There are alternatives to play existing media formats, including the open source media player classic which can play windows media, quicktime and realplayer formats without a problem.
The industry likes copy protection because they are afraid.
Opponents of DRM do not like the way it leverages control to record labels, how it makes portability more awkward, and generally removes the enjoyment of the media that they wanted to listen to in the first place.
DRM is not the only way.
Warp Records use plain MP3 files in their online music store and prefer to rely on the fact that if their customers like the music, they will buy it.
The writing may appear a little whimsical, but this sort of 'magazine' writing is important for the world of gaming.
It is nice to have an alternative to the sort of games writing that will only tell us if a game is totally awesome or not, and if the grafixx are 10/10.
Personally I find this sort of game editorial of value, and indeed cool 2 tha maxxxxx! 93%!!OMG.
That said, I saw the display unit at a local Game store and amazingly the unit was intact!
This particular store suffers from a constant barrage of youths with their oily clambering hands and scratchy unkempt nails, but still the DS remained in one piece, with no visible scratches on the touch screen, and all controls functioning correctly.
If it can survive the kind of punishement that only 60 days of teenage rampancy can inflict, then I feel a lot happier about its longevity.
You are in the majority of who games are currently marketed towards. You are however a tiny minority of the population at large.
If games companies want to sell games to the same undemanding audience, then they should continue to sell the same predictable formulae that they currently use.
However, if games companies want to broaden their markets to a much wider audience they should look to introducing new and innovative games to their roster.
You're lucky! Here in Europe we didn't get Katamari Damacy at all.
Katamari isn't alone. There are tons of great games that just don't get published in certain territories, or indeed at all.
And don't start me on the amazing games that get bought-up then promptly shelved by certain publishers so that they do not compete with their "AAA" titles.
I agree that Nintendo really does need to put some more decent DS titles out if they want the platform to do well.
Sony have managed to put out a great deal of titles, but I wonder how many of them really work as handheld titles, and how many are just lazy implementations of existing IP?
I'd really like to see both platforms do well - especially with their potential to expand the video game audience, but I can't help think that a little more thought needs to be put in to some of these games..
Please never add this technology to my Nintendo DS.
I only ever stop playing it when the battery runs low, and if it's powered by my frantic button mashing, then it's entirely likely that *I* will be the first device to run out of power.
The wheel should be reinvented if the wheel isn't as good as it could be.
I'm sure Google could have bought an existing webmail service rather than start their own from scratch. Thankfully, they chose the latter option and now we have the (rather good) Gmail.
They have indeed bought existing products (like Picasa), but I would hope that Google could create their own VoIP solution that works even better than the (rather good) Skype.
I know people say that they join for the magazine but the real reason people join the IGDA is so that they can attend the free (quite literally as-in-beer) bar sessions run locally by IGDA chapters.
You want to know the real reason that there is genreally a lack of interesting visual style in today's games?
Take a look at the top ten games at the moment. I don't know what they are, but I can tell you that there will be a sports title, a racing title, a shooter game, and that many of the ten will invariably be published by our beloved Electronic Arts.
These big titles aren't sold on their artistic bent, but on selling sure-fire derivative formulae to the mass-market. In order to convince publishers that the true art of game making needs to be realised it is up to the buying public to convince them.
I'm sure most slashdot readers are already buying quality titles - but maybe we can do our bit to encourage our friends and families to play these as well?
Unfortunately the government absolutely loves CCTV. They are continually rolling out new CCTV projects all over the country - The management of which is controlled by councils not the government IT quagmire. A system that improves the effectiveness of CCTV is likely to be lapped up by the British government
In Manchester, they've spent millions to blanket the city in CCTV cameras over the last few years with next to zero reduction in crime as a result. The police have started using mobile video units to supplant the existing system. Other councils are doing the same, and some are already trialling facial recognition software.
David Blunkett's current plans show no signs of backing away from a surveillance society, and with the government easily passing so-called 'anti-terror' legislation, I can't see CCTV with the cherry of recognition being a problem for them.
In a world of *magic fabricators* and the free flow of ideas, our traditional economy would be thrown in to chaos. A good chaos I suspect. Releasing the means of production to the people will be an incredibly amazing thing.
The only problem is if these means are NOT released to the people, but controlled by companies. If we decend in to a world of DRM trousers, closed-source bicycles, patented turkey sandwiches, we are going to be an even more unhappy bunch of people.
The development of these technologies makes the pursuit of open and free exchange of ideas ever more pressing.
It depends on what type of metal you use. Different metals have differing specific heat capacity.
get your specific heat calculation on!
Yes.
1. Do no harm to Sony
2. To promote Sony's range of electronic goods
3. Uphold the Law
4. Classified
I think you are referring to Simlish
There are other games that have had gibberish languages in them as well, including Republic which had an Eastern Europe themed gibberish language.
Out here in Europe, I'm still waiting for my Xbox N.
graphics rendering.
