and they released a visually updated (and slightly less challenging) version of the same game from the N64 on the XBOX.
Admittedly I haven't played through the entire game yet, but it seems to me that the gratuitous sprinkling of those fookin' spikey barrel guys throughout the game--not to mention the changes that keep the camera close to and behind Conker more than previously--make Conker: Reloaded MORE challenging than the original, rather than less.
Here in the usa, what rights we had left pretty much ended on 9.11.01, when the government seized the opportunity to grab the rest of them after a tragic event.
Fuck you and everyone like you.
You're a bunch of quitters. While you sit around exercising your right of free speech by whining about how the government has taken all our rights away, people like me are actually working to defend those rights. We use the ballot box and the soap box, so that the ammo box won't be necessary.
Where's your fighting spirit? What are you doing to fix the problem???
Now, quick question, when did I use the word 'unintentionally' in my post, as you seem to be implying?
Your words were "He committed no intentional crime." I'm not sure there's a meaningful difference between "no intentional" and "unintentional".
It's against the law to wash someone's windshield without permission and then ask for money. There's no reason it wouldn't be equally unlawful to audit a federal bank's security system without permission and then request payment.
Running at 1080p widescreen instead of 480p standard means that there's 6.75 times more data (1920x1080 vs 640x480).
It means the VRAM image sent to the rasterizer is 6.75 times as large. It does not follow that the size of the raw content on disc (textures, geometrical data, etc.) will also be 6.75 times as large.
You could easily choose the Xbox 360, which is a comparable unit without builtin movie playback capability.
Comparable != equivalent.
The 360 does not play Playstation 3 games. If I want to play games that are released exclusively for the PS3, I have two choices: shell out a couple extra $100's for a Blu-Ray drive I don't want, or not play those games at all.
If I remember correctly their FAQ states that, rather than color, they chose OLED over e-paper because current e-paper technology is way too slow.
Yes, only OLED technology allows them to achieve dazzling frame rates of 3 FPS.
I'm dumbfounded as to why they're shooting for the moon right out the game by trying to build devices with color OLEDs on every key. That's complicated and it's expensive -- save it for a later revision.
If they had done a first-pass design that used, say, 8x8 1-bit LCD matrices on the keys, we might actually have full 101-key keyboards with this technology by now, instead of flaky novelty USB devices.
Bacterial presence is only one aspect of cleanliness.
If this mouse were truly self-cleaning, it would have some way of automatically scraping of the schmutz that collects on the underside and where the fingers rest.
(In this respect, the optical mouse is the greatest advance in mouse technology ever. I really don't miss jabbing a pencil eraser into the empty socket of my ball mouse, trying to coax strips of black gunk off the rollers every couple of months.)
The last thing a sane leader would want after a nuclear strike would be for the situation to escalate.
That'd be great if leaders of nations were sane, but I doubt any mortal person COULD be after finding out that millions of the people they had sworn to protect had just been vaporized by a nuclear bomb. The reponse to a nuclear attack is almost certain to be excessive and irrational.
Google is not throwing 7950's in their servers. These systems run with on-board video at best. Google has no need for a video card that can do anything more than text, as with all non-windows based servers. For that matter, after the first boot, there is no need for a video card at all.
Seems to me Google doesn't want to fracture the commodity hardware market into server-class hardware using 5VDC power and desktop-class hardware using 12VDC. One standard, applied equally across the entire range of products.
Nintendo is temporarily offering me a free copy of a program that has always been free before. What a bargain!!
Opera has not "always been free". Prior to Version 5, it was pay software only. From 2000 to 2005, a "free" version was available, but was ad-sponsored. It's only been in the past year or so that a free-and-clear version of the browser has been available on the desktop.
So, isn't this more of a problem that the estimates are just totally wonky across the board, and vary wildly between genres and the players playing the games, and not a singular "40 hour myth?"
Yes, especially the "vary wildly between players" part.
The only ways every person who played a game could complete it in an equal amount of time are if every gamer has an identical skill level, or if the game is so stultifyingly linear that it basically plays itself like a movie, and the player is just along to observe. The first is obviously not true, and the second makes for some horrible gaming experiences.
I don't know how publishers come up with their gameplay estimates; it's probably extremely capricious and un-scientific. Nonetheless, nobody should be surprised that some gamers will complete the game in far LESS than the listed amount of time, and that some gamers will take far MORE time to complete the game.
To be 2/3 of the way through a game when one hits the "target" completion time does not seem that symptomatic of a problem to me. If the playing habits of all gamers were analyzed, including the many that will NEVER play through a game to its end, I'd suspect that's even within a single standard deviation of the normal. What's the big deal?
