You know, I used to be the standard-bearer for that argument, but as of OO 1.9x, interoperability with MS is getting pretty damned good. Particularly the word processor.
Anyone having trouble with it still is usually using Linux and hasn't gotten their true-type fonts working correctly.
I'm always wondering what kind of documents the people saying that "interoperability between OO and MSO is pretty good" are talking about. One-page letters? Grocery lists? Most of the documents I'm dealing with contain inserted images, figures drawn with the built-in drawing utility, tables, styles, templates, equations and whatnot. Using a recent OO version, I can generally access the text and images, but that's about it: forget about page layout, most equations and drawings, etc.
For very simple documents, I guess interoperability is OK, but for anything else, it's simply not there yet. That's not to say OO isn't good: by itself, it's a great software suite. I just think that touting its compatibility with MS Office is a sure way to generate disappointment.
I've been using Linux for a few years now, mainly for scientific work. I've always found superb software tools for most of my needs, except vector drawing.
Yes, there are numerous vector drawing programs out there; some are reasonnably good, some aren't, but I can't understand why there's still no "GIMP" of vector drawing yet. Vector drawing is vital for most scientific work -- it's essential for producing clean, top quality schematics.
Inkscape and Sodipodi are very promising but not quite there (I didn't try the latest version yet, but using Inkscape 0.41, trying to draw a few arrows with nondefault size and colors was a frustrating experience). I understand that their respective goals are not to be professional technical drawing programs, but an artistic tool and an complete SVG editor; yet they are on their way to be the best solution available.
Currently, OpenOffice Draw is, sadly, one of the most usable vector drawing program available on Linux, despite an horrible color management system and a limited set of tools.
I got a poster done using the marvelous Scribus software, but it's more a page editing software than a vector drawing one. However, it is one of the only OSS software able to import EPS and PDF's . The lack of this feature in most Linux drawing program intrigues me: it has always been easy to print and convert PS and EPS files in Linux, but almost impossible to actually edit them.
I hope I'm not sounding too harsh, but creating quality vector graphics has been a hassle for too long. I really hope that Inkscape and other project really take off soon.
It's simply because a small 1.5" piece of tile detached from the shuttle, while a large piece of foam insulation *also* broke later from the external tank, but missing the shuttle. The tile piece is a minor problem since numerous tiles are damaged in each shuttle flight; the foam is another story since it's external tank insulation that caused the Columbia disaster.
Well, one thing that kpdf, kghostview, xpdf et al. don't handle is the bookmarks and hyperlinks inside a PDF. It is incredibly useful, when navigating a huge PDF document, to have the contents as bookmarkrs, and clickable cross-references. You can even create them using the Hyperref LaTeX package.
As far as I know, apart from acroread, only gpdf shows the bookmarks and enables hyperlinks. In fact, gpdf does everything I need. However, it's nice to have Adobe Reader 7.0 to ensure that your PDF will display correctly on Windows desktops.
Oh, and creating PDFs is trivial (print to a.ps file, then use ps2pdf). Editing the PDF, enabling text and image selection and copy/paste a la Apple Preview for example, would be very nice indeed.
Obviously puzzles are often mouse-only and do not require fast reaction times. I guess there are plenty of Myst-type games; I dont remember very well, but aren't most the old LucasArt games (Monkey Island, Day of the Tentacle, Full Throttle, Sam and Max, Grim Fandango) mouse-only?
For starters, maybe you could try the online classics at FASCO-CS: Crimson Room and Viridian Room. Maybe you could manage puzzles like Hapland too.
My question is somewhat related... can you open a link in a new tab in FF by middle-clicking in TB? And in general, from a user point of view, are FF and TB as tightly integrated as Mozilla Mail and Mozilla-the-browser?
The wheels are the motors themeselves, so no need for a transmission. And with an electric motor, you basically control the speed of the motor with the applied voltage (or the torque with the current forced), so you can have the balance you want...
In fact, the wheel themeselves are the motors. Each wheel is a 100-hp motor; the axle is the stator, and the rim is the rotor. They put 8 of them to have a 800-hp car; it could probably be easy to build a 4-wheeler with "only" 400 hp.
