't this the same guy who dissed the Wii, calling it a toy (or something along those lines) a while ago?

  48. Wright is Wrong by Doc+Ruby · · Score: 1

    the mouse is the best input device ever.

    But he thinks the Wii is the only modern console, even though it's different mostly because of its controller. Which is as much like a mouse as a mouse is like a light pen.

    Speaking of which, touchscreens which can use a stylus, especially a stylus with 2 position points for angle, plus pressure, are the best input device ever, if we're not counting MIDI musical instruments.
    --

    --
    make install -not war

  49. Honest question as I don't play games by suburbanmediocrity · · Score: 1

    but isn't game play just the software?

    1. Re:Honest question as I don't play games by Aladrin · · Score: 1

      You say you don't play games, but I think you mean 'video games'.

      I'm sure you've played sports, at least as a kid. What you just said was 'isn't a sport just the rules?' You've completely ignored that the balls and goals are different, the entire game is played differently, and that there are rabid fans after you now for insulting their idol.

      Can you play soccer with an American football?
      Can you play dodgeball with a pingpong ball?

      Likewise, you can't play Wii Sports with a joypad. And you can't play Doom with a WiiMote. (Oh, you can try, but it's so so painful.)

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Honest question as I don't play games by Lord+Bitman · · Score: 1

      I can play soccer on a football field

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
  50. False Bifurcation by billtom · · Score: 3, Insightful

    Why can't I have it all? Jaw dropping graphics and innovative controls (and compelling gameplay while we're at it).

    I see too many people dismissing the importance of improved graphics, particularly in the face of the wii's novel controls. But graphics can improve the gaming experience (of course, I'm not saying that they automatically do; a bad game is a bad game, from text adventures, to sprites, to 3D). And I'm not just talking about hyper realism. Improved graphics can help immerse you in highly stylized games as well (see the upcoming Little Big Planet).

    What I'm getting at here is that I think that the wrong message to take from the current generation of games is: graphics don't matter because the wii sold well. (Which isn't really what Wright is saying, but I see it a lot.)

    What I want from the next generation of consoles is an amalgam of everything that is good about the current generation. And that includes graphics better than the ps3.

    1. Re:False Bifurcation by Anonymous Coward · · Score: 0

      It is going to take most developers the entire generation before they are able to produce adequate motion controls on the Wii ...

      Do you honestly think that it is appropriate that they should be spending $20 Million to $100 Million on a game which may suck because the developer couldn't figure out how to produce a decent controll set-up?

    2. Re:False Bifurcation by billtom · · Score: 1

      I'm not sure what your point is in relation to my post, which was basically saying: don't abandon incremental improvements in graphics because of the wii's success.

      But anyway, yes, getting the wii's controls to work is challenging and many games fail at it. But some succeed and the number that succeed will increase as developers get experience. (The controller interaction part will probably move into a few third party software library packages that game developers will license, like they do now for graphics, sound, physics, etc.)

      And game development is a risk, wii controllers or not. You can spend $20mil and have a game that fails because of a lousy game concept or gameplay or any number of other reasons; even on the most conventional console of the current generation (the 360).

    3. Re:False Bifurcation by lafiel · · Score: 1

      It's really just a knee-jerk reaction to a common, percieved trend. There has always been a lot of focus on pretty graphics. It's what basically defined each successive generation. Think about all the debates about core processing power, number of polygons manipulated, all these incremental improvements focused purely on improving graphical quality. People are just sick of the graphical bandwagon. No one is saying "let's go back to monochrone 2-d engines" or even "let's stop improving graphics". People just want to see the importance of graphics lessen.

  51. Re:Sure, Will. by corifornia2 · · Score: 3, Insightful

    Every game ever was a rehash of Barbie, Doom, Brick Breaker or some random ass puzzle game (tetris, puzzle bobble, etc). They just end up with more FPS, more Polygons per whatever, and more BS graphics. Oh and three more guns if you buy the expansion pack.

    Is Wii the only "next gen" video game system? I dont know. What is "next gen?" I dont think it has to do anything with graphics. But, Wii, as Nintendo does, is the only gaming system with a unique HID. Just like they did with the power pad, power glove, and the zapper gun.

    I for one am not into a console because its ability to make 'realistic graphics.' I play video games for story line. Give me a unique way to play the same old game and I'm sold. Give me the same way to play the same old game with an upgraded look and 800000000 new weapons(!!(C)(R)(TM)) and woop de fucking do.

  52. Please do clarify Will Wright's context by Animaether · · Score: 1, Insightful

    because as far as I can tell, he's only saying that the Wii is a completely different type of gameplay platform. Well isn't that just insightful?

    If the criterium is as you say things "you can't do on a PC" - then it's an argument already lost. There are already 'wiimote'-style controllers for the PC and silly games that make use of them. But say that this peripheral didn't exist, then one could argue that the gun in duck hunt or the mat in DDR was 'next gen'. Puh-lease.

    If the criterium is "smaller, more fun, games not necessarily with flash graphics" then you need not look any further than all of the online Flash / Java games that were raised to popularity long before the Wii was a glimmer in Nintendo's eyes. Oh, and.. pssst.. that's all on the PC.

    Personally I don't think one can say that 'next gen' is supposed to mean 'different gameplay', and one certainly can't say that it is exclusive to a specific platform; especially if you include a PC as a platform.

    But if one -must-... I'd say the Nintendo DS is 'next gen', at least on the hand-held platforms end. Using a stylus to draw your own characters, create walk paths, etc. etc. is something that, if executed well, is way out of the league of any other handheld platform and still not offered for any other platform; and not for lack of a stylus (a wacom penpal is $40 or so), a mouse would do just fine as well - there's simply no games that are played that way because nobody has had to become creative within the 'limitation' of a largely stylus-driven interface.

  53. Re:Sure, Will. by Shakrai · · Score: 2, Insightful

    I play video games for story line. Give me a unique way to play the same old game and I'm sold

    So, what your saying is, you wanna play the Final Fantasy series on Wii?

    Course, this post started out as me being a wise ass, but wouldn't that actually be kind of cool?

    --
    I want peace on earth and goodwill toward man.
    We are the United States Government! We don't do that sort of thing.
  54. Re:Sure, Will. by Bud+Dickman · · Score: 1

    "True gamers have never liked titles like The Sims or Spore because they don't have an end goal."
    I find this notion of a "true gamer" very amusing. What's your definition?
  55. Re:gameplay *is* graphics but... by Anonymous Coward · · Score: 0

    Yes, I agree, Nintendo should have followed Microsoft and Sony's lead and produced a $400 console (twice the price normal gamers spend on a gaming system) in order to cater to the 25% of people who own HDTVs; that way Nintendo would have forced the videogame crash and (hopefully) pushed all the companies that have been producing the same game year after year with somewhat prettier graphics out of business.

    There are very (VERY) few games produced for either the PS3 or XBox 360 that could have not been produced for the Playstation with minor gameplay modifications. From what I have seen most 'advanced' AI is just the exact same scripted "Hide-behind corner" events that were used in the late 1990's on PC and console games; the difference today is that they now have an army of coding monkeys (at a huge cost) to produce far more of them. The 'advanced' physics used today is used in the exact same way that scripted events were used in the late 1990s except it looks a little more realistic.