Running MIPS code at full speed on a MIPS CPU is clearly impossible, even with a 4-5x clockspeed increase.
Running MIPS instructions on a faster MIPS core isn't the problem. It's emulating the support hardware of the Playstation -- the sound hardware, the Geometry Transformation Engine, the Data Decompression Engine et al -- that requires a lot of overhead, and has to be done mostly in software. Even where the PSP hardware offers a close analogue, you'll need at least twice the power of the original Playstation, to translate the opcode and then execute it.
If they don't flood the VC with all the piles of crap ever produced for Nintendo systems (no Deadly Towers, no Superman 64), then maybe they can make the risk for the consumer low enough that they'll feel $5 is worth it.
I've had just about enough of your "Deadly Towers"-bashing, young man.
DT is not a BAD game, just a mediocre one. I could easily name a dozen NES titles which were an order of magnitude worse, and that's not even counting anything by Color Dreams.
I mean, I wouldn't spend $2 to get it on the Virtual Console, but it's not nearly as awful as SeanBaby makes it out to be.
if their profit was so huge they wouldn't risk their market by princing the pack at $250/250
If they think 1 million Wiis will sell out at launch at a $250 pricepoint, they'd be fools to make the launch price lower than that, regardless of how large their profit margin is.
If demand starts to wane after a while, they can reduce the price to $200 and still make a profit on every unit. Until then, they've just made at least $50 million off the early adopters that they otherwise wouldn't have.
Why does everyone forget the massive R&D for the Wiimote and the production costs for it and the motion sensor bar?
1. Because acknowledging those costs would prevent certain fanboys from being able to declare the Wii as a "slightly upgraded GameCube";
2. Because Nintendo already ate those costs, so game developers will not have to. From a dev's perspective, authoring a Wii game should be very similar to authoring a Cube game; the same will not be true about PS2 vs. PS3. Being able to code effectively for the Cell will require developers to invest a LOT of their own money, and I don't just mean the cost of the devkit.
Starts flying around in some 3D interface. In 1996.
Everyone knows that computers were only 2-dimensional in the 1990's. That's why Y2K was such a big deal. When the third millennium began, and brought with it a third dimension, the old 2D computers couldn't handle it.
You know the scene in Hackers where Joey logs into that one computer, and rainbows of stars and other shit come streaming across the screen?
I know that scene, and I found it to be very realistic.
It reminded me of my days dialing into local BBS'es run by 16-year-olds, where every successful login was accompanied by a three-page-long piece of blinking eight-color ANSI art.
Later I would log into more mature systems, where the login message was instead a single-page long fortune, usually an excerpt from a Monty Python script.
"I really don't like the idea of trying to convert people." And yet isn't that exactly what an ad for a product is trying to do?
At least advertising is (usually) honest about its intentions. I would assume that when a customer goes to a PC repair shop, they're doing so for the purpose of getting their PCs repaired, not to listen to advertising about alternative products.
Those of you that don't have a problem with the guy's behavior: is it just because what he's promoting is Open Source products? Imagine if there were a PC repairperson who was hired by Microsoft to recommend Microsoft Windows and Microsoft Office to every Mac or Linux user that brought a computer in for a repair. Would you be fine with that too?
You could create a site with all the same functionality as YouTube, and just as much available bandwidth, but where would you get content? How would you persuade all the people posting videos to YouTube to switch to your MeeToobe site?
Time will tell if it is worth buying a slightly souped up gamecube with a new controller.
Going off of Moore's Law, one might assume that a $250 Nintendo console sold in 2006 is roughly four times as powerful as a $200 Nintendo console sold in 2001. That's a bit more than "slightly" souped up, if you ask me.
I think what may happen is alot of the people who skipped out on the gamecube may just get a Wii to play gamecube games they missed out on.
You can buy a brand new Gamecube for $90. The Wii is going to launch at $250. Why would anyone do that?
Indeed. There's a reason why half of this thread is people who misunderstand the nature of an RTOS, and the other half is people helpfully explaining it to the first half, and it's because someone chose to use the phrase "Quick-Response". Shameful.
I'll get to work, but since my opinion is that "net neutrality" IS a solution in search of a problem, you might consider my efforts to be counterproductive.
The commercial internet has existed now for over a decade, and the tools to allow carriers to shape traffic at will have existed that entire time. And yet, no one has attempted the kind of favoritism that "net neutrality" is concerned could happen.
It seems to me that market forces have been and will be sufficient to guarantee that the net is as neutral as the people want it to be.
and they released a visually updated (and slightly less challenging) version of the same game from the N64 on the XBOX.
Admittedly I haven't played through the entire game yet, but it seems to me that the gratuitous sprinkling of those fookin' spikey barrel guys throughout the game--not to mention the changes that keep the camera close to and behind Conker more than previously--make Conker: Reloaded MORE challenging than the original, rather than less.
