Can Infinium Compete In The Game Console Market?
Joe Barr writes "IT Manager's Journal is running a story this morning by Robin Miller and Matt Moen on Infinium Labs, the controversial game console maker. The long promised console finally appears to be a reality, but there are serious questions about Infinium's longterm viability in the game console market. ITMJ, like Slashdot, is part of OSTG."
I love watching technology developers compete, and especially using the better products that result. Go capitalism!
Don't blame me -- I voted for Roslin.
Woot! Already downloading the torrent of Duke Nukem Forever pre-release for it!!!
Interestingly enough, on the 14th (last Saturday) at the same time that this conference with the Infinium Labs CEO was going on, Kyle Bennett from [H]ARD|OCP was on stage at Quakecon, smashing a Phantom console with a big fucking sledgehammer.
Pictures are up at qconpics.org in the Saturday gallery. The pictures of the smashing start here. It was pretty cool to see, and Kyle promised the crowd that next week they are going to have a story up all about the internals of what the Phantom REALLY has.
I think that this would work great, if it was in fact cross-platform. But if it only plays PC, then it's just as good as a PC with a cable modem.
they would have to get it out finally, right?
or are they planning on publishing it with DNF?
or maybe integrate steam into it.. and hl2.
world was created 5 seconds before this post as it is.
This is everything that people are currently fighting against. With a content system that is dependant on and monitored by a third party, I can't see anyone wanting to use this for very long. Not to mention the fact that it is strongly reminiscent of a pc; if piracy ever gained a foothold, it would be over. I think it will end up as a sturdy support for your N-Gage to rest on.
I regularly report MSN spam to the Hotmail admins.
Not to mention the fact that the Phantom rivals Valve for the honor of having the shadiest recent video-game related development cycle.
...is just icing really. It doesn't do anything that other industries depend upon as far as manufacturing or direct-application research, and what contributions it does make to other industries are usually quite hidden or obscure. Companies that only do gaming don't seem to fare well anymore (Sega is a prime example) and right now success seems to come to companies with diversified business interests, of which gaming is only a small part. This new console company might do well for awhile, but if any slight swing away from console gaming hits then they're in for a world of trouble.
Do not look into laser with remaining eye.
I'm all for competition in the console market place, but the real question is if Infinium's product is going to be competitive at all. The way the console is being planned and the way it is being marketed are questionable at best.
Does anyone here truly believe that the Phantom is going to be in anyway competitive with the other consoles in the market? It seems to be trying to straddle to gap in between console and pc gaming, and I don't think it will succeed because a better gaming experience can be found on either side, but the middle will simply be a tepid experience at best.
IT Manager Journal such a reliable souce for gaming news! From what the article says they didn't play it. Also considering the fact that its not a publication that normally does gaming articles, id call it a hoax.
or as it was put in I,Robot
"*sneeze* , sorry im alergic to bullshit"
...I thought Nintendo's Virtual Boy was the biggest gaming disaster ever.
Competition is sure avaliable. Succeding depends on the "geeky fat boys" liking it or not!
Didn't sega do this a long time ago with there Genesis system? Wasn't there some like cable TV channel you can get and if you had it, you could select games you wanted to play and play them from the channel? I think there was some special device you needed in your genesis to play. Anyway, too lazy to look it up but I'm very sure they had something like this.
That seemed possible back then (with games being ~1 meg) but now you need to download a 5 meg executable, then like 100 megs of textures and sound files for a map. And then there's models too, I don't see how this will work unless the games are really bad. Would work much better if the 29.95 included a 100mbit connection.
Whoooo! Yeah! Go capitalism! With all the Microsoft and VHS goodness! Whoohoo!
It's the same thing as when CNN Headline News runs a story about AOL, they say "Headline News is a subsidiary of AOL/Timewarner".
It's just to alleviate accusations of conflict of interest and be open about the fact that the story they're running is by a company they're related to.
Disclaimers like that are pretty standard in the news industry when reporting on related companies. They can't really refuse to talk about anything relating to themselves, but doing so leaves them open to charges of biased reporting. The best they can do is admit up front that there is a relation so at least any potential bias is in the open rather than subversive.