    Bioshock is the poster child for the XBox 360 and PS3's 'advancement' in that it is exactly the same game produced in the late 90's (System Shock) except for prettier ...

    Its time people faced facts and realized that the PS3 and XBox 360 offer NOTHING that the PS2 and Gamecube didn't in terms of gameplay

  56. Spot on by Liquidrage · · Score: 1

    You posted my thoughts exactly.

    Wii is next gen in it's own way. But I'd say it's not even as "next gen" as the 360 because the 360 is all about Live and interactivity. The Wii to me is a novel party machine with a nifty controller. The 360 isn't about cutting edge graphics, it isn't about a special controller that lets me get bored of bowling after 2 hours.

    It's all about Live and how integrated the online experience is to the whole console. It certainly feels next gen when I'm playing MK3 that I just downloaded but then get an invite from a friend to hop into a game of TF2 where we're all communicating with voice over IP through the console, then another friend jumps on so we send him an invite. Then I notice my download of the NHL 2K8 demo has finished so after wrapping up TF2 I jump out to play the demo to see if it's anywhere near as good as NHL 08, it's not, but before I turn off the system I watch a trailer for a movie I want to see that's about to come out.

    It's all seemless, it's all right there, it's all easy to nav through.

    1. Re:Spot on by jollyreaper · · Score: 1

      It's all about Live and how integrated the online experience is to the whole console. It certainly feels next gen when I'm playing MK3 that I just downloaded but then get an invite from a friend to hop into a game of TF2 where we're all communicating with voice over IP through the console, then another friend jumps on so we send him an invite. Then I notice my download of the NHL 2K8 demo has finished so after wrapping up TF2 I jump out to play the demo to see if it's anywhere near as good as NHL 08, it's not, but before I turn off the system I watch a trailer for a movie I want to see that's about to come out.

      It's all seemless, it's all right there, it's all easy to nav through. Some people are saying "well yeah, but you can already do this stuff on your computer." True, but how many people are seeing it here for the first time? Shooters were old-hat by the time Goldeneye and Halo came out on their respective systems. My first shooter was Wolfenstein 3D and Doom was a frickin' masterpiece. A lot of geek friends of mine were tepid when Halo came out, seeing it as not bringing much new to the table. But to the console-playing public at large, it was a revelation.

      Multiplayer gaming, chatting, etc, that's all been done on computers before. I can download any movie or game I want on bittorrent. But how many people will be seeing these ideas for the first time in a 360, a device that takes the guesswork out of trying to figure it all out? My parents would be lost trying to download a movie through bittorrent but they could certainly do it through a 360, and Microsoft gets the $6 for it. How many people would move their computers out into the living room with the big-screen TV? Not many, even though you could do that, use a wireless mouse and keyboard and have the 360 experience reclining on the couch playing the games.

      I think this is the same sort of evolutionary change that occurred when the Internet moved beyond the domain of the geeks and became something everyone was using. I couldn't even imagine the girls in my high school doing anything as geeky as logging onto a BBS to chat with their friends but all the kids are doing that today. Everyone has a computer it seems, not just the geeks. That was a huge shift in the existing order of things. I think we're going to be seeing the same sort of thing with this generation of consoles.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
  57. Wii = creepy by Scroatzilla · · Score: 1

    Where my console gaming in the past has been a relatively solitary experience, or one confined to times when I had gamer friends over, the Wii is the first game system that I feel comfortable inviting everyone to play when they come over.

    Seeing my Mom playing Wii bowling really clarified the Big Picture of what Wii has accomplished. I believe that it may be the first time she had ever even played a console game, and there she was laughing and having a great time.

    Actually, it was kind of creepy.

  58. Re:Sure, Will. by corifornia2 · · Score: 0

    And if anyone cares, I forgot to mention . . . what do I play? NES, Genesis, and an Arcade Classics Upright (Woot) and Wii.
    Yeah, I dont have LAN parties or woot woot fun over my XBOX live . . . PlayStation, XBox, you can have my money when you do something original.

  59. Will is Wright - and I'm glad my son bugged him by WillAffleckUW · · Score: 2, Interesting

    As I recall, Johnhamsta asked him about having Spore and other such games on the Wii very early on, and it looks like it did some good.

    Now, a more intriguing question is - what will the next gaming console be when America converts over to 80 percent HDTV somewhere in 2009?

    I've seen how the PS3 is now shipping features that are part of the Wii in an attempt to catch up - what other features do we think we're likely to see? One can assume it will be an HD-DVD version capable of running both DVD and HD-DVD, with probably a base aspect of 720p, but will it be designed for 1080p for optimal usage?

    And will we see things like lightsaber and gun attachments become standard add-ons (much like the Guitar Hero III addon) or will the controllers morph into this usage (traditional Wiimote and nunchuk used as if they were those add-ons).

    And will I be able to use my Barbie and Bratz Princess Fairy and Wicked Pr1nc3zz controllers as well? (no, I don't have them, but if more than half of the market will be women and girls ...)

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:Will is Wright - and I'm glad my son bugged him by Nirvelli · · Score: 1

      Now, a more intriguing question is - what will the next gaming console be when America converts over to 80 percent HDTV somewhere in 2009?

      It won't matter, as the FCC will delay it until 2012, when the Mayan Calendar ends, and then we won't be too worried about whose system we want to play.

  60. Re:Sure, Will. by Anonymous Coward · · Score: 0

    360 and ps3 have the potential to bring things that aren't just "shiny," but they haven't yet.

  61. I'd to get one thing clear. by Anonymous Coward · · Score: 0
    There may be some great games out for the Wii, and the Wiimote is clever and all, but...

    The Wii or the controller are not the reason the games are great. Nintendo is.
    No other platform, PS, XBox, or PC PREVENTS good games from being made. All platforms have some shiney gems and a lot of... duller ones.

    Nintendo is different. Fixed that for you. They have been for a long time.

  62. Seems difficult to quanitfy that. by Kadin2048 · · Score: 2, Insightful

    The hardcore market is worth more then all other market segments. That seems a bit shortsighted. I don't know what they're basing their analysis on, but I know a lot of people who've bought Wiis recently, who probably would have told anyone who asked, "no, I don't play videogames and wouldn't be interested in buying one." And they believed it, too, until they saw a Wii and (like me), before they knew it they were standing in line at Best Buy.

    They're manufacturing a market out of essentially nothing; out of people who have written off video games or have never been that interested before. I'm not sure how you quantify that market, except by churning out consoles as fast as you can and see how many of them you can sell.

    Nintendo was never going to win the hardcore market anyway. They've never catered to that and I don't think that stuffing a lot more processing power in the Wii so it could render blades of grass more effectively was going to make it appeal more to the Gears of War / Halo 3 set. Given that premise, the Wii has been amazingly successful. Moreso if they profit off of the consoles themselves and don't need to depend too heavily on downstream game sales.
    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    1. Re:Seems difficult to quanitfy that. by king-manic · · Score: 1

      That seems a bit shortsighted. I don't know what they're basing their analysis on, but I know a lot of people who've bought Wiis recently, who probably would have told anyone who asked, "no, I don't play videogames and wouldn't be interested in buying one." And they believed it, too, until they saw a Wii and (like me), before they knew it they were standing in line at Best Buy.

