Sure in the past they have been pretty crappy, but its cheaper and the files themselves are better quality, It's just religious Mac users.
I wonder if Mac users take offence at clone inket refills in the same way, or buy genuine Epson, HP or Lexmark cartridges. It really is exactly the same thing.
Actually loads, you just transcoded. unless you went from say 128 -> cd -> 256 the loss would be terrible. I remember doing Vinyl -> Minidisk -> 160kb/s MP3 once and while the quality loss from Vinyl -> Minidisk was minimal, when it went to MP3 it was absolutely dire even though I was using Fraunhoffer Codec (which was the best at that time).
Try and avoid transcoding lossy formats like the plage, it is _very_ bad for quality.
Well it aint being used yet is it, say it takes another 2 years to finish, then that will probably be about right. When id where making Doom3 no one was like "targetting 1.5Ghz, who has one of those". progress happens, if your making a product it makes sense to aim above the current standard speed cpu etc, as by the time your finished it may well be a very basic PC.
Where they didn't want to see us until we had warp engines. I'm no trekie but perhaps if the message exists it's in something that we can't do yet / don't even know about.
What you did was stupid. Yeh its good to have principles but you took it too far. If it says can't work for competitor, get it changed for "can't work for competitor in field _directly_ related to XYZ".
This will work great for a programmer, as its unlikely, however if your a neuclear physiscist its not so good, But if you that specialist you have _waaaaay_ more bargaining power and should be able to say "pay me for the time I can't work for a competitor". This is what Adrian Newey (Aerodynamist I think) had when he left Williams F1 for McLaren.
They were issued from July 1790, when the United States patent system was created under an order signed by George Washington, to July 1836
10000 Patents in 43 years, That is a lot lower than the amount of patents issued nowadays. Perhaps the patent officers should take a cue from the old (dead) guys and be waaaaaaaay more stingy with patents that are granted. My bet is because they can't keep up with the amount of patents they pass more patents, so companies file for more patents.
I don't know if your lying or not (its highly likely your not) but its probably not unusual for the person who writes a book to have no control over the name of the book. Heck she probably doesn't even own/control KatieT.com
Lian-Li PC V1000 handles 6x3.5 + 5x5.25 so by converting 4 of the 5.25's you'd get your 10x disk storage. The 6 are stored in a seperate area as well which is pretty sweet and will hopefully help the heat situation. I had problems with the PSU for this case tho and had to dremel out a section to make it fit.
Wow the power of selective editing, the sentence after the one you quoted is:-
I think that I've found the ideal way to continue working to realize the amazing potential of the vision of the CLR. I've decided to join the CLR team at Microsoft beginning on August 2.
Nah not pissed, just astonished you don't know how patents work.
"They" are the people who would license the engine (ie another game company). id are free to sell the engine to whoever they wish and "they" would be free to do what they want with the code, however in US etc "they" would not be free to sell it or a product based on it because of the infringing code until "they" have a license also from Creative.
Patents are not like "this is mine don't think about using it" but "this is my work, I did this, isn't it a great idea, you can use this stuff too if you agree to license it from me" or "this is my work, I did this, isn't it a great idea, you can not use it as i will not give you a license". The point of patents is to create a temporary monopoly for the inventing company.
In effect the patent process makes your work 100% public (ie the source has already been released) however nobody can use it without the inventor licensing it.
You a few cans short of a 6 pack? I said its legal to open source (that means in the US, EU and fucking Antartica). You can understand how it works and do anythign with the source. It's just you can't USE it. Heck patents have to have thier "source" published, even if (as is probably the case in this instance) its not C++ but a description of how.
If it asks for nothing, or is leading to nothing it is probably a real email. if it asks for credit card, address, your phone #, your anything and it wasn't expected its probably a scam.
for instance they said 30% fooled by a paypal email saying your account was debited. well if you'd just bought something for 29.99 and it said that "payed mr x 29.99" you would know it was not a scam because a) it was expected and b) its not asking for anything!
Actually No, id still own the code that Carmack wrote, and they are ok to sell it / release to anybody they choose. It's just that they will to need a right to use that section of code (or strip it out) by either
using it after patent expires licensing patent patent becoming void living in europe
Actually I've bought about 30 DVD's and maybe 40 PC/Console games, I don't see why i should feel guilty. Despite the common myth Piracy per-se does not hurt games developers / movie studios, its lost sales that do. If i had not been "Try b4 I Buy" I would probably have bought maybe 50% poor games and 25% poor films and honestly If I had done that I don't think I would have bought so many.
Yes I did actually, some reviews says its excellent, some say poor, and it does play superb for a while, but its all the same, and the bugs are terrible. imagine a Word Processor you highlight text press underline and it crashes or italics all the text on the page, if you hadn't tried that you may say it was a superb word processor, but after that you'd have to re-consider.