Given how many trolls complain about Slashdot's affiliation with OSTG you'd think that most people would appreciate this.
This Space Intentionally Left Blank
My guess is it will be released with Duke Nukem Forever as it's first game...maybe even Team Fortress 2.
The Robin Miller that wrote this article, is he the same guy who made Myst and Riven?
I mean, it's not like you could buy your own PC for a few hundred bucks and then just play games on that and keep hard copies too..
Running an operating system owned by the people who brought you the X-Box is a really great idea too, it's not like that's a company that's ever engaged in unfair competition..
They should have game publishers eating out of their hands, what with no one else having good contacts and exclusive deals with them (like say, Nintendo, Microsoft and Sony).
It's a good thing they thought up this subscription/download deal, I've never heard of that before.. Let alone heard of any one failing miserably at it. (Or perhaps I have).
I don't think any other company ever tried entering the console market with basically a stripped-down PC. And if they did, they wouldn't have been forced to sell them at loss, right?
So, it's all good. I'm just wondering whether the console will support Duke Nukem Forever AND Daikatana..
SCO employee? Check out the bounty
I just don't see the Phantom being able to break into the console market right now. This is not an easy market to be competative in. There are currently three big players... this is actually 1 more than the market has traditionally supported during past cycles and there are those who feel that one of the current big 3 will eventually fall by the wayside.
Look at how the big three got these: they either built their following decades ago and are still trading on the licenses (Nintendo), sunk vast amounts of money to ensure their break-in (Microsoft) or capitalised on a huge brand-name in consumer electronics and a truly inspired range of 3rd party developers (Sony). Infinium don't have any of these and I don't think they have it in their power to obtain any of them either. Nor do they have any kind of equivalent draw. Gamers are already wary of the online-content thing, after the well-publicised cock-ups surrounding steam and I can't actually name a single Phantom exclusive game, if indeed such a thing exists. If there's a future for the Phantom, it's as an extension of the kind of mini-games I can currently play through my Sky Television digibox, rather than as a dedicated games console.
Maybe I can get one of these for my son for christmas. Of course I mean my unborn son, and the christmas of 2008.
*Target market: people who have already grown out of games, and their wives! OK, so the kids might actually be vaguely interested.
*Subscription: $30/month for crap games, anything worth paying will be extra.
*Console cost: Free with 2 year sub, $??? with a 1 year sub.
Somehow I can't see this working. With your PC or conventional console, $30/month will get you a new game, or a couple of used/budget titles, which you get to keep for ever if you like, or you can trade them in/sell them. Plus you can rent a good few games for that money, without a monthly commitment.
If the $30/month actually gets you access to a constantly expanding list of decent games, or the premium games have a suitably small one-off fee (rather than pay per play, or limited time payment) then they might just pull it off. I'm not holding my breath though, I guess we'll see when they eventually list some publishers.
Oh no... it's the future.
Comment removed based on user account deletion
Those who read Penny Arcade should be quite familiar with this company...
Dude, Whoa
Stop Pretending You're A Real Company
Microsoft, Infinium, ...
It just amazing how the same dumb idea JUST WON'T DIE.
"Hey, let's take a stripped down commodity x86 machine, put it in a big ugly consolish box and add ports for controllers and television! And all the little game playing kiddies can play Quake/Starcraft/... in their living rooms! We're gonna be rich!"
Bzzzt!!!
Maybe I've been in the console biz for too long, but it just doesn't seem possible that people/companies can be so braindead to keep trying this over and over.
The peecee game market is a tiny and shrinking market. The vast,vast majority of the gaming consumer market doesn't give a damn about anything released for the peecee outside of The Sims and EQ.
No.
The secret to getting modded up is to allways say i've got karma to burn in your sig..
all i'm interestest in, is that the phantom seems to be a lightly modified PC with a geforce 5700 in it. it'll be 2 days before someone hacks it to run windows and you have a cheap 300 dollar PC on your hands.
Check it out: The Sega Channel.
It ran from '94 to '98.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
I have been following this company from the initial reports that they are a scam to the lawsuit to E3. I sat down with their head rep at E3 and had a long chat with them.
