What about privacy? Your brain isn't permanent memory media, nor is it directly readable to produce video feed that can be stored for eternity.
In fact, it is illegal to do what you're suggesting right now. Try videotaping a movie in a theatre and tell us just how big of a punishment you will land for it.
There are countless other instances where you can watch, but not record your surroundings. There are multitudes of reasons for it.
The entire point of the article is that you by no means have to put up with them. Which is exactly what people are doing, and what is bothering the site owner.
Essentially this is a fairly standard "everything should be private and for profit" attitude prevalent in US.
In most of the rest of the world, ISBNs are distributed cheap or even free to authors, typically at a cost of requesting them and maybe paying some small processing fee.
The reason for this is because variable RPM internal combustion engine with all its peripherals is very complex structure and requires a lot of maintenance and spare parts.
This is not true for electric engine, which is a very simple in design and as a result far more reliable. This is the simple reality of engine technology, and a known limitation of internal combustion engines, which is why hybrids run a constant RPM internal combustion engine to charge the battery rather then variable RPM internal combustion engine to actually run the car. Former is simply more efficient and requires less complexity and as a result maintenance.
And hordes of people not giving a damn and buying stuff anyway.
Think about it. Would they be doing this if people weren't buying their games in droves regardless? Hell, one of the really bad rumours going on right now is that problems with staggered launch were actually staged because EA knew that hard core sim city fans would pre-order, and when their pre-order didn't work on launch day but they'd hear that standard release version works, they'd buy that too and pay twice for the same game.
And then they'll "monetize" the hell out of these people with all the always online social aspect crap. Because for all the complaining, people swallow it. And pay for it. And pay some more.
The sad reality is that people who actually won't buy this game because of issues discussed in the article are likely a minority. Most people who were going to buy the game will buy it regardless. We've seen it with record breaking sales of diablo 3, which premiered the "single player game with always on DRM and brutal built in monetization options" model, and we'll likely keep on seeing it now that publisher noticed that it works.
But hey, you can write a bad amazon review and feed good about yourself.
"Not really gaming", but running a PCSX2, playstation 2 emulator on my i2500k overclocked to 4200mhz barely gets me reasonable 60fps in most games I like to play on it on maximum graphics. That is mostly japanese RPGs like persona series, games that never come to PC and look crap at low PS2 resolution when played on the console. And for many games, it's just not enough without dropping resolution down from maximum available. CPU just chokes.
Native code gaming on the other hand is a breeze for the most part. It's definitely more limited by GPU. But there's a big chunk of people who like to game on PCSX2 and similar emulators for reasons ranging from not wanting to get the console out to much better visual quality as a result of being able to render the game at higher resolution with decent post-processing.
The problem was the complete and utter lack of explanation of depth of gameplay. I suffered from it in game 1.
Reality was that you actually had 3 main ways of approaching any problem, and several combinations of these. But it was never told. Instead, the default way was "either cloak and stalk or maximum armour and decent gun". They didn't even tell you that maximum strength let you stabilize the extremely heavy full auto weapons for glass cannon approach, or that you could use maximum speed to play like ninjas of action movies if you wanted to. A real shame.
I liked Crysis 1, a great game but it had its problems. I loved Warhead, it was also a great game that fixed most of the original's problems.
I hated the crysis 2, which was yet another dumbed down consolitis-ridden shooter on rails with minimal buttons because "must be able to play on controller".
Crysis 3 is too close to crysis 2 for comfort for me.
First crysis' biggest problem was the fact that they hid a lot of gameplay depth in the game, but there was no easy way to access it. I first played through the game essentially never activating maximum strength, as I didn't like melee. Then I read on what suit modes things actually did and I raged at how little it was explained in game.
Warhead was awesome for me because I actually read up on mechanics before playing it. As a result it was a much better FPS experience then original for me.
Apparently maximum strength allowed you to stabilize your weapon to enable recoilless full auto even on heavier weapons. Meaning you actually could become a glass cannon with maximum strength and a high calibre automatic weapon, a tank with maximum armour and decent shotgun, or a ninja with cloak and maximum speed.
It was like they made crysis with a lot of depth and good moments, but they buried these in terrible implementation and complete lack of directing you, the player, to explore these. They tried to fix it in crysis two with "tactical options", but consolitis killed that game as you no longer could use modes other then maximum armor and cloak. Crysis 3 suffers from consolitis to even greater degree, with modes being even more limited. As a result it's stealth only on higher difficulties, and an unkillable death machine with heavy armour perk on lower ones. Lame.