      They're manufacturing a market out of essentially nothing; out of people who have written off video games or have never been that interested before. I'm not sure how you quantify that market, except by churning out consoles as fast as you can and see how many of them you can sell.

      Nintendo was never going to win the hardcore market anyway. They've never catered to that and I don't think that stuffing a lot more processing power in the Wii so it could render blades of grass more effectively was going to make it appeal more to the Gears of War / Halo 3 set. Given that premise, the Wii has been amazingly successful. More so if they profit off of the consoles themselves and don't need to depend too heavily on downstream game sales. Nintendo expanded the market by enticing people to spend their entertainment dollars on the wii. They didn't manufacturer it out of nothing, people have finite budgets. Money spent on a wii and game sis money not spend on other entertainment options. The wii attracted a lot of casual gamers and converted a lot of non gamers into casual gamers. NPD did studies and found casual gamers aren't willing to spend as much of their budget as hardcore gamers. In fact hardcore gamers spend so much that the total estimate dollar amount the non hardcore were willing to spend was dwarfed by what the hardcore was willing to spend. so if a hardcore is willing to spend 15x more then a casual gamer and there is less then 15 times as many casual gamers then the hardcore have more total buying power.

      Nintendo always sell their consoles at a reasonable profit margin. Sony is willing to have a slimmer margin up front and Microsoft was perfectly willing to lose money.

      Having an HD TV the gulf between how things look on a 360 and PS3 vs a Wii is significant. Not just more grass but a distinct shift in how detailed and open things feel. For instance in physics Zelda's collision boxes are big, boxy and noticeable compared to Halo 3 or Ratchet and Clank. This sort of breaks suspension of disbelief for me. It's notable to mention Zelda on the wii is actually a GC game ported to the Wii. Metroid may be better but I haven't had time ot pick it up. Other things are the number and intelligence of enemies, the size of levels, the complexity of the environments, the physics, the range of expression on faces, etc... More power doesn't just equal more shiny.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    2. Re:Seems difficult to quanitfy that. by trdrstv · · Score: 1

      The wii attracted a lot of casual gamers and converted a lot of non gamers into casual gamers. NPD did studies and found casual gamers aren't willing to spend as much of their budget as hardcore gamers.

      Yup, that's part of what makes them "casual".

      In fact hardcore gamers spend so much that the total estimate dollar amount the non hardcore were willing to spend was dwarfed by what the hardcore was willing to spend. so if a hardcore is willing to spend 15x more then a casual gamer and there is less then 15 times as many casual gamers then the hardcore have more total buying power.

      That would be true, however everything I have read leads me to believe otherwise (IE, casual gamers buy fewer games, but there are simply a hell of a lot more of them which makes them a more profitable segment). Do you have a link?

      Metroid may be better but I haven't had time ot pick it up.

      If you haven't you should. The controls are Awesome, and the Art direction is stellar. The entire game comes together beautifully, and is easilly one of the best games for Wii. So far it's my Game of the Year (Likely to be dethroned by Mario Galaxy, or Rock Band for the 360).

  63. Agree, but... no. by sherriw · · Score: 1

    I own a Wii, and in a way I agree with Will's comments. Especially in how the Wii has attracted players from new demographics. The fact that my Mom can enjoy it, is fantastic.

    But, when I bought it I wasn't expecting to be FORCED to use the wii remote for FPS games. I thought I could use it if I liked and if I didn't I could pop in my gamecube controller and play it like a normal game. I was excited about the remote-as-a-gun-pointing-device idea but as it turns out, I'm not a fan. In fact I hate it, mostly due to the lack of buttons in reach of my fingers when holding the remote plus nunchuck. Imagine my shock to learn that the new Metroid as well as other shooters do not support a standard controller. Use the remote or else you lowly customer! I'm turned off of the Wii for the purposes of the more hardcore games.

    While I'm enjoying Halflife2 ep 2 on my PC, I had to seriously cripple the graphics to get it to run (no, I can't afford a system upgrade every friggin year) and I can't get Bioshock to run on my PC at all.

    So, here I am, considering buying an XBox360 or PS3. Something I never thought I'd do considering I've owned Nintendo products for a decade. I like the Wii in some ways for fun/party/virtual console games, but it has alienated me as a hardcore gamer. Not to mention the slim pickings for games. I'm kinda sad about this. Really, how hard would it be to support a standard controller TOO??? *sigh*

    Oh, and Will... get your a$$ working on Spore and when it's FINALLY released, then I'll have more respect for anything you say. Till then, you're just a tease.

    1. Re:Agree, but... no. by Dorkmaster+Flek · · Score: 1

      If you'd rather use dual analog sticks than the remote for Prime 3, you're insane. Turn the sensitivity up to expert and try to tell me that's not the closet anyone has ever come to a mouse and keyboard on a console FPS.

      --
      I like to think of online DRM as something akin to a college -- you pay for lessons until you learn something.
    2. Re:Agree, but... no. by sherriw · · Score: 1

      The point is not whether you agree with me or not. The point is gamers have different preferences, and trapping people into a non-standard (ie, one they haven't grown up with) option is silly, when it should be trivial to add support for a regular controller.

    3. Re:Agree, but... no. by Anonymous Coward · · Score: 0

      Imagine my shock to learn that the new Metroid as well as other shooters do not support a standard controller. Use the remote or else you lowly customer! I'm turned off of the Wii for the purposes of the more hardcore games.

      The GC controller is simply not capable of the same precision as the Wii remote, and designing the game to accommodate for that would have required some serious changes. Just think about all of the enemies in the game that had multiple places on their body you could target; practically all of the bosses had multiple spots, and many of the normal enemies, especially ones that had weak points that could be targeted with the Nova Beam. Using a lock-on system with the GC controller like the previous MP games used simply wouldn't work.

      I can only imagine that you haven't actually given the game a chance, though, because I've never heard of anybody who played the game for thirty minutes and didn't think that the Wii remote was much better suited for controlling the game that a GC controller. I recommend you try giving it a chance.

    4. Re:Agree, but... no. by Anonymous Coward · · Score: 0

      Trivial? To add an additional control input? Much of the game relies on the remote, how exactly would you map that to a controller?

      You've never developed a software/user interface in your life, have you?

    5. Re:Agree, but... no. by Kredal · · Score: 2, Insightful

      I grew up with a mouse and keyboard to control FPS games. Then I tried playing Halo 3 at a friend's house, and couldn't control my character well enough and got killed way too many times. Give me the option to play with mouse and keyboard on the Xbox 360!

      --
      Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
    6. Re:Agree, but... no. by Anonymous Coward · · Score: 0

      Trivial? To add an additional control input? Much of the game relies on the remote, how exactly would you map that to a controller? How would you map that to a controller? Every other console FPS seems to have managed it. It's not the insurmountable problem you think it is.
    7. Re:Agree, but... no. by Eli+Gottlieb · · Score: 1

      True, but the Wiimote doesn't have nearly the stability (== staying in the same place when you don't deliberately move it) a mouse does. Keeping a Wiimote steady is actual work (hence why I abandoned using it to play Portal).