My short take is a low-end PC with a pay-per play rental model for old games. Yee-friggin haw, sign me up. There was nothing there that I couln't do myself with only spending a little money on a plastics prototype shop and a flash interface for the UI. Oh yeah, an auto body shop for a spiffy paint job also.
Then there is the more troubling aspect. They sued Kyle/HOCP for a negative report. From my perspective, it looks like they picked a fight for no reason. The story on HOCP was 6 months old and pretty much forgotten. If they had come up with a prototype and sent it to Kyle and said 'see, we are real, print a retraction please', I would bet good money that Kyle would have done so.
No, these morons, and I use the term with no disrepect meant toward anyone who is a clinical moron, sued HOCP. There is nothing in my mind that cemented the fact that they are indeed a scam with a lot to cover up than this fact.
Then it gets better. Read the letters that their lawyers sent Kyle, they are laughable. They are typo ridden, somewhat contradictory, and leave you with the distinct impression that the Infinium legal squad is a bunch of chucklefscks. Go read Kyles account of it, and the legalish stuff he was sent. Then go check out www.whereisphantom.com for a more up to date list.
I think the lawsuit will obliterate them, not that they were real to begin with, they are acting WAY to much like they have a mass grave full of skeletons, and the Iraqi WMDs to hide.
So, moving right along, back to E3. I write for The Inquirer, and I went to the Infinium booth at E3. I told them my concerns, and as a writer I told them I would never write something objective about them, IE no coverage for anything but news about the lawsuit, until they dropped the lawsuit AND apologized to Kyle.
Why? Simple, they sued Kyle for in my opinion, a well researched, fair article about their state of being. Imagine you get a review copy, could you be honest under those circumstances? If they sue for negative reviews, how can you be sure any review is even close to honest? Think about that as a chilling effect.
No, the short answer is Infinium by its actions and inactions appears to be a scam. I said roughly the same thing about CDs when the RIAA launched the Napster suit, no purchases until it is resolved. If it is resolved in the favor of Napster, I would buy again. If it isn't, no more music sales. I have not missed the music I no longer buy. The other analogy is SCO, would you buy a copy of Openserver knowing they sue their clients? Same with Infinium. Drop the suit guys, and backpedal hard, or you get no lovin from me.
Sadly, I don't think you will live long enough to ever make a purchasable product, the HOCP article says most of what I need to know, and your confirmation of it's accuracy with your actions tells the rest. Stick a fork in Infinium, they are done.
-Charlie
Online subscriptions to content you don't own are such a "great" idea. A DRM crippled PC/game console will be ever so useful when this "company" goes belly up and you don't own any of the bits stored inside.
At least with X-Box the CD's would continue to work even if Microsoft decided to pull the plug on their X-Box division.
I'll pass.
Infinium has shown off some prototypes, but they are meaningless. Anybody can throw together some off-the-shelf parts and put them in a fancy looking case.
And if you look at these protoypes, it's obvious that they were put together by people who have no clue how computer's actually work. For example, in addition to a standard Ethernet connector, there's a coax connector labelled "Cable Modem" and an RJ45 connector labelled "DSL". WTF?
Infinium's *TRUE* business plan is to try for one these scenarios:
1. Attract investors.
Find suckers who will pump millions into the company. The Phantom console goes into production and a year later the company folds because it's a stupid unworkable idea. The company's top executives walk away with lots of money, having paid themsleves huge slaries during the company's short lifetime.
2. Get bought by someone else.
Create enough buzz and hype that some other company buys them. This is the more attractive option since Infinium's top executives get to walk away with a butt-load of cash without having to actually do anything.
Darnit! I was all set to run out and by DDR today instead of getting a gym membership...now I have to sit on the couch and eat potato chips until March!
but have you considered the following argument: shut up.
I'm still holding out for the Indrema linux based console!
Just kidding.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
True. But what I'm talking about here is the hopelessness of forever working for everyone else and getting nothing out of it but the never-delivered promise of utopia.
Don't blame me -- I voted for Roslin.