One thing that does deserve honourable mention in Crysis 3 though is AI. I've never seen such smart behaviour from bots in terms of flushing and flanking. Even if they can't see you, they'll try suppressing fire and grenades at your last known position to flush you out. But it also really bugged out with those who didn't have these options, like melee mobs and pinger bots. Pinger bots were especially painfully dumb, they have missiles and yet they choose to hammer the thin invulnerable wall you're crouching behind rather then try to shoot ground near you. Smaller mobs usually toss grenades all over the vicinity to flush you out of cover.
They are looking into it and hard. They were supposed to add "pay for more maps" functionality in WoL. It's still in coming, but will most likely make a debut some time after HoS release.
I haven't played a single player of actual SC2 multiplayer, but I enjoy playing an occasional multiplayer custom map game and it appears there's a lot of people like me as blizzard added "starcraft arcade" which is the umbrella for all those custom maps in SC2. I fully expect it to become either monthly or pay per map soon enough, in true spirit of "this is popular, monetize it to death" activision style.
If you seriously think that West hasn't done several times more of the same long before China clued in, I have land on the moon to sell you.
But we're also much better at propaganda. It's valuable to scream "I'm a victim" on every corner after you've beaten the shit out of someone much weaker then you who doesn't know that he's supposed to vocally complain. That's one of the things that East really loses in - they are afraid to lose face so they don't complain. As a result it starts to look like they're the ones on offensive. Our culture just works much better with modern propaganda.
So basically you're trusting a corporation to go against its own interests by making a game where 2. doesn't apply and 3. isn't made tedious and boring to maximize profits.
So, I'm living in 21st century. What time are you living in?
Low temperature significantly reduces efficiency of your immune system, as body directs energy towards heating itself. Additionally tissues in direct contact with cold environment, such as lungs and air pathways are exposed to significantly harsher environment, which also weakens immune system's efficiency in those areas of the body.
As a result, it becomes easier to catch various diseases.
What about privacy? Your brain isn't permanent memory media, nor is it directly readable to produce video feed that can be stored for eternity.
In fact, it is illegal to do what you're suggesting right now. Try videotaping a movie in a theatre and tell us just how big of a punishment you will land for it.
There are countless other instances where you can watch, but not record your surroundings. There are multitudes of reasons for it.
The entire point of the article is that you by no means have to put up with them. Which is exactly what people are doing, and what is bothering the site owner.
Who benefits from it?
Who writes laws?
2+2=4
Essentially this is a fairly standard "everything should be private and for profit" attitude prevalent in US.
In most of the rest of the world, ISBNs are distributed cheap or even free to authors, typically at a cost of requesting them and maybe paying some small processing fee.
So engine maintenance is black or white and never gray?
The reason for this is because variable RPM internal combustion engine with all its peripherals is very complex structure and requires a lot of maintenance and spare parts.
This is not true for electric engine, which is a very simple in design and as a result far more reliable. This is the simple reality of engine technology, and a known limitation of internal combustion engines, which is why hybrids run a constant RPM internal combustion engine to charge the battery rather then variable RPM internal combustion engine to actually run the car. Former is simply more efficient and requires less complexity and as a result maintenance.
And hordes of people not giving a damn and buying stuff anyway.
Think about it. Would they be doing this if people weren't buying their games in droves regardless? Hell, one of the really bad rumours going on right now is that problems with staggered launch were actually staged because EA knew that hard core sim city fans would pre-order, and when their pre-order didn't work on launch day but they'd hear that standard release version works, they'd buy that too and pay twice for the same game.
And then they'll "monetize" the hell out of these people with all the always online social aspect crap. Because for all the complaining, people swallow it. And pay for it. And pay some more.
The sad reality is that people who actually won't buy this game because of issues discussed in the article are likely a minority. Most people who were going to buy the game will buy it regardless. We've seen it with record breaking sales of diablo 3, which premiered the "single player game with always on DRM and brutal built in monetization options" model, and we'll likely keep on seeing it now that publisher noticed that it works.
But hey, you can write a bad amazon review and feed good about yourself.
"Not really gaming", but running a PCSX2, playstation 2 emulator on my i2500k overclocked to 4200mhz barely gets me reasonable 60fps in most games I like to play on it on maximum graphics. That is mostly japanese RPGs like persona series, games that never come to PC and look crap at low PS2 resolution when played on the console. And for many games, it's just not enough without dropping resolution down from maximum available. CPU just chokes.
Native code gaming on the other hand is a breeze for the most part. It's definitely more limited by GPU. But there's a big chunk of people who like to game on PCSX2 and similar emulators for reasons ranging from not wanting to get the console out to much better visual quality as a result of being able to render the game at higher resolution with decent post-processing.