    8. Re:Agree, but... no. by grumbel · · Score: 1

      It is added realism, a real gun doesn't automatically stay in place either.

    9. Re:Agree, but... no. by grumbel · · Score: 1

      ### Then I tried playing Halo 3 at a friend's house, and couldn't control my character well enough and got killed way too many times.

      How about simply practicing a bit more? If other managed better, then its your lack of skill, not something that is fundamentally wrong with the controller.

    10. Re:Agree, but... no. by sherriw · · Score: 1

      Don't make me laugh. I'm sure the developers are using a regular controller during unit testing while another department/team is working on the remote control code. In fact, the code for the regular controller can pretty much be copy-pasted from other games they may have developed like the original Metroid Prime. I wouldn't be surprised if the support for the regular controller is in there during development and removed before launch. You do realize that the developers/testers do early testing before the remote bugs are worked out?

    11. Re:Agree, but... no. by sherriw · · Score: 1

      So all the gamers playing FPSes on their Xboxes and Playstations are crazy too?

      I played RE4 on Gamecube with the Gamecube controller with most enemies having multiple places to shoot on their bodies, and it was an elegant and nearly perfect control scheme.

  64. Re:Sure, Will. by TheGeneration · · Score: 1

    I hardly think the Final Fantasy series counts as a good story. How many poorly created love triangles can one be forced to endure between 2 dimensional characters?

    --


    The Generation
    I'd say something witty here, but I'm not that bright.
  65. Re:Sure, Will. by corifornia2 · · Score: 0

    Absolutely. If I can swing the paladins sword . . . and by sword I mean sword.

    I do think I might tread a hole in my carpet running forwards and back everytime I perform an action in battle though...

  66. "best quality mode obsession will cost ya" by King_TJ · · Score: 1

    I don't quite understand the constant argument in favor of consoles, simply because "keeping up with the PC hardware is so expensive"?

    I do have a PS3 *and* several computers, but here's the thing. My last PC ran everything I wanted to play (on a 24" LCD monitor), simply using an AGP Radeon 9800 Pro video card, up until about a year ago. Then I upgraded from an Athlon motherboard to an Intel Core Duo with PCI Express video, and went with a mid-range ATI card (X1600 I think?), and once again, it plays all the latest titles just fine for me.

    Do I insist on running everything with every last detail mode maxxed out, anti-aliasing set to the max, etc. ? No! That's just too resource-intensive. The games aren't any less enjoyable though. It's rather like the comparisons of Bioshock's new Direct-X 10 support vs. what the same screens looked like under DX9. The differences were SO subtle, nobody would notice 3/4ths. of them without them being pointed out first. The most "relevant" change was minor too, and would really add zilch to the overall gaming experience.

    My "state of the art" PS3 isn't capable of any better graphics than what my PCI Express mid-range ATI card puts out anyway. Most of the visual impact of the PS3 comes from running it on an HDTV that's larger than most monitors on computers ... but even 1080i resolution isn't as demanding on the video card as the modes something like a 30" LCD panel runs in by default.

  67. Re:gameplay *is* graphics but... by yoprst · · Score: 1

    Graphics do make games better, but that could be not enough difference (I had fun with my atari2600, you insensitive clod!) to justify the price. You don't buy some extreme gamer $10k computers, do you? Besides, as I've found out thanks to my deteriorating eyesight, people are beautiful in low resolution.

  68. Re:Sure, Will. by PitaBred · · Score: 1

    Is this close enough? They're already letting you play all the old FF games, and even updating them in many cases.

  69. Re:Sure, Will. by Kemanorel · · Score: 1

    As a bonus, you could get some component cables and play in native 16:9. 480p, but at least it's 16:9.

    --
    Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
  70. Re:Sure, Will. by EveryNickIsTaken · · Score: 2, Insightful

    It seems that you do not know that the largest age group of gamers is 40+. And that their sex is female. Sorry, but I don't see my grandma abandoning her bridge game to boot up her PC and play Spore. And I'm pretty sure your statistics are incorrect.
  71. Re:Sure, Will. by PitaBred · · Score: 2, Insightful

    Anyone who would label themselves as a "gamer".

  72. Re:Sure, Will. by thegnu · · Score: 2, Funny

    Wright had as much to do with Sims expansions as John Carmack does with community Quake mods.

    You mean the Sims expansion packs have a wall texture of Will Wright's bloody head impaled on a stick? AWESOME!!!!
    --
    Please stop stalking me, bro.
  73. Am I mis-remembering by gstegman · · Score: 1

    But like 6-8 months (maybe at E3) ago didn't Will Wright go off on Nintendo saying they and the Wii sucked because they didn't appreciate game designing as an "art form" and that Nintendo was only interested in making games that were 'fun'?

    1. Re:Am I mis-remembering by Anonymous Coward · · Score: 0

      Yes, you are mis-remembering. That was a programmer (who happened to work on Spore) who stood up at a "rant panel" at GDC and railed on the Wii for a while. He issued a retraction the next day, probably caught the wrath of Will immediately.

  74. If you spend $2500/year by Sycraft-fu · · Score: 4, Insightful

    You are doing it wrong. I think perhaps this is one of the reasons PC gamers suffer is because of the FUD spread around by people with regards to the costs. Is it more expensive than consoles? Sure. Is it thousands a year? Not even on the high end. Turns out you can get quite a good gaming experience with a $100 graphics card. Get one of those every year, and you'll find that you can do a decent job running all the games out there at a reasonable resolution. Nab some benchmarks on midrange cards some time, they do just fine.

    I don't know why it is so often presented as "Ultra high end or nothing." You know what? Turns out you can have plenty of fun gaming on a PC without everything being as high as it can be. You don't have to have a 30" monitor and play at max rez to be happy, you can play at 1920x1200 or 1280x800 and be perfectly happy (and in line with the resolution consoles use). Not every graphics setting in every game has to be turned all the way up, and so on.

    I am a PC gamer and have a whole lot of friends who are and none of us break $1000/year. I spend by far the most, probably averaging about $500-600 since I get a new pretty high end graphics card each year and usually upgrade something else. Most of them spend in the range of $150/year if amortized on a yearly basis (generally it's a bi yearly type of thing). Still more than a console, though you are arguably getting close, but not breaking the bank.

    So if you want to always have the best of the best, fine, but don't pretend that's what PC gaming requires and don't pretend it's comparable to consoles. You already have a system far in excess of any console.

    There is, of course, the additional factor that a PC doesn't just have to be used for games. My PC is also a word processor, an Internet terminal, a DAW, a video editor, and so on. If you own a PC purely for gaming, ok then, but I'm going to guess most people get secondary use out of ti and that does factor in to the price.

    1. Re:If you spend $2500/year by Seumas · · Score: 0, Flamebait

      You're right, I must be doing it wrong. I've only been in the industry my entire adult life and have been building my PCs and servers for a couple of decades.

