These security firms don't have contact with the officials for what they're guarding. They have an old rough set of guidlines.
They aren't updated on what is allow and isn't. They just do their job based on their assumptions provided by their own supervisors, who again, have no contact with county officials.
Their telemetry system doesn't tell them how the player feels at any given time. The player could be excited, frustrated, or bored during certain segments. Their system doesn't include the proper context to understand the results they're shown.
I will complete a game if it doesn't suck. I have been a gamer for 26 years. If the developers have made the title too difficult to play or make a heavy rewards system that requires extra time or skill to earn, 90% of players won't bother. I have stopped many a game simply because the experience wasn't rewarding for me.
Others, I have stopped playing because they make me physically ill. The "Cryostasis" I got free from EVGA is one such title. I can't play more than 15 minutes at a time because I get ill watching the game, but that's more the engine than the content.
I recently just finished playing "Splinter Cell: Conviction" and it was a bit short. About five hours if I remember correctly. Coincidence? I don't think so. The game is short yes, but the other content like the co-op campaign and the deniable ops maps are there to pick up the slack when I am hungry for more. I would love to have a trilogy of stories each at 5 hours in an episodic format. I was left wanting more after the SP campaign in "Conviction" was finished. I am ready for more. Why can't they release great story games in episodic format?
Complete all the episodes at once and release them a month at a time and charge less for them than the complete game.
I certainly don't want a simpler game. But I do want a game which doesn't require a huge time investment to enjoy all the features or the extra content.
If the publishers would understand that episodic releases are going to be better for their business, everyone would be happy.
They could have charged $39.99 for the SP campaign in "Conviction". Then they could have tacked on $5 more for the deniable ops. For the co-op campaign and multiplayer, $10 more. Then they could have released another 2 or 3 SP campaigns or co-op campains for $15 apiece. That breaks the content into smaller chunks easier for consumption by everyone. Most are left wanting more. Then the extra campaign content is there for those who want more.
no one is saying there aren't going to be mistakes.
What most of us ARE saying is that that profession seems to attract the wrong kind of person. The bully, the below average intelligence, the sociopath.
Who should be replacing them is well adjusted, tempered people. Unfortunately our society produces so very few of those sort these past 3 decades.
http://www.huffingtonpost.com/2010/03/27/uma-thurman-movie-motherh_n_515731.html
More people downloaded it than saw it in UK theatres.
Though correlation isn't causation.
These security firms don't have contact with the officials for what they're guarding. They have an old rough set of guidlines.
They aren't updated on what is allow and isn't. They just do their job based on their assumptions provided by their own supervisors, who again, have no contact with county officials.
agreed. just because they're playing it doesn't mean it's a loss.
Why is there no content industry trade group which lobbies congress to protect their business.
This will hurt the bottom line at apple, netflix, hulu, xbox live, PSN, steam, every MMO, and a lot of websites.
Where is their lobby? Why aren't they up in arms about this proposed attack on their business?
While I mostly agree with you, people can spend their money on what they want.
What should happen is the police should call the developers and server operators and say, refund their money or duplicate their purchases.
truly a great game. I can't stop playing it.
If only rockstart would do a pirate game like this now.
That would be great!
This is so obsolete already! This is lame. What a turd.
MMO games are driven by subscription fees. Without fans who keep paying, there's no point.
This doesn't really apply to other sorts of games. Developers can listen to consensus, but they don't really have to enact community change.
Perhaps the data has been altered by intelligent beings in order to communicate with us.
Or maybe they did it as a joke.
Their telemetry system doesn't tell them how the player feels at any given time. The player could be excited, frustrated, or bored during certain segments.
Their system doesn't include the proper context to understand the results they're shown.
I will complete a game if it doesn't suck. I have been a gamer for 26 years.
If the developers have made the title too difficult to play or make a heavy rewards system that requires extra time or skill to earn, 90% of players won't bother.