Empire to empire relations are different from empire to vassal state.
It would be far too costly to uphold appearances on assassinating Dotcom in comparison to just buying local legislative and judiciary.
No, because if you get big enough to matter, you'll be introduced to concept of "you are a terrorist".
Yet another proof that everything has good sides to it.
Empire to empire relationship is governed by different kind of realpolitik then empire to vassal state.
It wasn't difficult. It was It was difficult to discover. These are very different things.
The problem was the complete and utter lack of explanation of depth of gameplay. I suffered from it in game 1.
Reality was that you actually had 3 main ways of approaching any problem, and several combinations of these. But it was never told. Instead, the default way was "either cloak and stalk or maximum armour and decent gun". They didn't even tell you that maximum strength let you stabilize the extremely heavy full auto weapons for glass cannon approach, or that you could use maximum speed to play like ninjas of action movies if you wanted to. A real shame.
Then you could re-enact all those hentai tentacle rape fantasies in real life.
Coming soon to a PS4 near you. Probably :(.
They already license the engine. Things like the new Mech Warrior game are made on cry engine 3.
I liked Crysis 1, a great game but it had its problems. I loved Warhead, it was also a great game that fixed most of the original's problems.
I hated the crysis 2, which was yet another dumbed down consolitis-ridden shooter on rails with minimal buttons because "must be able to play on controller".
Crysis 3 is too close to crysis 2 for comfort for me.
First crysis' biggest problem was the fact that they hid a lot of gameplay depth in the game, but there was no easy way to access it. I first played through the game essentially never activating maximum strength, as I didn't like melee. Then I read on what suit modes things actually did and I raged at how little it was explained in game.
Warhead was awesome for me because I actually read up on mechanics before playing it. As a result it was a much better FPS experience then original for me.
Apparently maximum strength allowed you to stabilize your weapon to enable recoilless full auto even on heavier weapons. Meaning you actually could become a glass cannon with maximum strength and a high calibre automatic weapon, a tank with maximum armour and decent shotgun, or a ninja with cloak and maximum speed.
It was like they made crysis with a lot of depth and good moments, but they buried these in terrible implementation and complete lack of directing you, the player, to explore these. They tried to fix it in crysis two with "tactical options", but consolitis killed that game as you no longer could use modes other then maximum armor and cloak. Crysis 3 suffers from consolitis to even greater degree, with modes being even more limited. As a result it's stealth only on higher difficulties, and an unkillable death machine with heavy armour perk on lower ones. Lame.
One thing that does deserve honourable mention in Crysis 3 though is AI. I've never seen such smart behaviour from bots in terms of flushing and flanking. Even if they can't see you, they'll try suppressing fire and grenades at your last known position to flush you out. But it also really bugged out with those who didn't have these options, like melee mobs and pinger bots. Pinger bots were especially painfully dumb, they have missiles and yet they choose to hammer the thin invulnerable wall you're crouching behind rather then try to shoot ground near you. Smaller mobs usually toss grenades all over the vicinity to flush you out of cover.
They are looking into it and hard. They were supposed to add "pay for more maps" functionality in WoL. It's still in coming, but will most likely make a debut some time after HoS release.
I haven't played a single player of actual SC2 multiplayer, but I enjoy playing an occasional multiplayer custom map game and it appears there's a lot of people like me as blizzard added "starcraft arcade" which is the umbrella for all those custom maps in SC2. I fully expect it to become either monthly or pay per map soon enough, in true spirit of "this is popular, monetize it to death" activision style.
If you seriously think that West hasn't done several times more of the same long before China clued in, I have land on the moon to sell you.
But we're also much better at propaganda. It's valuable to scream "I'm a victim" on every corner after you've beaten the shit out of someone much weaker then you who doesn't know that he's supposed to vocally complain. That's one of the things that East really loses in - they are afraid to lose face so they don't complain. As a result it starts to look like they're the ones on offensive. Our culture just works much better with modern propaganda.
There's another layer on top of it here: We will make more money by not providing this option.
So basically you're trusting a corporation to go against its own interests by making a game where 2. doesn't apply and 3. isn't made tedious and boring to maximize profits.
So, I'm living in 21st century. What time are you living in?
Low temperature significantly reduces efficiency of your immune system, as body directs energy towards heating itself. Additionally tissues in direct contact with cold environment, such as lungs and air pathways are exposed to significantly harsher environment, which also weakens immune system's efficiency in those areas of the body.
As a result, it becomes easier to catch various diseases.