Multiplayer FPS was mentionned briefly in the article (Unreal Tournament in particular). However, for me at least, this kind of game really does the job well. When I want brief periods of intense fun, I join a Quake3 Deathmatch or Capture The Flag server, and with matches set with timelimits of 20 min, fraglimits of 30 and capturelimits of 10, they're over in 10 to 20 minutes. Didn't get enough? Stay in for the next match.
I don't worry about savegames, mazes, game over, etc. Got killed? Respawn instantly. Lost your weapons? Get the rocket launcher next to you. Really it's perfect.
However, as Q3 is now dying in favor of more recent offerings (which is a shame since in my opinion, no other game has the pace, precision and fluidity of Q3), the servers which are still active are now either empty or filled with very skilled players. Not a good time to learn multiplayer deathmatch! Also, finding a copy of Q3 is almost impossible nowadays.
Simply reading the related article tells us that Cassini records the radio emission from the interaction between charged particles and Saturn's magnetic field (in order to measure its rotation rate). These radio waves are in the range of 50 to 500 kHz. The 100-300 kHz band was shifted to the audible 0-3 kHz band to produce the sounds.
Re:Will there be an official build of GTK2+XFT?
on
Mozilla 1.7 Released
·
· Score: 2, Informative
I've searched Google, and there were a few people building it regularly, but they seem to have discontinued doing so.
I use the builds from this page; it has XFT builds for Mozilla 1.4 trough 1.7 RC3, so I guess 1.7 final will be there soon.
i blame microsoft of course. tweaking and upgrading and re-installing and installing and 'software choice' is just a way of getting you locked into a constant crackhouse fit.
This is absurd. I feel the need for upgrading software much, much more often on Linux than on Windows, since new versions of about all the programs I regularly use pops up every week, with improved stability, new very interesting features, etc. This is of course due to the nature of open source software.
However, installing these upgrades really is a hassle. Sometimes, just sometimes, urpmi (I use Mandrake) just will find the RPM and install it seamlessly. More often, I have to install a bunch of dependancies; sometimes, these degenerates (e.g some Texstar packages actually require a newer version of KDE altogether).
Then again, sometimes you just can't find a RPM, so you use custom installers which work like much of the installers in the Wintel world (ref: the Loki installer for Quake3, UT, UT2k3, Postal2, etc., the Mozilla installer, etc.). But you'll still occasionnaly need to compile an app, and while I learned this task, it's beyond most computer users.
You seem to imply that adding software and generally tweaking our box is a "sick computer use"; well maybe, but it's what a good chunk of the computer users (gamers in particular, myself included) want to do with their computer. And they generally achieve their goal rather easily in a Windows environment.
I didn't watch this year's QuakeCon, but last year, you could actually log on QuakeTV (which broadcast a feed from spectators in the game) and watch the finals live with two commentators. Hmm I think it was Lexer versus Fatal1ty, I got the demo somewhere.
Well it sounded almost as you imagined (though Q3 is much more fast-paced than SC).
"Fabulous shotgun action here from Lexer" "Fatal1ty now has 138 armor, 167 health and on his way to grab that red armor again"
In the case of cellular automata such as Patterson's worms, it is unclear if their future states can be deduced without sequentially applying the rules (brute force resolution). For some set of rules, analytical deduction alone can solve the problem, but for others, it is believed that brute force is the only way to predict what pattern will be generated. See Stephen Wolfram's book "A New Kind of Science" if the topic interests you.
As many out there, I have the same problem (major case of procrastination). However, I sometimes get the job done. Generally, the problem does not lie when working: the problem is getting started. Once I'm studying or working on a project (be it code, report, etc.), I generally enter "the zone" and I am able to work for 3-4 hours straight at an amazing pace. So what you want to do is get over the preparation phase and get started the earlier possible. Find something interesting fast in what you have to do.
Another tip: when studying, do not just read a book. Take notes.
You know, I used to be the standard-bearer for that argument, but as of OO 1.9x, interoperability with MS is getting pretty damned good. Particularly the word processor.
Anyone having trouble with it still is usually using Linux and hasn't gotten their true-type fonts working correctly.