I have stopped many a game simply because the experience wasn't rewarding for me.
Others, I have stopped playing because they make me physically ill. The "Cryostasis" I got free from EVGA is one such title. I can't play more than 15 minutes at a time because I get ill watching the game, but that's more the engine than the content.
I recently just finished playing "Splinter Cell: Conviction" and it was a bit short. About five hours if I remember correctly. Coincidence? I don't think so. The game is short yes, but the other content like the co-op campaign and the deniable ops maps are there to pick up the slack when I am hungry for more. I would love to have a trilogy of stories each at 5 hours in an episodic format. I was left wanting more after the SP campaign in "Conviction" was finished. I am ready for more. Why can't they release great story games in episodic format?
Complete all the episodes at once and release them a month at a time and charge less for them than the complete game.
I certainly don't want a simpler game. But I do want a game which doesn't require a huge time investment to enjoy all the features or the extra content.
If the publishers would understand that episodic releases are going to be better for their business, everyone would be happy.
They could have charged $39.99 for the SP campaign in "Conviction". Then they could have tacked on $5 more for the deniable ops. For the co-op campaign and multiplayer, $10 more.
Then they could have released another 2 or 3 SP campaigns or co-op campains for $15 apiece. That breaks the content into smaller chunks easier for consumption by everyone. Most are left wanting more. Then the extra campaign content is there for those who want more.
PC games.
When I can play every single PC game on Linux, I will.
I'm not against Linux, I'm actually an LPI and Novell certified Linux admin. I just play games.
no one is saying there aren't going to be mistakes.
What most of us ARE saying is that that profession seems to attract the wrong kind of person. The bully, the below average intelligence, the sociopath.
Who should be replacing them is well adjusted, tempered people. Unfortunately our society produces so very few of those sort these past 3 decades.
If I can have my choice of shitty banks, why can't I have my choice of shitty ISPs?
Lobbying. They lobby to make it appear that Internet access is a scarce resource. This is, of course, bullshit.
Internet access is an infinite resource depending only on how much capacity they build into their networks.
They prefer to keep their capacity artificially low the same way the chinese yuan is artificially devalued.
Thus they can charge more for it than it's actually worth.
remember that and deduct them on your taxes.
if the company requires it, deduct it.
I'm a bandwidth leech.
I get games from steam. I watch netflix movies. I use xbox live. I watch hulu. I surf the web and use other various high bandwidth applications.
Those are all high bandwidth services which saturate my Internet connection.
I usually am online at least 12 hours a day.
I pay for Internet access, I pay for those services. I don't see the problem.
The problem comcast sees is that I download several GB per day and my content doesn't come from them. I use the access I pay for.
I prefer my content come from elsewhere. Comcast's conflict of interest isn't being taken seriously.
Why should I be throttled for legally consuming content?
exactly what I was thinking while I read that rambling non-sensical quote.
demos have nothing to do with piracy. They don't promote or prevent it either way.
They provide a way of trying a product before you plunk down quite a lot of money for it.
no demo will result in less sales.
sounds like my teen years.
it's puberty for every boy.
If the whole country needs a breakthrough, I propose it be that russians stop being so scummy and criminalistic.
The power vacuum left the whole country like the wild west.
HAHAHA You simple mortal! He will kill off Captain Hammer!
Of course, it will be in an epic fight between The good captain and Thor!
I'm glad the GAO is treating piracy as what it is. Downloading of content from the Internet for personal consumption is not piracy.
creating physical media copies of infringed content IS one form of piracy.
I'm glad the GAO actually takes seriously the real threats posed by counterfeiting of goods like pharmaceuticals and luxury items.
Really? get over it you technophobe!
have you never been on a gimballed ride? your mind can be tricked into feeling acceleration with simple motion.
yeah, 118 really isn't much to brag about.
Will it run moon patrol? or lunar lander? Or Lode Runner, or manic miner, or even zork?
read TFA and see plenty of pics you klodhopper!