Here in the usa, what rights we had left pretty much ended on 9.11.01, when the government seized the opportunity to grab the rest of them after a tragic event.
Fuck you and everyone like you.
You're a bunch of quitters. While you sit around exercising your right of free speech by whining about how the government has taken all our rights away, people like me are actually working to defend those rights. We use the ballot box and the soap box, so that the ammo box won't be necessary.
Where's your fighting spirit? What are you doing to fix the problem???
Yep, thats why they created the .geek.nz 2LD. Geeks are taken seriously in NZ, almost as important as the sheep.
The sheep still get a lot more action, though.
Now, quick question, when did I use the word 'unintentionally' in my post, as you seem to be implying?
Your words were "He committed no intentional crime." I'm not sure there's a meaningful difference between "no intentional" and "unintentional".
It's against the law to wash someone's windshield without permission and then ask for money. There's no reason it wouldn't be equally unlawful to audit a federal bank's security system without permission and then request payment.
Running at 1080p widescreen instead of 480p standard means that there's 6.75 times more data (1920x1080 vs 640x480).
It means the VRAM image sent to the rasterizer is 6.75 times as large. It does not follow that the size of the raw content on disc (textures, geometrical data, etc.) will also be 6.75 times as large.
You could easily choose the Xbox 360, which is a comparable unit without builtin movie playback capability.
Comparable != equivalent.
The 360 does not play Playstation 3 games. If I want to play games that are released exclusively for the PS3, I have two choices: shell out a couple extra $100's for a Blu-Ray drive I don't want, or not play those games at all.
If I remember correctly their FAQ states that, rather than color, they chose OLED over e-paper because current e-paper technology is way too slow.
Yes, only OLED technology allows them to achieve dazzling frame rates of 3 FPS.
I'm dumbfounded as to why they're shooting for the moon right out the game by trying to build devices with color OLEDs on every key. That's complicated and it's expensive -- save it for a later revision.
If they had done a first-pass design that used, say, 8x8 1-bit LCD matrices on the keys, we might actually have full 101-key keyboards with this technology by now, instead of flaky novelty USB devices.
Bacterial presence is only one aspect of cleanliness.
If this mouse were truly self-cleaning, it would have some way of automatically scraping of the schmutz that collects on the underside and where the fingers rest.
(In this respect, the optical mouse is the greatest advance in mouse technology ever. I really don't miss jabbing a pencil eraser into the empty socket of my ball mouse, trying to coax strips of black gunk off the rollers every couple of months.)
The last thing a sane leader would want after a nuclear strike would be for the situation to escalate.
That'd be great if leaders of nations were sane, but I doubt any mortal person COULD be after finding out that millions of the people they had sworn to protect had just been vaporized by a nuclear bomb. The reponse to a nuclear attack is almost certain to be excessive and irrational.
Google is not throwing 7950's in their servers. These systems run with on-board video at best. Google has no need for a video card that can do anything more than text, as with all non-windows based servers. For that matter, after the first boot, there is no need for a video card at all.
Seems to me Google doesn't want to fracture the commodity hardware market into server-class hardware using 5VDC power and desktop-class hardware using 12VDC. One standard, applied equally across the entire range of products.
Nintendo is temporarily offering me a free copy of a program that has always been free before. What a bargain!!
Opera has not "always been free". Prior to Version 5, it was pay software only. From 2000 to 2005, a "free" version was available, but was ad-sponsored. It's only been in the past year or so that a free-and-clear version of the browser has been available on the desktop.
So, isn't this more of a problem that the estimates are just totally wonky across the board, and vary wildly between genres and the players playing the games, and not a singular "40 hour myth?"
Yes, especially the "vary wildly between players" part.
The only ways every person who played a game could complete it in an equal amount of time are if every gamer has an identical skill level, or if the game is so stultifyingly linear that it basically plays itself like a movie, and the player is just along to observe. The first is obviously not true, and the second makes for some horrible gaming experiences.
I don't know how publishers come up with their gameplay estimates; it's probably extremely capricious and un-scientific. Nonetheless, nobody should be surprised that some gamers will complete the game in far LESS than the listed amount of time, and that some gamers will take far MORE time to complete the game.
To be 2/3 of the way through a game when one hits the "target" completion time does not seem that symptomatic of a problem to me. If the playing habits of all gamers were analyzed, including the many that will NEVER play through a game to its end, I'd suspect that's even within a single standard deviation of the normal. What's the big deal?
...if you want to make the $'s, go to law school. It doesn't matter if anything is produced, you still make money.
I think you're confusing lawyers with consultants.
