You laugh now, but you won't be laughing when those Moai heads come to life and reveal they're relics of an ancient alien civilization. The only thing that will save you then is the Vic Viper.
That's just it, though. The scale has increased DRAMATICALLY. Back in the early days of commercial flight, it was generally very expensive and there were very few people able to take advantage of it plus the population of people more than a little nervous of sitting in big flying tin cans. It was, thus, easy to keep records when you only have a handful of planes and passengers with practically no security.
"SonyPictures.com was owned by a very simple SQL injection, one of the most primitive and common vulnerabilities, as we should all know by now. From a single injection, we accessed EVERYTHING. Why do you put such faith in a company that allows itself to become open to these simple attacks?”
Are these hackers this disjointed from reality they believe this? Does everyone wear a bullet proof vest 100% of the time? Guess its their fault they get shot for simply walking down the street.
Blaming Sony for these hacks are in the same league as blaming a rape victim for the assault because she was dressed and acting like a slut. Sure Sony is an evil corporation, but you never get to blame the victim of a crime, for the crime.
No means no, whether its a girl telling you no when you try and cop a feel, or a cooperation saying no to using their service unless you play by their rules.
I understand what you're saying, and I agree with that on principle, but this is slightly different. If we're using the rape analogy, this is more similar to a woman walking mostly nude into a dive bar and drunkenly saying a bit too loudly that it's impossible to rape her and that she thinks all men are pigs. Most men are decent enough to ignore her, but there're always a few who won't. Then, when she does get assaulted, the bouncers are completely ineffective and she spends the good part of an hour or so getting viciously raped before the cops finally get there while everyone else watches either in horror or in amusement and the spectacle. By that time, the rapists are long gone.
Does she deserve what happened to her? No, not really. She was drunk and being stupid. Should she be SURPRISED that it happened to her? Probably not.
Man, that movie would've been a lot funnier if they just started slaughtering every smartass who spoke up just to teach the rest a lesson.
Wait, did I say "funnier"? Sorry, I meant "more true to what would actually happen if there was anything like this demonic evil fascist dictatorship going on that everyone keeps talking about".
And when that ends up being everybody WOOPS! There goes your working class.
Anonymous isn't a static group. Anonymous is everybody who cares/feels like trolling at the time. It's a constant revolving door of people with a few dedicated folk that love doing things for laughs. You might be able to kill an ant or a whole ant colony even, but trying to completely eradicate the entire world's population of ants is an exercise in futility.
Uh, what exactly are MMO elements? I ask because you know, the most important aspect of a MMO is the 'massive multiplayer' part of it. What exactly made DQ9 more 'MMO' than the previous games? The fact you got to completely make your character from scratch and have control over its development? Because, uh, that's sort've been a thing for a while. It's called a job system. Is it the relatively open world aspect of it? Yeah, that's been a thing for a while too. It means the game is 90% side quest and 10% story quest. The linearity of a game doesn't give it MMO elements. Apparently you disagree with pretty much everybody else in the world about DQ9, including DQ vets such as myself. Sounds like you just want to be contrary.
Diablo 2? Lousy MMO wannabe? How did the patches have anything to do with that? The game is significantly different than it was on launch, yes, but in the sense that some mechanics are different and all of the classes have had significant changes made to them. Oh, and some added content for the people that actually still play on Battle.net. How in the hell did it make it MMO like? Is it the loot pinata thing? Because that's an aspect of ALL action RPGs. Go out, kill things, grind levels, get shinies. Nothing about that changed at all with the patches. Its predecessor was the same way, just on a smaller scale. Sounds like you just want to be contrary.