      Yes, you can build and run a midrange gaming machine for far cheaper, but where is the fun in that? And now that you have 65" widescreens running in 1080p and you only need a $400 console to do it, why would I want to spend my time hunched over my keyboard in front of a 30" or smaller screen? Even though the resolution may be higher.

      I never suggested that every gamer requires a $2000+ annual investment, but even with a much smaller investment, they're looking at spending far more than the console investment. I am speaking of my particular experience. What makes you happy and what you are willing to settle for may not be the same as I am willing to settle for. My grandmother is happy playing on my old 700mhz Duron with a 17" LCD and a copy of Solitaire on a gnome desktop. *shrug*

    2. Re:If you spend $2500/year by RyuuzakiTetsuya · · Score: 1

      what FUD?

      My PC is something I built myself, so it's been piece mealed over the years. Right now it's got a 3ghz single core P4 CPU with an on-board graphics chip and a half gig of RAM and the games that shipped with the Orange Box(yes, DRM bad, blah blah blah, I seriously didn't know or bother to keep up with PC gaming) runs like crap. I blew 100 bucks on a new graphics card and a real GPU and now all of the Orange Box games are still struggling, but far less than they were

      --
      Non impediti ratione cogitationus.
    3. Re:If you spend $2500/year by demi · · Score: 2, Insightful

      There is, of course, the additional factor that a PC doesn't just have to be used for games. My PC is also a word processor, an Internet terminal, a DAW, a video editor, and so on. If you own a PC purely for gaming, ok then, but I'm going to guess most people get secondary use out of ti and that does factor in to the price.

      The reason why "PC game detractors" focus so much on high-end graphics hardware is that 1) it is what distinguishes the PC gamer's primary gaming device from the general-use computer the console gamer probably already has; and 2) it's one of the principal "advantages" PC gamers claim over consoles.

      You make a perfectly reasonable argument that with a few hundred dollars, maybe spread over a few years, I can have "console-equivalent" graphics. Fine. But then, what's the point, when everything else about the PC gaming experience--for me: this is obviously subjective--is worse than with a console? I'm playing games on my "computer monitor" rather than with my big-screen TV, I'm holed up in my office rather than on my couch with my family, I'm clicking on things and typing rather than flying, driving or shooting. That's not to say that those things have to be part of the experience, and I'm not trying to dis those who prefer the context of PC game play, but it's not for me.

      If I did move my PC out to the couch, get myself a wireless keyboard and mouse (hard to see how this would be that comfortable without a desk to put them on, though) and maybe other controllers, where would I be? I'd get to play driver setup games, software installation shuffles, the DLL hell gauntlet and so forth; and after I'd completed those levels, where would I end up? With access to a bunch of games I'd not be playing as intended (with graphics turned down, sitting further away from a lower-resolution screen than designed) and which, as far as I can tell, I don't want to play (FPS and RTS don't appeal).

      This is all a matter of degree (of course there are non-RTS/non-FPS games for PCs); subjectivity (I don't expect someone else's experience or sense of fun to match mine) and it's a false dichotomy anyway (I'll bet many if not most gamers have some console play and some PC play). But I wouldn't be surprised when people talk about the high cost of high-end graphics hardware when in my mind (and in the minds, probably, of most "console gamers") it's the primary selling point.

      --
      demi
  75. Re:Sure, Will. by thegnu · · Score: 1
    I find this notion of a "true gamer" very amusing. What's your definition?
    Here's mine:

    #!/bin/sh
    #.brainrc
    TRUEGAMER="$ME:$PPLWHOAGREEWME"
    export $TRUEGAMER
     
    FUNNY="$FUNNY:$SHITISAY:$STUFFPPLSAYWHENIMHIGH"
    export $FUNNY
    --
    Please stop stalking me, bro.
  76. Re:Sure, Will. by Shakrai · · Score: 1

    I hardly think the Final Fantasy series counts as a good story. How many poorly created love triangles can one be forced to endure between 2 dimensional characters?

    Wow, them's fighting words ;)

    Eh, to each their own I guess. I don't think the combination of storyline and score can be beaten though. That's just MHO.

    --
    I want peace on earth and goodwill toward man.
    We are the United States Government! We don't do that sort of thing.
  77. Re:Sure, Will. by corifornia2 · · Score: 1

    Exactly... rehashing, but with less effort. The need to rehash them with a magic wand controller so I can cast the black wizards spells.

  78. Re:Sure, Will. by Scrameustache · · Score: 0, Troll

    How the fuck does the creator of The Sims have any right to accuse people of rehashing the same old crap over again? How the fuck can you not know the difference between "creator" and "publisher"?

    Stop attacking the source and think about the concepts, you authority-appealing ignoramus.
    --

    You can't take the sky from me...

  79. Just to jump off a cliff here... by msimm · · Score: 1

    Let me preface this by saying I don't have anything against any consoles. But you mention computing power (among other things) as the reason Will is wrong. But if that's the case the PC (I'm not trolling, bear with me) is truly the Next-Gen console, but of course that isn't the case. So considering innovation in the consoles is not their primary focus (I'd say over-all game experience is) then the Wii truly is the most innovative Next-Gen console. Really the only innovative Next-Gen console, which is admirably risky considering game is king on the console. But Nintendo has been in this game for a long time and I'd imagine they are pretty good at doing what they do.

    Either way I don't see Will's statement devaluing 360 or PS3 any. Console gamers like their consoles and I don't think good graphics will be going out of style any time soon.

    --
    Quack, quack.
  80. Re:Sure, Will. by Blakey+Rat · · Score: 1

    Woot, I'm a funny troll!

  81. Re:Sure, Will. by mypalmike · · Score: 1

    How the fuck does CGDR2, Slashdot member for four whole days and designer of (almost certainly) exactly zero games, have any right to accuse Will Wright of anything at all?

    --
    There are 0x40000000 types of people: those who understand 32-bit IEEE 754 floating point, and those who don't.
  82. Re:Sure, Will. by jgclark123 · · Score: 1

    Actually, I have my Wii hooked up to my widescreen monitor via composite (roommate's VGA box), and the Wii's built-in widescreen feature works fine for me.

    --
    "May evil beware, and may good dress warmly and eat plenty of fresh vegetables." -The Tick
  83. Re:Hrm... Will may be right.... by Devir · · Score: 2, Interesting

    I'm a PS3 AND a Wii owner. I'm also an avid PC Gamer. My system is about 2 years old yet can play Jericho (thank you gametap) on it's max graphics settings at 1200x1024 resolution (highest my LCD monitor takes).

    I'm honest up front here no trolling intended. The PS3, I only play PS2 games on it currently. I have a lot of them, they look much better, and not having to swap memory cards is a world of difference. I've put in 160 hours playing Persona 3 (when will it end damnit?)

    No trolling intended I'm going to sway in the favor to Will, the PS3 and 360 are upgrades not seriously next gen. Better graphics, CPU, memory, networking, internal storage, upgraded sound.... It's all "upgrades" nothing seriously innovative.

    Sure PS3 and 360 feature multicore CPU's and wireless control. But there is nothing seriously new with either console aside that it now has a mini OS that you can web browse, stream music and video and stuff. but that's not really next gen either. My computer has done that since 1999 or even earlier.