What they need to do is get is to add PVR capabilities and perhaps some internet surfing capabilities to this thing and then get into bed with some of the large cable or satelite companies. Heck, I'd be tempted to sign up if the cable box recorded my shows and gave me a ton of games to play for one low price. I'm surprised that this hasn't been done yet. This would be great for those people who want to play the games and/or surf the net without having to buy and configure a PC. It would be great for my grandparents who could keep in touch and play bridge with their friends in Florida.
DEAD DEAD DEAD DELETE ME
I have a Dreamcast and a GameCube - those are really great consoles pushed by veterans in the industry, and they both ended up as also-rans. Sega even ended up getting out of the hardware business altogether. To succeed in this industry, you need a very good hype campaign, good games, and lots of developers, as well as good hardware. Everything I've seen of Infinium so far says that they're a novice company with no marketing skills whatsoever.
The fact that Infinium is trying to change the business model of consoles a bit is interesting, but that's going to be a liability rather than an asset to them. Their attempt to turn games into a subscription-based model does not seem particularly compelling - anyone can go to a store and get a game, and no one I know is complaining about having to get physical media to play games. Besides, their plan - to sell $500 consoles and have a subsciption plan of $30/month - sounds like it'd work better for obsessive gamers, not "former gameers who have a family" like they say.
If they're going to launch a subscrription games service and they're going to be just making even on the console itself, why not just have a subscription service for regular PCs? That would cut out the cost of the hardware, since the user has already paid for it - why are they so intent on pushing hardware? Is there some special DRM thing in the Phantom?
And another thing - what happends when they go out of business? I can still play my Dreamcast, and even get more used games for it. Will I be able to play the "Phantom" for years afterwards, or will they cut off the supply of games when they go bankrupt or if "Phantom 2" comes out? I don't think many consumers will want to be tied to a company like that - remember the DiVX debacle.
In short, Infinium has a interesting but flawed business model, their hardware business is questionable, and they don't have enough of a good reputation with gamers to be able to pull this off. I think they will be remembered as another 3DO or CD-i, not the PlayStation killer.
It is basically a PC and comes with Windows XP embedded, so I think install Linux will not be a problem, rigth?
Ahahahaha. Capitalism is already LIKE THIS!!
" Besides, their plan - to sell $500 consoles and have a subsciption plan of $30/month - sounds like it'd work better for obsessive gamers, not "former gameers who have a family" like they say"
I don't know, a casual gamer, with 2 kids who are bamers could save a lot of money.
If they could create a all-in-one device that can play mainstream games, thye could build in a DRM feature that would could be leverage for the game industry. Something that could charge the game companies for.
With that, they would have income from both sides, which might be very profitable.
Very TiVo like business model.
I don't have a lot of hope, but we will see.
The Kruger Dunning explains most post on
How? The whole point of capitalism is to make better products than one's competitors in order to make a profit for oneself. If you can prove how that's working for everyone else and not oneself I'll worship you and reject capitalism :-P
Don't blame me -- I voted for Roslin.
Than clearly you have not looked into the history of Infinium and it's "Phantom Game Console". This company is basically a pipe dream at best and a out-and-out fraud is more realistic. Besides, it's basically a PC in a fancy box, except you can't do word processing on it.
"Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
That's just what they publish.
The real business plan is:
#1. Find people with lots of money who want to make more money but don't understand technology/games and are unwilling to do the basic research.
#2. Sell these people a line of crap.
#3. Live large on the "investments" these people are making in your company.
#4. Try for an IPO and cash out "Dot.Com"-style.
Really, anyone who would put any money into another gaming console right now needs his/her head examined.
No
If someone says he and his monkey have nothing to hide, they almost certainly do.
It's not "pimpage". Its being up-front about the fact that the news source used in the story is somehow affiliated with Slashdot. By 'not hiding' that fact, they hope it helps to quell possible accusations of bias or other improprieties.
This is a great comment, it is unfortunate it was moderated down.