Oh, and cash shops? Get used to them if you want to play MMOs, because the subscription model may well be coming to an end in the near future. Cash shops are simply more profitable in the long run as they generally attract players of all levels and result in a constant flow of income with big spikes as people reach higher levels and need to rely on it more and more to keep their power. In a sense, it's still a subscription model... but with a significantly higher fee if you actually want to compete or, in the case of Perfect World, even survive in the game. MMOs will soon become hobbies for people with enough disposable income to enjoy them 'properly' while still advertising as 'one-time purchases' or 'free-to-play' to try to attract more potential customers. DLC in some games can also be seen as a form of this, but thankfully, they've actually delivering real and new (sometimes...) content through it. Expect DLC to be utilized in a cash shop fashion for multiplayer-heavy/only games in the future, though.
As an aside, to all of you people saying 'DURR, PC IS THE SUPERIOR PLATFORM' - yeah, great and all, but it's sort've a useless piece of metal and silicon if the games you want to play never get released on it until a billion years later when emulators for the current gen consoles start actually becoming playable. And don't tell me 'Dolphin,' because the Wii is last gen hardware. Speaking of last gen, is there a decent OG Xbox emulator yet? No? Okay, then. PCs will always have RTSes, MMOs, and some western RPGs, but even FPSes are becoming much more console-oriented these days and PCs tend to be the last thing games get ported to now.
What the PC is becoming, however, is a great platform for indie games and generally those games don't even require beefy hardware at all. The relatively free nature of the internet allows anybody to publish their own games or use one of the platforms to do it (like Steam) with some advertising, security and extra features they couldn't have offered otherwise. My hope is that indie developers will grow increasingly more ambitious and start producing even more amazing things. You don't need to be attached to a big name company in order to sell something fun... and now, it's becoming more possible to actually make some significant money off of it. Just ask Notch.
tl;dr: You're stupid and wrong and get used to cash shops because they're going to be the prevalent thing now.
You laugh now, but you won't be laughing when those Moai heads come to life and reveal they're relics of an ancient alien civilization. The only thing that will save you then is the Vic Viper.
Anything worth being impressed by is also worth being afraid of.
Considering how businesses behave in general... I'd say not likely=( Your country is fucked=(
Sounds like SOMEONE didn't know how Usenet works...
I really wish I had mod points because I laughed =(
Personality.
...which will just go from suck to blow...
That's just it, though. The scale has increased DRAMATICALLY. Back in the early days of commercial flight, it was generally very expensive and there were very few people able to take advantage of it plus the population of people more than a little nervous of sitting in big flying tin cans. It was, thus, easy to keep records when you only have a handful of planes and passengers with practically no security.
This is as relevant now as it was then...
There's a Back to the Future joke in here somewhere...
It's the other way around here.
From TFA:
"SonyPictures.com was owned by a very simple SQL injection, one of the most primitive and common vulnerabilities, as we should all know by now. From a single injection, we accessed EVERYTHING. Why do you put such faith in a company that allows itself to become open to these simple attacks?”
Are these hackers this disjointed from reality they believe this? Does everyone wear a bullet proof vest 100% of the time? Guess its their fault they get shot for simply walking down the street.
Blaming Sony for these hacks are in the same league as blaming a rape victim for the assault because she was dressed and acting like a slut. Sure Sony is an evil corporation, but you never get to blame the victim of a crime, for the crime.
No means no, whether its a girl telling you no when you try and cop a feel, or a cooperation saying no to using their service unless you play by their rules.
I understand what you're saying, and I agree with that on principle, but this is slightly different. If we're using the rape analogy, this is more similar to a woman walking mostly nude into a dive bar and drunkenly saying a bit too loudly that it's impossible to rape her and that she thinks all men are pigs. Most men are decent enough to ignore her, but there're always a few who won't. Then, when she does get assaulted, the bouncers are completely ineffective and she spends the good part of an hour or so getting viciously raped before the cops finally get there while everyone else watches either in horror or in amusement and the spectacle. By that time, the rapists are long gone.
Does she deserve what happened to her? No, not really. She was drunk and being stupid. Should she be SURPRISED that it happened to her? Probably not.