    The Wii on the other hand Is as close to a true "next gen" platform as you can get. It has an entirely different controler scheme, multiplayability and simply fun. Nintendo brought in seniors who've never played video games into the fold. They've widened the audiences and are adding in a slew of different addons that will expand on the Wii's everyday non gamer usability "wii fitness".

    I'm sure Sony could easily add in a Wii style controler with Ease. update their system software to support a new bluetooth device and add a wireless sensor bar....

    But So far Nintendo took the edge. They took a risk, made a new style of console, and opened up gaming doors to millions more who never dreamed of gaming. That's an achievement.

    All 3 consoles have their place though. Not everyone will get all 3, and not everyone shares the same needs. So each console serves it's purpose.

    in close, I'll agree with will that the Wii is the only true next gen, and the PS3 and 360 are mere upgrades. None though are trash. I love my PS3, even though it's only being used for PS2 games (ugh persona)

  84. No, actually, you misread the report by ifwm · · Score: 0

    "It seems that you do not know that the largest age group of gamers is 40+. And that their sex is female."

    Source this please, because everything I've found says you've misunderstood the report.

    http://www.hollywoodreporter.com/hr/search/article_display.jsp?vnu_content_id=1003220685

    "While women are dominant among online gamers, men still outnumber women in the overall video game space by more than 2-to-1 (70%-30%)."

  85. Re:Sure, Will. by Tacvek · · Score: 1

    True gamers have never liked titles like The Sims or Spore because they don't have an end goal. You actually have to be creative in these games to enjoy them; it has little to do with "involved skill". But the same is true of most other Maxis games (anything created by Will Wright is a Maxis game, even if not labeled as such), Notably the Sim City series. The recent onexs are very much a type of hardcore game, although certainly a different hardcore gaming division than the ones that play Halo etc.
    --
    Stylish sheet to fix many problems in Slashdot's D3: https://gist.github.com/801524
  86. Title by charlieo88 · · Score: 1

    CLEARLY this should have been titled "Wii Wins Writes Will Wright".

  87. Next Gen Consoles by Cyno · · Score: 1

    To get better resolution than the PC you will have to wait for the PS4 with Ultra High Turbo Definition 2160i.

  88. ridiculous by entropy_production · · Score: 1

    This is just ridiculous. All Nintendo Wii has is an input device with an accelerometer in it. Think of it as a mouse that can work in 3-space. I'm sure Sony and Microsoft can come out with peripherals that are similar. Moreover, it has marquee characters (franchises) that it can milk. Yes, I like Samus and Mario and Link - but what are these but platformers after all in different costumes? So the Wii has franchised characters plus a controller with an accelerometer. To call it a true next-gen machine is a bit much, don't you think? Nintendo is really great at promoting themselves as "about gameplay" - but that's just an excuse to sell crappy hardware. (don't get me wrong, the game designers are great (esp. Miyamoto)) Also, and I believe others have made the point already but its worth reiterating, but PCs are much, much more expensive for equivalent games (in terms of graphics) to PS3 and XBox360.

  89. Re:Sure, Will. by netsavior · · Score: 1

    True gamers have never liked titles like The Sims or Spore because they don't have an end goal. You actually have to be creative in these games to enjoy them; it has little to do with "involved skill".

    So this precludes MMORPG players from being hardcore gamers? little/No skill required, no end goal?? I will not argue that sims and spore aren't really for hardcore gamers, but I take issue with your definition because it excludes the biggest and arguably most hard core game market.

  90. Duck and cover! by Anonymous Coward · · Score: 0

    Cue an avalanche of hateful comments by hurt and insulted PS3/360 fanboys who really know the truth deep inside (i.e. their console is nothing special).

    Oh, wait. They're already way ahead of me. ;)

  91. Re:Sure, Will. by TheGeneration · · Score: 1

    I'll give you that the score tends to be on the amazing side. The graphics are pretty, and the mini stories told in those cut away scenes are compelling. For me the problem is the game play story itself is on the weak side. I personally can't stand the love triangle story that develops in every FF I've played.

    --


    The Generation
    I'd say something witty here, but I'm not that bright.
  92. Re:gameplay *is* graphics but... by blendo75.5 · · Score: 1

    That's funny, I have a 42" Panasonic Plasma and Metroid Prime looks fantastic on it. You need to look through your Wii's settings to make sure it knows you have an HDTV. However, something tells me you dont actually have a Wii.

  93. Better Graphics != More Pixels. Art Direction is by trdrstv · · Score: 1

    Wii fans completely disregards graphics. That's nonsense. Why can't they see that graphics DO make a game better as well as gameplay?

    I believe the argument goes "If I had to pick one, the interface is more important than the aesthetic." Which I agree. Then again I came from the camp that played the Atari 2600 when it was "current gen", so needless to say, graphic fidelity was a secondary concern.

    I played the latest Metroid Prime on the Wii. I dug the control interface using the Wiimote but I can only imagine how great the game *could* be on HD.

    Yes, graphically it's a stunner, but more Pixels != better graphics. I would argue that Metroid Prime 3 looks a hell of a lot better than Halo 3 despite only being "teh 480p". The Art direction is better. They do more with less, and very much like Gears of War, or Bioshock they focus (mostly) on smaller environments so they can can be stunning. The claustrophobic nature of the Metroid series lends to that, the Halo series (with big sweeping landscapes, lots of characters, long draw distances etc...) does not.

    If you use native resolution as the only criteria to measure graphics (hence 480p graphics are inherently worse than 720p) Then I suppose Uno on XBLA trumps all Wii games past, present and future in the graphics category as it outputs in 720p.

    Wii = "last-gen.5" because they would be truly next gen with HD graphics.

    The Wii is now "Current Gen", just like the X-box 360 and PS3. I think it's a little early to speculate about "next gen" machines.

  94. Re:Sure, Will. by tbannist · · Score: 1

    Forty-two, naturally.

    --
    Fanatically anti-fanatical
  95. Indeed! My own 2 cents follows... by vecctor · · Score: 1

    You are doing it wrong. Exactly! Right on all counts. It never comes to that much, and the computer is used for a dozen other things besides gaming - many of which are improved/faster with the newer computer. Buy just under top of the line for the best price/performance and you are good to go.

    I build a new rig every 2-3 years or so and I don't upgrade anything between the rebuilds. Anywhere from $1000-$1300, and the only reason it has ended up being that much is because with that kind of time between builds you end up not being able to reuse many/any parts (full architecture changes).

    First on the list (2001) was a P3 1000, 512 RAM PC133, ATI All-in-wonder (equivalent to 7200 series, and still serves as a cheap TV and coax input for consoles!). This played TFC, CS, UT, BF1942 fine. RA2 was popular in the dorms, and it did Mechcommander 2, whatever AoE game was out, and Warcraft 3. Plus all the legacy games that are still fun. Ran Win98 at first and then XP.

    Next was a couple years later (2003) was a 2.8Ghz P4c (good overclock and price/performance when I bought), 1 GB dual channel DDR, ATI 9800Pro, and an Audigy2 for sound. This ran HL2, DoW, WoW, C&C Generals, War3 at full settings (RoC DotA!), UT2k4, RtCW, W:ET, Doom 3. Plenty of games, all at decent settings and framerates.