Driv3r was like this, I was liking it, until i got to a point were i was in a bar, had to shoot person behind the bar, im 2 feet away, plain view but can't shoot him, sure im firing off loads of round but bullets cannot pass over the bar! if i go round the bar i can, its just absolutely unbelievable, there are other parts like this too, its absolutely totally destroyed the game. And to do this you need to have played it for a reasonable amount of time.
Thing is Sun isn't necessarily just pusing for people to OOo -> StarOffice, its also interested in getting businesses to switch to OOo/StarOffice then moving over to JDS
Most games are utter crap. I'll buy Doom3, I've bought all id's games. I bought Rainbow Six and I would have bought Riddick for the XBox if I didn't complete it so quick and it had replay value. Oh and Yes I am a dirty immoral pirate, because most of the time you can't judge a game in less than 3-5 hours of play.
If I had bought Driv3r i would be seriously pissed off, and I probably would have too because for the first 2 hours it seems like it will be a really amazing game, but to be honest, It's not even worth the space on my hard disk.
shit, however, if as one poster pointed out, it is 192kb/s that is actually FAR BETTER QUALITY than APPLE's MEASLY 128kb/s second. They are both AAC so who's got the poor quality. 128kb/s while good enough for a portable device is not archive quality, or anything that would be anywhere near acceptable on a better than average - very good hi-fi.
Go ahead by bad quality music for what is usually more expensive than the actual CD. Me I never touch anything which isn't the equivelant of a 192kb/s MP3 (which would be roughly a 160 kb/s AAC)
The really amazing thing about OS9 was the consistency. it was absolutely wonderful to user, even though I only used it for maybe 2 hours everything just felt right,
Even the spatial file manager on it was superb. Spatial on GNOME absolutely does not work. There is no way you can call anything spatial when you delete a file and all files in that directory suffle around.
But I digress, Mac OS X is wonderful too but its half as consistent as OS 9, The Windows UI always feels inconsistent (probably because there are millions of companies producing for it!), and Gnome, well the core is good, except Nautilus but there are still a ton of very visable bugs, something like http://bugzilla.gnome.org/show_bug.cgi?id=143544 absolutely destroys usability, its a very brittle thing. Unfortunately there seems to be loads of new features put in and bugs either go unfixed, or re-appear (At least 3 bugs I have submitted have done so, I've probably only submitted say 10-15 in total)
and vice versa
hoho, yeh ok, my fuck up.
Write to the OGC and /or your MP and state
Before telling us what to do, do some stinking research. we don't have states
Sure in the past they have been pretty crappy, but its cheaper and the files themselves are better quality, It's just religious Mac users.
I wonder if Mac users take offence at clone inket refills in the same way, or buy genuine Epson, HP or Lexmark cartridges. It really is exactly the same thing.
Actually loads, you just transcoded. unless you went from say 128 -> cd -> 256 the loss would be terrible. I remember doing Vinyl -> Minidisk -> 160kb/s MP3 once and while the quality loss from Vinyl -> Minidisk was minimal, when it went to MP3 it was absolutely dire even though I was using Fraunhoffer Codec (which was the best at that time).
Try and avoid transcoding lossy formats like the plage, it is _very_ bad for quality.
What's wrong with those products BBC?
Well it aint being used yet is it, say it takes another 2 years to finish, then that will probably be about right. When id where making Doom3 no one was like "targetting 1.5Ghz, who has one of those". progress happens, if your making a product it makes sense to aim above the current standard speed cpu etc, as by the time your finished it may well be a very basic PC.
Where they didn't want to see us until we had warp engines. I'm no trekie but perhaps if the message exists it's in something that we can't do yet / don't even know about.
Bah ok very funny, so my quick maths sucked big style, but your a pedantic idiot. You'll probably find a spelling mistake there too, asshole.
What you did was stupid. Yeh its good to have principles but you took it too far. If it says can't work for competitor, get it changed for "can't work for competitor in field _directly_ related to XYZ".
This will work great for a programmer, as its unlikely, however if your a neuclear physiscist its not so good, But if you that specialist you have _waaaaay_ more bargaining power and should be able to say "pay me for the time I can't work for a competitor". This is what Adrian Newey (Aerodynamist I think) had when he left Williams F1 for McLaren.
They were issued from July 1790, when the United States patent system was created under an order signed by George Washington, to July 1836
10000 Patents in 43 years, That is a lot lower than the amount of patents issued nowadays. Perhaps the patent officers should take a cue from the old (dead) guys and be waaaaaaaay more stingy with patents that are granted. My bet is because they can't keep up with the amount of patents they pass more patents, so companies file for more patents.
I don't know if your lying or not (its highly likely your not) but its probably not unusual for the person who writes a book to have no control over the name of the book. Heck she probably doesn't even own/control KatieT.com
Lian-Li PC V1000 handles 6x3.5 + 5x5.25 so by converting 4 of the 5.25's you'd get your 10x disk storage. The 6 are stored in a seperate area as well which is pretty sweet and will hopefully help the heat situation. I had problems with the PSU for this case tho and had to dremel out a section to make it fit.