Actually you need not install any of these.
There are alternatives to play existing media formats, including the open source media player classic which can play windows media, quicktime and realplayer formats without a problem.
I suspect the point of making it a PS2 exclusive is that Namco get a big sack of money from Sony.
The industry likes copy protection because they are afraid.
Opponents of DRM do not like the way it leverages control to record labels, how it makes portability more awkward, and generally removes the enjoyment of the media that they wanted to listen to in the first place.
DRM is not the only way.
Warp Records use plain MP3 files in their online music store and prefer to rely on the fact that if their customers like the music, they will buy it.
The writing may appear a little whimsical, but this sort of 'magazine' writing is important for the world of gaming.
It is nice to have an alternative to the sort of games writing that will only tell us if a game is totally awesome or not, and if the grafixx are 10/10.
Personally I find this sort of game editorial of value, and indeed cool 2 tha maxxxxx! 93%!!OMG.
That said, I saw the display unit at a local Game store and amazingly the unit was intact!
This particular store suffers from a constant barrage of youths with their oily clambering hands and scratchy unkempt nails, but still the DS remained in one piece, with no visible scratches on the touch screen, and all controls functioning correctly.
If it can survive the kind of punishement that only 60 days of teenage rampancy can inflict, then I feel a lot happier about its longevity.
You are in the majority of who games are currently marketed towards. You are however a tiny minority of the population at large.
If games companies want to sell games to the same undemanding audience, then they should continue to sell the same predictable formulae that they currently use.
However, if games companies want to broaden their markets to a much wider audience they should look to introducing new and innovative games to their roster.
You're lucky! Here in Europe we didn't get Katamari Damacy at all.
Katamari isn't alone. There are tons of great games that just don't get published in certain territories, or indeed at all.
And don't start me on the amazing games that get bought-up then promptly shelved by certain publishers so that they do not compete with their "AAA" titles.
I agree that Nintendo really does need to put some more decent DS titles out if they want the platform to do well.
Sony have managed to put out a great deal of titles, but I wonder how many of them really work as handheld titles, and how many are just lazy implementations of existing IP?
I'd really like to see both platforms do well - especially with their potential to expand the video game audience, but I can't help think that a little more thought needs to be put in to some of these games..
Please never add this technology to my Nintendo DS.
I only ever stop playing it when the battery runs low, and if it's powered by my frantic button mashing, then it's entirely likely that *I* will be the first device to run out of power.
I'm hanging out for the "War on Terror made me want to kill" expose.
The wheel should be reinvented if the wheel isn't as good as it could be.
I'm sure Google could have bought an existing webmail service rather than start their own from scratch. Thankfully, they chose the latter option and now we have the (rather good) Gmail.
They have indeed bought existing products (like Picasa), but I would hope that Google could create their own VoIP solution that works even better than the (rather good) Skype.
I know people say that they join for the magazine but the real reason people join the IGDA is so that they can attend the free (quite literally as-in-beer) bar sessions run locally by IGDA chapters.
You want to know the real reason that there is genreally a lack of interesting visual style in today's games?
Take a look at the top ten games at the moment. I don't know what they are, but I can tell you that there will be a sports title, a racing title, a shooter game, and that many of the ten will invariably be published by our beloved Electronic Arts.
These big titles aren't sold on their artistic bent, but on selling sure-fire derivative formulae to the mass-market. In order to convince publishers that the true art of game making needs to be realised it is up to the buying public to convince them.
I'm sure most slashdot readers are already buying quality titles - but maybe we can do our bit to encourage our friends and families to play these as well?
There was also a trial in Manchester about 6 years ago.
The speeds were impressive for the time (~10Mb/s downstream) but it was too expensive for the struggling utility company (Norweb) to continue to run.
They had tried to attain a partnership with BT, but were snubbed as BT was in the process of starting their DSL rollout.
Unfortunately the government absolutely loves CCTV. They are continually rolling out new CCTV projects all over the country - The management of which is controlled by councils not the government IT quagmire. A system that improves the effectiveness of CCTV is likely to be lapped up by the British government
In Manchester, they've spent millions to blanket the city in CCTV cameras over the last few years with next to zero reduction in crime as a result. The police have started using mobile video units to supplant the existing system. Other councils are doing the same, and some are already trialling facial recognition software.
David Blunkett's current plans show no signs of backing away from a surveillance society, and with the government easily passing so-called 'anti-terror' legislation, I can't see CCTV with the cherry of recognition being a problem for them.
In a world of *magic fabricators* and the free flow of ideas, our traditional economy would be thrown in to chaos. A good chaos I suspect. Releasing the means of production to the people will be an incredibly amazing thing.
The only problem is if these means are NOT released to the people, but controlled by companies. If we decend in to a world of DRM trousers, closed-source bicycles, patented turkey sandwiches, we are going to be an even more unhappy bunch of people.
The development of these technologies makes the pursuit of open and free exchange of ideas ever more pressing.