    This January (2007) was a C2D 6600, 2 GB DDR2, and an 8800GTS ($379 after rebate). This was a bit heavy on the vid card price compared to the last two, but the 8800s were quite a bit better than the next lowest, and as I said, I don't do midstream upgrades usually so it needs to last. This runs anything current. Bioshock, TF2, Overlord, ET:QW, UT3, C&C3, Company of Heroes, whatever.

    If you look at the last two, it was in the neighborhood of 4 years between builds. And I had no problem playing the games that came out.

    And that is my only point in throwing all this out here is that I was able to play any game I wanted during these time periods with decent settings without going broke, and got a great computer for doing anything else I wanted.
    --
    Why, yes I have been touched by His noodly appendage. And I plan to sue.
  96. How to get a Wii (I got one last week) by Optic7 · · Score: 1

    Have a conversation with the video games person at your favorite electronics store. Even better, go in and talk to the people (perhaps the manager) at your local Gamespot/EB. They told me they are getting shipments of Wiis every week. The problem is that they usually sell out the same day, or by the next day. So you just have to find out when they expect the next shipment and call them or show up that day. One guy at Circuit City told me CC was only releasing their shipments on Sundays. Maybe because of ads or something. Target and the other general stores were kind of useless to get any kind of useful info out of. I did hear from someone, I believe it was at Target, that Nintendo is planning some kind of a relaunch of the Wii around Nov. 20. Good luck.

  97. Re:Hrm... Will may be right.... by tbannist · · Score: 2, Interesting

    I've got to go against what you've said. "Next Gen" is next generation, it's not really actually supposed to be revolutionary and different. It's supposed to be an incremental improvement. Therefore the Wii can't be "Next Gen", it's not an improvement on the old. It's not the future of the game console. It is the beginning of something different, not the continuation of the old.

    It's kind of like claiming that a laptop is the next generation of desktop computers. They can do a lot of the same stuff but they aren't designed for the same target markets.

    --
    Fanatically anti-fanatical
  98. Re:Sure, Will. by Translation+Error · · Score: 1

    True gamers have never liked titles like The Sims or Spore because they don't have an end goal. You actually have to be creative in these games to enjoy them; it has little to do with "involved skill".

    True gamers? What do you mean by that? Am I a false gamer because I enjoy The Sims? I'm guessing you actually mean competitive gamers who derive their enjoyment from overcoming computer or human adversaries and challenges. It's possible for gamers who like challenges to enjoy The Sims, though--they just have to create their own challenges, and for that they need imagination, and like you said, creativity.

    --
    When someone says, "Any fool can see ..." they're usually exactly right.
  99. You know what WOULD be innovative? by korbin_dallas · · Score: 1

    1. Games that didn't take 15 minutes to NAVIGATE to the point you can play.
              games that make you setup a bazillion things just to play, make the default player name 'Sam'
              and lets play!

    2. Level Load Times at 3 seconds max.
              waiting for levels to load is a pure waste of time...

    --
    They Live, We Sleep
  100. Re:gameplay *is* graphics but... by geminidomino · · Score: 1

    Yes, I agree, Nintendo should have followed Microsoft and Sony's lead and produced a $400 console (twice the price normal gamers spend on a gaming system) in order to cater to the 25% of people who own HDTVs It's worse than that... I had the foresight to borrow my brother's 360 for a weekend before I bought my own. Turns out, no one seemed to even consider someone might want to play games like Blue Dragon or Dead Rising on an SDTV. Because you can't.
  101. Re:Sure, Will. by ShadowsHawk · · Score: 1

    Grandma? Maybe not. Housewife in her 40s? Hell yes! Some of the best selling titles are games like Bejeweled.

    BTW, your family has issues if Grandma is in her 40s... ;p

  102. Re:next generation TV-based entertainment environm by DrEldarion · · Score: 1

    PS3 games, high-def movie support built in, streaming media off your home servers, DVD upscaling, PS2 game upscaling, internet browsing, DVR functionality, movie/TV downloads, etc. Your one-machine solution for entertainment.

  103. Re:Hrm... Will may be right.... by Devir · · Score: 1

    Next Gen can mean alot of things.

    USB is next gen compaired to the serial port.

    PCI is next gen compaired to the ISA slot.

    3D cards are next gen over the 2D cards they replaced.

    Computers have had incremental upgrades over their 20+ years in service as well as several next gen upgrades.

    the 486 was a marginal upgrade over the 386, it added the cache on the chip for a performance boost. Petium would be next gen CPU from there... then 64 bit is the next gen jump again.

    They ALL target the same audience, but some items only offered a marginal increase. the PS3 is an upgrade. It plays a higher def DVD format, and does internet plus tons more. I dont consider it next gen yet. Though that "eye of the beholder" can be a next gen game...

    We all have our opinions, I hold on a significant upgrade or even change in a device to be next gen. PC's while at the core are the same as they were 20 years ago, they've deffinately up there in the generation leap, though I would have to say incrementally so.

    The "next gen" hard drive will be Solid state... finally

  104. Re:Sure, Will. by Anonymous Coward · · Score: 0

    "Casual" does not mean no skill involved, or not for adrenaline junkies. It means no story, no narrative, or a very simplistic shallow story(think tv sitcoms and other serials).

  105. Xbox was nothing more than a computer. That's why. by Anonymous Coward · · Score: 0

    Go over your list again. That's not next-gen. That's a hardware hack.

  106. Re:next generation TV-based entertainment environm by tepples · · Score: 1

    PS3 games, PS2 game upscaling Video game console: Check. But not all PS3s can play PS2 games.

    high-def movie support built in, streaming media off your home servers, DVD upscaling, DVR functionality, movie/TV downloads High-definition video player: Check. But how does the PS3 do this better than, say, Xbox 360 which is a Media Center Extender? Is it just that it doesn't need a specific PC model running a specific version of Windows to drive it?

    internet browsing Wii has this too. So in all, without buzzwords, it's a HDTV-capable video game console plus video player, and people who want one are forced to pay for the other.
  107. Re:Sure, Will. by WilliamSChips · · Score: 2, Informative

    That was John Romero, not John Carmack.

    --
    Please, for the good of Humanity, vote Obama.
  108. Re:Sure, Will. by Anonymous Coward · · Score: 0

    likewise i would call GTA next gen for the gameplay, and GTA3 next gen for the hollywood-quality voice acting. offering something different, true innovation, that hadn't been seen before.

    i'm sure i'm not the only one who bought halo 3 only to find nothing really new or different from every other FPS in the past few years. i liked half life, but was it really anything new, or just the apogee of games of its type at the time?

    it's really hard to define. is spore really next gen, or is it another incremental take on "god" games?

  109. Re:Sure, Will. by Anonymous Coward · · Score: 0
    It seems that you do not know that the largest age group of gamers is 40+. And that their sex is female.

    It seems that you do not know that bullshit you pull out of your ass doesn't fly just because you say so.

    Study results: http://www.hollywoodreporter.com/hr/search/article_display.jsp?vnu_content_id=1003220685

    Included summary for those like yourself with learning disabilities:

    "Teenagers still comprise the largest chunk of the active gamer universe at 48 million, followed by players in the 18-24 age range (17.5 million). About 15 million active gamers are 45 or older."