Wow the power of selective editing, the sentence after the one you quoted is:-
I think that I've found the ideal way to continue working to realize the amazing potential of the vision of the CLR. I've decided to join the CLR team at Microsoft beginning on August 2.
Make your own judgement.
Nah not pissed, just astonished you don't know how patents work.
"They" are the people who would license the engine (ie another game company). id are free to sell the engine to whoever they wish and "they" would be free to do what they want with the code, however in US etc "they" would not be free to sell it or a product based on it because of the infringing code until "they" have a license also from Creative.
Patents are not like "this is mine don't think about using it" but "this is my work, I did this, isn't it a great idea, you can use this stuff too if you agree to license it from me" or "this is my work, I did this, isn't it a great idea, you can not use it as i will not give you a license". The point of patents is to create a temporary monopoly for the inventing company.
In effect the patent process makes your work 100% public (ie the source has already been released) however nobody can use it without the inventor licensing it.
Does anybody know if you can access your Python classes from .NET?
This guy is actually working for Microsoft and its being released under the Common Public License. See MS isn't always the evil empire.
You a few cans short of a 6 pack? I said its legal to open source (that means in the US, EU and fucking Antartica). You can understand how it works and do anythign with the source. It's just you can't USE it. Heck patents have to have thier "source" published, even if (as is probably the case in this instance) its not C++ but a description of how.
If it asks for nothing, or is leading to nothing it is probably a real email. if it asks for credit card, address, your phone #, your anything and it wasn't expected its probably a scam.
for instance they said 30% fooled by a paypal email saying your account was debited. well if you'd just bought something for 29.99 and it said that "payed mr x 29.99" you would know it was not a scam because a) it was expected and b) its not asking for anything!
fraudster's have an agenda.
Actually No, id still own the code that Carmack wrote, and they are ok to sell it / release to anybody they choose. It's just that they will to need a right to use that section of code (or strip it out) by either
using it after patent expires
licensing patent
patent becoming void
living in europe
Actually I've bought about 30 DVD's and maybe 40 PC/Console games, I don't see why i should feel guilty. Despite the common myth Piracy per-se does not hurt games developers / movie studios, its lost sales that do. If i had not been "Try b4 I Buy" I would probably have bought maybe 50% poor games and 25% poor films and honestly If I had done that I don't think I would have bought so many.
Yes I did actually, some reviews says its excellent, some say poor, and it does play superb for a while, but its all the same, and the bugs are terrible. imagine a Word Processor you highlight text press underline and it crashes or italics all the text on the page, if you hadn't tried that you may say it was a superb word processor, but after that you'd have to re-consider.
Driv3r was like this, I was liking it, until i got to a point were i was in a bar, had to shoot person behind the bar, im 2 feet away, plain view but can't shoot him, sure im firing off loads of round but bullets cannot pass over the bar! if i go round the bar i can, its just absolutely unbelievable, there are other parts like this too, its absolutely totally destroyed the game. And to do this you need to have played it for a reasonable amount of time.
Thing is Sun isn't necessarily just pusing for people to OOo -> StarOffice, its also interested in getting businesses to switch to OOo/StarOffice then moving over to JDS
Most games are utter crap. I'll buy Doom3, I've bought all id's games. I bought Rainbow Six and I would have bought Riddick for the XBox if I didn't complete it so quick and it had replay value. Oh and Yes I am a dirty immoral pirate, because most of the time you can't judge a game in less than 3-5 hours of play.
If I had bought Driv3r i would be seriously pissed off, and I probably would have too because for the first 2 hours it seems like it will be a really amazing game, but to be honest, It's not even worth the space on my hard disk.
shit, however, if as one poster pointed out, it is 192kb/s that is actually FAR BETTER QUALITY than APPLE's MEASLY 128kb/s second. They are both AAC so who's got the poor quality. 128kb/s while good enough for a portable device is not archive quality, or anything that would be anywhere near acceptable on a better than average - very good hi-fi.
Go ahead by bad quality music for what is usually more expensive than the actual CD. Me I never touch anything which isn't the equivelant of a 192kb/s MP3 (which would be roughly a 160 kb/s AAC)
The really amazing thing about OS9 was the consistency. it was absolutely wonderful to user, even though I only used it for maybe 2 hours everything just felt right,
Even the spatial file manager on it was superb. Spatial on GNOME absolutely does not work. There is no way you can call anything spatial when you delete a file and all files in that directory suffle around.
But I digress, Mac OS X is wonderful too but its half as consistent as OS 9, The Windows UI always feels inconsistent (probably because there are millions of companies producing for it!), and Gnome, well the core is good, except Nautilus but there are still a ton of very visable bugs, something like http://bugzilla.gnome.org/show_bug.cgi?id=143544 absolutely destroys usability, its a very brittle thing. Unfortunately there seems to be loads of new features put in and bugs either go unfixed, or re-appear (At least 3 bugs I have submitted have done so, I've probably only submitted say 10-15 in total)