When the law is wrong people will fight for their right to do what is criminal. that said.. what is criminal is not necessarily morally wrong.
Is your argument that ignoring copyright on phonorecordings is morally justified?
Running MIPS code at full speed on a MIPS CPU is clearly impossible, even with a 4-5x clockspeed increase.
Running MIPS instructions on a faster MIPS core isn't the problem. It's emulating the support hardware of the Playstation -- the sound hardware, the Geometry Transformation Engine, the Data Decompression Engine et al -- that requires a lot of overhead, and has to be done mostly in software. Even where the PSP hardware offers a close analogue, you'll need at least twice the power of the original Playstation, to translate the opcode and then execute it.
If they don't flood the VC with all the piles of crap ever produced for Nintendo systems (no Deadly Towers, no Superman 64), then maybe they can make the risk for the consumer low enough that they'll feel $5 is worth it.
I've had just about enough of your "Deadly Towers"-bashing, young man.
DT is not a BAD game, just a mediocre one. I could easily name a dozen NES titles which were an order of magnitude worse, and that's not even counting anything by Color Dreams.
I mean, I wouldn't spend $2 to get it on the Virtual Console, but it's not nearly as awful as SeanBaby makes it out to be.
if their profit was so huge they wouldn't risk their market by princing the pack at $250/250
If they think 1 million Wiis will sell out at launch at a $250 pricepoint, they'd be fools to make the launch price lower than that, regardless of how large their profit margin is.
If demand starts to wane after a while, they can reduce the price to $200 and still make a profit on every unit. Until then, they've just made at least $50 million off the early adopters that they otherwise wouldn't have.
Why does everyone forget the massive R&D for the Wiimote and the production costs for it and the motion sensor bar?
1. Because acknowledging those costs would prevent certain fanboys from being able to declare the Wii as a "slightly upgraded GameCube";
2. Because Nintendo already ate those costs, so game developers will not have to. From a dev's perspective, authoring a Wii game should be very similar to authoring a Cube game; the same will not be true about PS2 vs. PS3. Being able to code effectively for the Cell will require developers to invest a LOT of their own money, and I don't just mean the cost of the devkit.
Starts flying around in some 3D interface. In 1996.
Everyone knows that computers were only 2-dimensional in the 1990's. That's why Y2K was such a big deal. When the third millennium began, and brought with it a third dimension, the old 2D computers couldn't handle it.
You know the scene in Hackers where Joey logs into that one computer, and rainbows of stars and other shit come streaming across the screen?
I know that scene, and I found it to be very realistic.
It reminded me of my days dialing into local BBS'es run by 16-year-olds, where every successful login was accompanied by a three-page-long piece of blinking eight-color ANSI art.
Later I would log into more mature systems, where the login message was instead a single-page long fortune, usually an excerpt from a Monty Python script.
"I really don't like the idea of trying to convert people."
And yet isn't that exactly what an ad for a product is trying to do?
At least advertising is (usually) honest about its intentions. I would assume that when a customer goes to a PC repair shop, they're doing so for the purpose of getting their PCs repaired, not to listen to advertising about alternative products.
Those of you that don't have a problem with the guy's behavior: is it just because what he's promoting is Open Source products? Imagine if there were a PC repairperson who was hired by Microsoft to recommend Microsoft Windows and Microsoft Office to every Mac or Linux user that brought a computer in for a repair. Would you be fine with that too?
for $500m I could replicate You Tube in 3 months.
You could create a site with all the same functionality as YouTube, and just as much available bandwidth, but where would you get content? How would you persuade all the people posting videos to YouTube to switch to your MeeToobe site?
Time will tell if it is worth buying a slightly souped up gamecube with a new controller.
Going off of Moore's Law, one might assume that a $250 Nintendo console sold in 2006 is roughly four times as powerful as a $200 Nintendo console sold in 2001. That's a bit more than "slightly" souped up, if you ask me.
I think what may happen is alot of the people who skipped out on the gamecube may just get a Wii to play gamecube games they missed out on.
You can buy a brand new Gamecube for $90. The Wii is going to launch at $250. Why would anyone do that?
Indeed. There's a reason why half of this thread is people who misunderstand the nature of an RTOS, and the other half is people helpfully explaining it to the first half, and it's because someone chose to use the phrase "Quick-Response". Shameful.
I'll get to work, but since my opinion is that "net neutrality" IS a solution in search of a problem, you might consider my efforts to be counterproductive.
The commercial internet has existed now for over a decade, and the tools to allow carriers to shape traffic at will have existed that entire time. And yet, no one has attempted the kind of favoritism that "net neutrality" is concerned could happen.
It seems to me that market forces have been and will be sufficient to guarantee that the net is as neutral as the people want it to be.