I don't read or respond to AC posts
silly boy tricks are for kids not Phantoms
Shityeah! : In -your- world HL2 is allready released ! Wow :D
From the Infinium website:
Phantom(TM) Game Receiver
* AMD® Athlon(TM) XP 2500+ central processing unit (CPU)
* NVIDIA® GeForce(TM) FX 5700 Ultra graphics processing unit (GPU)
* NVIDIA nForce(TM)2 Ultra 400 platform processor
* 256 MB RAM
* 40 GB local content cache
* Microsoft Windows XP® Embedded Operating System
* Dynamic, personalized user interfaces customizable for age, gender or technical expertise
* Lapboard, mouse and game pad included
* HDTV and Dolby® Digital 5.1 compatible
* Works with any consumer-standard broadband Internet Service Provider (ISP): DSL or faster
Which would certianly explain why it has "more than 33,000 games are already available".
However, isn't the minimum specs for Doom3 384MB of RAM?
No.
its not that it works for everyone else, but not oneself, its that if you make a better product, the masses whom you are not directly competing with profit, as wellas yourself. As long as you are not in direct competion with the majority of the masses, when you make a better product and profit, so does those whom you are not competing with.
My cousin had The Sega Channel during the last year it existed. It was pretty cool - basically an older version of cable modem technology, which meant the tiny little cartridge games downloaded lightning fast.
The product was probably doomed to failure from the get-go, though. It depends on your cable TV network having two-way repeaters. This was long before there was a widespread demand for cable services that need two-way repeaters, so they weren't too common at the time.
As a side note, the Sega Channel wasn't the first attempt at something like this. The first was the Intellivision's PlayCable system, which ran from 1980 until 1983.
As a casual/lapsed gamer, the last thing I'm going to do is commit to $X per month when there's a good chance I won't play a single game in that time. So, what's their market again?
...imagine a beofulf cluster of these!
- Specs of machine inadequate to play DOOM 3 which means it's not even a reasonably high enough grade machine.
- No CD or DVD drive means you can't play other games on it and also means its limited to finite capacity (internal disk space) meaning eventually some games you paid for have to be be erased to fit new ones on it. If those become unavailable you're out of luck.
- System design makes it essentially useless for any other purpose except playing games (you can use a Nintendo 64 as an expensive DVD Player out of the box as well as a game machine, and you can with an XBOX if you buy a remote for it).
- Company believes its system is unhackable which means they are in for a shock when people figure a way to hack it.
- System runs off of a modified version of Windows XP, which not only means they're paying a fortune for licensing fees, and their supplier is one of their competitors, it also means it's vulnerable to all of the typical problems of a common PC.
- Service charge is a whopping $29.95 a month, not including premium games, which are an extra charge.
- Can only play games bought for a machine on that machine, you can't take the game someplace else, like you can with a Nintendo or XBox
- If you stop your subscription the games no longer work and all of them that you 'bought' go bye-bye
- If the company goes out of business, all the games you 'bought' will no longer work and all of them go bye-bye
- I think if you don't have an Internet connection you can't use the machine at all.
- (This one is from personal knowledge, not the article) A system like this called 'The Game Channel', which I think was from Sega, tried this a few years ago over Cable, for $9.95 a month. It went bust
- If they get less than 200,000 subscribers they will be losing money and probably go under, fast; if they get more they will be deeply in debt, and based on the numbers, there is exactly $0 available to pay back that debt after deducting costs.
- Competitors not giving away hardware can undercut them on price, operate a system much cheaper and will make a profit.
- System depends upon access to broadband (access via dial-up would be agonizingly slow and probably unusable) which means the customer is going to have problems with others if the other people's uses (net phone, downloading, telecommuting) mean there isn't enough bandwidth available.
In short, there are so many advantages to this system I can't see how it can possibly succeed^h^h^h^h^h^h^h^h fail!The lessons of history teach us - if they teach us anything - that nobody learns the lessons that history teaches us.
Amiga
hah! typo! my bad... I sure use the preview feature! I fail it!
The lessons of history teach us - if they teach us anything - that nobody learns the lessons that history teaches us.
The lessons of history teach us - if they teach us anything - that nobody learns the lessons that history teaches us.
1MB is NOT very high bandwidth. The slowest broadband in my area was over 1MB in 1999. My current cable modem gives me 2.5MB on an average day, 3MB on a good day.
The truth doesn't care what I think.
"Capitalism is as much about cooperation as competition. Just look at how many people must cooperate to produce a computer chip."