I'm always wondering what kind of documents the people saying that "interoperability between OO and MSO is pretty good" are talking about. One-page letters? Grocery lists? Most of the documents I'm dealing with contain inserted images, figures drawn with the built-in drawing utility, tables, styles, templates, equations and whatnot. Using a recent OO version, I can generally access the text and images, but that's about it: forget about page layout, most equations and drawings, etc.
For very simple documents, I guess interoperability is OK, but for anything else, it's simply not there yet. That's not to say OO isn't good: by itself, it's a great software suite. I just think that touting its compatibility with MS Office is a sure way to generate disappointment.
I've been using Linux for a few years now, mainly for scientific work. I've always found superb software tools for most of my needs, except vector drawing.
Yes, there are numerous vector drawing programs out there; some are reasonnably good, some aren't, but I can't understand why there's still no "GIMP" of vector drawing yet. Vector drawing is vital for most scientific work -- it's essential for producing clean, top quality schematics.
Inkscape and Sodipodi are very promising but not quite there (I didn't try the latest version yet, but using Inkscape 0.41, trying to draw a few arrows with nondefault size and colors was a frustrating experience). I understand that their respective goals are not to be professional technical drawing programs, but an artistic tool and an complete SVG editor; yet they are on their way to be the best solution available.
Currently, OpenOffice Draw is, sadly, one of the most usable vector drawing program available on Linux, despite an horrible color management system and a limited set of tools.
I got a poster done using the marvelous Scribus software, but it's more a page editing software than a vector drawing one. However, it is one of the only OSS software able to import EPS and PDF's . The lack of this feature in most Linux drawing program intrigues me: it has always been easy to print and convert PS and EPS files in Linux, but almost impossible to actually edit them.
I hope I'm not sounding too harsh, but creating quality vector graphics has been a hassle for too long. I really hope that Inkscape and other project really take off soon.
It's simply because a small 1.5" piece of tile detached from the shuttle, while a large piece of foam insulation *also* broke later from the external tank, but missing the shuttle. The tile piece is a minor problem since numerous tiles are damaged in each shuttle flight; the foam is another story since it's external tank insulation that caused the Columbia disaster.
They will be very comprehensible and intelligible; you'll only have to learn chinese and indu.
Seems like the best US team was University of Illinois, ex aequo at the 17th position with 11 other teams.
Well, one thing that kpdf, kghostview, xpdf et al. don't handle is the bookmarks and hyperlinks inside a PDF. It is incredibly useful, when navigating a huge PDF document, to have the contents as bookmarkrs, and clickable cross-references. You can even create them using the Hyperref LaTeX package.
.ps file, then use ps2pdf). Editing the PDF, enabling text and image selection and copy/paste a la Apple Preview for example, would be very nice indeed.
As far as I know, apart from acroread, only gpdf shows the bookmarks and enables hyperlinks. In fact, gpdf does everything I need. However, it's nice to have Adobe Reader 7.0 to ensure that your PDF will display correctly on Windows desktops.
Oh, and creating PDFs is trivial (print to a
Obviously puzzles are often mouse-only and do not require fast reaction times. I guess there are plenty of Myst-type games; I dont remember very well, but aren't most the old LucasArt games (Monkey Island, Day of the Tentacle, Full Throttle, Sam and Max, Grim Fandango) mouse-only?
For starters, maybe you could try the online classics at FASCO-CS: Crimson Room and Viridian Room. Maybe you could manage puzzles like Hapland too.
My question is somewhat related... can you open a link in a new tab in FF by middle-clicking in TB? And in general, from a user point of view, are FF and TB as tightly integrated as Mozilla Mail and Mozilla-the-browser?
The wheels are the motors themeselves, so no need for a transmission. And with an electric motor, you basically control the speed of the motor with the applied voltage (or the torque with the current forced), so you can have the balance you want...
In fact, the wheel themeselves are the motors. Each wheel is a 100-hp motor; the axle is the stator, and the rim is the rotor. They put 8 of them to have a 800-hp car; it could probably be easy to build a 4-wheeler with "only" 400 hp.
Growser? I think I'd prefer Broogle.
Actually, according to Google Calculator, it's more 1.8026175 x 10^12 furlongs per fortnight.