Sounds more like a band name.
Read his link. He was being sarcastic.
I am Spartacus!
Man, that movie would've been a lot funnier if they just started slaughtering every smartass who spoke up just to teach the rest a lesson.
Wait, did I say "funnier"? Sorry, I meant "more true to what would actually happen if there was anything like this demonic evil fascist dictatorship going on that everyone keeps talking about".
And when that ends up being everybody WOOPS! There goes your working class.
Anonymous isn't a static group. Anonymous is everybody who cares/feels like trolling at the time. It's a constant revolving door of people with a few dedicated folk that love doing things for laughs. You might be able to kill an ant or a whole ant colony even, but trying to completely eradicate the entire world's population of ants is an exercise in futility.
Uh, what exactly are MMO elements? I ask because you know, the most important aspect of a MMO is the 'massive multiplayer' part of it. What exactly made DQ9 more 'MMO' than the previous games? The fact you got to completely make your character from scratch and have control over its development? Because, uh, that's sort've been a thing for a while. It's called a job system. Is it the relatively open world aspect of it? Yeah, that's been a thing for a while too. It means the game is 90% side quest and 10% story quest. The linearity of a game doesn't give it MMO elements. Apparently you disagree with pretty much everybody else in the world about DQ9, including DQ vets such as myself. Sounds like you just want to be contrary.
Diablo 2? Lousy MMO wannabe? How did the patches have anything to do with that? The game is significantly different than it was on launch, yes, but in the sense that some mechanics are different and all of the classes have had significant changes made to them. Oh, and some added content for the people that actually still play on Battle.net. How in the hell did it make it MMO like? Is it the loot pinata thing? Because that's an aspect of ALL action RPGs. Go out, kill things, grind levels, get shinies. Nothing about that changed at all with the patches. Its predecessor was the same way, just on a smaller scale. Sounds like you just want to be contrary.
Oh, and cash shops? Get used to them if you want to play MMOs, because the subscription model may well be coming to an end in the near future. Cash shops are simply more profitable in the long run as they generally attract players of all levels and result in a constant flow of income with big spikes as people reach higher levels and need to rely on it more and more to keep their power. In a sense, it's still a subscription model... but with a significantly higher fee if you actually want to compete or, in the case of Perfect World, even survive in the game. MMOs will soon become hobbies for people with enough disposable income to enjoy them 'properly' while still advertising as 'one-time purchases' or 'free-to-play' to try to attract more potential customers. DLC in some games can also be seen as a form of this, but thankfully, they've actually delivering real and new (sometimes...) content through it. Expect DLC to be utilized in a cash shop fashion for multiplayer-heavy/only games in the future, though.
As an aside, to all of you people saying 'DURR, PC IS THE SUPERIOR PLATFORM' - yeah, great and all, but it's sort've a useless piece of metal and silicon if the games you want to play never get released on it until a billion years later when emulators for the current gen consoles start actually becoming playable. And don't tell me 'Dolphin,' because the Wii is last gen hardware. Speaking of last gen, is there a decent OG Xbox emulator yet? No? Okay, then. PCs will always have RTSes, MMOs, and some western RPGs, but even FPSes are becoming much more console-oriented these days and PCs tend to be the last thing games get ported to now.
What the PC is becoming, however, is a great platform for indie games and generally those games don't even require beefy hardware at all. The relatively free nature of the internet allows anybody to publish their own games or use one of the platforms to do it (like Steam) with some advertising, security and extra features they couldn't have offered otherwise. My hope is that indie developers will grow increasingly more ambitious and start producing even more amazing things. You don't need to be attached to a big name company in order to sell something fun... and now, it's becoming more possible to actually make some significant money off of it. Just ask Notch.
tl;dr: You're stupid and wrong and get used to cash shops because they're going to be the prevalent thing now.
That's the joke.
So, uh, like every other package manager?
Hilarious.
We don't like zombies on the lawn.