Right, those people are cooperating -- but because it's in their nature? It's in their nature to want to make money, and they are being paid. It's cooperation, yes, but not selfless cooperation. Someone with a higher goal is employing those chip designers and packagers in order to make money. The expectation of selfless cooperation from everyone is socialism's single flaw.
Don't blame me -- I voted for Roslin.
Surprise!!!
Well, it could be useful...except for the fact that almost all DSL and Cable ISPs include the modem in the monthly cost of the service, or allow you to rent one for a nominal fee.
Source.
Give me a break socialism never promised utopia. Only certain theorists thought this way. It remains yet to be demonstrated that utopia means that the machines and technology we invent and automation can do all the work we can do but better while everyone eats, sleeps, and does anything they want to due to the abundance of resources.
They promised an end to the gross inequality that exists under the current system. Socialism and capitalism are not fixed ideas either, einstein himself agreed that only parts of the economy should be socialized, while we continue to work and find the best systems for other parts of it. Other countries have proven socialist ideas work in many areas of government and the economy, its finding the best solutions that end poverty, war and oppression that are difficult while trying to prevent humans from over consuming or taking resources away from another group.
You must be blind to the invasions and wars that are a direct result of the higher standard of living in the rich countries *companies want to keep other nations poor so the cost of living in our home countries and standard of living goes up* this is the way capitalism truly works on a global scale.
Just wait until big business and government orchestrate a glut of educated people who can be payed much less then you and you can't afford to pay back the loans you took out for school in your home country, all in the name of capitalism. It's not capitalism thats evil per se its that the entire economic system cannot be capitalistic, we must find the best system for each segment that prevents destruction of the environment, wars, overpopulation, and too much consumption of goods and strategic resources for luxury.
It's really really tough to break into the console market unless you are the corporate equivalent of an 800lb gorilla.
With Sega waning off, Nintendo was destined to be king of console. However, the monstrous Sony had significant capital to bust in to offer serious competition to the N64 (which due to a few great titles [goldeneye, ocarina of time, mariokart, perfect dark] endured quite nicely.)
Microsoft jumped into the market with a green box and a few large advantages. Microsoft already had significant experience in the hardware they would use, (PC parts) a good base OS, (Windows 2000, which is still a good gaming platform) and deep deep pockets that can afford to sell their product below cost. They got some great 3rd party ports going for their superior hardware, and a very good launch title, Halo (which I wasn't terribly impressed with, but it's really the best in the first person arena for the consoles.)
Microsoft was destined to give good competition, just because they can afford to lose/spend a lot of money in hopes of a brighter future. But Infinium Labs? No thanks. Nintendo has been making gaming hardware for over 20 years, Sony has made some quality electronics for some time, and Microsoft has been behind the OS most used for games since (true) 3D PC gaming began 10 years ago.
Go home Infinium Labs. But take some money from some suckers first.
Click here for a free picture of an iPod!
Why, do they have their own videogame console?
I'm personally wondering why any IT Manager would give a crap about a video game console?
The folks that like to rent games are the ones to gain by this.
...or that's a 2003 article?
-- Would it be acceptable to just put my name on my sig?
Human society and nature are tribal or pack based, not competitive/capitalist. The individual dies quickly and alone at the gnashing teeth of hungry predators, the cooperating pack turns the predator into lunch.
Whichever model fits better, I don't think Infineon has any chance of success. Near as I can see, they've re-created the XBox but bundled an ethernet port. Big whoop.
Had they come out on schedule, maybe it would have been different. Microsoft took their market before they ever showed a functioning prototype.
I do not fail; I succeed at finding out what does not work.
Just came across it at http://metaboli.clubic.com/
You just need to have a PC, high-speed connection, and subscribe to the service (10 to 20 euros per month).
Not an amazing list of available games, but it's a start. French only site though, and supposed to be only sold to french customers (I'll see if they accept my subscription, I am french but working in Switzerland atm).
PS: I'm not a representative of this site. Just found it interesting to mention it, having read this news today.
And, should you provide an invalid credit card, collection efforts will be handled by the Mothman.
-----------------------
You are what you think.