  110. Re:Sure, Will. by MadnessASAP · · Score: 1

    You are not your UID, but in this case I think it's safe to say that CGDR2 is an idiont and can be safely modded to hell. Just remember that alot of us have been reading Slashdot alot longer then we have been members.

    --
    I may agree with what you say, but I will defend to the death your right to face the consequences of saying it.
  111. Re:Sure, Will. by darkain · · Score: 1

    I would argue that Spore is indeed new, in that it is a "god" game, yet an enitrely new way of looking at it and working with the concept... Much like how Wii Sports (although quite simple of a game), feels NOTHING like a rehash of older sports games available on the market, due to game play mechanics.

  112. Re:Sure, Will. by CGDR2 · · Score: 1

    Yes, I know; but he hasn't exactly come out against the expansion packs, has he? I hate to invoke Godwin's law so soon, but... no, forget it. It was a joke. Forget it

  113. Re:Sure, Will. by CaseM · · Score: 1

    I completely agree with you, but all the buttsecks-ing Nintendo fanboys on Slashdot are gonna rip you a new one, unfortunately. I also have all three consoles, but happen to think that the Wii is mostly a curiosity that will collect dust more than not for most people. The 3rd party support is atrocious.

  114. Evolutionary by Orestesx · · Score: 1

    In what sense does these phrase "next-gen" require major design changes? The PS3 and 360 are evolutionary improvements; they are, by definition, the next generation of their respective product lines.

  115. I'm next gen too! by svunt · · Score: 1

    From my father's point of view, I'm "next gen" but I only offer incremental improvements over him....couple of inches taller, better at math, less flab, more fun to be around, but nothing "revolutionary"...I'm still next-gen, though.

  116. Re: Accessable Wii games. by trdrstv · · Score: 1

    That said, so far we haven't found any really drop-dead awesome games other than Wii sports. We rented Rockstar Games' table-tennis game, thinking it would be like a continued/advanced version of Wii Tennis, but it was much more of a skill/twitch game than something you could pick up and have fun with immediately. And frankly, spending an hour learning how to hit a ball in a table-tennis videogame does not strike me as a productive use of my time.

    Did you try Tiger Woods 08 ? It's far more indepth, and option crazy than WiiSports golf, but extremely accessable and fun to play. I actually straitened out my swing in real golf (not completely, but noticably improved).

    ExciteTruck is very "Arcadey" in that it's easy to pickup and play and good fun. You can also change your music by addding MP3's on the SD card (The game magically improved when I added "The Offspring" to it.)

    Also Harry Potter despite being Single player only is worth a Rent. Using motion controls to cast spells is really fun (leviosa by itself got me to buy the game).

  117. In other words by Trogre · · Score: 1

    Will Wright has become a Nintendo shill. Why don't they just come out and say it?

    Correct me if I'm wrong but isn't the Wii just a slightly souped-up gamecube with a handheld camera?

    Perhaps he means the only 6.5 gen console, while the rest are 7th generation.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  118. Re:Sure, Will. by Zero_Independent · · Score: 0

    I have Xbox lan parties all the time. It's awesome.

  119. Re:Sure, Will. by KarmaOverDogma · · Score: 1

    Maybe so, but I just bought one for my wife's 40th birthday. She loves it and I love it. I tried to convince her into a PS3 instead (the graphics! the Blu-ray player!) she said the Wii was simply more *fun*, and, after having played it for a few nights, I have to say I agree with her (I'm not 40 yet, but will be soon). Furthermore I could not find one anywhere; I had to buy one off eBay for $50.00 above retail, and X-mas is still months away.

    My Co-worker/co-manager is female and she loves it, too. One of my female employees also thinks it's great.

    From what I have seen, women love this console because it is more fun and more family friendly. That is saying a lot and it appears that the marketplace has spoken.

    Perhaps you should reconsider your assertion that the GP's stats are incorrect.

    --
    uR iGn0ranc3, Their Power
  120. Re:Sure, Will. by mqduck · · Score: 1

    Well, lets be fair. There's a difference between incremental improvements (consoles) and addons ad nauseum (The Sims). His point remains valid without making him a hypocrite.

    --
    Property is theft.
  121. Re:Sure, Will. by Anonymous Coward · · Score: 0

    No, you aren't. You're just a troll. Grandparent is funny and not a troll.

  122. Re:Sure, Will. by superslacker87 · · Score: 1

    Is that so? Let's do some math, ok? One can legally get married at the age of eighteen. Let's say conceptually this happens the week after her eighteenth birthday, and on the honeymoon, the couple gets pregnant. Nine months later, out comes a beautiful baby girl. So, mom is eighteen, almost nineteen, and baby girl is a newborn. Let's fast forward eighteen years. Baby girl is now eighteen, and now mom is thirty-six, almost thirty-seven. Baby girl marries her high school sweetheart shortly after she turns eighteen and surprise! She gets pregnant on her honeymoon! Nine months later, she gives birth to a child. Now we have child newborn, mom eighteen, and grandma thirty-seven. How is a grandmother in her forties such an odd concept? My mom is forty-seven and she has two grandchildren from my sister. The oldest was born when she was forty-three, so I don't see how your argument holds any water.

    --
    I run Ubuntu skinned to look like a Mac on a PC. Go figure.
  123. Metroid Prime 3 Keyboard & Mouse... by trdrstv · · Score: 1

    If you'd rather use dual analog sticks than the remote for Prime 3, you're insane. Turn the sensitivity up to expert and try to tell me that's not the closet anyone has ever come to a mouse and keyboard on a console FPS.

    Agreed. With one exception, Metroid Prime 3 IMHO, is much better than Keyboard and Mouse gameplay. The Wiimote on Advanced still isn't "quite" as sensitive as a mouse (close though), but the analog stick kicks the shit out of WASD (Which I always feel like I'm driving my character around like a golf cart). Add in the viseral immersion of the motion controls for the Grapple gun, and you end up with superior control.

  124. yo, mod by Scrameustache · · Score: 1

    How the fuck does the creator of The Sims have any right to accuse people of rehashing the same old crap over again? How the fuck can you not know the difference between "creator" and "publisher"?

    Stop attacking the source and think about the concepts, you authority-appealing ignoramus. Flaming someone for their stupid comment isn't trolling. ESPECIALLY if he started with the four letter words.
    --

    You can't take the sky from me...

  125. Re:Sure, Will. by Kalriath · · Score: 1

    He is the grandparent. I'd suggest reading before insulting next time.

    --
    For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
  126. Recommendations. by Kadin2048 · · Score: 1

    Thanks for the recommendations -- I'll put 'em all on the rental list. ExciteTruck looks fun; I haven't had a chance to play any driving games on the Wii yet, but I've heard a few people say that the controller works pretty well for them.

    We had a few fun evenings playing through the Ratatouille game, which for a movie tie-in was surprisingly good, although the S.O. still thought it was too "sit down" and preferred Wii Sports. Definitely a rental rather than a purchase. Tiger Woods may be just the thing.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."