Yes. And you can buy extended warrantees, tech support, etc., just as with any other computer.
Multiplayer FPS was mentionned briefly in the article (Unreal Tournament in particular). However, for me at least, this kind of game really does the job well. When I want brief periods of intense fun, I join a Quake3 Deathmatch or Capture The Flag server, and with matches set with timelimits of 20 min, fraglimits of 30 and capturelimits of 10, they're over in 10 to 20 minutes. Didn't get enough? Stay in for the next match.
I don't worry about savegames, mazes, game over, etc. Got killed? Respawn instantly. Lost your weapons? Get the rocket launcher next to you. Really it's perfect.
However, as Q3 is now dying in favor of more recent offerings (which is a shame since in my opinion, no other game has the pace, precision and fluidity of Q3), the servers which are still active are now either empty or filled with very skilled players. Not a good time to learn multiplayer deathmatch! Also, finding a copy of Q3 is almost impossible nowadays.
Here's a link to Huygens' Merriam-Webster Online entry, with sample sound file. Basically it's "HI-gens".
Simply reading the related article tells us that Cassini records the radio emission from the interaction between charged particles and Saturn's magnetic field (in order to measure its rotation rate). These radio waves are in the range of 50 to 500 kHz. The 100-300 kHz band was shifted to the audible 0-3 kHz band to produce the sounds.
I use the builds from this page; it has XFT builds for Mozilla 1.4 trough 1.7 RC3, so I guess 1.7 final will be there soon.
i blame microsoft of course. tweaking and upgrading and re-installing and installing and 'software choice' is just a way of getting you locked into a constant crackhouse fit.
This is absurd. I feel the need for upgrading software much, much more often on Linux than on Windows, since new versions of about all the programs I regularly use pops up every week, with improved stability, new very interesting features, etc. This is of course due to the nature of open source software.
However, installing these upgrades really is a hassle. Sometimes, just sometimes, urpmi (I use Mandrake) just will find the RPM and install it seamlessly. More often, I have to install a bunch of dependancies; sometimes, these degenerates (e.g some Texstar packages actually require a newer version of KDE altogether).
Then again, sometimes you just can't find a RPM, so you use custom installers which work like much of the installers in the Wintel world (ref: the Loki installer for Quake3, UT, UT2k3, Postal2, etc., the Mozilla installer, etc.). But you'll still occasionnaly need to compile an app, and while I learned this task, it's beyond most computer users.
You seem to imply that adding software and generally tweaking our box is a "sick computer use"; well maybe, but it's what a good chunk of the computer users (gamers in particular, myself included) want to do with their computer. And they generally achieve their goal rather easily in a Windows environment.
You are operating in their time zone.
Ha! that's the problem! When I do an all-nighter, I'm actually working in their time zone, and when they do, they're working in our time zone!
Grab them here ; these packages include the nvidia-settings GUI tool BTW, which is real nice.
I didn't watch this year's QuakeCon, but last year, you could actually log on QuakeTV (which broadcast a feed from spectators in the game) and watch the finals live with two commentators. Hmm I think it was Lexer versus Fatal1ty, I got the demo somewhere.
Well it sounded almost as you imagined (though Q3 is much more fast-paced than SC).
"Fabulous shotgun action here from Lexer"
"Fatal1ty now has 138 armor, 167 health and on his way to grab that red armor again"
etc. etc.
In the case of cellular automata such as Patterson's worms, it is unclear if their future states can be deduced without sequentially applying the rules (brute force resolution). For some set of rules, analytical deduction alone can solve the problem, but for others, it is believed that brute force is the only way to predict what pattern will be generated. See Stephen Wolfram's book "A New Kind of Science" if the topic interests you.
As many out there, I have the same problem (major case of procrastination). However, I sometimes get the job done. Generally, the problem does not lie when working: the problem is getting started. Once I'm studying or working on a project (be it code, report, etc.), I generally enter "the zone" and I am able to work for 3-4 hours straight at an amazing pace. So what you want to do is get over the preparation phase and get started the earlier possible. Find something interesting fast in what you have to do.
Another tip: when studying, do not just read a book. Take notes.
But there is one in Harry the Handsome Executive. It throws gold staples if I remember correctly.